unofficial mirror of bug-gnu-emacs@gnu.org 
 help / color / mirror / code / Atom feed
blob 0c56395d5baf13c23635e3077ce6843715c447f5 985563 bytes (raw)
name: src/xdisp.c 	 # note: path name is non-authoritative(*)

    1
    2
    3
    4
    5
    6
    7
    8
    9
   10
   11
   12
   13
   14
   15
   16
   17
   18
   19
   20
   21
   22
   23
   24
   25
   26
   27
   28
   29
   30
   31
   32
   33
   34
   35
   36
   37
   38
   39
   40
   41
   42
   43
   44
   45
   46
   47
   48
   49
   50
   51
   52
   53
   54
   55
   56
   57
   58
   59
   60
   61
   62
   63
   64
   65
   66
   67
   68
   69
   70
   71
   72
   73
   74
   75
   76
   77
   78
   79
   80
   81
   82
   83
   84
   85
   86
   87
   88
   89
   90
   91
   92
   93
   94
   95
   96
   97
   98
   99
  100
  101
  102
  103
  104
  105
  106
  107
  108
  109
  110
  111
  112
  113
  114
  115
  116
  117
  118
  119
  120
  121
  122
  123
  124
  125
  126
  127
  128
  129
  130
  131
  132
  133
  134
  135
  136
  137
  138
  139
  140
  141
  142
  143
  144
  145
  146
  147
  148
  149
  150
  151
  152
  153
  154
  155
  156
  157
  158
  159
  160
  161
  162
  163
  164
  165
  166
  167
  168
  169
  170
  171
  172
  173
  174
  175
  176
  177
  178
  179
  180
  181
  182
  183
  184
  185
  186
  187
  188
  189
  190
  191
  192
  193
  194
  195
  196
  197
  198
  199
  200
  201
  202
  203
  204
  205
  206
  207
  208
  209
  210
  211
  212
  213
  214
  215
  216
  217
  218
  219
  220
  221
  222
  223
  224
  225
  226
  227
  228
  229
  230
  231
  232
  233
  234
  235
  236
  237
  238
  239
  240
  241
  242
  243
  244
  245
  246
  247
  248
  249
  250
  251
  252
  253
  254
  255
  256
  257
  258
  259
  260
  261
  262
  263
  264
  265
  266
  267
  268
  269
  270
  271
  272
  273
  274
  275
  276
  277
  278
  279
  280
  281
  282
  283
  284
  285
  286
  287
  288
  289
  290
  291
  292
  293
  294
  295
  296
  297
  298
  299
  300
  301
  302
  303
  304
  305
  306
  307
  308
  309
  310
  311
  312
  313
  314
  315
  316
  317
  318
  319
  320
  321
  322
  323
  324
  325
  326
  327
  328
  329
  330
  331
  332
  333
  334
  335
  336
  337
  338
  339
  340
  341
  342
  343
  344
  345
  346
  347
  348
  349
  350
  351
  352
  353
  354
  355
  356
  357
  358
  359
  360
  361
  362
  363
  364
  365
  366
  367
  368
  369
  370
  371
  372
  373
  374
  375
  376
  377
  378
  379
  380
  381
  382
  383
  384
  385
  386
  387
  388
  389
  390
  391
  392
  393
  394
  395
  396
  397
  398
  399
  400
  401
  402
  403
  404
  405
  406
  407
  408
  409
  410
  411
  412
  413
  414
  415
  416
  417
  418
  419
  420
  421
  422
  423
  424
  425
  426
  427
  428
  429
  430
  431
  432
  433
  434
  435
  436
  437
  438
  439
  440
  441
  442
  443
  444
  445
  446
  447
  448
  449
  450
  451
  452
  453
  454
  455
  456
  457
  458
  459
  460
  461
  462
  463
  464
  465
  466
  467
  468
  469
  470
  471
  472
  473
  474
  475
  476
  477
  478
  479
  480
  481
  482
  483
  484
  485
  486
  487
  488
  489
  490
  491
  492
  493
  494
  495
  496
  497
  498
  499
  500
  501
  502
  503
  504
  505
  506
  507
  508
  509
  510
  511
  512
  513
  514
  515
  516
  517
  518
  519
  520
  521
  522
  523
  524
  525
  526
  527
  528
  529
  530
  531
  532
  533
  534
  535
  536
  537
  538
  539
  540
  541
  542
  543
  544
  545
  546
  547
  548
  549
  550
  551
  552
  553
  554
  555
  556
  557
  558
  559
  560
  561
  562
  563
  564
  565
  566
  567
  568
  569
  570
  571
  572
  573
  574
  575
  576
  577
  578
  579
  580
  581
  582
  583
  584
  585
  586
  587
  588
  589
  590
  591
  592
  593
  594
  595
  596
  597
  598
  599
  600
  601
  602
  603
  604
  605
  606
  607
  608
  609
  610
  611
  612
  613
  614
  615
  616
  617
  618
  619
  620
  621
  622
  623
  624
  625
  626
  627
  628
  629
  630
  631
  632
  633
  634
  635
  636
  637
  638
  639
  640
  641
  642
  643
  644
  645
  646
  647
  648
  649
  650
  651
  652
  653
  654
  655
  656
  657
  658
  659
  660
  661
  662
  663
  664
  665
  666
  667
  668
  669
  670
  671
  672
  673
  674
  675
  676
  677
  678
  679
  680
  681
  682
  683
  684
  685
  686
  687
  688
  689
  690
  691
  692
  693
  694
  695
  696
  697
  698
  699
  700
  701
  702
  703
  704
  705
  706
  707
  708
  709
  710
  711
  712
  713
  714
  715
  716
  717
  718
  719
  720
  721
  722
  723
  724
  725
  726
  727
  728
  729
  730
  731
  732
  733
  734
  735
  736
  737
  738
  739
  740
  741
  742
  743
  744
  745
  746
  747
  748
  749
  750
  751
  752
  753
  754
  755
  756
  757
  758
  759
  760
  761
  762
  763
  764
  765
  766
  767
  768
  769
  770
  771
  772
  773
  774
  775
  776
  777
  778
  779
  780
  781
  782
  783
  784
  785
  786
  787
  788
  789
  790
  791
  792
  793
  794
  795
  796
  797
  798
  799
  800
  801
  802
  803
  804
  805
  806
  807
  808
  809
  810
  811
  812
  813
  814
  815
  816
  817
  818
  819
  820
  821
  822
  823
  824
  825
  826
  827
  828
  829
  830
  831
  832
  833
  834
  835
  836
  837
  838
  839
  840
  841
  842
  843
  844
  845
  846
  847
  848
  849
  850
  851
  852
  853
  854
  855
  856
  857
  858
  859
  860
  861
  862
  863
  864
  865
  866
  867
  868
  869
  870
  871
  872
  873
  874
  875
  876
  877
  878
  879
  880
  881
  882
  883
  884
  885
  886
  887
  888
  889
  890
  891
  892
  893
  894
  895
  896
  897
  898
  899
  900
  901
  902
  903
  904
  905
  906
  907
  908
  909
  910
  911
  912
  913
  914
  915
  916
  917
  918
  919
  920
  921
  922
  923
  924
  925
  926
  927
  928
  929
  930
  931
  932
  933
  934
  935
  936
  937
  938
  939
  940
  941
  942
  943
  944
  945
  946
  947
  948
  949
  950
  951
  952
  953
  954
  955
  956
  957
  958
  959
  960
  961
  962
  963
  964
  965
  966
  967
  968
  969
  970
  971
  972
  973
  974
  975
  976
  977
  978
  979
  980
  981
  982
  983
  984
  985
  986
  987
  988
  989
  990
  991
  992
  993
  994
  995
  996
  997
  998
  999
 1000
 1001
 1002
 1003
 1004
 1005
 1006
 1007
 1008
 1009
 1010
 1011
 1012
 1013
 1014
 1015
 1016
 1017
 1018
 1019
 1020
 1021
 1022
 1023
 1024
 1025
 1026
 1027
 1028
 1029
 1030
 1031
 1032
 1033
 1034
 1035
 1036
 1037
 1038
 1039
 1040
 1041
 1042
 1043
 1044
 1045
 1046
 1047
 1048
 1049
 1050
 1051
 1052
 1053
 1054
 1055
 1056
 1057
 1058
 1059
 1060
 1061
 1062
 1063
 1064
 1065
 1066
 1067
 1068
 1069
 1070
 1071
 1072
 1073
 1074
 1075
 1076
 1077
 1078
 1079
 1080
 1081
 1082
 1083
 1084
 1085
 1086
 1087
 1088
 1089
 1090
 1091
 1092
 1093
 1094
 1095
 1096
 1097
 1098
 1099
 1100
 1101
 1102
 1103
 1104
 1105
 1106
 1107
 1108
 1109
 1110
 1111
 1112
 1113
 1114
 1115
 1116
 1117
 1118
 1119
 1120
 1121
 1122
 1123
 1124
 1125
 1126
 1127
 1128
 1129
 1130
 1131
 1132
 1133
 1134
 1135
 1136
 1137
 1138
 1139
 1140
 1141
 1142
 1143
 1144
 1145
 1146
 1147
 1148
 1149
 1150
 1151
 1152
 1153
 1154
 1155
 1156
 1157
 1158
 1159
 1160
 1161
 1162
 1163
 1164
 1165
 1166
 1167
 1168
 1169
 1170
 1171
 1172
 1173
 1174
 1175
 1176
 1177
 1178
 1179
 1180
 1181
 1182
 1183
 1184
 1185
 1186
 1187
 1188
 1189
 1190
 1191
 1192
 1193
 1194
 1195
 1196
 1197
 1198
 1199
 1200
 1201
 1202
 1203
 1204
 1205
 1206
 1207
 1208
 1209
 1210
 1211
 1212
 1213
 1214
 1215
 1216
 1217
 1218
 1219
 1220
 1221
 1222
 1223
 1224
 1225
 1226
 1227
 1228
 1229
 1230
 1231
 1232
 1233
 1234
 1235
 1236
 1237
 1238
 1239
 1240
 1241
 1242
 1243
 1244
 1245
 1246
 1247
 1248
 1249
 1250
 1251
 1252
 1253
 1254
 1255
 1256
 1257
 1258
 1259
 1260
 1261
 1262
 1263
 1264
 1265
 1266
 1267
 1268
 1269
 1270
 1271
 1272
 1273
 1274
 1275
 1276
 1277
 1278
 1279
 1280
 1281
 1282
 1283
 1284
 1285
 1286
 1287
 1288
 1289
 1290
 1291
 1292
 1293
 1294
 1295
 1296
 1297
 1298
 1299
 1300
 1301
 1302
 1303
 1304
 1305
 1306
 1307
 1308
 1309
 1310
 1311
 1312
 1313
 1314
 1315
 1316
 1317
 1318
 1319
 1320
 1321
 1322
 1323
 1324
 1325
 1326
 1327
 1328
 1329
 1330
 1331
 1332
 1333
 1334
 1335
 1336
 1337
 1338
 1339
 1340
 1341
 1342
 1343
 1344
 1345
 1346
 1347
 1348
 1349
 1350
 1351
 1352
 1353
 1354
 1355
 1356
 1357
 1358
 1359
 1360
 1361
 1362
 1363
 1364
 1365
 1366
 1367
 1368
 1369
 1370
 1371
 1372
 1373
 1374
 1375
 1376
 1377
 1378
 1379
 1380
 1381
 1382
 1383
 1384
 1385
 1386
 1387
 1388
 1389
 1390
 1391
 1392
 1393
 1394
 1395
 1396
 1397
 1398
 1399
 1400
 1401
 1402
 1403
 1404
 1405
 1406
 1407
 1408
 1409
 1410
 1411
 1412
 1413
 1414
 1415
 1416
 1417
 1418
 1419
 1420
 1421
 1422
 1423
 1424
 1425
 1426
 1427
 1428
 1429
 1430
 1431
 1432
 1433
 1434
 1435
 1436
 1437
 1438
 1439
 1440
 1441
 1442
 1443
 1444
 1445
 1446
 1447
 1448
 1449
 1450
 1451
 1452
 1453
 1454
 1455
 1456
 1457
 1458
 1459
 1460
 1461
 1462
 1463
 1464
 1465
 1466
 1467
 1468
 1469
 1470
 1471
 1472
 1473
 1474
 1475
 1476
 1477
 1478
 1479
 1480
 1481
 1482
 1483
 1484
 1485
 1486
 1487
 1488
 1489
 1490
 1491
 1492
 1493
 1494
 1495
 1496
 1497
 1498
 1499
 1500
 1501
 1502
 1503
 1504
 1505
 1506
 1507
 1508
 1509
 1510
 1511
 1512
 1513
 1514
 1515
 1516
 1517
 1518
 1519
 1520
 1521
 1522
 1523
 1524
 1525
 1526
 1527
 1528
 1529
 1530
 1531
 1532
 1533
 1534
 1535
 1536
 1537
 1538
 1539
 1540
 1541
 1542
 1543
 1544
 1545
 1546
 1547
 1548
 1549
 1550
 1551
 1552
 1553
 1554
 1555
 1556
 1557
 1558
 1559
 1560
 1561
 1562
 1563
 1564
 1565
 1566
 1567
 1568
 1569
 1570
 1571
 1572
 1573
 1574
 1575
 1576
 1577
 1578
 1579
 1580
 1581
 1582
 1583
 1584
 1585
 1586
 1587
 1588
 1589
 1590
 1591
 1592
 1593
 1594
 1595
 1596
 1597
 1598
 1599
 1600
 1601
 1602
 1603
 1604
 1605
 1606
 1607
 1608
 1609
 1610
 1611
 1612
 1613
 1614
 1615
 1616
 1617
 1618
 1619
 1620
 1621
 1622
 1623
 1624
 1625
 1626
 1627
 1628
 1629
 1630
 1631
 1632
 1633
 1634
 1635
 1636
 1637
 1638
 1639
 1640
 1641
 1642
 1643
 1644
 1645
 1646
 1647
 1648
 1649
 1650
 1651
 1652
 1653
 1654
 1655
 1656
 1657
 1658
 1659
 1660
 1661
 1662
 1663
 1664
 1665
 1666
 1667
 1668
 1669
 1670
 1671
 1672
 1673
 1674
 1675
 1676
 1677
 1678
 1679
 1680
 1681
 1682
 1683
 1684
 1685
 1686
 1687
 1688
 1689
 1690
 1691
 1692
 1693
 1694
 1695
 1696
 1697
 1698
 1699
 1700
 1701
 1702
 1703
 1704
 1705
 1706
 1707
 1708
 1709
 1710
 1711
 1712
 1713
 1714
 1715
 1716
 1717
 1718
 1719
 1720
 1721
 1722
 1723
 1724
 1725
 1726
 1727
 1728
 1729
 1730
 1731
 1732
 1733
 1734
 1735
 1736
 1737
 1738
 1739
 1740
 1741
 1742
 1743
 1744
 1745
 1746
 1747
 1748
 1749
 1750
 1751
 1752
 1753
 1754
 1755
 1756
 1757
 1758
 1759
 1760
 1761
 1762
 1763
 1764
 1765
 1766
 1767
 1768
 1769
 1770
 1771
 1772
 1773
 1774
 1775
 1776
 1777
 1778
 1779
 1780
 1781
 1782
 1783
 1784
 1785
 1786
 1787
 1788
 1789
 1790
 1791
 1792
 1793
 1794
 1795
 1796
 1797
 1798
 1799
 1800
 1801
 1802
 1803
 1804
 1805
 1806
 1807
 1808
 1809
 1810
 1811
 1812
 1813
 1814
 1815
 1816
 1817
 1818
 1819
 1820
 1821
 1822
 1823
 1824
 1825
 1826
 1827
 1828
 1829
 1830
 1831
 1832
 1833
 1834
 1835
 1836
 1837
 1838
 1839
 1840
 1841
 1842
 1843
 1844
 1845
 1846
 1847
 1848
 1849
 1850
 1851
 1852
 1853
 1854
 1855
 1856
 1857
 1858
 1859
 1860
 1861
 1862
 1863
 1864
 1865
 1866
 1867
 1868
 1869
 1870
 1871
 1872
 1873
 1874
 1875
 1876
 1877
 1878
 1879
 1880
 1881
 1882
 1883
 1884
 1885
 1886
 1887
 1888
 1889
 1890
 1891
 1892
 1893
 1894
 1895
 1896
 1897
 1898
 1899
 1900
 1901
 1902
 1903
 1904
 1905
 1906
 1907
 1908
 1909
 1910
 1911
 1912
 1913
 1914
 1915
 1916
 1917
 1918
 1919
 1920
 1921
 1922
 1923
 1924
 1925
 1926
 1927
 1928
 1929
 1930
 1931
 1932
 1933
 1934
 1935
 1936
 1937
 1938
 1939
 1940
 1941
 1942
 1943
 1944
 1945
 1946
 1947
 1948
 1949
 1950
 1951
 1952
 1953
 1954
 1955
 1956
 1957
 1958
 1959
 1960
 1961
 1962
 1963
 1964
 1965
 1966
 1967
 1968
 1969
 1970
 1971
 1972
 1973
 1974
 1975
 1976
 1977
 1978
 1979
 1980
 1981
 1982
 1983
 1984
 1985
 1986
 1987
 1988
 1989
 1990
 1991
 1992
 1993
 1994
 1995
 1996
 1997
 1998
 1999
 2000
 2001
 2002
 2003
 2004
 2005
 2006
 2007
 2008
 2009
 2010
 2011
 2012
 2013
 2014
 2015
 2016
 2017
 2018
 2019
 2020
 2021
 2022
 2023
 2024
 2025
 2026
 2027
 2028
 2029
 2030
 2031
 2032
 2033
 2034
 2035
 2036
 2037
 2038
 2039
 2040
 2041
 2042
 2043
 2044
 2045
 2046
 2047
 2048
 2049
 2050
 2051
 2052
 2053
 2054
 2055
 2056
 2057
 2058
 2059
 2060
 2061
 2062
 2063
 2064
 2065
 2066
 2067
 2068
 2069
 2070
 2071
 2072
 2073
 2074
 2075
 2076
 2077
 2078
 2079
 2080
 2081
 2082
 2083
 2084
 2085
 2086
 2087
 2088
 2089
 2090
 2091
 2092
 2093
 2094
 2095
 2096
 2097
 2098
 2099
 2100
 2101
 2102
 2103
 2104
 2105
 2106
 2107
 2108
 2109
 2110
 2111
 2112
 2113
 2114
 2115
 2116
 2117
 2118
 2119
 2120
 2121
 2122
 2123
 2124
 2125
 2126
 2127
 2128
 2129
 2130
 2131
 2132
 2133
 2134
 2135
 2136
 2137
 2138
 2139
 2140
 2141
 2142
 2143
 2144
 2145
 2146
 2147
 2148
 2149
 2150
 2151
 2152
 2153
 2154
 2155
 2156
 2157
 2158
 2159
 2160
 2161
 2162
 2163
 2164
 2165
 2166
 2167
 2168
 2169
 2170
 2171
 2172
 2173
 2174
 2175
 2176
 2177
 2178
 2179
 2180
 2181
 2182
 2183
 2184
 2185
 2186
 2187
 2188
 2189
 2190
 2191
 2192
 2193
 2194
 2195
 2196
 2197
 2198
 2199
 2200
 2201
 2202
 2203
 2204
 2205
 2206
 2207
 2208
 2209
 2210
 2211
 2212
 2213
 2214
 2215
 2216
 2217
 2218
 2219
 2220
 2221
 2222
 2223
 2224
 2225
 2226
 2227
 2228
 2229
 2230
 2231
 2232
 2233
 2234
 2235
 2236
 2237
 2238
 2239
 2240
 2241
 2242
 2243
 2244
 2245
 2246
 2247
 2248
 2249
 2250
 2251
 2252
 2253
 2254
 2255
 2256
 2257
 2258
 2259
 2260
 2261
 2262
 2263
 2264
 2265
 2266
 2267
 2268
 2269
 2270
 2271
 2272
 2273
 2274
 2275
 2276
 2277
 2278
 2279
 2280
 2281
 2282
 2283
 2284
 2285
 2286
 2287
 2288
 2289
 2290
 2291
 2292
 2293
 2294
 2295
 2296
 2297
 2298
 2299
 2300
 2301
 2302
 2303
 2304
 2305
 2306
 2307
 2308
 2309
 2310
 2311
 2312
 2313
 2314
 2315
 2316
 2317
 2318
 2319
 2320
 2321
 2322
 2323
 2324
 2325
 2326
 2327
 2328
 2329
 2330
 2331
 2332
 2333
 2334
 2335
 2336
 2337
 2338
 2339
 2340
 2341
 2342
 2343
 2344
 2345
 2346
 2347
 2348
 2349
 2350
 2351
 2352
 2353
 2354
 2355
 2356
 2357
 2358
 2359
 2360
 2361
 2362
 2363
 2364
 2365
 2366
 2367
 2368
 2369
 2370
 2371
 2372
 2373
 2374
 2375
 2376
 2377
 2378
 2379
 2380
 2381
 2382
 2383
 2384
 2385
 2386
 2387
 2388
 2389
 2390
 2391
 2392
 2393
 2394
 2395
 2396
 2397
 2398
 2399
 2400
 2401
 2402
 2403
 2404
 2405
 2406
 2407
 2408
 2409
 2410
 2411
 2412
 2413
 2414
 2415
 2416
 2417
 2418
 2419
 2420
 2421
 2422
 2423
 2424
 2425
 2426
 2427
 2428
 2429
 2430
 2431
 2432
 2433
 2434
 2435
 2436
 2437
 2438
 2439
 2440
 2441
 2442
 2443
 2444
 2445
 2446
 2447
 2448
 2449
 2450
 2451
 2452
 2453
 2454
 2455
 2456
 2457
 2458
 2459
 2460
 2461
 2462
 2463
 2464
 2465
 2466
 2467
 2468
 2469
 2470
 2471
 2472
 2473
 2474
 2475
 2476
 2477
 2478
 2479
 2480
 2481
 2482
 2483
 2484
 2485
 2486
 2487
 2488
 2489
 2490
 2491
 2492
 2493
 2494
 2495
 2496
 2497
 2498
 2499
 2500
 2501
 2502
 2503
 2504
 2505
 2506
 2507
 2508
 2509
 2510
 2511
 2512
 2513
 2514
 2515
 2516
 2517
 2518
 2519
 2520
 2521
 2522
 2523
 2524
 2525
 2526
 2527
 2528
 2529
 2530
 2531
 2532
 2533
 2534
 2535
 2536
 2537
 2538
 2539
 2540
 2541
 2542
 2543
 2544
 2545
 2546
 2547
 2548
 2549
 2550
 2551
 2552
 2553
 2554
 2555
 2556
 2557
 2558
 2559
 2560
 2561
 2562
 2563
 2564
 2565
 2566
 2567
 2568
 2569
 2570
 2571
 2572
 2573
 2574
 2575
 2576
 2577
 2578
 2579
 2580
 2581
 2582
 2583
 2584
 2585
 2586
 2587
 2588
 2589
 2590
 2591
 2592
 2593
 2594
 2595
 2596
 2597
 2598
 2599
 2600
 2601
 2602
 2603
 2604
 2605
 2606
 2607
 2608
 2609
 2610
 2611
 2612
 2613
 2614
 2615
 2616
 2617
 2618
 2619
 2620
 2621
 2622
 2623
 2624
 2625
 2626
 2627
 2628
 2629
 2630
 2631
 2632
 2633
 2634
 2635
 2636
 2637
 2638
 2639
 2640
 2641
 2642
 2643
 2644
 2645
 2646
 2647
 2648
 2649
 2650
 2651
 2652
 2653
 2654
 2655
 2656
 2657
 2658
 2659
 2660
 2661
 2662
 2663
 2664
 2665
 2666
 2667
 2668
 2669
 2670
 2671
 2672
 2673
 2674
 2675
 2676
 2677
 2678
 2679
 2680
 2681
 2682
 2683
 2684
 2685
 2686
 2687
 2688
 2689
 2690
 2691
 2692
 2693
 2694
 2695
 2696
 2697
 2698
 2699
 2700
 2701
 2702
 2703
 2704
 2705
 2706
 2707
 2708
 2709
 2710
 2711
 2712
 2713
 2714
 2715
 2716
 2717
 2718
 2719
 2720
 2721
 2722
 2723
 2724
 2725
 2726
 2727
 2728
 2729
 2730
 2731
 2732
 2733
 2734
 2735
 2736
 2737
 2738
 2739
 2740
 2741
 2742
 2743
 2744
 2745
 2746
 2747
 2748
 2749
 2750
 2751
 2752
 2753
 2754
 2755
 2756
 2757
 2758
 2759
 2760
 2761
 2762
 2763
 2764
 2765
 2766
 2767
 2768
 2769
 2770
 2771
 2772
 2773
 2774
 2775
 2776
 2777
 2778
 2779
 2780
 2781
 2782
 2783
 2784
 2785
 2786
 2787
 2788
 2789
 2790
 2791
 2792
 2793
 2794
 2795
 2796
 2797
 2798
 2799
 2800
 2801
 2802
 2803
 2804
 2805
 2806
 2807
 2808
 2809
 2810
 2811
 2812
 2813
 2814
 2815
 2816
 2817
 2818
 2819
 2820
 2821
 2822
 2823
 2824
 2825
 2826
 2827
 2828
 2829
 2830
 2831
 2832
 2833
 2834
 2835
 2836
 2837
 2838
 2839
 2840
 2841
 2842
 2843
 2844
 2845
 2846
 2847
 2848
 2849
 2850
 2851
 2852
 2853
 2854
 2855
 2856
 2857
 2858
 2859
 2860
 2861
 2862
 2863
 2864
 2865
 2866
 2867
 2868
 2869
 2870
 2871
 2872
 2873
 2874
 2875
 2876
 2877
 2878
 2879
 2880
 2881
 2882
 2883
 2884
 2885
 2886
 2887
 2888
 2889
 2890
 2891
 2892
 2893
 2894
 2895
 2896
 2897
 2898
 2899
 2900
 2901
 2902
 2903
 2904
 2905
 2906
 2907
 2908
 2909
 2910
 2911
 2912
 2913
 2914
 2915
 2916
 2917
 2918
 2919
 2920
 2921
 2922
 2923
 2924
 2925
 2926
 2927
 2928
 2929
 2930
 2931
 2932
 2933
 2934
 2935
 2936
 2937
 2938
 2939
 2940
 2941
 2942
 2943
 2944
 2945
 2946
 2947
 2948
 2949
 2950
 2951
 2952
 2953
 2954
 2955
 2956
 2957
 2958
 2959
 2960
 2961
 2962
 2963
 2964
 2965
 2966
 2967
 2968
 2969
 2970
 2971
 2972
 2973
 2974
 2975
 2976
 2977
 2978
 2979
 2980
 2981
 2982
 2983
 2984
 2985
 2986
 2987
 2988
 2989
 2990
 2991
 2992
 2993
 2994
 2995
 2996
 2997
 2998
 2999
 3000
 3001
 3002
 3003
 3004
 3005
 3006
 3007
 3008
 3009
 3010
 3011
 3012
 3013
 3014
 3015
 3016
 3017
 3018
 3019
 3020
 3021
 3022
 3023
 3024
 3025
 3026
 3027
 3028
 3029
 3030
 3031
 3032
 3033
 3034
 3035
 3036
 3037
 3038
 3039
 3040
 3041
 3042
 3043
 3044
 3045
 3046
 3047
 3048
 3049
 3050
 3051
 3052
 3053
 3054
 3055
 3056
 3057
 3058
 3059
 3060
 3061
 3062
 3063
 3064
 3065
 3066
 3067
 3068
 3069
 3070
 3071
 3072
 3073
 3074
 3075
 3076
 3077
 3078
 3079
 3080
 3081
 3082
 3083
 3084
 3085
 3086
 3087
 3088
 3089
 3090
 3091
 3092
 3093
 3094
 3095
 3096
 3097
 3098
 3099
 3100
 3101
 3102
 3103
 3104
 3105
 3106
 3107
 3108
 3109
 3110
 3111
 3112
 3113
 3114
 3115
 3116
 3117
 3118
 3119
 3120
 3121
 3122
 3123
 3124
 3125
 3126
 3127
 3128
 3129
 3130
 3131
 3132
 3133
 3134
 3135
 3136
 3137
 3138
 3139
 3140
 3141
 3142
 3143
 3144
 3145
 3146
 3147
 3148
 3149
 3150
 3151
 3152
 3153
 3154
 3155
 3156
 3157
 3158
 3159
 3160
 3161
 3162
 3163
 3164
 3165
 3166
 3167
 3168
 3169
 3170
 3171
 3172
 3173
 3174
 3175
 3176
 3177
 3178
 3179
 3180
 3181
 3182
 3183
 3184
 3185
 3186
 3187
 3188
 3189
 3190
 3191
 3192
 3193
 3194
 3195
 3196
 3197
 3198
 3199
 3200
 3201
 3202
 3203
 3204
 3205
 3206
 3207
 3208
 3209
 3210
 3211
 3212
 3213
 3214
 3215
 3216
 3217
 3218
 3219
 3220
 3221
 3222
 3223
 3224
 3225
 3226
 3227
 3228
 3229
 3230
 3231
 3232
 3233
 3234
 3235
 3236
 3237
 3238
 3239
 3240
 3241
 3242
 3243
 3244
 3245
 3246
 3247
 3248
 3249
 3250
 3251
 3252
 3253
 3254
 3255
 3256
 3257
 3258
 3259
 3260
 3261
 3262
 3263
 3264
 3265
 3266
 3267
 3268
 3269
 3270
 3271
 3272
 3273
 3274
 3275
 3276
 3277
 3278
 3279
 3280
 3281
 3282
 3283
 3284
 3285
 3286
 3287
 3288
 3289
 3290
 3291
 3292
 3293
 3294
 3295
 3296
 3297
 3298
 3299
 3300
 3301
 3302
 3303
 3304
 3305
 3306
 3307
 3308
 3309
 3310
 3311
 3312
 3313
 3314
 3315
 3316
 3317
 3318
 3319
 3320
 3321
 3322
 3323
 3324
 3325
 3326
 3327
 3328
 3329
 3330
 3331
 3332
 3333
 3334
 3335
 3336
 3337
 3338
 3339
 3340
 3341
 3342
 3343
 3344
 3345
 3346
 3347
 3348
 3349
 3350
 3351
 3352
 3353
 3354
 3355
 3356
 3357
 3358
 3359
 3360
 3361
 3362
 3363
 3364
 3365
 3366
 3367
 3368
 3369
 3370
 3371
 3372
 3373
 3374
 3375
 3376
 3377
 3378
 3379
 3380
 3381
 3382
 3383
 3384
 3385
 3386
 3387
 3388
 3389
 3390
 3391
 3392
 3393
 3394
 3395
 3396
 3397
 3398
 3399
 3400
 3401
 3402
 3403
 3404
 3405
 3406
 3407
 3408
 3409
 3410
 3411
 3412
 3413
 3414
 3415
 3416
 3417
 3418
 3419
 3420
 3421
 3422
 3423
 3424
 3425
 3426
 3427
 3428
 3429
 3430
 3431
 3432
 3433
 3434
 3435
 3436
 3437
 3438
 3439
 3440
 3441
 3442
 3443
 3444
 3445
 3446
 3447
 3448
 3449
 3450
 3451
 3452
 3453
 3454
 3455
 3456
 3457
 3458
 3459
 3460
 3461
 3462
 3463
 3464
 3465
 3466
 3467
 3468
 3469
 3470
 3471
 3472
 3473
 3474
 3475
 3476
 3477
 3478
 3479
 3480
 3481
 3482
 3483
 3484
 3485
 3486
 3487
 3488
 3489
 3490
 3491
 3492
 3493
 3494
 3495
 3496
 3497
 3498
 3499
 3500
 3501
 3502
 3503
 3504
 3505
 3506
 3507
 3508
 3509
 3510
 3511
 3512
 3513
 3514
 3515
 3516
 3517
 3518
 3519
 3520
 3521
 3522
 3523
 3524
 3525
 3526
 3527
 3528
 3529
 3530
 3531
 3532
 3533
 3534
 3535
 3536
 3537
 3538
 3539
 3540
 3541
 3542
 3543
 3544
 3545
 3546
 3547
 3548
 3549
 3550
 3551
 3552
 3553
 3554
 3555
 3556
 3557
 3558
 3559
 3560
 3561
 3562
 3563
 3564
 3565
 3566
 3567
 3568
 3569
 3570
 3571
 3572
 3573
 3574
 3575
 3576
 3577
 3578
 3579
 3580
 3581
 3582
 3583
 3584
 3585
 3586
 3587
 3588
 3589
 3590
 3591
 3592
 3593
 3594
 3595
 3596
 3597
 3598
 3599
 3600
 3601
 3602
 3603
 3604
 3605
 3606
 3607
 3608
 3609
 3610
 3611
 3612
 3613
 3614
 3615
 3616
 3617
 3618
 3619
 3620
 3621
 3622
 3623
 3624
 3625
 3626
 3627
 3628
 3629
 3630
 3631
 3632
 3633
 3634
 3635
 3636
 3637
 3638
 3639
 3640
 3641
 3642
 3643
 3644
 3645
 3646
 3647
 3648
 3649
 3650
 3651
 3652
 3653
 3654
 3655
 3656
 3657
 3658
 3659
 3660
 3661
 3662
 3663
 3664
 3665
 3666
 3667
 3668
 3669
 3670
 3671
 3672
 3673
 3674
 3675
 3676
 3677
 3678
 3679
 3680
 3681
 3682
 3683
 3684
 3685
 3686
 3687
 3688
 3689
 3690
 3691
 3692
 3693
 3694
 3695
 3696
 3697
 3698
 3699
 3700
 3701
 3702
 3703
 3704
 3705
 3706
 3707
 3708
 3709
 3710
 3711
 3712
 3713
 3714
 3715
 3716
 3717
 3718
 3719
 3720
 3721
 3722
 3723
 3724
 3725
 3726
 3727
 3728
 3729
 3730
 3731
 3732
 3733
 3734
 3735
 3736
 3737
 3738
 3739
 3740
 3741
 3742
 3743
 3744
 3745
 3746
 3747
 3748
 3749
 3750
 3751
 3752
 3753
 3754
 3755
 3756
 3757
 3758
 3759
 3760
 3761
 3762
 3763
 3764
 3765
 3766
 3767
 3768
 3769
 3770
 3771
 3772
 3773
 3774
 3775
 3776
 3777
 3778
 3779
 3780
 3781
 3782
 3783
 3784
 3785
 3786
 3787
 3788
 3789
 3790
 3791
 3792
 3793
 3794
 3795
 3796
 3797
 3798
 3799
 3800
 3801
 3802
 3803
 3804
 3805
 3806
 3807
 3808
 3809
 3810
 3811
 3812
 3813
 3814
 3815
 3816
 3817
 3818
 3819
 3820
 3821
 3822
 3823
 3824
 3825
 3826
 3827
 3828
 3829
 3830
 3831
 3832
 3833
 3834
 3835
 3836
 3837
 3838
 3839
 3840
 3841
 3842
 3843
 3844
 3845
 3846
 3847
 3848
 3849
 3850
 3851
 3852
 3853
 3854
 3855
 3856
 3857
 3858
 3859
 3860
 3861
 3862
 3863
 3864
 3865
 3866
 3867
 3868
 3869
 3870
 3871
 3872
 3873
 3874
 3875
 3876
 3877
 3878
 3879
 3880
 3881
 3882
 3883
 3884
 3885
 3886
 3887
 3888
 3889
 3890
 3891
 3892
 3893
 3894
 3895
 3896
 3897
 3898
 3899
 3900
 3901
 3902
 3903
 3904
 3905
 3906
 3907
 3908
 3909
 3910
 3911
 3912
 3913
 3914
 3915
 3916
 3917
 3918
 3919
 3920
 3921
 3922
 3923
 3924
 3925
 3926
 3927
 3928
 3929
 3930
 3931
 3932
 3933
 3934
 3935
 3936
 3937
 3938
 3939
 3940
 3941
 3942
 3943
 3944
 3945
 3946
 3947
 3948
 3949
 3950
 3951
 3952
 3953
 3954
 3955
 3956
 3957
 3958
 3959
 3960
 3961
 3962
 3963
 3964
 3965
 3966
 3967
 3968
 3969
 3970
 3971
 3972
 3973
 3974
 3975
 3976
 3977
 3978
 3979
 3980
 3981
 3982
 3983
 3984
 3985
 3986
 3987
 3988
 3989
 3990
 3991
 3992
 3993
 3994
 3995
 3996
 3997
 3998
 3999
 4000
 4001
 4002
 4003
 4004
 4005
 4006
 4007
 4008
 4009
 4010
 4011
 4012
 4013
 4014
 4015
 4016
 4017
 4018
 4019
 4020
 4021
 4022
 4023
 4024
 4025
 4026
 4027
 4028
 4029
 4030
 4031
 4032
 4033
 4034
 4035
 4036
 4037
 4038
 4039
 4040
 4041
 4042
 4043
 4044
 4045
 4046
 4047
 4048
 4049
 4050
 4051
 4052
 4053
 4054
 4055
 4056
 4057
 4058
 4059
 4060
 4061
 4062
 4063
 4064
 4065
 4066
 4067
 4068
 4069
 4070
 4071
 4072
 4073
 4074
 4075
 4076
 4077
 4078
 4079
 4080
 4081
 4082
 4083
 4084
 4085
 4086
 4087
 4088
 4089
 4090
 4091
 4092
 4093
 4094
 4095
 4096
 4097
 4098
 4099
 4100
 4101
 4102
 4103
 4104
 4105
 4106
 4107
 4108
 4109
 4110
 4111
 4112
 4113
 4114
 4115
 4116
 4117
 4118
 4119
 4120
 4121
 4122
 4123
 4124
 4125
 4126
 4127
 4128
 4129
 4130
 4131
 4132
 4133
 4134
 4135
 4136
 4137
 4138
 4139
 4140
 4141
 4142
 4143
 4144
 4145
 4146
 4147
 4148
 4149
 4150
 4151
 4152
 4153
 4154
 4155
 4156
 4157
 4158
 4159
 4160
 4161
 4162
 4163
 4164
 4165
 4166
 4167
 4168
 4169
 4170
 4171
 4172
 4173
 4174
 4175
 4176
 4177
 4178
 4179
 4180
 4181
 4182
 4183
 4184
 4185
 4186
 4187
 4188
 4189
 4190
 4191
 4192
 4193
 4194
 4195
 4196
 4197
 4198
 4199
 4200
 4201
 4202
 4203
 4204
 4205
 4206
 4207
 4208
 4209
 4210
 4211
 4212
 4213
 4214
 4215
 4216
 4217
 4218
 4219
 4220
 4221
 4222
 4223
 4224
 4225
 4226
 4227
 4228
 4229
 4230
 4231
 4232
 4233
 4234
 4235
 4236
 4237
 4238
 4239
 4240
 4241
 4242
 4243
 4244
 4245
 4246
 4247
 4248
 4249
 4250
 4251
 4252
 4253
 4254
 4255
 4256
 4257
 4258
 4259
 4260
 4261
 4262
 4263
 4264
 4265
 4266
 4267
 4268
 4269
 4270
 4271
 4272
 4273
 4274
 4275
 4276
 4277
 4278
 4279
 4280
 4281
 4282
 4283
 4284
 4285
 4286
 4287
 4288
 4289
 4290
 4291
 4292
 4293
 4294
 4295
 4296
 4297
 4298
 4299
 4300
 4301
 4302
 4303
 4304
 4305
 4306
 4307
 4308
 4309
 4310
 4311
 4312
 4313
 4314
 4315
 4316
 4317
 4318
 4319
 4320
 4321
 4322
 4323
 4324
 4325
 4326
 4327
 4328
 4329
 4330
 4331
 4332
 4333
 4334
 4335
 4336
 4337
 4338
 4339
 4340
 4341
 4342
 4343
 4344
 4345
 4346
 4347
 4348
 4349
 4350
 4351
 4352
 4353
 4354
 4355
 4356
 4357
 4358
 4359
 4360
 4361
 4362
 4363
 4364
 4365
 4366
 4367
 4368
 4369
 4370
 4371
 4372
 4373
 4374
 4375
 4376
 4377
 4378
 4379
 4380
 4381
 4382
 4383
 4384
 4385
 4386
 4387
 4388
 4389
 4390
 4391
 4392
 4393
 4394
 4395
 4396
 4397
 4398
 4399
 4400
 4401
 4402
 4403
 4404
 4405
 4406
 4407
 4408
 4409
 4410
 4411
 4412
 4413
 4414
 4415
 4416
 4417
 4418
 4419
 4420
 4421
 4422
 4423
 4424
 4425
 4426
 4427
 4428
 4429
 4430
 4431
 4432
 4433
 4434
 4435
 4436
 4437
 4438
 4439
 4440
 4441
 4442
 4443
 4444
 4445
 4446
 4447
 4448
 4449
 4450
 4451
 4452
 4453
 4454
 4455
 4456
 4457
 4458
 4459
 4460
 4461
 4462
 4463
 4464
 4465
 4466
 4467
 4468
 4469
 4470
 4471
 4472
 4473
 4474
 4475
 4476
 4477
 4478
 4479
 4480
 4481
 4482
 4483
 4484
 4485
 4486
 4487
 4488
 4489
 4490
 4491
 4492
 4493
 4494
 4495
 4496
 4497
 4498
 4499
 4500
 4501
 4502
 4503
 4504
 4505
 4506
 4507
 4508
 4509
 4510
 4511
 4512
 4513
 4514
 4515
 4516
 4517
 4518
 4519
 4520
 4521
 4522
 4523
 4524
 4525
 4526
 4527
 4528
 4529
 4530
 4531
 4532
 4533
 4534
 4535
 4536
 4537
 4538
 4539
 4540
 4541
 4542
 4543
 4544
 4545
 4546
 4547
 4548
 4549
 4550
 4551
 4552
 4553
 4554
 4555
 4556
 4557
 4558
 4559
 4560
 4561
 4562
 4563
 4564
 4565
 4566
 4567
 4568
 4569
 4570
 4571
 4572
 4573
 4574
 4575
 4576
 4577
 4578
 4579
 4580
 4581
 4582
 4583
 4584
 4585
 4586
 4587
 4588
 4589
 4590
 4591
 4592
 4593
 4594
 4595
 4596
 4597
 4598
 4599
 4600
 4601
 4602
 4603
 4604
 4605
 4606
 4607
 4608
 4609
 4610
 4611
 4612
 4613
 4614
 4615
 4616
 4617
 4618
 4619
 4620
 4621
 4622
 4623
 4624
 4625
 4626
 4627
 4628
 4629
 4630
 4631
 4632
 4633
 4634
 4635
 4636
 4637
 4638
 4639
 4640
 4641
 4642
 4643
 4644
 4645
 4646
 4647
 4648
 4649
 4650
 4651
 4652
 4653
 4654
 4655
 4656
 4657
 4658
 4659
 4660
 4661
 4662
 4663
 4664
 4665
 4666
 4667
 4668
 4669
 4670
 4671
 4672
 4673
 4674
 4675
 4676
 4677
 4678
 4679
 4680
 4681
 4682
 4683
 4684
 4685
 4686
 4687
 4688
 4689
 4690
 4691
 4692
 4693
 4694
 4695
 4696
 4697
 4698
 4699
 4700
 4701
 4702
 4703
 4704
 4705
 4706
 4707
 4708
 4709
 4710
 4711
 4712
 4713
 4714
 4715
 4716
 4717
 4718
 4719
 4720
 4721
 4722
 4723
 4724
 4725
 4726
 4727
 4728
 4729
 4730
 4731
 4732
 4733
 4734
 4735
 4736
 4737
 4738
 4739
 4740
 4741
 4742
 4743
 4744
 4745
 4746
 4747
 4748
 4749
 4750
 4751
 4752
 4753
 4754
 4755
 4756
 4757
 4758
 4759
 4760
 4761
 4762
 4763
 4764
 4765
 4766
 4767
 4768
 4769
 4770
 4771
 4772
 4773
 4774
 4775
 4776
 4777
 4778
 4779
 4780
 4781
 4782
 4783
 4784
 4785
 4786
 4787
 4788
 4789
 4790
 4791
 4792
 4793
 4794
 4795
 4796
 4797
 4798
 4799
 4800
 4801
 4802
 4803
 4804
 4805
 4806
 4807
 4808
 4809
 4810
 4811
 4812
 4813
 4814
 4815
 4816
 4817
 4818
 4819
 4820
 4821
 4822
 4823
 4824
 4825
 4826
 4827
 4828
 4829
 4830
 4831
 4832
 4833
 4834
 4835
 4836
 4837
 4838
 4839
 4840
 4841
 4842
 4843
 4844
 4845
 4846
 4847
 4848
 4849
 4850
 4851
 4852
 4853
 4854
 4855
 4856
 4857
 4858
 4859
 4860
 4861
 4862
 4863
 4864
 4865
 4866
 4867
 4868
 4869
 4870
 4871
 4872
 4873
 4874
 4875
 4876
 4877
 4878
 4879
 4880
 4881
 4882
 4883
 4884
 4885
 4886
 4887
 4888
 4889
 4890
 4891
 4892
 4893
 4894
 4895
 4896
 4897
 4898
 4899
 4900
 4901
 4902
 4903
 4904
 4905
 4906
 4907
 4908
 4909
 4910
 4911
 4912
 4913
 4914
 4915
 4916
 4917
 4918
 4919
 4920
 4921
 4922
 4923
 4924
 4925
 4926
 4927
 4928
 4929
 4930
 4931
 4932
 4933
 4934
 4935
 4936
 4937
 4938
 4939
 4940
 4941
 4942
 4943
 4944
 4945
 4946
 4947
 4948
 4949
 4950
 4951
 4952
 4953
 4954
 4955
 4956
 4957
 4958
 4959
 4960
 4961
 4962
 4963
 4964
 4965
 4966
 4967
 4968
 4969
 4970
 4971
 4972
 4973
 4974
 4975
 4976
 4977
 4978
 4979
 4980
 4981
 4982
 4983
 4984
 4985
 4986
 4987
 4988
 4989
 4990
 4991
 4992
 4993
 4994
 4995
 4996
 4997
 4998
 4999
 5000
 5001
 5002
 5003
 5004
 5005
 5006
 5007
 5008
 5009
 5010
 5011
 5012
 5013
 5014
 5015
 5016
 5017
 5018
 5019
 5020
 5021
 5022
 5023
 5024
 5025
 5026
 5027
 5028
 5029
 5030
 5031
 5032
 5033
 5034
 5035
 5036
 5037
 5038
 5039
 5040
 5041
 5042
 5043
 5044
 5045
 5046
 5047
 5048
 5049
 5050
 5051
 5052
 5053
 5054
 5055
 5056
 5057
 5058
 5059
 5060
 5061
 5062
 5063
 5064
 5065
 5066
 5067
 5068
 5069
 5070
 5071
 5072
 5073
 5074
 5075
 5076
 5077
 5078
 5079
 5080
 5081
 5082
 5083
 5084
 5085
 5086
 5087
 5088
 5089
 5090
 5091
 5092
 5093
 5094
 5095
 5096
 5097
 5098
 5099
 5100
 5101
 5102
 5103
 5104
 5105
 5106
 5107
 5108
 5109
 5110
 5111
 5112
 5113
 5114
 5115
 5116
 5117
 5118
 5119
 5120
 5121
 5122
 5123
 5124
 5125
 5126
 5127
 5128
 5129
 5130
 5131
 5132
 5133
 5134
 5135
 5136
 5137
 5138
 5139
 5140
 5141
 5142
 5143
 5144
 5145
 5146
 5147
 5148
 5149
 5150
 5151
 5152
 5153
 5154
 5155
 5156
 5157
 5158
 5159
 5160
 5161
 5162
 5163
 5164
 5165
 5166
 5167
 5168
 5169
 5170
 5171
 5172
 5173
 5174
 5175
 5176
 5177
 5178
 5179
 5180
 5181
 5182
 5183
 5184
 5185
 5186
 5187
 5188
 5189
 5190
 5191
 5192
 5193
 5194
 5195
 5196
 5197
 5198
 5199
 5200
 5201
 5202
 5203
 5204
 5205
 5206
 5207
 5208
 5209
 5210
 5211
 5212
 5213
 5214
 5215
 5216
 5217
 5218
 5219
 5220
 5221
 5222
 5223
 5224
 5225
 5226
 5227
 5228
 5229
 5230
 5231
 5232
 5233
 5234
 5235
 5236
 5237
 5238
 5239
 5240
 5241
 5242
 5243
 5244
 5245
 5246
 5247
 5248
 5249
 5250
 5251
 5252
 5253
 5254
 5255
 5256
 5257
 5258
 5259
 5260
 5261
 5262
 5263
 5264
 5265
 5266
 5267
 5268
 5269
 5270
 5271
 5272
 5273
 5274
 5275
 5276
 5277
 5278
 5279
 5280
 5281
 5282
 5283
 5284
 5285
 5286
 5287
 5288
 5289
 5290
 5291
 5292
 5293
 5294
 5295
 5296
 5297
 5298
 5299
 5300
 5301
 5302
 5303
 5304
 5305
 5306
 5307
 5308
 5309
 5310
 5311
 5312
 5313
 5314
 5315
 5316
 5317
 5318
 5319
 5320
 5321
 5322
 5323
 5324
 5325
 5326
 5327
 5328
 5329
 5330
 5331
 5332
 5333
 5334
 5335
 5336
 5337
 5338
 5339
 5340
 5341
 5342
 5343
 5344
 5345
 5346
 5347
 5348
 5349
 5350
 5351
 5352
 5353
 5354
 5355
 5356
 5357
 5358
 5359
 5360
 5361
 5362
 5363
 5364
 5365
 5366
 5367
 5368
 5369
 5370
 5371
 5372
 5373
 5374
 5375
 5376
 5377
 5378
 5379
 5380
 5381
 5382
 5383
 5384
 5385
 5386
 5387
 5388
 5389
 5390
 5391
 5392
 5393
 5394
 5395
 5396
 5397
 5398
 5399
 5400
 5401
 5402
 5403
 5404
 5405
 5406
 5407
 5408
 5409
 5410
 5411
 5412
 5413
 5414
 5415
 5416
 5417
 5418
 5419
 5420
 5421
 5422
 5423
 5424
 5425
 5426
 5427
 5428
 5429
 5430
 5431
 5432
 5433
 5434
 5435
 5436
 5437
 5438
 5439
 5440
 5441
 5442
 5443
 5444
 5445
 5446
 5447
 5448
 5449
 5450
 5451
 5452
 5453
 5454
 5455
 5456
 5457
 5458
 5459
 5460
 5461
 5462
 5463
 5464
 5465
 5466
 5467
 5468
 5469
 5470
 5471
 5472
 5473
 5474
 5475
 5476
 5477
 5478
 5479
 5480
 5481
 5482
 5483
 5484
 5485
 5486
 5487
 5488
 5489
 5490
 5491
 5492
 5493
 5494
 5495
 5496
 5497
 5498
 5499
 5500
 5501
 5502
 5503
 5504
 5505
 5506
 5507
 5508
 5509
 5510
 5511
 5512
 5513
 5514
 5515
 5516
 5517
 5518
 5519
 5520
 5521
 5522
 5523
 5524
 5525
 5526
 5527
 5528
 5529
 5530
 5531
 5532
 5533
 5534
 5535
 5536
 5537
 5538
 5539
 5540
 5541
 5542
 5543
 5544
 5545
 5546
 5547
 5548
 5549
 5550
 5551
 5552
 5553
 5554
 5555
 5556
 5557
 5558
 5559
 5560
 5561
 5562
 5563
 5564
 5565
 5566
 5567
 5568
 5569
 5570
 5571
 5572
 5573
 5574
 5575
 5576
 5577
 5578
 5579
 5580
 5581
 5582
 5583
 5584
 5585
 5586
 5587
 5588
 5589
 5590
 5591
 5592
 5593
 5594
 5595
 5596
 5597
 5598
 5599
 5600
 5601
 5602
 5603
 5604
 5605
 5606
 5607
 5608
 5609
 5610
 5611
 5612
 5613
 5614
 5615
 5616
 5617
 5618
 5619
 5620
 5621
 5622
 5623
 5624
 5625
 5626
 5627
 5628
 5629
 5630
 5631
 5632
 5633
 5634
 5635
 5636
 5637
 5638
 5639
 5640
 5641
 5642
 5643
 5644
 5645
 5646
 5647
 5648
 5649
 5650
 5651
 5652
 5653
 5654
 5655
 5656
 5657
 5658
 5659
 5660
 5661
 5662
 5663
 5664
 5665
 5666
 5667
 5668
 5669
 5670
 5671
 5672
 5673
 5674
 5675
 5676
 5677
 5678
 5679
 5680
 5681
 5682
 5683
 5684
 5685
 5686
 5687
 5688
 5689
 5690
 5691
 5692
 5693
 5694
 5695
 5696
 5697
 5698
 5699
 5700
 5701
 5702
 5703
 5704
 5705
 5706
 5707
 5708
 5709
 5710
 5711
 5712
 5713
 5714
 5715
 5716
 5717
 5718
 5719
 5720
 5721
 5722
 5723
 5724
 5725
 5726
 5727
 5728
 5729
 5730
 5731
 5732
 5733
 5734
 5735
 5736
 5737
 5738
 5739
 5740
 5741
 5742
 5743
 5744
 5745
 5746
 5747
 5748
 5749
 5750
 5751
 5752
 5753
 5754
 5755
 5756
 5757
 5758
 5759
 5760
 5761
 5762
 5763
 5764
 5765
 5766
 5767
 5768
 5769
 5770
 5771
 5772
 5773
 5774
 5775
 5776
 5777
 5778
 5779
 5780
 5781
 5782
 5783
 5784
 5785
 5786
 5787
 5788
 5789
 5790
 5791
 5792
 5793
 5794
 5795
 5796
 5797
 5798
 5799
 5800
 5801
 5802
 5803
 5804
 5805
 5806
 5807
 5808
 5809
 5810
 5811
 5812
 5813
 5814
 5815
 5816
 5817
 5818
 5819
 5820
 5821
 5822
 5823
 5824
 5825
 5826
 5827
 5828
 5829
 5830
 5831
 5832
 5833
 5834
 5835
 5836
 5837
 5838
 5839
 5840
 5841
 5842
 5843
 5844
 5845
 5846
 5847
 5848
 5849
 5850
 5851
 5852
 5853
 5854
 5855
 5856
 5857
 5858
 5859
 5860
 5861
 5862
 5863
 5864
 5865
 5866
 5867
 5868
 5869
 5870
 5871
 5872
 5873
 5874
 5875
 5876
 5877
 5878
 5879
 5880
 5881
 5882
 5883
 5884
 5885
 5886
 5887
 5888
 5889
 5890
 5891
 5892
 5893
 5894
 5895
 5896
 5897
 5898
 5899
 5900
 5901
 5902
 5903
 5904
 5905
 5906
 5907
 5908
 5909
 5910
 5911
 5912
 5913
 5914
 5915
 5916
 5917
 5918
 5919
 5920
 5921
 5922
 5923
 5924
 5925
 5926
 5927
 5928
 5929
 5930
 5931
 5932
 5933
 5934
 5935
 5936
 5937
 5938
 5939
 5940
 5941
 5942
 5943
 5944
 5945
 5946
 5947
 5948
 5949
 5950
 5951
 5952
 5953
 5954
 5955
 5956
 5957
 5958
 5959
 5960
 5961
 5962
 5963
 5964
 5965
 5966
 5967
 5968
 5969
 5970
 5971
 5972
 5973
 5974
 5975
 5976
 5977
 5978
 5979
 5980
 5981
 5982
 5983
 5984
 5985
 5986
 5987
 5988
 5989
 5990
 5991
 5992
 5993
 5994
 5995
 5996
 5997
 5998
 5999
 6000
 6001
 6002
 6003
 6004
 6005
 6006
 6007
 6008
 6009
 6010
 6011
 6012
 6013
 6014
 6015
 6016
 6017
 6018
 6019
 6020
 6021
 6022
 6023
 6024
 6025
 6026
 6027
 6028
 6029
 6030
 6031
 6032
 6033
 6034
 6035
 6036
 6037
 6038
 6039
 6040
 6041
 6042
 6043
 6044
 6045
 6046
 6047
 6048
 6049
 6050
 6051
 6052
 6053
 6054
 6055
 6056
 6057
 6058
 6059
 6060
 6061
 6062
 6063
 6064
 6065
 6066
 6067
 6068
 6069
 6070
 6071
 6072
 6073
 6074
 6075
 6076
 6077
 6078
 6079
 6080
 6081
 6082
 6083
 6084
 6085
 6086
 6087
 6088
 6089
 6090
 6091
 6092
 6093
 6094
 6095
 6096
 6097
 6098
 6099
 6100
 6101
 6102
 6103
 6104
 6105
 6106
 6107
 6108
 6109
 6110
 6111
 6112
 6113
 6114
 6115
 6116
 6117
 6118
 6119
 6120
 6121
 6122
 6123
 6124
 6125
 6126
 6127
 6128
 6129
 6130
 6131
 6132
 6133
 6134
 6135
 6136
 6137
 6138
 6139
 6140
 6141
 6142
 6143
 6144
 6145
 6146
 6147
 6148
 6149
 6150
 6151
 6152
 6153
 6154
 6155
 6156
 6157
 6158
 6159
 6160
 6161
 6162
 6163
 6164
 6165
 6166
 6167
 6168
 6169
 6170
 6171
 6172
 6173
 6174
 6175
 6176
 6177
 6178
 6179
 6180
 6181
 6182
 6183
 6184
 6185
 6186
 6187
 6188
 6189
 6190
 6191
 6192
 6193
 6194
 6195
 6196
 6197
 6198
 6199
 6200
 6201
 6202
 6203
 6204
 6205
 6206
 6207
 6208
 6209
 6210
 6211
 6212
 6213
 6214
 6215
 6216
 6217
 6218
 6219
 6220
 6221
 6222
 6223
 6224
 6225
 6226
 6227
 6228
 6229
 6230
 6231
 6232
 6233
 6234
 6235
 6236
 6237
 6238
 6239
 6240
 6241
 6242
 6243
 6244
 6245
 6246
 6247
 6248
 6249
 6250
 6251
 6252
 6253
 6254
 6255
 6256
 6257
 6258
 6259
 6260
 6261
 6262
 6263
 6264
 6265
 6266
 6267
 6268
 6269
 6270
 6271
 6272
 6273
 6274
 6275
 6276
 6277
 6278
 6279
 6280
 6281
 6282
 6283
 6284
 6285
 6286
 6287
 6288
 6289
 6290
 6291
 6292
 6293
 6294
 6295
 6296
 6297
 6298
 6299
 6300
 6301
 6302
 6303
 6304
 6305
 6306
 6307
 6308
 6309
 6310
 6311
 6312
 6313
 6314
 6315
 6316
 6317
 6318
 6319
 6320
 6321
 6322
 6323
 6324
 6325
 6326
 6327
 6328
 6329
 6330
 6331
 6332
 6333
 6334
 6335
 6336
 6337
 6338
 6339
 6340
 6341
 6342
 6343
 6344
 6345
 6346
 6347
 6348
 6349
 6350
 6351
 6352
 6353
 6354
 6355
 6356
 6357
 6358
 6359
 6360
 6361
 6362
 6363
 6364
 6365
 6366
 6367
 6368
 6369
 6370
 6371
 6372
 6373
 6374
 6375
 6376
 6377
 6378
 6379
 6380
 6381
 6382
 6383
 6384
 6385
 6386
 6387
 6388
 6389
 6390
 6391
 6392
 6393
 6394
 6395
 6396
 6397
 6398
 6399
 6400
 6401
 6402
 6403
 6404
 6405
 6406
 6407
 6408
 6409
 6410
 6411
 6412
 6413
 6414
 6415
 6416
 6417
 6418
 6419
 6420
 6421
 6422
 6423
 6424
 6425
 6426
 6427
 6428
 6429
 6430
 6431
 6432
 6433
 6434
 6435
 6436
 6437
 6438
 6439
 6440
 6441
 6442
 6443
 6444
 6445
 6446
 6447
 6448
 6449
 6450
 6451
 6452
 6453
 6454
 6455
 6456
 6457
 6458
 6459
 6460
 6461
 6462
 6463
 6464
 6465
 6466
 6467
 6468
 6469
 6470
 6471
 6472
 6473
 6474
 6475
 6476
 6477
 6478
 6479
 6480
 6481
 6482
 6483
 6484
 6485
 6486
 6487
 6488
 6489
 6490
 6491
 6492
 6493
 6494
 6495
 6496
 6497
 6498
 6499
 6500
 6501
 6502
 6503
 6504
 6505
 6506
 6507
 6508
 6509
 6510
 6511
 6512
 6513
 6514
 6515
 6516
 6517
 6518
 6519
 6520
 6521
 6522
 6523
 6524
 6525
 6526
 6527
 6528
 6529
 6530
 6531
 6532
 6533
 6534
 6535
 6536
 6537
 6538
 6539
 6540
 6541
 6542
 6543
 6544
 6545
 6546
 6547
 6548
 6549
 6550
 6551
 6552
 6553
 6554
 6555
 6556
 6557
 6558
 6559
 6560
 6561
 6562
 6563
 6564
 6565
 6566
 6567
 6568
 6569
 6570
 6571
 6572
 6573
 6574
 6575
 6576
 6577
 6578
 6579
 6580
 6581
 6582
 6583
 6584
 6585
 6586
 6587
 6588
 6589
 6590
 6591
 6592
 6593
 6594
 6595
 6596
 6597
 6598
 6599
 6600
 6601
 6602
 6603
 6604
 6605
 6606
 6607
 6608
 6609
 6610
 6611
 6612
 6613
 6614
 6615
 6616
 6617
 6618
 6619
 6620
 6621
 6622
 6623
 6624
 6625
 6626
 6627
 6628
 6629
 6630
 6631
 6632
 6633
 6634
 6635
 6636
 6637
 6638
 6639
 6640
 6641
 6642
 6643
 6644
 6645
 6646
 6647
 6648
 6649
 6650
 6651
 6652
 6653
 6654
 6655
 6656
 6657
 6658
 6659
 6660
 6661
 6662
 6663
 6664
 6665
 6666
 6667
 6668
 6669
 6670
 6671
 6672
 6673
 6674
 6675
 6676
 6677
 6678
 6679
 6680
 6681
 6682
 6683
 6684
 6685
 6686
 6687
 6688
 6689
 6690
 6691
 6692
 6693
 6694
 6695
 6696
 6697
 6698
 6699
 6700
 6701
 6702
 6703
 6704
 6705
 6706
 6707
 6708
 6709
 6710
 6711
 6712
 6713
 6714
 6715
 6716
 6717
 6718
 6719
 6720
 6721
 6722
 6723
 6724
 6725
 6726
 6727
 6728
 6729
 6730
 6731
 6732
 6733
 6734
 6735
 6736
 6737
 6738
 6739
 6740
 6741
 6742
 6743
 6744
 6745
 6746
 6747
 6748
 6749
 6750
 6751
 6752
 6753
 6754
 6755
 6756
 6757
 6758
 6759
 6760
 6761
 6762
 6763
 6764
 6765
 6766
 6767
 6768
 6769
 6770
 6771
 6772
 6773
 6774
 6775
 6776
 6777
 6778
 6779
 6780
 6781
 6782
 6783
 6784
 6785
 6786
 6787
 6788
 6789
 6790
 6791
 6792
 6793
 6794
 6795
 6796
 6797
 6798
 6799
 6800
 6801
 6802
 6803
 6804
 6805
 6806
 6807
 6808
 6809
 6810
 6811
 6812
 6813
 6814
 6815
 6816
 6817
 6818
 6819
 6820
 6821
 6822
 6823
 6824
 6825
 6826
 6827
 6828
 6829
 6830
 6831
 6832
 6833
 6834
 6835
 6836
 6837
 6838
 6839
 6840
 6841
 6842
 6843
 6844
 6845
 6846
 6847
 6848
 6849
 6850
 6851
 6852
 6853
 6854
 6855
 6856
 6857
 6858
 6859
 6860
 6861
 6862
 6863
 6864
 6865
 6866
 6867
 6868
 6869
 6870
 6871
 6872
 6873
 6874
 6875
 6876
 6877
 6878
 6879
 6880
 6881
 6882
 6883
 6884
 6885
 6886
 6887
 6888
 6889
 6890
 6891
 6892
 6893
 6894
 6895
 6896
 6897
 6898
 6899
 6900
 6901
 6902
 6903
 6904
 6905
 6906
 6907
 6908
 6909
 6910
 6911
 6912
 6913
 6914
 6915
 6916
 6917
 6918
 6919
 6920
 6921
 6922
 6923
 6924
 6925
 6926
 6927
 6928
 6929
 6930
 6931
 6932
 6933
 6934
 6935
 6936
 6937
 6938
 6939
 6940
 6941
 6942
 6943
 6944
 6945
 6946
 6947
 6948
 6949
 6950
 6951
 6952
 6953
 6954
 6955
 6956
 6957
 6958
 6959
 6960
 6961
 6962
 6963
 6964
 6965
 6966
 6967
 6968
 6969
 6970
 6971
 6972
 6973
 6974
 6975
 6976
 6977
 6978
 6979
 6980
 6981
 6982
 6983
 6984
 6985
 6986
 6987
 6988
 6989
 6990
 6991
 6992
 6993
 6994
 6995
 6996
 6997
 6998
 6999
 7000
 7001
 7002
 7003
 7004
 7005
 7006
 7007
 7008
 7009
 7010
 7011
 7012
 7013
 7014
 7015
 7016
 7017
 7018
 7019
 7020
 7021
 7022
 7023
 7024
 7025
 7026
 7027
 7028
 7029
 7030
 7031
 7032
 7033
 7034
 7035
 7036
 7037
 7038
 7039
 7040
 7041
 7042
 7043
 7044
 7045
 7046
 7047
 7048
 7049
 7050
 7051
 7052
 7053
 7054
 7055
 7056
 7057
 7058
 7059
 7060
 7061
 7062
 7063
 7064
 7065
 7066
 7067
 7068
 7069
 7070
 7071
 7072
 7073
 7074
 7075
 7076
 7077
 7078
 7079
 7080
 7081
 7082
 7083
 7084
 7085
 7086
 7087
 7088
 7089
 7090
 7091
 7092
 7093
 7094
 7095
 7096
 7097
 7098
 7099
 7100
 7101
 7102
 7103
 7104
 7105
 7106
 7107
 7108
 7109
 7110
 7111
 7112
 7113
 7114
 7115
 7116
 7117
 7118
 7119
 7120
 7121
 7122
 7123
 7124
 7125
 7126
 7127
 7128
 7129
 7130
 7131
 7132
 7133
 7134
 7135
 7136
 7137
 7138
 7139
 7140
 7141
 7142
 7143
 7144
 7145
 7146
 7147
 7148
 7149
 7150
 7151
 7152
 7153
 7154
 7155
 7156
 7157
 7158
 7159
 7160
 7161
 7162
 7163
 7164
 7165
 7166
 7167
 7168
 7169
 7170
 7171
 7172
 7173
 7174
 7175
 7176
 7177
 7178
 7179
 7180
 7181
 7182
 7183
 7184
 7185
 7186
 7187
 7188
 7189
 7190
 7191
 7192
 7193
 7194
 7195
 7196
 7197
 7198
 7199
 7200
 7201
 7202
 7203
 7204
 7205
 7206
 7207
 7208
 7209
 7210
 7211
 7212
 7213
 7214
 7215
 7216
 7217
 7218
 7219
 7220
 7221
 7222
 7223
 7224
 7225
 7226
 7227
 7228
 7229
 7230
 7231
 7232
 7233
 7234
 7235
 7236
 7237
 7238
 7239
 7240
 7241
 7242
 7243
 7244
 7245
 7246
 7247
 7248
 7249
 7250
 7251
 7252
 7253
 7254
 7255
 7256
 7257
 7258
 7259
 7260
 7261
 7262
 7263
 7264
 7265
 7266
 7267
 7268
 7269
 7270
 7271
 7272
 7273
 7274
 7275
 7276
 7277
 7278
 7279
 7280
 7281
 7282
 7283
 7284
 7285
 7286
 7287
 7288
 7289
 7290
 7291
 7292
 7293
 7294
 7295
 7296
 7297
 7298
 7299
 7300
 7301
 7302
 7303
 7304
 7305
 7306
 7307
 7308
 7309
 7310
 7311
 7312
 7313
 7314
 7315
 7316
 7317
 7318
 7319
 7320
 7321
 7322
 7323
 7324
 7325
 7326
 7327
 7328
 7329
 7330
 7331
 7332
 7333
 7334
 7335
 7336
 7337
 7338
 7339
 7340
 7341
 7342
 7343
 7344
 7345
 7346
 7347
 7348
 7349
 7350
 7351
 7352
 7353
 7354
 7355
 7356
 7357
 7358
 7359
 7360
 7361
 7362
 7363
 7364
 7365
 7366
 7367
 7368
 7369
 7370
 7371
 7372
 7373
 7374
 7375
 7376
 7377
 7378
 7379
 7380
 7381
 7382
 7383
 7384
 7385
 7386
 7387
 7388
 7389
 7390
 7391
 7392
 7393
 7394
 7395
 7396
 7397
 7398
 7399
 7400
 7401
 7402
 7403
 7404
 7405
 7406
 7407
 7408
 7409
 7410
 7411
 7412
 7413
 7414
 7415
 7416
 7417
 7418
 7419
 7420
 7421
 7422
 7423
 7424
 7425
 7426
 7427
 7428
 7429
 7430
 7431
 7432
 7433
 7434
 7435
 7436
 7437
 7438
 7439
 7440
 7441
 7442
 7443
 7444
 7445
 7446
 7447
 7448
 7449
 7450
 7451
 7452
 7453
 7454
 7455
 7456
 7457
 7458
 7459
 7460
 7461
 7462
 7463
 7464
 7465
 7466
 7467
 7468
 7469
 7470
 7471
 7472
 7473
 7474
 7475
 7476
 7477
 7478
 7479
 7480
 7481
 7482
 7483
 7484
 7485
 7486
 7487
 7488
 7489
 7490
 7491
 7492
 7493
 7494
 7495
 7496
 7497
 7498
 7499
 7500
 7501
 7502
 7503
 7504
 7505
 7506
 7507
 7508
 7509
 7510
 7511
 7512
 7513
 7514
 7515
 7516
 7517
 7518
 7519
 7520
 7521
 7522
 7523
 7524
 7525
 7526
 7527
 7528
 7529
 7530
 7531
 7532
 7533
 7534
 7535
 7536
 7537
 7538
 7539
 7540
 7541
 7542
 7543
 7544
 7545
 7546
 7547
 7548
 7549
 7550
 7551
 7552
 7553
 7554
 7555
 7556
 7557
 7558
 7559
 7560
 7561
 7562
 7563
 7564
 7565
 7566
 7567
 7568
 7569
 7570
 7571
 7572
 7573
 7574
 7575
 7576
 7577
 7578
 7579
 7580
 7581
 7582
 7583
 7584
 7585
 7586
 7587
 7588
 7589
 7590
 7591
 7592
 7593
 7594
 7595
 7596
 7597
 7598
 7599
 7600
 7601
 7602
 7603
 7604
 7605
 7606
 7607
 7608
 7609
 7610
 7611
 7612
 7613
 7614
 7615
 7616
 7617
 7618
 7619
 7620
 7621
 7622
 7623
 7624
 7625
 7626
 7627
 7628
 7629
 7630
 7631
 7632
 7633
 7634
 7635
 7636
 7637
 7638
 7639
 7640
 7641
 7642
 7643
 7644
 7645
 7646
 7647
 7648
 7649
 7650
 7651
 7652
 7653
 7654
 7655
 7656
 7657
 7658
 7659
 7660
 7661
 7662
 7663
 7664
 7665
 7666
 7667
 7668
 7669
 7670
 7671
 7672
 7673
 7674
 7675
 7676
 7677
 7678
 7679
 7680
 7681
 7682
 7683
 7684
 7685
 7686
 7687
 7688
 7689
 7690
 7691
 7692
 7693
 7694
 7695
 7696
 7697
 7698
 7699
 7700
 7701
 7702
 7703
 7704
 7705
 7706
 7707
 7708
 7709
 7710
 7711
 7712
 7713
 7714
 7715
 7716
 7717
 7718
 7719
 7720
 7721
 7722
 7723
 7724
 7725
 7726
 7727
 7728
 7729
 7730
 7731
 7732
 7733
 7734
 7735
 7736
 7737
 7738
 7739
 7740
 7741
 7742
 7743
 7744
 7745
 7746
 7747
 7748
 7749
 7750
 7751
 7752
 7753
 7754
 7755
 7756
 7757
 7758
 7759
 7760
 7761
 7762
 7763
 7764
 7765
 7766
 7767
 7768
 7769
 7770
 7771
 7772
 7773
 7774
 7775
 7776
 7777
 7778
 7779
 7780
 7781
 7782
 7783
 7784
 7785
 7786
 7787
 7788
 7789
 7790
