1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
| | ;;; ansi-color.el --- translate ANSI escape sequences into faces -*- lexical-binding: t -*-
;; Copyright (C) 1999-2022 Free Software Foundation, Inc.
;; Author: Alex Schroeder <alex@gnu.org>
;; Version: 3.4.2
;; Keywords: comm processes terminals services
;; This file is part of GNU Emacs.
;; GNU Emacs is free software: you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation, either version 3 of the License, or
;; (at your option) any later version.
;; GNU Emacs is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;; You should have received a copy of the GNU General Public License
;; along with GNU Emacs. If not, see <https://www.gnu.org/licenses/>.
;;; Commentary:
;; This file provides a function that takes a string or a region
;; containing Select Graphic Rendition (SGR) control sequences (formerly
;; known as ANSI escape sequences) and tries to translate these into
;; faces.
;;
;; This allows you to run ls --color=yes in shell-mode. It is now
;; enabled by default; to disable it, set ansi-color-for-comint-mode
;; to nil.
;;
;; Note that starting your shell from within Emacs might set the TERM
;; environment variable. The new setting might disable the output of
;; SGR control sequences. Using ls --color=yes forces ls to produce
;; these.
;;
;; SGR control sequences are defined in section 3.8.117 of the ECMA-48
;; standard (identical to ISO/IEC 6429), which is freely available as a
;; PDF file <URL:https://www.ecma-international.org/publications/standards/Ecma-048.htm>.
;; The "Graphic Rendition Combination Mode (GRCM)" implemented is
;; "cumulative mode" as defined in section 7.2.8. Cumulative mode
;; means that whenever possible, SGR control sequences are combined
;; (i.e. blue and bold).
;; The basic functions are:
;;
;; `ansi-color-apply' to colorize a string containing SGR control
;; sequences.
;;
;; `ansi-color-filter-apply' to filter SGR control sequences from a
;; string.
;;
;; `ansi-color-apply-on-region' to colorize a region containing SGR
;; control sequences.
;;
;; `ansi-color-filter-region' to filter SGR control sequences from a
;; region.
;;; Thanks
;; Georges Brun-Cottan <gbruncot@emc.com> for improving ansi-color.el
;; substantially by adding the code needed to cope with arbitrary chunks
;; of output and the filter functions.
;;
;; Markus Kuhn <Markus.Kuhn@cl.cam.ac.uk> for pointing me to ECMA-48.
;;
;; Stefan Monnier <foo@acm.com> for explaining obscure font-lock stuff and for
;; code suggestions.
\f
;;; Code:
(defvar comint-last-output-start)
(defvar compilation-filter-start)
;; Customization
(defgroup ansi-colors nil
"Translating SGR control sequences to faces.
This translation effectively colorizes strings and regions based upon
SGR control sequences embedded in the text. SGR (Select Graphic
Rendition) control sequences are defined in section 8.3.117 of the
ECMA-48 standard (identical to ISO/IEC 6429), which is freely available
at <URL:https://www.ecma-international.org/publications/standards/Ecma-048.htm>
as a PDF file."
:version "21.1"
:group 'processes)
(defface ansi-color-bold
'((t :inherit bold))
"Face used to render bold text."
:group 'ansi-colors
:version "28.1")
(defface ansi-color-faint
'((t :weight light))
"Face used to render faint text."
:group 'ansi-colors
:version "28.1")
(defface ansi-color-italic
'((t :inherit italic))
"Face used to render italic text."
:group 'ansi-colors
:version "28.1")
(defface ansi-color-underline
'((t :inherit underline))
"Face used to render underlined text."
:group 'ansi-colors
:version "28.1")
(defface ansi-color-slow-blink
'((t :box (:line-width -1)))
"Face used to render slowly blinking text."
:group 'ansi-colors
:version "28.1")
(defface ansi-color-fast-blink
'((t :box (:line-width -1)))
"Face used to render rapidly blinking text."
:group 'ansi-colors
:version "28.1")
(defface ansi-color-inverse
'((t :inverse-video t))
"Face used to render inverted video text."
:group 'ansi-colors
:version "28.1")
(defface ansi-color-black
'((t :foreground "black" :background "black"))
"Face used to render black color code."
:group 'ansi-colors
:version "28.1")
(defface ansi-color-red
'((t :foreground "red3" :background "red3"))
"Face used to render red color code."
:group 'ansi-colors
:version "28.1")
(defface ansi-color-green
'((t :foreground "green3" :background "green3"))
"Face used to render green color code."
