;;; mule.el --- basic commands for multilingual environment -*- lexical-binding: t; -*- ;; Copyright (C) 1997-2021 Free Software Foundation, Inc. ;; Copyright (C) 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, ;; 2005, 2006, 2007, 2008, 2009, 2010, 2011 ;; National Institute of Advanced Industrial Science and Technology (AIST) ;; Registration Number H14PRO021 ;; Copyright (C) 2003 ;; National Institute of Advanced Industrial Science and Technology (AIST) ;; Registration Number H13PRO009 ;; Keywords: mule, multilingual, character set, coding system ;; This file is part of GNU Emacs. ;; GNU Emacs is free software: you can redistribute it and/or modify ;; it under the terms of the GNU General Public License as published by ;; the Free Software Foundation, either version 3 of the License, or ;; (at your option) any later version. ;; GNU Emacs is distributed in the hope that it will be useful, ;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;; GNU General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with GNU Emacs. If not, see . ;;; Commentary: ;;; Code: (defconst mule-version "6.0 (HANACHIRUSATO)" "\ Version number and name of this version of MULE (multilingual environment).") (make-obsolete-variable 'mule-version 'emacs-version "28.1") (defconst mule-version-date "2003.9.1" "\ Distribution date of this version of MULE (multilingual environment).") (make-obsolete-variable 'mule-version-date nil "28.1") ;;; CHARSET ;; Backward compatibility code for handling emacs-mule charsets. (defvar private-char-area-1-min #xF0000) (defvar private-char-area-1-max #xFFFFE) (defvar private-char-area-2-min #x100000) (defvar private-char-area-2-max #x10FFFE) ;; Table of emacs-mule charsets indexed by their emacs-mule ID. (defvar emacs-mule-charset-table (make-vector 256 nil)) (aset emacs-mule-charset-table 0 'ascii) ;; Convert the argument of old-style call of define-charset to a ;; property list used by the new-style. ;; INFO-VECTOR is a vector of the format: ;; [DIMENSION CHARS WIDTH DIRECTION ISO-FINAL-CHAR ISO-GRAPHIC-PLANE ;; SHORT-NAME LONG-NAME DESCRIPTION] (defun convert-define-charset-argument (emacs-mule-id info-vector) (let* ((dim (aref info-vector 0)) (chars (aref info-vector 1)) (total (if (= dim 1) chars (* chars chars))) (code-space (if (= dim 1) (if (= chars 96) [32 127] [33 126]) (if (= chars 96) [32 127 32 127] [33 126 33 126]))) code-offset) (if (integerp emacs-mule-id) (or (= emacs-mule-id 0) (and (>= emacs-mule-id 129) (< emacs-mule-id 256)) (error "Invalid CHARSET-ID: %d" emacs-mule-id)) (let (from-id to-id) (if (= dim 1) (setq from-id 160 to-id 224) (setq from-id 224 to-id 255)) (while (and (< from-id to-id) (not (aref emacs-mule-charset-table from-id))) (setq from-id (1+ from-id))) (if (= from-id to-id) (error "No more room for the new Emacs-mule charset")) (setq emacs-mule-id from-id))) (if (> (- private-char-area-1-max private-char-area-1-min) total) (setq code-offset private-char-area-1-min private-char-area-1-min (+ private-char-area-1-min total)) (if (> (- private-char-area-2-max private-char-area-2-min) total) (setq code-offset private-char-area-2-min private-char-area-2-min (+ private-char-area-2-min total)) (error "No more space for a new charset"))) (list :dimension dim :code-space code-space :iso-final-char (aref info-vector 4) :code-offset code-offset :emacs-mule-id emacs-mule-id))) (defun define-charset (name docstring &rest props) "Define NAME (symbol) as a charset with DOCSTRING. The remaining arguments must come in pairs ATTRIBUTE VALUE. ATTRIBUTE may be any symbol. The following have special meanings, and one of `:code-offset', `:map', `:subset', `:superset' must be specified. `:short-name' VALUE must be a short string to identify the charset. If omitted, NAME is used. `:long-name' VALUE must be a string longer than `:short-name' to identify the charset. If omitted, the value of the `:short-name' attribute is used. `:dimension' VALUE must be an integer 0, 1, 2, or 3, specifying the dimension of code-points of the charsets. If omitted, it is calculated from the value of the `:code-space' attribute. `:code-space' VALUE must be a vector of length at most 8 specifying the byte code range of each dimension in this format: [ MIN-1 MAX-1 MIN-2 MAX-2 ... ] where MIN-N is the minimum byte value of Nth dimension of code-point, MAX-N is the maximum byte value of that. `:min-code' VALUE must be an integer specifying the minimum code point of the charset. If omitted, it is calculated from `:code-space'. VALUE may be a cons (HIGH . LOW), where HIGH is the most significant 16 bits of the code point and LOW is the least significant 16 bits. `:max-code' VALUE must be an integer specifying the maximum code point of the charset. If omitted, it is calculated from `:code-space'. VALUE may be a cons (HIGH . LOW), where HIGH is the most significant 16 bits of the code point and LOW is the least significant 16 bits. `:iso-final-char' VALUE must be a character in the range 32 to 127 (inclusive) specifying the final char of the charset for ISO-2022 encoding. If omitted, the charset can't be encoded by ISO-2022 based coding-systems. `:iso-revision-number' VALUE must be an integer in the range 0..63, specifying the revision number of the charset for ISO-2022 encoding. `:emacs-mule-id' VALUE must be an integer of 0, 129..255. If omitted, the charset can't be encoded by coding-systems of type `emacs-mule'. `:ascii-compatible-p' VALUE must be nil or t (default nil). If VALUE is t, the charset is compatible with ASCII, i.e. the first 128 code points map to ASCII. `:supplementary-p' VALUE must be nil or t. If the VALUE is t, the charset is supplementary, which means it is used only as a parent or a subset of some other charset, or it is provided just for backward compatibility. `:invalid-code' VALUE must be a nonnegative integer that can be used as an invalid code point of the charset. If the minimum code is 0 and the maximum code is greater than Emacs's maximum integer value, `:invalid-code' should not be omitted. `:code-offset' VALUE must be an integer added to the index number of a character to get the corresponding character code. `:map' VALUE must be vector or string. If it is a vector, the format is [ CODE-1 CHAR-1 CODE-2 CHAR-2 ... ], where CODE-n is a code-point of the charset, and CHAR-n is the corresponding character code. If it is a string, it is a name of file that contains the above information. Each line of the file must be this format: 0xXXX 0xYYY where XXX is a hexadecimal representation of CODE-n and YYY is a hexadecimal representation of CHAR-n. A line starting with `#' is a comment line. `:subset' VALUE must be a list: ( PARENT MIN-CODE MAX-CODE OFFSET ) PARENT is a parent charset. MIN-CODE and MAX-CODE specify the range of characters inherited from the parent. OFFSET is an integer value to add to a code point of the parent charset to get the corresponding code point of this charset. `:superset' VALUE must be a list of parent charsets. The charset inherits characters from them. Each element of the list may be a cons (PARENT . OFFSET), where PARENT is a parent charset, and OFFSET is an offset value to add to a code point of PARENT to get the corresponding code point of this charset. `:unify-map' VALUE must be vector or string. If it is a vector, the format is [ CODE-1 CHAR-1 CODE-2 CHAR-2 ... ], where CODE-n is a code-point of the charset, and CHAR-n is the corresponding Unicode character code. If it is a string, it is a name of file that contains the above information. The file format is the same as what described for `:map' attribute." (when (vectorp (car props)) ;; Old style code: ;; (define-charset CHARSET-ID CHARSET-SYMBOL INFO-VECTOR) ;; Convert the argument to make it fit with the current style. (let ((vec (car props))) (setq props (convert-define-charset-argument name vec) name docstring docstring (aref vec 8)))) (let ((attrs (mapcar 'list '(:dimension :code-space :min-code :max-code :iso-final-char :iso-revision-number :emacs-mule-id :ascii-compatible-p :supplementary-p :invalid-code :code-offset :map :subset :superset :unify-map :plist)))) ;; If :dimension is omitted, get the dimension from :code-space. (let ((dimension (plist-get props :dimension))) (or dimension (let ((code-space (plist-get props :code-space))) (setq dimension (if code-space (/ (length code-space) 2) 4)) (setq props (plist-put props :dimension dimension))))) (let ((code-space (plist-get props :code-space))) (or code-space (let ((dimension (plist-get props :dimension))) (setq code-space (make-vector 8 0)) (dotimes (i dimension) (aset code-space (1+ (* i 2)) #xFF)) (setq props (plist-put props :code-space code-space))))) ;; If :emacs-mule-id is specified, update emacs-mule-charset-table. (let ((emacs-mule-id (plist-get props :emacs-mule-id))) (if (integerp emacs-mule-id) (aset emacs-mule-charset-table emacs-mule-id name))) (dolist (slot attrs) (setcdr slot (purecopy (plist-get props (car slot))))) ;; Make sure that the value of :code-space is a vector of 8 ;; elements. (let* ((slot (assq :code-space attrs)) (val (cdr slot)) (len (length val))) (if (< len 8) (setcdr slot (vconcat val (make-vector (- 8 len) 0))))) ;; Add :name and :docstring properties to PROPS. (setq props (cons :name (cons name (cons :docstring (cons (purecopy docstring) props))))) (or (plist-get props :short-name) (plist-put props :short-name (symbol-name name))) (or (plist-get props :long-name) (plist-put props :long-name (plist-get props :short-name))) (plist-put props :base name) ;; We can probably get a worthwhile amount in purespace. (setq props (mapcar (lambda (elt) (if (stringp elt) (purecopy elt) elt)) props)) (setcdr (assq :plist attrs) props) (apply 'define-charset-internal name (mapcar 'cdr attrs)))) (defun load-with-code-conversion (fullname file &optional noerror nomessage) "Execute a file of Lisp code named FILE whose absolute name is FULLNAME. The file contents are decoded before evaluation if necessary. If optional third arg NOERROR is non-nil, report no error if FILE doesn't exist. Print messages at start and end of loading unless optional fourth arg NOMESSAGE is non-nil. Return t if file exists." (if (null (file-readable-p fullname)) (and (null noerror) (signal 'file-error (list "Cannot open load file" file))) ;; Read file with code conversion, and then eval. (let ((buffer (generate-new-buffer " *load*")) (load-in-progress t) (source (string-suffix-p ".el" fullname))) (unless nomessage (if source (message "Loading %s (source)..." file) (message "Loading %s..." file))) (when purify-flag (push (purecopy file) preloaded-file-list)) (unwind-protect (let ((load-true-file-name fullname) (load-file-name fullname) (set-auto-coding-for-load t) (inhibit-file-name-operation nil)) (with-current-buffer buffer ;; So that we don't get completely screwed if the ;; file is encoded in some complicated character set, ;; read it with real decoding, as a multibyte buffer. (set-buffer-multibyte t) ;; Don't let deactivate-mark remain set. (let (deactivate-mark) (insert-file-contents fullname)) ;; If the loaded file was inserted with no-conversion or ;; raw-text coding system, make the buffer unibyte. ;; Otherwise, eval-buffer might try to interpret random ;; binary junk as multibyte characters. (if (and enable-multibyte-characters (or (eq (coding-system-type last-coding-system-used) 'raw-text))) (set-buffer-multibyte nil)) ;; Make `kill-buffer' quiet. (set-buffer-modified-p