 7791
 7792
 7793
 7794
 7795
 7796
 7797
 7798
 7799
 7800
 7801
 7802
 7803
 7804
 7805
 7806
 7807
 7808
 7809
 7810
 7811
 7812
 7813
 7814
 7815
 7816
 7817
 7818
 7819
 7820
 7821
 7822
 7823
 7824
 7825
 7826
 7827
 7828
 7829
 7830
 7831
 7832
 7833
 7834
 7835
 7836
 7837
 7838
 7839
 7840
 7841
 7842
 7843
 7844
 7845
 7846
 7847
 7848
 7849
 7850
 7851
 7852
 7853
 7854
 7855
 7856
 7857
 7858
 7859
 7860
 7861
 7862
 7863
 7864
 7865
 7866
 7867
 7868
 7869
 7870
 7871
 7872
 7873
 7874
 7875
 7876
 7877
 7878
 7879
 7880
 7881
 7882
 7883
 7884
 7885
 7886
 7887
 7888
 7889
 7890
 7891
 7892
 7893
 7894
 7895
 7896
 7897
 7898
 7899
 7900
 7901
 7902
 7903
 7904
 7905
 7906
 7907
 7908
 7909
 7910
 7911
 7912
 7913
 7914
 7915
 7916
 7917
 7918
 7919
 7920
 7921
 7922
 7923
 7924
 7925
 7926
 7927
 7928
 7929
 7930
 7931
 7932
 7933
 7934
 7935
 7936
 7937
 7938
 7939
 7940
 7941
 7942
 7943
 7944
 7945
 7946
 7947
 7948
 7949
 7950
 7951
 7952
 7953
 7954
 7955
 7956
 7957
 7958
 7959
 7960
 7961
 7962
 7963
 7964
 7965
 7966
 7967
 7968
 7969
 7970
 7971
 7972
 7973
 7974
 7975
 7976
 7977
 7978
 7979
 7980
 7981
 7982
 7983
 7984
 7985
 7986
 7987
 7988
 7989
 7990
 7991
 7992
 7993
 7994
 7995
 7996
 7997
 7998
 7999
 8000
 8001
 8002
 8003
 8004
 8005
 8006
 8007
 8008
 8009
 8010
 8011
 8012
 8013
 8014
 8015
 8016
 8017
 8018
 8019
 8020
 8021
 8022
 8023
 8024
 8025
 8026
 8027
 8028
 8029
 8030
 8031
 8032
 8033
 8034
 8035
 8036
 8037
 8038
 8039
 8040
 8041
 8042
 8043
 8044
 8045
 8046
 8047
 8048
 8049
 8050
 8051
 8052
 8053
 8054
 8055
 8056
 8057
 8058
 8059
 8060
 8061
 8062
 8063
 8064
 8065
 8066
 8067
 8068
 8069
 8070
 8071
 8072
 8073
 8074
 8075
 8076
 8077
 8078
 8079
 8080
 8081
 8082
 8083
 8084
 8085
 8086
 8087
 8088
 8089
 8090
 8091
 8092
 8093
 8094
 8095
 8096
 8097
 8098
 8099
 8100
 8101
 8102
 8103
 8104
 8105
 8106
 8107
 8108
 8109
 8110
 8111
 8112
 8113
 8114
 8115
 8116
 8117
 8118
 8119
 8120
 8121
 8122
 8123
 8124
 8125
 8126
 8127
 8128
 8129
 8130
 8131
 8132
 8133
 8134
 8135
 8136
 8137
 8138
 8139
 8140
 8141
 8142
 8143
 8144
 8145
 8146
 8147
 8148
 8149
 8150
 8151
 8152
 8153
 8154
 8155
 8156
 8157
 8158
 8159
 8160
 8161
 8162
 8163
 8164
 8165
 8166
 8167
 8168
 8169
 8170
 8171
 8172
 8173
 8174
 8175
 8176
 8177
 8178
 8179
 8180
 8181
 8182
 8183
 8184
 8185
 8186
 8187
 8188
 8189
 8190
 8191
 8192
 8193
 8194
 8195
 8196
 8197
 8198
 8199
 8200
 8201
 8202
 8203
 8204
 8205
 8206
 8207
 8208
 8209
 8210
 8211
 8212
 8213
 8214
 8215
 8216
 8217
 8218
 8219
 8220
 8221
 8222
 8223
 8224
 8225
 8226
 8227
 8228
 8229
 8230
 8231
 8232
 8233
 8234
 8235
 8236
 8237
 8238
 8239
 8240
 8241
 8242
 8243
 8244
 8245
 8246
 8247
 8248
 8249
 8250
 8251
 8252
 8253
 8254
 8255
 8256
 8257
 8258
 8259
 8260
 8261
 8262
 8263
 8264
 8265
 8266
 8267
 8268
 8269
 8270
 8271
 8272
 8273
 8274
 8275
 8276
 8277
 8278
 8279
 8280
 8281
 8282
 8283
 8284
 8285
 8286
 8287
 8288
 8289
 8290
 8291
 8292
 8293
 8294
 8295
 8296
 8297
 8298
 8299
 8300
 8301
 8302
 8303
 8304
 8305
 8306
 8307
 8308
 8309
 8310
 8311
 8312
 8313
 8314
 8315
 8316
 8317
 8318
 8319
 8320
 8321
 8322
 8323
 8324
 8325
 8326
 8327
 8328
 8329
 8330
 8331
 8332
 8333
 8334
 8335
 8336
 8337
 8338
 8339
 8340
 8341
 8342
 8343
 8344
 8345
 8346
 8347
 8348
 8349
 8350
 8351
 8352
 8353
 8354
 8355
 8356
 8357
 8358
 8359
 8360
 8361
 8362
 8363
 8364
 8365
 8366
 8367
 8368
 8369
 8370
 8371
 8372
 8373
 8374
 8375
 8376
 8377
 8378
 8379
 8380
 8381
 8382
 8383
 8384
 8385
 8386
 8387
 8388
 8389
 8390
 8391
 8392
 8393
 8394
 8395
 8396
 8397
 8398
 8399
 8400
 8401
 8402
 8403
 8404
 8405
 8406
 8407
 8408
 8409
 8410
 8411
 8412
 8413
 8414
 8415
 8416
 8417
 8418
 8419
 8420
 8421
 8422
 8423
 8424
 8425
 8426
 8427
 8428
 8429
 8430
 8431
 8432
 8433
 8434
 8435
 8436
 8437
 8438
 8439
 8440
 8441
 8442
 8443
 8444
 8445
 8446
 8447
 8448
 8449
 8450
 8451
 8452
 8453
 8454
 8455
 8456
 8457
 8458
 8459
 8460
 8461
 8462
 8463
 8464
 8465
 8466
 8467
 8468
 8469
 8470
 8471
 8472
 8473
 8474
 8475
 8476
 8477
 8478
 8479
 8480
 8481
 8482
 8483
 8484
 8485
 8486
 8487
 8488
 8489
 8490
 8491
 8492
 8493
 8494
 8495
 8496
 8497
 8498
 8499
 8500
 8501
 8502
 8503
 8504
 8505
 8506
 8507
 8508
 8509
 8510
 8511
 8512
 8513
 8514
 8515
 8516
 8517
 8518
 8519
 8520
 8521
 8522
 8523
 8524
 8525
 8526
 8527
 8528
 8529
 8530
 8531
 8532
 8533
 8534
 8535
 8536
 8537
 8538
 8539
 8540
 8541
 8542
 8543
 8544
 8545
 8546
 8547
 8548
 8549
 8550
 8551
 8552
 8553
 8554
 8555
 8556
 8557
 8558
 8559
 8560
 8561
 8562
 8563
 8564
 8565
 8566
 8567
 8568
 8569
 8570
 8571
 8572
 8573
 8574
 8575
 8576
 8577
 8578
 8579
 8580
 8581
 8582
 8583
 8584
 8585
 8586
 8587
 8588
 8589
 8590
 8591
 8592
 8593
 8594
 8595
 8596
 8597
 8598
 8599
 8600
 8601
 8602
 8603
 8604
 8605
 8606
 8607
 8608
 8609
 8610
 8611
 8612
 8613
 8614
 8615
 8616
 8617
 8618
 8619
 8620
 8621
 8622
 8623
 8624
 8625
 8626
 8627
 8628
 8629
 8630
 8631
 8632
 8633
 8634
 8635
 8636
 8637
 8638
 8639
 8640
 8641
 8642
 8643
 8644
 8645
 8646
 8647
 8648
 8649
 8650
 8651
 8652
 8653
 8654
 8655
 8656
 8657
 8658
 8659
 8660
 8661
 8662
 8663
 8664
 8665
 8666
 8667
 8668
 8669
 8670
 8671
 8672
 8673
 8674
 8675
 8676
 8677
 8678
 8679
 8680
 8681
 8682
 8683
 8684
 8685
 8686
 8687
 8688
 8689
 8690
 8691
 8692
 8693
 8694
 8695
 8696
 8697
 8698
 8699
 8700
 8701
 8702
 8703
 8704
 8705
 8706
 8707
 8708
 8709
 8710
 8711
 8712
 8713
 8714
 8715
 8716
 8717
 8718
 8719
 8720
 8721
 8722
 8723
 8724
 8725
 8726
 8727
 8728
 8729
 8730
 8731
 8732
 8733
 8734
 8735
 8736
 8737
 8738
 8739
 8740
 8741
 8742
 8743
 8744
 8745
 8746
 8747
 8748
 8749
 8750
 8751
 8752
 8753
 8754
 8755
 8756
 8757
 8758
 8759
 8760
 8761
 8762
 8763
 8764
 8765
 8766
 8767
 8768
 8769
 8770
 8771
 8772
 8773
 8774
 8775
 8776
 8777
 8778
 8779
 8780
 8781
 8782
 8783
 8784
 8785
 8786
 8787
 8788
 8789
 8790
 8791
 8792
 8793
 8794
 8795
 8796
 8797
 8798
 8799
 8800
 8801
 8802
 8803
 8804
 8805
 8806
 8807
 8808
 8809
 8810
 8811
 8812
 8813
 8814
 8815
 8816
 8817
 8818
 8819
 8820
 8821
 8822
 8823
 8824
 8825
 8826
 8827
 8828
 8829
 8830
 8831
 8832
 8833
 8834
 8835
 8836
 8837
 8838
 8839
 8840
 8841
 8842
 8843
 8844
 8845
 8846
 8847
 8848
 8849
 8850
 8851
 8852
 8853
 8854
 8855
 8856
 8857
 8858
 8859
 8860
 8861
 8862
 8863
 8864
 8865
 8866
 8867
 8868
 8869
 8870
 8871
 8872
 8873
 8874
 8875
 8876
 8877
 8878
 8879
 8880
 8881
 8882
 8883
 8884
 8885
 8886
 8887
 8888
 8889
 8890
 8891
 8892
 8893
 8894
 8895
 8896
 8897
 8898
 8899
 8900
 8901
 8902
 8903
 8904
 8905
 8906
 8907
 8908
 8909
 8910
 8911
 8912
 8913
 8914
 8915
 8916
 8917
 8918
 8919
 8920
 8921
 8922
 8923
 8924
 8925
 8926
 8927
 8928
 8929
 8930
 8931
 8932
 8933
 8934
 8935
 8936
 8937
 8938
 8939
 8940
 8941
 8942
 8943
 8944
 8945
 8946
 8947
 8948
 8949
 8950
 8951
 8952
 8953
 8954
 8955
 8956
 8957
 8958
 8959
 8960
 8961
 8962
 8963
 8964
 8965
 8966
 8967
 8968
 8969
 8970
 8971
 8972
 8973
 8974
 8975
 8976
 8977
 8978
 8979
 8980
 8981
 8982
 8983
 8984
 8985
 8986
 8987
 8988
 8989
 8990
 8991
 8992
 8993
 8994
 8995
 8996
 8997
 8998
 8999
 9000
 9001
 9002
 9003
 9004
 9005
 9006
 9007
 9008
 9009
 9010
 9011
 9012
 9013
 9014
 9015
 9016
 9017
 9018
 9019
 9020
 9021
 9022
 9023
 9024
 9025
 9026
 9027
 9028
 9029
 9030
 9031
 9032
 9033
 9034
 9035
 9036
 9037
 9038
 9039
 9040
 9041
 9042
 9043
 9044
 9045
 9046
 9047
 9048
 9049
 9050
 9051
 9052
 9053
 9054
 9055
 9056
 9057
 9058
 9059
 9060
 9061
 9062
 9063
 9064
 9065
 9066
 9067
 9068
 9069
 9070
 9071
 9072
 9073
 9074
 9075
 9076
 9077
 9078
 9079
 9080
 9081
 9082
 9083
 9084
 9085
 9086
 9087
 9088
 9089
 9090
 9091
 9092
 9093
 9094
 9095
 9096
 9097
 9098
 9099
 9100
 9101
 9102
 9103
 9104
 9105
 9106
 9107
 9108
 9109
 9110
 9111
 9112
 9113
 9114
 9115
 9116
 9117
 9118
 9119
 9120
 9121
 9122
 9123
 9124
 9125
 9126
 9127
 9128
 9129
 9130
 9131
 9132
 9133
 9134
 9135
 9136
 9137
 9138
 9139
 9140
 9141
 9142
 9143
 9144
 9145
 9146
 9147
 9148
 9149
 9150
 9151
 9152
 9153
 9154
 9155
 9156
 9157
 9158
 9159
 9160
 9161
 9162
 9163
 9164
 9165
 9166
 9167
 9168
 9169
 9170
 9171
 9172
 9173
 9174
 9175
 9176
 9177
 9178
 9179
 9180
 9181
 9182
 9183
 9184
 9185
 9186
 9187
 9188
 9189
 9190
 9191
 9192
 9193
 9194
 9195
 9196
 9197
 9198
 9199
 9200
 9201
 9202
 9203
 9204
 9205
 9206
 9207
 9208
 9209
 9210
 9211
 9212
 9213
 9214
 9215
 9216
 9217
 9218
 9219
 9220
 9221
 9222
 9223
 9224
 9225
 9226
 9227
 9228
 9229
 9230
 9231
 9232
 9233
 9234
 9235
 9236
 9237
 9238
 9239
 9240
 9241
 9242
 9243
 9244
 9245
 9246
 9247
 9248
 9249
 9250
 9251
 9252
 9253
 9254
 9255
 9256
 9257
 9258
 9259
 9260
 9261
 9262
 9263
 9264
 9265
 9266
 9267
 9268
 9269
 9270
 9271
 9272
 9273
 9274
 9275
 9276
 9277
 9278
 9279
 9280
 9281
 9282
 9283
 9284
 9285
 9286
 9287
 9288
 9289
 9290
 9291
 9292
 9293
 9294
 9295
 9296
 9297
 9298
 9299
 9300
 9301
 9302
 9303
 9304
 9305
 9306
 9307
 9308
 9309
 9310
 9311
 9312
 9313
 9314
 9315
 9316
 9317
 9318
 9319
 9320
 9321
 9322
 9323
 9324
 9325
 9326
 9327
 9328
 9329
 9330
 9331
 9332
 9333
 9334
 9335
 9336
 9337
 9338
 9339
 9340
 9341
 9342
 9343
 9344
 9345
 9346
 9347
 9348
 9349
 9350
 9351
 9352
 9353
 9354
 9355
 9356
 9357
 9358
 9359
 9360
 9361
 9362
 9363
 9364
 9365
 9366
 9367
 9368
 9369
 9370
 9371
 9372
 9373
 9374
 9375
 9376
 9377
 9378
 9379
 9380
 9381
 9382
 9383
 9384
 9385
 9386
 9387
 9388
 9389
 9390
 9391
 9392
 9393
 9394
 9395
 9396
 9397
 9398
 9399
 9400
 9401
 9402
 9403
 9404
 9405
 9406
 9407
 9408
 9409
 9410
 9411
 9412
 9413
 9414
 9415
 9416
 9417
 9418
 9419
 9420
 9421
 9422
 9423
 9424
 9425
 9426
 9427
 9428
 9429
 9430
 9431
 9432
 9433
 9434
 9435
 9436
 9437
 9438
 9439
 9440
 9441
 9442
 9443
 9444
 9445
 9446
 9447
 9448
 9449
 9450
 9451
 9452
 9453
 9454
 9455
 9456
 9457
 9458
 9459
 9460
 9461
 9462
 9463
 9464
 9465
 9466
 9467
 9468
 9469
 9470
 9471
 9472
 9473
 9474
 9475
 9476
 9477
 9478
 9479
 9480
 9481
 9482
 9483
 9484
 9485
 9486
 9487
 9488
 9489
 9490
 9491
 9492
 9493
 9494
 9495
 9496
 9497
 9498
 9499
 9500
 9501
 9502
 9503
 9504
 9505
 9506
 9507
 9508
 9509
 9510
 9511
 9512
 9513
 9514
 9515
 9516
 9517
 9518
 9519
 9520
 9521
 9522
 9523
 9524
 9525
 9526
 9527
 9528
 9529
 9530
 9531
 9532
 9533
 9534
 9535
 9536
 9537
 9538
 9539
 9540
 9541
 9542
 9543
 9544
 9545
 9546
 9547
 9548
 9549
 9550
 9551
 9552
 9553
 9554
 9555
 9556
 9557
 9558
 9559
 9560
 9561
 9562
 9563
 9564
 9565
 9566
 9567
 9568
 9569
 9570
 9571
 9572
 9573
 9574
 9575
 9576
 9577
 9578
 9579
 9580
 9581
 9582
 9583
 9584
 9585
 9586
 9587
 9588
 9589
 9590
 9591
 9592
 9593
 9594
 9595
 9596
 9597
 9598
 9599
 9600
 9601
 9602
 9603
 9604
 9605
 9606
 9607
 9608
 9609
 9610
 9611
 9612
 9613
 9614
 9615
 9616
 9617
 9618
 9619
 9620
 9621
 9622
 9623
 9624
 9625
 9626
 9627
 9628
 9629
 9630
 9631
 9632
 9633
 9634
 9635
 9636
 9637
 9638
 9639
 9640
 9641
 9642
 9643
 9644
 9645
 9646
 9647
 9648
 9649
 9650
 9651
 9652
 9653
 9654
 9655
 9656
 9657
 9658
 9659
 9660
 9661
 9662
 9663
 9664
 9665
 9666
 9667
 9668
 9669
 9670
 9671
 9672
 9673
 9674
 9675
 9676
 9677
 9678
 9679
 9680
 9681
 9682
 9683
 9684
 9685
 9686
 9687
 9688
 9689
 9690
 9691
 9692
 9693
 9694
 9695
 9696
 9697
 9698
 9699
 9700
 9701
 9702
 9703
 9704
 9705
 9706
 9707
 9708
 9709
 9710
 9711
 9712
 9713
 9714
 9715
 9716
 9717
 9718
 9719
 9720
 9721
 9722
 9723
 9724
 9725
 9726
 9727
 9728
 9729
 9730
 9731
 9732
 9733
 9734
 9735
 9736
 9737
 9738
 9739
 9740
 9741
 9742
 9743
 9744
 9745
 9746
 9747
 9748
 9749
 9750
 9751
 9752
 9753
 9754
 9755
 9756
 9757
 9758
 9759
 9760
 9761
 9762
 9763
 9764
 9765
 9766
 9767
 9768
 9769
 9770
 9771
 9772
 9773
 9774
 9775
 9776
 9777
 9778
 9779
 9780
 9781
 9782
 9783
 9784
 9785
 9786
 9787
 9788
 9789
 9790
 9791
 9792
 9793
 9794
 9795
 9796
 9797
 9798
 9799
 9800
 9801
 9802
 9803
 9804
 9805
 9806
 9807
 9808
 9809
 9810
 9811
 9812
 9813
 9814
 9815
 9816
 9817
 9818
 9819
 9820
 9821
 9822
 9823
 9824
 9825
 9826
 9827
 9828
 9829
 9830
 9831
 9832
 9833
 9834
 9835
 9836
 9837
 9838
 9839
 9840
 9841
 9842
 9843
 9844
 9845
 9846
 9847
 9848
 9849
 9850
 9851
 9852
 9853
 9854
 9855
 9856
 9857
 9858
 9859
 9860
 9861
 9862
 9863
 9864
 9865
 9866
 9867
 9868
 9869
 9870
 9871
 9872
 9873
 9874
 9875
 9876
 9877
 9878
 9879
 9880
 9881
 9882
 9883
 9884
 9885
 9886
 9887
 9888
 9889
 9890
 9891
 9892
 9893
 9894
 9895
 9896
 9897
 9898
 9899
 9900
 9901
 9902
 9903
 9904
 9905
 9906
 9907
 9908
 9909
 9910
 9911
 9912
 9913
 9914
 9915
 9916
 9917
 9918
 9919
 9920
 9921
 9922
 9923
 9924
 9925
 9926
 9927
 9928
 9929
 9930
 9931
 9932
 9933
 9934
 9935
 9936
 9937
 9938
 9939
 9940
 9941
 9942
 9943
 9944
 9945
 9946
 9947
 9948
 9949
 9950
 9951
 9952
 9953
 9954
 9955
 9956
 9957
 9958
 9959
 9960
 9961
 9962
 9963
 9964
 9965
 9966
 9967
 9968
 9969
 9970
 9971
 9972
 9973
 9974
 9975
 9976
 9977
 9978
 9979
 9980
 9981
 9982
 9983
 9984
 9985
 9986
 9987
 9988
 9989
 9990
 9991
 9992
 9993
 9994
 9995
 9996
 9997
 9998
 9999
10000
10001
10002
10003
10004
10005
10006
10007
10008
10009
10010
10011
10012
10013
10014
10015
10016
10017
10018
10019
10020
10021
10022
10023
10024
10025
10026
10027
10028
10029
10030
10031
10032
10033
10034
10035
10036
10037
10038
10039
10040
10041
10042
10043
10044
10045
10046
10047
10048
10049
10050
10051
10052
10053
10054
10055
10056
10057
10058
10059
10060
10061
10062
10063
10064
10065
10066
10067
10068
10069
10070
10071
10072
10073
10074
10075
10076
10077
10078
10079
10080
10081
10082
10083
10084
10085
10086
10087
10088
10089
10090
10091
10092
10093
10094
10095
10096
10097
10098
10099
10100
10101
10102
10103
10104
10105
10106
10107
10108
10109
10110
10111
10112
10113
10114
10115
10116
10117
10118
10119
10120
10121
10122
10123
10124
10125
10126
10127
10128
10129
10130
10131
10132
10133
10134
10135
10136
10137
10138
10139
10140
10141
10142
10143
10144
10145
10146
10147
10148
10149
10150
10151
10152
10153
10154
10155
10156
10157
10158
10159
10160
10161
10162
10163
10164
10165
10166
10167
10168
10169
10170
10171
10172
10173
10174
10175
10176
10177
10178
10179
10180
10181
10182
10183
10184
10185
10186
10187
10188
10189
10190
10191
10192
10193
10194
10195
10196
10197
10198
10199
10200
10201
10202
10203
10204
10205
10206
10207
10208
10209
10210
10211
10212
10213
10214
10215
10216
10217
10218
10219
10220
10221
10222
10223
10224
10225
10226
10227
10228
10229
10230
10231
10232
10233
10234
10235
10236
10237
10238
10239
10240
10241
10242
10243
10244
10245
10246
10247
10248
10249
10250
10251
10252
10253
10254
10255
10256
10257
10258
10259
10260
10261
10262
10263
10264
10265
10266
10267
10268
10269
10270
10271
10272
10273
10274
10275
10276
10277
10278
10279
10280
10281
10282
10283
10284
10285
10286
10287
10288
10289
10290
10291
10292
10293
10294
10295
10296
10297
10298
10299
10300
10301
10302
10303
10304
10305
10306
10307
10308
10309
10310
10311
10312
10313
10314
10315
10316
10317
10318
10319
10320
10321
10322
10323
10324
10325
10326
10327
10328
10329
10330
10331
10332
10333
10334
10335
10336
10337
10338
10339
10340
10341
10342
10343
10344
10345
10346
10347
10348
10349
10350
10351
10352
10353
10354
10355
10356
10357
10358
10359
10360
10361
10362
10363
10364
10365
10366
10367
10368
10369
10370
10371
10372
10373
10374
10375
10376
10377
10378
10379
10380
10381
10382
10383
10384
10385
10386
10387
10388
10389
10390
10391
10392
10393
10394
10395
10396
10397
10398
10399
10400
10401
10402
10403
10404
10405
10406
10407
10408
10409
10410
10411
10412
10413
10414
10415
10416
10417
10418
10419
10420
10421
10422
10423
10424
10425
10426
10427
10428
10429
10430
10431
10432
10433
10434
10435
10436
10437
10438
10439
10440
10441
10442
10443
10444
10445
10446
10447
10448
10449
10450
10451
10452
10453
10454
10455
10456
10457
10458
10459
10460
10461
10462
10463
10464
10465
10466
10467
10468
10469
10470
10471
10472
10473
10474
10475
10476
10477
10478
10479
10480
10481
10482
10483
10484
10485
10486
10487
10488
10489
10490
10491
10492
10493
10494
10495
10496
10497
10498
10499
10500
10501
10502
10503
10504
10505
10506
10507
10508
10509
10510
10511
10512
10513
10514
10515
10516
10517
10518
10519
10520
10521
10522
10523
10524
10525
10526
10527
10528
10529
10530
10531
10532
10533
10534
10535
10536
10537
10538
10539
10540
10541
10542
10543
10544
10545
10546
10547
10548
10549
10550
10551
10552
10553
10554
10555
10556
10557
10558
10559
10560
10561
10562
10563
10564
10565
10566
10567
10568
10569
10570
10571
10572
10573
10574
10575
10576
10577
10578
10579
10580
10581
10582
10583
10584
10585
10586
10587
10588
10589
10590
10591
10592
10593
10594
10595
10596
10597
10598
10599
10600
10601
10602
10603
10604
10605
10606
10607
10608
10609
10610
10611
10612
10613
10614
10615
10616
10617
10618
10619
10620
10621
10622
10623
10624
10625
10626
10627
10628
10629
10630
10631
10632
10633
10634
10635
10636
10637
10638
10639
10640
10641
10642
10643
10644
10645
10646
10647
10648
10649
10650
10651
10652
10653
10654
10655
10656
10657
10658
10659
10660
10661
10662
10663
10664
10665
10666
10667
10668
10669
10670
10671
10672
10673
10674
10675
10676
10677
10678
10679
10680
10681
10682
10683
10684
10685
10686
10687
10688
10689
10690
10691
10692
10693
10694
10695
10696
10697
10698
10699
10700
10701
10702
10703
10704
10705
10706
10707
10708
10709
10710
10711
10712
10713
10714
10715
10716
10717
10718
10719
10720
10721
10722
10723
10724
10725
10726
10727
10728
10729
10730
10731
10732
10733
10734
10735
10736
10737
10738
10739
10740
10741
10742
10743
10744
10745
10746
10747
10748
10749
10750
10751
10752
10753
10754
10755
10756
10757
10758
10759
10760
10761
10762
10763
10764
10765
10766
10767
10768
10769
10770
10771
10772
10773
10774
10775
10776
10777
10778
10779
10780
10781
10782
10783
10784
10785
10786
10787
10788
10789
10790
10791
10792
10793
10794
10795
10796
10797
10798
10799
10800
10801
10802
10803
10804
10805
10806
10807
10808
10809
10810
10811
10812
10813
10814
10815
10816
10817
10818
10819
10820
10821
10822
10823
10824
10825
10826
10827
10828
10829
10830
10831
10832
10833
10834
10835
10836
10837
10838
10839
10840
10841
10842
10843
10844
10845
10846
10847
10848
10849
10850
10851
10852
10853
10854
10855
10856
10857
10858
10859
10860
10861
10862
10863
10864
10865
10866
10867
10868
10869
10870
10871
10872
10873
10874
10875
10876
10877
10878
10879
10880
10881
10882
10883
10884
10885
10886
10887
10888
10889
10890
10891
10892
10893
10894
10895
10896
10897
10898
10899
10900
10901
10902
10903
10904
10905
10906
10907
10908
10909
10910
10911
10912
10913
10914
10915
10916
10917
10918
10919
10920
10921
10922
10923
10924
10925
10926
10927
10928
10929
10930
10931
10932
10933
10934
10935
10936
10937
10938
10939
10940
10941
10942
10943
10944
10945
10946
10947
10948
10949
10950
10951
10952
10953
10954
10955
10956
10957
10958
10959
10960
10961
10962
10963
10964
10965
10966
10967
10968
10969
10970
10971
10972
10973
10974
10975
10976
10977
10978
10979
10980
10981
10982
10983
10984
10985
10986
10987
10988
10989
10990
10991
10992
10993
10994
10995
10996
10997
10998
10999
11000
11001
11002
11003
11004
11005
11006
11007
11008
11009
11010
11011
11012
11013
11014
11015
11016
11017
11018
11019
11020
11021
11022
11023
11024
11025
11026
11027
11028
11029
11030
11031
11032
11033
11034
11035
11036
11037
11038
11039
11040
11041
11042
11043
11044
11045
11046
11047
11048
11049
11050
11051
11052
11053
11054
11055
11056
11057
11058
11059
11060
11061
11062
11063
11064
11065
11066
11067
11068
11069
11070
11071
11072
11073
11074
11075
11076
11077
11078
11079
11080
11081
11082
11083
11084
11085
11086
11087
11088
11089
11090
11091
11092
11093
11094
11095
11096
11097
11098
11099
11100
11101
11102
11103
11104
11105
11106
11107
11108
11109
11110
11111
11112
11113
11114
11115
11116
11117
11118
11119
11120
11121
11122
11123
11124
11125
11126
11127
11128
11129
11130
11131
11132
11133
11134
11135
11136
11137
11138
11139
11140
11141
11142
11143
11144
11145
11146
11147
11148
11149
11150
11151
11152
11153
11154
11155
11156
11157
11158
11159
11160
11161
11162
11163
11164
11165
11166
11167
11168
11169
11170
11171
11172
11173
11174
11175
11176
11177
11178
11179
11180
11181
11182
11183
11184
11185
11186
11187
11188
11189
11190
11191
11192
11193
11194
11195
11196
11197
11198
11199
11200
11201
11202
11203
11204
11205
11206
11207
11208
11209
11210
11211
11212
11213
11214
11215
11216
11217
11218
11219
11220
11221
11222
11223
11224
11225
11226
11227
11228
11229
11230
11231
11232
11233
11234
11235
11236
11237
11238
11239
11240
11241
11242
11243
11244
11245
11246
11247
11248
11249
11250
11251
11252
11253
11254
11255
11256
11257
11258
11259
11260
11261
11262
11263
11264
11265
11266
11267
11268
11269
11270
11271
11272
11273
11274
11275
11276
11277
11278
11279
11280
11281
11282
11283
11284
11285
11286
11287
11288
11289
11290
11291
11292
11293
11294
11295
11296
11297
11298
11299
11300
11301
11302
11303
11304
11305
11306
11307
11308
11309
11310
11311
11312
11313
11314
11315
11316
11317
11318
11319
11320
11321
11322
11323
11324
11325
11326
11327
11328
11329
11330
11331
11332
11333
11334
11335
11336
11337
11338
11339
11340
11341
11342
11343
11344
11345
11346
11347
11348
11349
11350
11351
11352
11353
11354
11355
11356
11357
11358
11359
11360
11361
11362
11363
11364
11365
11366
11367
11368
11369
11370
11371
11372
11373
11374
11375
11376
11377
11378
11379
11380
11381
11382
11383
11384
11385
11386
11387
11388
11389
11390
11391
11392
11393
11394
11395
11396
11397
11398
11399
11400
11401
11402
11403
11404
11405
11406
11407
11408
11409
11410
11411
11412
11413
11414
11415
11416
11417
11418
11419
11420
11421
11422
11423
11424
11425
11426
11427
11428
11429
11430
11431
11432
11433
11434
11435
11436
11437
11438
11439
11440
11441
11442
11443
11444
11445
11446
11447
11448
11449
11450
11451
11452
11453
11454
11455
11456
11457
11458
11459
11460
11461
11462
11463
11464
11465
11466
11467
11468
11469
11470
11471
11472
11473
11474
11475
11476
11477
11478
11479
11480
11481
11482
11483
11484
11485
11486
11487
11488
11489
11490
11491
11492
11493
11494
11495
11496
11497
11498
11499
11500
11501
11502
11503
11504
11505
11506
11507
11508
11509
11510
11511
11512
11513
11514
11515
11516
11517
11518
11519
11520
11521
11522
11523
11524
11525
11526
11527
11528
11529
11530
11531
11532
11533
11534
11535
11536
11537
11538
11539
11540
11541
11542
11543
11544
11545
11546
11547
11548
11549
11550
11551
11552
11553
11554
11555
11556
11557
11558
11559
11560
11561
11562
11563
11564
11565
11566
11567
11568
11569
11570
11571
11572
11573
11574
11575
11576
11577
11578
11579
11580
11581
11582
11583
11584
11585
11586
11587
11588
11589
11590
11591
11592
11593
11594
11595
11596
11597
11598
11599
11600
11601
11602
11603
11604
11605
11606
11607
11608
11609
11610
11611
11612
11613
11614
11615
11616
11617
11618
11619
11620
11621
11622
11623
11624
11625
11626
11627
11628
11629
11630
11631
11632
11633
11634
11635
11636
11637
11638
11639
11640
11641
11642
11643
11644
11645
11646
11647
11648
11649
11650
11651
11652
11653
11654
11655
11656
11657
11658
11659
11660
11661
11662
11663
11664
11665
11666
11667
11668
11669
11670
11671
11672
11673
11674
11675
11676
11677
11678
11679
11680
11681
11682
11683
11684
11685
11686
11687
11688
11689
11690
11691
11692
11693
11694
11695
11696
11697
11698
11699
11700
11701
11702
11703
11704
11705
11706
11707
11708
11709
11710
11711
11712
11713
11714
11715
11716
11717
11718
11719
11720
11721
11722
11723
11724
11725
11726
11727
11728
11729
11730
11731
11732
11733
11734
11735
11736
11737
11738
11739
11740
11741
11742
11743
11744
11745
11746
11747
11748
11749
11750
11751
11752
11753
11754
11755
11756
11757
11758
11759
11760
11761
11762
11763
11764
11765
11766
11767
11768
11769
11770
11771
11772
11773
11774
11775
11776
11777
11778
11779
11780
11781
11782
11783
11784
11785
11786
11787
11788
11789
11790
11791
11792
11793
11794
11795
11796
11797
11798
11799
11800
11801
11802
11803
11804
11805
11806
11807
11808
11809
11810
11811
11812
11813
11814
11815
11816
11817
11818
11819
11820
11821
11822
11823
11824
11825
11826
11827
11828
11829
11830
11831
11832
11833
11834
11835
11836
11837
11838
11839
11840
11841
11842
11843
11844
11845
11846
11847
11848
11849
11850
11851
11852
11853
11854
11855
11856
11857
11858
11859
11860
11861
11862
11863
11864
11865
11866
11867
11868
11869
11870
11871
11872
11873
11874
11875
11876
11877
11878
11879
11880
11881
11882
11883
11884
11885
11886
11887
11888
11889
11890
11891
11892
11893
11894
11895
11896
11897
11898
11899
11900
11901
11902
11903
11904
11905
11906
11907
11908
11909
11910
11911
11912
11913
11914
11915
11916
11917
11918
11919
11920
11921
11922
11923
11924
11925
11926
11927
11928
11929
11930
11931
11932
11933
11934
11935
11936
11937
11938
11939
11940
11941
11942
11943
11944
11945
11946
11947
11948
11949
11950
11951
11952
11953
11954
11955
11956
11957
11958
11959
11960
11961
11962
11963
11964
11965
11966
11967
11968
11969
11970
11971
11972
11973
11974
11975
11976
11977
11978
11979
11980
11981
11982
11983
11984
11985
11986
11987
11988
11989
11990
11991
11992
11993
11994
11995
11996
11997
11998
11999
12000
12001
12002
12003
12004
12005
12006
12007
12008
12009
12010
12011
12012
12013
12014
12015
12016
12017
12018
12019
12020
12021
12022
12023
12024
12025
12026
12027
12028
12029
12030
12031
12032
12033
12034
12035
12036
12037
12038
12039
12040
12041
12042
12043
12044
12045
12046
12047
12048
12049
12050
12051
12052
12053
12054
12055
12056
12057
12058
12059
12060
12061
12062
12063
12064
12065
12066
12067
12068
12069
12070
12071
12072
12073
12074
12075
12076
12077
12078
12079
12080
12081
12082
12083
12084
12085
12086
12087
12088
12089
12090
12091
12092
12093
12094
12095
12096
12097
12098
12099
12100
12101
12102
12103
12104
12105
12106
12107
12108
12109
12110
12111
12112
12113
12114
12115
12116
12117
12118
12119
12120
12121
12122
12123
12124
12125
12126
12127
12128
12129
12130
12131
12132
12133
12134
12135
12136
12137
12138
12139
12140
12141
12142
12143
12144
12145
12146
12147
12148
12149
12150
12151
12152
12153
12154
12155
12156
12157
12158
12159
12160
12161
12162
12163
12164
12165
12166
12167
12168
12169
12170
12171
12172
12173
12174
12175
12176
12177
12178
12179
12180
12181
12182
12183
12184
12185
12186
12187
12188
12189
12190
12191
12192
12193
12194
12195
12196
12197
12198
12199
12200
12201
12202
12203
12204
12205
12206
12207
12208
12209
12210
12211
12212
12213
12214
12215
12216
12217
12218
12219
12220
12221
12222
12223
12224
12225
12226
12227
12228
12229
12230
12231
12232
12233
12234
12235
12236
12237
12238
12239
12240
12241
12242
12243
12244
12245
12246
12247
12248
12249
12250
12251
12252
12253
12254
12255
12256
12257
12258
12259
12260
12261
12262
12263
12264
12265
12266
12267
12268
12269
12270
12271
12272
12273
12274
12275
12276
12277
12278
12279
12280
12281
12282
12283
12284
12285
12286
12287
12288
12289
12290
12291
12292
12293
12294
12295
12296
12297
12298
12299
12300
12301
12302
12303
12304
12305
12306
12307
12308
12309
12310
12311
12312
12313
12314
12315
12316
12317
12318
12319
12320
12321
12322
12323
12324
12325
12326
12327
12328
12329
12330
12331
12332
12333
12334
12335
12336
12337
12338
12339
12340
12341
12342
12343
12344
12345
12346
12347
12348
12349
12350
12351
12352
12353
12354
12355
12356
12357
12358
12359
12360
12361
12362
12363
12364
12365
12366
12367
12368
12369
12370
12371
12372
12373
12374
12375
12376
12377
12378
12379
12380
12381
12382
12383
12384
12385
12386
12387
12388
12389
12390
12391
12392
12393
12394
12395
12396
12397
12398
12399
12400
12401
12402
12403
12404
12405
12406
12407
12408
12409
12410
12411
12412
12413
12414
12415
12416
12417
12418
12419
12420
12421
12422
12423
12424
12425
12426
12427
12428
12429
12430
12431
12432
12433
12434
12435
12436
12437
12438
12439
12440
12441
12442
12443
12444
12445
12446
12447
12448
12449
12450
12451
12452
12453
12454
12455
12456
12457
12458
12459
12460
12461
12462
12463
12464
12465
12466
12467
12468
12469
12470
12471
12472
12473
12474
12475
12476
12477
12478
12479
12480
12481
12482
12483
12484
12485
12486
12487
12488
12489
12490
12491
12492
12493
12494
12495
12496
12497
12498
12499
12500
12501
12502
12503
12504
12505
12506
12507
12508
12509
12510
12511
12512
12513
12514
12515
12516
12517
12518
12519
12520
12521
12522
12523
12524
12525
12526
12527
12528
12529
12530
12531
12532
12533
12534
12535
12536
12537
12538
12539
12540
12541
12542
12543
12544
12545
12546
12547
12548
12549
12550
12551
12552
12553
12554
12555
12556
12557
12558
12559
12560
12561
12562
12563
12564
12565
12566
12567
12568
12569
12570
12571
12572
12573
12574
12575
12576
12577
12578
12579
12580
12581
12582
12583
12584
12585
12586
12587
12588
12589
12590
12591
12592
12593
12594
12595
12596
12597
12598
12599
12600
12601
12602
12603
12604
12605
12606
12607
12608
12609
12610
12611
12612
12613
12614
12615
12616
12617
12618
12619
12620
12621
12622
12623
12624
12625
12626
12627
12628
12629
12630
12631
12632
12633
12634
12635
12636
12637
12638
12639
12640
12641
12642
12643
12644
12645
12646
12647
12648
12649
12650
12651
12652
12653
12654
12655
12656
12657
12658
12659
12660
12661
12662
12663
12664
12665
12666
12667
12668
12669
12670
12671
12672
12673
12674
12675
12676
12677
12678
12679
12680
12681
12682
12683
12684
12685
12686
12687
12688
12689
12690
12691
12692
12693
12694
12695
12696
12697
12698
12699
12700
12701
12702
12703
12704
12705
12706
12707
12708
12709
12710
12711
12712
12713
12714
12715
12716
12717
12718
12719
12720
12721
12722
12723
12724
12725
12726
12727
12728
12729
12730
12731
12732
12733
12734
12735
12736
12737
12738
12739
12740
12741
12742
12743
12744
12745
12746
12747
12748
12749
12750
12751
12752
12753
12754
12755
12756
12757
12758
12759
12760
12761
12762
12763
12764
12765
12766
12767
12768
12769
12770
12771
12772
12773
12774
12775
12776
12777
12778
12779
12780
12781
12782
12783
12784
12785
12786
12787
12788
12789
12790
12791
12792
12793
12794
12795
12796
12797
12798
12799
12800
12801
12802
12803
12804
12805
12806
12807
12808
12809
12810
12811
12812
12813
12814
12815
12816
12817
12818
12819
12820
12821
12822
12823
12824
12825
12826
12827
12828
12829
12830
12831
12832
12833
12834
12835
12836
12837
12838
12839
12840
12841
12842
12843
12844
12845
12846
12847
12848
12849
12850
12851
12852
12853
12854
12855
12856
12857
12858
12859
12860
12861
12862
12863
12864
12865
12866
12867
12868
12869
12870
12871
12872
12873
12874
12875
12876
12877
12878
12879
12880
12881
12882
12883
12884
12885
12886
12887
12888
12889
12890
12891
12892
12893
12894
12895
12896
12897
12898
12899
12900
12901
12902
12903
12904
12905
12906
12907
12908
12909
12910
12911
12912
12913
12914
12915
12916
12917
12918
12919
12920
12921
12922
12923
12924
12925
12926
12927
12928
12929
12930
12931
12932
12933
12934
12935
12936
12937
12938
12939
12940
12941
12942
12943
12944
12945
12946
12947
12948
12949
12950
12951
12952
12953
12954
12955
12956
12957
12958
12959
12960
12961
12962
12963
12964
12965
12966
12967
12968
12969
12970
12971
12972
12973
12974
12975
12976
12977
12978
12979
12980
12981
12982
12983
12984
12985
12986
12987
12988
12989
12990
12991
12992
12993
12994
12995
12996
12997
12998
12999
13000
13001
13002
13003
13004
13005
13006
13007
13008
13009
13010
13011
13012
13013
13014
13015
13016
13017
13018
13019
13020
13021
13022
13023
13024
13025
13026
13027
13028
13029
13030
13031
13032
13033
13034
13035
13036
13037
13038
13039
13040
13041
13042
13043
13044
13045
13046
13047
13048
13049
13050
13051
13052
13053
13054
13055
13056
13057
13058
13059
13060
13061
13062
13063
13064
13065
13066
13067
13068
13069
13070
13071
13072
13073
13074
13075
13076
13077
13078
13079
13080
13081
13082
13083
13084
13085
13086
13087
13088
13089
13090
13091
13092
13093
13094
13095
13096
13097
13098
13099
13100
13101
13102
13103
13104
13105
13106
13107
13108
13109
13110
13111
13112
13113
13114
13115
13116
13117
13118
13119
13120
13121
13122
13123
13124
13125
13126
13127
13128
13129
13130
13131
13132
13133
13134
13135
13136
13137
13138
13139
13140
13141
13142
13143
13144
13145
13146
13147
13148
13149
13150
13151
13152
13153
13154
13155
13156
13157
13158
13159
13160
13161
13162
13163
13164
13165
13166
13167
13168
13169
13170
13171
13172
13173
13174
13175
13176
13177
13178
13179
13180
13181
13182
13183
13184
13185
13186
13187
13188
13189
13190
13191
13192
13193
13194
13195
13196
13197
13198
13199
13200
13201
13202
13203
13204
13205
13206
13207
13208
13209
13210
13211
13212
13213
13214
13215
13216
13217
13218
13219
13220
13221
13222
13223
13224
13225
13226
13227
13228
13229
13230
13231
13232
13233
13234
13235
13236
13237
13238
13239
13240
13241
13242
13243
13244
13245
13246
13247
13248
13249
13250
13251
13252
13253
13254
13255
13256
13257
13258
13259
13260
13261
13262
13263
13264
13265
13266
13267
13268
13269
13270
13271
13272
13273
13274
13275
13276
13277
13278
13279
13280
13281
13282
13283
13284
13285
13286
13287
13288
13289
13290
13291
13292
13293
13294
13295
13296
13297
13298
13299
13300
13301
13302
13303
13304
13305
13306
13307
13308
13309
13310
13311
13312
13313
13314
13315
13316
13317
13318
13319
13320
13321
13322
13323
13324
13325
13326
13327
13328
13329
13330
13331
13332
13333
13334
13335
13336
13337
13338
13339
13340
13341
13342
13343
13344
13345
13346
13347
13348
13349
13350
13351
13352
13353
13354
13355
13356
13357
13358
13359
13360
13361
13362
13363
13364
13365
13366
13367
13368
13369
13370
13371
13372
13373
13374
13375
13376
13377
13378
13379
13380
13381
13382
13383
13384
13385
13386
13387
13388
13389
13390
13391
13392
13393
13394
13395
13396
13397
13398
13399
13400
13401
13402
13403
13404
13405
13406
13407
13408
13409
13410
13411
13412
13413
13414
13415
13416
13417
13418
13419
13420
13421
13422
13423
13424
13425
13426
13427
13428
13429
13430
13431
13432
13433
13434
13435
13436
13437
13438
13439
13440
13441
13442
13443
13444
13445
13446
13447
13448
13449
13450
13451
13452
13453
13454
13455
13456
13457
13458
13459
13460
13461
13462
13463
13464
13465
13466
13467
13468
13469
13470
13471
13472
13473
13474
13475
13476
13477
13478
13479
13480
13481
13482
13483
13484
13485
13486
13487
13488
13489
13490
13491
13492
13493
13494
13495
13496
13497
13498
13499
13500
13501
13502
13503
13504
13505
13506
13507
13508
13509
13510
13511
13512
13513
13514
13515
13516
13517
13518
13519
13520
13521
13522
13523
13524
13525
13526
13527
13528
13529
13530
13531
13532
13533
13534
13535
13536
13537
13538
13539
13540
13541
13542
13543
13544
13545
13546
13547
13548
13549
13550
13551
13552
13553
13554
13555
13556
13557
13558
13559
13560
13561
13562
13563
13564
13565
13566
13567
13568
13569
13570
13571
13572
13573
13574
13575
13576
13577
13578
13579
13580
13581
13582
13583
13584
13585
13586
13587
13588
13589
13590
13591
13592
13593
13594
13595
13596
13597
13598
13599
13600
13601
13602
13603
13604
13605
13606
13607
13608
13609
13610
13611
13612
13613
13614
13615
13616
13617
13618
13619
13620
13621
13622
13623
13624
13625
13626
13627
13628
13629
13630
13631
13632
13633
13634
13635
13636
13637
13638
13639
13640
13641
13642
13643
13644
13645
13646
13647
13648
13649
13650
13651
13652
13653
13654
13655
13656
13657
13658
13659
13660
13661
13662
13663
13664
13665
13666
13667
13668
13669
13670
13671
13672
13673
13674
13675
13676
13677
13678
13679
13680
13681
13682
13683
13684
13685
13686
13687
13688
13689
13690
13691
13692
13693
13694
13695
13696
13697
13698
13699
13700
13701
13702
13703
13704
13705
13706
13707
13708
13709
13710
13711
13712
13713
13714
13715
13716
13717
13718
13719
13720
13721
13722
13723
13724
13725
13726
13727
13728
13729
13730
13731
13732
13733
13734
13735
13736
13737
13738
13739
13740
13741
13742
13743
13744
13745
13746
13747
13748
13749
13750
13751
13752
13753
13754
13755
13756
13757
13758
13759
13760
13761
13762
13763
13764
13765
13766
13767
13768
13769
13770
13771
13772
13773
13774
13775
13776
13777
13778
13779
13780
13781
13782
13783
13784
13785
13786
13787
13788
13789
13790
13791
13792
13793
13794
13795
13796
13797
13798
13799
13800
13801
13802
13803
13804
13805
13806
13807
13808
13809
13810
13811
13812
13813
13814
13815
13816
13817
13818
13819
13820
13821
13822
13823
13824
13825
13826
13827
13828
13829
13830
13831
13832
13833
13834
13835
13836
13837
13838
13839
13840
13841
13842
13843
13844
13845
13846
13847
13848
13849
13850
13851
13852
13853
13854
13855
13856
13857
13858
13859
13860
13861
13862
13863
13864
13865
13866
13867
13868
13869
13870
13871
13872
13873
13874
13875
13876
13877
13878
13879
13880
13881
13882
13883
13884
13885
13886
13887
13888
13889
13890
13891
13892
13893
13894
13895
13896
13897
13898
13899
13900
13901
13902
13903
13904
13905
13906
13907
13908
13909
13910
13911
13912
13913
13914
13915
13916
13917
13918
13919
13920
13921
13922
13923
13924
13925
13926
13927
13928
13929
13930
13931
13932
13933
13934
13935
13936
13937
13938
13939
13940
13941
13942
13943
13944
13945
13946
13947
13948
13949
13950
13951
13952
13953
13954
13955
13956
13957
13958
13959
13960
13961
13962
13963
13964
13965
13966
13967
13968
13969
13970
13971
13972
13973
13974
13975
13976
13977
13978
13979
13980
13981
13982
13983
13984
13985
13986
13987
13988
13989
13990
13991
13992
13993
13994
13995
13996
13997
13998
13999
14000
14001
14002
14003
14004
14005
14006
14007
14008
14009
14010
14011
14012
14013
14014
14015
14016
14017
14018
14019
14020
14021
14022
14023
14024
14025
14026
14027
14028
14029
14030
14031
14032
14033
14034
14035
14036
14037
14038
14039
14040
14041
14042
14043
14044
14045
14046
14047
14048
14049
14050
14051
14052
14053
14054
14055
14056
14057
14058
14059
14060
14061
14062
14063
14064
14065
14066
14067
14068
14069
14070
14071
14072
14073
14074
14075
14076
14077
14078
14079
14080
14081
14082
14083
14084
14085
14086
14087
14088
14089
14090
14091
14092
14093
14094
14095
14096
14097
14098
14099
14100
14101
14102
14103
14104
14105
14106
14107
14108
14109
14110
14111
14112
14113
14114
14115
14116
14117
14118
14119
14120
14121
14122
14123
14124
14125
14126
14127
14128
14129
14130
14131
14132
14133
14134
14135
14136
14137
14138
14139
14140
14141
14142
14143
14144
14145
14146
14147
14148
14149
14150
14151
14152
14153
14154
14155
14156
14157
14158
14159
14160
14161
14162
14163
14164
14165
14166
14167
14168
14169
14170
14171
14172
14173
14174
14175
14176
14177
14178
14179
14180
14181
14182
14183
14184
14185
14186
14187
14188
14189
14190
14191
14192
14193
14194
14195
14196
14197
14198
14199
14200
14201
14202
14203
14204
14205
14206
14207
14208
14209
14210
14211
14212
14213
14214
14215
14216
14217
14218
14219
14220
14221
14222
14223
14224
14225
14226
14227
14228
14229
14230
14231
14232
14233
14234
14235
14236
14237
14238
14239
14240
14241
14242
14243
14244
14245
14246
14247
14248
14249
14250
14251
14252
14253
14254
14255
14256
14257
14258
14259
14260
14261
14262
14263
14264
14265
14266
14267
14268
14269
14270
14271
14272
14273
14274
14275
14276
14277
14278
14279
14280
14281
14282
14283
14284
14285
14286
14287
14288
14289
14290
14291
14292
14293
14294
14295
14296
14297
14298
14299
14300
14301
14302
14303
14304
14305
14306
14307
14308
14309
14310
14311
14312
14313
14314
14315
14316
14317
14318
14319
14320
14321
14322
14323
14324
14325
14326
14327
14328
14329
14330
14331
14332
14333
14334
14335
14336
14337
14338
14339
14340
14341
14342
14343
14344
14345
14346
14347
14348
14349
14350
14351
14352
14353
14354
14355
14356
14357
14358
14359
14360
14361
14362
14363
14364
14365
14366
14367
14368
14369
14370
14371
14372
14373
14374
14375
14376
14377
14378
14379
14380
14381
14382
14383
14384
14385
14386
14387
14388
14389
14390
14391
14392
14393
14394
14395
14396
14397
14398
14399
14400
14401
14402
14403
14404
14405
14406
14407
14408
14409
14410
14411
14412
14413
14414
14415
14416
14417
14418
14419
14420
14421
14422
14423
14424
14425
14426
14427
14428
14429
14430
14431
14432
14433
14434
14435
14436
14437
14438
14439
14440
14441
14442
14443
14444
14445
14446
14447
14448
14449
14450
14451
14452
14453
14454
14455
14456
14457
14458
14459
14460
14461
14462
14463
14464
14465
14466
14467
14468
14469
14470
14471
14472
14473
14474
14475
14476
14477
14478
14479
14480
14481
14482
14483
14484
14485
14486
14487
14488
14489
14490
14491
14492
14493
14494
14495
14496
14497
14498
14499
14500
14501
14502
14503
14504
14505
14506
14507
14508
14509
14510
14511
14512
14513
14514
14515
14516
14517
14518
14519
14520
14521
14522
14523
14524
14525
14526
14527
14528
14529
14530
14531
14532
14533
14534
14535
14536
14537
14538
14539
14540
14541
14542
14543
14544
14545
14546
14547
14548
14549
14550
14551
14552
14553
14554
14555
14556
14557
14558
14559
14560
14561
14562
14563
14564
14565
14566
14567
14568
14569
14570
14571
14572
14573
14574
14575
14576
14577
14578
14579
14580
14581
14582
14583
14584
14585
14586
14587
14588
14589
14590
14591
14592
14593
14594
14595
14596
14597
14598
14599
14600
14601
14602
14603
14604
14605
14606
14607
14608
14609
14610
14611
14612
14613
14614
14615
14616
14617
14618
14619
14620
14621
14622
14623
14624
14625
14626
14627
14628
14629
14630
14631
14632
14633
14634
14635
14636
14637
14638
14639
14640
14641
14642
14643
14644
14645
14646
14647
14648
14649
14650
14651
14652
14653
14654
14655
14656
14657
14658
14659
14660
14661
14662
14663
14664
14665
14666
14667
14668
14669
14670
14671
14672
14673
14674
14675
14676
14677
14678
14679
14680
14681
14682
14683
14684
14685
14686
14687
14688
14689
14690
14691
14692
14693
14694
14695
14696
14697
14698
14699
14700
14701
14702
14703
14704
14705
14706
14707
14708
14709
14710
14711
14712
14713
14714
14715
14716
14717
14718
14719
14720
14721
14722
14723
14724
14725
14726
14727
14728
14729
14730
14731
14732
14733
14734
14735
14736
14737
14738
14739
14740
14741
14742
14743
14744
14745
14746
14747
14748
14749
14750
14751
14752
14753
14754
14755
14756
14757
14758
14759
14760
14761
14762
14763
14764
14765
14766
14767
14768
14769
14770
14771
14772
14773
14774
14775
14776
14777
14778
14779
14780
14781
14782
14783
14784
14785
14786
14787
14788
14789
14790
14791
14792
14793
14794
14795
14796
14797
14798
14799
14800
14801
14802
14803
14804
14805
14806
14807
14808
14809
14810
14811
14812
14813
14814
14815
14816
14817
14818
14819
14820
14821
14822
14823
14824
14825
14826
14827
14828
14829
14830
14831
14832
14833
14834
14835
14836
14837
14838
14839
14840
14841
14842
14843
14844
14845
14846
14847
14848
14849
14850
14851
14852
14853
14854
14855
14856
14857
14858
14859
14860
14861
14862
14863
14864
14865
14866
14867
14868
14869
14870
14871
14872
14873
14874
14875
14876
14877
14878
14879
14880
14881
14882
14883
14884
14885
14886
14887
14888
14889
14890
14891
14892
14893
14894
14895
14896
14897
14898
14899
14900
14901
14902
14903
14904
14905
14906
14907
14908
14909
14910
14911
14912
14913
14914
14915
14916
14917
14918
14919
14920
14921
14922
14923
14924
14925
14926
14927
14928
14929
14930
14931
14932
14933
14934
14935
14936
14937
14938
14939
14940
14941
14942
14943
14944
14945
14946
14947
14948
14949
14950
14951
14952
14953
14954
14955
14956
14957
14958
14959
14960
14961
14962
14963
14964
14965
14966
14967
14968
14969
14970
14971
14972
14973
14974
14975
14976
14977
14978
14979
14980
14981
14982
14983
14984
14985
14986
14987
14988
14989
14990
14991
14992
14993
14994
14995
14996
14997
14998
14999
15000
15001
15002
15003
15004
15005
15006
15007
15008
15009
15010
15011
15012
15013
15014
15015
15016
15017
15018
15019
15020
15021
15022
15023
15024
15025
15026
15027
15028
15029
15030
15031
15032
15033
15034
15035
15036
15037
15038
15039
15040
15041
15042
15043
15044
15045
15046
15047
15048
15049
15050
15051
15052
15053
15054
15055
15056
15057
15058
15059
15060
15061
15062
15063
15064
15065
15066
15067
15068
15069
15070
15071
15072
15073
15074
15075
15076
15077
15078
15079
15080
15081
15082
15083
15084
15085
15086
15087
15088
15089
15090
15091
15092
15093
15094
15095
15096
15097
15098
15099
15100
15101
15102
15103
15104
15105
15106
15107
15108
15109
15110
15111
15112
15113
15114
15115
15116
15117
15118
15119
15120
15121
15122
15123
15124
15125
15126
15127
15128
15129
15130
15131
15132
15133
15134
15135
15136
15137
15138
15139
15140
15141
15142
15143
15144
15145
15146
15147
15148
15149
15150
15151
15152
15153
15154
15155
15156
15157
15158
15159
15160
15161
15162
15163
15164
15165
15166
15167
15168
15169
15170
15171
15172
15173
15174
15175
15176
15177
15178
15179
15180
15181
15182
15183
15184
15185
15186
15187
15188
15189
15190
15191
15192
15193
15194
15195
15196
15197
15198
15199
15200
15201
15202
15203
15204
15205
15206
15207
15208
15209
15210
15211
15212
15213
15214
15215
15216
15217
15218
15219
15220
15221
15222
15223
15224
15225
15226
15227
15228
15229
15230
15231
15232
15233
15234
15235
15236
15237
15238
15239
15240
15241
15242
15243
15244
15245
15246
15247
15248
15249
15250
15251
15252
15253
15254
15255
15256
15257
15258
15259
15260
15261
15262
15263
15264
15265
15266
15267
15268
15269
15270
15271
15272
15273
15274
15275
15276
15277
15278
15279
15280
15281
15282
15283
15284
15285
15286
15287
15288
15289
15290
15291
15292
15293
15294
15295
15296
15297
15298
15299
15300
15301
15302
15303
15304
15305
15306
15307
15308
15309
15310
15311
15312
15313
15314
15315
15316
15317
15318
15319
15320
15321
15322
15323
15324
15325
15326
15327
15328
15329
15330
15331
15332
15333
15334
15335
15336
15337
15338
15339
15340
15341
15342
15343
15344
15345
15346
15347
15348
15349
15350
15351
15352
15353
15354
15355
15356
15357
15358
15359
15360
15361
15362
15363
15364
15365
15366
15367
15368
15369
15370
15371
15372
15373
15374
15375
15376
15377
15378
15379
15380
15381
15382
15383
15384
15385
15386
15387
15388
15389
15390
15391
15392
15393
15394
15395
15396
15397
15398
15399
15400
15401
15402
15403
15404
15405
15406
15407
15408
15409
15410
15411
15412
15413
15414
15415
15416
15417
15418
15419
15420
15421
15422
15423
15424
15425
15426
15427
15428
15429
15430
15431
15432
15433
15434
15435
15436
15437
15438
15439
15440
15441
15442
15443
15444
15445
15446
15447
15448
15449
15450
15451
15452
15453
15454
15455
15456
15457
15458
15459
15460
15461
15462
15463
15464
15465
15466
15467
15468
15469
15470
15471
15472
15473
15474
15475
15476
15477
15478
15479
15480
15481
15482
15483
15484
15485
15486
15487
15488
15489
15490
15491
15492
15493
15494
15495
15496
15497
15498
15499
15500
15501
15502
15503
15504
15505
15506
15507
15508
15509
15510
15511
15512
15513
15514
15515
15516
15517
15518
15519
15520
15521
15522
15523
15524
15525
15526
15527
15528
15529
15530
15531
15532
15533
15534
15535
15536
15537
15538
15539
15540
15541
15542
15543
15544
15545
15546
15547
15548
15549
15550
15551
15552
15553
15554
15555
15556
15557
15558
15559
15560
15561
15562
15563
15564
15565
15566
15567
15568
15569
15570
15571
15572
15573
15574
15575
15576
15577
15578
15579
15580
15581
15582
15583
15584
15585
15586
15587
15588
15589
15590
15591
15592
15593
15594
15595
15596
15597
15598
15599
15600
15601
15602
15603
15604
15605
15606
15607
15608
15609
15610
15611
15612
15613
15614
15615
15616