:group 'ansi-colors
:version "28.1")
(defface ansi-color-yellow
'((t :foreground "yellow3" :background "yellow3"))
"Face used to render yellow color code."
:group 'ansi-colors
:version "28.1")
(defface ansi-color-blue
'((t :foreground "blue2" :background "blue2"))
"Face used to render blue color code."
:group 'ansi-colors
:version "28.1")
(defface ansi-color-magenta
'((t :foreground "magenta3" :background "magenta3"))
"Face used to render magenta color code."
:group 'ansi-colors
:version "28.1")
(defface ansi-color-cyan
'((t :foreground "cyan3" :background "cyan3"))
"Face used to render cyan color code."
:group 'ansi-colors
:version "28.1")
(defface ansi-color-white
'((t :foreground "grey90" :background "gray90"))
"Face used to render white color code."
:group 'ansi-colors
:version "28.1")
(defface ansi-color-bright-black
'((t :foreground "gray30" :background "gray30"))
"Face used to render bright black color code."
:group 'ansi-colors
:version "28.1")
(defface ansi-color-bright-red
'((t :foreground "red2" :background "red2"))
"Face used to render bright red color code."
:group 'ansi-colors
:version "28.1")
(defface ansi-color-bright-green
'((t :foreground "green2" :background "green2"))
"Face used to render bright green color code."
:group 'ansi-colors
:version "28.1")
(defface ansi-color-bright-yellow
'((t :foreground "yellow2" :background "yellow2"))
"Face used to render bright yellow color code."
:group 'ansi-colors)
(defface ansi-color-bright-blue
'((t :foreground "blue1" :background "blue1"))
"Face used to render bright blue color code."
:group 'ansi-colors
:version "28.1")
(defface ansi-color-bright-magenta
'((t :foreground "magenta2" :background "magenta2"))
"Face used to render bright magenta color code."
:group 'ansi-colors
:version "28.1")
(defface ansi-color-bright-cyan
'((t :foreground "cyan2" :background "cyan2"))
"Face used to render bright cyan color code."
:group 'ansi-colors
:version "28.1")
(defface ansi-color-bright-white
'((t :foreground "white" :background "white"))
"Face used to render bright white color code."
:group 'ansi-colors
:version "28.1")
(defcustom ansi-color-faces-vector
[default bold default italic underline success warning error]
"Faces used for SGR control sequences determining a face.
This vector holds the faces used for SGR control sequence parameters 0
to 7.
This variable is obsolete. To customize the display of faces used by
ansi-color, change 'ansi-color-FACE', e.g. `ansi-color-bold'. To
customize the actual faces used (e.g. to temporarily display SGR
control sequences differently), use `ansi-color-basic-faces-vector'."
:type '(vector face face face face face face face face)
:group 'ansi-colors)
(make-obsolete-variable 'ansi-color-faces-vector 'ansi-color-basic-faces-vector
"28.1")
(defcustom ansi-color-names-vector
["black" "red3" "green3" "yellow3" "blue2" "magenta3" "cyan3" "gray90"]
"Colors used for SGR control sequences determining a color.
This vector holds the colors used for SGR control sequence parameters
30 to 37 (foreground colors) and 40 to 47 (background colors).
This variable is obsolete. To customize the display of colors used by
ansi-color, change 'ansi-color-COLOR', e.g. `ansi-color-red'. To
customize the actual faces used (e.g. to temporarily display SGR
control sequences differently), use `ansi-color-normal-colors-vector'."
:type '(vector (choice color (cons color color))
(choice color (cons color color))
(choice color (cons color color))
(choice color (cons color color))
(choice color (cons color color))
(choice color (cons color color))
(choice color (cons color color))
(choice color (cons color color)))
:version "24.4" ; default colors copied from `xterm-standard-colors'
:group 'ansi-colors)
(make-obsolete-variable 'ansi-color-faces-vector
'ansi-color-normal-colors-vector "28.1")
(defvar ansi-color-basic-faces-vector
[nil
ansi-color-bold
ansi-color-faint
ansi-color-italic
ansi-color-underline
ansi-color-slow-blink
ansi-color-fast-blink
ansi-color-inverse]
"Faces used for SGR control sequences determining a face.
This vector holds the faces used for SGR control sequence parameters 0
to 7.
Parameter Description
0 default
1 bold
2 faint
3 italic
4 underlined
5 slowly blinking
6 rapidly blinking
7 negative image")
(defvar ansi-color-normal-colors-vector
[ansi-color-black
ansi-color-red
ansi-color-green
ansi-color-yellow
ansi-color-blue
ansi-color-magenta
ansi-color-cyan
ansi-color-white]
"Faces used for SGR control sequences determining a color.