nil)) ;; Have the original buffer current while we eval. (eval-buffer buffer nil ;; This is compatible with what `load' does. (if dump-mode file fullname) nil t)) (let (kill-buffer-hook kill-buffer-query-functions) (kill-buffer buffer))) (do-after-load-evaluation fullname) (unless (or nomessage noninteractive) (if source (message "Loading %s (source)...done" file) (message "Loading %s...done" file))) t))) (defun charset-info (charset) "Return a vector of information of CHARSET. This function is provided for backward compatibility. The elements of the vector are: CHARSET-ID, BYTES, DIMENSION, CHARS, WIDTH, DIRECTION, LEADING-CODE-BASE, LEADING-CODE-EXT, ISO-FINAL-CHAR, ISO-GRAPHIC-PLANE, REVERSE-CHARSET, SHORT-NAME, LONG-NAME, DESCRIPTION, PLIST. where CHARSET-ID is always 0. BYTES is always 0. DIMENSION is the number of bytes of a code-point of the charset: 1, 2, 3, or 4. CHARS is the number of characters in a dimension: 94, 96, 128, or 256. WIDTH is always 0. DIRECTION is always 0. LEADING-CODE-BASE is always 0. LEADING-CODE-EXT is always 0. ISO-FINAL-CHAR (character) is the final character of the corresponding ISO 2022 charset. If the charset is not assigned any final character, the value is -1. ISO-GRAPHIC-PLANE is always 0. REVERSE-CHARSET is always -1. SHORT-NAME (string) is the short name to refer to the charset. LONG-NAME (string) is the long name to refer to the charset DESCRIPTION (string) is the description string of the charset. PLIST (property list) may contain any type of information a user want to put and get by functions `put-charset-property' and `get-charset-property' respectively." (vector 0 0 (charset-dimension charset) (charset-chars charset) 0 0 0 0 (charset-iso-final-char charset) 0 -1 (get-charset-property charset :short-name) (get-charset-property charset :short-name) (charset-description charset) (charset-plist charset))) ;; It is better not to use backquote in this file, ;; because that makes a bootstrapping problem ;; if you need to recompile all the Lisp files using interpreted code. (defun get-charset-property (charset propname) "Return the value of CHARSET's PROPNAME property. This is the last value stored with (put-charset-property CHARSET PROPNAME VALUE)." (plist-get (charset-plist charset) propname)) (defun put-charset-property (charset propname value) "Set CHARSETS's PROPNAME property to value VALUE. It can be retrieved with `(get-charset-property CHARSET PROPNAME)'." (set-charset-plist charset (plist-put (charset-plist charset) propname (if (stringp value) (purecopy value) value)))) (defun charset-description (charset) "Return description string of CHARSET." (plist-get (charset-plist charset) :docstring)) (defun charset-dimension (charset) "Return dimension of CHARSET." (plist-get (charset-plist charset) :dimension)) (defun charset-chars (charset &optional dimension) "Return number of characters contained in DIMENSION of CHARSET. DIMENSION defaults to the first dimension." (unless dimension (setq dimension 1)) (let ((code-space (plist-get (charset-plist charset) :code-space))) (1+ (- (aref code-space (1- (* 2 dimension))) (aref code-space (- (* 2 dimension) 2)))))) (defun charset-iso-final-char (charset) "Return ISO-2022 final character of CHARSET. Return -1 if charset isn't an ISO 2022 one." (or (plist-get (charset-plist charset) :iso-final-char) -1)) (defmacro charset-short-name (charset) "Return short name of CHARSET." (plist-get (charset-plist charset) :short-name)) (defmacro charset-long-name (charset) "Return long name of CHARSET." (plist-get (charset-plist charset) :long-name)) ;;; CHARACTER (defun make-char-internal (charset-id &optional code1 code2) (let ((charset (aref emacs-mule-charset-table charset-id))) (or charset (error "Invalid Emacs-mule charset ID: %d" charset-id)) (make-char charset code1 code2))) (defun char-displayable-p (char) "Return non-nil if we should be able to display CHAR. On a multi-font display, the test is only whether there is an appropriate font from the selected frame's fontset to display CHAR's charset in general. Since fonts may be specified on a per-character basis, this may not be accurate." (cond ((< char 128) ;; ASCII characters are always displayable. t) ((not enable-multibyte-characters) ;; Maybe there's a font for it, but we can't put it in the buffer. nil) (t (let ((font-glyph (internal-char-font nil char))) (if font-glyph (if (consp font-glyph) ;; On a window system, a character is displayable ;; if a font for that character is in the default ;; face of the currently selected frame. (car font-glyph) ;; On a text terminal supporting glyph codes, CHAR is ;; displayable if its glyph code is nonnegative. (<= 0 font-glyph)) ;; On a text terminal without glyph codes, CHAR is displayable ;; if the coding system for the terminal can encode it. (let ((coding (terminal-coding-system))) (when coding (let ((cs-list (coding-system-get coding :charset-list))) (cond ((listp cs-list) (catch 'tag (mapc (lambda (charset) (if (encode-char char charset) (throw 'tag charset))) cs-list) nil)) ((eq cs-list 'iso-2022) (catch 'tag2 (mapc (lambda (charset) (if (and (plist-get (charset-plist charset) :iso-final-char) (encode-char char charset)) (throw 'tag2 charset))) charset-list) nil)) ((eq cs-list 'emacs-mule) (catch 'tag3 (mapc (lambda (charset) (if (and (plist-get (charset-plist charset) :emacs-mule-id) (encode-char char charset)) (throw 'tag3 charset))) charset-list) nil))))))))))) ;; Save the ASCII case table in case we need it later. Some locales ;; (such as Turkish) modify the case behavior of ASCII characters, ;; which can interfere with networking code that uses ASCII strings. (defvar ascii-case-table ;; Code copied from copy-case-table to avoid requiring case-table.el (let ((tbl (copy-sequence (standard-case-table))) (up (char-table-extra-slot (standard-case-table) 0))) (if up (set-char-table-extra-slot tbl 0 (copy-sequence up))) (set-char-table-extra-slot tbl 1 nil) (set-char-table-extra-slot tbl 2 nil) tbl) "Case table for the ASCII character set.") ;; Coding system stuff ;; Coding system is a symbol that has been defined by the function ;; `define-coding-system'. (defconst coding-system-iso-2022-flags '(long-form ascii-at-eol ascii-at-cntl 7-bit locking-shift single-shift designation revision direction init-at-bol designate-at-bol safe latin-extra composition euc-tw-shift use-roman use-oldjis 8-bit-level-4) "List of symbols that control ISO-2022 encoder/decoder. The value of the `:flags' attribute in the argument of the function `define-coding-system' must be one of them. If `long-form' is specified, use a long designation sequence on encoding for the charsets `japanese-jisx0208-1978', `chinese-gb2312', and `japanese-jisx0208'. The long designation sequence doesn't conform to ISO 2022, but is used by such coding systems as `compound-text'. If `ascii-at-eol' is specified, designate ASCII to g0 at end of line on encoding. If `ascii-at-cntl' is specified, designate ASCII to g0 before control codes and SPC on encoding. If `7-bit' is specified, use 7-bit code only on encoding. If `locking-shift' is specified, decode locking-shift code correctly on decoding, and use locking-shift to invoke a graphic element on encoding. If `single-shift' is specified, decode single-shift code correctly on decoding, and use single-shift to invoke a graphic element on encoding. See also `8-bit-level-4' specification. If `designation' is specified, decode designation code correctly on decoding, and use designation to designate a charset to a graphic element on encoding. If `revision' is specified, produce an escape sequence to specify revision number of a charset on encoding. Such an escape sequence is always correctly decoded on decoding. If `direction' is specified, decode ISO6429's code for specifying direction correctly, and produce the code on encoding. If `init-at-bol' is specified, on encoding, it is assumed that invocation and designation statuses are reset at each beginning of line even if `ascii-at-eol' is not specified; thus no codes for resetting them are produced. If `safe' is specified, on encoding, characters not supported by a coding are replaced with `?'. If `latin-extra' is specified, the code-detection routine assumes that a code specified in `latin-extra-code-table' (which see) is valid. If `composition' is specified, an escape sequence to specify composition sequence is correctly decoded on decoding, and is produced on encoding. If `euc-tw-shift' is specified, the EUC-TW specific shifting code is correctly decoded on decoding, and is produced on encoding. If `use-roman' is specified, JIS0201-1976-Roman is designated instead of ASCII. If `use-oldjis' is specified, JIS0208-1976 is designated instead of JIS0208-1983. If `8-bit-level-4' is specified, the decoder assumes the implementation level \"4\" for 8-bit codes which means that GL is identified as the single-shift area. The default implementation level for 8-bit code is \"4A\" which means that GR is identified as the single-shift area.") (defun define-coding-system (name docstring &rest props) "Define NAME (a symbol) as a coding system with DOCSTRING and attributes. The remaining arguments must come in pairs ATTRIBUTE VALUE. ATTRIBUTE may be any symbol. A coding system specifies a rule to decode (i.e. to convert a byte sequence to a character sequence) and a rule to encode (the opposite of decoding). The decoding is done by at most 3 steps; the first is to convert a byte sequence to a character sequence by one of Emacs' internal routines specified by `:coding-type' attribute. The optional second step is to convert the character sequence (the result of the first step) by a translation table specified by `:decode-translation-table' attribute. The optional third step is to convert the above result by a Lisp function specified by `:post-read-conversion' attribute. The encoding is done by at most 3 steps, which are the reverse of the decoding steps. The optional first step converts a character sequence to another character sequence by a Lisp function specified by `:pre-write-conversion' attribute. The optional second step converts the above result by a translation table specified by `:encode-translation-table' attribute. The third step converts the above result to a byte sequence by one of the Emacs's internal routines specified by the `:coding-type' attribute. The following attributes have special meanings. Those labeled as \"(required)\" should not be omitted. `:mnemonic' (required) VALUE is a character to display on mode line for the coding system. `:coding-type' (required) VALUE specifies the format of byte sequence the coding system decodes and encodes to. It must be one of `charset', `utf-8', `utf-16', `iso-2022', `emacs-mule', `shift-jis', `ccl', `raw-text', `undecided'. If VALUE is `charset', the coding system is for handling a byte sequence in which each byte or every two- to four-byte sequence represents a character code of a charset specified by the `:charset-list' attribute. If VALUE is `utf-8', the coding system is for handling Unicode UTF-8 byte sequences. See also the documentation of the attribute `:bom'. If VALUE is `utf-16', the coding system is for handling Unicode UTF-16 byte sequences. See also the documentation of the attributes :bom and `:endian'. If VALUE is `iso-2022', the coding system is for handling byte sequences conforming to ISO/IEC 2022. See also the documentation of the