15617
15618
15619
15620
15621
15622
15623
15624
15625
15626
15627
15628
15629
15630
15631
15632
15633
15634
15635
15636
15637
15638
15639
15640
15641
15642
15643
15644
15645
15646
15647
15648
15649
15650
15651
15652
15653
15654
15655
15656
15657
15658
15659
15660
15661
15662
15663
15664
15665
15666
15667
15668
15669
15670
15671
15672
15673
15674
15675
15676
15677
15678
15679
15680
15681
15682
15683
15684
15685
15686
15687
15688
15689
15690
15691
15692
15693
15694
15695
15696
15697
15698
15699
15700
15701
15702
15703
15704
15705
15706
15707
15708
15709
15710
15711
15712
15713
15714
15715
15716
15717
15718
15719
15720
15721
15722
15723
15724
15725
15726
15727
15728
15729
15730
15731
15732
15733
15734
15735
15736
15737
15738
15739
15740
15741
15742
15743
15744
15745
15746
15747
15748
15749
15750
15751
15752
15753
15754
15755
15756
15757
15758
15759
15760
15761
15762
15763
15764
15765
15766
15767
15768
15769
15770
15771
15772
15773
15774
15775
15776
15777
15778
15779
15780
15781
15782
15783
15784
15785
15786
15787
15788
15789
15790
15791
15792
15793
15794
15795
15796
15797
15798
15799
15800
15801
15802
15803
15804
15805
15806
15807
15808
15809
15810
15811
15812
15813
15814
15815
15816
15817
15818
15819
15820
15821
15822
15823
15824
15825
15826
15827
15828
15829
15830
15831
15832
15833
15834
15835
15836
15837
15838
15839
15840
15841
15842
15843
15844
15845
15846
15847
15848
15849
15850
15851
15852
15853
15854
15855
15856
15857
15858
15859
15860
15861
15862
15863
15864
15865
15866
15867
15868
15869
15870
15871
15872
15873
15874
15875
15876
15877
15878
15879
15880
15881
15882
15883
15884
15885
15886
15887
15888
15889
15890
15891
15892
15893
15894
15895
15896
15897
15898
15899
15900
15901
15902
15903
15904
15905
15906
15907
15908
15909
15910
15911
15912
15913
15914
15915
15916
15917
15918
15919
15920
15921
15922
15923
15924
15925
15926
15927
15928
15929
15930
15931
15932
15933
15934
15935
15936
15937
15938
15939
15940
15941
15942
15943
15944
15945
15946
15947
15948
15949
15950
15951
15952
15953
15954
15955
15956
15957
15958
15959
15960
15961
15962
15963
15964
15965
15966
15967
15968
15969
15970
15971
15972
15973
15974
15975
15976
15977
15978
15979
15980
15981
15982
15983
15984
15985
15986
15987
15988
15989
15990
15991
15992
15993
15994
15995
15996
15997
15998
15999
16000
16001
16002
16003
16004
16005
16006
16007
16008
16009
16010
16011
16012
16013
16014
16015
16016
16017
16018
16019
16020
16021
16022
16023
16024
16025
16026
16027
16028
16029
16030
16031
16032
16033
16034
16035
16036
16037
16038
16039
16040
16041
16042
16043
16044
16045
16046
16047
16048
16049
16050
16051
16052
16053
16054
16055
16056
16057
16058
16059
16060
16061
16062
16063
16064
16065
16066
16067
16068
16069
16070
16071
16072
16073
16074
16075
16076
16077
16078
16079
16080
16081
16082
16083
16084
16085
16086
16087
16088
16089
16090
16091
16092
16093
16094
16095
16096
16097
16098
16099
16100
16101
16102
16103
16104
16105
16106
16107
16108
16109
16110
16111
16112
16113
16114
16115
16116
16117
16118
16119
16120
16121
16122
16123
16124
16125
16126
16127
16128
16129
16130
16131
16132
16133
16134
16135
16136
16137
16138
16139
16140
16141
16142
16143
16144
16145
16146
16147
16148
16149
16150
16151
16152
16153
16154
16155
16156
16157
16158
16159
16160
16161
16162
16163
16164
16165
16166
16167
16168
16169
16170
16171
16172
16173
16174
16175
16176
16177
16178
16179
16180
16181
16182
16183
16184
16185
16186
16187
16188
16189
16190
16191
16192
16193
16194
16195
16196
16197
16198
16199
16200
16201
16202
16203
16204
16205
16206
16207
16208
16209
16210
16211
16212
16213
16214
16215
16216
16217
16218
16219
16220
16221
16222
16223
16224
16225
16226
16227
16228
16229
16230
16231
16232
16233
16234
16235
16236
16237
16238
16239
16240
16241
16242
16243
16244
16245
16246
16247
16248
16249
16250
16251
16252
16253
16254
16255
16256
16257
16258
16259
16260
16261
16262
16263
16264
16265
16266
16267
16268
16269
16270
16271
16272
16273
16274
16275
16276
16277
16278
16279
16280
16281
16282
16283
16284
16285
16286
16287
16288
16289
16290
16291
16292
16293
16294
16295
16296
16297
16298
16299
16300
16301
16302
16303
16304
16305
16306
16307
16308
16309
16310
16311
16312
16313
16314
16315
16316
16317
16318
16319
16320
16321
16322
16323
16324
16325
16326
16327
16328
16329
16330
16331
16332
16333
16334
16335
16336
16337
16338
16339
16340
16341
16342
16343
16344
16345
16346
16347
16348
16349
16350
16351
16352
16353
16354
16355
16356
16357
16358
16359
16360
16361
16362
16363
16364
16365
16366
16367
16368
16369
16370
16371
16372
16373
16374
16375
16376
16377
16378
16379
16380
16381
16382
16383
16384
16385
16386
16387
16388
16389
16390
16391
16392
16393
16394
16395
16396
16397
16398
16399
16400
16401
16402
16403
16404
16405
16406
16407
16408
16409
16410
16411
16412
16413
16414
16415
16416
16417
16418
16419
16420
16421
16422
16423
16424
16425
16426
16427
16428
16429
16430
16431
16432
16433
16434
16435
16436
16437
16438
16439
16440
16441
16442
16443
16444
16445
16446
16447
16448
16449
16450
16451
16452
16453
16454
16455
16456
16457
16458
16459
16460
16461
16462
16463
16464
16465
16466
16467
16468
16469
16470
16471
16472
16473
16474
16475
16476
16477
16478
16479
16480
16481
16482
16483
16484
16485
16486
16487
16488
16489
16490
16491
16492
16493
16494
16495
16496
16497
16498
16499
16500
16501
16502
16503
16504
16505
16506
16507
16508
16509
16510
16511
16512
16513
16514
16515
16516
16517
16518
16519
16520
16521
16522
16523
16524
16525
16526
16527
16528
16529
16530
16531
16532
16533
16534
16535
16536
16537
16538
16539
16540
16541
16542
16543
16544
16545
16546
16547
16548
16549
16550
16551
16552
16553
16554
16555
16556
16557
16558
16559
16560
16561
16562
16563
16564
16565
16566
16567
16568
16569
16570
16571
16572
16573
16574
16575
16576
16577
16578
16579
16580
16581
16582
16583
16584
16585
16586
16587
16588
16589
16590
16591
16592
16593
16594
16595
16596
16597
16598
16599
16600
16601
16602
16603
16604
16605
16606
16607
16608
16609
16610
16611
16612
16613
16614
16615
16616
16617
16618
16619
16620
16621
16622
16623
16624
16625
16626
16627
16628
16629
16630
16631
16632
16633
16634
16635
16636
16637
16638
16639
16640
16641
16642
16643
16644
16645
16646
16647
16648
16649
16650
16651
16652
16653
16654
16655
16656
16657
16658
16659
16660
16661
16662
16663
16664
16665
16666
16667
16668
16669
16670
16671
16672
16673
16674
16675
16676
16677
16678
16679
16680
16681
16682
16683
16684
16685
16686
16687
16688
16689
16690
16691
16692
16693
16694
16695
16696
16697
16698
16699
16700
16701
16702
16703
16704
16705
16706
16707
16708
16709
16710
16711
16712
16713
16714
16715
16716
16717
16718
16719
16720
16721
16722
16723
16724
16725
16726
16727
16728
16729
16730
16731
16732
16733
16734
16735
16736
16737
16738
16739
16740
16741
16742
16743
16744
16745
16746
16747
16748
16749
16750
16751
16752
16753
16754
16755
16756
16757
16758
16759
16760
16761
16762
16763
16764
16765
16766
16767
16768
16769
16770
16771
16772
16773
16774
16775
16776
16777
16778
16779
16780
16781
16782
16783
16784
16785
16786
16787
16788
16789
16790
16791
16792
16793
16794
16795
16796
16797
16798
16799
16800
16801
16802
16803
16804
16805
16806
16807
16808
16809
16810
16811
16812
16813
16814
16815
16816
16817
16818
16819
16820
16821
16822
16823
16824
16825
16826
16827
16828
16829
16830
16831
16832
16833
16834
16835
16836
16837
16838
16839
16840
16841
16842
16843
16844
16845
16846
16847
16848
16849
16850
16851
16852
16853
16854
16855
16856
16857
16858
16859
16860
16861
16862
16863
16864
16865
16866
16867
16868
16869
16870
16871
16872
16873
16874
16875
16876
16877
16878
16879
16880
16881
16882
16883
16884
16885
16886
16887
16888
16889
16890
16891
16892
16893
16894
16895
16896
16897
16898
16899
16900
16901
16902
16903
16904
16905
16906
16907
16908
16909
16910
16911
16912
16913
16914
16915
16916
16917
16918
16919
16920
16921
16922
16923
16924
16925
16926
16927
16928
16929
16930
16931
16932
16933
16934
16935
16936
16937
16938
16939
16940
16941
16942
16943
16944
16945
16946
16947
16948
16949
16950
16951
16952
16953
16954
16955
16956
16957
16958
16959
16960
16961
16962
16963
16964
16965
16966
16967
16968
16969
16970
16971
16972
16973
16974
16975
16976
16977
16978
16979
16980
16981
16982
16983
16984
16985
16986
16987
16988
16989
16990
16991
16992
16993
16994
16995
16996
16997
16998
16999
17000
17001
17002
17003
17004
17005
17006
17007
17008
17009
17010
17011
17012
17013
17014
17015
17016
17017
17018
17019
17020
17021
17022
17023
17024
17025
17026
17027
17028
17029
17030
17031
17032
17033
17034
17035
17036
17037
17038
17039
17040
17041
17042
17043
17044
17045
17046
17047
17048
17049
17050
17051
17052
17053
17054
17055
17056
17057
17058
17059
17060
17061
17062
17063
17064
17065
17066
17067
17068
17069
17070
17071
17072
17073
17074
17075
17076
17077
17078
17079
17080
17081
17082
17083
17084
17085
17086
17087
17088
17089
17090
17091
17092
17093
17094
17095
17096
17097
17098
17099
17100
17101
17102
17103
17104
17105
17106
17107
17108
17109
17110
17111
17112
17113
17114
17115
17116
17117
17118
17119
17120
17121
17122
17123
17124
17125
17126
17127
17128
17129
17130
17131
17132
17133
17134
17135
17136
17137
17138
17139
17140
17141
17142
17143
17144
17145
17146
17147
17148
17149
17150
17151
17152
17153
17154
17155
17156
17157
17158
17159
17160
17161
17162
17163
17164
17165
17166
17167
17168
17169
17170
17171
17172
17173
17174
17175
17176
17177
17178
17179
17180
17181
17182
17183
17184
17185
17186
17187
17188
17189
17190
17191
17192
17193
17194
17195
17196
17197
17198
17199
17200
17201
17202
17203
17204
17205
17206
17207
17208
17209
17210
17211
17212
17213
17214
17215
17216
17217
17218
17219
17220
17221
17222
17223
17224
17225
17226
17227
17228
17229
17230
17231
17232
17233
17234
17235
17236
17237
17238
17239
17240
17241
17242
17243
17244
17245
17246
17247
17248
17249
17250
17251
17252
17253
17254
17255
17256
17257
17258
17259
17260
17261
17262
17263
17264
17265
17266
17267
17268
17269
17270
17271
17272
17273
17274
17275
17276
17277
17278
17279
17280
17281
17282
17283
17284
17285
17286
17287
17288
17289
17290
17291
17292
17293
17294
17295
17296
17297
17298
17299
17300
17301
17302
17303
17304
17305
17306
17307
17308
17309
17310
17311
17312
17313
17314
17315
17316
17317
17318
17319
17320
17321
17322
17323
17324
17325
17326
17327
17328
17329
17330
17331
17332
17333
17334
17335
17336
17337
17338
17339
17340
17341
17342
17343
17344
17345
17346
17347
17348
17349
17350
17351
17352
17353
17354
17355
17356
17357
17358
17359
17360
17361
17362
17363
17364
17365
17366
17367
17368
17369
17370
17371
17372
17373
17374
17375
17376
17377
17378
17379
17380
17381
17382
17383
17384
17385
17386
17387
17388
17389
17390
17391
17392
17393
17394
17395
17396
17397
17398
17399
17400
17401
17402
17403
17404
17405
17406
17407
17408
17409
17410
17411
17412
17413
17414
17415
17416
17417
17418
17419
17420
17421
17422
17423
17424
17425
17426
17427
17428
17429
17430
17431
17432
17433
17434
17435
17436
17437
17438
17439
17440
17441
17442
17443
17444
17445
17446
17447
17448
17449
17450
17451
17452
17453
17454
17455
17456
17457
17458
17459
17460
17461
17462
17463
17464
17465
17466
17467
17468
17469
17470
17471
17472
17473
17474
17475
17476
17477
17478
17479
17480
17481
17482
17483
17484
17485
17486
17487
17488
17489
17490
17491
17492
17493
17494
17495
17496
17497
17498
17499
17500
17501
17502
17503
17504
17505
17506
17507
17508
17509
17510
17511
17512
17513
17514
17515
17516
17517
17518
17519
17520
17521
17522
17523
17524
17525
17526
17527
17528
17529
17530
17531
17532
17533
17534
17535
17536
17537
17538
17539
17540
17541
17542
17543
17544
17545
17546
17547
17548
17549
17550
17551
17552
17553
17554
17555
17556
17557
17558
17559
17560
17561
17562
17563
17564
17565
17566
17567
17568
17569
17570
17571
17572
17573
17574
17575
17576
17577
17578
17579
17580
17581
17582
17583
17584
17585
17586
17587
17588
17589
17590
17591
17592
17593
17594
17595
17596
17597
17598
17599
17600
17601
17602
17603
17604
17605
17606
17607
17608
17609
17610
17611
17612
17613
17614
17615
17616
17617
17618
17619
17620
17621
17622
17623
17624
17625
17626
17627
17628
17629
17630
17631
17632
17633
17634
17635
17636
17637
17638
17639
17640
17641
17642
17643
17644
17645
17646
17647
17648
17649
17650
17651
17652
17653
17654
17655
17656
17657
17658
17659
17660
17661
17662
17663
17664
17665
17666
17667
17668
17669
17670
17671
17672
17673
17674
17675
17676
17677
17678
17679
17680
17681
17682
17683
17684
17685
17686
17687
17688
17689
17690
17691
17692
17693
17694
17695
17696
17697
17698
17699
17700
17701
17702
17703
17704
17705
17706
17707
17708
17709
17710
17711
17712
17713
17714
17715
17716
17717
17718
17719
17720
17721
17722
17723
17724
17725
17726
17727
17728
17729
17730
17731
17732
17733
17734
17735
17736
17737
17738
17739
17740
17741
17742
17743
17744
17745
17746
17747
17748
17749
17750
17751
17752
17753
17754
17755
17756
17757
17758
17759
17760
17761
17762
17763
17764
17765
17766
17767
17768
17769
17770
17771
17772
17773
17774
17775
17776
17777
17778
17779
17780
17781
17782
17783
17784
17785
17786
17787
17788
17789
17790
17791
17792
17793
17794
17795
17796
17797
17798
17799
17800
17801
17802
17803
17804
17805
17806
17807
17808
17809
17810
17811
17812
17813
17814
17815
17816
17817
17818
17819
17820
17821
17822
17823
17824
17825
17826
17827
17828
17829
17830
17831
17832
17833
17834
17835
17836
17837
17838
17839
17840
17841
17842
17843
17844
17845
17846
17847
17848
17849
17850
17851
17852
17853
17854
17855
17856
17857
17858
17859
17860
17861
17862
17863
17864
17865
17866
17867
17868
17869
17870
17871
17872
17873
17874
17875
17876
17877
17878
17879
17880
17881
17882
17883
17884
17885
17886
17887
17888
17889
17890
17891
17892
17893
17894
17895
17896
17897
17898
17899
17900
17901
17902
17903
17904
17905
17906
17907
17908
17909
17910
17911
17912
17913
17914
17915
17916
17917
17918
17919
17920
17921
17922
17923
17924
17925
17926
17927
17928
17929
17930
17931
17932
17933
17934
17935
17936
17937
17938
17939
17940
17941
17942
17943
17944
17945
17946
17947
17948
17949
17950
17951
17952
17953
17954
17955
17956
17957
17958
17959
17960
17961
17962
17963
17964
17965
17966
17967
17968
17969
17970
17971
17972
17973
17974
17975
17976
17977
17978
17979
17980
17981
17982
17983
17984
17985
17986
17987
17988
17989
17990
17991
17992
17993
17994
17995
17996
17997
17998
17999
18000
18001
18002
18003
18004
18005
18006
18007
18008
18009
18010
18011
18012
18013
18014
18015
18016
18017
18018
18019
18020
18021
18022
18023
18024
18025
18026
18027
18028
18029
18030
18031
18032
18033
18034
18035
18036
18037
18038
18039
18040
18041
18042
18043
18044
18045
18046
18047
18048
18049
18050
18051
18052
18053
18054
18055
18056
18057
18058
18059
18060
18061
18062
18063
18064
18065
18066
18067
18068
18069
18070
18071
18072
18073
18074
18075
18076
18077
18078
18079
18080
18081
18082
18083
18084
18085
18086
18087
18088
18089
18090
18091
18092
18093
18094
18095
18096
18097
18098
18099
18100
18101
18102
18103
18104
18105
18106
18107
18108
18109
18110
18111
18112
18113
18114
18115
18116
18117
18118
18119
18120
18121
18122
18123
18124
18125
18126
18127
18128
18129
18130
18131
18132
18133
18134
18135
18136
18137
18138
18139
18140
18141
18142
18143
18144
18145
18146
18147
18148
18149
18150
18151
18152
18153
18154
18155
18156
18157
18158
18159
18160
18161
18162
18163
18164
18165
18166
18167
18168
18169
18170
18171
18172
18173
18174
18175
18176
18177
18178
18179
18180
18181
18182
18183
18184
18185
18186
18187
18188
18189
18190
18191
18192
18193
18194
18195
18196
18197
18198
18199
18200
18201
18202
18203
18204
18205
18206
18207
18208
18209
18210
18211
18212
18213
18214
18215
18216
18217
18218
18219
18220
18221
18222
18223
18224
18225
18226
18227
18228
18229
18230
18231
18232
18233
18234
18235
18236
18237
18238
18239
18240
18241
18242
18243
18244
18245
18246
18247
18248
18249
18250
18251
18252
18253
18254
18255
18256
18257
18258
18259
18260
18261
18262
18263
18264
18265
18266
18267
18268
18269
18270
18271
18272
18273
18274
18275
18276
18277
18278
18279
18280
18281
18282
18283
18284
18285
18286
18287
18288
18289
18290
18291
18292
18293
18294
18295
18296
18297
18298
18299
18300
18301
18302
18303
18304
18305
18306
18307
18308
18309
18310
18311
18312
18313
18314
18315
18316
18317
18318
18319
18320
18321
18322
18323
18324
18325
18326
18327
18328
18329
18330
18331
18332
18333
18334
18335
18336
18337
18338
18339
18340
18341
18342
18343
18344
18345
18346
18347
18348
18349
18350
18351
18352
18353
18354
18355
18356
18357
18358
18359
18360
18361
18362
18363
18364
18365
18366
18367
18368
18369
18370
18371
18372
18373
18374
18375
18376
18377
18378
18379
18380
18381
18382
18383
18384
18385
18386
18387
18388
18389
18390
18391
18392
18393
18394
18395
18396
18397
18398
18399
18400
18401
18402
18403
18404
18405
18406
18407
18408
18409
18410
18411
18412
18413
18414
18415
18416
18417
18418
18419
18420
18421
18422
18423
18424
18425
18426
18427
18428
18429
18430
18431
18432
18433
18434
18435
18436
18437
18438
18439
18440
18441
18442
18443
18444
18445
18446
18447
18448
18449
18450
18451
18452
18453
18454
18455
18456
18457
18458
18459
18460
18461
18462
18463
18464
18465
18466
18467
18468
18469
18470
18471
18472
18473
18474
18475
18476
18477
18478
18479
18480
18481
18482
18483
18484
18485
18486
18487
18488
18489
18490
18491
18492
18493
18494
18495
18496
18497
18498
18499
18500
18501
18502
18503
18504
18505
18506
18507
18508
18509
18510
18511
18512
18513
18514
18515
18516
18517
18518
18519
18520
18521
18522
18523
18524
18525
18526
18527
18528
18529
18530
18531
18532
18533
18534
18535
18536
18537
18538
18539
18540
18541
18542
18543
18544
18545
18546
18547
18548
18549
18550
18551
18552
18553
18554
18555
18556
18557
18558
18559
18560
18561
18562
18563
18564
18565
18566
18567
18568
18569
18570
18571
18572
18573
18574
18575
18576
18577
18578
18579
18580
18581
18582
18583
18584
18585
18586
18587
18588
18589
18590
18591
18592
18593
18594
18595
18596
18597
18598
18599
18600
18601
18602
18603
18604
18605
18606
18607
18608
18609
18610
18611
18612
18613
18614
18615
18616
18617
18618
18619
18620
18621
18622
18623
18624
18625
18626
18627
18628
18629
18630
18631
18632
18633
18634
18635
18636
18637
18638
18639
18640
18641
18642
18643
18644
18645
18646
18647
18648
18649
18650
18651
18652
18653
18654
18655
18656
18657
18658
18659
18660
18661
18662
18663
18664
18665
18666
18667
18668
18669
18670
18671
18672
18673
18674
18675
18676
18677
18678
18679
18680
18681
18682
18683
18684
18685
18686
18687
18688
18689
18690
18691
18692
18693
18694
18695
18696
18697
18698
18699
18700
18701
18702
18703
18704
18705
18706
18707
18708
18709
18710
18711
18712
18713
18714
18715
18716
18717
18718
18719
18720
18721
18722
18723
18724
18725
18726
18727
18728
18729
18730
18731
18732
18733
18734
18735
18736
18737
18738
18739
18740
18741
18742
18743
18744
18745
18746
18747
18748
18749
18750
18751
18752
18753
18754
18755
18756
18757
18758
18759
18760
18761
18762
18763
18764
18765
18766
18767
18768
18769
18770
18771
18772
18773
18774
18775
18776
18777
18778
18779
18780
18781
18782
18783
18784
18785
18786
18787
18788
18789
18790
18791
18792
18793
18794
18795
18796
18797
18798
18799
18800
18801
18802
18803
18804
18805
18806
18807
18808
18809
18810
18811
18812
18813
18814
18815
18816
18817
18818
18819
18820
18821
18822
18823
18824
18825
18826
18827
18828
18829
18830
18831
18832
18833
18834
18835
18836
18837
18838
18839
18840
18841
18842
18843
18844
18845
18846
18847
18848
18849
18850
18851
18852
18853
18854
18855
18856
18857
18858
18859
18860
18861
18862
18863
18864
18865
18866
18867
18868
18869
18870
18871
18872
18873
18874
18875
18876
18877
18878
18879
18880
18881
18882
18883
18884
18885
18886
18887
18888
18889
18890
18891
18892
18893
18894
18895
18896
18897
18898
18899
18900
18901
18902
18903
18904
18905
18906
18907
18908
18909
18910
18911
18912
18913
18914
18915
18916
18917
18918
18919
18920
18921
18922
18923
18924
18925
18926
18927
18928
18929
18930
18931
18932
18933
18934
18935
18936
18937
18938
18939
18940
18941
18942
18943
18944
18945
18946
18947
18948
18949
18950
18951
18952
18953
18954
18955
18956
18957
18958
18959
18960
18961
18962
18963
18964
18965
18966
18967
18968
18969
18970
18971
18972
18973
18974
18975
18976
18977
18978
18979
18980
18981
18982
18983
18984
18985
18986
18987
18988
18989
18990
18991
18992
18993
18994
18995
18996
18997
18998
18999
19000
19001
19002
19003
19004
19005
19006
19007
19008
19009
19010
19011
19012
19013
19014
19015
19016
19017
19018
19019
19020
19021
19022
19023
19024
19025
19026
19027
19028
19029
19030
19031
19032
19033
19034
19035
19036
19037
19038
19039
19040
19041
19042
19043
19044
19045
19046
19047
19048
19049
19050
19051
19052
19053
19054
19055
19056
19057
19058
19059
19060
19061
19062
19063
19064
19065
19066
19067
19068
19069
19070
19071
19072
19073
19074
19075
19076
19077
19078
19079
19080
19081
19082
19083
19084
19085
19086
19087
19088
19089
19090
19091
19092
19093
19094
19095
19096
19097
19098
19099
19100
19101
19102
19103
19104
19105
19106
19107
19108
19109
19110
19111
19112
19113
19114
19115
19116
19117
19118
19119
19120
19121
19122
19123
19124
19125
19126
19127
19128
19129
19130
19131
19132
19133
19134
19135
19136
19137
19138
19139
19140
19141
19142
19143
19144
19145
19146
19147
19148
19149
19150
19151
19152
19153
19154
19155
19156
19157
19158
19159
19160
19161
19162
19163
19164
19165
19166
19167
19168
19169
19170
19171
19172
19173
19174
19175
19176
19177
19178
19179
19180
19181
19182
19183
19184
19185
19186
19187
19188
19189
19190
19191
19192
19193
19194
19195
19196
19197
19198
19199
19200
19201
19202
19203
19204
19205
19206
19207
19208
19209
19210
19211
19212
19213
19214
19215
19216
19217
19218
19219
19220
19221
19222
19223
19224
19225
19226
19227
19228
19229
19230
19231
19232
19233
19234
19235
19236
19237
19238
19239
19240
19241
19242
19243
19244
19245
19246
19247
19248
19249
19250
19251
19252
19253
19254
19255
19256
19257
19258
19259
19260
19261
19262
19263
19264
19265
19266
19267
19268
19269
19270
19271
19272
19273
19274
19275
19276
19277
19278
19279
19280
19281
19282
19283
19284
19285
19286
19287
19288
19289
19290
19291
19292
19293
19294
19295
19296
19297
19298
19299
19300
19301
19302
19303
19304
19305
19306
19307
19308
19309
19310
19311
19312
19313
19314
19315
19316
19317
19318
19319
19320
19321
19322
19323
19324
19325
19326
19327
19328
19329
19330
19331
19332
19333
19334
19335
19336
19337
19338
19339
19340
19341
19342
19343
19344
19345
19346
19347
19348
19349
19350
19351
19352
19353
19354
19355
19356
19357
19358
19359
19360
19361
19362
19363
19364
19365
19366
19367
19368
19369
19370
19371
19372
19373
19374
19375
19376
19377
19378
19379
19380
19381
19382
19383
19384
19385
19386
19387
19388
19389
19390
19391
19392
19393
19394
19395
19396
19397
19398
19399
19400
19401
19402
19403
19404
19405
19406
19407
19408
19409
19410
19411
19412
19413
19414
19415
19416
19417
19418
19419
19420
19421
19422
19423
19424
19425
19426
19427
19428
19429
19430
19431
19432
19433
19434
19435
19436
19437
19438
19439
19440
19441
19442
19443
19444
19445
19446
19447
19448
19449
19450
19451
19452
19453
19454
19455
19456
19457
19458
19459
19460
19461
19462
19463
19464
19465
19466
19467
19468
19469
19470
19471
19472
19473
19474
19475
19476
19477
19478
19479
19480
19481
19482
19483
19484
19485
19486
19487
19488
19489
19490
19491
19492
19493
19494
19495
19496
19497
19498
19499
19500
19501
19502
19503
19504
19505
19506
19507
19508
19509
19510
19511
19512
19513
19514
19515
19516
19517
19518
19519
19520
19521
19522
19523
19524
19525
19526
19527
19528
19529
19530
19531
19532
19533
19534
19535
19536
19537
19538
19539
19540
19541
19542
19543
19544
19545
19546
19547
19548
19549
19550
19551
19552
19553
19554
19555
19556
19557
19558
19559
19560
19561
19562
19563
19564
19565
19566
19567
19568
19569
19570
19571
19572
19573
19574
19575
19576
19577
19578
19579
19580
19581
19582
19583
19584
19585
19586
19587
19588
19589
19590
19591
19592
19593
19594
19595
19596
19597
19598
19599
19600
19601
19602
19603
19604
19605
19606
19607
19608
19609
19610
19611
19612
19613
19614
19615
19616
19617
19618
19619
19620
19621
19622
19623
19624
19625
19626
19627
19628
19629
19630
19631
19632
19633
19634
19635
19636
19637
19638
19639
19640
19641
19642
19643
19644
19645
19646
19647
19648
19649
19650
19651
19652
19653
19654
19655
19656
19657
19658
19659
19660
19661
19662
19663
19664
19665
19666
19667
19668
19669
19670
19671
19672
19673
19674
19675
19676
19677
19678
19679
19680
19681
19682
19683
19684
19685
19686
19687
19688
19689
19690
19691
19692
19693
19694
19695
19696
19697
19698
19699
19700
19701
19702
19703
19704
19705
19706
19707
19708
19709
19710
19711
19712
19713
19714
19715
19716
19717
19718
19719
19720
19721
19722
19723
19724
19725
19726
19727
19728
19729
19730
19731
19732
19733
19734
19735
19736
19737
19738
19739
19740
19741
19742
19743
19744
19745
19746
19747
19748
19749
19750
19751
19752
19753
19754
19755
19756
19757
19758
19759
19760
19761
19762
19763
19764
19765
19766
19767
19768
19769
19770
19771
19772
19773
19774
19775
19776
19777
19778
19779
19780
19781
19782
19783
19784
19785
19786
19787
19788
19789
19790
19791
19792
19793
19794
19795
19796
19797
19798
19799
19800
19801
19802
19803
19804
19805
19806
19807
19808
19809
19810
19811
19812
19813
19814
19815
19816
19817
19818
19819
19820
19821
19822
19823
19824
19825
19826
19827
19828
19829
19830
19831
19832
19833
19834
19835
19836
19837
19838
19839
19840
19841
19842
19843
19844
19845
19846
19847
19848
19849
19850
19851
19852
19853
19854
19855
19856
19857
19858
19859
19860
19861
19862
19863
19864
19865
19866
19867
19868
19869
19870
19871
19872
19873
19874
19875
19876
19877
19878
19879
19880
19881
19882
19883
19884
19885
19886
19887
19888
19889
19890
19891
19892
19893
19894
19895
19896
19897
19898
19899
19900
19901
19902
19903
19904
19905
19906
19907
19908
19909
19910
19911
19912
19913
19914
19915
19916
19917
19918
19919
19920
19921
19922
19923
19924
19925
19926
19927
19928
19929
19930
19931
19932
19933
19934
19935
19936
19937
19938
19939
19940
19941
19942
19943
19944
19945
19946
19947
19948
19949
19950
19951
19952
19953
19954
19955
19956
19957
19958
19959
19960
19961
19962
19963
19964
19965
19966
19967
19968
19969
19970
19971
19972
19973
19974
19975
19976
19977
19978
19979
19980
19981
19982
19983
19984
19985
19986
19987
19988
19989
19990
19991
19992
19993
19994
19995
19996
19997
19998
19999
20000
20001
20002
20003
20004
20005
20006
20007
20008
20009
20010
20011
20012
20013
20014
20015
20016
20017
20018
20019
20020
20021
20022
20023
20024
20025
20026
20027
20028
20029
20030
20031
20032
20033
20034
20035
20036
20037
20038
20039
20040
20041
20042
20043
20044
20045
20046
20047
20048
20049
20050
20051
20052
20053
20054
20055
20056
20057
20058
20059
20060
20061
20062
20063
20064
20065
20066
20067
20068
20069
20070
20071
20072
20073
20074
20075
20076
20077
20078
20079
20080
20081
20082
20083
20084
20085
20086
20087
20088
20089
20090
20091
20092
20093
20094
20095
20096
20097
20098
20099
20100
20101
20102
20103
20104
20105
20106
20107
20108
20109
20110
20111
20112
20113
20114
20115
20116
20117
20118
20119
20120
20121
20122
20123
20124
20125
20126
20127
20128
20129
20130
20131
20132
20133
20134
20135
20136
20137
20138
20139
20140
20141
20142
20143
20144
20145
20146
20147
20148
20149
20150
20151
20152
20153
20154
20155
20156
20157
20158
20159
20160
20161
20162
20163
20164
20165
20166
20167
20168
20169
20170
20171
20172
20173
20174
20175
20176
20177
20178
20179
20180
20181
20182
20183
20184
20185
20186
20187
20188
20189
20190
20191
20192
20193
20194
20195
20196
20197
20198
20199
20200
20201
20202
20203
20204
20205
20206
20207
20208
20209
20210
20211
20212
20213
20214
20215
20216
20217
20218
20219
20220
20221
20222
20223
20224
20225
20226
20227
20228
20229
20230
20231
20232
20233
20234
20235
20236
20237
20238
20239
20240
20241
20242
20243
20244
20245
20246
20247
20248
20249
20250
20251
20252
20253
20254
20255
20256
20257
20258
20259
20260
20261
20262
20263
20264
20265
20266
20267
20268
20269
20270
20271
20272
20273
20274
20275
20276
20277
20278
20279
20280
20281
20282
20283
20284
20285
20286
20287
20288
20289
20290
20291
20292
20293
20294
20295
20296
20297
20298
20299
20300
20301
20302
20303
20304
20305
20306
20307
20308
20309
20310
20311
20312
20313
20314
20315
20316
20317
20318
20319
20320
20321
20322
20323
20324
20325
20326
20327
20328
20329
20330
20331
20332
20333
20334
20335
20336
20337
20338
20339
20340
20341
20342
20343
20344
20345
20346
20347
20348
20349
20350
20351
20352
20353
20354
20355
20356
20357
20358
20359
20360
20361
20362
20363
20364
20365
20366
20367
20368
20369
20370
20371
20372
20373
20374
20375
20376
20377
20378
20379
20380
20381
20382
20383
20384
20385
20386
20387
20388
20389
20390
20391
20392
20393
20394
20395
20396
20397
20398
20399
20400
20401
20402
20403
20404
20405
20406
20407
20408
20409
20410
20411
20412
20413
20414
20415
20416
20417
20418
20419
20420
20421
20422
20423
20424
20425
20426
20427
20428
20429
20430
20431
20432
20433
20434
20435
20436
20437
20438
20439
20440
20441
20442
20443
20444
20445
20446
20447
20448
20449
20450
20451
20452
20453
20454
20455
20456
20457
20458
20459
20460
20461
20462
20463
20464
20465
20466
20467
20468
20469
20470
20471
20472
20473
20474
20475
20476
20477
20478
20479
20480
20481
20482
20483
20484
20485
20486
20487
20488
20489
20490
20491
20492
20493
20494
20495
20496
20497
20498
20499
20500
20501
20502
20503
20504
20505
20506
20507
20508
20509
20510
20511
20512
20513
20514
20515
20516
20517
20518
20519
20520
20521
20522
20523
20524
20525
20526
20527
20528
20529
20530
20531
20532
20533
20534
20535
20536
20537
20538
20539
20540
20541
20542
20543
20544
20545
20546
20547
20548
20549
20550
20551
20552
20553
20554
20555
20556
20557
20558
20559
20560
20561
20562
20563
20564
20565
20566
20567
20568
20569
20570
20571
20572
20573
20574
20575
20576
20577
20578
20579
20580
20581
20582
20583
20584
20585
20586
20587
20588
20589
20590
20591
20592
20593
20594
20595
20596
20597
20598
20599
20600
20601
20602
20603
20604
20605
20606
20607
20608
20609
20610
20611
20612
20613
20614
20615
20616
20617
20618
20619
20620
20621
20622
20623
20624
20625
20626
20627
20628
20629
20630
20631
20632
20633
20634
20635
20636
20637
20638
20639
20640
20641
20642
20643
20644
20645
20646
20647
20648
20649
20650
20651
20652
20653
20654
20655
20656
20657
20658
20659
20660
20661
20662
20663
20664
20665
20666
20667
20668
20669
20670
20671
20672
20673
20674
20675
20676
20677
20678
20679
20680
20681
20682
20683
20684
20685
20686
20687
20688
20689
20690
20691
20692
20693
20694
20695
20696
20697
20698
20699
20700
20701
20702
20703
20704
20705
20706
20707
20708
20709
20710
20711
20712
20713
20714
20715
20716
20717
20718
20719
20720
20721
20722
20723
20724
20725
20726
20727
20728
20729
20730
20731
20732
20733
20734
20735
20736
20737
20738
20739
20740
20741
20742
20743
20744
20745
20746
20747
20748
20749
20750
20751
20752
20753
20754
20755
20756
20757
20758
20759
20760
20761
20762
20763
20764
20765
20766
20767
20768
20769
20770
20771
20772
20773
20774
20775
20776
20777
20778
20779
20780
20781
20782
20783
20784
20785
20786
20787
20788
20789
20790
20791
20792
20793
20794
20795
20796
20797
20798
20799
20800
20801
20802
20803
20804
20805
20806
20807
20808
20809
20810
20811
20812
20813
20814
20815
20816
20817
20818
20819
20820
20821
20822
20823
20824
20825
20826
20827
20828
20829
20830
20831
20832
20833
20834
20835
20836
20837
20838
20839
20840
20841
20842
20843
20844
20845
20846
20847
20848
20849
20850
20851
20852
20853
20854
20855
20856
20857
20858
20859
20860
20861
20862
20863
20864
20865
20866
20867
20868
20869
20870
20871
20872
20873
20874
20875
20876
20877
20878
20879
20880
20881
20882
20883
20884
20885
20886
20887
20888
20889
20890
20891
20892
20893
20894
20895
20896
20897
20898
20899
20900
20901
20902
20903
20904
20905
20906
20907
20908
20909
20910
20911
20912
20913
20914
20915
20916
20917
20918
20919
20920
20921
20922
20923
20924
20925
20926
20927
20928
20929
20930
20931
20932
20933
20934
20935
20936
20937
20938
20939
20940
20941
20942
20943
20944
20945
20946
20947
20948
20949
20950
20951
20952
20953
20954
20955
20956
20957
20958
20959
20960
20961
20962
20963
20964
20965
20966
20967
20968
20969
20970
20971
20972
20973
20974
20975
20976
20977
20978
20979
20980
20981
20982
20983
20984
20985
20986
20987
20988
20989
20990
20991
20992
20993
20994
20995
20996
20997
20998
20999
21000
21001
21002
21003
21004
21005
21006
21007
21008
21009
21010
21011
21012
21013
21014
21015
21016
21017
21018
21019
21020
21021
21022
21023
21024
21025
21026
21027
21028
21029
21030
21031
21032
21033
21034
21035
21036
21037
21038
21039
21040
21041
21042
21043
21044
21045
21046
21047
21048
21049
21050
21051
21052
21053
21054
21055
21056
21057
21058
21059
21060
21061
21062
21063
21064
21065
21066
21067
21068
21069
21070
21071
21072
21073
21074
21075
21076
21077
21078
21079
21080
21081
21082
21083
21084
21085
21086
21087
21088
21089
21090
21091
21092
21093
21094
21095
21096
21097
21098
21099
21100
21101
21102
21103
21104
21105
21106
21107
21108
21109
21110
21111
21112
21113
21114
21115
21116
21117
21118
21119
21120
21121
21122
21123
21124
21125
21126
21127
21128
21129
21130
21131
21132
21133
21134
21135
21136
21137
21138
21139
21140
21141
21142
21143
21144
21145
21146
21147
21148
21149
21150
21151
21152
21153
21154
21155
21156
21157
21158
21159
21160
21161
21162
21163
21164
21165
21166
21167
21168
21169
21170
21171
21172
21173
21174
21175
21176
21177
21178
21179
21180
21181
21182
21183
21184
21185
21186
21187
21188
21189
21190
21191
21192
21193
21194
21195
21196
21197
21198
21199
21200
21201
21202
21203
21204
21205
21206
21207
21208
21209
21210
21211
21212
21213
21214
21215
21216
21217
21218
21219
21220
21221
21222
21223
21224
21225
21226
21227
21228
21229
21230
21231
21232
21233
21234
21235
21236
21237
21238
21239
21240
21241
21242
21243
21244
21245
21246
21247
21248
21249
21250
21251
21252
21253
21254
21255
21256
21257
21258
21259
21260
21261
21262
21263
21264
21265
21266
21267
21268
21269
21270
21271
21272
21273
21274
21275
21276
21277
21278
21279
21280
21281
21282
21283
21284
21285
21286
21287
21288
21289
21290
21291
21292
21293
21294
21295
21296
21297
21298
21299
21300
21301
21302
21303
21304
21305
21306
21307
21308
21309
21310
21311
21312
21313
21314
21315
21316
21317
21318
21319
21320
21321
21322
21323
21324
21325
21326
21327
21328
21329
21330
21331
21332
21333
21334
21335
21336
21337
21338
21339
21340
21341
21342
21343
21344
21345
21346
21347
21348
21349
21350
21351
21352
21353
21354
21355
21356
21357
21358
21359
21360
21361
21362
21363
21364
21365
21366
21367
21368
21369
21370
21371
21372
21373
21374
21375
21376
21377
21378
21379
21380
21381
21382
21383
21384
21385
21386
21387
21388
21389
21390
21391
21392
21393
21394
21395
21396
21397
21398
21399
21400
21401
21402
21403
21404
21405
21406
21407
21408
21409
21410
21411
21412
21413
21414
21415
21416
21417
21418
21419
21420
21421
21422
21423
21424
21425
21426
21427
21428
21429
21430
21431
21432
21433
21434
21435
21436
21437
21438
21439
21440
21441
21442
21443
21444
21445
21446
21447
21448
21449
21450
21451
21452
21453
21454
21455
21456
21457
21458
21459
21460
21461
21462
21463
21464
21465
21466
21467
21468
21469
21470
21471
21472
21473
21474
21475
21476
21477
21478
21479
21480
21481
21482
21483
21484
21485
21486
21487
21488
21489
21490
21491
21492
21493
21494
21495
21496
21497
21498
21499
21500
21501
21502
21503
21504
21505
21506
21507
21508
21509
21510
21511
21512
21513
21514
21515
21516
21517
21518
21519
21520
21521
21522
21523
21524
21525
21526
21527
21528
21529
21530
21531
21532
21533
21534
21535
21536
21537
21538
21539
21540
21541
21542
21543
21544
21545
21546
21547
21548
21549
21550
21551
21552
21553
21554
21555
21556
21557
21558
21559
21560
21561
21562
21563
21564
21565
21566
21567
21568
21569
21570
21571
21572
21573
21574
21575
21576
21577
21578
21579
21580
21581
21582
21583
21584
21585
21586
21587
21588
21589
21590
21591
21592
21593
21594
21595
21596
21597
21598
21599
21600
21601
21602
21603
21604
21605
21606
21607
21608
21609
21610
21611
21612
21613
21614
21615
21616
21617
21618
21619
21620
21621
21622
21623
21624
21625
21626
21627
21628
21629
21630
21631
21632
21633
21634
21635
21636
21637
21638
21639
21640
21641
21642
21643
21644
21645
21646
21647
21648
21649
21650
21651
21652
21653
21654
21655
21656
21657
21658
21659
21660
21661
21662
21663
21664
21665
21666
21667
21668
21669
21670
21671
21672
21673
21674
21675
21676
21677
21678
21679
21680
21681
21682
21683
21684
21685
21686
21687
21688
21689
21690
21691
21692
21693
21694
21695
21696
21697
21698
21699
21700
21701
21702
21703
21704
21705
21706
21707
21708
21709
21710
21711
21712
21713
21714
21715
21716
21717
21718
21719
21720
21721
21722
21723
21724
21725
21726
21727
21728
21729
21730
21731
21732
21733
21734
21735
21736
21737
21738
21739
21740
21741
21742
21743
21744
21745
21746
21747
21748
21749
21750
21751
21752
21753
21754
21755
21756
21757
21758
21759
21760
21761
21762
21763
21764
21765
21766
21767
21768
21769
21770
21771
21772
21773
21774
21775
21776
21777
21778
21779
21780
21781
21782
21783
21784
21785
21786
21787
21788
21789
21790
21791
21792
21793
21794
21795
21796
21797
21798
21799
21800
21801
21802
21803
21804
21805
21806
21807
21808
21809
21810
21811
21812
21813
21814
21815
21816
21817
21818
21819
21820
21821
21822
21823
21824
21825
21826
21827
21828
21829
21830
21831
21832
21833
21834
21835
21836
21837
21838
21839
21840
21841
21842
21843
21844
21845
21846
21847
21848
21849
21850
21851
21852
21853
21854
21855
21856
21857
21858
21859
21860
21861
21862
21863
21864
21865
21866
21867
21868
21869
21870
21871
21872
21873
21874
21875
21876
21877
21878
21879
21880
21881
21882
21883
21884
21885
21886
21887
21888
21889
21890
21891
21892
21893
21894
21895
21896
21897
21898
21899
21900
21901
21902
21903
21904
21905
21906
21907
21908
21909
21910
21911
21912
21913
21914
21915
21916
21917
21918
21919
21920
21921
21922
21923
21924
21925
21926
21927
21928
21929
21930
21931
21932
21933
21934
21935
21936
21937
21938
21939
21940
21941
21942
21943
21944
21945
21946
21947
21948
21949
21950
21951
21952
21953
21954
21955
21956
21957
21958
21959
21960
21961
21962
21963
21964
21965
21966
21967
21968
21969
21970
21971
21972
21973
21974
21975
21976
21977
21978
21979
21980
21981
21982
21983
21984
21985
21986
21987
21988
21989
21990
21991
21992
21993
21994
21995
21996
21997
21998
21999
22000
22001
22002
22003
22004
22005
22006
22007
22008
22009
22010
22011
22012
22013
22014
22015
22016
22017
22018
22019
22020
22021
22022
22023
22024
22025
22026
22027
22028
22029
22030
22031
22032
22033
22034
22035
22036
22037
22038
22039
22040
22041
22042
22043
22044
22045
22046
22047
22048
22049
22050
22051
22052
22053
22054
22055
22056
22057
22058
22059
22060
22061
22062
22063
22064
22065
22066
22067
22068
22069
22070
22071
22072
22073
22074
22075
22076
22077
22078
22079
22080
22081
22082
22083
22084
22085
22086
22087
22088
22089
22090
22091
22092
22093
22094
22095
22096
22097
22098
22099
22100
22101
22102
22103
22104
22105
22106
22107
22108
22109
22110
22111
22112
22113
22114
22115
22116
22117
22118
22119
22120
22121
22122
22123
22124
22125
22126
22127
22128
22129
22130
22131
22132
22133
22134
22135
22136
22137
22138
22139
22140
22141
22142
22143
22144
22145
22146
22147
22148
22149
22150
22151
22152
22153
22154
22155
22156
22157
22158
22159
22160
22161
22162
22163
22164
22165
22166
22167
22168
22169
22170
22171
22172
22173
22174
22175
22176
22177
22178
22179
22180
22181
22182
22183
22184
22185
22186
22187
22188
22189
22190
22191
22192
22193
22194
22195
22196
22197
22198
22199
22200
22201
22202
22203
22204
22205
22206
22207
22208
22209
22210
22211
22212
22213
22214
22215
22216
22217
22218
22219
22220
22221
22222
22223
22224
22225
22226
22227
22228
22229
22230
22231
22232
22233
22234
22235
22236
22237
22238
22239
22240
22241
22242
22243
22244
22245
22246
22247
22248
22249
22250
22251
22252
22253
22254
22255
22256
22257
22258
22259
22260
22261
22262
22263
22264
22265
22266
22267
22268
22269
22270
22271
22272
22273
22274
22275
22276
22277
22278
22279
22280
22281
22282
22283
22284
22285
22286
22287
22288
22289
22290
22291
22292
22293
22294
22295
22296
22297
22298
22299
22300
22301
22302
22303
22304
22305
22306
22307
22308
22309
22310
22311
22312
22313
22314
22315
22316
22317
22318
22319
22320
22321
22322
22323
22324
22325
22326
22327
22328
22329
22330
22331
22332
22333
22334
22335
22336
22337
22338
22339
22340
22341
22342
22343
22344
22345
22346
22347
22348
22349
22350
22351
22352
22353
22354
22355
22356
22357
22358
22359
22360
22361
22362
22363
22364
22365
22366
22367
22368
22369
22370
22371
22372
22373
22374
22375
22376
22377
22378
22379
22380
22381
22382
22383
22384
22385
22386
22387
22388
22389
22390
22391
22392
22393
22394
22395
22396
22397
22398
22399
22400
22401
22402
22403
22404
22405
22406
22407
22408
22409
22410
22411
22412
22413
22414
22415
22416
22417
22418
22419
22420
22421
22422
22423
22424
22425
22426
22427
22428
22429
22430
22431
22432
22433
22434
22435
22436
22437
22438
22439
22440
22441
22442
22443
22444
22445
22446
22447
22448
22449
22450
22451
22452
22453
22454
22455
22456
22457
22458
22459
22460
22461
22462
22463
22464
22465
22466
22467
22468
22469
22470
22471
22472
22473
22474
22475
22476
22477
22478
22479
22480
22481
22482
22483
22484
22485
22486
22487
22488
22489
22490
22491
22492
22493
22494
22495
22496
22497
22498
22499
22500
22501
22502
22503
22504
22505
22506
22507
22508
22509
22510
22511
22512
22513
22514
22515
22516
22517
22518
22519
22520
22521
22522
22523
22524
22525
22526
22527
22528
22529
22530
22531
22532
22533
22534
22535
22536
22537
22538
22539
22540
22541
22542
22543
22544
22545
22546
22547
22548
22549
22550
22551
22552
22553
22554
22555
22556
22557
22558
22559
22560
22561
22562
22563
22564
22565
22566
22567
22568
22569
22570
22571
22572
22573
22574
22575
22576
22577
22578
22579
22580
22581
22582
22583
22584
22585
22586
22587
22588
22589
22590
22591
22592
22593
22594
22595
22596
22597
22598
22599
22600
22601
22602
22603
22604
22605
22606
22607
22608
22609
22610
22611
22612
22613
22614
22615
22616
22617
22618
22619
22620
22621
22622
22623
22624
22625
22626
22627
22628
22629
22630
22631
22632
22633
22634
22635
22636
22637
22638
22639
22640
22641
22642
22643
22644
22645
22646
22647
22648
22649
22650
22651
22652
22653
22654
22655
22656
22657
22658
22659
22660
22661
22662
22663
22664
22665
22666
22667
22668
22669
22670
22671
22672
22673
22674
22675
22676
22677
22678
22679
22680
22681
22682
22683
22684
22685
22686
22687
22688
22689
22690
22691
22692
22693
22694
22695
22696
22697
22698
22699
22700
22701
22702
22703
22704
22705
22706
22707
22708
22709
22710
22711
22712
22713
22714
22715
22716
22717
22718
22719
22720
22721
22722
22723
22724
22725
22726
22727
22728
22729
22730
22731
22732
22733
22734
22735
22736
22737
22738
22739
22740
22741
22742
22743
22744
22745
22746
22747
22748
22749
22750
22751
22752
22753
22754
22755
22756
22757
22758
22759
22760
22761
22762
22763
22764
22765
22766
22767
22768
22769
22770
22771
22772
22773
22774
22775
22776
22777
22778
22779
22780
22781
22782
22783
22784
22785
22786
22787
22788
22789
22790
22791
22792
22793
22794
22795
22796
22797
22798
22799
22800
22801
22802
22803
22804
22805
22806
22807
22808
22809
22810
22811
22812
22813
22814
22815
22816
22817
22818
22819
22820
22821
22822
22823
22824
22825
22826
22827
22828
22829
22830
22831
22832
22833
22834
22835
22836
22837
22838
22839
22840
22841
22842
22843
22844
22845
22846
22847
22848
22849
22850
22851
22852
22853
22854
22855
22856
22857
22858
22859
22860
22861
22862
22863
22864
22865
22866
22867
22868
22869
22870
22871
22872
22873
22874
22875
22876
22877
22878
22879
22880
22881
22882
22883
22884
22885
22886
22887
22888
22889
22890
22891
22892
22893
22894
22895
22896
22897
22898
22899
22900
22901
22902
22903
22904
22905
22906
22907
22908
22909
22910
22911
22912
22913
22914
22915
22916
22917
22918
22919
22920
22921
22922
22923
22924
22925
22926
22927
22928
22929
22930
22931
22932
22933
22934
22935
22936
22937
22938
22939
22940
22941
22942
22943
22944
22945
22946
22947
22948
22949
22950
22951
22952
22953
22954
22955
22956
22957
22958
22959
22960
22961
22962
22963
22964
22965
22966
22967
22968
22969
22970
22971
22972
22973
22974
22975
22976
22977
22978
22979
22980
22981
22982
22983
22984
22985
22986
22987
22988
22989
22990
22991
22992
22993
22994
22995
22996
22997
22998
22999
23000
23001
23002
23003
23004
23005
23006
23007
23008
23009
23010
23011
23012
23013
23014
23015
23016
23017
23018
23019
23020
23021
23022
23023
23024
23025
23026
23027
23028
23029
23030
23031
23032
23033
23034
23035
23036
23037
23038
23039
23040
23041
23042
23043
23044
23045
23046
23047
23048
23049
23050
23051
23052
23053
23054
23055
23056
23057
23058
23059
23060
23061
23062
23063
23064
23065
23066
23067
23068
23069
23070
23071
23072
23073
23074
23075
23076
23077
23078
23079
23080
23081
23082
23083
23084
23085
23086
23087
23088
23089
23090
23091
23092
23093
23094
23095
23096
23097
23098
23099
23100
23101
23102
23103
23104
23105
23106
23107
23108
23109
23110
23111
23112
23113
23114
23115
23116
23117
23118
23119
23120
23121
23122
23123
23124
23125
23126
23127
23128
23129
23130
23131
23132
23133
23134
23135
23136
23137
23138
23139
23140
23141
23142
23143
23144
23145
23146
23147
23148
23149
23150
23151
23152
23153
23154
23155
23156
23157
23158
23159
23160
23161
23162
23163
23164
23165
23166
23167
23168
23169
23170
23171
23172
23173
23174
23175
23176
23177
23178
23179
23180
23181
23182
23183
23184
23185
23186
23187
23188
23189
23190
23191
23192
23193
23194
23195
23196
23197
23198
23199
23200
23201
23202
23203
23204
23205
23206
23207
23208
23209
23210
23211
23212
23213
23214
23215
23216
23217
23218
23219
23220
23221
23222
23223
23224
23225
23226
23227
23228
23229
23230
23231
23232
23233
23234
23235
23236
23237
23238
23239
23240
23241
23242
23243
23244
23245
23246
23247
23248
23249
23250
23251
23252
23253
23254
23255
23256
23257
23258
23259
23260
23261
23262
23263
23264
23265
23266
23267
23268
23269
23270
23271
23272
23273
23274
23275
23276
23277
23278
23279
23280
23281
23282
23283
23284
23285
23286
23287
23288
23289
23290
23291
23292
23293
23294
23295
23296
23297
23298
23299
23300
23301
23302
23303
23304
23305
23306
23307
23308
23309
23310
23311
23312
23313
23314
23315
23316
23317
23318
23319
23320
23321
23322
23323
23324
23325
23326
23327
23328
23329
23330
23331
23332
23333
23334
23335
23336
23337
23338
23339
23340
23341
23342
23343
23344
23345
23346
23347
23348
23349
23350
23351
23352
23353
23354
23355
23356
23357
23358
23359
23360
23361
23362
23363
23364
23365
23366
23367
23368
23369
23370
23371
23372
23373
23374
23375
23376
23377
23378
23379
23380
23381
23382
23383
23384
23385
23386
23387
23388
23389
23390
23391
23392
23393
23394
23395
23396
23397
23398
23399
23400
23401
23402
23403
23404
23405
23406
23407
23408
23409
23410
23411
23412
23413
23414
23415
23416
23417
23418
23419
23420
23421
23422
23423
23424
23425
23426
23427
23428
23429
23430
23431
23432
23433
23434
23435
23436
23437
23438
23439
23440
23441
23442