This vector holds the faces used for SGR control sequence parameters
30 to 37 (foreground colors) and 40 to 47 (background colors).
Parameter Color
30 40 black
31 41 red
32 42 green
33 43 yellow
34 44 blue
35 45 magenta
36 46 cyan
37 47 white")
(defvar ansi-color-bright-colors-vector
[ansi-color-bright-black
ansi-color-bright-red
ansi-color-bright-green
ansi-color-bright-yellow
ansi-color-bright-blue
ansi-color-bright-magenta
ansi-color-bright-cyan
ansi-color-bright-white]
"Faces used for SGR control sequences determining a \"bright\" color.
This vector holds the faces used for SGR control sequence parameters
90 to 97 (bright foreground colors) and 100 to 107 (bright background
colors).
Parameter Color
90 100 bright black
91 101 bright red
92 102 bright green
93 103 bright yellow
94 104 bright blue
95 105 bright magenta
96 106 bright cyan
97 107 bright white")
(defcustom ansi-color-bold-is-bright nil
"If set to non-nil, combining ANSI bold and a color produces the bright
version of that color."
:type 'boolean
:version "28.1"
:group 'ansi-colors)
(defconst ansi-color-control-seq-regexp
;; See ECMA 48, section 5.4 "Control Sequences".
"\e\\[[\x30-\x3F]*[\x20-\x2F]*[\x40-\x7E]"
"Regexp matching an ANSI control sequence.")
(defconst ansi-color-parameter-regexp "\\([0-9]*\\)[m;]"
"Regexp that matches SGR control sequence parameters.")
;; Convenience functions for comint modes (eg. shell-mode)
(defcustom ansi-color-for-comint-mode t
"Determines what to do with comint output.
If nil, do nothing.
If the symbol `filter', then filter all SGR control sequences.
If anything else (such as t), then translate SGR control sequences
into text properties.
In order for this to have any effect, `ansi-color-process-output' must
be in `comint-output-filter-functions'.
This can be used to enable colorized ls --color=yes output
in shell buffers. You set this variable by calling one of:
\\[ansi-color-for-comint-mode-on]
\\[ansi-color-for-comint-mode-off]
\\[ansi-color-for-comint-mode-filter]"
:type '(choice (const :tag "Do nothing" nil)
(const :tag "Filter" filter)
(const :tag "Translate" t))
:group 'ansi-colors
:version "23.2")
(defcustom ansi-color-for-compilation-mode t
"Determines what to do with compilation output.
If nil, do nothing.
If the symbol `filter', then filter all ANSI graphical control
sequences.
If anything else (such as t), then translate ANSI graphical
control sequences into text properties.
In order for this to have any effect, `ansi-color-compilation-filter'
must be in `compilation-filter-hook'."
:type '(choice (const :tag "Do nothing" nil)
(const :tag "Filter" filter)
(other :tag "Translate" t))
:group 'ansi-colors
:version "28.1")
(defvar ansi-color-apply-face-function #'ansi-color-apply-overlay-face
"Function for applying an Ansi Color face to text in a buffer.
This function should accept three arguments: BEG, END, and FACE,
and it should apply face FACE to the text between BEG and END.")
;;;###autoload
(defun ansi-color-for-comint-mode-on ()
"Set `ansi-color-for-comint-mode' to t."
(interactive)
(setq ansi-color-for-comint-mode t))
(defun ansi-color-for-comint-mode-off ()
"Set `ansi-color-for-comint-mode' to nil."
(interactive)
(setq ansi-color-for-comint-mode nil))
(defun ansi-color-for-comint-mode-filter ()
"Set `ansi-color-for-comint-mode' to symbol `filter'."
(interactive)
(setq ansi-color-for-comint-mode 'filter))
;;;###autoload
(defun ansi-color-process-output (ignored)
"Maybe translate SGR control sequences of comint output into text properties.
Depending on variable `ansi-color-for-comint-mode' the comint output is
either not processed, SGR control sequences are filtered using
`ansi-color-filter-region', or SGR control sequences are translated into
text properties using `ansi-color-apply-on-region'.
The comint output is assumed to lie between the marker
`comint-last-output-start' and the process-mark.
This is a good function to put in `comint-output-filter-functions'."