attributes `:charset-list', `:flags', and `:designation'. If VALUE is `emacs-mule', the coding system is for handling byte sequences which Emacs 20 and 21 used for their internal representation of characters. If VALUE is `shift-jis', the coding system is for handling byte sequences of Shift_JIS format. See also the attribute `:charset-list'. If VALUE is `ccl', the coding system uses CCL programs to decode and encode byte sequences. The CCL programs must be specified by the attributes `:ccl-decoder' and `:ccl-encoder'. If VALUE is `raw-text', the coding system decodes byte sequences without any conversions. `:eol-type' VALUE is the EOL (end-of-line) format of the coding system. It must be one of `unix', `dos', `mac'. The symbol `unix' means Unix-like EOL \(i.e., a single LF character), `dos' means DOS-like EOL \(i.e., a sequence of CR followed by LF), and `mac' means Mac-like EOL \(i.e., a single CR). If omitted, Emacs detects the EOL format automatically when decoding. `:charset-list' (required if `:coding-type' is `charset' or `shift-jis') VALUE must be a list of charsets supported by the coding system. If `coding-type:' is `charset', then on decoding and encoding by the coding system, if a character belongs to multiple charsets in the list, a charset that comes first in the list is selected. If `:coding-type' is `iso-2022', VALUE may be `iso-2022', which indicates that the coding system supports all ISO-2022 based charsets. If `:coding-type' is `shift-jis', VALUE must be a list of three to four charsets supported by Shift_JIS encoding scheme. The first charset (one dimension) is for code space 0x00..0x7F, the second (one dimension) for 0xA1..0xDF, the third (two dimension) for 0x8140..0xEFFC, the optional fourth (three dimension) for 0xF040..0xFCFC. If `:coding-type' is `emacs-mule', VALUE may be `emacs-mule', which indicates that the coding system supports all charsets that have the `:emacs-mule-id' property. `:ascii-compatible-p' If VALUE is non-nil, the coding system decodes all 7-bit bytes into the corresponding ASCII characters, and encodes all ASCII characters back to the corresponding 7-bit bytes. VALUE defaults to nil. `:decode-translation-table' VALUE must be a translation table to use on decoding. `:encode-translation-table' VALUE must be a translation table to use on encoding. `:post-read-conversion' VALUE must be a function to call after some text is inserted and decoded by the coding system itself and before any functions in `after-insert-functions' are called. This function is passed one argument: the number of characters in the text to convert, with point at the start of the text. The function should leave point and the match data unchanged, and should return the new character count. Note that this function should avoid reading from files or receiving text from subprocesses -- anything that could invoke decoding; if it must do so, it should bind `coding-system-for-read' to a value other than the current coding-system, to avoid infinite recursion. `:pre-write-conversion' VALUE must be a function to call after all functions in `write-region-annotate-functions' and `buffer-file-format' are called, and before the text is encoded by the coding system itself. This function should convert the whole text in the current buffer, and leave the match data unchanged. For backward compatibility, this function is passed two arguments which can be ignored. Note that this function should avoid writing to files or sending text to subprocesses -- anything that could invoke encoding; if it must do so, it should bind `coding-system-for-write' to a value other than the current coding-system, to avoid infinite recursion. `:default-char' VALUE must be a character. On encoding, a character not supported by the coding system is replaced with VALUE. `:for-unibyte' VALUE non-nil means that visiting a file with the coding system results in a unibyte buffer. `:mime-charset' VALUE must be a symbol whose name is that of a MIME charset converted to lower case. `:mime-text-unsuitable' VALUE non-nil means the `:mime-charset' property names a charset which is unsuitable for the top-level media of type \"text\". `:flags' VALUE must be a list of symbols that control the ISO-2022 converter. Each must be a member of the list `coding-system-iso-2022-flags' \(which see). This attribute is meaningful only when `:coding-type' is `iso-2022'. `:designation' VALUE must be a vector [G0-USAGE G1-USAGE G2-USAGE G3-USAGE]. GN-USAGE specifies the usage of graphic register GN as follows. If it is nil, no charset can be designated to GN. If it is a charset, the charset is initially designated to GN, and never used by the other charsets. If it is a list, the elements must be charsets, nil, 94, or 96. GN can be used by all the listed charsets. If the list contains 94, any iso-2022 charset whose code-space ranges are 94 long can be designated to GN. If the list contains 96, any charsets whose ranges are 96 long can be designated to GN. If the first element is a charset, that charset is initially designated to GN. This attribute is meaningful only when `:coding-type' is `iso-2022'. `:bom' This attributes specifies whether the coding system uses a \"byte order mark\". VALUE must be nil, t, or a cons cell of coding systems whose `:coding-type' is `utf-16' or `utf-8'. If the value is nil, on decoding, don't treat the first two-byte as BOM, and on encoding, don't produce BOM bytes. If the value is t, on decoding, skip the first two-byte as BOM, and on encoding, produce BOM bytes according to the value of `:endian'. If the value is a cons cell, on decoding, check the first two bytes. If they are 0xFE 0xFF, use the car part coding system of the value. If they are 0xFF 0xFE, use the cdr part coding system of the value. Otherwise, treat them as bytes for a normal character. On encoding, produce BOM bytes according to the value of `:endian'. This attribute is meaningful only when `:coding-type' is `utf-16' or `utf-8'. `:endian' VALUE must be `big' or `little' specifying big-endian and little-endian respectively. The default value is `big'. This attribute is meaningful only when `:coding-type' is `utf-16'. `:ccl-decoder' (required if :coding-type is `ccl') VALUE is a CCL program name defined by `define-ccl-program'. The CCL program reads a byte sequence and writes a character sequence as a decoding result. `:ccl-encoder' (required if :coding-type is `ccl') VALUE is a CCL program name defined by `define-ccl-program'. The CCL program reads a character sequence and writes a byte sequence as an encoding result. `:inhibit-null-byte-detection' VALUE non-nil means Emacs should ignore null bytes on code detection. See the variable `inhibit-null-byte-detection'. This attribute is meaningful only when `:coding-type' is `undecided'. If VALUE is t, Emacs will ignore null bytes unconditionally while detecting encoding. If VALUE is non-nil and not t, Emacs will ignore null bytes if `inhibit-null-byte-detection' is non-nil. `:inhibit-iso-escape-detection' VALUE non-nil means Emacs should ignore ISO-2022 escape sequences on code detection. See the variable `inhibit-iso-escape-detection'. This attribute is meaningful only when `:coding-type' is `undecided'. If VALUE is t, Emacs will ignore escape sequences unconditionally while detecting encoding. If VALUE is non-nil and not t, Emacs will ignore escape sequences if `inhibit-iso-escape-detection' is non-nil. `:prefer-utf-8' VALUE non-nil means Emacs prefers UTF-8 on code detection for non-ASCII files. This attribute is meaningful only when `:coding-type' is `undecided'." (let* ((common-attrs (mapcar 'list '(:mnemonic :coding-type :charset-list :ascii-compatible-p :decode-translation-table :encode-translation-table :post-read-conversion :pre-write-conversion :default-char :for-unibyte :plist :eol-type))) (coding-type (plist-get props :coding-type)) (spec-attrs (mapcar 'list (cond ((eq coding-type 'iso-2022) '(:initial :reg-usage :request :flags)) ((eq coding-type 'utf-8) '(:bom)) ((eq coding-type 'utf-16) '(:bom :endian)) ((eq coding-type 'ccl) '(:ccl-decoder :ccl-encoder :valids)) ((eq coding-type 'undecided) '(:inhibit-null-byte-detection :inhibit-iso-escape-detection :prefer-utf-8)))))) (dolist (slot common-attrs) (setcdr slot (plist-get props (car slot)))) (dolist (slot spec-attrs) (setcdr slot (plist-get props (car slot)))) (if (eq coding-type 'iso-2022) (let ((designation (plist-get props :designation)) (flags (plist-get props :flags)) (initial (make-vector 4 nil)) (reg-usage (cons 4 4)) request elt) (dotimes (i 4) (setq elt (aref designation i)) (cond ((charsetp elt) (aset initial i elt) (setq request (cons (cons elt i) request))) ((consp elt) (aset initial i (car elt)) (if (charsetp (car elt)) (setq request (cons (cons (car elt) i) request))) (dolist (e (cdr elt)) (cond ((charsetp e) (setq request (cons (cons e i) request))) ((eq e 94) (setcar reg-usage i)) ((eq e 96) (setcdr reg-usage i)) ((eq e t) (setcar reg-usage i) (setcdr reg-usage i))))))) (setcdr (assq :initial spec-attrs) initial) (setcdr (assq :reg-usage spec-attrs) reg-usage) (setcdr (assq :request spec-attrs) request) ;; Change :flags value from a list to a bit-mask. (let ((bits 0) (i 0)) (dolist (elt coding-system-iso-2022-flags) (if (memq elt flags) (setq bits (logior bits (ash 1 i)))) (setq i (1+ i))) (setcdr (assq :flags spec-attrs) bits)))) ;; Add :name and :docstring properties to PROPS. (setq props (cons :name (cons name (cons :docstring (cons (purecopy docstring) props))))) (setcdr (assq :plist common-attrs) props) (apply #'define-coding-system-internal name (mapcar #'cdr (append common-attrs spec-attrs))))) (defun coding-system-doc-string (coding-system) "Return the documentation string for CODING-SYSTEM." (plist-get (coding-system-plist coding-system) :docstring)) (defun coding-system-mnemonic (coding-system) "Return the mnemonic character of CODING-SYSTEM. The mnemonic character of a coding system is used in mode line to indicate the coding system. If CODING-SYSTEM is nil, return ?