23443
23444
23445
23446
23447
23448
23449
23450
23451
23452
23453
23454
23455
23456
23457
23458
23459
23460
23461
23462
23463
23464
23465
23466
23467
23468
23469
23470
23471
23472
23473
23474
23475
23476
23477
23478
23479
23480
23481
23482
23483
23484
23485
23486
23487
23488
23489
23490
23491
23492
23493
23494
23495
23496
23497
23498
23499
23500
23501
23502
23503
23504
23505
23506
23507
23508
23509
23510
23511
23512
23513
23514
23515
23516
23517
23518
23519
23520
23521
23522
23523
23524
23525
23526
23527
23528
23529
23530
23531
23532
23533
23534
23535
23536
23537
23538
23539
23540
23541
23542
23543
23544
23545
23546
23547
23548
23549
23550
23551
23552
23553
23554
23555
23556
23557
23558
23559
23560
23561
23562
23563
23564
23565
23566
23567
23568
23569
23570
23571
23572
23573
23574
23575
23576
23577
23578
23579
23580
23581
23582
23583
23584
23585
23586
23587
23588
23589
23590
23591
23592
23593
23594
23595
23596
23597
23598
23599
23600
23601
23602
23603
23604
23605
23606
23607
23608
23609
23610
23611
23612
23613
23614
23615
23616
23617
23618
23619
23620
23621
23622
23623
23624
23625
23626
23627
23628
23629
23630
23631
23632
23633
23634
23635
23636
23637
23638
23639
23640
23641
23642
23643
23644
23645
23646
23647
23648
23649
23650
23651
23652
23653
23654
23655
23656
23657
23658
23659
23660
23661
23662
23663
23664
23665
23666
23667
23668
23669
23670
23671
23672
23673
23674
23675
23676
23677
23678
23679
23680
23681
23682
23683
23684
23685
23686
23687
23688
23689
23690
23691
23692
23693
23694
23695
23696
23697
23698
23699
23700
23701
23702
23703
23704
23705
23706
23707
23708
23709
23710
23711
23712
23713
23714
23715
23716
23717
23718
23719
23720
23721
23722
23723
23724
23725
23726
23727
23728
23729
23730
23731
23732
23733
23734
23735
23736
23737
23738
23739
23740
23741
23742
23743
23744
23745
23746
23747
23748
23749
23750
23751
23752
23753
23754
23755
23756
23757
23758
23759
23760
23761
23762
23763
23764
23765
23766
23767
23768
23769
23770
23771
23772
23773
23774
23775
23776
23777
23778
23779
23780
23781
23782
23783
23784
23785
23786
23787
23788
23789
23790
23791
23792
23793
23794
23795
23796
23797
23798
23799
23800
23801
23802
23803
23804
23805
23806
23807
23808
23809
23810
23811
23812
23813
23814
23815
23816
23817
23818
23819
23820
23821
23822
23823
23824
23825
23826
23827
23828
23829
23830
23831
23832
23833
23834
23835
23836
23837
23838
23839
23840
23841
23842
23843
23844
23845
23846
23847
23848
23849
23850
23851
23852
23853
23854
23855
23856
23857
23858
23859
23860
23861
23862
23863
23864
23865
23866
23867
23868
23869
23870
23871
23872
23873
23874
23875
23876
23877
23878
23879
23880
23881
23882
23883
23884
23885
23886
23887
23888
23889
23890
23891
23892
23893
23894
23895
23896
23897
23898
23899
23900
23901
23902
23903
23904
23905
23906
23907
23908
23909
23910
23911
23912
23913
23914
23915
23916
23917
23918
23919
23920
23921
23922
23923
23924
23925
23926
23927
23928
23929
23930
23931
23932
23933
23934
23935
23936
23937
23938
23939
23940
23941
23942
23943
23944
23945
23946
23947
23948
23949
23950
23951
23952
23953
23954
23955
23956
23957
23958
23959
23960
23961
23962
23963
23964
23965
23966
23967
23968
23969
23970
23971
23972
23973
23974
23975
23976
23977
23978
23979
23980
23981
23982
23983
23984
23985
23986
23987
23988
23989
23990
23991
23992
23993
23994
23995
23996
23997
23998
23999
24000
24001
24002
24003
24004
24005
24006
24007
24008
24009
24010
24011
24012
24013
24014
24015
24016
24017
24018
24019
24020
24021
24022
24023
24024
24025
24026
24027
24028
24029
24030
24031
24032
24033
24034
24035
24036
24037
24038
24039
24040
24041
24042
24043
24044
24045
24046
24047
24048
24049
24050
24051
24052
24053
24054
24055
24056
24057
24058
24059
24060
24061
24062
24063
24064
24065
24066
24067
24068
24069
24070
24071
24072
24073
24074
24075
24076
24077
24078
24079
24080
24081
24082
24083
24084
24085
24086
24087
24088
24089
24090
24091
24092
24093
24094
24095
24096
24097
24098
24099
24100
24101
24102
24103
24104
24105
24106
24107
24108
24109
24110
24111
24112
24113
24114
24115
24116
24117
24118
24119
24120
24121
24122
24123
24124
24125
24126
24127
24128
24129
24130
24131
24132
24133
24134
24135
24136
24137
24138
24139
24140
24141
24142
24143
24144
24145
24146
24147
24148
24149
24150
24151
24152
24153
24154
24155
24156
24157
24158
24159
24160
24161
24162
24163
24164
24165
24166
24167
24168
24169
24170
24171
24172
24173
24174
24175
24176
24177
24178
24179
24180
24181
24182
24183
24184
24185
24186
24187
24188
24189
24190
24191
24192
24193
24194
24195
24196
24197
24198
24199
24200
24201
24202
24203
24204
24205
24206
24207
24208
24209
24210
24211
24212
24213
24214
24215
24216
24217
24218
24219
24220
24221
24222
24223
24224
24225
24226
24227
24228
24229
24230
24231
24232
24233
24234
24235
24236
24237
24238
24239
24240
24241
24242
24243
24244
24245
24246
24247
24248
24249
24250
24251
24252
24253
24254
24255
24256
24257
24258
24259
24260
24261
24262
24263
24264
24265
24266
24267
24268
24269
24270
24271
24272
24273
24274
24275
24276
24277
24278
24279
24280
24281
24282
24283
24284
24285
24286
24287
24288
24289
24290
24291
24292
24293
24294
24295
24296
24297
24298
24299
24300
24301
24302
24303
24304
24305
24306
24307
24308
24309
24310
24311
24312
24313
24314
24315
24316
24317
24318
24319
24320
24321
24322
24323
24324
24325
24326
24327
24328
24329
24330
24331
24332
24333
24334
24335
24336
24337
24338
24339
24340
24341
24342
24343
24344
24345
24346
24347
24348
24349
24350
24351
24352
24353
24354
24355
24356
24357
24358
24359
24360
24361
24362
24363
24364
24365
24366
24367
24368
24369
24370
24371
24372
24373
24374
24375
24376
24377
24378
24379
24380
24381
24382
24383
24384
24385
24386
24387
24388
24389
24390
24391
24392
24393
24394
24395
24396
24397
24398
24399
24400
24401
24402
24403
24404
24405
24406
24407
24408
24409
24410
24411
24412
24413
24414
24415
24416
24417
24418
24419
24420
24421
24422
24423
24424
24425
24426
24427
24428
24429
24430
24431
24432
24433
24434
24435
24436
24437
24438
24439
24440
24441
24442
24443
24444
24445
24446
24447
24448
24449
24450
24451
24452
24453
24454
24455
24456
24457
24458
24459
24460
24461
24462
24463
24464
24465
24466
24467
24468
24469
24470
24471
24472
24473
24474
24475
24476
24477
24478
24479
24480
24481
24482
24483
24484
24485
24486
24487
24488
24489
24490
24491
24492
24493
24494
24495
24496
24497
24498
24499
24500
24501
24502
24503
24504
24505
24506
24507
24508
24509
24510
24511
24512
24513
24514
24515
24516
24517
24518
24519
24520
24521
24522
24523
24524
24525
24526
24527
24528
24529
24530
24531
24532
24533
24534
24535
24536
24537
24538
24539
24540
24541
24542
24543
24544
24545
24546
24547
24548
24549
24550
24551
24552
24553
24554
24555
24556
24557
24558
24559
24560
24561
24562
24563
24564
24565
24566
24567
24568
24569
24570
24571
24572
24573
24574
24575
24576
24577
24578
24579
24580
24581
24582
24583
24584
24585
24586
24587
24588
24589
24590
24591
24592
24593
24594
24595
24596
24597
24598
24599
24600
24601
24602
24603
24604
24605
24606
24607
24608
24609
24610
24611
24612
24613
24614
24615
24616
24617
24618
24619
24620
24621
24622
24623
24624
24625
24626
24627
24628
24629
24630
24631
24632
24633
24634
24635
24636
24637
24638
24639
24640
24641
24642
24643
24644
24645
24646
24647
24648
24649
24650
24651
24652
24653
24654
24655
24656
24657
24658
24659
24660
24661
24662
24663
24664
24665
24666
24667
24668
24669
24670
24671
24672
24673
24674
24675
24676
24677
24678
24679
24680
24681
24682
24683
24684
24685
24686
24687
24688
24689
24690
24691
24692
24693
24694
24695
24696
24697
24698
24699
24700
24701
24702
24703
24704
24705
24706
24707
24708
24709
24710
24711
24712
24713
24714
24715
24716
24717
24718
24719
24720
24721
24722
24723
24724
24725
24726
24727
24728
24729
24730
24731
24732
24733
24734
24735
24736
24737
24738
24739
24740
24741
24742
24743
24744
24745
24746
24747
24748
24749
24750
24751
24752
24753
24754
24755
24756
24757
24758
24759
24760
24761
24762
24763
24764
24765
24766
24767
24768
24769
24770
24771
24772
24773
24774
24775
24776
24777
24778
24779
24780
24781
24782
24783
24784
24785
24786
24787
24788
24789
24790
24791
24792
24793
24794
24795
24796
24797
24798
24799
24800
24801
24802
24803
24804
24805
24806
24807
24808
24809
24810
24811
24812
24813
24814
24815
24816
24817
24818
24819
24820
24821
24822
24823
24824
24825
24826
24827
24828
24829
24830
24831
24832
24833
24834
24835
24836
24837
24838
24839
24840
24841
24842
24843
24844
24845
24846
24847
24848
24849
24850
24851
24852
24853
24854
24855
24856
24857
24858
24859
24860
24861
24862
24863
24864
24865
24866
24867
24868
24869
24870
24871
24872
24873
24874
24875
24876
24877
24878
24879
24880
24881
24882
24883
24884
24885
24886
24887
24888
24889
24890
24891
24892
24893
24894
24895
24896
24897
24898
24899
24900
24901
24902
24903
24904
24905
24906
24907
24908
24909
24910
24911
24912
24913
24914
24915
24916
24917
24918
24919
24920
24921
24922
24923
24924
24925
24926
24927
24928
24929
24930
24931
24932
24933
24934
24935
24936
24937
24938
24939
24940
24941
24942
24943
24944
24945
24946
24947
24948
24949
24950
24951
24952
24953
24954
24955
24956
24957
24958
24959
24960
24961
24962
24963
24964
24965
24966
24967
24968
24969
24970
24971
24972
24973
24974
24975
24976
24977
24978
24979
24980
24981
24982
24983
24984
24985
24986
24987
24988
24989
24990
24991
24992
24993
24994
24995
24996
24997
24998
24999
25000
25001
25002
25003
25004
25005
25006
25007
25008
25009
25010
25011
25012
25013
25014
25015
25016
25017
25018
25019
25020
25021
25022
25023
25024
25025
25026
25027
25028
25029
25030
25031
25032
25033
25034
25035
25036
25037
25038
25039
25040
25041
25042
25043
25044
25045
25046
25047
25048
25049
25050
25051
25052
25053
25054
25055
25056
25057
25058
25059
25060
25061
25062
25063
25064
25065
25066
25067
25068
25069
25070
25071
25072
25073
25074
25075
25076
25077
25078
25079
25080
25081
25082
25083
25084
25085
25086
25087
25088
25089
25090
25091
25092
25093
25094
25095
25096
25097
25098
25099
25100
25101
25102
25103
25104
25105
25106
25107
25108
25109
25110
25111
25112
25113
25114
25115
25116
25117
25118
25119
25120
25121
25122
25123
25124
25125
25126
25127
25128
25129
25130
25131
25132
25133
25134
25135
25136
25137
25138
25139
25140
25141
25142
25143
25144
25145
25146
25147
25148
25149
25150
25151
25152
25153
25154
25155
25156
25157
25158
25159
25160
25161
25162
25163
25164
25165
25166
25167
25168
25169
25170
25171
25172
25173
25174
25175
25176
25177
25178
25179
25180
25181
25182
25183
25184
25185
25186
25187
25188
25189
25190
25191
25192
25193
25194
25195
25196
25197
25198
25199
25200
25201
25202
25203
25204
25205
25206
25207
25208
25209
25210
25211
25212
25213
25214
25215
25216
25217
25218
25219
25220
25221
25222
25223
25224
25225
25226
25227
25228
25229
25230
25231
25232
25233
25234
25235
25236
25237
25238
25239
25240
25241
25242
25243
25244
25245
25246
25247
25248
25249
25250
25251
25252
25253
25254
25255
25256
25257
25258
25259
25260
25261
25262
25263
25264
25265
25266
25267
25268
25269
25270
25271
25272
25273
25274
25275
25276
25277
25278
25279
25280
25281
25282
25283
25284
25285
25286
25287
25288
25289
25290
25291
25292
25293
25294
25295
25296
25297
25298
25299
25300
25301
25302
25303
25304
25305
25306
25307
25308
25309
25310
25311
25312
25313
25314
25315
25316
25317
25318
25319
25320
25321
25322
25323
25324
25325
25326
25327
25328
25329
25330
25331
25332
25333
25334
25335
25336
25337
25338
25339
25340
25341
25342
25343
25344
25345
25346
25347
25348
25349
25350
25351
25352
25353
25354
25355
25356
25357
25358
25359
25360
25361
25362
25363
25364
25365
25366
25367
25368
25369
25370
25371
25372
25373
25374
25375
25376
25377
25378
25379
25380
25381
25382
25383
25384
25385
25386
25387
25388
25389
25390
25391
25392
25393
25394
25395
25396
25397
25398
25399
25400
25401
25402
25403
25404
25405
25406
25407
25408
25409
25410
25411
25412
25413
25414
25415
25416
25417
25418
25419
25420
25421
25422
25423
25424
25425
25426
25427
25428
25429
25430
25431
25432
25433
25434
25435
25436
25437
25438
25439
25440
25441
25442
25443
25444
25445
25446
25447
25448
25449
25450
25451
25452
25453
25454
25455
25456
25457
25458
25459
25460
25461
25462
25463
25464
25465
25466
25467
25468
25469
25470
25471
25472
25473
25474
25475
25476
25477
25478
25479
25480
25481
25482
25483
25484
25485
25486
25487
25488
25489
25490
25491
25492
25493
25494
25495
25496
25497
25498
25499
25500
25501
25502
25503
25504
25505
25506
25507
25508
25509
25510
25511
25512
25513
25514
25515
25516
25517
25518
25519
25520
25521
25522
25523
25524
25525
25526
25527
25528
25529
25530
25531
25532
25533
25534
25535
25536
25537
25538
25539
25540
25541
25542
25543
25544
25545
25546
25547
25548
25549
25550
25551
25552
25553
25554
25555
25556
25557
25558
25559
25560
25561
25562
25563
25564
25565
25566
25567
25568
25569
25570
25571
25572
25573
25574
25575
25576
25577
25578
25579
25580
25581
25582
25583
25584
25585
25586
25587
25588
25589
25590
25591
25592
25593
25594
25595
25596
25597
25598
25599
25600
25601
25602
25603
25604
25605
25606
25607
25608
25609
25610
25611
25612
25613
25614
25615
25616
25617
25618
25619
25620
25621
25622
25623
25624
25625
25626
25627
25628
25629
25630
25631
25632
25633
25634
25635
25636
25637
25638
25639
25640
25641
25642
25643
25644
25645
25646
25647
25648
25649
25650
25651
25652
25653
25654
25655
25656
25657
25658
25659
25660
25661
25662
25663
25664
25665
25666
25667
25668
25669
25670
25671
25672
25673
25674
25675
25676
25677
25678
25679
25680
25681
25682
25683
25684
25685
25686
25687
25688
25689
25690
25691
25692
25693
25694
25695
25696
25697
25698
25699
25700
25701
25702
25703
25704
25705
25706
25707
25708
25709
25710
25711
25712
25713
25714
25715
25716
25717
25718
25719
25720
25721
25722
25723
25724
25725
25726
25727
25728
25729
25730
25731
25732
25733
25734
25735
25736
25737
25738
25739
25740
25741
25742
25743
25744
25745
25746
25747
25748
25749
25750
25751
25752
25753
25754
25755
25756
25757
25758
25759
25760
25761
25762
25763
25764
25765
25766
25767
25768
25769
25770
25771
25772
25773
25774
25775
25776
25777
25778
25779
25780
25781
25782
25783
25784
25785
25786
25787
25788
25789
25790
25791
25792
25793
25794
25795
25796
25797
25798
25799
25800
25801
25802
25803
25804
25805
25806
25807
25808
25809
25810
25811
25812
25813
25814
25815
25816
25817
25818
25819
25820
25821
25822
25823
25824
25825
25826
25827
25828
25829
25830
25831
25832
25833
25834
25835
25836
25837
25838
25839
25840
25841
25842
25843
25844
25845
25846
25847
25848
25849
25850
25851
25852
25853
25854
25855
25856
25857
25858
25859
25860
25861
25862
25863
25864
25865
25866
25867
25868
25869
25870
25871
25872
25873
25874
25875
25876
25877
25878
25879
25880
25881
25882
25883
25884
25885
25886
25887
25888
25889
25890
25891
25892
25893
25894
25895
25896
25897
25898
25899
25900
25901
25902
25903
25904
25905
25906
25907
25908
25909
25910
25911
25912
25913
25914
25915
25916
25917
25918
25919
25920
25921
25922
25923
25924
25925
25926
25927
25928
25929
25930
25931
25932
25933
25934
25935
25936
25937
25938
25939
25940
25941
25942
25943
25944
25945
25946
25947
25948
25949
25950
25951
25952
25953
25954
25955
25956
25957
25958
25959
25960
25961
25962
25963
25964
25965
25966
25967
25968
25969
25970
25971
25972
25973
25974
25975
25976
25977
25978
25979
25980
25981
25982
25983
25984
25985
25986
25987
25988
25989
25990
25991
25992
25993
25994
25995
25996
25997
25998
25999
26000
26001
26002
26003
26004
26005
26006
26007
26008
26009
26010
26011
26012
26013
26014
26015
26016
26017
26018
26019
26020
26021
26022
26023
26024
26025
26026
26027
26028
26029
26030
26031
26032
26033
26034
26035
26036
26037
26038
26039
26040
26041
26042
26043
26044
26045
26046
26047
26048
26049
26050
26051
26052
26053
26054
26055
26056
26057
26058
26059
26060
26061
26062
26063
26064
26065
26066
26067
26068
26069
26070
26071
26072
26073
26074
26075
26076
26077
26078
26079
26080
26081
26082
26083
26084
26085
26086
26087
26088
26089
26090
26091
26092
26093
26094
26095
26096
26097
26098
26099
26100
26101
26102
26103
26104
26105
26106
26107
26108
26109
26110
26111
26112
26113
26114
26115
26116
26117
26118
26119
26120
26121
26122
26123
26124
26125
26126
26127
26128
26129
26130
26131
26132
26133
26134
26135
26136
26137
26138
26139
26140
26141
26142
26143
26144
26145
26146
26147
26148
26149
26150
26151
26152
26153
26154
26155
26156
26157
26158
26159
26160
26161
26162
26163
26164
26165
26166
26167
26168
26169
26170
26171
26172
26173
26174
26175
26176
26177
26178
26179
26180
26181
26182
26183
26184
26185
26186
26187
26188
26189
26190
26191
26192
26193
26194
26195
26196
26197
26198
26199
26200
26201
26202
26203
26204
26205
26206
26207
26208
26209
26210
26211
26212
26213
26214
26215
26216
26217
26218
26219
26220
26221
26222
26223
26224
26225
26226
26227
26228
26229
26230
26231
26232
26233
26234
26235
26236
26237
26238
26239
26240
26241
26242
26243
26244
26245
26246
26247
26248
26249
26250
26251
26252
26253
26254
26255
26256
26257
26258
26259
26260
26261
26262
26263
26264
26265
26266
26267
26268
26269
26270
26271
26272
26273
26274
26275
26276
26277
26278
26279
26280
26281
26282
26283
26284
26285
26286
26287
26288
26289
26290
26291
26292
26293
26294
26295
26296
26297
26298
26299
26300
26301
26302
26303
26304
26305
26306
26307
26308
26309
26310
26311
26312
26313
26314
26315
26316
26317
26318
26319
26320
26321
26322
26323
26324
26325
26326
26327
26328
26329
26330
26331
26332
26333
26334
26335
26336
26337
26338
26339
26340
26341
26342
26343
26344
26345
26346
26347
26348
26349
26350
26351
26352
26353
26354
26355
26356
26357
26358
26359
26360
26361
26362
26363
26364
26365
26366
26367
26368
26369
26370
26371
26372
26373
26374
26375
26376
26377
26378
26379
26380
26381
26382
26383
26384
26385
26386
26387
26388
26389
26390
26391
26392
26393
26394
26395
26396
26397
26398
26399
26400
26401
26402
26403
26404
26405
26406
26407
26408
26409
26410
26411
26412
26413
26414
26415
26416
26417
26418
26419
26420
26421
26422
26423
26424
26425
26426
26427
26428
26429
26430
26431
26432
26433
26434
26435
26436
26437
26438
26439
26440
26441
26442
26443
26444
26445
26446
26447
26448
26449
26450
26451
26452
26453
26454
26455
26456
26457
26458
26459
26460
26461
26462
26463
26464
26465
26466
26467
26468
26469
26470
26471
26472
26473
26474
26475
26476
26477
26478
26479
26480
26481
26482
26483
26484
26485
26486
26487
26488
26489
26490
26491
26492
26493
26494
26495
26496
26497
26498
26499
26500
26501
26502
26503
26504
26505
26506
26507
26508
26509
26510
26511
26512
26513
26514
26515
26516
26517
26518
26519
26520
26521
26522
26523
26524
26525
26526
26527
26528
26529
26530
26531
26532
26533
26534
26535
26536
26537
26538
26539
26540
26541
26542
26543
26544
26545
26546
26547
26548
26549
26550
26551
26552
26553
26554
26555
26556
26557
26558
26559
26560
26561
26562
26563
26564
26565
26566
26567
26568
26569
26570
26571
26572
26573
26574
26575
26576
26577
26578
26579
26580
26581
26582
26583
26584
26585
26586
26587
26588
26589
26590
26591
26592
26593
26594
26595
26596
26597
26598
26599
26600
26601
26602
26603
26604
26605
26606
26607
26608
26609
26610
26611
26612
26613
26614
26615
26616
26617
26618
26619
26620
26621
26622
26623
26624
26625
26626
26627
26628
26629
26630
26631
26632
26633
26634
26635
26636
26637
26638
26639
26640
26641
26642
26643
26644
26645
26646
26647
26648
26649
26650
26651
26652
26653
26654
26655
26656
26657
26658
26659
26660
26661
26662
26663
26664
26665
26666
26667
26668
26669
26670
26671
26672
26673
26674
26675
26676
26677
26678
26679
26680
26681
26682
26683
26684
26685
26686
26687
26688
26689
26690
26691
26692
26693
26694
26695
26696
26697
26698
26699
26700
26701
26702
26703
26704
26705
26706
26707
26708
26709
26710
26711
26712
26713
26714
26715
26716
26717
26718
26719
26720
26721
26722
26723
26724
26725
26726
26727
26728
26729
26730
26731
26732
26733
26734
26735
26736
26737
26738
26739
26740
26741
26742
26743
26744
26745
26746
26747
26748
26749
26750
26751
26752
26753
26754
26755
26756
26757
26758
26759
26760
26761
26762
26763
26764
26765
26766
26767
26768
26769
26770
26771
26772
26773
26774
26775
26776
26777
26778
26779
26780
26781
26782
26783
26784
26785
26786
26787
26788
26789
26790
26791
26792
26793
26794
26795
26796
26797
26798
26799
26800
26801
26802
26803
26804
26805
26806
26807
26808
26809
26810
26811
26812
26813
26814
26815
26816
26817
26818
26819
26820
26821
26822
26823
26824
26825
26826
26827
26828
26829
26830
26831
26832
26833
26834
26835
26836
26837
26838
26839
26840
26841
26842
26843
26844
26845
26846
26847
26848
26849
26850
26851
26852
26853
26854
26855
26856
26857
26858
26859
26860
26861
26862
26863
26864
26865
26866
26867
26868
26869
26870
26871
26872
26873
26874
26875
26876
26877
26878
26879
26880
26881
26882
26883
26884
26885
26886
26887
26888
26889
26890
26891
26892
26893
26894
26895
26896
26897
26898
26899
26900
26901
26902
26903
26904
26905
26906
26907
26908
26909
26910
26911
26912
26913
26914
26915
26916
26917
26918
26919
26920
26921
26922
26923
26924
26925
26926
26927
26928
26929
26930
26931
26932
26933
26934
26935
26936
26937
26938
26939
26940
26941
26942
26943
26944
26945
26946
26947
26948
26949
26950
26951
26952
26953
26954
26955
26956
26957
26958
26959
26960
26961
26962
26963
26964
26965
26966
26967
26968
26969
26970
26971
26972
26973
26974
26975
26976
26977
26978
26979
26980
26981
26982
26983
26984
26985
26986
26987
26988
26989
26990
26991
26992
26993
26994
26995
26996
26997
26998
26999
27000
27001
27002
27003
27004
27005
27006
27007
27008
27009
27010
27011
27012
27013
27014
27015
27016
27017
27018
27019
27020
27021
27022
27023
27024
27025
27026
27027
27028
27029
27030
27031
27032
27033
27034
27035
27036
27037
27038
27039
27040
27041
27042
27043
27044
27045
27046
27047
27048
27049
27050
27051
27052
27053
27054
27055
27056
27057
27058
27059
27060
27061
27062
27063
27064
27065
27066
27067
27068
27069
27070
27071
27072
27073
27074
27075
27076
27077
27078
27079
27080
27081
27082
27083
27084
27085
27086
27087
27088
27089
27090
27091
27092
27093
27094
27095
27096
27097
27098
27099
27100
27101
27102
27103
27104
27105
27106
27107
27108
27109
27110
27111
27112
27113
27114
27115
27116
27117
27118
27119
27120
27121
27122
27123
27124
27125
27126
27127
27128
27129
27130
27131
27132
27133
27134
27135
27136
27137
27138
27139
27140
27141
27142
27143
27144
27145
27146
27147
27148
27149
27150
27151
27152
27153
27154
27155
27156
27157
27158
27159
27160
27161
27162
27163
27164
27165
27166
27167
27168
27169
27170
27171
27172
27173
27174
27175
27176
27177
27178
27179
27180
27181
27182
27183
27184
27185
27186
27187
27188
27189
27190
27191
27192
27193
27194
27195
27196
27197
27198
27199
27200
27201
27202
27203
27204
27205
27206
27207
27208
27209
27210
27211
27212
27213
27214
27215
27216
27217
27218
27219
27220
27221
27222
27223
27224
27225
27226
27227
27228
27229
27230
27231
27232
27233
27234
27235
27236
27237
27238
27239
27240
27241
27242
27243
27244
27245
27246
27247
27248
27249
27250
27251
27252
27253
27254
27255
27256
27257
27258
27259
27260
27261
27262
27263
27264
27265
27266
27267
27268
27269
27270
27271
27272
27273
27274
27275
27276
27277
27278
27279
27280
27281
27282
27283
27284
27285
27286
27287
27288
27289
27290
27291
27292
27293
27294
27295
27296
27297
27298
27299
27300
27301
27302
27303
27304
27305
27306
27307
27308
27309
27310
27311
27312
27313
27314
27315
27316
27317
27318
27319
27320
27321
27322
27323
27324
27325
27326
27327
27328
27329
27330
27331
27332
27333
27334
27335
27336
27337
27338
27339
27340
27341
27342
27343
27344
27345
27346
27347
27348
27349
27350
27351
27352
27353
27354
27355
27356
27357
27358
27359
27360
27361
27362
27363
27364
27365
27366
27367
27368
27369
27370
27371
27372
27373
27374
27375
27376
27377
27378
27379
27380
27381
27382
27383
27384
27385
27386
27387
27388
27389
27390
27391
27392
27393
27394
27395
27396
27397
27398
27399
27400
27401
27402
27403
27404
27405
27406
27407
27408
27409
27410
27411
27412
27413
27414
27415
27416
27417
27418
27419
27420
27421
27422
27423
27424
27425
27426
27427
27428
27429
27430
27431
27432
27433
27434
27435
27436
27437
27438
27439
27440
27441
27442
27443
27444
27445
27446
27447
27448
27449
27450
27451
27452
27453
27454
27455
27456
27457
27458
27459
27460
27461
27462
27463
27464
27465
27466
27467
27468
27469
27470
27471
27472
27473
27474
27475
27476
27477
27478
27479
27480
27481
27482
27483
27484
27485
27486
27487
27488
27489
27490
27491
27492
27493
27494
27495
27496
27497
27498
27499
27500
27501
27502
27503
27504
27505
27506
27507
27508
27509
27510
27511
27512
27513
27514
27515
27516
27517
27518
27519
27520
27521
27522
27523
27524
27525
27526
27527
27528
27529
27530
27531
27532
27533
27534
27535
27536
27537
27538
27539
27540
27541
27542
27543
27544
27545
27546
27547
27548
27549
27550
27551
27552
27553
27554
27555
27556
27557
27558
27559
27560
27561
27562
27563
27564
27565
27566
27567
27568
27569
27570
27571
27572
27573
27574
27575
27576
27577
27578
27579
27580
27581
27582
27583
27584
27585
27586
27587
27588
27589
27590
27591
27592
27593
27594
27595
27596
27597
27598
27599
27600
27601
27602
27603
27604
27605
27606
27607
27608
27609
27610
27611
27612
27613
27614
27615
27616
27617
27618
27619
27620
27621
27622
27623
27624
27625
27626
27627
27628
27629
27630
27631
27632
27633
27634
27635
27636
27637
27638
27639
27640
27641
27642
27643
27644
27645
27646
27647
27648
27649
27650
27651
27652
27653
27654
27655
27656
27657
27658
27659
27660
27661
27662
27663
27664
27665
27666
27667
27668
27669
27670
27671
27672
27673
27674
27675
27676
27677
27678
27679
27680
27681
27682
27683
27684
27685
27686
27687
27688
27689
27690
27691
27692
27693
27694
27695
27696
27697
27698
27699
27700
27701
27702
27703
27704
27705
27706
27707
27708
27709
27710
27711
27712
27713
27714
27715
27716
27717
27718
27719
27720
27721
27722
27723
27724
27725
27726
27727
27728
27729
27730
27731
27732
27733
27734
27735
27736
27737
27738
27739
27740
27741
27742
27743
27744
27745
27746
27747
27748
27749
27750
27751
27752
27753
27754
27755
27756
27757
27758
27759
27760
27761
27762
27763
27764
27765
27766
27767
27768
27769
27770
27771
27772
27773
27774
27775
27776
27777
27778
27779
27780
27781
27782
27783
27784
27785
27786
27787
27788
27789
27790
27791
27792
27793
27794
27795
27796
27797
27798
27799
27800
27801
27802
27803
27804
27805
27806
27807
27808
27809
27810
27811
27812
27813
27814
27815
27816
27817
27818
27819
27820
27821
27822
27823
27824
27825
27826
27827
27828
27829
27830
27831
27832
27833
27834
27835
27836
27837
27838
27839
27840
27841
27842
27843
27844
27845
27846
27847
27848
27849
27850
27851
27852
27853
27854
27855
27856
27857
27858
27859
27860
27861
27862
27863
27864
27865
27866
27867
27868
27869
27870
27871
27872
27873
27874
27875
27876
27877
27878
27879
27880
27881
27882
27883
27884
27885
27886
27887
27888
27889
27890
27891
27892
27893
27894
27895
27896
27897
27898
27899
27900
27901
27902
27903
27904
27905
27906
27907
27908
27909
27910
27911
27912
27913
27914
27915
27916
27917
27918
27919
27920
27921
27922
27923
27924
27925
27926
27927
27928
27929
27930
27931
27932
27933
27934
27935
27936
27937
27938
27939
27940
27941
27942
27943
27944
27945
27946
27947
27948
27949
27950
27951
27952
27953
27954
27955
27956
27957
27958
27959
27960
27961
27962
27963
27964
27965
27966
27967
27968
27969
27970
27971
27972
27973
27974
27975
27976
27977
27978
27979
27980
27981
27982
27983
27984
27985
27986
27987
27988
27989
27990
27991
27992
27993
27994
27995
27996
27997
27998
27999
28000
28001
28002
28003
28004
28005
28006
28007
28008
28009
28010
28011
28012
28013
28014
28015
28016
28017
28018
28019
28020
28021
28022
28023
28024
28025
28026
28027
28028
28029
28030
28031
28032
28033
28034
28035
28036
28037
28038
28039
28040
28041
28042
28043
28044
28045
28046
28047
28048
28049
28050
28051
28052
28053
28054
28055
28056
28057
28058
28059
28060
28061
28062
28063
28064
28065
28066
28067
28068
28069
28070
28071
28072
28073
28074
28075
28076
28077
28078
28079
28080
28081
28082
28083
28084
28085
28086
28087
28088
28089
28090
28091
28092
28093
28094
28095
28096
28097
28098
28099
28100
28101
28102
28103
28104
28105
28106
28107
28108
28109
28110
28111
28112
28113
28114
28115
28116
28117
28118
28119
28120
28121
28122
28123
28124
28125
28126
28127
28128
28129
28130
28131
28132
28133
28134
28135
28136
28137
28138
28139
28140
28141
28142
28143
28144
28145
28146
28147
28148
28149
28150
28151
28152
28153
28154
28155
28156
28157
28158
28159
28160
28161
28162
28163
28164
28165
28166
28167
28168
28169
28170
28171
28172
28173
28174
28175
28176
28177
28178
28179
28180
28181
28182
28183
28184
28185
28186
28187
28188
28189
28190
28191
28192
28193
28194
28195
28196
28197
28198
28199
28200
28201
28202
28203
28204
28205
28206
28207
28208
28209
28210
28211
28212
28213
28214
28215
28216
28217
28218
28219
28220
28221
28222
28223
28224
28225
28226
28227
28228
28229
28230
28231
28232
28233
28234
28235
28236
28237
28238
28239
28240
28241
28242
28243
28244
28245
28246
28247
28248
28249
28250
28251
28252
28253
28254
28255
28256
28257
28258
28259
28260
28261
28262
28263
28264
28265
28266
28267
28268
28269
28270
28271
28272
28273
28274
28275
28276
28277
28278
28279
28280
28281
28282
28283
28284
28285
28286
28287
28288
28289
28290
28291
28292
28293
28294
28295
28296
28297
28298
28299
28300
28301
28302
28303
28304
28305
28306
28307
28308
28309
28310
28311
28312
28313
28314
28315
28316
28317
28318
28319
28320
28321
28322
28323
28324
28325
28326
28327
28328
28329
28330
28331
28332
28333
28334
28335
28336
28337
28338
28339
28340
28341
28342
28343
28344
28345
28346
28347
28348
28349
28350
28351
28352
28353
28354
28355
28356
28357
28358
28359
28360
28361
28362
28363
28364
28365
28366
28367
28368
28369
28370
28371
28372
28373
28374
28375
28376
28377
28378
28379
28380
28381
28382
28383
28384
28385
28386
28387
28388
28389
28390
28391
28392
28393
28394
28395
28396
28397
28398
28399
28400
28401
28402
28403
28404
28405
28406
28407
28408
28409
28410
28411
28412
28413
28414
28415
28416
28417
28418
28419
28420
28421
28422
28423
28424
28425
28426
28427
28428
28429
28430
28431
28432
28433
28434
28435
28436
28437
28438
28439
28440
28441
28442
28443
28444
28445
28446
28447
28448
28449
28450
28451
28452
28453
28454
28455
28456
28457
28458
28459
28460
28461
28462
28463
28464
28465
28466
28467
28468
28469
28470
28471
28472
28473
28474
28475
28476
28477
28478
28479
28480
28481
28482
28483
28484
28485
28486
28487
28488
28489
28490
28491
28492
28493
28494
28495
28496
28497
28498
28499
28500
28501
28502
28503
28504
28505
28506
28507
28508
28509
28510
28511
28512
28513
28514
28515
28516
28517
28518
28519
28520
28521
28522
28523
28524
28525
28526
28527
28528
28529
28530
28531
28532
28533
28534
28535
28536
28537
28538
28539
28540
28541
28542
28543
28544
28545
28546
28547
28548
28549
28550
28551
28552
28553
28554
28555
28556
28557
28558
28559
28560
28561
28562
28563
28564
28565
28566
28567
28568
28569
28570
28571
28572
28573
28574
28575
28576
28577
28578
28579
28580
28581
28582
28583
28584
28585
28586
28587
28588
28589
28590
28591
28592
28593
28594
28595
28596
28597
28598
28599
28600
28601
28602
28603
28604
28605
28606
28607
28608
28609
28610
28611
28612
28613
28614
28615
28616
28617
28618
28619
28620
28621
28622
28623
28624
28625
28626
28627
28628
28629
28630
28631
28632
28633
28634
28635
28636
28637
28638
28639
28640
28641
28642
28643
28644
28645
28646
28647
28648
28649
28650
28651
28652
28653
28654
28655
28656
28657
28658
28659
28660
28661
28662
28663
28664
28665
28666
28667
28668
28669
28670
28671
28672
28673
28674
28675
28676
28677
28678
28679
28680
28681
28682
28683
28684
28685
28686
28687
28688
28689
28690
28691
28692
28693
28694
28695
28696
28697
28698
28699
28700
28701
28702
28703
28704
28705
28706
28707
28708
28709
28710
28711
28712
28713
28714
28715
28716
28717
28718
28719
28720
28721
28722
28723
28724
28725
28726
28727
28728
28729
28730
28731
28732
28733
28734
28735
28736
28737
28738
28739
28740
28741
28742
28743
28744
28745
28746
28747
28748
28749
28750
28751
28752
28753
28754
28755
28756
28757
28758
28759
28760
28761
28762
28763
28764
28765
28766
28767
28768
28769
28770
28771
28772
28773
28774
28775
28776
28777
28778
28779
28780
28781
28782
28783
28784
28785
28786
28787
28788
28789
28790
28791
28792
28793
28794
28795
28796
28797
28798
28799
28800
28801
28802
28803
28804
28805
28806
28807
28808
28809
28810
28811
28812
28813
28814
28815
28816
28817
28818
28819
28820
28821
28822
28823
28824
28825
28826
28827
28828
28829
28830
28831
28832
28833
28834
28835
28836
28837
28838
28839
28840
28841
28842
28843
28844
28845
28846
28847
28848
28849
28850
28851
28852
28853
28854
28855
28856
28857
28858
28859
28860
28861
28862
28863
28864
28865
28866
28867
28868
28869
28870
28871
28872
28873
28874
28875
28876
28877
28878
28879
28880
28881
28882
28883
28884
28885
28886
28887
28888
28889
28890
28891
28892
28893
28894
28895
28896
28897
28898
28899
28900
28901
28902
28903
28904
28905
28906
28907
28908
28909
28910
28911
28912
28913
28914
28915
28916
28917
28918
28919
28920
28921
28922
28923
28924
28925
28926
28927
28928
28929
28930
28931
28932
28933
28934
28935
28936
28937
28938
28939
28940
28941
28942
28943
28944
28945
28946
28947
28948
28949
28950
28951
28952
28953
28954
28955
28956
28957
28958
28959
28960
28961
28962
28963
28964
28965
28966
28967
28968
28969
28970
28971
28972
28973
28974
28975
28976
28977
28978
28979
28980
28981
28982
28983
28984
28985
28986
28987
28988
28989
28990
28991
28992
28993
28994
28995
28996
28997
28998
28999
29000
29001
29002
29003
29004
29005
29006
29007
29008
29009
29010
29011
29012
29013
29014
29015
29016
29017
29018
29019
29020
29021
29022
29023
29024
29025
29026
29027
29028
29029
29030
29031
29032
29033
29034
29035
29036
29037
29038
29039
29040
29041
29042
29043
29044
29045
29046
29047
29048
29049
29050
29051
29052
29053
29054
29055
29056
29057
29058
29059
29060
29061
29062
29063
29064
29065
29066
29067
29068
29069
29070
29071
29072
29073
29074
29075
29076
29077
29078
29079
29080
29081
29082
29083
29084
29085
29086
29087
29088
29089
29090
29091
29092
29093
29094
29095
29096
29097
29098
29099
29100
29101
29102
29103
29104
29105
29106
29107
29108
29109
29110
29111
29112
29113
29114
29115
29116
29117
29118
29119
29120
29121
29122
29123
29124
29125
29126
29127
29128
29129
29130
29131
29132
29133
29134
29135
29136
29137
29138
29139
29140
29141
29142
29143
29144
29145
29146
29147
29148
29149
29150
29151
29152
29153
29154
29155
29156
29157
29158
29159
29160
29161
29162
29163
29164
29165
29166
29167
29168
29169
29170
29171
29172
29173
29174
29175
29176
29177
29178
29179
29180
29181
29182
29183
29184
29185
29186
29187
29188
29189
29190
29191
29192
29193
29194
29195
29196
29197
29198
29199
29200
29201
29202
29203
29204
29205
29206
29207
29208
29209
29210
29211
29212
29213
29214
29215
29216
29217
29218
29219
29220
29221
29222
29223
29224
29225
29226
29227
29228
29229
29230
29231
29232
29233
29234
29235
29236
29237
29238
29239
29240
29241
29242
29243
29244
29245
29246
29247
29248
29249
29250
29251
29252
29253
29254
29255
29256
29257
29258
29259
29260
29261
29262
29263
29264
29265
29266
29267
29268
29269
29270
29271
29272
29273
29274
29275
29276
29277
29278
29279
29280
29281
29282
29283
29284
29285
29286
29287
29288
29289
29290
29291
29292
29293
29294
29295
29296
29297
29298
29299
29300
29301
29302
29303
29304
29305
29306
29307
29308
29309
29310
29311
29312
29313
29314
29315
29316
29317
29318
29319
29320
29321
29322
29323
29324
29325
29326
29327
29328
29329
29330
29331
29332
29333
29334
29335
29336
29337
29338
29339
29340
29341
29342
29343
29344
29345
29346
29347
29348
29349
29350
29351
29352
29353
29354
29355
29356
29357
29358
29359
29360
29361
29362
29363
29364
29365
29366
29367
29368
29369
29370
29371
29372
29373
29374
29375
29376
29377
29378
29379
29380
29381
29382
29383
29384
29385
29386
29387
29388
29389
29390
29391
29392
29393
29394
29395
29396
29397
29398
29399
29400
29401
29402
29403
29404
29405
29406
29407
29408
29409
29410
29411
29412
29413
29414
29415
29416
29417
29418
29419
29420
29421
29422
29423
29424
29425
29426
29427
29428
29429
29430
29431
29432
29433
29434
29435
29436
29437
29438
29439
29440
29441
29442
29443
29444
29445
29446
29447
29448
29449
29450
29451
29452
29453
29454
29455
29456
29457
29458
29459
29460
29461
29462
29463
29464
29465
29466
29467
29468
29469
29470
29471
29472
29473
29474
29475
29476
29477
29478
29479
29480
29481
29482
29483
29484
29485
29486
29487
29488
29489
29490
29491
29492
29493
29494
29495
29496
29497
29498
29499
29500
29501
29502
29503
29504
29505
29506
29507
29508
29509
29510
29511
29512
29513
29514
29515
29516
29517
29518
29519
29520
29521
29522
29523
29524
29525
29526
29527
29528
29529
29530
29531
29532
29533
29534
29535
29536
29537
29538
29539
29540
29541
29542
29543
29544
29545
29546
29547
29548
29549
29550
29551
29552
29553
29554
29555
29556
29557
29558
29559
29560
29561
29562
29563
29564
29565
29566
29567
29568
29569
29570
29571
29572
29573
29574
29575
29576
29577
29578
29579
29580
29581
29582
29583
29584
29585
29586
29587
29588
29589
29590
29591
29592
29593
29594
29595
29596
29597
29598
29599
29600
29601
29602
29603
29604
29605
29606
29607
29608
29609
29610
29611
29612
29613
29614
29615
29616
29617
29618
29619
29620
29621
29622
29623
29624
29625
29626
29627
29628
29629
29630
29631
29632
29633
29634
29635
29636
29637
29638
29639
29640
29641
29642
29643
29644
29645
29646
29647
29648
29649
29650
29651
29652
29653
29654
29655
29656
29657
29658
29659
29660
29661
29662
29663
29664
29665
29666
29667
29668
29669
29670
29671
29672
29673
29674
29675
29676
29677
29678
29679
29680
29681
29682
29683
29684
29685
29686
29687
29688
29689
29690
29691
29692
29693
29694
29695
29696
29697
29698
29699
29700
29701
29702
29703
29704
29705
29706
29707
29708
29709
29710
29711
29712
29713
29714
29715
29716
29717
29718
29719
29720
29721
29722
29723
29724
29725
29726
29727
29728
29729
29730
29731
29732
29733
29734
29735
29736
29737
29738
29739
29740
29741
29742
29743
29744
29745
29746
29747
29748
29749
29750
29751
29752
29753
29754
29755
29756
29757
29758
29759
29760
29761
29762
29763
29764
29765
29766
29767
29768
29769
29770
29771
29772
29773
29774
29775
29776
29777
29778
29779
29780
29781
29782
29783
29784
29785
29786
29787
29788
29789
29790
29791
29792
29793
29794
29795
29796
29797
29798
29799
29800
29801
29802
29803
29804
29805
29806
29807
29808
29809
29810
29811
29812
29813
29814
29815
29816
29817
29818
29819
29820
29821
29822
29823
29824
29825
29826
29827
29828
29829
29830
29831
29832
29833
29834
29835
29836
29837
29838
29839
29840
29841
29842
29843
29844
29845
29846
29847
29848
29849
29850
29851
29852
29853
29854
29855
29856
29857
29858
29859
29860
29861
29862
29863
29864
29865
29866
29867
29868
29869
29870
29871
29872
29873
29874
29875
29876
29877
29878
29879
29880
29881
29882
29883
29884
29885
29886
29887
29888
29889
29890
29891
29892
29893
29894
29895
29896
29897
29898
29899
29900
29901
29902
29903
29904
29905
29906
29907
29908
29909
29910
29911
29912
29913
29914
29915
29916
29917
29918
29919
29920
29921
29922
29923
29924
29925
29926
29927
29928
29929
29930
29931
29932
29933
29934
29935
29936
29937
29938
29939
29940
29941
29942
29943
29944
29945
29946
29947
29948
29949
29950
29951
29952
29953
29954
29955
29956
29957
29958
29959
29960
29961
29962
29963
29964
29965
29966
29967
29968
29969
29970
29971
29972
29973
29974
29975
29976
29977
29978
29979
29980
29981
29982
29983
29984
29985
29986
29987
29988
29989
29990
29991
29992
29993
29994
29995
29996
29997
29998
29999
30000
30001
30002
30003
30004
30005
30006
30007
30008
30009
30010
30011
30012
30013
30014
30015
30016
30017
30018
30019
30020
30021
30022
30023
30024
30025
30026
30027
30028
30029
30030
30031
30032
30033
30034
30035
30036
30037
30038
30039
30040
30041
30042
30043
30044
30045
30046
30047
30048
30049
30050
30051
30052
30053
30054
30055
30056
30057
30058
30059
30060
30061
30062
30063
30064
30065
30066
30067
30068
30069
30070
30071
30072
30073
30074
30075
30076
30077
30078
30079
30080
30081
30082
30083
30084
30085
30086
30087
30088
30089
30090
30091
30092
30093
30094
30095
30096
30097
30098
30099
30100
30101
30102
30103
30104
30105
30106
30107
30108
30109
30110
30111
30112
30113
30114
30115
30116
30117
30118
30119
30120
30121
30122
30123
30124
30125
30126
30127
30128
30129
30130
30131
30132
30133
30134
30135
30136
30137
30138
30139
30140
30141
30142
30143
30144
30145
30146
30147
30148
30149
30150
30151
30152
30153
30154
30155
30156
30157
30158
30159
30160
30161
30162
30163
30164
30165
30166
30167
30168
30169
30170
30171
30172
30173
30174
30175
30176
30177
30178
30179
30180
30181
30182
30183
30184
30185
30186
30187
30188
30189
30190
30191
30192
30193
30194
30195
30196
30197
30198
30199
30200
30201
30202
30203
30204
30205
30206
30207
30208
30209
30210
30211
30212
30213
30214
30215
30216
30217
30218
30219
30220
30221
30222
30223
30224
30225
30226
30227
30228
30229
30230
30231
30232
30233
30234
30235
30236
30237
30238
30239
30240
30241
30242
30243
30244
30245
30246
30247
30248
30249
30250
30251
30252
30253
30254
30255
30256
30257
30258
30259
30260
30261
30262
30263
30264
30265
30266
30267
30268
30269
30270
30271
30272
30273
30274
30275
30276
30277
30278
30279
30280
30281
30282
30283
30284
30285
30286
30287
30288
30289
30290
30291
30292
30293
30294
30295
30296
30297
30298
30299
30300
30301
30302
30303
30304
30305
30306
30307
30308
30309
30310
30311
30312
30313
30314
30315
30316
30317
30318
30319
30320
30321
30322
30323
30324
30325
30326
30327
30328
30329
30330
30331
30332
30333
30334
30335
30336
30337
30338
30339
30340
30341
30342
30343
30344
30345
30346
30347
30348
30349
30350
30351
30352
30353
30354
30355
30356
30357
30358
30359
30360
30361
30362
30363
30364
30365
30366
30367
30368
30369
30370
30371
30372
30373
30374
30375
30376
30377
30378
30379
30380
30381
30382
30383
30384
30385
30386
30387
30388
30389
30390
30391
30392
30393
30394
30395
30396
30397
30398
30399
30400
30401
30402
30403
30404
30405
30406
30407
30408
30409
30410
30411
30412
30413
30414
30415
30416
30417
30418
30419
30420
30421
30422
30423
30424
30425
30426
30427
30428
30429
30430
30431
30432
30433
30434
30435
30436
30437
30438
30439
30440
30441
30442
30443
30444
30445
30446
30447
30448
30449
30450
30451
30452
30453
30454
30455
30456
30457
30458
30459
30460
30461
30462
30463
30464
30465
30466
30467
30468
30469
30470
30471
30472
30473
30474
30475
30476
30477
30478
30479
30480
30481
30482
30483
30484
30485
30486
30487
30488
30489
30490
30491
30492
30493
30494
30495
30496
30497
30498
30499
30500
30501
30502
30503
30504
30505
30506
30507
30508
30509
30510
30511
30512
30513
30514
30515
30516
30517
30518
30519
30520
30521
30522
30523
30524
30525
30526
30527
30528
30529
30530
30531
30532
30533
30534
30535
30536
30537
30538
30539
30540
30541
30542
30543
30544
30545
30546
30547
30548
30549
30550
30551
30552
30553
30554
30555
30556
30557
30558
30559
30560
30561
30562
30563
30564
30565
30566
30567
30568
30569
30570
30571
30572
30573
30574
30575
30576
30577
30578
30579
30580
30581
30582
30583
30584
30585
30586
30587
30588
30589
30590
30591
30592
30593
30594
30595
30596
30597
30598
30599
30600
30601
30602
30603
30604
30605
30606
30607
30608
30609
30610
30611
30612
30613
30614
30615
30616
30617
30618
30619
30620
30621
30622
30623
30624
30625
30626
30627
30628
30629
30630
30631
30632
30633
30634
30635
30636
30637
30638
30639
30640
30641
30642
30643
30644
30645
30646
30647
30648
30649
30650
30651
30652
30653
30654
30655
30656
30657
30658
30659
30660
30661
30662
30663
30664
30665
30666
30667
30668
30669
30670
30671
30672
30673
30674
30675
30676
30677
30678
30679
30680
30681
30682
30683
30684
30685
30686
30687
30688
30689
30690
30691
30692
30693
30694
30695
30696
30697
30698
30699
30700
30701
30702
30703
30704
30705
30706
30707
30708
30709
30710
30711
30712
30713
30714
30715
30716
30717
30718
30719
30720
30721
30722
30723
30724
30725
30726
30727
30728
30729
30730
30731
30732
30733
30734
30735
30736
30737
30738
30739
30740
30741
30742
30743
30744
30745
30746
30747
30748
30749
30750
30751
30752
30753
30754
30755
30756
30757
30758
30759
30760
30761
30762
30763
30764
30765
30766
30767
30768
30769
30770
30771
30772
30773
30774
30775
30776
30777
30778
30779
30780
30781
30782
30783
30784
30785
30786
30787
30788
30789
30790
30791
30792
30793
30794
30795
30796
30797
30798
30799
30800
30801
30802
30803
30804
30805
30806
30807
30808
30809
30810
30811
30812
30813
30814
30815
30816
30817
30818
30819
30820
30821
30822
30823
30824
30825
30826
30827
30828
30829
30830
30831
30832
30833
30834
30835
30836
30837
30838
30839
30840
30841
30842
30843
30844
30845
30846
30847
30848
30849
30850
30851
30852
30853
30854
30855
30856
30857
30858
30859
30860
30861
30862
30863
30864
30865
30866
30867
30868
30869
30870
30871
30872
30873
30874
30875
30876
30877
30878
30879
30880
30881
30882
30883
30884
30885
30886
30887
30888
30889
30890
30891
30892
30893
30894
30895
30896
30897
30898
30899
30900
30901
30902
30903
30904
30905
30906
30907
30908
30909
30910
30911
30912
30913
30914
30915
30916
30917
30918
30919
30920
30921
30922
30923
30924
30925
30926
30927
30928
30929
30930
30931
30932
30933
30934
30935
30936
30937
30938
30939
30940
30941
30942
30943
30944
30945
30946
30947
30948
30949
30950
30951
30952
30953
30954
30955
30956
30957
30958
30959
30960
30961
30962
30963
30964
30965
30966
30967
30968
30969
30970
30971
30972
30973
30974
30975
30976
30977
30978
30979
30980
30981
30982
30983
30984
30985
30986
30987
30988
30989
30990
30991
30992
30993
30994
30995
30996
30997
30998
30999
31000
31001
31002
31003
31004
31005
31006
31007
31008
31009
31010
31011
31012
31013
31014
31015
31016
31017
31018
31019
31020
31021
31022
31023
31024
31025
31026
31027
31028
31029
31030
31031
31032
31033
31034
31035
31036
31037
31038
31039
31040
31041
31042
31043
31044
31045
31046
31047
31048
31049
31050
31051
31052
31053
31054
31055
31056
31057
31058
31059
31060
31061
31062
31063
31064
31065
31066
31067
31068
31069
31070
31071
31072
31073
31074
31075
31076
31077
31078
31079
31080
31081
31082
31083
31084
31085
31086
31087
31088
31089
31090
31091
31092
31093
31094
31095
31096
31097
31098
31099
31100
31101
31102
31103
31104
31105
31106
31107
31108
31109
31110
31111
31112
31113
31114
31115
31116
31117
31118
31119
31120
31121
31122
31123
31124
31125
31126
31127
31128
31129
31130
31131
31132
31133
31134
31135
31136
31137
31138
31139
31140
31141
31142
31143
31144
31145
31146
31147
31148
31149
31150
31151
31152
31153
31154
31155
31156
31157
31158
31159
31160
31161
31162
31163
31164
31165
31166
31167
31168
31169
31170
31171
31172
31173
31174
31175
31176
31177
31178
31179
31180
31181
31182
31183
31184
31185
31186
31187
31188
31189
31190
31191
31192
31193
31194
31195
31196
31197
31198
31199
31200
31201
31202
31203
31204
31205
31206
31207
31208
31209
31210
31211
31212
31213
31214
31215
31216
31217
31218
31219
31220
31221
31222
31223
31224
31225
31226
31227
31228
31229
31230
31231
31232
31233
31234
31235
31236
31237
31238
31239
31240
31241
31242
31243
31244
31245
31246
31247
31248
31249
31250
31251
31252
31253
31254
31255
31256
31257
31258
31259
31260
31261
31262
31263
31264
31265
31266
31267
31268
 