(let ((start-marker (if (and (markerp comint-last-output-start)
(eq (marker-buffer comint-last-output-start)
(current-buffer))
(marker-position comint-last-output-start))
comint-last-output-start
(point-min-marker)))
(end-marker (process-mark (get-buffer-process (current-buffer)))))
(cond ((eq ansi-color-for-comint-mode nil))
((eq ansi-color-for-comint-mode 'filter)
(ansi-color-filter-region start-marker end-marker))
(t
(ansi-color-apply-on-region start-marker end-marker)))))
;;;###autoload
(defun ansi-color-compilation-filter ()
"Maybe translate SGR control sequences into text properties.
This function depends on the `ansi-color-for-compilation-mode'
variable, and is meant to be used in `compilation-filter-hook'."
(let ((inhibit-read-only t))
(pcase ansi-color-for-compilation-mode
('nil nil)
('filter
(ansi-color-filter-region compilation-filter-start (point)))
(_
(ansi-color-apply-on-region compilation-filter-start (point))))))
(define-obsolete-function-alias 'ansi-color-unfontify-region
'font-lock-default-unfontify-region "24.1")
;; Working with strings
(defvar-local ansi-color-context nil
"Context saved between two calls to `ansi-color-apply'.
This is a list of the form (FACE-VEC FRAGMENT) or nil. FACE-VEC
represents the state the last call to `ansi-color-apply' ended
with, currently a list of the form:
(BASIC-FACES FG BG)
BASIC-FACES is a bool-vector that specifies which basic faces
from `ansi-color-basic-faces-vector' to apply. FG and BG are
ANSI color codes for the foreground and background color.
FRAGMENT is a string starting with an escape sequence, possibly
the start of a new escape sequence.")
(defun ansi-color-filter-apply (string)
"Filter out all ANSI control sequences from STRING.
Every call to this function will set and use the buffer-local variable
`ansi-color-context' to save partial escape sequences. This information
will be used for the next call to `ansi-color-apply'. Set
`ansi-color-context' to nil if you don't want this.
This function can be added to `comint-preoutput-filter-functions'."
(let ((context (ansi-color--ensure-context 'ansi-color-context nil))
(start 0) end result)
;; if context was saved and is a string, prepend it
(setq string (concat (cadr context) string))
(setcar (cdr context) "")
;; find the next escape sequence
(while (setq end (string-match ansi-color-control-seq-regexp string start))
(push (substring string start end) result)
(setq start (match-end 0)))
;; save context, add the remainder of the string to the result
(let ((fragment ""))
(push (substring string start
(if (string-match "\033" string start)
(let ((pos (match-beginning 0)))
(setq fragment (substring string pos))
pos)
nil))
result)
(setcar (cdr context) fragment))
(apply #'concat (nreverse result))))
(defun ansi-color-apply (string)
"Translates SGR control sequences into text properties.
Delete all other control sequences without processing them.
Applies SGR control sequences setting foreground and background colors
to STRING using text properties and returns the result. See function
`ansi-color-apply-sequence' for details.
Every call to this function will set and use the buffer-local variable
`ansi-color-context' to save partial escape sequences and current ansi codes.
This information will be used for the next call to `ansi-color-apply'.
Set `ansi-color-context' to nil if you don't want this.
This function can be added to `comint-preoutput-filter-functions'."
(let* ((context
(ansi-color--ensure-context 'ansi-color-context nil))
(face-vec (car context))
(start 0)
end result)
;; If context was saved and is a string, prepend it.
(setq string (concat (cadr context) string))
(setcar (cdr context) "")
;; Find the next escape sequence.
(while (setq end (string-match ansi-color-control-seq-regexp string start))
(let ((esc-end (match-end 0)))
;; Colorize the old block from start to end using old face.
(when-let ((face (ansi-color--face-vec-face face-vec)))
(put-text-property start end 'font-lock-face
face string))
(push (substring string start end) result)
(setq start (match-end 0))
;; If this is a color escape sequence,
(when (eq (aref string (1- esc-end)) ?m)
;; create a new face from it.
(let ((cur-pos end))
(ansi-color--update-face-vec
face-vec
(lambda ()
(when (string-match ansi-color-parameter-regexp
string cur-pos)
(setq cur-pos (match-end 0))
(when (<= cur-pos esc-end)
(string-to-number (match-string 1 string))))))))))
;; if the rest of the string should have a face, put it there
(when-let ((face (ansi-color--face-vec-face face-vec)))
(put-text-property start (length string)
'font-lock-face face string))
;; save context, add the remainder of the string to the result
(if (string-match "\033" string start)
(let ((pos (match-beginning 0)))
(setcar (cdr context) (substring string pos))
(push (substring string start pos) result))
(push (substring string start) result))
(apply 'concat (nreverse result))))
(defun ansi-color--ensure-context (context-sym position)
"Return CONTEXT-SYM's value as a valid context.