=." (plist-get (coding-system-plist coding-system) :mnemonic)) (defun coding-system-type (coding-system) "Return the coding type of CODING-SYSTEM. A coding type is a symbol indicating the encoding method of CODING-SYSTEM. See the function `define-coding-system' for more detail." (plist-get (coding-system-plist coding-system) :coding-type)) (defun coding-system-charset-list (coding-system) "Return list of charsets supported by CODING-SYSTEM. If CODING-SYSTEM supports all ISO-2022 charsets, return `iso-2022'. If CODING-SYSTEM supports all emacs-mule charsets, return `emacs-mule'." (plist-get (coding-system-plist coding-system) :charset-list)) (defun coding-system-category (coding-system) "Return a category symbol of CODING-SYSTEM." (plist-get (coding-system-plist coding-system) :category)) (defun coding-system-get (coding-system prop) "Extract a value from CODING-SYSTEM's property list for property PROP. For compatibility with Emacs 20/21, this accepts old-style symbols like `mime-charset' as well as the current style like `:mime-charset'." (or (plist-get (coding-system-plist coding-system) prop) (if (not (keywordp prop)) ;; For backward compatibility. (if (eq prop 'ascii-incompatible) (not (plist-get (coding-system-plist coding-system) :ascii-compatible-p)) (plist-get (coding-system-plist coding-system) (intern (concat ":" (symbol-name prop)))))))) (defun coding-system-eol-type-mnemonic (coding-system) "Return the string indicating end-of-line format of CODING-SYSTEM." (let* ((eol-type (coding-system-eol-type coding-system)) (val (cond ((eq eol-type 0) eol-mnemonic-unix) ((eq eol-type 1) eol-mnemonic-dos) ((eq eol-type 2) eol-mnemonic-mac) (t eol-mnemonic-undecided)))) (if (stringp val) val (char-to-string val)))) (defun coding-system-lessp (x y) (cond ((eq x 'no-conversion) t) ((eq y 'no-conversion) nil) ((eq x 'emacs-mule) t) ((eq y 'emacs-mule) nil) ((eq x 'undecided) t) ((eq y 'undecided) nil) (t (let ((c1 (coding-system-mnemonic x)) (c2 (coding-system-mnemonic y))) (or (< (downcase c1) (downcase c2)) (and (not (> (downcase c1) (downcase c2))) (< c1 c2))))))) (defun coding-system-equal (coding-system-1 coding-system-2) "Return t if and only if CODING-SYSTEM-1 and CODING-SYSTEM-2 are identical. Two coding systems are identical if both symbols are equal or one is an alias of the other." (or (eq coding-system-1 coding-system-2) (and (equal (coding-system-plist coding-system-1) (coding-system-plist coding-system-2)) (let ((eol-type-1 (coding-system-eol-type coding-system-1)) (eol-type-2 (coding-system-eol-type coding-system-2))) (or (eq eol-type-1 eol-type-2) (and (vectorp eol-type-1) (vectorp eol-type-2))))))) (defun add-to-coding-system-list (coding-system) "Add CODING-SYSTEM to variable `coding-system-list' while keeping it sorted." (if (or (null coding-system-list) (coding-system-lessp coding-system (car coding-system-list))) (setq coding-system-list (cons coding-system coding-system-list)) (let ((len (length coding-system-list)) mid (tem coding-system-list)) (while (> len 1) (setq mid (nthcdr (/ len 2) tem)) (if (coding-system-lessp (car mid) coding-system) (setq tem mid len (- len (/ len 2))) (setq len (/ len 2)))) (setcdr tem (cons coding-system (cdr tem)))))) (defun coding-system-list (&optional base-only) "Return a list of all existing non-subsidiary coding systems. If optional arg BASE-ONLY is non-nil, only base coding systems are listed. The value doesn't include subsidiary coding systems which are made from bases and aliases automatically for various end-of-line formats (e.g. iso-latin-1-unix, koi8-r-dos)." (let ((codings nil)) (dolist (coding coding-system-list) (if (eq (coding-system-base coding) coding) (if base-only (setq codings (cons coding codings)) (dolist (alias (coding-system-aliases coding)) (setq codings (cons alias codings)))))) codings)) (defun transform-make-coding-system-args (name type &optional doc-string props) "For internal use only. Transform XEmacs style args for `make-coding-system' to Emacs style. Value is a list of transformed arguments." (declare (obsolete nil "28.1")) (let ((mnemonic (string-to-char (or (plist-get props 'mnemonic) "?"))) (eol-type (plist-get props 'eol-type)) properties tmp) (cond ((eq eol-type 'lf) (setq eol-type 'unix)) ((eq eol-type 'crlf) (setq eol-type 'dos)) ((eq eol-type 'cr) (setq eol-type 'mac))) (if (setq tmp (plist-get props 'post-read-conversion)) (setq properties (plist-put properties 'post-read-conversion tmp))) (if (setq tmp (plist-get props 'pre-write-conversion)) (setq properties (plist-put properties 'pre-write-conversion tmp))) (cond ((eq type 'shift-jis) `(,name 1 ,mnemonic ,doc-string () ,properties ,eol-type)) ((eq type 'iso2022) ; This is not perfect. (if (plist-get props 'escape-quoted) (error "escape-quoted is not supported: %S" `(,name ,type ,doc-string ,props))) (let ((g0 (plist-get props 'charset-g0)) (g1 (plist-get props 'charset-g1)) (g2 (plist-get props 'charset-g2)) (g3 (plist-get props 'charset-g3)) (use-roman (and (eq (cadr (assoc 'latin-jisx0201 (plist-get props 'input-charset-conversion))) 'ascii) (eq (cadr (assoc 'ascii (plist-get props 'output-charset-conversion))) 'latin-jisx0201))) (use-oldjis (and (eq (cadr (assoc 'japanese-jisx0208-1978 (plist-get props 'input-charset-conversion))) 'japanese-jisx0208) (eq (cadr (assoc 'japanese-jisx0208 (plist-get props 'output-charset-conversion))) 'japanese-jisx0208-1978)))) (if (charsetp g0) (if (plist-get props 'force-g0-on-output) (setq g0 `(nil ,g0)) (setq g0 `(,g0 t)))) (if (charsetp g1) (if (plist-get props 'force-g1-on-output) (setq g1 `(nil ,g1)) (setq g1 `(,g1 t)))) (if (charsetp g2) (if (plist-get props 'force-g2-on-output) (setq g2 `(nil ,g2)) (setq g2 `(,g2 t)))) (if (charsetp g3) (if (plist-get props 'force-g3-on-output) (setq g3 `(nil ,g3)) (setq g3 `(,g3 t)))) `(,name 2 ,mnemonic ,doc-string (,g0 ,g1 ,g2 ,g3 ,(plist-get props 'short) ,(not (plist-get props 'no-ascii-eol)) ,(not (plist-get props 'no-ascii-cntl)) ,(plist-get props 'seven) t ,(not (plist-get props 'lock-shift)) ,use-roman ,use-oldjis ,(plist-get props 'no-iso6429) nil nil nil nil) ,properties ,eol-type))) ((eq type 'big5) `(,name 3 ,mnemonic ,doc-string () ,properties ,eol-type)) ((eq type 'ccl) `(,name 4 ,mnemonic ,doc-string (,(plist-get props 'decode) . ,(plist-get props 'encode)) ,properties ,eol-type)) (t (error "Unsupported XEmacs style make-coding-style arguments: %S" `(,name ,type ,doc-string ,props)))))) (defun merge-coding-systems (first second) "Fill in any unspecified aspects of coding system FIRST from SECOND. Return the resulting coding system." (let ((base (coding-system-base second)) (eol (coding-system-eol-type second))) ;; If FIRST doesn't specify text conversion, merge with that of SECOND. (if (eq (coding-system-base first) 'undecided) (setq first (coding-system-change-text-conversion first base))) ;; If FIRST doesn't specify eol conversion, merge with that of SECOND. (if (and (vectorp (coding-system-eol-type first)) (numberp eol) (>= eol 0) (<= eol 2)) (setq first (coding-system-change-eol-conversion first eol))) first)) (defun autoload-coding-system (symbol form) "Define SYMBOL as a coding-system that is defined on demand. FORM is a form to evaluate to define the coding-system." (put symbol 'coding-system-define-form form) (setq coding-system-alist (cons (list (symbol-name symbol)) coding-system-alist)) (dolist (elt '("-unix" "-dos" "-mac")) (let ((name (concat (symbol-name symbol) elt))) (put (intern name) 'coding-system-define-form form) (setq coding-system-alist (cons (list name) coding-system-alist))))) ;; This variable is set in these two cases: ;; (1) A file is read by a coding system specified explicitly. ;; `after-insert-file-set-coding' sets the car of this value to ;; `coding-system-for-read', and sets the cdr to nil. ;; (2) `set-buffer-file-coding-system' is called. ;; The cdr of this value is set to the specified coding system. ;; This variable is used for decoding in `revert-buffer' and encoding ;; in `select-safe-coding-system'. ;; ;; When saving a buffer, if `buffer-file-coding-system-explicit' is ;; already non-nil, `basic-save-buffer-1' sets its CAR to the value of ;; `last-coding-system-used'. (It used to set it unconditionally, but ;; that seems unnecessary; see Bug#4533.) (defvar-local buffer-file-coding-system-explicit nil "The file coding system explicitly specified for the current buffer. The value is a cons of coding systems for reading (decoding) and writing (encoding). Internal use only.") (put 'buffer-file-coding-system-explicit 'permanent-local t) (defun read-buffer-file-coding-system () (let* ((bcss (find-coding-systems-region (point-min) (point-max))) (css-table (unless (equal bcss '(undecided)) (append '("dos" "unix" "mac") (delq nil (mapcar (lambda (cs) (if (memq (coding-system-base cs) bcss) (symbol-name cs))) coding-system-list))))) (combined-table (if css-table (completion-table-in-turn css-table coding-system-alist) coding-system-alist)) (auto-cs (unless find-file-literally (save-excursion (save-restriction (widen) (goto-char (point-min)) (funcall set-auto-coding-function (or buffer-file-name "") (buffer-size)))))) (preferred (let ((bfcs (default-value 'buffer-file-coding-system))) (cons (and (or (equal bcss '(undecided)) (memq (coding-system-base bfcs) bcss)) bfcs) (mapcar (lambda (cs) (and (coding-system-p cs) (coding-system-get cs :mime-charset) (or (equal bcss '(undecided)) (memq (coding-system-base cs) bcss)) cs)) (coding-system-priority-list))))) (default (let ((current (coding-system-base buffer-file-coding-system))) ;; Generally use as a default the first preferred coding-system ;; different from the current coding-system, except for ;; the case of auto-cs since choosing anything else is asking ;; for trouble (would lead to using a different coding ;; system than specified in the coding tag). (or auto-cs (car (delq nil (mapcar (lambda (cs) (if (eq current (coding-system-base cs)) nil cs)) preferred)))))) (completion-ignore-case t) (completion-pcm--delim-wild-regex ; Let "u8" complete to "utf-8". (concat "\\(?:" completion-pcm--delim-wild-regex "\\|\\([[:alpha:]]\\)[[:digit:]]\\)")) (cs (completing-read (format-prompt "Coding system for saving file" default) combined-table nil t nil 'coding-system-history (if default (symbol-name default))))) (unless (zerop (length cs)) (intern cs)))) (defun set-buffer-file-coding-system (coding-system &optional force nomodify) "Set the file coding-system of the current buffer to CODING-SYSTEM. This means that when you save the buffer, it will be converted according to CODING-SYSTEM. For a list of possible values of CODING-SYSTEM, use \\[list-coding-systems]. If CODING-SYSTEM leaves the text conversion unspecified, or if it leaves the end-of-line conversion unspecified, FORCE controls what to do. If FORCE is nil, get the unspecified aspect (or aspects) from the buffer's previous `buffer-file-coding-system' value (if it is specified there). Otherwise, leave it unspecified. This marks the buffer modified so that the succeeding \\[save-buffer] surely saves the buffer with CODING-SYSTEM. From a program, if you don't want to mark the buffer modified, specify t for NOMODIFY. If you know exactly what coding system you want to use, just set the variable `buffer-file-coding-system' directly." (interactive (list (read-buffer-file-coding-system) current-prefix-arg)) (check-coding-system coding-system) (if (and coding-system buffer-file-coding-system (null force)) (setq coding-system (merge-coding-systems coding-system buffer-file-coding-system))) (when (and (called-interactively-p 'interactive) ;; FIXME: For some reason ;; (coding-system-get 'iso-2022-7bit :charset-list) ;; returns `iso-2022' rather than returning a list! (let ((css (coding-system-get coding-system :charset-list))) (not (and (listp css) (memq 'emacs css))))) ;; Check whether save would succeed, and jump to the offending char(s) ;; if not. (let ((css (find-coding-systems-region (point-min) (point-max)))) (unless (or (eq (car css) 'undecided) (memq (coding-system-base coding-system) css)) (setq coding-system (select-safe-coding-system-interactively (point-min) (point-max) css (list coding-system)))))) (setq buffer-file-coding-system coding-system) (if buffer-file-coding-system-explicit (setcdr buffer-file-coding-system-explicit coding-system) (setq buffer-file-coding-system-explicit (cons nil coding-system))) (unless nomodify (set-buffer-modified-p t)) (force-mode-line-update)) (defun revert-buffer-with-coding-system (coding-system &optional force) "Visit the current buffer's file again using coding system CODING-SYSTEM. For a list of possible values of CODING-SYSTEM, use \\[list-coding-systems]. If CODING-SYSTEM leaves the text conversion unspecified, or if it leaves the end-of-line conversion unspecified, FORCE controls what to do. If FORCE is nil, get