/* Display generation from window structure and buffer text.

Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
Inc.

This file is part of GNU Emacs.

GNU Emacs is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with GNU Emacs.  If not, see <http://www.gnu.org/licenses/>.  */

/* New redisplay written by Gerd Moellmann <gerd@gnu.org>.

   Redisplay.

   Emacs separates the task of updating the display from code
   modifying global state, e.g. buffer text.  This way functions
   operating on buffers don't also have to be concerned with updating
   the display.

   Updating the display is triggered by the Lisp interpreter when it
   decides it's time to do it.  This is done either automatically for
   you as part of the interpreter's command loop or as the result of
   calling Lisp functions like `sit-for'.  The C function `redisplay'
   in xdisp.c is the only entry into the inner redisplay code.

   The following diagram shows how redisplay code is invoked.  As you
   can see, Lisp calls redisplay and vice versa.  Under window systems
   like X, some portions of the redisplay code are also called
   asynchronously during mouse movement or expose events.  It is very
   important that these code parts do NOT use the C library (malloc,
   free) because many C libraries under Unix are not reentrant.  They
   may also NOT call functions of the Lisp interpreter which could
   change the interpreter's state.  If you don't follow these rules,
   you will encounter bugs which are very hard to explain.

   +--------------+   redisplay     +----------------+
   | Lisp machine |---------------->| Redisplay code |<--+
   +--------------+   (xdisp.c)     +----------------+   |
	  ^				     |		 |
	  +----------------------------------+           |
	    Don't use this path when called		 |
	    asynchronously!				 |
                                                         |
                           expose_window (asynchronous)  |
                                                         |
			           X expose events  -----+

   What does redisplay do?  Obviously, it has to figure out somehow what
   has been changed since the last time the display has been updated,
   and to make these changes visible.  Preferably it would do that in
   a moderately intelligent way, i.e. fast.

   Changes in buffer text can be deduced from window and buffer
   structures, and from some global variables like `beg_unchanged' and
   `end_unchanged'.  The contents of the display are additionally
   recorded in a `glyph matrix', a two-dimensional matrix of glyph
   structures.  Each row in such a matrix corresponds to a line on the
   display, and each glyph in a row corresponds to a column displaying
   a character, an image, or what else.  This matrix is called the
   `current glyph matrix' or `current matrix' in redisplay
   terminology.

   For buffer parts that have been changed since the last update, a
   second glyph matrix is constructed, the so called `desired glyph
   matrix' or short `desired matrix'.  Current and desired matrix are
   then compared to find a cheap way to update the display, e.g. by
   reusing part of the display by scrolling lines.

   You will find a lot of redisplay optimizations when you start
   looking at the innards of redisplay.  The overall goal of all these
   optimizations is to make redisplay fast because it is done
   frequently.  Some of these optimizations are implemented by the
   following functions:

    . try_cursor_movement

      This function tries to update the display if the text in the
      window did not change and did not scroll, only point moved, and
      it did not move off the displayed portion of the text.

    . try_window_reusing_current_matrix

      This function reuses the current matrix of a window when text
      has not changed, but the window start changed (e.g., due to
      scrolling).

    . try_window_id

      This function attempts to redisplay a window by reusing parts of
      its existing display.  It finds and reuses the part that was not
      changed, and redraws the rest.  (The "id" part in the function's
      name stands for "insert/delete", not for "identification" or
      somesuch.)

    . try_window

      This function performs the full redisplay of a single window
      assuming that its fonts were not changed and that the cursor
      will not end up in the scroll margins.  (Loading fonts requires
      re-adjustment of dimensions of glyph matrices, which makes this
      method impossible to use.)

   These optimizations are tried in sequence (some can be skipped if
   it is known that they are not applicable).  If none of the
   optimizations were successful, redisplay calls redisplay_windows,
   which performs a full redisplay of all windows.

   Note that there's one more important optimization up Emacs's
   sleeve, but it is related to actually redrawing the potentially
   changed portions of the window/frame, not to reproducing the
   desired matrices of those potentially changed portions.  Namely,
   the function update_frame and its subroutines, which you will find
   in dispnew.c, compare the desired matrices with the current
   matrices, and only redraw the portions that changed.  So it could
   happen that the functions in this file for some reason decide that
   the entire desired matrix needs to be regenerated from scratch, and
   still only parts of the Emacs display, or even nothing at all, will
   be actually delivered to the glass, because update_frame has found
   that the new and the old screen contents are similar or identical.

   Desired matrices.

   Desired matrices are always built per Emacs window.  The function
   `display_line' is the central function to look at if you are
   interested.  It constructs one row in a desired matrix given an
   iterator structure containing both a buffer position and a
   description of the environment in which the text is to be
   displayed.  But this is too early, read on.

   Characters and pixmaps displayed for a range of buffer text depend
   on various settings of buffers and windows, on overlays and text
   properties, on display tables, on selective display.  The good news
   is that all this hairy stuff is hidden behind a small set of
   interface functions taking an iterator structure (struct it)
   argument.

   Iteration over things to be displayed is then simple.  It is
   started by initializing an iterator with a call to init_iterator,
   passing it the buffer position where to start iteration.  For
   iteration over strings, pass -1 as the position to init_iterator,
   and call reseat_to_string when the string is ready, to initialize
   the iterator for that string.  Thereafter, calls to
   get_next_display_element fill the iterator structure with relevant
   information about the next thing to display.  Calls to
   set_iterator_to_next move the iterator to the next thing.

   Besides this, an iterator also contains information about the
   display environment in which glyphs for display elements are to be
   produced.  It has fields for the width and height of the display,
   the information whether long lines are truncated or continued, a
   current X and Y position, and lots of other stuff you can better
   see in dispextern.h.

   Glyphs in a desired matrix are normally constructed in a loop
   calling get_next_display_element and then PRODUCE_GLYPHS.  The call
   to PRODUCE_GLYPHS will fill the iterator structure with pixel
   information about the element being displayed and at the same time
   produce glyphs for it.  If the display element fits on the line
   being displayed, set_iterator_to_next is called next, otherwise the
   glyphs produced are discarded.  The function display_line is the
   workhorse of filling glyph rows in the desired matrix with glyphs.
   In addition to producing glyphs, it also handles line truncation
   and continuation, word wrap, and cursor positioning (for the
   latter, see also set_cursor_from_row).

   Frame matrices.

   That just couldn't be all, could it?  What about terminal types not
   supporting operations on sub-windows of the screen?  To update the
   display on such a terminal, window-based glyph matrices are not
   well suited.  To be able to reuse part of the display (scrolling
   lines up and down), we must instead have a view of the whole
   screen.  This is what `frame matrices' are for.  They are a trick.

   Frames on terminals like above have a glyph pool.  Windows on such
   a frame sub-allocate their glyph memory from their frame's glyph
   pool.  The frame itself is given its own glyph matrices.  By
   coincidence---or maybe something else---rows in window glyph
   matrices are slices of corresponding rows in frame matrices.  Thus
   writing to window matrices implicitly updates a frame matrix which
   provides us with the view of the whole screen that we originally
   wanted to have without having to move many bytes around.  To be
   honest, there is a little bit more done, but not much more.  If you
   plan to extend that code, take a look at dispnew.c.  The function
   build_frame_matrix is a good starting point.

   Bidirectional display.