If it is nil, set CONTEXT-SYM's value to a new context and return
it. Context is a list of the form as described in
`ansi-color-context' if POSITION is nil, or
`ansi-color-context-region' if POSITION is non-nil.
If CONTEXT-SYM's value is already non-nil, return it. If its
marker doesn't point anywhere yet, position it before character
number POSITION, if non-nil."
(let ((context (symbol-value context-sym)))
(if context
(if position
(let ((marker (cadr context)))
(unless (marker-position marker)
(set-marker marker position))
context)
context)
(set context-sym
(list (list (make-bool-vector 8 nil)
nil nil)
(if position
(copy-marker position)
""))))))
(defun ansi-color--face-vec-face (face-vec)
"Return the face corresponding to FACE-VEC.
FACE-VEC is a list containing information about the ANSI sequence
code. It is usually stored as the car of the variable
`ansi-color-context-region'."
(let* ((basic-faces (car face-vec))
(colors (cdr face-vec))
(bright (and ansi-color-bold-is-bright (aref basic-faces 1)))
(faces nil))
(when-let ((fg (car colors)))
(push
`(:foreground
,(or (ansi-color--code-as-hex fg)
(face-foreground
(aref (if (or bright (>= fg 8))
ansi-color-bright-colors-vector
ansi-color-normal-colors-vector)
(mod fg 8))
nil 'default)))
faces))
(when-let ((bg (cadr colors)))
(push
`(:background
,(or (ansi-color--code-as-hex bg)
(face-background
(aref (if (or bright (>= bg 8))
ansi-color-bright-colors-vector
ansi-color-normal-colors-vector)
(mod bg 8))
nil 'default)))
faces))
(let ((i 8))
(while (> i 0)
(setq i (1- i))
(when (aref basic-faces i)
(push (aref ansi-color-basic-faces-vector i) faces))))
;; Avoid some long-lived conses in the common case.
(if (cdr faces)
faces
(car faces))))
(defun ansi-color--code-as-hex (color)
"Convert COLOR to hexadecimal string representation.
COLOR is an ANSI color code. If it is between 16 and 255
inclusive, it corresponds to a color from an 8-bit color cube.
If it is greater or equal than 256, it is subtracted by 256 to
directly specify a 24-bit color.
Return a hexadecimal string, specifying the color, or nil, if
COLOR is less than 16."
(cond
((< color 16) nil)
((>= color 256) (format "#%06X" (- color 256)))
((>= color 232) ;; Grayscale
(format "#%06X" (* #x010101 (+ 8 (* 10 (- color 232))))))
(t ;; 6x6x6 color cube
(setq color (- color 16))
(let ((res 0)
(frac (* 6 6)))
(while (<= 1 frac) ; Repeat 3 times
(setq res (* res #x000100))
(let ((color-num (mod (/ color frac) 6)))
(unless (zerop color-num)
(setq res (+ res #x37 (* #x28 color-num)))))
(setq frac (/ frac 6)))
(format "#%06X" res)))))
;; Working with regions
(defvar-local ansi-color-context-region nil
"Context saved between two calls to `ansi-color-apply-on-region'.
This is a list of the form (FACE-VEC MARKER) or nil. FACE-VEC
represents the state the last call to `ansi-color-apply-on-region'
ended with, currently a list of the form:
(BASIC-FACES FG BG).
BASIC-FACES is a bool-vector that specifies which basic faces
from `ansi-color-basic-faces-vector' to apply. FG and BG are
ANSI color codes for the foreground and background color.
MARKER is a buffer position within an escape sequence or the last
position processed.")
(defun ansi-color-filter-region (begin end)
"Filter out all ANSI control sequences from region BEGIN to END.
Every call to this function will set and use the buffer-local variable
`ansi-color-context-region' to save position. This information will be
used for the next call to `ansi-color-apply-on-region'. Specifically,
it will override BEGIN, the start of the region. Set
`ansi-color-context-region' to nil if you don't want this."
(let* ((end-marker (copy-marker end))
(context (ansi-color--ensure-context
'ansi-color-context-region begin))
(start (cadr context)))
(save-excursion
(goto-char start)
;; Delete escape sequences.
(while (re-search-forward ansi-color-control-seq-regexp end-marker t)
(delete-region (match-beginning 0) (match-end 0)))
;; save context, add the remainder of the string to the result
(if (re-search-forward "\033" end-marker t)
(set-marker start (match-beginning 0))
(set-marker start nil)))))
(defun ansi-color-apply-on-region (begin end &optional preserve-sequences)
"Translates SGR control sequences into overlays or extents.