the unspecified aspect (or aspects) from the buffer's previous `buffer-file-coding-system' value (if it is specified there). Otherwise, determine it from the file contents as usual for visiting a file." (interactive "zCoding system for visited file (default nil): \nP") (check-coding-system coding-system) (if (and coding-system buffer-file-coding-system (null force)) (setq coding-system (merge-coding-systems coding-system buffer-file-coding-system))) (let ((coding-system-for-read coding-system)) (revert-buffer))) (defun set-file-name-coding-system (coding-system) "Set coding system for decoding and encoding file names to CODING-SYSTEM. It actually just set the variable `file-name-coding-system' (which see) to CODING-SYSTEM." (interactive "zCoding system for file names (default nil): ") (check-coding-system coding-system) (if (and coding-system (not (coding-system-get coding-system :ascii-compatible-p)) (not (coding-system-get coding-system :suitable-for-file-name))) (error "%s is not suitable for file names" coding-system)) (setq file-name-coding-system coding-system)) (defvar default-terminal-coding-system nil "Default value for the terminal coding system. This is normally set according to the selected language environment. See also the command `set-terminal-coding-system'.") (defun set-terminal-coding-system (coding-system &optional terminal) "Set coding system of terminal output to CODING-SYSTEM. All text output to TERMINAL will be encoded with the specified coding system. For a list of possible values of CODING-SYSTEM, use \\[list-coding-systems]. The default is determined by the selected language environment or by the previous use of this command. TERMINAL may be a terminal object, a frame, or nil for the selected frame's terminal. The setting has no effect on graphical terminals." (interactive (list (let ((default (if (and (not (terminal-coding-system)) default-terminal-coding-system) default-terminal-coding-system))) (read-coding-system (format-prompt "Coding system for terminal display" default) default)))) (if (and (not coding-system) (not (terminal-coding-system))) (setq coding-system default-terminal-coding-system)) (if coding-system (setq default-terminal-coding-system coding-system)) (set-terminal-coding-system-internal coding-system terminal) (redraw-frame)) (defvar default-keyboard-coding-system nil "Default value of the keyboard coding system. This is normally set according to the selected language environment. See also the command `set-keyboard-coding-system'.") (defun set-keyboard-coding-system (coding-system &optional terminal) "Set coding system for keyboard input on TERMINAL to CODING-SYSTEM. For a list of possible values of CODING-SYSTEM, use \\[list-coding-systems]. The default is determined by the selected language environment or by the previous use of this command. If CODING-SYSTEM is nil or the coding-type of CODING-SYSTEM is `raw-text', the decoding of keyboard input is disabled. TERMINAL may be a terminal object, a frame, or nil for the selected frame's terminal. The setting has no effect on graphical terminals. It also has no effect on MS-Windows text-mode terminals, except on Windows 9X systems. For Windows 9X, see also `w32-set-console-codepage'." (interactive (list (let* ((coding (keyboard-coding-system nil)) (default (if (eq (coding-system-type coding) 'raw-text) default-keyboard-coding-system))) (read-coding-system (format-prompt "Coding system for keyboard input" default) default)))) (let ((coding-type (coding-system-type coding-system)) (saved-meta-mode (terminal-parameter terminal 'keyboard-coding-saved-meta-mode))) (let (accept-8-bit) (if (not (or (coding-system-get coding-system :suitable-for-keyboard) (coding-system-get coding-system :ascii-compatible-p))) (error "Unsuitable coding system for keyboard: %s" coding-system)) (cond ((memq coding-type '(raw-text charset utf-8 shift-jis big5 ccl)) (setq accept-8-bit t)) ((eq coding-type 'iso-2022) (let ((flags (coding-system-get coding-system :flags))) (or (memq '7-bit flags) (setq accept-8-bit t)))) (t (error "Unsupported coding system for keyboard: %s" coding-system))) (if accept-8-bit (progn (or saved-meta-mode (set-terminal-parameter terminal 'keyboard-coding-saved-meta-mode (cons (nth 2 (current-input-mode)) nil))) (set-input-meta-mode 8 terminal)) (when saved-meta-mode (set-input-meta-mode (car saved-meta-mode) terminal) (set-terminal-parameter terminal 'keyboard-coding-saved-meta-mode nil))) ;; Avoid end-of-line conversion. (setq coding-system (coding-system-change-eol-conversion coding-system 'unix)))) (set-keyboard-coding-system-internal coding-system terminal) (setq keyboard-coding-system coding-system)) (defcustom keyboard-coding-system nil "Specify coding system for keyboard input. If you set this on a terminal which can't distinguish Meta keys from 8-bit characters, you will have to use ESC to type Meta characters. See Info node `Terminal Coding' and Info node `Unibyte Mode'. This is set at startup based on the locale. Setting this variable directly does not take effect; use either \\[customize] or \\[set-keyboard-coding-system]." :type '(coding-system :tag "Coding system") :link '(info-link "(emacs)Terminal Coding") :link '(info-link "(emacs)Unibyte Mode") :set (lambda (_symbol value) ;; Don't load encoded-kb unnecessarily. (if (or value (boundp 'encoded-kbd-setup-display)) (set-keyboard-coding-system value) (set-default 'keyboard-coding-system nil))) ; must initialize :version "22.1" :group 'keyboard :group 'mule) (defun set-buffer-process-coding-system (decoding encoding) "Set coding systems for the process associated with the current buffer. DECODING is the coding system to be used to decode input from the process, ENCODING is the coding system to be used to encode output to the process. For a list of possible coding systems, use \\[list-coding-systems]." (declare (interactive-only set-process-coding-system)) (interactive "zCoding-system for output from the process: \nzCoding-system for input to the process: ") (let ((proc (get-buffer-process (current-buffer)))) (if (null proc) (error "No process") (check-coding-system decoding) (check-coding-system encoding) (set-process-coding-system proc decoding encoding))) (force-mode-line-update)) (defalias 'set-clipboard-coding-system 'set-selection-coding-system) (defun set-selection-coding-system (coding-system) "Make CODING-SYSTEM used for communicating with other X clients. When sending or receiving text via cut_buffer, selection, and clipboard, the text is encoded or decoded by CODING-SYSTEM." (interactive "zCoding system for X selection: ") (check-coding-system coding-system) (setq selection-coding-system coding-system)) ;; Coding system lastly specified by the command ;; set-next-selection-coding-system. (defvar last-next-selection-coding-system nil) (defun set-next-selection-coding-system (coding-system) "Use CODING-SYSTEM for next communication with other window system clients. This setting is effective for the next communication only." (interactive (list (read-coding-system (format-prompt "Coding system for the next selection" last-next-selection-coding-system) last-next-selection-coding-system))) (if coding-system (setq last-next-selection-coding-system coding-system) (setq coding-system last-next-selection-coding-system)) (check-coding-system coding-system) (setq next-selection-coding-system coding-system)) ;;; X selections (defvar ctext-non-standard-encodings-alist (mapcar 'purecopy '(("big5-0" big5 2 big5) ("ISO8859-14" iso-8859-14 1 latin-iso8859-14) ("ISO8859-15" iso-8859-15 1 latin-iso8859-15) ("gbk-0" gbk 2 chinese-gbk) ("koi8-r" koi8-r 1 koi8-r) ("microsoft-cp1251" windows-1251 1 windows-1251))) "Alist of non-standard encoding names vs the corresponding usages in CTEXT. It controls how extended segments of a compound text are handled by the coding system `compound-text-with-extensions'. Each element has the form (ENCODING-NAME CODING-SYSTEM N-OCTET CHARSET). ENCODING-NAME is an encoding name of an \"extended segment\". CODING-SYSTEM is the coding-system to encode (or decode) the characters into (or from) the extended segment. N-OCTET is the number of octets (bytes) that encodes a character in the segment. It can be 0 (meaning the number of octets per character is variable), 1, 2, 3, or 4. CHARSET is a character set containing characters that are encoded in the segment. It can be a list of character sets. On decoding CTEXT, all encoding names listed here are recognized. On encoding CTEXT, encoding names in the variable `ctext-non-standard-encodings' (which see) and in the information listed for the current language environment under the key `ctext-non-standard-encodings' are used.") (defvar ctext-non-standard-encodings nil "List of non-standard encoding names used in extended segments of CTEXT. Each element must be one of the names listed in the variable `ctext-non-standard-encodings-alist' (which see).") (defvar ctext-non-standard-encodings-regexp (purecopy (string-to-multibyte (concat ;; For non-standard encodings. "\\(\e%/[0-4][\200-\377][\200-\377]\\([^\002]+\\)\002\\)" "\\|" ;; For UTF-8 encoding. "\\(\e%G[^\e]*\e%@\\)")))) ;; Functions to support "Non-Standard Character Set Encodings" defined ;; by the COMPOUND-TEXT spec. They also support "The UTF-8 encoding" ;; described in the section 7 of the documentation of COMPOUND-TEXT ;; distributed with XFree86. (defun ctext-post-read-conversion (len) "Decode LEN characters encoded as Compound Text with Extended Segments." ;; We don't need the following because it is expected that this ;; function is mainly used for decoding X selection which is not ;; that big data. ;;(buffer-disable-undo) ; minimize consing due to insertions and deletions (save-match-data (save-restriction (narrow-to-region (point) (+ (point) len)) (let ((case-fold-search nil) last-coding-system-used pos bytes) (decode-coding-region (point-min) (point-max) 'ctext) (while (re-search-forward ctext-non-standard-encodings-regexp nil 'move) (setq pos (match-beginning 0)) (if (match-beginning 1) ;; ESC % / [0-4] M L --ENCODING-NAME-- \002 --BYTES-- (let* ((M (multibyte-char-to-unibyte (char-after (+ pos 4)))) (L (multibyte-char-to-unibyte (char-after (+ pos 5)))) (encoding (match-string 2)) (encoding-info (assoc-string encoding ctext-non-standard-encodings-alist t)) (coding (if encoding-info (nth 1 encoding-info) (setq encoding (intern (downcase encoding))) (and (coding-system-p encoding) encoding)))) (setq bytes (- (+ (* (- M 128) 128) (- L 128)) (- (point) (+ pos 6)))) (when coding (delete-region pos (point)) (forward-char bytes) (decode-coding-region (- (point) bytes) (point) coding))) ;; ESC % G --UTF-8-BYTES-- ESC % @ (delete-char -3) (delete-region pos (+ pos 3)) (decode-coding-region pos (point) 'utf-8)))) (goto-char (point-min)) (- (point-max) (point))))) (defvar ctext-standard-encodings '(ascii latin-jisx0201 katakana-jisx0201 latin-iso8859-1 latin-iso8859-2 latin-iso8859-3 latin-iso8859-4 greek-iso8859-7 arabic-iso8859-6 hebrew-iso8859-8 cyrillic-iso8859-5 latin-iso8859-9 chinese-gb2312 japanese-jisx0208 korean-ksc5601) "List of approved standard encodings (i.e. charsets) of X's Compound Text. Coding-system `compound-text-with-extensions' encodes a character belonging to any of those charsets using the normal ISO2022 designation sequence unless the current language environment or the variable `ctext-non-standard-encodings' decide to use an