   Bidirectional display adds quite some hair to this already complex
   design.  The good news are that a large portion of that hairy stuff
   is hidden in bidi.c behind only 3 interfaces.  bidi.c implements a
   reordering engine which is called by set_iterator_to_next and
   returns the next character to display in the visual order.  See
   commentary on bidi.c for more details.  As far as redisplay is
   concerned, the effect of calling bidi_move_to_visually_next, the
   main interface of the reordering engine, is that the iterator gets
   magically placed on the buffer or string position that is to be
   displayed next.  In other words, a linear iteration through the
   buffer/string is replaced with a non-linear one.  All the rest of
   the redisplay is oblivious to the bidi reordering.

   Well, almost oblivious---there are still complications, most of
   them due to the fact that buffer and string positions no longer
   change monotonously with glyph indices in a glyph row.  Moreover,
   for continued lines, the buffer positions may not even be
   monotonously changing with vertical positions.  Also, accounting
   for face changes, overlays, etc. becomes more complex because
   non-linear iteration could potentially skip many positions with
   changes, and then cross them again on the way back...

   One other prominent effect of bidirectional display is that some
   paragraphs of text need to be displayed starting at the right
   margin of the window---the so-called right-to-left, or R2L
   paragraphs.  R2L paragraphs are displayed with R2L glyph rows,
   which have their reversed_p flag set.  The bidi reordering engine
   produces characters in such rows starting from the character which
   should be the rightmost on display.  PRODUCE_GLYPHS then reverses
   the order, when it fills up the glyph row whose reversed_p flag is
   set, by prepending each new glyph to what is already there, instead
   of appending it.  When the glyph row is complete, the function
   extend_face_to_end_of_line fills the empty space to the left of the
   leftmost character with special glyphs, which will display as,
   well, empty.  On text terminals, these special glyphs are simply
   blank characters.  On graphics terminals, there's a single stretch
   glyph of a suitably computed width.  Both the blanks and the
   stretch glyph are given the face of the background of the line.
   This way, the terminal-specific back-end can still draw the glyphs
   left to right, even for R2L lines.

   Bidirectional display and character compositions

   Some scripts cannot be displayed by drawing each character
   individually, because adjacent characters change each other's shape
   on display.  For example, Arabic and Indic scripts belong to this
   category.

   Emacs display supports this by providing "character compositions",
   most of which is implemented in composite.c.  During the buffer
   scan that delivers characters to PRODUCE_GLYPHS, if the next
   character to be delivered is a composed character, the iteration
   calls composition_reseat_it and next_element_from_composition.  If
   they succeed to compose the character with one or more of the
   following characters, the whole sequence of characters that where
   composed is recorded in the `struct composition_it' object that is
   part of the buffer iterator.  The composed sequence could produce
   one or more font glyphs (called "grapheme clusters") on the screen.
   Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
   in the direction corresponding to the current bidi scan direction
   (recorded in the scan_dir member of the `struct bidi_it' object
   that is part of the buffer iterator).  In particular, if the bidi
   iterator currently scans the buffer backwards, the grapheme
   clusters are delivered back to front.  This reorders the grapheme
   clusters as appropriate for the current bidi context.  Note that
   this means that the grapheme clusters are always stored in the
   LGSTRING object (see composite.c) in the logical order.

   Moving an iterator in bidirectional text
   without producing glyphs

   Note one important detail mentioned above: that the bidi reordering
   engine, driven by the iterator, produces characters in R2L rows
   starting at the character that will be the rightmost on display.
   As far as the iterator is concerned, the geometry of such rows is
   still left to right, i.e. the iterator "thinks" the first character
   is at the leftmost pixel position.  The iterator does not know that
   PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
   delivers.  This is important when functions from the move_it_*
   family are used to get to certain screen position or to match
   screen coordinates with buffer coordinates: these functions use the
   iterator geometry, which is left to right even in R2L paragraphs.
   This works well with most callers of move_it_*, because they need
   to get to a specific column, and columns are still numbered in the
   reading order, i.e. the rightmost character in a R2L paragraph is
   still column zero.  But some callers do not get well with this; a
   notable example is mouse clicks that need to find the character
   that corresponds to certain pixel coordinates.  See
   buffer_posn_from_coords in dispnew.c for how this is handled.  */

#include <config.h>
#include <stdio.h>
#include <limits.h>

#include "lisp.h"
#include "atimer.h"
#include "keyboard.h"
#include "frame.h"
#include "window.h"
#include "termchar.h"
#include "dispextern.h"
#include "character.h"
#include "buffer.h"
#include "charset.h"
#include "indent.h"
#include "commands.h"
#include "keymap.h"
#include "macros.h"
#include "disptab.h"
#include "termhooks.h"
#include "termopts.h"
#include "intervals.h"
#include "coding.h"
#include "process.h"
#include "region-cache.h"
#include "font.h"
#include "fontset.h"
#include "blockinput.h"
#ifdef HAVE_WINDOW_SYSTEM
#include TERM_HEADER
#endif /* HAVE_WINDOW_SYSTEM */

#ifndef FRAME_X_OUTPUT
#define FRAME_X_OUTPUT(f) ((f)->output_data.x)
#endif

#define INFINITY 10000000

/* Holds the list (error).  */
static Lisp_Object list_of_error;

#ifdef HAVE_WINDOW_SYSTEM

/* Test if overflow newline into fringe.  Called with iterator IT
   at or past right window margin, and with IT->current_x set.  */

#define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT)		\
  (!NILP (Voverflow_newline_into_fringe)		\
   && FRAME_WINDOW_P ((IT)->f)				\
   && ((IT)->bidi_it.paragraph_dir == R2L		\
       ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0)	\
       : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0))	\
   && (IT)->current_x == (IT)->last_visible_x)

#else /* !HAVE_WINDOW_SYSTEM */
#define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
#endif /* HAVE_WINDOW_SYSTEM */

/* Test if the display element loaded in IT, or the underlying buffer
   or string character, is a space or a TAB character.  This is used
   to determine where word wrapping can occur.  */

#define IT_DISPLAYING_WHITESPACE(it)					\
  ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))	\
   || ((STRINGP (it->string)						\
	&& (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' '		\
	    || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t'))	\
       || (it->s							\
	   && (it->s[IT_BYTEPOS (*it)] == ' '				\
	       || it->s[IT_BYTEPOS (*it)] == '\t'))			\
       || (IT_BYTEPOS (*it) < ZV_BYTE					\
	   && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' '			\
	       || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t'))))		\

/* True means print newline to stdout before next mini-buffer message.  */

bool noninteractive_need_newline;

/* True means print newline to message log before next message.  */

static bool message_log_need_newline;

/* Three markers that message_dolog uses.
   It could allocate them itself, but that causes trouble
   in handling memory-full errors.  */
static Lisp_Object message_dolog_marker1;
static Lisp_Object message_dolog_marker2;
static Lisp_Object message_dolog_marker3;
\f
/* The buffer position of the first character appearing entirely or
   partially on the line of the selected window which contains the
   cursor; <= 0 if not known.  Set by set_cursor_from_row, used for
   redisplay optimization in redisplay_internal.  */

static struct text_pos this_line_start_pos;

/* Number of characters past the end of the line above, including the
   terminating newline.  */

static struct text_pos this_line_end_pos;

/* The vertical positions and the height of this line.  */

static int this_line_vpos;
static int this_line_y;
static int this_line_pixel_height;

/* X position at which this display line starts.  Usually zero;
   negative if first character is partially visible.  */

static int this_line_start_x;

/* The smallest character position seen by move_it_* functions as they
   move across display lines.  Used to set MATRIX_ROW_START_CHARPOS of
   hscrolled lines, see display_line.  */

static struct text_pos this_line_min_pos;

/* Buffer that this_line_.* variables are referring to.  */

static struct buffer *this_line_buffer;

/* True if an overlay arrow has been displayed in this window.  */

static bool overlay_arrow_seen;

/* Vector containing glyphs for an ellipsis `...'.  */

static Lisp_Object default_invis_vector[3];

/* This is the window where the echo area message was displayed.  It
   is always a mini-buffer window, but it may not be the same window
   currently active as a mini-buffer.  */

Lisp_Object echo_area_window;

/* List of pairs (MESSAGE . MULTIBYTE).  The function save_message
   pushes the current message and the value of
   message_enable_multibyte on the stack, the function restore_message
   pops the stack and displays MESSAGE again.  */

static Lisp_Object Vmessage_stack;

/* True means multibyte characters were enabled when the echo area
   message was specified.  */

static bool message_enable_multibyte;

/* Nonzero if we should redraw the mode lines on the next redisplay.
   If it has value REDISPLAY_SOME, then only redisplay the mode lines where
   the `redisplay' bit has been set.  Otherwise, redisplay all mode lines
   (the number used is then only used to track down the cause for this
   full-redisplay).  */

int update_mode_lines;

/* Nonzero if window sizes or contents other than selected-window have changed
   since last redisplay that finished.
   If it has value REDISPLAY_SOME, then only redisplay the windows where
   the `redisplay' bit has been set.  Otherwise, redisplay all windows
   (the number used is then only used to track down the cause for this
   full-redisplay).  */

int windows_or_buffers_changed;

/* True after display_mode_line if %l was used and it displayed a
   line number.  */

static bool line_number_displayed;

/* The name of the *Messages* buffer, a string.  */

static Lisp_Object Vmessages_buffer_name;

/* Current, index 0, and last displayed echo area message.  Either
   buffers from echo_buffers, or nil to indicate no message.  */

Lisp_Object echo_area_buffer[2];

/* The buffers referenced from echo_area_buffer.  */

static Lisp_Object echo_buffer[2];

/* A vector saved used in with_area_buffer to reduce consing.  */

static Lisp_Object Vwith_echo_area_save_vector;

/* True means display_echo_area should display the last echo area
   message again.  Set by redisplay_preserve_echo_area.  */

static bool display_last_displayed_message_p;

/* True if echo area is being used by print; false if being used by
   message.  */

static bool message_buf_print;

/* Set to true in clear_message to make redisplay_internal aware
   of an emptied echo area.  */

static bool message_cleared_p;

/* A scratch glyph row with contents used for generating truncation
   glyphs.  Also used in direct_output_for_insert.  */

#define MAX_SCRATCH_GLYPHS 100
static struct glyph_row scratch_glyph_row;
static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];

/* Ascent and height of the last line processed by move_it_to.  */

static int last_height;

/* True if there's a help-echo in the echo area.  */

bool help_echo_showing_p;

/* The maximum distance to look ahead for text properties.  Values
   that are too small let us call compute_char_face and similar
   functions too often which is expensive.  Values that are too large
   let us call compute_char_face and alike too often because we
   might not be interested in text properties that far away.  */

#define TEXT_PROP_DISTANCE_LIMIT 100

/* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
   iterator state and later restore it.  This is needed because the
   bidi iterator on bidi.c keeps a stacked cache of its states, which
   is really a singleton.  When we use scratch iterator objects to
   move around the buffer, we can cause the bidi cache to be pushed or
   popped, and therefore we need to restore the cache state when we
   return to the original iterator.  */
#define SAVE_IT(ITCOPY, ITORIG, CACHE)		\
  do {						\
    if (CACHE)					\
      bidi_unshelve_cache (CACHE, true);	\
    ITCOPY = ITORIG;				\
    CACHE = bidi_shelve_cache ();		\
  } while (false)

#define RESTORE_IT(pITORIG, pITCOPY, CACHE)	\
  do {						\
    if (pITORIG != pITCOPY)			\
      *(pITORIG) = *(pITCOPY);			\
    bidi_unshelve_cache (CACHE, false);		\
    CACHE = NULL;				\
  } while (false)

/* Functions to mark elements as needing redisplay.  */
enum { REDISPLAY_SOME = 2};	/* Arbitrary choice.  */

void
redisplay_other_windows (void)
{
  if (!windows_or_buffers_changed)
    windows_or_buffers_changed = REDISPLAY_SOME;
}

void
wset_redisplay (struct window *w)
{
  /* Beware: selected_window can be nil during early stages.  */
  if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
    redisplay_other_windows ();
  w->redisplay = true;
}

void
fset_redisplay (struct frame *f)
{
  redisplay_other_windows ();
  f->redisplay = true;
}

void
bset_redisplay (struct buffer *b)
{
  int count = buffer_window_count (b);
  if (count > 0)
    {
      /* ... it's visible in other window than selected,  */
      if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
	redisplay_other_windows ();
      /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
	 so that if we later set windows_or_buffers_changed, this buffer will
	 not be omitted.  */
      b->text->redisplay = true;
    }
}

void
bset_update_mode_line (struct buffer *b)
{
  if (!update_mode_lines)
    update_mode_lines = REDISPLAY_SOME;
  b->text->redisplay = true;
}

#ifdef GLYPH_DEBUG

/* True means print traces of redisplay if compiled with
   GLYPH_DEBUG defined.  */

bool trace_redisplay_p;

#endif /* GLYPH_DEBUG */

#ifdef DEBUG_TRACE_MOVE
/* True means trace with TRACE_MOVE to stderr.  */
static bool trace_move;

#define TRACE_MOVE(x)	if (trace_move) fprintf x; else (void) 0
#else
#define TRACE_MOVE(x)	(void) 0
#endif

/* Buffer being redisplayed -- for redisplay_window_error.  */

static struct buffer *displayed_buffer;

/* Value returned from text property handlers (see below).  */

enum prop_handled
{
  HANDLED_NORMALLY,
  HANDLED_RECOMPUTE_PROPS,
  HANDLED_OVERLAY_STRING_CONSUMED,
  HANDLED_RETURN
};

/* A description of text properties that redisplay is interested
   in.  */

struct props
{
  /* The symbol index of the name of the property.  */
  short name;

  /* A unique index for the property.  */
  enum prop_idx idx;

  /* A handler function called to set up iterator IT from the property
     at IT's current position.  Value is used to steer handle_stop.  */
  enum prop_handled (*handler) (struct it *it);
};

static enum prop_handled handle_face_prop (struct it *);
static enum prop_handled handle_invisible_prop (struct it *);
static enum prop_handled handle_display_prop (struct it *);
static enum prop_handled handle_composition_prop (struct it *);
static enum prop_handled handle_overlay_change (struct it *);
static enum prop_handled handle_fontified_prop (struct it *);

/* Properties handled by iterators.  */

static struct props it_props[] =
{
  {SYMBOL_INDEX (Qfontified),	FONTIFIED_PROP_IDX,	handle_fontified_prop},
  /* Handle `face' before `display' because some sub-properties of
     `display' need to know the face.  */
  {SYMBOL_INDEX (Qface),	FACE_PROP_IDX,		handle_face_prop},
  {SYMBOL_INDEX (Qdisplay),	DISPLAY_PROP_IDX,	handle_display_prop},
  {SYMBOL_INDEX (Qinvisible),	INVISIBLE_PROP_IDX,	handle_invisible_prop},
  {SYMBOL_INDEX (Qcomposition),	COMPOSITION_PROP_IDX, handle_composition_prop},
  {0,				0,			NULL}
};

/* Value is the position described by X.  If X is a marker, value is
   the marker_position of X.  Otherwise, value is X.  */

#define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))

/* Enumeration returned by some move_it_.* functions internally.  */

enum move_it_result
{
  /* Not used.  Undefined value.  */
  MOVE_UNDEFINED,

  /* Move ended at the requested buffer position or ZV.  */
  MOVE_POS_MATCH_OR_ZV,

  /* Move ended at the requested X pixel position.  */
  MOVE_X_REACHED,

  /* Move within a line ended at the end of a line that must be
     continued.  */
  MOVE_LINE_CONTINUED,

  /* Move within a line ended at the end of a line that would
     be displayed truncated.  */
  MOVE_LINE_TRUNCATED,

  /* Move within a line ended at a line end.  */
  MOVE_NEWLINE_OR_CR
};

/* This counter is used to clear the face cache every once in a while
   in redisplay_internal.  It is incremented for each redisplay.
   Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
   cleared.  */

#define CLEAR_FACE_CACHE_COUNT	500
static int clear_face_cache_count;

/* Similarly for the image cache.  */

#ifdef HAVE_WINDOW_SYSTEM
#define CLEAR_IMAGE_CACHE_COUNT	101
static int clear_image_cache_count;

/* Null glyph slice */
static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
#endif

/* True while redisplay_internal is in progress.  */

bool redisplaying_p;

/* If a string, XTread_socket generates an event to display that string.
   (The display is done in read_char.)  */

Lisp_Object help_echo_string;
Lisp_Object help_echo_window;
Lisp_Object help_echo_object;
ptrdiff_t help_echo_pos;

/* Temporary variable for XTread_socket.  */

Lisp_Object previous_help_echo_string;

/* Platform-independent portion of hourglass implementation.  */

#ifdef HAVE_WINDOW_SYSTEM

/* True means an hourglass cursor is currently shown.  */
static bool hourglass_shown_p;

/* If non-null, an asynchronous timer that, when it expires, displays
   an hourglass cursor on all frames.  */
static struct atimer *hourglass_atimer;

#endif /* HAVE_WINDOW_SYSTEM */

/* Default number of seconds to wait before displaying an hourglass
   cursor.  */
#define DEFAULT_HOURGLASS_DELAY 1

#ifdef HAVE_WINDOW_SYSTEM

/* Default pixel width of `thin-space' display method.  */
#define THIN_SPACE_WIDTH 1

#endif /* HAVE_WINDOW_SYSTEM */

/* Function prototypes.  */

static void setup_for_ellipsis (struct it *, int);
static void set_iterator_to_next (struct it *, bool);
static void mark_window_display_accurate_1 (struct window *, bool);
static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
static bool cursor_row_p (struct glyph_row *);
static int redisplay_mode_lines (Lisp_Object, bool);

static void handle_line_prefix (struct it *);

static void handle_stop_backwards (struct it *, ptrdiff_t);
static void unwind_with_echo_area_buffer (Lisp_Object);
static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
static bool current_message_1 (ptrdiff_t, Lisp_Object);
static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
static void set_message (Lisp_Object);
static bool set_message_1 (ptrdiff_t, Lisp_Object);
static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
static void unwind_redisplay (void);
static void extend_face_to_end_of_line (struct it *);
static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
static void push_it (struct it *, struct text_pos *);
static void iterate_out_of_display_property (struct it *);
static void pop_it (struct it *);
static void redisplay_internal (void);
static bool echo_area_display (bool);
static void redisplay_windows (Lisp_Object);
static void redisplay_window (Lisp_Object, bool);
static Lisp_Object redisplay_window_error (Lisp_Object);
static Lisp_Object redisplay_window_0 (Lisp_Object);
static Lisp_Object redisplay_window_1 (Lisp_Object);
static bool set_cursor_from_row (struct window *, struct glyph_row *,
				 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
				 int, int);
static bool update_menu_bar (struct frame *, bool, bool);
static bool try_window_reusing_current_matrix (struct window *);
static int try_window_id (struct window *);
static bool display_line (struct it *);
static int display_mode_lines (struct window *);
static int display_mode_line (struct window *, enum face_id, Lisp_Object);
static int display_mode_element (struct it *, int, int, int, Lisp_Object,
				 Lisp_Object, bool);
static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
				   Lisp_Object);
static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
static void display_menu_bar (struct window *);
static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
				      ptrdiff_t *);
static int display_string (const char *, Lisp_Object, Lisp_Object,
                           ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
static void compute_line_metrics (struct it *);
static void run_redisplay_end_trigger_hook (struct it *);
static bool get_overlay_strings (struct it *, ptrdiff_t);
static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
static void next_overlay_string (struct it *);
static void reseat (struct it *, struct text_pos, bool);
static void reseat_1 (struct it *, struct text_pos, bool);
static bool next_element_from_display_vector (struct it *);
static bool next_element_from_string (struct it *);
static bool next_element_from_c_string (struct it *);
static bool next_element_from_buffer (struct it *);
static bool next_element_from_composition (struct it *);
static bool next_element_from_image (struct it *);
static bool next_element_from_stretch (struct it *);
static void load_overlay_strings (struct it *, ptrdiff_t);
static bool get_next_display_element (struct it *);
static enum move_it_result
       move_it_in_display_line_to (struct it *, ptrdiff_t, int,
				   enum move_operation_enum);
static void get_visually_first_element (struct it *);
static void compute_stop_pos (struct it *);
static int face_before_or_after_it_pos (struct it *, bool);
static ptrdiff_t next_overlay_change (ptrdiff_t);
static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
				Lisp_Object, struct text_pos *, ptrdiff_t, bool);
static int handle_single_display_spec (struct it *, Lisp_Object,
                                       Lisp_Object, Lisp_Object,
                                       struct text_pos *, ptrdiff_t, int, bool);
static int underlying_face_id (struct it *);

#define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
#define face_after_it_pos(IT)  face_before_or_after_it_pos (IT, false)

#ifdef HAVE_WINDOW_SYSTEM

static void update_tool_bar (struct frame *, bool);
static void x_draw_bottom_divider (struct window *w);
static void notice_overwritten_cursor (struct window *,
                                       enum glyph_row_area,
                                       int, int, int, int);
static void append_stretch_glyph (struct it *, Lisp_Object,
                                  int, int, int);


#endif /* HAVE_WINDOW_SYSTEM */

static void produce_special_glyphs (struct it *, enum display_element_type);
static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
static bool coords_in_mouse_face_p (struct window *, int, int);


\f
/***********************************************************************
		      Window display dimensions
 ***********************************************************************/

/* Return the bottom boundary y-position for text lines in window W.
   This is the first y position at which a line cannot start.
   It is relative to the top of the window.

   This is the height of W minus the height of a mode line, if any.  */

int
window_text_bottom_y (struct window *w)
{
  int height = WINDOW_PIXEL_HEIGHT (w);

  height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);

  if (WINDOW_WANTS_MODELINE_P (w))
    height -= CURRENT_MODE_LINE_HEIGHT (w);

  height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);

  return height;
}

/* Return the pixel width of display area AREA of window W.
   ANY_AREA means return the total width of W, not including
   fringes to the left and right of the window.  */

int
window_box_width (struct window *w, enum glyph_row_area area)
{
  int width = w->pixel_width;

  if (!w->pseudo_window_p)
    {
      width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
      width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);

      if (area == TEXT_AREA)
	width -= (WINDOW_MARGINS_WIDTH (w)
		   + WINDOW_FRINGES_WIDTH (w));
      else if (area == LEFT_MARGIN_AREA)
	width = WINDOW_LEFT_MARGIN_WIDTH (w);
      else if (area == RIGHT_MARGIN_AREA)
	width = WINDOW_RIGHT_MARGIN_WIDTH (w);
    }

  /* With wide margins, fringes, etc. we might end up with a negative
     width, correct that here.  */
  return max (0, width);
}


/* Return the pixel height of the display area of window W, not
   including mode lines of W, if any.  */

int
window_box_height (struct window *w)
{
  struct frame *f = XFRAME (w->frame);
  int height = WINDOW_PIXEL_HEIGHT (w);

  eassert (height >= 0);

  height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
  height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);

  /* Note: the code below that determines the mode-line/header-line
     height is essentially the same as that contained in the macro
     CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
     the appropriate glyph row has its `mode_line_p' flag set,
     and if it doesn't, uses estimate_mode_line_height instead.  */

  if (WINDOW_WANTS_MODELINE_P (w))
    {
      struct glyph_row *ml_row
	= (w->current_matrix && w->current_matrix->rows
	   ? MATRIX_MODE_LINE_ROW (w->current_matrix)
	   : 0);
      if (ml_row && ml_row->mode_line_p)
	height -= ml_row->height;
      else
	height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
    }

  if (WINDOW_WANTS_HEADER_LINE_P (w))
    {
      struct glyph_row *hl_row
	= (w->current_matrix && w->current_matrix->rows
	   ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
	   : 0);
      if (hl_row && hl_row->mode_line_p)
	height -= hl_row->height;
      else
	height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
    }

  /* With a very small font and a mode-line that's taller than
     default, we might end up with a negative height.  */
  return max (0, height);
}

/* Return the window-relative coordinate of the left edge of display
   area AREA of window W.  ANY_AREA means return the left edge of the
   whole window, to the right of the left fringe of W.  */

int
window_box_left_offset (struct window *w, enum glyph_row_area area)
{
  int x;

  if (w->pseudo_window_p)
    return 0;

  x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);

  if (area == TEXT_AREA)
    x += (WINDOW_LEFT_FRINGE_WIDTH (w)
	  + window_box_width (w, LEFT_MARGIN_AREA));
  else if (area == RIGHT_MARGIN_AREA)
    x += (WINDOW_LEFT_FRINGE_WIDTH (w)
	  + window_box_width (w, LEFT_MARGIN_AREA)
	  + window_box_width (w, TEXT_AREA)
	  + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
	     ? 0
	     : WINDOW_RIGHT_FRINGE_WIDTH (w)));
  else if (area == LEFT_MARGIN_AREA
	   && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
    x += WINDOW_LEFT_FRINGE_WIDTH (w);

  /* Don't return more than the window's pixel width.  */
  return min (x, w->pixel_width);
}


/* Return the window-relative coordinate of the right edge of display
   area AREA of window W.  ANY_AREA means return the right edge of the
   whole window, to the left of the right fringe of W.  */

static int
window_box_right_offset (struct window *w, enum glyph_row_area area)
{
  /* Don't return more than the window's pixel width.  */
  return min (window_box_left_offset (w, area) + window_box_width (w, area),
	      w->pixel_width);
}

/* Return the frame-relative coordinate of the left edge of display
   area AREA of window W.  ANY_AREA means return the left edge of the
   whole window, to the right of the left fringe of W.  */

int
window_box_left (struct window *w, enum glyph_row_area area)
{
  struct frame *f = XFRAME (w->frame);
  int x;

  if (w->pseudo_window_p)
    return FRAME_INTERNAL_BORDER_WIDTH (f);

  x = (WINDOW_LEFT_EDGE_X (w)
       + window_box_left_offset (w, area));

  return x;
}


/* Return the frame-relative coordinate of the right edge of display
   area AREA of window W.  ANY_AREA means return the right edge of the
   whole window, to the left of the right fringe of W.  */

int
window_box_right (struct window *w, enum glyph_row_area area)
{
  return window_box_left (w, area) + window_box_width (w, area);
}

/* Get the bounding box of the display area AREA of window W, without
   mode lines, in frame-relative coordinates.  ANY_AREA means the
   whole window, not including the left and right fringes of
   the window.  Return in *BOX_X and *BOX_Y the frame-relative pixel
   coordinates of the upper-left corner of the box.  Return in
   *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box.  */

void
window_box (struct window *w, enum glyph_row_area area, int *box_x,
	    int *box_y, int *box_width, int *box_height)
{
  if (box_width)
    *box_width = window_box_width (w, area);
  if (box_height)
    *box_height = window_box_height (w);
  if (box_x)
    *box_x = window_box_left (w, area);
  if (box_y)
    {
      *box_y = WINDOW_TOP_EDGE_Y (w);
      if (WINDOW_WANTS_HEADER_LINE_P (w))
	*box_y += CURRENT_HEADER_LINE_HEIGHT (w);
    }
}

#ifdef HAVE_WINDOW_SYSTEM

/* Get the bounding box of the display area AREA of window W, without
   mode lines and both fringes of the window.  Return in *TOP_LEFT_X
   and TOP_LEFT_Y the frame-relative pixel coordinates of the
   upper-left corner of the box.  Return in *BOTTOM_RIGHT_X, and
   *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
   box.  */

static void
window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
		  int *bottom_right_x, int *bottom_right_y)
{
  window_box (w, ANY_AREA, top_left_x, top_left_y,
	      bottom_right_x, bottom_right_y);
  *bottom_right_x += *top_left_x;
  *bottom_right_y += *top_left_y;
}

#endif /* HAVE_WINDOW_SYSTEM */

/***********************************************************************
			      Utilities
 ***********************************************************************/

/* Return the bottom y-position of the line the iterator IT is in.
   This can modify IT's settings.  */

int
line_bottom_y (struct it *it)
{
  int line_height = it->max_ascent + it->max_descent;
  int line_top_y = it->current_y;

  if (line_height == 0)
    {
      if (last_height)
	line_height = last_height;
      else if (IT_CHARPOS (*it) < ZV)
	{
	  move_it_by_lines (it, 1);
	  line_height = (it->max_ascent || it->max_descent
			 ? it->max_ascent + it->max_descent
			 : last_height);
	}
      else
	{
	  struct glyph_row *row = it->glyph_row;

	  /* Use the default character height.  */
	  it->glyph_row = NULL;
	  it->what = IT_CHARACTER;
	  it->c = ' ';
	  it->len = 1;
	  PRODUCE_GLYPHS (it);
	  line_height = it->ascent + it->descent;
	  it->glyph_row = row;
	}
    }

  return line_top_y + line_height;
}

DEFUN ("line-pixel-height", Fline_pixel_height,
       Sline_pixel_height, 0, 0, 0,
       doc: /* Return height in pixels of text line in the selected window.

Value is the height in pixels of the line at point.  */)
  (void)
{
  struct it it;
  struct text_pos pt;
  struct window *w = XWINDOW (selected_window);
  struct buffer *old_buffer = NULL;
  Lisp_Object result;

  if (XBUFFER (w->contents) != current_buffer)
    {
      old_buffer = current_buffer;
      set_buffer_internal_1 (XBUFFER (w->contents));
    }
  SET_TEXT_POS (pt, PT, PT_BYTE);
  start_display (&it, w, pt);
  it.vpos = it.current_y = 0;
  last_height = 0;
  result = make_number (line_bottom_y (&it));
  if (old_buffer)
    set_buffer_internal_1 (old_buffer);

  return result;
}

/* Return the default pixel height of text lines in window W.  The
   value is the canonical height of the W frame's default font, plus
   any extra space required by the line-spacing variable or frame
   parameter.

   Implementation note: this ignores any line-spacing text properties
   put on the newline characters.  This is because those properties
   only affect the _screen_ line ending in the newline (i.e., in a
   continued line, only the last screen line will be affected), which
   means only a small number of lines in a buffer can ever use this
   feature.  Since this function is used to compute the default pixel
   equivalent of text lines in a window, we can safely ignore those
   few lines.  For the same reasons, we ignore the line-height
   properties.  */
int
default_line_pixel_height (struct window *w)
{
  struct frame *f = WINDOW_XFRAME (w);
  int height = FRAME_LINE_HEIGHT (f);

  if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
    {
      struct buffer *b = XBUFFER (w->contents);
      Lisp_Object val = BVAR (b, extra_line_spacing);

      if (NILP (val))
	val = BVAR (&buffer_defaults, extra_line_spacing);
      if (!NILP (val))
	{
	  if (RANGED_INTEGERP (0, val, INT_MAX))
	    height += XFASTINT (val);
	  else if (FLOATP (val))
	    {
	      int addon = XFLOAT_DATA (val) * height + 0.5;

	      if (addon >= 0)
		height += addon;
	    }
	}
      else
	height += f->extra_line_spacing;
    }

  return height;
}

/* Subroutine of pos_visible_p below.  Extracts a display string, if
   any, from the display spec given as its argument.  */
static Lisp_Object
string_from_display_spec (Lisp_Object spec)
{
  if (CONSP (spec))
    {
      while (CONSP (spec))
	{
	  if (STRINGP (XCAR (spec)))
	    return XCAR (spec);
	  spec = XCDR (spec);
	}
    }
  else if (VECTORP (spec))
    {
      ptrdiff_t i;

      for (i = 0; i < ASIZE (spec); i++)
	{
	  if (STRINGP (AREF (spec, i)))
	    return AREF (spec, i);
	}
      return Qnil;
    }

  return spec;
}


/* Limit insanely large values of W->hscroll on frame F to the largest
   value that will still prevent first_visible_x and last_visible_x of
   'struct it' from overflowing an int.  */
static int
window_hscroll_limited (struct window *w, struct frame *f)
{
  ptrdiff_t window_hscroll = w->hscroll;
  int window_text_width = window_box_width (w, TEXT_AREA);
  int colwidth = FRAME_COLUMN_WIDTH (f);

  if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
    window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;

  return window_hscroll;
}

/* Return true if position CHARPOS is visible in window W.
   CHARPOS < 0 means return info about WINDOW_END position.
   If visible, set *X and *Y to pixel coordinates of top left corner.
   Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
   Set *ROWH and *VPOS to row's visible height and VPOS (row number).  */

bool
pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
	       int *rtop, int *rbot, int *rowh, int *vpos)
{
  struct it it;
  void *itdata = bidi_shelve_cache ();
  struct text_pos top;
  bool visible_p = false;
  struct buffer *old_buffer = NULL;
  bool r2l = false;

  if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
    return visible_p;

  if (XBUFFER (w->contents) != current_buffer)
    {
      old_buffer = current_buffer;
      set_buffer_internal_1 (XBUFFER (w->contents));
    }

  SET_TEXT_POS_FROM_MARKER (top, w->start);
  /* Scrolling a minibuffer window via scroll bar when the echo area
     shows long text sometimes resets the minibuffer contents behind
     our backs.  */
  if (CHARPOS (top) > ZV)
    SET_TEXT_POS (top, BEGV, BEGV_BYTE);

  /* Compute exact mode line heights.  */
  if (WINDOW_WANTS_MODELINE_P (w))
    w->mode_line_height
      = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
			   BVAR (current_buffer, mode_line_format));

  if (WINDOW_WANTS_HEADER_LINE_P (w))
    w->header_line_height
      = display_mode_line (w, HEADER_LINE_FACE_ID,
			   BVAR (current_buffer, header_line_format));

  start_display (&it, w, top);
  move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
	      (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);

  if (charpos >= 0
      && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
	   && IT_CHARPOS (it) >= charpos)
	  /* When scanning backwards under bidi iteration, move_it_to
	     stops at or _before_ CHARPOS, because it stops at or to
	     the _right_ of the character at CHARPOS.  */
	  || (it.bidi_p && it.bidi_it.scan_dir == -1
	      && IT_CHARPOS (it) <= charpos)))
    {
      /* We have reached CHARPOS, or passed it.  How the call to
	 move_it_to can overshoot: (i) If CHARPOS is on invisible text
	 or covered by a display property, move_it_to stops at the end
	 of the invisible text, to the right of CHARPOS.  (ii) If
	 CHARPOS is in a display vector, move_it_to stops on its last
	 glyph.  */
      int top_x = it.current_x;
      int top_y = it.current_y;
      int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
      int bottom_y;
      struct it save_it;
      void *save_it_data = NULL;

      /* Calling line_bottom_y may change it.method, it.position, etc.  */
      SAVE_IT (save_it, it, save_it_data);
      last_height = 0;
      bottom_y = line_bottom_y (&it);
      if (top_y < window_top_y)
	visible_p = bottom_y > window_top_y;
      else if (top_y < it.last_visible_y)
	visible_p = true;
      if (bottom_y >= it.last_visible_y
	  && it.bidi_p && it.bidi_it.scan_dir == -1
	  && IT_CHARPOS (it) < charpos)
	{
	  /* When the last line of the window is scanned backwards
	     under bidi iteration, we could be duped into thinking
	     that we have passed CHARPOS, when in fact move_it_to
	     simply stopped short of CHARPOS because it reached
	     last_visible_y.  To see if that's what happened, we call
	     move_it_to again with a slightly larger vertical limit,
	     and see if it actually moved vertically; if it did, we
	     didn't really reach CHARPOS, which is beyond window end.  */
	  /* Why 10? because we don't know how many canonical lines
	     will the height of the next line(s) be.  So we guess.  */
	  int ten_more_lines = 10 * default_line_pixel_height (w);

	  move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
		      MOVE_TO_POS | MOVE_TO_Y);
	  if (it.current_y > top_y)
	    visible_p = false;

	}
      RESTORE_IT (&it, &save_it, save_it_data);
      if (visible_p)
	{
	  if (it.method == GET_FROM_DISPLAY_VECTOR)
	    {
	      /* We stopped on the last glyph of a display vector.
		 Try and recompute.  Hack alert!  */
	      if (charpos < 2 || top.charpos >= charpos)
		top_x = it.glyph_row->x;
	      else
		{
		  struct it it2, it2_prev;
		  /* The idea is to get to the previous buffer
		     position, consume the character there, and use
		     the pixel coordinates we get after that.  But if
		     the previous buffer position is also displayed
		     from a display vector, we need to consume all of
		     the glyphs from that display vector.  */
		  start_display (&it2, w, top);
		  move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
		  /* If we didn't get to CHARPOS - 1, there's some
		     replacing display property at that position, and
		     we stopped after it.  That is exactly the place
		     whose coordinates we want.  */
		  if (IT_CHARPOS (it2) != charpos - 1)
		    it2_prev = it2;
		  else
		    {
		      /* Iterate until we get out of the display
			 vector that displays the character at
			 CHARPOS - 1.  */
		      do {
			get_next_display_element (&it2);
			PRODUCE_GLYPHS (&it2);
			it2_prev = it2;
			set_iterator_to_next (&it2, true);
		      } while (it2.method == GET_FROM_DISPLAY_VECTOR
			       && IT_CHARPOS (it2) < charpos);
		    }
		  if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
		      || it2_prev.current_x > it2_prev.last_visible_x)
		    top_x = it.glyph_row->x;
		  else
		    {
		      top_x = it2_prev.current_x;
		      top_y = it2_prev.current_y;
		    }
		}
	    }
	  else if (IT_CHARPOS (it) != charpos)
	    {
	      Lisp_Object cpos = make_number (charpos);
	      Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
	      Lisp_Object string = string_from_display_spec (spec);
	      struct text_pos tpos;
	      bool newline_in_string
		= (STRINGP (string)
		   && memchr (SDATA (string), '\n', SBYTES (string)));

	      SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
	      bool replacing_spec_p
		= (!NILP (spec)
		   && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
					   charpos, FRAME_WINDOW_P (it.f)));
	      /* The tricky code below is needed because there's a
		 discrepancy between move_it_to and how we set cursor
		 when PT is at the beginning of a portion of text
		 covered by a display property or an overlay with a
		 display property, or the display line ends in a
		 newline from a display string.  move_it_to will stop
		 _after_ such display strings, whereas
		 set_cursor_from_row conspires with cursor_row_p to
		 place the cursor on the first glyph produced from the
		 display string.  */

	      /* We have overshoot PT because it is covered by a
		 display property that replaces the text it covers.
		 If the string includes embedded newlines, we are also
		 in the wrong display line.  Backtrack to the correct
		 line, where the display property begins.  */
	      if (replacing_spec_p)
		{
		  Lisp_Object startpos, endpos;
		  EMACS_INT start, end;
		  struct it it3;

		  /* Find the first and the last buffer positions
		     covered by the display string.  */
		  endpos =
		    Fnext_single_char_property_change (cpos, Qdisplay,
						       Qnil, Qnil);
		  startpos =
		    Fprevious_single_char_property_change (endpos, Qdisplay,
							   Qnil, Qnil);
		  start = XFASTINT (startpos);
		  end = XFASTINT (endpos);
		  /* Move to the last buffer position before the
		     display property.  */
		  start_display (&it3, w, top);
		  if (start > CHARPOS (top))
		    move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
		  /* Move forward one more line if the position before
		     the display string is a newline or if it is the
		     rightmost character on a line that is
		     continued or word-wrapped.  */
		  if (it3.method == GET_FROM_BUFFER
		      && (it3.c == '\n'
			  || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
		    move_it_by_lines (&it3, 1);
		  else if (move_it_in_display_line_to (&it3, -1,
						       it3.current_x
						       + it3.pixel_width,
						       MOVE_TO_X)
			   == MOVE_LINE_CONTINUED)
		    {
		      move_it_by_lines (&it3, 1);
		      /* When we are under word-wrap, the #$@%!
			 move_it_by_lines moves 2 lines, so we need to
			 fix that up.  */
		      if (it3.line_wrap == WORD_WRAP)
			move_it_by_lines (&it3, -1);
		    }

		  /* Record the vertical coordinate of the display
		     line where we wound up.  */
		  top_y = it3.current_y;
		  if (it3.bidi_p)
		    {
		      /* When characters are reordered for display,
			 the character displayed to the left of the
			 display string could be _after_ the display
			 property in the logical order.  Use the
			 smallest vertical position of these two.  */
		      start_display (&it3, w, top);
		      move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
		      if (it3.current_y < top_y)
			top_y = it3.current_y;
		    }
		  /* Move from the top of the window to the beginning
		     of the display line where the display string
		     begins.  */
		  start_display (&it3, w, top);
		  move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
		  /* If it3_moved stays false after the 'while' loop
		     below, that means we already were at a newline
		     before the loop (e.g., the display string begins
		     with a newline), so we don't need to (and cannot)
		     inspect the glyphs of it3.glyph_row, because
		     PRODUCE_GLYPHS will not produce anything for a
		     newline, and thus it3.glyph_row stays at its
		     stale content it got at top of the window.  */
		  bool it3_moved = false;
		  /* Finally, advance the iterator until we hit the
		     first display element whose character position is
		     CHARPOS, or until the first newline from the
		     display string, which signals the end of the
		     display line.  */
		  while (get_next_display_element (&it3))
		    {
		      PRODUCE_GLYPHS (&it3);
		      if (IT_CHARPOS (it3) == charpos
			  || ITERATOR_AT_END_OF_LINE_P (&it3))
			break;
		      it3_moved = true;
		      set_iterator_to_next (&it3, false);
		    }
		  top_x = it3.current_x - it3.pixel_width;
		  /* Normally, we would exit the above loop because we
		     found the display element whose character
		     position is CHARPOS.  For the contingency that we
		     didn't, and stopped at the first newline from the
		     display string, move back over the glyphs
		     produced from the string, until we find the
		     rightmost glyph not from the string.  */
		  if (it3_moved
		      && newline_in_string
		      && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
		    {
		      struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
					+ it3.glyph_row->used[TEXT_AREA];

		      while (EQ ((g - 1)->object, string))
			{
			  --g;
			  top_x -= g->pixel_width;
			}
		      eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
				    + it3.glyph_row->used[TEXT_AREA]);
		    }
		}
	    }

	  *x = top_x;
	  *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
	  *rtop = max (0, window_top_y - top_y);
	  *rbot = max (0, bottom_y - it.last_visible_y);
	  *rowh = max (0, (min (bottom_y, it.last_visible_y)
			   - max (top_y, window_top_y)));
	  *vpos = it.vpos;
	  if (it.bidi_it.paragraph_dir == R2L)
	    r2l = true;
	}
    }
  else
    {
      /* Either we were asked to provide info about WINDOW_END, or
	 CHARPOS is in the partially visible glyph row at end of
	 window.  */
      struct it it2;
      void *it2data = NULL;

      SAVE_IT (it2, it, it2data);
      if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
	move_it_by_lines (&it, 1);
      if (charpos < IT_CHARPOS (it)
	  || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
	{
	  visible_p = true;
	  RESTORE_IT (&it2, &it2, it2data);
	  move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
	  *x = it2.current_x;
	  *y = it2.current_y + it2.max_ascent - it2.ascent;
	  *rtop = max (0, -it2.current_y);
	  *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
			   - it.last_visible_y));
	  *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
				it.last_visible_y)
			   - max (it2.current_y,
				  WINDOW_HEADER_LINE_HEIGHT (w))));
	  *vpos = it2.vpos;
	  if (it2.bidi_it.paragraph_dir == R2L)
	    r2l = true;
	}
      else
	bidi_unshelve_cache (it2data, true);
    }
  bidi_unshelve_cache (itdata, false);

  if (old_buffer)
    set_buffer_internal_1 (old_buffer);

  if (visible_p)
    {
      if (w->hscroll > 0)
	*x -=
	  window_hscroll_limited (w, WINDOW_XFRAME (w))
	  * WINDOW_FRAME_COLUMN_WIDTH (w);
      /* For lines in an R2L paragraph, we need to mirror the X pixel
         coordinate wrt the text area.  For the reasons, see the
         commentary in buffer_posn_from_coords and the explanation of
         the geometry used by the move_it_* functions at the end of
         the large commentary near the beginning of this file.  */
      if (r2l)
	*x = window_box_width (w, TEXT_AREA) - *x - 1;
    }

#if false
  /* Debugging code.  */
  if (visible_p)
    fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
	     charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
  else
    fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
#endif

  return visible_p;
}


/* Return the next character from STR.  Return in *LEN the length of
   the character.  This is like STRING_CHAR_AND_LENGTH but never
   returns an invalid character.  If we find one, we return a `?', but
   with the length of the invalid character.  */

static int
string_char_and_length (const unsigned char *str, int *len)
{
  int c;

  c = STRING_CHAR_AND_LENGTH (str, *len);
  if (!CHAR_VALID_P (c))
    /* We may not change the length here because other places in Emacs
       don't use this function, i.e. they silently accept invalid
       characters.  */
    c = '?';

  return c;
}



/* Given a position POS containing a valid character and byte position
   in STRING, return the position NCHARS ahead (NCHARS >= 0).  */

static struct text_pos
string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
{
  eassert (STRINGP (string) && nchars >= 0);

  if (STRING_MULTIBYTE (string))
    {
      const unsigned char *p = SDATA (string) + BYTEPOS (pos);
      int len;

      while (nchars--)
	{
	  string_char_and_length (p, &len);
	  p += len;
	  CHARPOS (pos) += 1;
	  BYTEPOS (pos) += len;
	}
    }
  else
    SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);

  return pos;
}


/* Value is the text position, i.e. character and byte position,
   for character position CHARPOS in STRING.  */

static struct text_pos
string_pos (ptrdiff_t charpos, Lisp_Object string)
{
  struct text_pos pos;
  eassert (STRINGP (string));
  eassert (charpos >= 0);
  SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
  return pos;
}


/* Value is a text position, i.e. character and byte position, for
   character position CHARPOS in C string S.  MULTIBYTE_P
   means recognize multibyte characters.  */

static struct text_pos
c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
{
  struct text_pos pos;

  eassert (s != NULL);
  eassert (charpos >= 0);

  if (multibyte_p)
    {
      int len;

      SET_TEXT_POS (pos, 0, 0);
      while (charpos--)
	{
	  string_char_and_length ((const unsigned char *) s, &len);
	  s += len;
	  CHARPOS (pos) += 1;
	  BYTEPOS (pos) += len;
	}
    }
  else
    SET_TEXT_POS (pos, charpos, charpos);

  return pos;
}


/* Value is the number of characters in C string S.  MULTIBYTE_P
   means recognize multibyte characters.  */

static ptrdiff_t
number_of_chars (const char *s, bool multibyte_p)
{
  ptrdiff_t nchars;

  if (multibyte_p)
    {
      ptrdiff_t rest = strlen (s);
      int len;
      const unsigned char *p = (const unsigned char *) s;

      for (nchars = 0; rest > 0; ++nchars)
	{
	  string_char_and_length (p, &len);
	  rest -= len, p += len;
	}
    }
  else
    nchars = strlen (s);

  return nchars;
}


/* Compute byte position NEWPOS->bytepos corresponding to
   NEWPOS->charpos.  POS is a known position in string STRING.
   NEWPOS->charpos must be >= POS.charpos.  */

static void
compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
{
  eassert (STRINGP (string));
  eassert (CHARPOS (*newpos) >= CHARPOS (pos));

  if (STRING_MULTIBYTE (string))
    *newpos = string_pos_nchars_ahead (pos, string,
				       CHARPOS (*newpos) - CHARPOS (pos));
  else
    BYTEPOS (*newpos) = CHARPOS (*newpos);
}

/* EXPORT:
   Return an estimation of the pixel height of mode or header lines on
   frame F.  FACE_ID specifies what line's height to estimate.  */

int
estimate_mode_line_height (struct frame *f, enum face_id face_id)
{
#ifdef HAVE_WINDOW_SYSTEM
  if (FRAME_WINDOW_P (f))
    {
      int height = FONT_HEIGHT (FRAME_FONT (f));

      /* This function is called so early when Emacs starts that the face
	 cache and mode line face are not yet initialized.  */
      if (FRAME_FACE_CACHE (f))
	{
	  struct face *face = FACE_FROM_ID (f, face_id);
	  if (face)
	    {
	      if (face->font)
		height = FONT_HEIGHT (face->font);
	      if (face->box_line_width > 0)
		height += 2 * face->box_line_width;
	    }
	}

      return height;
    }
#endif

  return 1;
}

/* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
   co-ordinates in (*X, *Y).  Set *BOUNDS to the rectangle that the
   glyph at X, Y occupies, if BOUNDS != 0.  If NOCLIP, do
   not force the value into range.  */

void
pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
		       NativeRectangle *bounds, bool noclip)
{

#ifdef HAVE_WINDOW_SYSTEM
  if (FRAME_WINDOW_P (f))
    {
      /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
	 even for negative values.  */
      if (pix_x < 0)
	pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
      if (pix_y < 0)
	pix_y -= FRAME_LINE_HEIGHT (f) - 1;

      pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
      pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);

      if (bounds)
	STORE_NATIVE_RECT (*bounds,
			   FRAME_COL_TO_PIXEL_X (f, pix_x),
			   FRAME_LINE_TO_PIXEL_Y (f, pix_y),
			   FRAME_COLUMN_WIDTH (f) - 1,
			   FRAME_LINE_HEIGHT (f) - 1);

      /* PXW: Should we clip pixels before converting to columns/lines?  */
      if (!noclip)
	{
	  if (pix_x < 0)
	    pix_x = 0;
	  else if (pix_x > FRAME_TOTAL_COLS (f))
	    pix_x = FRAME_TOTAL_COLS (f);

	  if (pix_y < 0)
	    pix_y = 0;
	  else if (pix_y > FRAME_TOTAL_LINES (f))
	    pix_y = FRAME_TOTAL_LINES (f);
	}
    }
#endif

  *x = pix_x;
  *y = pix_y;
}


/* Find the glyph under window-relative coordinates X/Y in window W.
   Consider only glyphs from buffer text, i.e. no glyphs from overlay
   strings.  Return in *HPOS and *VPOS the row and column number of
   the glyph found.  Return in *AREA the glyph area containing X.
   Value is a pointer to the glyph found or null if X/Y is not on
   text, or we can't tell because W's current matrix is not up to
   date.  */

static struct glyph *
x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
		  int *dx, int *dy, int *area)
{
  struct glyph *glyph, *end;
  struct glyph_row *row = NULL;
  int x0, i;

  /* Find row containing Y.  Give up if some row is not enabled.  */
  for (i = 0; i < w->current_matrix->nrows; ++i)
    {
      row = MATRIX_ROW (w->current_matrix, i);
      if (!row->enabled_p)
	return NULL;
      if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
	break;
    }

  *vpos = i;
  *hpos = 0;

  /* Give up if Y is not in the window.  */
  if (i == w->current_matrix->nrows)
    return NULL;

  /* Get the glyph area containing X.  */
  if (w->pseudo_window_p)
    {
      *area = TEXT_AREA;
      x0 = 0;
    }
  else
    {
      if (x < window_box_left_offset (w, TEXT_AREA))
	{
	  *area = LEFT_MARGIN_AREA;
	  x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
	}
      else if (x < window_box_right_offset (w, TEXT_AREA))
	{
	  *area = TEXT_AREA;
	  x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
	}
      else
	{
	  *area = RIGHT_MARGIN_AREA;
	  x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
	}
    }

  /* Find glyph containing X.  */
  glyph = row->glyphs[*area];
  end = glyph + row->used[*area];
  x -= x0;
  while (glyph < end && x >= glyph->pixel_width)
    {
      x -= glyph->pixel_width;
      ++glyph;
    }

  if (glyph == end)
    return NULL;

  if (dx)
    {
      *dx = x;
      *dy = y - (row->y + row->ascent - glyph->ascent);
    }