Delete all other control sequences without processing them.
SGR control sequences are applied by calling the function
specified by `ansi-color-apply-face-function'. The default
function sets foreground and background colors to the text
between BEGIN and END, using overlays. See function
`ansi-color-apply-sequence' for details.
Every call to this function will set and use the buffer-local
variable `ansi-color-context-region' to save position and current
ansi codes. This information will be used for the next call to
`ansi-color-apply-on-region'. Specifically, it will override
BEGIN, the start of the region and set the face with which to
start. Set `ansi-color-context-region' to nil if you don't want
this.
If PRESERVE-SEQUENCES is t, the sequences are hidden instead of
being deleted."
(let* ((context (ansi-color--ensure-context
'ansi-color-context-region begin))
(face-vec (car context))
(start-marker (cadr context))
(end-marker (copy-marker end)))
(save-excursion
(goto-char start-marker)
;; Find the next escape sequence.
(while (re-search-forward ansi-color-control-seq-regexp end-marker t)
;; Extract escape sequence.
(let ((esc-beg (match-beginning 0))
(esc-end (point)))
;; Colorize the old block from start to end using old face.
(funcall ansi-color-apply-face-function
(prog1 (marker-position start-marker)
;; Store new start position.
(set-marker start-marker esc-end))
esc-beg (ansi-color--face-vec-face face-vec))
;; If this is a color sequence,
(when (eq (char-before esc-end) ?m)
(goto-char esc-beg)
(ansi-color--update-face-vec
face-vec (lambda ()
(when (re-search-forward ansi-color-parameter-regexp
esc-end t)
(string-to-number (match-string 1))))))
(if preserve-sequences
;; Make the escape sequence transparent.
(overlay-put (make-overlay esc-beg esc-end) 'invisible t)
;; Otherwise, strip.
(delete-region esc-beg esc-end))))
;; search for the possible start of a new escape sequence
(if (re-search-forward "\033" end-marker t)
(progn
(while (re-search-forward "\033" end-marker t))
(backward-char)
(funcall ansi-color-apply-face-function
start-marker (point)
(ansi-color--face-vec-face face-vec))
(set-marker start-marker (point)))
(let ((faces (ansi-color--face-vec-face face-vec)))
(funcall ansi-color-apply-face-function
start-marker end-marker faces)
;; Save a restart position when there are codes active. It's
;; convenient for man.el's process filter to pass `begin'
;; positions that overlap regions previously colored; these
;; `codes' should not be applied to that overlap, so we need
;; to know where they should really start.
(set-marker start-marker (when faces end-marker)))))
;; Clean up our temporary marker.
(set-marker end-marker nil)))
(defun ansi-color-apply-overlay-face (beg end face)
"Make an overlay from BEG to END, and apply face FACE.
If FACE is nil, do nothing."
(when face
(overlay-put (ansi-color-make-extent beg end) 'face face)))
(defun ansi-color-apply-text-property-face (beg end face)
"Set the `font-lock-face' property to FACE in region BEG..END.
If FACE is nil, do nothing."
(when face
(put-text-property beg end 'font-lock-face face)))
;; This function helps you look for overlapping overlays. This is
;; useful in comint-buffers. Overlapping overlays should not happen!
;; A possible cause for bugs are the markers. If you create an overlay
;; up to the end of the region, then that end might coincide with the
;; process-mark. As text is added BEFORE the process-mark, the overlay
;; will keep growing. Therefore, as more overlays are created later on,
;; there will be TWO OR MORE overlays covering the buffer at that point.
;; This function helps you check your buffer for these situations.
; (defun ansi-color-debug-overlays ()
; (interactive)
; (let ((pos (point-min)))
; (while (< pos (point-max))
; (if (<= 2 (length (overlays-at pos)))
; (progn
; (goto-char pos)
; (error "%d overlays at %d" (length (overlays-at pos)) pos))
; (let (message-log-max)
; (message "Reached %d." pos)))
; (setq pos (next-overlay-change pos)))))
(defun ansi-color-make-face (property color)
"Return a face with PROPERTY set to COLOR.
PROPERTY can be either symbol `foreground' or symbol `background'.
For Emacs, we just return the cons cell (PROPERTY . COLOR)."
(cond ((eq property 'foreground)
(cons 'foreground-color color))
((eq property 'background)
(cons 'background-color color))
(t
(cons property color))))
(defun ansi-color-make-extent (from to &optional buffer)
"Make an extent for the range [FROM, TO) in BUFFER.
BUFFER defaults to the current buffer."