extended segment of CTEXT for that character. See also the documentation of `ctext-non-standard-encodings-alist'.") ;; Return an alist of CHARSET vs CTEXT-USAGE-INFO generated from ;; `ctext-non-standard-encodings' and a list specified by the key ;; `ctext-non-standard-encodings' for the current language ;; environment. CTEXT-USAGE-INFO is one of the element of ;; `ctext-non-standard-encodings-alist' or nil. In the former case, a ;; character in CHARSET is encoded using extended segment. In the ;; latter case, a character in CHARSET is encoded using normal ISO2022 ;; designation sequence. If a character is not in any of CHARSETs, it ;; is encoded using UTF-8 encoding extension. (defun ctext-non-standard-encodings-table () (let* ((table (append ctext-non-standard-encodings (copy-sequence (get-language-info current-language-environment 'ctext-non-standard-encodings)))) (tail table) elt) (while tail (setq elt (car tail)) (let* ((slot (assoc elt ctext-non-standard-encodings-alist)) (charset (nth 3 slot))) (if (charsetp charset) (setcar tail (cons (plist-get (charset-plist charset) :base) slot)) (setcar tail (cons (car charset) slot)) (dolist (cs (cdr charset)) (setcdr tail (cons (cons (plist-get (charset-plist (car cs)) :base) slot) (cdr tail))) (setq tail (cdr tail)))) (setq tail (cdr tail)))) table)) (defun ctext-pre-write-conversion (from to) "Encode characters between FROM and TO as Compound Text w/Extended Segments. If FROM is a string, generate a new temp buffer, insert the text, and convert it in the temporary buffer. Otherwise, convert in-place." (save-match-data ;; Setup a working buffer if necessary. (when (stringp from) (set-buffer (generate-new-buffer " *temp")) (set-buffer-multibyte (multibyte-string-p from)) (insert from) (setq from (point-min) to (point-max))) (save-restriction (narrow-to-region from to) (goto-char from) (let ((encoding-table (ctext-non-standard-encodings-table)) (charset-list (sort-charsets (copy-sequence ctext-standard-encodings))) (end-pos (make-marker)) last-coding-system-used last-pos charset encoding-info) (dolist (elt encoding-table) (push (car elt) charset-list)) (setq end-pos (point-marker)) (while (re-search-forward "[^\0-\177]+" nil t) ;; Found a sequence of non-ASCII characters. (set-marker end-pos (match-end 0)) (goto-char (match-beginning 0)) (setq last-pos (point) charset (char-charset (following-char) charset-list)) (forward-char 1) (while (and (< (point) end-pos) (eq charset (char-charset (following-char) charset-list))) (forward-char 1)) (if charset (if (setq encoding-info (cdr (assq charset encoding-table))) ;; Encode this range using an extended segment. (let ((encoding-name (car encoding-info)) (coding-system (nth 1 encoding-info)) (noctets (nth 2 encoding-info)) len) (encode-coding-region last-pos (point) coding-system) (setq len (+ (length encoding-name) 1 (- (point) last-pos))) ;; According to the spec of CTEXT, it is not ;; necessary to produce this extra designation ;; sequence, but some buggy application ;; (e.g. crxvt-gb) requires it. (insert "\e(B") (save-excursion (goto-char last-pos) (insert (format "\e%%/%d" noctets)) (insert-byte (+ (/ len 128) 128) 1) (insert-byte (+ (% len 128) 128) 1) (insert encoding-name) (insert 2))) ;; Encode this range as characters in CHARSET. (put-text-property last-pos (point) 'charset charset)) ;; Encode this range using UTF-8 encoding extension. (encode-coding-region last-pos (point) 'mule-utf-8) (save-excursion (goto-char last-pos) (insert "\e%G")) (insert "\e%@"))) (goto-char (point-min))))) ;; Must return nil, as build_annotations_2 expects that. nil) ;;; FILE I/O ;; TODO many elements of this list are also in inhibit-local-variables-regexps. (defcustom auto-coding-alist ;; .exe and .EXE are added to support archive-mode looking at DOS ;; self-extracting exe archives. (mapcar (lambda (arg) (cons (purecopy (car arg)) (cdr arg))) '(("\\.\\(\ arc\\|zip\\|lzh\\|lha\\|zoo\\|[jew]ar\\|xpi\\|rar\\|7z\\|squashfs\\|\ ARC\\|ZIP\\|LZH\\|LHA\\|ZOO\\|[JEW]AR\\|XPI\\|RAR\\|7Z\\|SQUASHFS\\)\\'" . no-conversion-multibyte) ("\\.\\(exe\\|EXE\\)\\'" . no-conversion) ("\\.\\(sx[dmicw]\\|odt\\|tar\\|t[bg]z\\)\\'" . no-conversion) ("\\.\\(gz\\|Z\\|bz\\|bz2\\|xz\\|gpg\\)\\'" . no-conversion) ("\\.\\(jpe?g\\|png\\|gif\\|tiff?\\|p[bpgn]m\\)\\'" . no-conversion) ("\\.pdf\\'" . no-conversion) ("/#[^/]+#\\'" . utf-8-emacs-unix))) "Alist of filename patterns vs corresponding coding systems. Each element looks like (REGEXP . CODING-SYSTEM). A file whose name matches REGEXP is decoded by CODING-SYSTEM on reading. The settings in this alist take priority over `coding:' tags in the file (see the function `set-auto-coding') and the contents of `file-coding-system-alist'." :version "24.1" ; added xz :group 'files :group 'mule :type '(repeat (cons (regexp :tag "File name regexp") (symbol :tag "Coding system")))) (defcustom auto-coding-regexp-alist (mapcar (lambda (arg) (cons (purecopy (car arg)) (cdr arg))) '(("\\`BABYL OPTIONS:[ \t]*-\\*-[ \t]*rmail[ \t]*-\\*-" . no-conversion) ("\\`\xFE\xFF" . utf-16be-with-signature) ("\\`\xFF\xFE" . utf-16le-with-signature) ("\\`\xEF\xBB\xBF" . utf-8-with-signature) ("\\`;ELC\024\0\0\0" . emacs-mule))) ; Emacs 20-compiled "Alist of patterns vs corresponding coding systems. Each element looks like (REGEXP . CODING-SYSTEM). A file whose first bytes match REGEXP is decoded by CODING-SYSTEM on reading. The settings in this alist take priority over `coding:' tags in the file (see the function `set-auto-coding') and the contents of `file-coding-system-alist'." :group 'files :group 'mule :type '(repeat (cons (regexp :tag "Regexp") (symbol :tag "Coding system")))) (defun auto-coding-regexp-alist-lookup (from to) "Lookup `auto-coding-regexp-alist' for the contents of the current buffer. The value is a coding system is specified for the region FROM and TO, or nil." (save-excursion (goto-char from) (let ((alist auto-coding-regexp-alist) coding-system) (while (and alist (not coding-system)) (let ((regexp (car (car alist)))) (if enable-multibyte-characters (setq regexp (string-to-multibyte regexp))) (if (re-search-forward regexp to t) (setq coding-system (cdr (car alist))) (setq alist (cdr alist))))) coding-system))) ;; See the bottom of this file for built-in auto coding functions. (defcustom auto-coding-functions '(sgml-xml-auto-coding-function sgml-html-meta-auto-coding-function) "A list of functions which attempt to determine a coding system. Each function in this list should be written to operate on the current buffer, but should not modify it in any way. The buffer will contain the text of parts of the file. Each function should take one argument, SIZE, which says how many characters \(starting from point) it should look at. The function might be called both when the file is visited and Emacs wants to decode its contents, and when the file's buffer is about to be saved and Emacs wants to determine how to encode its contents. If one of these functions succeeds in determining a coding system, it should return that coding system. Otherwise, it should return nil. If a file has a `coding:' tag, that takes precedence over these functions, so they won't be called at all." :group 'files :group 'mule :type '(repeat function)) (defvar set-auto-coding-for-load nil "Non-nil means respect a \"unibyte: t\" entry in file local variables. Emacs binds this variable to t when loading or byte-compiling Emacs Lisp files.") (defun auto-coding-alist-lookup (filename) "Return the coding system specified by `auto-coding-alist' for FILENAME." (let ((alist auto-coding-alist) (case-fold-search (file-name-case-insensitive-p filename)) coding-system) (while (and alist (not coding-system)) (if (string-match (car (car alist)) filename) (setq coding-system (cdr (car alist))) (setq alist (cdr alist)))) coding-system)) (put 'enable-character-translation 'permanent-local t) (put 'enable-character-translation 'safe-local-variable 'booleanp) (defun find-auto-coding (filename size) "Find a coding system for a file FILENAME of which SIZE bytes follow point. These bytes should include at least the first 1k of the file and the last 3k of the file, but the middle may be omitted. The function checks FILENAME against the variable `auto-coding-alist'. If FILENAME doesn't match any entries in the variable, it checks the contents of the current buffer following point against `auto-coding-regexp-alist'. If no match is found, it checks for a `coding:' tag in the first one or two lines following point. If no `coding:' tag is found, it checks any local variables list in the last 3K bytes out of the SIZE bytes. Finally, if none of these methods succeed, it checks to see if any function in `auto-coding-functions' gives a match. If a coding system is specified, the return value is a cons \(CODING . SOURCE), where CODING is the specified coding system and SOURCE is a symbol `auto-coding-alist', `auto-coding-regexp-alist', `:coding', or `auto-coding-functions' indicating by what CODING is specified. Note that the validity of CODING is not checked; it's the caller's responsibility to check it. If nothing is specified, the return value is nil." (or (let ((coding-system (auto-coding-alist-lookup filename))) (if coding-system (cons coding-system 'auto-coding-alist))) ;; Try using `auto-coding-regexp-alist'. (let ((coding-system (auto-coding-regexp-alist-lookup (point) (+ (point) size)))) (if coding-system (cons coding-system 'auto-coding-regexp-alist))) (let* ((case-fold-search t) (head-start (point)) (head-end (+ head-start (min size 1024))) (tail-start (+ head-start (max (- size 3072) 0))) (tail-end (+ head-start size)) coding-system head-found tail-found char-trans) ;; Try a short cut by searching for the string "coding:" ;; and for "unibyte:" at the head and tail of SIZE bytes. (setq head-found (or (search-forward "coding:" head-end t) (search-forward "unibyte:" head-end t) (search-forward "enable-character-translation:" head-end t))) (if (and head-found (> head-found tail-start)) ;; Head and tail are overlapped. (setq tail-found head-found) (goto-char tail-start) (setq tail-found (or (search-forward "coding:" tail-end t) (search-forward "unibyte:" tail-end t) (search-forward "enable-character-translation:" tail-end t)))) ;; At first check the head. (when head-found (goto-char head-start) (setq head-end (set-auto-mode-1)) (setq head-start (point)) (when (and head-end (< head-found head-end)) (goto-char head-start) (when (and set-auto-coding-for-load (re-search-forward "\\(.*;\\)?[ \t]*unibyte:[ \t]*\\([^ ;]+\\)" head-end t)) (display-warning 'mule (format "\"unibyte: t\" (in %s) is obsolete; \ use \"coding: 'raw-text\" instead." (file-relative-name filename)) :warning) (setq coding-system 'raw-text)) (when (and (not coding-system) (re-search-forward "\\(.*;\\)?[ \t]*coding:[ \t]*\\([^ ;]+\\)" head-end t)) (setq coding-system (intern (match-string 2)))) (when (re-search-forward "\\(.*;\\)?