  *hpos = glyph - row->glyphs[*area];
  return glyph;
}

/* Convert frame-relative x/y to coordinates relative to window W.
   Takes pseudo-windows into account.  */

static void
frame_to_window_pixel_xy (struct window *w, int *x, int *y)
{
  if (w->pseudo_window_p)
    {
      /* A pseudo-window is always full-width, and starts at the
	 left edge of the frame, plus a frame border.  */
      struct frame *f = XFRAME (w->frame);
      *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
      *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
    }
  else
    {
      *x -= WINDOW_LEFT_EDGE_X (w);
      *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
    }
}

#ifdef HAVE_WINDOW_SYSTEM

/* EXPORT:
   Return in RECTS[] at most N clipping rectangles for glyph string S.
   Return the number of stored rectangles.  */

int
get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
{
  XRectangle r;

  if (n <= 0)
    return 0;

  if (s->row->full_width_p)
    {
      /* Draw full-width.  X coordinates are relative to S->w->left_col.  */
      r.x = WINDOW_LEFT_EDGE_X (s->w);
      if (s->row->mode_line_p)
	r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
      else
	r.width = WINDOW_PIXEL_WIDTH (s->w);

      /* Unless displaying a mode or menu bar line, which are always
	 fully visible, clip to the visible part of the row.  */
      if (s->w->pseudo_window_p)
	r.height = s->row->visible_height;
      else
	r.height = s->height;
    }
  else
    {
      /* This is a text line that may be partially visible.  */
      r.x = window_box_left (s->w, s->area);
      r.width = window_box_width (s->w, s->area);
      r.height = s->row->visible_height;
    }

  if (s->clip_head)
    if (r.x < s->clip_head->x)
      {
	if (r.width >= s->clip_head->x - r.x)
	  r.width -= s->clip_head->x - r.x;
	else
	  r.width = 0;
	r.x = s->clip_head->x;
      }
  if (s->clip_tail)
    if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
      {
	if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
	  r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
	else
	  r.width = 0;
      }

  /* If S draws overlapping rows, it's sufficient to use the top and
     bottom of the window for clipping because this glyph string
     intentionally draws over other lines.  */
  if (s->for_overlaps)
    {
      r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
      r.height = window_text_bottom_y (s->w) - r.y;

      /* Alas, the above simple strategy does not work for the
	 environments with anti-aliased text: if the same text is
	 drawn onto the same place multiple times, it gets thicker.
	 If the overlap we are processing is for the erased cursor, we
	 take the intersection with the rectangle of the cursor.  */
      if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
	{
	  XRectangle rc, r_save = r;

	  rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
	  rc.y = s->w->phys_cursor.y;
	  rc.width = s->w->phys_cursor_width;
	  rc.height = s->w->phys_cursor_height;

	  x_intersect_rectangles (&r_save, &rc, &r);
	}
    }
  else
    {
      /* Don't use S->y for clipping because it doesn't take partially
	 visible lines into account.  For example, it can be negative for
	 partially visible lines at the top of a window.  */
      if (!s->row->full_width_p
	  && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
	r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
      else
	r.y = max (0, s->row->y);
    }

  r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);

  /* If drawing the cursor, don't let glyph draw outside its
     advertised boundaries. Cleartype does this under some circumstances.  */
  if (s->hl == DRAW_CURSOR)
    {
      struct glyph *glyph = s->first_glyph;
      int height, max_y;

      if (s->x > r.x)
	{
	  if (r.width >= s->x - r.x)
	    r.width -= s->x - r.x;
	  else	/* R2L hscrolled row with cursor outside text area */
	    r.width = 0;
	  r.x = s->x;
	}
      r.width = min (r.width, glyph->pixel_width);

      /* If r.y is below window bottom, ensure that we still see a cursor.  */
      height = min (glyph->ascent + glyph->descent,
		    min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
      max_y = window_text_bottom_y (s->w) - height;
      max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
      if (s->ybase - glyph->ascent > max_y)
	{
	  r.y = max_y;
	  r.height = height;
	}
      else
	{
	  /* Don't draw cursor glyph taller than our actual glyph.  */
	  height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
	  if (height < r.height)
	    {
	      max_y = r.y + r.height;
	      r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
	      r.height = min (max_y - r.y, height);
	    }
	}
    }

  if (s->row->clip)
    {
      XRectangle r_save = r;

      if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
	r.width = 0;
    }

  if ((s->for_overlaps & OVERLAPS_BOTH) == 0
      || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
    {
#ifdef CONVERT_FROM_XRECT
      CONVERT_FROM_XRECT (r, *rects);
#else
      *rects = r;
#endif
      return 1;
    }
  else
    {
      /* If we are processing overlapping and allowed to return
	 multiple clipping rectangles, we exclude the row of the glyph
	 string from the clipping rectangle.  This is to avoid drawing
	 the same text on the environment with anti-aliasing.  */
#ifdef CONVERT_FROM_XRECT
      XRectangle rs[2];
#else
      XRectangle *rs = rects;
#endif
      int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);

      if (s->for_overlaps & OVERLAPS_PRED)
	{
	  rs[i] = r;
	  if (r.y + r.height > row_y)
	    {
	      if (r.y < row_y)
		rs[i].height = row_y - r.y;
	      else
		rs[i].height = 0;
	    }
	  i++;
	}
      if (s->for_overlaps & OVERLAPS_SUCC)
	{
	  rs[i] = r;
	  if (r.y < row_y + s->row->visible_height)
	    {
	      if (r.y + r.height > row_y + s->row->visible_height)
		{
		  rs[i].y = row_y + s->row->visible_height;
		  rs[i].height = r.y + r.height - rs[i].y;
		}
	      else
		rs[i].height = 0;
	    }
	  i++;
	}

      n = i;
#ifdef CONVERT_FROM_XRECT
      for (i = 0; i < n; i++)
	CONVERT_FROM_XRECT (rs[i], rects[i]);
#endif
      return n;
    }
}

/* EXPORT:
   Return in *NR the clipping rectangle for glyph string S.  */

void
get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
{
  get_glyph_string_clip_rects (s, nr, 1);
}


/* EXPORT:
   Return the position and height of the phys cursor in window W.
   Set w->phys_cursor_width to width of phys cursor.
*/

void
get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
			  struct glyph *glyph, int *xp, int *yp, int *heightp)
{
  struct frame *f = XFRAME (WINDOW_FRAME (w));
  int x, y, wd, h, h0, y0;

  /* Compute the width of the rectangle to draw.  If on a stretch
     glyph, and `x-stretch-block-cursor' is nil, don't draw a
     rectangle as wide as the glyph, but use a canonical character
     width instead.  */
  wd = glyph->pixel_width;

  x = w->phys_cursor.x;
  if (x < 0)
    {
      wd += x;
      x = 0;
    }

  if (glyph->type == STRETCH_GLYPH
      && !x_stretch_cursor_p)
    wd = min (FRAME_COLUMN_WIDTH (f), wd);
  w->phys_cursor_width = wd;

  y = w->phys_cursor.y + row->ascent - glyph->ascent;

  /* If y is below window bottom, ensure that we still see a cursor.  */
  h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);

  h = max (h0, glyph->ascent + glyph->descent);
  h0 = min (h0, glyph->ascent + glyph->descent);

  y0 = WINDOW_HEADER_LINE_HEIGHT (w);
  if (y < y0)
    {
      h = max (h - (y0 - y) + 1, h0);
      y = y0 - 1;
    }
  else
    {
      y0 = window_text_bottom_y (w) - h0;
      if (y > y0)
	{
	  h += y - y0;
	  y = y0;
	}
    }

  *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
  *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
  *heightp = h;
}

/*
 * Remember which glyph the mouse is over.
 */

void
remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
{
  Lisp_Object window;
  struct window *w;
  struct glyph_row *r, *gr, *end_row;
  enum window_part part;
  enum glyph_row_area area;
  int x, y, width, height;

  /* Try to determine frame pixel position and size of the glyph under
     frame pixel coordinates X/Y on frame F.  */

  if (window_resize_pixelwise)
    {
      width = height = 1;
      goto virtual_glyph;
    }
  else if (!f->glyphs_initialized_p
	   || (window = window_from_coordinates (f, gx, gy, &part, false),
	       NILP (window)))
    {
      width = FRAME_SMALLEST_CHAR_WIDTH (f);
      height = FRAME_SMALLEST_FONT_HEIGHT (f);
      goto virtual_glyph;
    }

  w = XWINDOW (window);
  width = WINDOW_FRAME_COLUMN_WIDTH (w);
  height = WINDOW_FRAME_LINE_HEIGHT (w);

  x = window_relative_x_coord (w, part, gx);
  y = gy - WINDOW_TOP_EDGE_Y (w);

  r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
  end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);

  if (w->pseudo_window_p)
    {
      area = TEXT_AREA;
      part = ON_MODE_LINE; /* Don't adjust margin. */
      goto text_glyph;
    }

  switch (part)
    {
    case ON_LEFT_MARGIN:
      area = LEFT_MARGIN_AREA;
      goto text_glyph;

    case ON_RIGHT_MARGIN:
      area = RIGHT_MARGIN_AREA;
      goto text_glyph;

    case ON_HEADER_LINE:
    case ON_MODE_LINE:
      gr = (part == ON_HEADER_LINE
	    ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
	    : MATRIX_MODE_LINE_ROW (w->current_matrix));
      gy = gr->y;
      area = TEXT_AREA;
      goto text_glyph_row_found;

    case ON_TEXT:
      area = TEXT_AREA;

    text_glyph:
      gr = 0; gy = 0;
      for (; r <= end_row && r->enabled_p; ++r)
	if (r->y + r->height > y)
	  {
	    gr = r; gy = r->y;
	    break;
	  }

    text_glyph_row_found:
      if (gr && gy <= y)
	{
	  struct glyph *g = gr->glyphs[area];
	  struct glyph *end = g + gr->used[area];

	  height = gr->height;
	  for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
	    if (gx + g->pixel_width > x)
	      break;

	  if (g < end)
	    {
	      if (g->type == IMAGE_GLYPH)
		{
		  /* Don't remember when mouse is over image, as
		     image may have hot-spots.  */
		  STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
		  return;
		}
	      width = g->pixel_width;
	    }
	  else
	    {
	      /* Use nominal char spacing at end of line.  */
	      x -= gx;
	      gx += (x / width) * width;
	    }

	  if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
	    {
	      gx += window_box_left_offset (w, area);
	      /* Don't expand over the modeline to make sure the vertical
		 drag cursor is shown early enough.  */
	      height = min (height,
			    max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
	    }
	}
      else
	{
	  /* Use nominal line height at end of window.  */
	  gx = (x / width) * width;
	  y -= gy;
	  gy += (y / height) * height;
	  if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
	    /* See comment above.  */
	    height = min (height,
			  max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
	}
      break;

    case ON_LEFT_FRINGE:
      gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
	    ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
	    : window_box_right_offset (w, LEFT_MARGIN_AREA));
      width = WINDOW_LEFT_FRINGE_WIDTH (w);
      goto row_glyph;

    case ON_RIGHT_FRINGE:
      gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
	    ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
	    : window_box_right_offset (w, TEXT_AREA));
      if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
	  && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
	  && !WINDOW_RIGHTMOST_P (w))
	if (gx < WINDOW_PIXEL_WIDTH (w) - width)
	  /* Make sure the vertical border can get her own glyph to the
	     right of the one we build here.  */
	  width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
	else
	  width = WINDOW_PIXEL_WIDTH (w) - gx;
      else
	width = WINDOW_RIGHT_FRINGE_WIDTH (w);

      goto row_glyph;

    case ON_VERTICAL_BORDER:
      gx = WINDOW_PIXEL_WIDTH (w) - width;
      goto row_glyph;

    case ON_VERTICAL_SCROLL_BAR:
      gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
	    ? 0
	    : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
	       + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
		  ? WINDOW_RIGHT_FRINGE_WIDTH (w)
		  : 0)));
      width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);

    row_glyph:
      gr = 0, gy = 0;
      for (; r <= end_row && r->enabled_p; ++r)
	if (r->y + r->height > y)
	  {
	    gr = r; gy = r->y;
	    break;
	  }

      if (gr && gy <= y)
	height = gr->height;
      else
	{
	  /* Use nominal line height at end of window.  */
	  y -= gy;
	  gy += (y / height) * height;
	}
      break;

    case ON_RIGHT_DIVIDER:
      gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
      width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
      gy = 0;
      /* The bottom divider prevails. */
      height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
      goto add_edge;

    case ON_BOTTOM_DIVIDER:
      gx = 0;
      width = WINDOW_PIXEL_WIDTH (w);
      gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
      height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
      goto add_edge;

    default:
      ;
    virtual_glyph:
      /* If there is no glyph under the mouse, then we divide the screen
	 into a grid of the smallest glyph in the frame, and use that
	 as our "glyph".  */

      /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
	 round down even for negative values.  */
      if (gx < 0)
	gx -= width - 1;
      if (gy < 0)
	gy -= height - 1;

      gx = (gx / width) * width;
      gy = (gy / height) * height;

      goto store_rect;
    }

 add_edge:
  gx += WINDOW_LEFT_EDGE_X (w);
  gy += WINDOW_TOP_EDGE_Y (w);

 store_rect:
  STORE_NATIVE_RECT (*rect, gx, gy, width, height);

  /* Visible feedback for debugging.  */
#if false && defined HAVE_X_WINDOWS
  XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
		  f->output_data.x->normal_gc,
		  gx, gy, width, height);
#endif
}


#endif /* HAVE_WINDOW_SYSTEM */

static void
adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
{
  eassert (w);
  w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
  w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
  w->window_end_vpos
    = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
}

/***********************************************************************
			Lisp form evaluation
 ***********************************************************************/

/* Error handler for safe_eval and safe_call.  */

static Lisp_Object
safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
{
  add_to_log ("Error during redisplay: %S signaled %S",
	      Flist (nargs, args), arg);
  return Qnil;
}

/* Call function FUNC with the rest of NARGS - 1 arguments
   following.  Return the result, or nil if something went
   wrong.  Prevent redisplay during the evaluation.  */

static Lisp_Object
safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
{
  Lisp_Object val;

  if (inhibit_eval_during_redisplay)
    val = Qnil;
  else
    {
      ptrdiff_t i;
      ptrdiff_t count = SPECPDL_INDEX ();
      Lisp_Object *args;
      USE_SAFE_ALLOCA;
      SAFE_ALLOCA_LISP (args, nargs);

      args[0] = func;
      for (i = 1; i < nargs; i++)
	args[i] = va_arg (ap, Lisp_Object);

      specbind (Qinhibit_redisplay, Qt);
      if (inhibit_quit)
	specbind (Qinhibit_quit, Qt);
      /* Use Qt to ensure debugger does not run,
	 so there is no possibility of wanting to redisplay.  */
      val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
				       safe_eval_handler);
      SAFE_FREE ();
      val = unbind_to (count, val);
    }

  return val;
}

Lisp_Object
safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
{
  Lisp_Object retval;
  va_list ap;

  va_start (ap, func);
  retval = safe__call (false, nargs, func, ap);
  va_end (ap);
  return retval;
}

/* Call function FN with one argument ARG.
   Return the result, or nil if something went wrong.  */

Lisp_Object
safe_call1 (Lisp_Object fn, Lisp_Object arg)
{
  return safe_call (2, fn, arg);
}

static Lisp_Object
safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
{
  Lisp_Object retval;
  va_list ap;

  va_start (ap, fn);
  retval = safe__call (inhibit_quit, 2, fn, ap);
  va_end (ap);
  return retval;
}

Lisp_Object
safe_eval (Lisp_Object sexpr)
{
  return safe__call1 (false, Qeval, sexpr);
}

static Lisp_Object
safe__eval (bool inhibit_quit, Lisp_Object sexpr)
{
  return safe__call1 (inhibit_quit, Qeval, sexpr);
}

/* Call function FN with two arguments ARG1 and ARG2.
   Return the result, or nil if something went wrong.  */

Lisp_Object
safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
{
  return safe_call (3, fn, arg1, arg2);
}


\f
/***********************************************************************
			      Debugging
 ***********************************************************************/

/* Define CHECK_IT to perform sanity checks on iterators.
   This is for debugging.  It is too slow to do unconditionally.  */

static void
CHECK_IT (struct it *it)
{
#if false
  if (it->method == GET_FROM_STRING)
    {
      eassert (STRINGP (it->string));
      eassert (IT_STRING_CHARPOS (*it) >= 0);
    }
  else
    {
      eassert (IT_STRING_CHARPOS (*it) < 0);
      if (it->method == GET_FROM_BUFFER)
	{
	  /* Check that character and byte positions agree.  */
	  eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
	}
    }

  if (it->dpvec)
    eassert (it->current.dpvec_index >= 0);
  else
    eassert (it->current.dpvec_index < 0);
#endif
}


/* Check that the window end of window W is what we expect it
   to be---the last row in the current matrix displaying text.  */

static void
CHECK_WINDOW_END (struct window *w)
{
#if defined GLYPH_DEBUG && defined ENABLE_CHECKING
  if (!MINI_WINDOW_P (w) && w->window_end_valid)
    {
      struct glyph_row *row;
      eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
		!row->enabled_p
		|| MATRIX_ROW_DISPLAYS_TEXT_P (row)
		|| MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
    }
#endif
}

/***********************************************************************
		       Iterator initialization
 ***********************************************************************/

/* Initialize IT for displaying current_buffer in window W, starting
   at character position CHARPOS.  CHARPOS < 0 means that no buffer
   position is specified which is useful when the iterator is assigned
   a position later.  BYTEPOS is the byte position corresponding to
   CHARPOS.

   If ROW is not null, calls to produce_glyphs with IT as parameter
   will produce glyphs in that row.

   BASE_FACE_ID is the id of a base face to use.  It must be one of
   DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
   MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
   mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.

   If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
   MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
   will be initialized to use the corresponding mode line glyph row of
   the desired matrix of W.  */

void
init_iterator (struct it *it, struct window *w,
	       ptrdiff_t charpos, ptrdiff_t bytepos,
	       struct glyph_row *row, enum face_id base_face_id)
{
  enum face_id remapped_base_face_id = base_face_id;

  /* Some precondition checks.  */
  eassert (w != NULL && it != NULL);
  eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
			   && charpos <= ZV));

  /* If face attributes have been changed since the last redisplay,
     free realized faces now because they depend on face definitions
     that might have changed.  Don't free faces while there might be
     desired matrices pending which reference these faces.  */
  if (face_change && !inhibit_free_realized_faces)
    {
      face_change = false;
      free_all_realized_faces (Qnil);
    }

  /* Perhaps remap BASE_FACE_ID to a user-specified alternative.  */
  if (! NILP (Vface_remapping_alist))
    remapped_base_face_id
      = lookup_basic_face (XFRAME (w->frame), base_face_id);

  /* Use one of the mode line rows of W's desired matrix if
     appropriate.  */
  if (row == NULL)
    {
      if (base_face_id == MODE_LINE_FACE_ID
	  || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
	row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
      else if (base_face_id == HEADER_LINE_FACE_ID)
	row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
    }

  /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
     Other parts of redisplay rely on that.  */
  memclear (it, sizeof *it);
  it->current.overlay_string_index = -1;
  it->current.dpvec_index = -1;
  it->base_face_id = remapped_base_face_id;
  IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
  it->paragraph_embedding = L2R;
  it->bidi_it.w = w;

  /* The window in which we iterate over current_buffer:  */
  XSETWINDOW (it->window, w);
  it->w = w;
  it->f = XFRAME (w->frame);

  it->cmp_it.id = -1;

  /* Extra space between lines (on window systems only).  */
  if (base_face_id == DEFAULT_FACE_ID
      && FRAME_WINDOW_P (it->f))
    {
      if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
	it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
      else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
	it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
				  * FRAME_LINE_HEIGHT (it->f));
      else if (it->f->extra_line_spacing > 0)
	it->extra_line_spacing = it->f->extra_line_spacing;
    }

  /* If realized faces have been removed, e.g. because of face
     attribute changes of named faces, recompute them.  When running
     in batch mode, the face cache of the initial frame is null.  If
     we happen to get called, make a dummy face cache.  */
  if (FRAME_FACE_CACHE (it->f) == NULL)
    init_frame_faces (it->f);
  if (FRAME_FACE_CACHE (it->f)->used == 0)
    recompute_basic_faces (it->f);

  it->override_ascent = -1;

  /* Are control characters displayed as `^C'?  */
  it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));

  /* -1 means everything between a CR and the following line end
     is invisible.  >0 means lines indented more than this value are
     invisible.  */
  it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
		   ? (clip_to_bounds
		      (-1, XINT (BVAR (current_buffer, selective_display)),
		       PTRDIFF_MAX))
		   : (!NILP (BVAR (current_buffer, selective_display))
		      ? -1 : 0));
  it->selective_display_ellipsis_p
    = !NILP (BVAR (current_buffer, selective_display_ellipses));

  /* Display table to use.  */
  it->dp = window_display_table (w);

  /* Are multibyte characters enabled in current_buffer?  */
  it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));

  /* Get the position at which the redisplay_end_trigger hook should
     be run, if it is to be run at all.  */
  if (MARKERP (w->redisplay_end_trigger)
      && XMARKER (w->redisplay_end_trigger)->buffer != 0)
    it->redisplay_end_trigger_charpos
      = marker_position (w->redisplay_end_trigger);
  else if (INTEGERP (w->redisplay_end_trigger))
    it->redisplay_end_trigger_charpos
      = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
			PTRDIFF_MAX);

  it->tab_width = SANE_TAB_WIDTH (current_buffer);

  /* Are lines in the display truncated?  */
  if (TRUNCATE != 0)
    it->line_wrap = TRUNCATE;
  if (base_face_id == DEFAULT_FACE_ID
      && !it->w->hscroll
      && (WINDOW_FULL_WIDTH_P (it->w)
	  || NILP (Vtruncate_partial_width_windows)
	  || (INTEGERP (Vtruncate_partial_width_windows)
	      /* PXW: Shall we do something about this?  */
	      && (XINT (Vtruncate_partial_width_windows)
		  <= WINDOW_TOTAL_COLS (it->w))))
      && NILP (BVAR (current_buffer, truncate_lines)))
    it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
      ? WINDOW_WRAP : WORD_WRAP;

  /* Get dimensions of truncation and continuation glyphs.  These are
     displayed as fringe bitmaps under X, but we need them for such
     frames when the fringes are turned off.  But leave the dimensions
     zero for tooltip frames, as these glyphs look ugly there and also
     sabotage calculations of tooltip dimensions in x-show-tip.  */
#ifdef HAVE_WINDOW_SYSTEM
  if (!(FRAME_WINDOW_P (it->f)
	&& FRAMEP (tip_frame)
	&& it->f == XFRAME (tip_frame)))
#endif
    {
      if (it->line_wrap == TRUNCATE)
	{
	  /* We will need the truncation glyph.  */
	  eassert (it->glyph_row == NULL);
	  produce_special_glyphs (it, IT_TRUNCATION);
	  it->truncation_pixel_width = it->pixel_width;
	}
      else
	{
	  /* We will need the continuation glyph.  */
	  eassert (it->glyph_row == NULL);
	  produce_special_glyphs (it, IT_CONTINUATION);
	  it->continuation_pixel_width = it->pixel_width;
	}
    }

  /* Reset these values to zero because the produce_special_glyphs
     above has changed them.  */
  it->pixel_width = it->ascent = it->descent = 0;
  it->phys_ascent = it->phys_descent = 0;

  /* Set this after getting the dimensions of truncation and
     continuation glyphs, so that we don't produce glyphs when calling
     produce_special_glyphs, above.  */
  it->glyph_row = row;
  it->area = TEXT_AREA;

  /* Get the dimensions of the display area.  The display area
     consists of the visible window area plus a horizontally scrolled
     part to the left of the window.  All x-values are relative to the
     start of this total display area.  */
  if (base_face_id != DEFAULT_FACE_ID)
    {
      /* Mode lines, menu bar in terminal frames.  */
      it->first_visible_x = 0;
      it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
    }
  else
    {
      it->first_visible_x
	= window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
      it->last_visible_x = (it->first_visible_x
			    + window_box_width (w, TEXT_AREA));

      /* If we truncate lines, leave room for the truncation glyph(s) at
	 the right margin.  Otherwise, leave room for the continuation
	 glyph(s).  Done only if the window has no right fringe.  */
      if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
	{
	  if (it->line_wrap == TRUNCATE)
	    it->last_visible_x -= it->truncation_pixel_width;
	  else
	    it->last_visible_x -= it->continuation_pixel_width;
	}

      it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
      it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
    }

  /* Leave room for a border glyph.  */
  if (!FRAME_WINDOW_P (it->f)
      && !WINDOW_RIGHTMOST_P (it->w))
    it->last_visible_x -= 1;

  it->last_visible_y = window_text_bottom_y (w);

  /* For mode lines and alike, arrange for the first glyph having a
     left box line if the face specifies a box.  */
  if (base_face_id != DEFAULT_FACE_ID)
    {
      struct face *face;

      it->face_id = remapped_base_face_id;

      /* If we have a boxed mode line, make the first character appear
	 with a left box line.  */
      face = FACE_FROM_ID (it->f, remapped_base_face_id);
      if (face && face->box != FACE_NO_BOX)
	it->start_of_box_run_p = true;
    }

  /* If a buffer position was specified, set the iterator there,
     getting overlays and face properties from that position.  */
  if (charpos >= BUF_BEG (current_buffer))
    {
      it->stop_charpos = charpos;
      it->end_charpos = ZV;
      eassert (charpos == BYTE_TO_CHAR (bytepos));
      IT_CHARPOS (*it) = charpos;
      IT_BYTEPOS (*it) = bytepos;

      /* We will rely on `reseat' to set this up properly, via
	 handle_face_prop.  */
      it->face_id = it->base_face_id;

      it->start = it->current;
      /* Do we need to reorder bidirectional text?  Not if this is a
	 unibyte buffer: by definition, none of the single-byte
	 characters are strong R2L, so no reordering is needed.  And
	 bidi.c doesn't support unibyte buffers anyway.  Also, don't
	 reorder while we are loading loadup.el, since the tables of
	 character properties needed for reordering are not yet
	 available.  */
      it->bidi_p =
	NILP (Vpurify_flag)
	&& !NILP (BVAR (current_buffer, bidi_display_reordering))
	&& it->multibyte_p;

      /* If we are to reorder bidirectional text, init the bidi
	 iterator.  */
      if (it->bidi_p)
	{
	  /*  Since we don't know at this point whether there will be
	      any R2L lines in the window, we reserve space for
	      truncation/continuation glyphs even if only the left
	      fringe is absent.  */
	  if (base_face_id == DEFAULT_FACE_ID
	      && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
	      && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
	    {
	      if (it->line_wrap == TRUNCATE)
		it->last_visible_x -= it->truncation_pixel_width;
	      else
		it->last_visible_x -= it->continuation_pixel_width;
	    }
	  /* Note the paragraph direction that this buffer wants to
	     use.  */
	  if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
		  Qleft_to_right))
	    it->paragraph_embedding = L2R;
	  else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
		       Qright_to_left))
	    it->paragraph_embedding = R2L;
	  else
	    it->paragraph_embedding = NEUTRAL_DIR;
	  bidi_unshelve_cache (NULL, false);
	  bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
			&it->bidi_it);
	}

      /* Compute faces etc.  */
      reseat (it, it->current.pos, true);
    }

  CHECK_IT (it);
}


/* Initialize IT for the display of window W with window start POS.  */

void
start_display (struct it *it, struct window *w, struct text_pos pos)
{
  struct glyph_row *row;
  bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);

  row = w->desired_matrix->rows + first_vpos;
  init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
  it->first_vpos = first_vpos;

  /* Don't reseat to previous visible line start if current start
     position is in a string or image.  */
  if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
    {
      int first_y = it->current_y;

      /* If window start is not at a line start, skip forward to POS to
	 get the correct continuation lines width.  */
      bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
				  || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
      if (!start_at_line_beg_p)
	{
	  int new_x;

	  reseat_at_previous_visible_line_start (it);
	  move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);

	  new_x = it->current_x + it->pixel_width;

	  /* If lines are continued, this line may end in the middle
	     of a multi-glyph character (e.g. a control character
	     displayed as \003, or in the middle of an overlay
	     string).  In this case move_it_to above will not have
	     taken us to the start of the continuation line but to the
	     end of the continued line.  */
	  if (it->current_x > 0
	      && it->line_wrap != TRUNCATE /* Lines are continued.  */
	      && (/* And glyph doesn't fit on the line.  */
		  new_x > it->last_visible_x
		  /* Or it fits exactly and we're on a window
		     system frame.  */
		  || (new_x == it->last_visible_x
		      && FRAME_WINDOW_P (it->f)
		      && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
			  ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
			  : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
	    {
	      if ((it->current.dpvec_index >= 0
		   || it->current.overlay_string_index >= 0)
		  /* If we are on a newline from a display vector or
		     overlay string, then we are already at the end of
		     a screen line; no need to go to the next line in
		     that case, as this line is not really continued.
		     (If we do go to the next line, C-e will not DTRT.)  */
		  && it->c != '\n')
		{
		  set_iterator_to_next (it, true);
		  move_it_in_display_line_to (it, -1, -1, 0);
		}

	      it->continuation_lines_width += it->current_x;
	    }
	  /* If the character at POS is displayed via a display
	     vector, move_it_to above stops at the final glyph of
	     IT->dpvec.  To make the caller redisplay that character
	     again (a.k.a. start at POS), we need to reset the
	     dpvec_index to the beginning of IT->dpvec.  */
	  else if (it->current.dpvec_index >= 0)
	    it->current.dpvec_index = 0;

	  /* We're starting a new display line, not affected by the
	     height of the continued line, so clear the appropriate
	     fields in the iterator structure.  */
	  it->max_ascent = it->max_descent = 0;
	  it->max_phys_ascent = it->max_phys_descent = 0;

	  it->current_y = first_y;
	  it->vpos = 0;
	  it->current_x = it->hpos = 0;
	}
    }
}


/* Return true if POS is a position in ellipses displayed for invisible
   text.  W is the window we display, for text property lookup.  */

static bool
in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
{
  Lisp_Object prop, window;
  bool ellipses_p = false;
  ptrdiff_t charpos = CHARPOS (pos->pos);

  /* If POS specifies a position in a display vector, this might
     be for an ellipsis displayed for invisible text.  We won't
     get the iterator set up for delivering that ellipsis unless
     we make sure that it gets aware of the invisible text.  */
  if (pos->dpvec_index >= 0
      && pos->overlay_string_index < 0
      && CHARPOS (pos->string_pos) < 0
      && charpos > BEGV
      && (XSETWINDOW (window, w),
	  prop = Fget_char_property (make_number (charpos),
				     Qinvisible, window),
	  TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
    {
      prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
				 window);
      ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
    }

  return ellipses_p;
}


/* Initialize IT for stepping through current_buffer in window W,
   starting at position POS that includes overlay string and display
   vector/ control character translation position information.  Value
   is false if there are overlay strings with newlines at POS.  */

static bool
init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
{
  ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
  int i;
  bool overlay_strings_with_newlines = false;

  /* If POS specifies a position in a display vector, this might
     be for an ellipsis displayed for invisible text.  We won't
     get the iterator set up for delivering that ellipsis unless
     we make sure that it gets aware of the invisible text.  */
  if (in_ellipses_for_invisible_text_p (pos, w))
    {
      --charpos;
      bytepos = 0;
    }

  /* Keep in mind: the call to reseat in init_iterator skips invisible
     text, so we might end up at a position different from POS.  This
     is only a problem when POS is a row start after a newline and an
     overlay starts there with an after-string, and the overlay has an
     invisible property.  Since we don't skip invisible text in
     display_line and elsewhere immediately after consuming the
     newline before the row start, such a POS will not be in a string,
     but the call to init_iterator below will move us to the
     after-string.  */
  init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);

  /* This only scans the current chunk -- it should scan all chunks.
     However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
     to 16 in 22.1 to make this a lesser problem.  */
  for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
    {
      const char *s = SSDATA (it->overlay_strings[i]);
      const char *e = s + SBYTES (it->overlay_strings[i]);

      while (s < e && *s != '\n')
	++s;

      if (s < e)
	{
	  overlay_strings_with_newlines = true;
	  break;
	}
    }

  /* If position is within an overlay string, set up IT to the right
     overlay string.  */
  if (pos->overlay_string_index >= 0)
    {
      int relative_index;

      /* If the first overlay string happens to have a `display'
	 property for an image, the iterator will be set up for that
	 image, and we have to undo that setup first before we can
	 correct the overlay string index.  */
      if (it->method == GET_FROM_IMAGE)
	pop_it (it);

      /* We already have the first chunk of overlay strings in
	 IT->overlay_strings.  Load more until the one for
	 pos->overlay_string_index is in IT->overlay_strings.  */
      if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
	{
	  ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
	  it->current.overlay_string_index = 0;
	  while (n--)
	    {
	      load_overlay_strings (it, 0);
	      it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
	    }
	}

      it->current.overlay_string_index = pos->overlay_string_index;
      relative_index = (it->current.overlay_string_index
			% OVERLAY_STRING_CHUNK_SIZE);
      it->string = it->overlay_strings[relative_index];
      eassert (STRINGP (it->string));
      it->current.string_pos = pos->string_pos;
      it->method = GET_FROM_STRING;
      it->end_charpos = SCHARS (it->string);
      /* Set up the bidi iterator for this overlay string.  */
      if (it->bidi_p)
	{
	  it->bidi_it.string.lstring = it->string;
	  it->bidi_it.string.s = NULL;
	  it->bidi_it.string.schars = SCHARS (it->string);
	  it->bidi_it.string.bufpos = it->overlay_strings_charpos;
	  it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
	  it->bidi_it.string.unibyte = !it->multibyte_p;
	  it->bidi_it.w = it->w;
	  bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
			FRAME_WINDOW_P (it->f), &it->bidi_it);

	  /* Synchronize the state of the bidi iterator with
	     pos->string_pos.  For any string position other than
	     zero, this will be done automagically when we resume
	     iteration over the string and get_visually_first_element
	     is called.  But if string_pos is zero, and the string is
	     to be reordered for display, we need to resync manually,
	     since it could be that the iteration state recorded in
	     pos ended at string_pos of 0 moving backwards in string.  */
	  if (CHARPOS (pos->string_pos) == 0)
	    {
	      get_visually_first_element (it);
	      if (IT_STRING_CHARPOS (*it) != 0)
		do {
		  /* Paranoia.  */
		  eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
		  bidi_move_to_visually_next (&it->bidi_it);
		} while (it->bidi_it.charpos != 0);
	    }
	  eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
		   && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
	}
    }

  if (CHARPOS (pos->string_pos) >= 0)
    {
      /* Recorded position is not in an overlay string, but in another
	 string.  This can only be a string from a `display' property.
	 IT should already be filled with that string.  */
      it->current.string_pos = pos->string_pos;
      eassert (STRINGP (it->string));
      if (it->bidi_p)
	bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
		      FRAME_WINDOW_P (it->f), &it->bidi_it);
    }

  /* Restore position in display vector translations, control
     character translations or ellipses.  */
  if (pos->dpvec_index >= 0)
    {
      if (it->dpvec == NULL)
	get_next_display_element (it);
      eassert (it->dpvec && it->current.dpvec_index == 0);
      it->current.dpvec_index = pos->dpvec_index;
    }

  CHECK_IT (it);
  return !overlay_strings_with_newlines;
}


/* Initialize IT for stepping through current_buffer in window W
   starting at ROW->start.  */

static void
init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
{
  init_from_display_pos (it, w, &row->start);
  it->start = row->start;
  it->continuation_lines_width = row->continuation_lines_width;
  CHECK_IT (it);
}


/* Initialize IT for stepping through current_buffer in window W
   starting in the line following ROW, i.e. starting at ROW->end.
   Value is false if there are overlay strings with newlines at ROW's
   end position.  */

static bool
init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
{
  bool success = false;

  if (init_from_display_pos (it, w, &row->end))
    {
      if (row->continued_p)
	it->continuation_lines_width
	  = row->continuation_lines_width + row->pixel_width;
      CHECK_IT (it);
      success = true;
    }

  return success;
}



\f
/***********************************************************************
			   Text properties
 ***********************************************************************/

/* Called when IT reaches IT->stop_charpos.  Handle text property and
   overlay changes.  Set IT->stop_charpos to the next position where
   to stop.  */

static void
handle_stop (struct it *it)
{
  enum prop_handled handled;
  bool handle_overlay_change_p;
  struct props *p;

  it->dpvec = NULL;
  it->current.dpvec_index = -1;
  handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
  it->ellipsis_p = false;

  /* Use face of preceding text for ellipsis (if invisible) */
  if (it->selective_display_ellipsis_p)
    it->saved_face_id = it->face_id;

  /* Here's the description of the semantics of, and the logic behind,
     the various HANDLED_* statuses:

     HANDLED_NORMALLY means the handler did its job, and the loop
     should proceed to calling the next handler in order.

     HANDLED_RECOMPUTE_PROPS means the handler caused a significant
     change in the properties and overlays at current position, so the
     loop should be restarted, to re-invoke the handlers that were
     already called.  This happens when fontification-functions were
     called by handle_fontified_prop, and actually fontified
     something.  Another case where HANDLED_RECOMPUTE_PROPS is
     returned is when we discover overlay strings that need to be
     displayed right away.  The loop below will continue for as long
     as the status is HANDLED_RECOMPUTE_PROPS.

     HANDLED_RETURN means return immediately to the caller, to
     continue iteration without calling any further handlers.  This is
     used when we need to act on some property right away, for example
     when we need to display the ellipsis or a replacing display
     property, such as display string or image.

     HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
     consumed, and the handler switched to the next overlay string.
     This signals the loop below to refrain from looking for more
     overlays before all the overlay strings of the current overlay
     are processed.

     Some of the handlers called by the loop push the iterator state
     onto the stack (see 'push_it'), and arrange for the iteration to
     continue with another object, such as an image, a display string,
     or an overlay string.  In most such cases, it->stop_charpos is
     set to the first character of the string, so that when the
     iteration resumes, this function will immediately be called
     again, to examine the properties at the beginning of the string.

     When a display or overlay string is exhausted, the iterator state
     is popped (see 'pop_it'), and iteration continues with the
     previous object.  Again, in many such cases this function is
     called again to find the next position where properties might
     change.  */

  do
    {
      handled = HANDLED_NORMALLY;

      /* Call text property handlers.  */
      for (p = it_props; p->handler; ++p)
	{
	  handled = p->handler (it);

	  if (handled == HANDLED_RECOMPUTE_PROPS)
	    break;
	  else if (handled == HANDLED_RETURN)
	    {
	      /* We still want to show before and after strings from
		 overlays even if the actual buffer text is replaced.  */
	      if (!handle_overlay_change_p
		  || it->sp > 1
		  /* Don't call get_overlay_strings_1 if we already
		     have overlay strings loaded, because doing so
		     will load them again and push the iterator state
		     onto the stack one more time, which is not
		     expected by the rest of the code that processes
		     overlay strings.  */
		  || (it->current.overlay_string_index < 0
		      && !get_overlay_strings_1 (it, 0, false)))
		{
		  if (it->ellipsis_p)
		    setup_for_ellipsis (it, 0);
		  /* When handling a display spec, we might load an
		     empty string.  In that case, discard it here.  We
		     used to discard it in handle_single_display_spec,
		     but that causes get_overlay_strings_1, above, to
		     ignore overlay strings that we must check.  */
		  if (STRINGP (it->string) && !SCHARS (it->string))
		    pop_it (it);
		  return;
		}
	      else if (STRINGP (it->string) && !SCHARS (it->string))
		pop_it (it);
	      else
		{
		  it->string_from_display_prop_p = false;
		  it->from_disp_prop_p = false;
		  handle_overlay_change_p = false;
		}
	      handled = HANDLED_RECOMPUTE_PROPS;
	      break;
	    }
	  else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
	    handle_overlay_change_p = false;
	}

      if (handled != HANDLED_RECOMPUTE_PROPS)
	{
	  /* Don't check for overlay strings below when set to deliver
	     characters from a display vector.  */
	  if (it->method == GET_FROM_DISPLAY_VECTOR)
	    handle_overlay_change_p = false;

	  /* Handle overlay changes.
	     This sets HANDLED to HANDLED_RECOMPUTE_PROPS
	     if it finds overlays.  */
	  if (handle_overlay_change_p)
	    handled = handle_overlay_change (it);
	}

      if (it->ellipsis_p)
	{
	  setup_for_ellipsis (it, 0);
	  break;
	}
    }
  while (handled == HANDLED_RECOMPUTE_PROPS);

  /* Determine where to stop next.  */
  if (handled == HANDLED_NORMALLY)
    compute_stop_pos (it);
}


/* Compute IT->stop_charpos from text property and overlay change
   information for IT's current position.  */

static void
compute_stop_pos (struct it *it)
{
  register INTERVAL iv, next_iv;
  Lisp_Object object, limit, position;
  ptrdiff_t charpos, bytepos;

  if (STRINGP (it->string))
    {
      /* Strings are usually short, so don't limit the search for
	 properties.  */
      it->stop_charpos = it->end_charpos;
      object = it->string;
      limit = Qnil;
      charpos = IT_STRING_CHARPOS (*it);
      bytepos = IT_STRING_BYTEPOS (*it);
    }
  else
    {
      ptrdiff_t pos;

      /* If end_charpos is out of range for some reason, such as a
	 misbehaving display function, rationalize it (Bug#5984).  */
      if (it->end_charpos > ZV)
	it->end_charpos = ZV;
      it->stop_charpos = it->end_charpos;

      /* If next overlay change is in front of the current stop pos
	 (which is IT->end_charpos), stop there.  Note: value of
	 next_overlay_change is point-max if no overlay change
	 follows.  */
      charpos = IT_CHARPOS (*it);
      bytepos = IT_BYTEPOS (*it);
      pos = next_overlay_change (charpos);
      if (pos < it->stop_charpos)
	it->stop_charpos = pos;
      /* If point is in front of the current stop pos, stop there.  */
      if (charpos < PT && PT < it->stop_charpos)
	it->stop_charpos = PT;

      /* Set up variables for computing the stop position from text
         property changes.  */
      XSETBUFFER (object, current_buffer);
      limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
    }

  /* Get the interval containing IT's position.  Value is a null
     interval if there isn't such an interval.  */
  position = make_number (charpos);
  iv = validate_interval_range (object, &position, &position, false);
  if (iv)
    {
      Lisp_Object values_here[LAST_PROP_IDX];
      struct props *p;

      /* Get properties here.  */
      for (p = it_props; p->handler; ++p)
	values_here[p->idx] = textget (iv->plist,
				       builtin_lisp_symbol (p->name));

      /* Look for an interval following iv that has different
	 properties.  */
      for (next_iv = next_interval (iv);
	   (next_iv
	    && (NILP (limit)
		|| XFASTINT (limit) > next_iv->position));
	   next_iv = next_interval (next_iv))
	{
	  for (p = it_props; p->handler; ++p)
	    {
	      Lisp_Object new_value = textget (next_iv->plist,
					       builtin_lisp_symbol (p->name));
	      if (!EQ (values_here[p->idx], new_value))
		break;
	    }

	  if (p->handler)
	    break;
	}

      if (next_iv)
	{
	  if (INTEGERP (limit)
	      && next_iv->position >= XFASTINT (limit))
	    /* No text property change up to limit.  */
	    it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
	  else
	    /* Text properties change in next_iv.  */
	    it->stop_charpos = min (it->stop_charpos, next_iv->position);
	}
    }

  if (it->cmp_it.id < 0)
    {
      ptrdiff_t stoppos = it->end_charpos;

      if (it->bidi_p && it->bidi_it.scan_dir < 0)
	stoppos = -1;
      composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
				    stoppos, it->string);
    }

  eassert (STRINGP (it->string)
	   || (it->stop_charpos >= BEGV
	       && it->stop_charpos >= IT_CHARPOS (*it)));
}


/* Return the position of the next overlay change after POS in
   current_buffer.  Value is point-max if no overlay change
   follows.  This is like `next-overlay-change' but doesn't use
   xmalloc.  */

static ptrdiff_t
next_overlay_change (ptrdiff_t pos)
{
  ptrdiff_t i, noverlays;
  ptrdiff_t endpos;
  Lisp_Object *overlays;
  USE_SAFE_ALLOCA;

  /* Get all overlays at the given position.  */
  GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);

  /* If any of these overlays ends before endpos,
     use its ending point instead.  */
  for (i = 0; i < noverlays; ++i)
    {
      Lisp_Object oend;
      ptrdiff_t oendpos;

      oend = OVERLAY_END (overlays[i]);
      oendpos = OVERLAY_POSITION (oend);
      endpos = min (endpos, oendpos);
    }

  SAFE_FREE ();
  return endpos;
}

/* How many characters forward to search for a display property or
   display string.  Searching too far forward makes the bidi display
   sluggish, especially in small windows.  */
#define MAX_DISP_SCAN 250

/* Return the character position of a display string at or after
   position specified by POSITION.  If no display string exists at or
   after POSITION, return ZV.  A display string is either an overlay
   with `display' property whose value is a string, or a `display'
   text property whose value is a string.  STRING is data about the
   string to iterate; if STRING->lstring is nil, we are iterating a
   buffer.  FRAME_WINDOW_P is true when we are displaying a window
   on a GUI frame.  DISP_PROP is set to zero if we searched
   MAX_DISP_SCAN characters forward without finding any display
   strings, non-zero otherwise.  It is set to 2 if the display string
   uses any kind of `(space ...)' spec that will produce a stretch of
   white space in the text area.  */
ptrdiff_t
compute_display_string_pos (struct text_pos *position,
			    struct bidi_string_data *string,
			    struct window *w,
			    bool frame_window_p, int *disp_prop)
{
  /* OBJECT = nil means current buffer.  */
  Lisp_Object object, object1;
  Lisp_Object pos, spec, limpos;
  bool string_p = string && (STRINGP (string->lstring) || string->s);
  ptrdiff_t eob = string_p ? string->schars : ZV;
  ptrdiff_t begb = string_p ? 0 : BEGV;
  ptrdiff_t bufpos, charpos = CHARPOS (*position);
  ptrdiff_t lim =
    (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
  struct text_pos tpos;
  int rv = 0;

  if (string && STRINGP (string->lstring))
    object1 = object = string->lstring;
  else if (w && !string_p)
    {
      XSETWINDOW (object, w);
      object1 = Qnil;
    }
  else
    object1 = object = Qnil;

  *disp_prop = 1;

  if (charpos >= eob
      /* We don't support display properties whose values are strings
	 that have display string properties.  */
      || string->from_disp_str
      /* C strings cannot have display properties.  */
      || (string->s && !STRINGP (object)))
    {
      *disp_prop = 0;
      return eob;
    }

  /* If the character at CHARPOS is where the display string begins,
     return CHARPOS.  */
  pos = make_number (charpos);
  if (STRINGP (object))
    bufpos = string->bufpos;
  else
    bufpos = charpos;
  tpos = *position;
  if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
      && (charpos <= begb
	  || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
				      object),
		  spec))
      && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
				    frame_window_p)))
    {
      if (rv == 2)
	*disp_prop = 2;
      return charpos;
    }

  /* Look forward for the first character with a `display' property
     that will replace the underlying text when displayed.  */
  limpos = make_number (lim);
  do {
    pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
    CHARPOS (tpos) = XFASTINT (pos);
    if (CHARPOS (tpos) >= lim)
      {
	*disp_prop = 0;
	break;
      }
    if (STRINGP (object))
      BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
    else
      BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
    spec = Fget_char_property (pos, Qdisplay, object);
    if (!STRINGP (object))
      bufpos = CHARPOS (tpos);
  } while (NILP (spec)
	   || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
					  bufpos, frame_window_p)));
  if (rv == 2)
    *disp_prop = 2;

  return CHARPOS (tpos);
}

/* Return the character position of the end of the display string that
   started at CHARPOS.  If there's no display string at CHARPOS,
   return -1.  A display string is either an overlay with `display'
   property whose value is a string or a `display' text property whose
   value is a string.  */
ptrdiff_t
compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
{
  /* OBJECT = nil means current buffer.  */
  Lisp_Object object =
    (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
  Lisp_Object pos = make_number (charpos);
  ptrdiff_t eob =
    (STRINGP (object) || (string && string->s)) ? string->schars : ZV;

  if (charpos >= eob || (string->s && !STRINGP (object)))
    return eob;

  /* It could happen that the display property or overlay was removed
     since we found it in compute_display_string_pos above.  One way
     this can happen is if JIT font-lock was called (through
     handle_fontified_prop), and jit-lock-functions remove text
     properties or overlays from the portion of buffer that includes
     CHARPOS.  Muse mode is known to do that, for example.  In this
     case, we return -1 to the caller, to signal that no display
     string is actually present at CHARPOS.  See bidi_fetch_char for
     how this is handled.