;; The overlay might end at the process-mark in comint
;; buffers. In that case, new text will be inserted before the
;; process-mark, ie. inside the overlay (using insert-before-marks).
;; In order to avoid this, we use the `insert-behind-hooks' overlay
;; property to make sure it works.
(let ((overlay (make-overlay from to buffer)))
(overlay-put overlay 'evaporate t)
(overlay-put overlay 'modification-hooks '(ansi-color-freeze-overlay))
(overlay-put overlay 'insert-behind-hooks '(ansi-color-freeze-overlay))
overlay))
(defun ansi-color-freeze-overlay (overlay is-after begin end &optional len)
"Prevent OVERLAY from being extended.
This function can be used for the `modification-hooks' overlay
property."
;; if stuff was inserted at the end of the overlay
(when (and is-after
(= 0 len)
(= end (overlay-end overlay)))
;; reset the end of the overlay
(move-overlay overlay (overlay-start overlay) begin)))
(defun ansi-color-set-extent-face (extent face)
"Set the `face' property of EXTENT to FACE."
(declare (obsolete overlay-put "27.1"))
(overlay-put extent 'face face))
;; Helper functions
(defsubst ansi-color-parse-sequence (escape-seq)
"Return the list of all the parameters in ESCAPE-SEQ.
ESCAPE-SEQ is a SGR control sequences such as \\033[34m. The parameter
34 is used by `ansi-color-get-face-1' to return a face definition.
Returns nil only if there's no match for `ansi-color-parameter-regexp'."
(let ((i 0)
codes val)
(while (string-match ansi-color-parameter-regexp escape-seq i)
(setq i (match-end 0)
val (string-to-number (match-string 1 escape-seq) 10))
;; It so happens that (string-to-number "") => 0.
(push val codes))
(nreverse codes)))
(defun ansi-color-apply-sequence (escape-sequence codes)
"Apply ESCAPE-SEQUENCE to CODES and return the new list of codes.
ESCAPE-SEQUENCE is an escape sequence parsed by
`ansi-color-parse-sequence'.
For each new code, the following happens: if it is 1-7, add it to
the list of codes; if it is 21-25 or 27, delete appropriate
parameters from the list of codes; if it is 30-37 (or 90-97) resp. 39,
the foreground color code is replaced or added resp. deleted; if it
is 40-47 (or 100-107) resp. 49, the background color code is replaced
or added resp. deleted; any other code is discarded together with the
old codes. Finally, the so changed list of codes is returned."
(declare (obsolete ansi-color--update-face-vec "29.1"))
(let ((new-codes (ansi-color-parse-sequence escape-sequence)))
(while new-codes
(let* ((new (pop new-codes))
(q (/ new 10)))
(setq codes
(pcase q
(0 (unless (memq new '(0 8 9))
(cons new (remq new codes))))
(2 (unless (memq new '(20 26 28 29))
;; The standard says `21 doubly underlined' while
;; https://en.wikipedia.org/wiki/ANSI_escape_code claims
;; `21 Bright/Bold: off or Underline: Double'.
(remq (- new 20) (pcase new
(22 (remq 1 codes))
(25 (remq 6 codes))
(_ codes)))))
((or 3 4 9 10) (let ((r (mod new 10)))
(unless (= r 8)
(let (beg)
(while (and codes (/= q (/ (car codes) 10)))
(push (pop codes) beg))
(setq codes (nconc (nreverse beg) (cdr codes)))
(if (= r 9)
codes
(cons new codes))))))
(_ nil)))))
codes))
(defun ansi-color--update-face-vec (face-vec iterator)
"Apply escape sequences to FACE-VEC.
Destructively modify FACE-VEC, which should be a list containing
face information. It is described in
`ansi-color-context-region'. ITERATOR is a function which is
called repeatedly with zero arguments and should return either
the next ANSI code in the current sequence as a number or nil if
there are no more ANSI codes left.
For each new code, the following happens: if it is 1-7, set the
corresponding properties; if it is 21-25 or 27, unset appropriate
properties; if it is 30-37 (or 90-97) or resp. 39, set the
foreground color or resp. unset it; if it is 40-47 (or 100-107)
resp. 49, set the background color or resp. unset it; if it is 38
or 48, the following codes are used to set the foreground or
background color and the correct color mode; any other code will
unset all properties and colors."