[ \t]*enable-character-translation:[ \t]*\\([^ ;]+\\)" head-end t) (setq char-trans (match-string 2))))) ;; If no coding: tag in the head, check the tail. ;; Here we must pay attention to the case that the end-of-line ;; is just "\r" and we can't use "^" nor "$" in regexp. (when (and tail-found (or (not coding-system) (not char-trans))) (goto-char tail-start) (re-search-forward "[\r\n]\^L" tail-end t) (if (re-search-forward "[\r\n]\\([^\r\n]*\\)[ \t]*Local Variables:[ \t]*\\([^\r\n]*\\)[\r\n]" tail-end t) ;; The prefix is what comes before "local variables:" in its ;; line. The suffix is what comes after "local variables:" ;; in its line. (let* ((prefix (regexp-quote (match-string 1))) (suffix (regexp-quote (match-string 2))) (re-coding (concat "[\r\n]" prefix ;; N.B. without the \n below, the regexp can ;; eat newlines. "[ \t]*coding[ \t]*:[ \t]*\\([^ \t\r\n]+\\)[ \t]*" suffix "[\r\n]")) (re-unibyte (concat "[\r\n]" prefix "[ \t]*unibyte[ \t]*:[ \t]*\\([^ \t\r\n]+\\)[ \t]*" suffix "[\r\n]")) (re-char-trans (concat "[\r\n]" prefix "[ \t]*enable-character-translation[ \t]*:[ \t]*\\([^ \t\r\n]+\\)[ \t]*" suffix "[\r\n]")) (re-end (concat "[\r\n]" prefix "[ \t]*End *:[ \t]*" suffix "[\r\n]?")) (pos (1- (point)))) (forward-char -1) ; skip back \r or \n. (re-search-forward re-end tail-end 'move) (setq tail-end (point)) (goto-char pos) (when (and set-auto-coding-for-load (re-search-forward re-unibyte tail-end t)) (display-warning 'mule "\"unibyte: t\" is obsolete; \ use \"coding: 'raw-text\" instead." :warning) (setq coding-system 'raw-text)) (when (and (not coding-system) (re-search-forward re-coding tail-end t)) (setq coding-system (intern (match-string 1)))) (when (and (not char-trans) (re-search-forward re-char-trans tail-end t)) (setq char-trans (match-string 1)))))) (if coding-system ;; If the coding-system name ends with "!", remove it and ;; set char-trans to "nil". (let ((name (symbol-name coding-system))) (if (= (aref name (1- (length name))) ?!) (setq coding-system (intern (substring name 0 -1)) char-trans "nil")))) (when (and char-trans (not (setq char-trans (intern char-trans)))) (make-local-variable 'enable-character-translation) (setq enable-character-translation nil)) (if coding-system (cons coding-system :coding))) ;; Finally, try all the `auto-coding-functions'. (let ((funcs auto-coding-functions) (coding-system nil)) (while (and funcs (not coding-system)) (setq coding-system (ignore-errors (save-excursion (goto-char (point-min)) (funcall (pop funcs) size))))) (if coding-system (cons coding-system 'auto-coding-functions))))) (defun set-auto-coding (filename size) "Return coding system for a file FILENAME of which SIZE bytes follow point. See `find-auto-coding' for how the coding system is found. Return nil if an invalid coding system is found. The variable `set-auto-coding-function' (which see) is set to this function by default." (let ((found (find-auto-coding filename size))) (if (and found (coding-system-p (car found))) (car found)))) (setq set-auto-coding-function 'set-auto-coding) (defun after-insert-file-set-coding (inserted &optional visit) "Set `buffer-file-coding-system' of current buffer after text is inserted. INSERTED is the number of characters that were inserted, as figured in the situation before this function. Return the number of characters inserted, as figured in the situation after. The two numbers can be different if the buffer has become unibyte. The optional second arg VISIT non-nil means that we are visiting a file." (if (and visit coding-system-for-read (not (eq coding-system-for-read 'auto-save-coding))) (setq buffer-file-coding-system-explicit (cons coding-system-for-read nil))) (if last-coding-system-used (let ((coding-system (find-new-buffer-file-coding-system last-coding-system-used))) (if coding-system (setq buffer-file-coding-system coding-system)))) inserted) ;; The coding-spec and eol-type of coding-system returned is decided ;; independently in the following order. ;; 1. That of buffer-file-coding-system locally bound. ;; 2. That of CODING. (defun find-new-buffer-file-coding-system (coding) "Return a coding system for a buffer when a file of CODING is inserted. The local variable `buffer-file-coding-system' of the current buffer is set to the returned value. Return nil if there's no need to set `buffer-file-coding-system'." (let (local-coding local-eol found-coding found-eol new-coding new-eol) (if (null coding) ;; Nothing found about coding. nil ;; Get information of `buffer-file-coding-system' in LOCAL-EOL ;; and LOCAL-CODING. (setq local-eol (coding-system-eol-type buffer-file-coding-system)) (if (null (numberp local-eol)) ;; But eol-type is not yet set. (setq local-eol nil)) (if (and buffer-file-coding-system (not (eq (coding-system-type buffer-file-coding-system) 'undecided))) (setq local-coding (coding-system-base buffer-file-coding-system))) (if (and (local-variable-p 'buffer-file-coding-system) local-eol local-coding) ;; The current buffer has already set full coding-system, we ;; had better not change it. nil (setq found-eol (coding-system-eol-type coding)) (if (null (numberp found-eol)) ;; But eol-type is not found. ;; If EOL conversions are inhibited, force unix eol-type. (setq found-eol (if inhibit-eol-conversion 0))) (setq found-coding (coding-system-base coding)) (if (and (not found-eol) (eq found-coding 'undecided)) ;; No valid coding information found. nil ;; Some coding information (eol or text) found. ;; The local setting takes precedence over the found one. (setq new-coding (if (local-variable-p 'buffer-file-coding-system) (or local-coding found-coding) (or found-coding local-coding))) (setq new-eol (if (local-variable-p 'buffer-file-coding-system) (or local-eol found-eol) (or found-eol local-eol))) (let ((eol-type (coding-system-eol-type new-coding))) (if (and (numberp new-eol) (vectorp eol-type)) (aref eol-type new-eol) new-coding))))))) (defun modify-coding-system-alist (target-type regexp coding-system) "Modify one of look up tables for finding a coding system on I/O operation. There are three of such tables, `file-coding-system-alist', `process-coding-system-alist', and `network-coding-system-alist'. TARGET-TYPE specifies which of them to modify. If it is `file', it affects `file-coding-system-alist' (which see). If it is `process', it affects `process-coding-system-alist' (which see). If it is `network', it affects `network-coding-system-alist' (which see). REGEXP is a regular expression matching a target of I/O operation. The target is a file name if TARGET-TYPE is `file', a program name if TARGET-TYPE is `process', or a network service name or a port number to connect to if TARGET-TYPE is `network'. CODING-SYSTEM is a coding system to perform code conversion on the I/O operation, or a cons cell (DECODING . ENCODING) specifying the coding systems for decoding and encoding respectively, or a function symbol which, when called, returns such a cons cell." (or (memq target-type '(file process network)) (error "Invalid target type: %s" target-type)) (or (stringp regexp) (and (eq target-type 'network) (integerp regexp)) (error "Invalid regular expression: %s" regexp)) (if (symbolp coding-system) (if (not (fboundp coding-system)) (progn (check-coding-system coding-system) (setq coding-system (cons coding-system coding-system)))) (check-coding-system (car coding-system)) (check-coding-system (cdr coding-system))) (cond ((eq target-type 'file) (let ((slot (assoc regexp file-coding-system-alist))) (if slot (setcdr slot coding-system) (setq file-coding-system-alist (cons (cons regexp coding-system) file-coding-system-alist))))) ((eq target-type 'process) (let ((slot (assoc regexp process-coding-system-alist))) (if slot (setcdr slot coding-system) (setq process-coding-system-alist (cons (cons regexp coding-system) process-coding-system-alist))))) (t (let ((slot (assoc regexp network-coding-system-alist))) (if slot (setcdr slot coding-system) (setq network-coding-system-alist (cons (cons regexp coding-system) network-coding-system-alist))))))) (defun decode-coding-inserted-region (from to filename &optional visit beg end replace) "Decode the region between FROM and TO as if it is read from file FILENAME. The idea is that the text between FROM and TO was just inserted somehow. Optional arguments VISIT, BEG, END, and REPLACE are the same as those of the function `insert-file-contents'. Part of the job of this function is setting `buffer-undo-list' appropriately." (save-excursion (save-restriction (let ((coding coding-system-for-read) undo-list-saved) (if visit ;; Temporarily turn off undo recording, if we're decoding the ;; text of a visited file. (setq buffer-undo-list t) ;; Otherwise, if we can recognize the undo elt for the insertion, ;; remove it and get ready to replace it later. ;; In the mean time, turn off undo recording. (let ((last (car-safe buffer-undo-list))) (if (and (consp last) (eql (car last) from) (eql (cdr last) to)) (setq undo-list-saved (cdr buffer-undo-list) buffer-undo-list t)))) (narrow-to-region from to) (goto-char (point-min)) (or coding (setq coding (funcall set-auto-coding-function filename (- (point-max) (point-min))))) (or coding (setq coding (car (find-operation-coding-system 'insert-file-contents (cons filename (current-buffer)) visit beg end replace)))) (if (coding-system-p coding) (or enable-multibyte-characters (setq coding (coding-system-change-text-conversion coding 'raw-text))) (setq coding nil)) (if coding (decode-coding-region (point-min) (point-max) coding) (setq last-coding-system-used coding)) ;; If we're decoding the text of a visited file, ;; the undo list should start out empty. (if visit (setq buffer-undo-list nil) ;; If we decided to replace the undo entry for the insertion, ;; do so now. (if undo-list-saved (setq buffer-undo-list (cons (cons from (point-max)) undo-list-saved)))))))) (defun recode-region (start end new-coding coding) "Re-decode the region (previously decoded by CODING) by NEW-CODING." (interactive (list (region-beginning) (region-end) (read-coding-system "Text was really in: ") (let ((coding (or buffer-file-coding-system last-coding-system-used))) (read-coding-system (format-prompt "But was interpreted as" coding) coding)))) (or (and new-coding coding) (error "Coding system not specified")) ;; Check it before we encode the region. (check-coding-system new-coding) (save-restriction (narrow-to-region start end) (encode-coding-region (point-min) (point-max) coding) (decode-coding-region (point-min) (point-max) new-coding)) (if (region-active-p) (deactivate-mark))) (defun make-translation-table (&rest args) "Make a translation table from arguments. A translation table is a char table intended for character translation in CCL programs. Each argument is a list of elements of the form (FROM . TO), where FROM is a character to be translated to TO. The arguments and forms in each argument are processed in the given order, and if a previous form already translates TO to some other character, say TO-ALT, FROM is also translated to TO-ALT." (let ((table (make-char-table 'translation-table)) revlist) (dolist (elts args) (dolist (elt elts) (let ((from (car elt)) (to (cdr elt)) to-alt rev-from rev-to) ;; If we have already translated TO to TO-ALT, FROM should ;; also be translated to TO-ALT. (if (setq to-alt (aref table to)) (setq to to-alt)) (aset table from to) ;; If we have already translated some chars to FROM, they ;; should also be translated to TO. (when (setq rev-from (assq from revlist)) (dolist (elt (cdr rev-from)) (aset table elt to)) (setq revlist (delq rev-from revlist) rev-from (cdr rev-from))) ;; Now update REVLIST. (setq rev-to (assq to revlist)) (if rev-to (setcdr rev-to (cons from (cdr rev-to))) (setq rev-to (list to from) revlist (cons rev-to revlist))) (if rev-from (setcdr rev-to (append rev-from (cdr rev-to))))))) ;; Return TABLE just created. (set-char-table-extra-slot table 1 1) table)) (defun