(let ((basic-faces (car face-vec))
(colors (cdr face-vec))
new q do-clear)
(while (setq new (funcall iterator))
(setq q (/ new 10))
(pcase q
(0 (if (memq new '(0 8 9))
(setq do-clear t)
(aset basic-faces new t)))
(2 (if (memq new '(20 26 28 29))
(setq do-clear t)
;; The standard says `21 doubly underlined' while
;; https://en.wikipedia.org/wiki/ANSI_escape_code claims
;; `21 Bright/Bold: off or Underline: Double'.
(aset basic-faces (- new 20) nil)
(aset basic-faces (pcase new (22 1) (25 6) (_ 0)) nil)))
((or 3 4 9 10)
(let ((r (mod new 10))
(cell (if (memq q '(3 9)) colors (cdr colors))))
(pcase r
(8
(pcase (funcall iterator)
(5 (setq new (setcar cell (funcall iterator)))
(setq do-clear (or (null new) (>= new 256))))
(2
(let ((red (funcall iterator))
(green (funcall iterator))
(blue (funcall iterator)))
(if (and red green blue
(progn
(setq new (+ (* #x010000 red)
(* #x000100 green)
(* #x000001 blue)))
(<= new #xFFFFFF)))
(setcar cell (+ 256 new))
(setq do-clear t))))
(_ (setq do-clear t))))
(9 (setcar cell nil))
(_ (setcar cell (+ (if (memq q '(3 4)) 0 8) r))))))
(_ (setq do-clear t)))
(when do-clear
(setq do-clear nil)
;; Zero out our bool vector without any allocation.
(bool-vector-intersection basic-faces #&8"\0" basic-faces)
(setcar colors nil)
(setcar (cdr colors) nil)))))
(defun ansi-color-make-color-map ()
"Create a vector of face definitions and return it.
The index into the vector is an ANSI code. See the documentation of
`ansi-color-map' for an example.
The face definitions are based upon the variables
`ansi-color-faces-vector' and `ansi-color-names-vector'.
This function is obsolete, and no longer needed to use ansi-color."
(let ((map (make-vector 50 nil))
(index 0))
;; miscellaneous attributes
(mapc
(lambda (e)
(aset map index e)
(setq index (1+ index)) )
ansi-color-faces-vector)
;; foreground attributes
(setq index 30)
(mapc
(lambda (e)
(aset map index
(ansi-color-make-face 'foreground
(if (consp e) (car e) e)))
(setq index (1+ index)) )
ansi-color-names-vector)
;; background attributes
(setq index 40)
(mapc
(lambda (e)
(aset map index
(ansi-color-make-face 'background
(if (consp e) (cdr e) e)))
(setq index (1+ index)) )
ansi-color-names-vector)
map))
(make-obsolete 'ansi-color-make-color-map "you can remove it." "28.1")
(defvar ansi-color-map
(with-no-warnings (ansi-color-make-color-map))
"A brand new color map, formerly suitable for `ansi-color-get-face'.
The value of this variable is usually constructed by
`ansi-color-make-color-map'. The values in the array are such that the
numbers included in an SGR control sequences point to the correct
foreground or background colors.
This variable is obsolete, and no longer needed to use ansi-color.")
(make-obsolete-variable 'ansi-color-map "you can remove it." "28.1")
(defun ansi-color-map-update (symbol value)
"Update `ansi-color-map'.
This function is obsolete, and no longer needed to use ansi-color."
(set-default symbol value)
(with-no-warnings
(setq ansi-color-map (ansi-color-make-color-map))))
(make-obsolete 'ansi-color-map-update "you can remove it." "28.1")
(defun ansi-color-get-face-1 (ansi-code &optional bright)
"Get face definition for ANSI-CODE.
BRIGHT, if non-nil, requests \"bright\" ANSI colors, even if ANSI-CODE
is a normal-intensity color."
(declare (obsolete ansi-color--face-vec-face "29.1"))
(when (and bright (<= 30 ansi-code 49))
(setq ansi-code (+ ansi-code 60)))
(cond ((<= 0 ansi-code 7)
(aref ansi-color-basic-faces-vector ansi-code))
((<= 30 ansi-code 38)
(list :foreground
(face-foreground
(aref ansi-color-normal-colors-vector (- ansi-code 30))
nil 'default)))
((<= 40 ansi-code 48)
(list :background
(face-background
(aref ansi-color-normal-colors-vector (- ansi-code 40))
nil 'default)))
((<= 90 ansi-code 98)
(list :foreground
(face-foreground
(aref ansi-color-bright-colors-vector (- ansi-code 90))
nil 'default)))
((<= 100 ansi-code 108)
(list :background
(face-background
(aref ansi-color-bright-colors-vector (- ansi-code 100))
nil 'default)))))
(provide 'ansi-color)
;;; ansi-color.el ends here
|