make-translation-table-from-vector (vec) "Make translation table from decoding vector VEC. VEC is an array of 256 elements to map unibyte codes to multibyte characters. Elements may be nil for undefined code points." (let ((table (make-char-table 'translation-table)) (rev-table (make-char-table 'translation-table)) ch) (dotimes (i 256) (setq ch (aref vec i)) (when ch (aset table i ch) (if (>= ch 256) (aset rev-table ch i)))) (set-char-table-extra-slot table 0 rev-table) (set-char-table-extra-slot table 1 1) (set-char-table-extra-slot rev-table 1 1) table)) (defun make-translation-table-from-alist (alist) "Make translation table from N<->M mapping in ALIST. ALIST is an alist, each element has the form (FROM . TO). FROM and TO are a character or a vector of characters. If FROM is a character, that character is translated to TO. If FROM is a vector of characters, that sequence is translated to TO. The first extra-slot of the value is a translation table for reverse mapping. FROM and TO may be nil. If TO is nil, the translation from FROM to nothing is defined in the translation table and that element is ignored in the reverse map. If FROM is nil, the translation from TO to nothing is defined in the reverse map only. A vector of length zero has the same meaning as specifying nil." (let ((tables (vector (make-char-table 'translation-table) (make-char-table 'translation-table))) table max-lookup from to idx val) (dotimes (i 2) (setq table (aref tables i)) (setq max-lookup 1) (dolist (elt alist) (if (= i 0) (setq from (car elt) to (cdr elt)) (setq from (cdr elt) to (car elt))) (if (characterp from) (setq idx from) (if (= (length from) 0) (setq idx nil) (setq idx (aref from 0) max-lookup (max max-lookup (length from))))) (when idx (setq val (aref table idx)) (if val (progn (or (consp val) (setq val (list (cons (vector idx) val)))) (if (characterp from) (setq from (vector from))) (setq val (nconc val (list (cons from to))))) (if (characterp from) (setq val to) (setq val (list (cons from to))))) (aset table idx val))) (set-char-table-extra-slot table 1 max-lookup)) (set-char-table-extra-slot (aref tables 0) 0 (aref tables 1)) (aref tables 0))) (defun define-translation-table (symbol &rest args) "Define SYMBOL as the name of translation table made by ARGS. This sets up information so that the table can be used for translations in a CCL program. If the first element of ARGS is a char-table whose purpose is `translation-table', just define SYMBOL to name it. (Note that this function does not bind SYMBOL.) Any other ARGS should be suitable as arguments of the function `make-translation-table' (which see). This function sets properties `translation-table' and `translation-table-id' of SYMBOL to the created table itself and the identification number of the table respectively. It also registers the table in `translation-table-vector'." (let ((table (if (and (char-table-p (car args)) (eq (char-table-subtype (car args)) 'translation-table)) (car args) (apply 'make-translation-table args))) (len (length translation-table-vector)) (id 0) (done nil)) (put symbol 'translation-table table) (while (not done) (if (>= id len) (setq translation-table-vector (vconcat translation-table-vector (make-vector len nil)))) (let ((slot (aref translation-table-vector id))) (if (or (not slot) (eq (car slot) symbol)) (progn (aset translation-table-vector id (cons symbol table)) (setq done t)) (setq id (1+ id))))) (put symbol 'translation-table-id id) id)) (defun translate-region (start end table) "From START to END, translate characters according to TABLE. TABLE is a string or a char-table. If TABLE is a string, the Nth character in it is the mapping for the character with code N. If TABLE is a char-table, the element for character N is the mapping for the character with code N. It returns the number of characters changed." (interactive (list (region-beginning) (region-end) (let (table l) (dotimes (i (length translation-table-vector)) (if (consp (aref translation-table-vector i)) (push (list (symbol-name (car (aref translation-table-vector i)))) l))) (if (not l) (error "No translation table defined")) (while (not table) (setq table (completing-read "Translation table: " l nil t))) (intern table)))) (if (symbolp table) (let ((val (get table 'translation-table))) (or (char-table-p val) (error "Invalid translation table name: %s" table)) (setq table val))) (translate-region-internal start end table)) (defmacro with-category-table (table &rest body) "Execute BODY like `progn' with TABLE the current category table. The category table of the current buffer is saved, BODY is evaluated, then the saved table is restored, even in case of an abnormal exit. Value is what BODY returns." (declare (indent 1) (debug t)) (let ((old-table (make-symbol "old-table")) (old-buffer (make-symbol "old-buffer"))) `(let ((,old-table (category-table)) (,old-buffer (current-buffer))) (unwind-protect (progn (set-category-table ,table) ,@body) (with-current-buffer ,old-buffer (set-category-table ,old-table)))))) (defun define-translation-hash-table (symbol table) "Define SYMBOL as the name of the hash translation TABLE for use in CCL. Analogous to `define-translation-table', but updates `translation-hash-table-vector' and the table is for use in the CCL `lookup-integer' and `lookup-character' functions." (unless (and (symbolp symbol) (hash-table-p table)) (error "Bad args to define-translation-hash-table")) (let ((len (length translation-hash-table-vector)) (id 0) done) (put symbol 'translation-hash-table table) (while (not done) (if (>= id len) (setq translation-hash-table-vector (vconcat translation-hash-table-vector [nil]))) (let ((slot (aref translation-hash-table-vector id))) (if (or (not slot) (eq (car slot) symbol)) (progn (aset translation-hash-table-vector id (cons symbol table)) (setq done t)) (setq id (1+ id))))) (put symbol 'translation-hash-table-id id) id)) ;;; Initialize some variables. (put 'use-default-ascent 'char-table-extra-slots 0) (setq use-default-ascent (make-char-table 'use-default-ascent)) (put 'ignore-relative-composition 'char-table-extra-slots 0) (setq ignore-relative-composition (make-char-table 'ignore-relative-composition)) ;;; Built-in auto-coding-functions: (defun sgml-xml-auto-coding-function (size) "Determine whether the buffer is XML, and if so, its encoding. This function is intended to be added to `auto-coding-functions'." (setq size (+ (point) size)) (when (re-search-forward "\\`[[:space:]\n]*<\\?xml" size t) (let ((end (save-excursion ;; This is a hack. (re-search-forward "[\"']\\s-*\\?>" size t)))) (when end (if (re-search-forward "encoding=[\"']\\(.+?\\)[\"']" end t) (let* ((match (match-string 1)) (sym-name (downcase match)) (sym-name ;; https://www.w3.org/TR/xml/#charencoding says: ;; "Entities encoded in UTF-16 MUST [...] begin ;; with the Byte Order Mark." The trick below is ;; based on the fact that utf-16be/le don't ;; specify BOM, while utf-16-be/le do. (cond ((equal sym-name "utf-16le") "utf-16-le") ((equal sym-name "utf-16be") "utf-16-be") (t sym-name))) (sym (intern sym-name))) (if (coding-system-p sym) ;; If the encoding tag is UTF-8 and the buffer's ;; encoding is one of the variants of UTF-8, use the ;; buffer's encoding. This allows, e.g., saving an ;; XML file as UTF-8 with BOM when the tag says UTF-8. (let ((sym-type (coding-system-type sym)) (bfcs-type (coding-system-type buffer-file-coding-system))) ;; If the buffer is unibyte, its encoding is ;; immaterial (it is just the default value of ;; buffer-file-coding-system), so we ignore it. ;; This situation happens when this function is ;; called as part of visiting a file, as opposed ;; to when saving a buffer to a file. (if (and enable-multibyte-characters ;; 'charset' will signal an error in ;; coding-system-equal, since it isn't a ;; coding-system. So test that up front. (not (equal sym-type 'charset)) (coding-system-equal 'utf-8 sym-type) (coding-system-equal 'utf-8 bfcs-type)) buffer-file-coding-system sym)) (message "Warning: unknown coding system \"%s\"" match) nil)) ;; Files without an encoding tag should be UTF-8. But users ;; may be naive about encodings, and have saved the file from ;; another editor that does not help them get the encoding right. ;; Detect the encoding and warn the user if it is detected as ;; something other than UTF-8. (let ((detected (with-coding-priority '(utf-8) (coding-system-base (detect-coding-region (point-min) size t))))) ;; Pure ASCII always comes back as undecided. (if (memq detected '(utf-8 utf-8-with-signature utf-8-hfs undecided)) 'utf-8 (warn "File contents detected as %s. Consider adding an encoding attribute to the xml declaration, or saving as utf-8, as mandated by the xml specification." detected) detected))))))) (defun sgml-html-meta-auto-coding-function (size) "If the buffer has an HTML meta tag, use it to determine encoding. This function is intended to be added to `auto-coding-functions'." (let ((case-fold-search t)) (setq size (min (+ (point) size) (save-excursion ;; Limit the search by the end of the HTML header. (or (search-forward "" (+ (point) size) t) ;; In case of no header, search only 10 lines. (forward-line 10)) (point)))) ;; Make sure that the buffer really contains an HTML document, by ;; checking that it starts with a doctype or a start tag ;; (allowing for whitespace at bob). Note: 'DOCTYPE NETSCAPE' is ;; useful for Mozilla bookmark files. (when (and (re-search-forward "\\`[[:space:]\n]*\\(]" size t)) (let* ((match (match-string 2)) (sym (intern (downcase match)))) (if (coding-system-p sym) ;; If the encoding tag is UTF-8 and the buffer's ;; encoding is one of the variants of UTF-8, use the ;; buffer's encoding. This allows, e.g., saving an ;; HTML file as UTF-8 with BOM when the tag says UTF-8. (let ((sym-type (coding-system-type sym)) (bfcs-type (coding-system-type buffer-file-coding-system))) (if (and enable-multibyte-characters (coding-system-equal 'utf-8 sym-type) (coding-system-equal 'utf-8 bfcs-type)) buffer-file-coding-system sym)) (message "Warning: unknown coding system \"%s\"" match) nil))))) (defun xml-find-file-coding-system (args) "Determine the coding system of an XML file without a declaration. Strictly speaking, the file should be utf-8, but mistakes are made, and there are genuine cases where XML fragments are saved, with the encoding properly specified in a master document, or added by processing software." (if (eq (car args) 'insert-file-contents) (let ((detected (with-coding-priority '(utf-8) (coding-system-base (detect-coding-region (point-min) (point-max) t)))) (bom (list (char-after 1) (char-after 2)))) (cond ((equal bom '(#xFE #xFF)) 'utf-16be-with-signature) ((equal bom '(#xFF #xFE)) 'utf-16le-with-signature) ;; Pure ASCII always comes back as undecided. ((memq detected '(utf-8 undecided)) 'utf-8) ((eq detected 'utf-16le-with-signature) 'utf-16le-with-signature) ((eq detected 'utf-16be-with-signature) 'utf-16be-with-signature) (t (warn "File contents detected as %s. Consider adding an xml declaration with the encoding specified, or saving as utf-8, as mandated by the xml specification." detected) detected))) ;; Don't interfere with the user's wishes for saving the buffer. ;; We did what we could when the buffer was created to ensure the ;; correct encoding was used, or the user was warned, so any ;; non-conformity here is deliberate on the part of the user. 'undecided)) ;;; (provide 'mule) ;;; mule.el ends here