     An alternative would be to never look for display properties past
     it->stop_charpos.  But neither compute_display_string_pos nor
     bidi_fetch_char that calls it know or care where the next
     stop_charpos is.  */
  if (NILP (Fget_char_property (pos, Qdisplay, object)))
    return -1;

  /* Look forward for the first character where the `display' property
     changes.  */
  pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);

  return XFASTINT (pos);
}


\f
/***********************************************************************
			    Fontification
 ***********************************************************************/

/* Handle changes in the `fontified' property of the current buffer by
   calling hook functions from Qfontification_functions to fontify
   regions of text.  */

static enum prop_handled
handle_fontified_prop (struct it *it)
{
  Lisp_Object prop, pos;
  enum prop_handled handled = HANDLED_NORMALLY;

  if (!NILP (Vmemory_full))
    return handled;

  /* Get the value of the `fontified' property at IT's current buffer
     position.  (The `fontified' property doesn't have a special
     meaning in strings.)  If the value is nil, call functions from
     Qfontification_functions.  */
  if (!STRINGP (it->string)
      && it->s == NULL
      && !NILP (Vfontification_functions)
      && !NILP (Vrun_hooks)
      && (pos = make_number (IT_CHARPOS (*it)),
	  prop = Fget_char_property (pos, Qfontified, Qnil),
	  /* Ignore the special cased nil value always present at EOB since
	     no amount of fontifying will be able to change it.  */
	  NILP (prop) && IT_CHARPOS (*it) < Z))
    {
      ptrdiff_t count = SPECPDL_INDEX ();
      Lisp_Object val;
      struct buffer *obuf = current_buffer;
      ptrdiff_t begv = BEGV, zv = ZV;
      bool old_clip_changed = current_buffer->clip_changed;

      val = Vfontification_functions;
      specbind (Qfontification_functions, Qnil);

      eassert (it->end_charpos == ZV);

      if (!CONSP (val) || EQ (XCAR (val), Qlambda))
	safe_call1 (val, pos);
      else
	{
	  Lisp_Object fns, fn;
	  struct gcpro gcpro1, gcpro2;

	  fns = Qnil;
	  GCPRO2 (val, fns);

	  for (; CONSP (val); val = XCDR (val))
	    {
	      fn = XCAR (val);

	      if (EQ (fn, Qt))
		{
		  /* A value of t indicates this hook has a local
		     binding; it means to run the global binding too.
		     In a global value, t should not occur.  If it
		     does, we must ignore it to avoid an endless
		     loop.  */
		  for (fns = Fdefault_value (Qfontification_functions);
		       CONSP (fns);
		       fns = XCDR (fns))
		    {
		      fn = XCAR (fns);
		      if (!EQ (fn, Qt))
			safe_call1 (fn, pos);
		    }
		}
	      else
		safe_call1 (fn, pos);
	    }

	  UNGCPRO;
	}

      unbind_to (count, Qnil);

      /* Fontification functions routinely call `save-restriction'.
	 Normally, this tags clip_changed, which can confuse redisplay
	 (see discussion in Bug#6671).  Since we don't perform any
	 special handling of fontification changes in the case where
	 `save-restriction' isn't called, there's no point doing so in
	 this case either.  So, if the buffer's restrictions are
	 actually left unchanged, reset clip_changed.  */
      if (obuf == current_buffer)
      	{
      	  if (begv == BEGV && zv == ZV)
	    current_buffer->clip_changed = old_clip_changed;
      	}
      /* There isn't much we can reasonably do to protect against
      	 misbehaving fontification, but here's a fig leaf.  */
      else if (BUFFER_LIVE_P (obuf))
      	set_buffer_internal_1 (obuf);

      /* The fontification code may have added/removed text.
	 It could do even a lot worse, but let's at least protect against
	 the most obvious case where only the text past `pos' gets changed',
	 as is/was done in grep.el where some escapes sequences are turned
	 into face properties (bug#7876).  */
      it->end_charpos = ZV;

      /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
	 something.  This avoids an endless loop if they failed to
	 fontify the text for which reason ever.  */
      if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
	handled = HANDLED_RECOMPUTE_PROPS;
    }

  return handled;
}


\f
/***********************************************************************
				Faces
 ***********************************************************************/

/* Set up iterator IT from face properties at its current position.
   Called from handle_stop.  */

static enum prop_handled
handle_face_prop (struct it *it)
{
  int new_face_id;
  ptrdiff_t next_stop;

  if (!STRINGP (it->string))
    {
      new_face_id
	= face_at_buffer_position (it->w,
				   IT_CHARPOS (*it),
				   &next_stop,
				   (IT_CHARPOS (*it)
				    + TEXT_PROP_DISTANCE_LIMIT),
				   false, it->base_face_id);

      /* Is this a start of a run of characters with box face?
	 Caveat: this can be called for a freshly initialized
	 iterator; face_id is -1 in this case.  We know that the new
	 face will not change until limit, i.e. if the new face has a
	 box, all characters up to limit will have one.  But, as
	 usual, we don't know whether limit is really the end.  */
      if (new_face_id != it->face_id)
	{
	  struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
	  /* If it->face_id is -1, old_face below will be NULL, see
	     the definition of FACE_FROM_ID.  This will happen if this
	     is the initial call that gets the face.  */
	  struct face *old_face = FACE_FROM_ID (it->f, it->face_id);

	  /* If the value of face_id of the iterator is -1, we have to
	     look in front of IT's position and see whether there is a
	     face there that's different from new_face_id.  */
	  if (!old_face && IT_CHARPOS (*it) > BEG)
	    {
	      int prev_face_id = face_before_it_pos (it);

	      old_face = FACE_FROM_ID (it->f, prev_face_id);
	    }

	  /* If the new face has a box, but the old face does not,
	     this is the start of a run of characters with box face,
	     i.e. this character has a shadow on the left side.  */
	  it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
				    && (old_face == NULL || !old_face->box));
	  it->face_box_p = new_face->box != FACE_NO_BOX;
	}
    }
  else
    {
      int base_face_id;
      ptrdiff_t bufpos;
      int i;
      Lisp_Object from_overlay
	= (it->current.overlay_string_index >= 0
	   ? it->string_overlays[it->current.overlay_string_index
				 % OVERLAY_STRING_CHUNK_SIZE]
	   : Qnil);

      /* See if we got to this string directly or indirectly from
	 an overlay property.  That includes the before-string or
	 after-string of an overlay, strings in display properties
	 provided by an overlay, their text properties, etc.

	 FROM_OVERLAY is the overlay that brought us here, or nil if none.  */
      if (! NILP (from_overlay))
	for (i = it->sp - 1; i >= 0; i--)
	  {
	    if (it->stack[i].current.overlay_string_index >= 0)
	      from_overlay
		= it->string_overlays[it->stack[i].current.overlay_string_index
				      % OVERLAY_STRING_CHUNK_SIZE];
	    else if (! NILP (it->stack[i].from_overlay))
	      from_overlay = it->stack[i].from_overlay;

	    if (!NILP (from_overlay))
	      break;
	  }

      if (! NILP (from_overlay))
	{
	  bufpos = IT_CHARPOS (*it);
	  /* For a string from an overlay, the base face depends
	     only on text properties and ignores overlays.  */
	  base_face_id
	    = face_for_overlay_string (it->w,
				       IT_CHARPOS (*it),
				       &next_stop,
				       (IT_CHARPOS (*it)
					+ TEXT_PROP_DISTANCE_LIMIT),
				       false,
				       from_overlay);
	}
      else
	{
	  bufpos = 0;

	  /* For strings from a `display' property, use the face at
	     IT's current buffer position as the base face to merge
	     with, so that overlay strings appear in the same face as
	     surrounding text, unless they specify their own faces.
	     For strings from wrap-prefix and line-prefix properties,
	     use the default face, possibly remapped via
	     Vface_remapping_alist.  */
	  /* Note that the fact that we use the face at _buffer_
	     position means that a 'display' property on an overlay
	     string will not inherit the face of that overlay string,
	     but will instead revert to the face of buffer text
	     covered by the overlay.  This is visible, e.g., when the
	     overlay specifies a box face, but neither the buffer nor
	     the display string do.  This sounds like a design bug,
	     but Emacs always did that since v21.1, so changing that
	     might be a big deal.  */
	  base_face_id = it->string_from_prefix_prop_p
	    ? (!NILP (Vface_remapping_alist)
	       ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
	       : DEFAULT_FACE_ID)
	    : underlying_face_id (it);
	}

      new_face_id = face_at_string_position (it->w,
					     it->string,
					     IT_STRING_CHARPOS (*it),
					     bufpos,
					     &next_stop,
					     base_face_id, false);

      /* Is this a start of a run of characters with box?  Caveat:
	 this can be called for a freshly allocated iterator; face_id
	 is -1 is this case.  We know that the new face will not
	 change until the next check pos, i.e. if the new face has a
	 box, all characters up to that position will have a
	 box.  But, as usual, we don't know whether that position
	 is really the end.  */
      if (new_face_id != it->face_id)
	{
	  struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
	  struct face *old_face = FACE_FROM_ID (it->f, it->face_id);

	  /* If new face has a box but old face hasn't, this is the
	     start of a run of characters with box, i.e. it has a
	     shadow on the left side.  */
	  it->start_of_box_run_p
	    = new_face->box && (old_face == NULL || !old_face->box);
	  it->face_box_p = new_face->box != FACE_NO_BOX;
	}
    }

  it->face_id = new_face_id;
  return HANDLED_NORMALLY;
}


/* Return the ID of the face ``underlying'' IT's current position,
   which is in a string.  If the iterator is associated with a
   buffer, return the face at IT's current buffer position.
   Otherwise, use the iterator's base_face_id.  */

static int
underlying_face_id (struct it *it)
{
  int face_id = it->base_face_id, i;

  eassert (STRINGP (it->string));

  for (i = it->sp - 1; i >= 0; --i)
    if (NILP (it->stack[i].string))
      face_id = it->stack[i].face_id;

  return face_id;
}


/* Compute the face one character before or after the current position
   of IT, in the visual order.  BEFORE_P means get the face
   in front (to the left in L2R paragraphs, to the right in R2L
   paragraphs) of IT's screen position.  Value is the ID of the face.  */

static int
face_before_or_after_it_pos (struct it *it, bool before_p)
{
  int face_id, limit;
  ptrdiff_t next_check_charpos;
  struct it it_copy;
  void *it_copy_data = NULL;

  eassert (it->s == NULL);

  if (STRINGP (it->string))
    {
      ptrdiff_t bufpos, charpos;
      int base_face_id;

      /* No face change past the end of the string (for the case
	 we are padding with spaces).  No face change before the
	 string start.  */
      if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
	  || (IT_STRING_CHARPOS (*it) == 0 && before_p))
	return it->face_id;

      if (!it->bidi_p)
	{
	  /* Set charpos to the position before or after IT's current
	     position, in the logical order, which in the non-bidi
	     case is the same as the visual order.  */
	  if (before_p)
	    charpos = IT_STRING_CHARPOS (*it) - 1;
	  else if (it->what == IT_COMPOSITION)
	    /* For composition, we must check the character after the
	       composition.  */
	    charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
	  else
	    charpos = IT_STRING_CHARPOS (*it) + 1;
	}
      else
	{
	  if (before_p)
	    {
	      /* With bidi iteration, the character before the current
		 in the visual order cannot be found by simple
		 iteration, because "reverse" reordering is not
		 supported.  Instead, we need to use the move_it_*
		 family of functions.  */
	      /* Ignore face changes before the first visible
		 character on this display line.  */
	      if (it->current_x <= it->first_visible_x)
		return it->face_id;
	      SAVE_IT (it_copy, *it, it_copy_data);
	      /* Implementation note: Since move_it_in_display_line
		 works in the iterator geometry, and thinks the first
		 character is always the leftmost, even in R2L lines,
		 we don't need to distinguish between the R2L and L2R
		 cases here.  */
	      move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
				       it_copy.current_x - 1, MOVE_TO_X);
	      charpos = IT_STRING_CHARPOS (it_copy);
	      RESTORE_IT (it, it, it_copy_data);
	    }
	  else
	    {
	      /* Set charpos to the string position of the character
		 that comes after IT's current position in the visual
		 order.  */
	      int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);

	      it_copy = *it;
	      while (n--)
		bidi_move_to_visually_next (&it_copy.bidi_it);

	      charpos = it_copy.bidi_it.charpos;
	    }
	}
      eassert (0 <= charpos && charpos <= SCHARS (it->string));

      if (it->current.overlay_string_index >= 0)
	bufpos = IT_CHARPOS (*it);
      else
	bufpos = 0;

      base_face_id = underlying_face_id (it);

      /* Get the face for ASCII, or unibyte.  */
      face_id = face_at_string_position (it->w,
					 it->string,
					 charpos,
					 bufpos,
					 &next_check_charpos,
					 base_face_id, false);

      /* Correct the face for charsets different from ASCII.  Do it
	 for the multibyte case only.  The face returned above is
	 suitable for unibyte text if IT->string is unibyte.  */
      if (STRING_MULTIBYTE (it->string))
	{
	  struct text_pos pos1 = string_pos (charpos, it->string);
	  const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
	  int c, len;
	  struct face *face = FACE_FROM_ID (it->f, face_id);

	  c = string_char_and_length (p, &len);
	  face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
	}
    }
  else
    {
      struct text_pos pos;

      if ((IT_CHARPOS (*it) >= ZV && !before_p)
	  || (IT_CHARPOS (*it) <= BEGV && before_p))
	return it->face_id;

      limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
      pos = it->current.pos;

      if (!it->bidi_p)
	{
	  if (before_p)
	    DEC_TEXT_POS (pos, it->multibyte_p);
	  else
	    {
	      if (it->what == IT_COMPOSITION)
		{
		  /* For composition, we must check the position after
		     the composition.  */
		  pos.charpos += it->cmp_it.nchars;
		  pos.bytepos += it->len;
		}
	      else
		INC_TEXT_POS (pos, it->multibyte_p);
	    }
	}
      else
	{
	  if (before_p)
	    {
	      /* With bidi iteration, the character before the current
		 in the visual order cannot be found by simple
		 iteration, because "reverse" reordering is not
		 supported.  Instead, we need to use the move_it_*
		 family of functions.  */
	      /* Ignore face changes before the first visible
		 character on this display line.  */
	      if (it->current_x <= it->first_visible_x)
		return it->face_id;
	      SAVE_IT (it_copy, *it, it_copy_data);
	      /* Implementation note: Since move_it_in_display_line
		 works in the iterator geometry, and thinks the first
		 character is always the leftmost, even in R2L lines,
		 we don't need to distinguish between the R2L and L2R
		 cases here.  */
	      move_it_in_display_line (&it_copy, ZV,
				       it_copy.current_x - 1, MOVE_TO_X);
	      pos = it_copy.current.pos;
	      RESTORE_IT (it, it, it_copy_data);
	    }
	  else
	    {
	      /* Set charpos to the buffer position of the character
		 that comes after IT's current position in the visual
		 order.  */
	      int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);

	      it_copy = *it;
	      while (n--)
		bidi_move_to_visually_next (&it_copy.bidi_it);

	      SET_TEXT_POS (pos,
			    it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
	    }
	}
      eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);

      /* Determine face for CHARSET_ASCII, or unibyte.  */
      face_id = face_at_buffer_position (it->w,
					 CHARPOS (pos),
					 &next_check_charpos,
					 limit, false, -1);

      /* Correct the face for charsets different from ASCII.  Do it
	 for the multibyte case only.  The face returned above is
	 suitable for unibyte text if current_buffer is unibyte.  */
      if (it->multibyte_p)
	{
	  int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
	  struct face *face = FACE_FROM_ID (it->f, face_id);
	  face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
	}
    }

  return face_id;
}


\f
/***********************************************************************
			    Invisible text
 ***********************************************************************/

/* Set up iterator IT from invisible properties at its current
   position.  Called from handle_stop.  */

static enum prop_handled
handle_invisible_prop (struct it *it)
{
  enum prop_handled handled = HANDLED_NORMALLY;
  int invis;
  Lisp_Object prop;

  if (STRINGP (it->string))
    {
      Lisp_Object end_charpos, limit, charpos;

      /* Get the value of the invisible text property at the
	 current position.  Value will be nil if there is no such
	 property.  */
      charpos = make_number (IT_STRING_CHARPOS (*it));
      prop = Fget_text_property (charpos, Qinvisible, it->string);
      invis = TEXT_PROP_MEANS_INVISIBLE (prop);

      if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
	{
	  /* Record whether we have to display an ellipsis for the
	     invisible text.  */
	  bool display_ellipsis_p = (invis == 2);
	  ptrdiff_t len, endpos;

	  handled = HANDLED_RECOMPUTE_PROPS;

	  /* Get the position at which the next visible text can be
	     found in IT->string, if any.  */
	  endpos = len = SCHARS (it->string);
	  XSETINT (limit, len);
	  do
	    {
	      end_charpos = Fnext_single_property_change (charpos, Qinvisible,
							  it->string, limit);
	      if (INTEGERP (end_charpos))
		{
		  endpos = XFASTINT (end_charpos);
		  prop = Fget_text_property (end_charpos, Qinvisible, it->string);
		  invis = TEXT_PROP_MEANS_INVISIBLE (prop);
		  if (invis == 2)
		    display_ellipsis_p = true;
		}
	    }
	  while (invis != 0 && endpos < len);

	  if (display_ellipsis_p)
	    it->ellipsis_p = true;

	  if (endpos < len)
	    {
	      /* Text at END_CHARPOS is visible.  Move IT there.  */
	      struct text_pos old;
	      ptrdiff_t oldpos;

	      old = it->current.string_pos;
	      oldpos = CHARPOS (old);
	      if (it->bidi_p)
		{
		  if (it->bidi_it.first_elt
		      && it->bidi_it.charpos < SCHARS (it->string))
		    bidi_paragraph_init (it->paragraph_embedding,
					 &it->bidi_it, true);
		  /* Bidi-iterate out of the invisible text.  */
		  do
		    {
		      bidi_move_to_visually_next (&it->bidi_it);
		    }
		  while (oldpos <= it->bidi_it.charpos
			 && it->bidi_it.charpos < endpos);

		  IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
		  IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
		  if (IT_CHARPOS (*it) >= endpos)
		    it->prev_stop = endpos;
		}
	      else
		{
		  IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
		  compute_string_pos (&it->current.string_pos, old, it->string);
		}
	    }
	  else
	    {
	      /* The rest of the string is invisible.  If this is an
		 overlay string, proceed with the next overlay string
		 or whatever comes and return a character from there.  */
	      if (it->current.overlay_string_index >= 0
		  && !display_ellipsis_p)
		{
		  next_overlay_string (it);
		  /* Don't check for overlay strings when we just
		     finished processing them.  */
		  handled = HANDLED_OVERLAY_STRING_CONSUMED;
		}
	      else
		{
		  IT_STRING_CHARPOS (*it) = SCHARS (it->string);
		  IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
		}
	    }
	}
    }
  else
    {
      ptrdiff_t newpos, next_stop, start_charpos, tem;
      Lisp_Object pos, overlay;

      /* First of all, is there invisible text at this position?  */
      tem = start_charpos = IT_CHARPOS (*it);
      pos = make_number (tem);
      prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
					    &overlay);
      invis = TEXT_PROP_MEANS_INVISIBLE (prop);

      /* If we are on invisible text, skip over it.  */
      if (invis != 0 && start_charpos < it->end_charpos)
	{
	  /* Record whether we have to display an ellipsis for the
	     invisible text.  */
	  bool display_ellipsis_p = invis == 2;

	  handled = HANDLED_RECOMPUTE_PROPS;

	  /* Loop skipping over invisible text.  The loop is left at
	     ZV or with IT on the first char being visible again.  */
	  do
	    {
	      /* Try to skip some invisible text.  Return value is the
		 position reached which can be equal to where we start
		 if there is nothing invisible there.  This skips both
		 over invisible text properties and overlays with
		 invisible property.  */
	      newpos = skip_invisible (tem, &next_stop, ZV, it->window);

	      /* If we skipped nothing at all we weren't at invisible
		 text in the first place.  If everything to the end of
		 the buffer was skipped, end the loop.  */
	      if (newpos == tem || newpos >= ZV)
		invis = 0;
	      else
		{
		  /* We skipped some characters but not necessarily
		     all there are.  Check if we ended up on visible
		     text.  Fget_char_property returns the property of
		     the char before the given position, i.e. if we
		     get invis = 0, this means that the char at
		     newpos is visible.  */
		  pos = make_number (newpos);
		  prop = Fget_char_property (pos, Qinvisible, it->window);
		  invis = TEXT_PROP_MEANS_INVISIBLE (prop);
		}

	      /* If we ended up on invisible text, proceed to
		 skip starting with next_stop.  */
	      if (invis != 0)
		tem = next_stop;

              /* If there are adjacent invisible texts, don't lose the
                 second one's ellipsis.  */
              if (invis == 2)
                display_ellipsis_p = true;
	    }
	  while (invis != 0);

	  /* The position newpos is now either ZV or on visible text.  */
	  if (it->bidi_p)
	    {
	      ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
	      bool on_newline
		= bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
	      bool after_newline
		= newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';

	      /* If the invisible text ends on a newline or on a
		 character after a newline, we can avoid the costly,
		 character by character, bidi iteration to NEWPOS, and
		 instead simply reseat the iterator there.  That's
		 because all bidi reordering information is tossed at
		 the newline.  This is a big win for modes that hide
		 complete lines, like Outline, Org, etc.  */
	      if (on_newline || after_newline)
		{
		  struct text_pos tpos;
		  bidi_dir_t pdir = it->bidi_it.paragraph_dir;

		  SET_TEXT_POS (tpos, newpos, bpos);
		  reseat_1 (it, tpos, false);
		  /* If we reseat on a newline/ZV, we need to prep the
		     bidi iterator for advancing to the next character
		     after the newline/EOB, keeping the current paragraph
		     direction (so that PRODUCE_GLYPHS does TRT wrt
		     prepending/appending glyphs to a glyph row).  */
		  if (on_newline)
		    {
		      it->bidi_it.first_elt = false;
		      it->bidi_it.paragraph_dir = pdir;
		      it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
		      it->bidi_it.nchars = 1;
		      it->bidi_it.ch_len = 1;
		    }
		}
	      else	/* Must use the slow method.  */
		{
		  /* With bidi iteration, the region of invisible text
		     could start and/or end in the middle of a
		     non-base embedding level.  Therefore, we need to
		     skip invisible text using the bidi iterator,
		     starting at IT's current position, until we find
		     ourselves outside of the invisible text.
		     Skipping invisible text _after_ bidi iteration
		     avoids affecting the visual order of the
		     displayed text when invisible properties are
		     added or removed.  */
		  if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
		    {
		      /* If we were `reseat'ed to a new paragraph,
			 determine the paragraph base direction.  We
			 need to do it now because
			 next_element_from_buffer may not have a
			 chance to do it, if we are going to skip any
			 text at the beginning, which resets the
			 FIRST_ELT flag.  */
		      bidi_paragraph_init (it->paragraph_embedding,
					   &it->bidi_it, true);
		    }
		  do
		    {
		      bidi_move_to_visually_next (&it->bidi_it);
		    }
		  while (it->stop_charpos <= it->bidi_it.charpos
			 && it->bidi_it.charpos < newpos);
		  IT_CHARPOS (*it) = it->bidi_it.charpos;
		  IT_BYTEPOS (*it) = it->bidi_it.bytepos;
		  /* If we overstepped NEWPOS, record its position in
		     the iterator, so that we skip invisible text if
		     later the bidi iteration lands us in the
		     invisible region again. */
		  if (IT_CHARPOS (*it) >= newpos)
		    it->prev_stop = newpos;
		}
	    }
	  else
	    {
	      IT_CHARPOS (*it) = newpos;
	      IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
	    }

	  if (display_ellipsis_p)
            {
              /* Make sure that the glyphs of the ellipsis will get
                 correct `charpos' values.  If we would not update
                 it->position here, the glyphs would belong to the
                 last visible character _before_ the invisible
                 text, which confuses `set_cursor_from_row'.

                 We use the last invisible position instead of the
                 first because this way the cursor is always drawn on
                 the first "." of the ellipsis, whenever PT is inside
                 the invisible text.  Otherwise the cursor would be
                 placed _after_ the ellipsis when the point is after the
                 first invisible character.  */
	      if (!STRINGP (it->object))
		{
		  it->position.charpos = newpos - 1;
		  it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
		}
	    }

	  /* If there are before-strings at the start of invisible
	     text, and the text is invisible because of a text
	     property, arrange to show before-strings because 20.x did
	     it that way.  (If the text is invisible because of an
	     overlay property instead of a text property, this is
	     already handled in the overlay code.)  */
	  if (NILP (overlay)
	      && get_overlay_strings (it, it->stop_charpos))
	    {
	      handled = HANDLED_RECOMPUTE_PROPS;
	      if (it->sp > 0)
		{
		  it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
		  /* The call to get_overlay_strings above recomputes
		     it->stop_charpos, but it only considers changes
		     in properties and overlays beyond iterator's
		     current position.  This causes us to miss changes
		     that happen exactly where the invisible property
		     ended.  So we play it safe here and force the
		     iterator to check for potential stop positions
		     immediately after the invisible text.  Note that
		     if get_overlay_strings returns true, it
		     normally also pushed the iterator stack, so we
		     need to update the stop position in the slot
		     below the current one.  */
		  it->stack[it->sp - 1].stop_charpos
		    = CHARPOS (it->stack[it->sp - 1].current.pos);
		}
	    }
	  else if (display_ellipsis_p)
            {
	      it->ellipsis_p = true;
	      /* Let the ellipsis display before
		 considering any properties of the following char.
		 Fixes jasonr@gnu.org 01 Oct 07 bug.  */
	      handled = HANDLED_RETURN;
            }
	}
    }

  return handled;
}


/* Make iterator IT return `...' next.
   Replaces LEN characters from buffer.  */

static void
setup_for_ellipsis (struct it *it, int len)
{
  /* Use the display table definition for `...'.  Invalid glyphs
     will be handled by the method returning elements from dpvec.  */
  if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
    {
      struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
      it->dpvec = v->contents;
      it->dpend = v->contents + v->header.size;
    }
  else
    {
      /* Default `...'.  */
      it->dpvec = default_invis_vector;
      it->dpend = default_invis_vector + 3;
    }

  it->dpvec_char_len = len;
  it->current.dpvec_index = 0;
  it->dpvec_face_id = -1;

  /* Remember the current face id in case glyphs specify faces.
     IT's face is restored in set_iterator_to_next.
     saved_face_id was set to preceding char's face in handle_stop.  */
  if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
    it->saved_face_id = it->face_id = DEFAULT_FACE_ID;

  /* If the ellipsis represents buffer text, it means we advanced in
     the buffer, so we should no longer ignore overlay strings.  */
  if (it->method == GET_FROM_BUFFER)
    it->ignore_overlay_strings_at_pos_p = false;

  it->method = GET_FROM_DISPLAY_VECTOR;
  it->ellipsis_p = true;
}


\f
/***********************************************************************
			    'display' property
 ***********************************************************************/

/* Set up iterator IT from `display' property at its current position.
   Called from handle_stop.
   We return HANDLED_RETURN if some part of the display property
   overrides the display of the buffer text itself.
   Otherwise we return HANDLED_NORMALLY.  */

static enum prop_handled
handle_display_prop (struct it *it)
{
  Lisp_Object propval, object, overlay;
  struct text_pos *position;
  ptrdiff_t bufpos;
  /* Nonzero if some property replaces the display of the text itself.  */
  int display_replaced = 0;

  if (STRINGP (it->string))
    {
      object = it->string;
      position = &it->current.string_pos;
      bufpos = CHARPOS (it->current.pos);
    }
  else
    {
      XSETWINDOW (object, it->w);
      position = &it->current.pos;
      bufpos = CHARPOS (*position);
    }

  /* Reset those iterator values set from display property values.  */
  it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
  it->space_width = Qnil;
  it->font_height = Qnil;
  it->voffset = 0;

  /* We don't support recursive `display' properties, i.e. string
     values that have a string `display' property, that have a string
     `display' property etc.  */
  if (!it->string_from_display_prop_p)
    it->area = TEXT_AREA;

  propval = get_char_property_and_overlay (make_number (position->charpos),
					   Qdisplay, object, &overlay);
  if (NILP (propval))
    return HANDLED_NORMALLY;
  /* Now OVERLAY is the overlay that gave us this property, or nil
     if it was a text property.  */

  if (!STRINGP (it->string))
    object = it->w->contents;

  display_replaced = handle_display_spec (it, propval, object, overlay,
					  position, bufpos,
					  FRAME_WINDOW_P (it->f));
  return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
}

/* Subroutine of handle_display_prop.  Returns non-zero if the display
   specification in SPEC is a replacing specification, i.e. it would
   replace the text covered by `display' property with something else,
   such as an image or a display string.  If SPEC includes any kind or
   `(space ...) specification, the value is 2; this is used by
   compute_display_string_pos, which see.

   See handle_single_display_spec for documentation of arguments.
   FRAME_WINDOW_P is true if the window being redisplayed is on a
   GUI frame; this argument is used only if IT is NULL, see below.

   IT can be NULL, if this is called by the bidi reordering code
   through compute_display_string_pos, which see.  In that case, this
   function only examines SPEC, but does not otherwise "handle" it, in
   the sense that it doesn't set up members of IT from the display
   spec.  */
static int
handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
		     Lisp_Object overlay, struct text_pos *position,
		     ptrdiff_t bufpos, bool frame_window_p)
{
  int replacing = 0;

  if (CONSP (spec)
      /* Simple specifications.  */
      && !EQ (XCAR (spec), Qimage)
      && !EQ (XCAR (spec), Qspace)
      && !EQ (XCAR (spec), Qwhen)
      && !EQ (XCAR (spec), Qslice)
      && !EQ (XCAR (spec), Qspace_width)
      && !EQ (XCAR (spec), Qheight)
      && !EQ (XCAR (spec), Qraise)
      /* Marginal area specifications.  */
      && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
      && !EQ (XCAR (spec), Qleft_fringe)
      && !EQ (XCAR (spec), Qright_fringe)
      && !NILP (XCAR (spec)))
    {
      for (; CONSP (spec); spec = XCDR (spec))
	{
	  int rv = handle_single_display_spec (it, XCAR (spec), object,
					       overlay, position, bufpos,
					       replacing, frame_window_p);
	  if (rv != 0)
	    {
	      replacing = rv;
	      /* If some text in a string is replaced, `position' no
		 longer points to the position of `object'.  */
	      if (!it || STRINGP (object))
		break;
	    }
	}
    }
  else if (VECTORP (spec))
    {
      ptrdiff_t i;
      for (i = 0; i < ASIZE (spec); ++i)
	{
	  int rv = handle_single_display_spec (it, AREF (spec, i), object,
					       overlay, position, bufpos,
					       replacing, frame_window_p);
	  if (rv != 0)
	    {
	      replacing = rv;
	      /* If some text in a string is replaced, `position' no
		 longer points to the position of `object'.  */
	      if (!it || STRINGP (object))
		break;
	    }
	}
    }
  else
    replacing = handle_single_display_spec (it, spec, object, overlay, position,
					    bufpos, 0, frame_window_p);
  return replacing;
}

/* Value is the position of the end of the `display' property starting
   at START_POS in OBJECT.  */

static struct text_pos
display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
{
  Lisp_Object end;
  struct text_pos end_pos;

  end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
					   Qdisplay, object, Qnil);
  CHARPOS (end_pos) = XFASTINT (end);
  if (STRINGP (object))
    compute_string_pos (&end_pos, start_pos, it->string);
  else
    BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));

  return end_pos;
}


/* Set up IT from a single `display' property specification SPEC.  OBJECT
   is the object in which the `display' property was found.  *POSITION
   is the position in OBJECT at which the `display' property was found.
   BUFPOS is the buffer position of OBJECT (different from POSITION if
   OBJECT is not a buffer).  DISPLAY_REPLACED non-zero means that we
   previously saw a display specification which already replaced text
   display with something else, for example an image; we ignore such
   properties after the first one has been processed.

   OVERLAY is the overlay this `display' property came from,
   or nil if it was a text property.

   If SPEC is a `space' or `image' specification, and in some other
   cases too, set *POSITION to the position where the `display'
   property ends.

   If IT is NULL, only examine the property specification in SPEC, but
   don't set up IT.  In that case, FRAME_WINDOW_P means SPEC
   is intended to be displayed in a window on a GUI frame.

   Value is non-zero if something was found which replaces the display
   of buffer or string text.  */

static int
handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
			    Lisp_Object overlay, struct text_pos *position,
			    ptrdiff_t bufpos, int display_replaced,
			    bool frame_window_p)
{
  Lisp_Object form;
  Lisp_Object location, value;
  struct text_pos start_pos = *position;

  /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
     If the result is non-nil, use VALUE instead of SPEC.  */
  form = Qt;
  if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
    {
      spec = XCDR (spec);
      if (!CONSP (spec))
	return 0;
      form = XCAR (spec);
      spec = XCDR (spec);
    }

  if (!NILP (form) && !EQ (form, Qt))
    {
      ptrdiff_t count = SPECPDL_INDEX ();
      struct gcpro gcpro1;

      /* Bind `object' to the object having the `display' property, a
	 buffer or string.  Bind `position' to the position in the
	 object where the property was found, and `buffer-position'
	 to the current position in the buffer.  */

      if (NILP (object))
	XSETBUFFER (object, current_buffer);
      specbind (Qobject, object);
      specbind (Qposition, make_number (CHARPOS (*position)));
      specbind (Qbuffer_position, make_number (bufpos));
      GCPRO1 (form);
      form = safe_eval (form);
      UNGCPRO;
      unbind_to (count, Qnil);
    }

  if (NILP (form))
    return 0;

  /* Handle `(height HEIGHT)' specifications.  */
  if (CONSP (spec)
      && EQ (XCAR (spec), Qheight)
      && CONSP (XCDR (spec)))
    {
      if (it)
	{
	  if (!FRAME_WINDOW_P (it->f))
	    return 0;

	  it->font_height = XCAR (XCDR (spec));
	  if (!NILP (it->font_height))
	    {
	      struct face *face = FACE_FROM_ID (it->f, it->face_id);
	      int new_height = -1;

	      if (CONSP (it->font_height)
		  && (EQ (XCAR (it->font_height), Qplus)
		      || EQ (XCAR (it->font_height), Qminus))
		  && CONSP (XCDR (it->font_height))
		  && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
		{
		  /* `(+ N)' or `(- N)' where N is an integer.  */
		  int steps = XINT (XCAR (XCDR (it->font_height)));
		  if (EQ (XCAR (it->font_height), Qplus))
		    steps = - steps;
		  it->face_id = smaller_face (it->f, it->face_id, steps);
		}
	      else if (FUNCTIONP (it->font_height))
		{
		  /* Call function with current height as argument.
		     Value is the new height.  */
		  Lisp_Object height;
		  height = safe_call1 (it->font_height,
				       face->lface[LFACE_HEIGHT_INDEX]);
		  if (NUMBERP (height))
		    new_height = XFLOATINT (height);
		}
	      else if (NUMBERP (it->font_height))
		{
		  /* Value is a multiple of the canonical char height.  */
		  struct face *f;

		  f = FACE_FROM_ID (it->f,
				    lookup_basic_face (it->f, DEFAULT_FACE_ID));
		  new_height = (XFLOATINT (it->font_height)
				* XINT (f->lface[LFACE_HEIGHT_INDEX]));
		}
	      else
		{
		  /* Evaluate IT->font_height with `height' bound to the
		     current specified height to get the new height.  */
		  ptrdiff_t count = SPECPDL_INDEX ();

		  specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
		  value = safe_eval (it->font_height);
		  unbind_to (count, Qnil);

		  if (NUMBERP (value))
		    new_height = XFLOATINT (value);
		}

	      if (new_height > 0)
		it->face_id = face_with_height (it->f, it->face_id, new_height);
	    }
	}

      return 0;
    }

  /* Handle `(space-width WIDTH)'.  */
  if (CONSP (spec)
      && EQ (XCAR (spec), Qspace_width)
      && CONSP (XCDR (spec)))
    {
      if (it)
	{
	  if (!FRAME_WINDOW_P (it->f))
	    return 0;

	  value = XCAR (XCDR (spec));
	  if (NUMBERP (value) && XFLOATINT (value) > 0)
	    it->space_width = value;
	}

      return 0;
    }

  /* Handle `(slice X Y WIDTH HEIGHT)'.  */
  if (CONSP (spec)
      && EQ (XCAR (spec), Qslice))
    {
      Lisp_Object tem;

      if (it)
	{
	  if (!FRAME_WINDOW_P (it->f))
	    return 0;

	  if (tem = XCDR (spec), CONSP (tem))
	    {
	      it->slice.x = XCAR (tem);
	      if (tem = XCDR (tem), CONSP (tem))
		{
		  it->slice.y = XCAR (tem);
		  if (tem = XCDR (tem), CONSP (tem))
		    {
		      it->slice.width = XCAR (tem);
		      if (tem = XCDR (tem), CONSP (tem))
			it->slice.height = XCAR (tem);
		    }
		}
	    }
	}

      return 0;
    }

  /* Handle `(raise FACTOR)'.  */
  if (CONSP (spec)
      && EQ (XCAR (spec), Qraise)
      && CONSP (XCDR (spec)))
    {
      if (it)
	{
	  if (!FRAME_WINDOW_P (it->f))
	    return 0;

#ifdef HAVE_WINDOW_SYSTEM
	  value = XCAR (XCDR (spec));
	  if (NUMBERP (value))
	    {
	      struct face *face = FACE_FROM_ID (it->f, it->face_id);
	      it->voffset = - (XFLOATINT (value)
			       * (FONT_HEIGHT (face->font)));
	    }
#endif /* HAVE_WINDOW_SYSTEM */
	}

      return 0;
    }

  /* Don't handle the other kinds of display specifications
     inside a string that we got from a `display' property.  */
  if (it && it->string_from_display_prop_p)
    return 0;

  /* Characters having this form of property are not displayed, so
     we have to find the end of the property.  */
  if (it)
    {
      start_pos = *position;
      *position = display_prop_end (it, object, start_pos);
    }
  value = Qnil;

  /* Stop the scan at that end position--we assume that all
     text properties change there.  */
  if (it)
    it->stop_charpos = position->charpos;

  /* Handle `(left-fringe BITMAP [FACE])'
     and `(right-fringe BITMAP [FACE])'.  */
  if (CONSP (spec)
      && (EQ (XCAR (spec), Qleft_fringe)
	  || EQ (XCAR (spec), Qright_fringe))
      && CONSP (XCDR (spec)))
    {
      int fringe_bitmap;

      if (it)
	{
	  if (!FRAME_WINDOW_P (it->f))
	    /* If we return here, POSITION has been advanced
	       across the text with this property.  */
	    {
	      /* Synchronize the bidi iterator with POSITION.  This is
		 needed because we are not going to push the iterator
		 on behalf of this display property, so there will be
		 no pop_it call to do this synchronization for us.  */
	      if (it->bidi_p)
		{
		  it->position = *position;
		  iterate_out_of_display_property (it);
		  *position = it->position;
		}
	      return 1;
	    }
	}
      else if (!frame_window_p)
	return 1;

#ifdef HAVE_WINDOW_SYSTEM
      value = XCAR (XCDR (spec));
      if (!SYMBOLP (value)
	  || !(fringe_bitmap = lookup_fringe_bitmap (value)))
	/* If we return here, POSITION has been advanced
	   across the text with this property.  */
	{
	  if (it && it->bidi_p)
	    {
	      it->position = *position;
	      iterate_out_of_display_property (it);
	      *position = it->position;
	    }
	  return 1;
	}

      if (it)
	{
	  int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);

	  if (CONSP (XCDR (XCDR (spec))))
	    {
	      Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
	      int face_id2 = lookup_derived_face (it->f, face_name,
						  FRINGE_FACE_ID, false);
	      if (face_id2 >= 0)
		face_id = face_id2;
	    }

	  /* Save current settings of IT so that we can restore them
	     when we are finished with the glyph property value.  */
	  push_it (it, position);

	  it->area = TEXT_AREA;
	  it->what = IT_IMAGE;
	  it->image_id = -1; /* no image */
	  it->position = start_pos;
	  it->object = NILP (object) ? it->w->contents : object;
	  it->method = GET_FROM_IMAGE;
	  it->from_overlay = Qnil;
	  it->face_id = face_id;
	  it->from_disp_prop_p = true;

	  /* Say that we haven't consumed the characters with
	     `display' property yet.  The call to pop_it in
	     set_iterator_to_next will clean this up.  */
	  *position = start_pos;

	  if (EQ (XCAR (spec), Qleft_fringe))
	    {
	      it->left_user_fringe_bitmap = fringe_bitmap;
	      it->left_user_fringe_face_id = face_id;
	    }
	  else
	    {
	      it->right_user_fringe_bitmap = fringe_bitmap;
	      it->right_user_fringe_face_id = face_id;
	    }
	}
#endif /* HAVE_WINDOW_SYSTEM */
      return 1;
    }

  /* Prepare to handle `((margin left-margin) ...)',
     `((margin right-margin) ...)' and `((margin nil) ...)'
     prefixes for display specifications.  */
  location = Qunbound;
  if (CONSP (spec) && CONSP (XCAR (spec)))
    {
      Lisp_Object tem;

      value = XCDR (spec);
      if (CONSP (value))
	value = XCAR (value);

      tem = XCAR (spec);
      if (EQ (XCAR (tem), Qmargin)
	  && (tem = XCDR (tem),
	      tem = CONSP (tem) ? XCAR (tem) : Qnil,
	      (NILP (tem)
	       || EQ (tem, Qleft_margin)
	       || EQ (tem, Qright_margin))))
	location = tem;
    }

  if (EQ (location, Qunbound))
    {
      location = Qnil;
      value = spec;
    }

  /* After this point, VALUE is the property after any
     margin prefix has been stripped.  It must be a string,
     an image specification, or `(space ...)'.

     LOCATION specifies where to display: `left-margin',
     `right-margin' or nil.  */

  bool valid_p = (STRINGP (value)
#ifdef HAVE_WINDOW_SYSTEM
		  || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
		      && valid_image_p (value))
#endif /* not HAVE_WINDOW_SYSTEM */
		  || (CONSP (value) && EQ (XCAR (value), Qspace)));

  if (valid_p && display_replaced == 0)
    {
      int retval = 1;

      if (!it)
	{
	  /* Callers need to know whether the display spec is any kind
	     of `(space ...)' spec that is about to affect text-area
	     display.  */
	  if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
	    retval = 2;
	  return retval;
	}

      /* Save current settings of IT so that we can restore them
	 when we are finished with the glyph property value.  */
      push_it (it, position);
      it->from_overlay = overlay;
      it->from_disp_prop_p = true;

      if (NILP (location))
	it->area = TEXT_AREA;
      else if (EQ (location, Qleft_margin))
	it->area = LEFT_MARGIN_AREA;
      else
	it->area = RIGHT_MARGIN_AREA;

      if (STRINGP (value))
	{
	  it->string = value;
	  it->multibyte_p = STRING_MULTIBYTE (it->string);
	  it->current.overlay_string_index = -1;
	  IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
	  it->end_charpos = it->string_nchars = SCHARS (it->string);
	  it->method = GET_FROM_STRING;
	  it->stop_charpos = 0;
	  it->prev_stop = 0;
	  it->base_level_stop = 0;
	  it->string_from_display_prop_p = true;
	  /* Say that we haven't consumed the characters with
	     `display' property yet.  The call to pop_it in
	     set_iterator_to_next will clean this up.  */
	  if (BUFFERP (object))
	    *position = start_pos;

	  /* Force paragraph direction to be that of the parent
	     object.  If the parent object's paragraph direction is
	     not yet determined, default to L2R.  */
	  if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
	    it->paragraph_embedding = it->bidi_it.paragraph_dir;
	  else
	    it->paragraph_embedding = L2R;

	  /* Set up the bidi iterator for this display string.  */
	  if (it->bidi_p)
	    {
	      it->bidi_it.string.lstring = it->string;
	      it->bidi_it.string.s = NULL;
	      it->bidi_it.string.schars = it->end_charpos;
	      it->bidi_it.string.bufpos = bufpos;
	      it->bidi_it.string.from_disp_str = true;
	      it->bidi_it.string.unibyte = !it->multibyte_p;
	      it->bidi_it.w = it->w;
	      bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
	    }
	}
      else if (CONSP (value) && EQ (XCAR (value), Qspace))
	{
	  it->method = GET_FROM_STRETCH;
	  it->object = value;
	  *position = it->position = start_pos;
	  retval = 1 + (it->area == TEXT_AREA);
	}
#ifdef HAVE_WINDOW_SYSTEM
      else
	{
	  it->what = IT_IMAGE;
	  it->image_id = lookup_image (it->f, value);
	  it->position = start_pos;
	  it->object = NILP (object) ? it->w->contents : object;
	  it->method = GET_FROM_IMAGE;

	  /* Say that we haven't consumed the characters with
	     `display' property yet.  The call to pop_it in
	     set_iterator_to_next will clean this up.  */
	  *position = start_pos;
	}
#endif /* HAVE_WINDOW_SYSTEM */

      return retval;
    }

  /* Invalid property or property not supported.  Restore
     POSITION to what it was before.  */
  *position = start_pos;
  return 0;
}

/* Check if PROP is a display property value whose text should be
   treated as intangible.  OVERLAY is the overlay from which PROP
   came, or nil if it came from a text property.  CHARPOS and BYTEPOS
   specify the buffer position covered by PROP.  */

bool
display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
			   ptrdiff_t charpos, ptrdiff_t bytepos)
{
  bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
  struct text_pos position;

  SET_TEXT_POS (position, charpos, bytepos);
  return (handle_display_spec (NULL, prop, Qnil, overlay,
			       &position, charpos, frame_window_p)
	  != 0);
}


/* Return true if PROP is a display sub-property value containing STRING.

   Implementation note: this and the following function are really
   special cases of handle_display_spec and
   handle_single_display_spec, and should ideally use the same code.
   Until they do, these two pairs must be consistent and must be
   modified in sync.  */

static bool
single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
{
  if (EQ (string, prop))
    return true;

  /* Skip over `when FORM'.  */
  if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
    {
      prop = XCDR (prop);
      if (!CONSP (prop))
	return false;
      /* Actually, the condition following `when' should be eval'ed,
	 like handle_single_display_spec does, and we should return
	 false if it evaluates to nil.  However, this function is
	 called only when the buffer was already displayed and some
	 glyph in the glyph matrix was found to come from a display
	 string.  Therefore, the condition was already evaluated, and
	 the result was non-nil, otherwise the display string wouldn't
	 have been displayed and we would have never been called for
	 this property.  Thus, we can skip the evaluation and assume
	 its result is non-nil.  */
      prop = XCDR (prop);
    }

  if (CONSP (prop))
    /* Skip over `margin LOCATION'.  */
    if (EQ (XCAR (prop), Qmargin))
      {
	prop = XCDR (prop);
	if (!CONSP (prop))
	  return false;

	prop = XCDR (prop);
	if (!CONSP (prop))
	  return false;
      }

  return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
}


/* Return true if STRING appears in the `display' property PROP.  */

static bool
display_prop_string_p (Lisp_Object prop, Lisp_Object string)
{
  if (CONSP (prop)
      && !EQ (XCAR (prop), Qwhen)
      && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
    {
      /* A list of sub-properties.  */
      while (CONSP (prop))
	{
	  if (single_display_spec_string_p (XCAR (prop), string))
	    return true;
	  prop = XCDR (prop);
	}
    }
  else if (VECTORP (prop))
    {
      /* A vector of sub-properties.  */
      ptrdiff_t i;
      for (i = 0; i < ASIZE (prop); ++i)
	if (single_display_spec_string_p (AREF (prop, i), string))
	  return true;
    }
  else
    return single_display_spec_string_p (prop, string);

  return false;
}

/* Look for STRING in overlays and text properties in the current
   buffer, between character positions FROM and TO (excluding TO).
   BACK_P means look back (in this case, TO is supposed to be
   less than FROM).
   Value is the first character position where STRING was found, or
   zero if it wasn't found before hitting TO.

   This function may only use code that doesn't eval because it is
   called asynchronously from note_mouse_highlight.  */

static ptrdiff_t
string_buffer_position_lim (Lisp_Object string,
			    ptrdiff_t from, ptrdiff_t to, bool back_p)
{
  Lisp_Object limit, prop, pos;
  bool found = false;

  pos = make_number (max (from, BEGV));

  if (!back_p)	/* looking forward */
    {
      limit = make_number (min (to, ZV));
      while (!found && !EQ (pos, limit))
	{
	  prop = Fget_char_property (pos, Qdisplay, Qnil);
	  if (!NILP (prop) && display_prop_string_p (prop, string))
	    found = true;
	  else
	    pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
						     limit);
	}
    }
  else		/* looking back */
    {
      limit = make_number (max (to, BEGV));
      while (!found && !EQ (pos, limit))
	{
	  prop = Fget_char_property (pos, Qdisplay, Qnil);
	  if (!NILP (prop) && display_prop_string_p (prop, string))
	    found = true;
	  else
	    pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
							 limit);
	}
    }

  return found ? XINT (pos) : 0;
}

/* Determine which buffer position in current buffer STRING comes from.
   AROUND_CHARPOS is an approximate position where it could come from.
   Value is the buffer position or 0 if it couldn't be determined.

   This function is necessary because we don't record buffer positions
   in glyphs generated from strings (to keep struct glyph small).
   This function may only use code that doesn't eval because it is
   called asynchronously from note_mouse_highlight.  */

static ptrdiff_t
string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
{
  const int MAX_DISTANCE = 1000;
  ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
						around_charpos + MAX_DISTANCE,
						false);

  if (!found)
    found = string_buffer_position_lim (string, around_charpos,
					around_charpos - MAX_DISTANCE, true);
  return found;
}


\f
/***********************************************************************
			`composition' property
 ***********************************************************************/

/* Set up iterator IT from `composition' property at its current
   position.  Called from handle_stop.  */

static enum prop_handled
handle_composition_prop (struct it *it)
{
  Lisp_Object prop, string;
  ptrdiff_t pos, pos_byte, start, end;

  if (STRINGP (it->string))
    {
      unsigned char *s;

      pos = IT_STRING_CHARPOS (*it);
      pos_byte = IT_STRING_BYTEPOS (*it);
      string = it->string;
      s = SDATA (string) + pos_byte;
      it->c = STRING_CHAR (s);
    }
  else
    {
      pos = IT_CHARPOS (*it);
      pos_byte = IT_BYTEPOS (*it);
      string = Qnil;
      it->c = FETCH_CHAR (pos_byte);
    }

  /* If there's a valid composition and point is not inside of the
     composition (in the case that the composition is from the current
     buffer), draw a glyph composed from the composition components.  */
  if (find_composition (pos, -1, &start, &end, &prop, string)
      && composition_valid_p (start, end, prop)
      && (STRINGP (it->string) || (PT <= start || PT >= end)))
    {
      if (start < pos)
	/* As we can't handle this situation (perhaps font-lock added
	   a new composition), we just return here hoping that next
	   redisplay will detect this composition much earlier.  */
	return HANDLED_NORMALLY;
      if (start != pos)
	{
	  if (STRINGP (it->string))
	    pos_byte = string_char_to_byte (it->string, start);
	  else
	    pos_byte = CHAR_TO_BYTE (start);
	}
      it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
					       prop, string);

      if (it->cmp_it.id >= 0)
	{
	  it->cmp_it.ch = -1;
	  it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
	  it->cmp_it.nglyphs = -1;
	}
    }

  return HANDLED_NORMALLY;
}


\f
/***********************************************************************
			   Overlay strings
 ***********************************************************************/

/* The following structure is used to record overlay strings for
   later sorting in load_overlay_strings.  */

struct overlay_entry
{
  Lisp_Object overlay;
  Lisp_Object string;
  EMACS_INT priority;
  bool after_string_p;
};


/* Set up iterator IT from overlay strings at its current position.
   Called from handle_stop.  */

static enum prop_handled
handle_overlay_change (struct it *it)
{
  if (!STRINGP (it->string) && get_overlay_strings (it, 0))
    return HANDLED_RECOMPUTE_PROPS;
  else
    return HANDLED_NORMALLY;
}


/* Set up the next overlay string for delivery by IT, if there is an
   overlay string to deliver.  Called by set_iterator_to_next when the
   end of the current overlay string is reached.  If there are more
   overlay strings to display, IT->string and
   IT->current.overlay_string_index are set appropriately here.
   Otherwise IT->string is set to nil.  */

static void
next_overlay_string (struct it *it)
{
  ++it->current.overlay_string_index;
  if (it->current.overlay_string_index == it->n_overlay_strings)
    {
      /* No more overlay strings.  Restore IT's settings to what
	 they were before overlay strings were processed, and
	 continue to deliver from current_buffer.  */

      it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
      pop_it (it);
      eassert (it->sp > 0
	       || (NILP (it->string)
		   && it->method == GET_FROM_BUFFER
		   && it->stop_charpos >= BEGV
		   && it->stop_charpos <= it->end_charpos));
      it->current.overlay_string_index = -1;
      it->n_overlay_strings = 0;
      /* If there's an empty display string on the stack, pop the
	 stack, to resync the bidi iterator with IT's position.  Such
	 empty strings are pushed onto the stack in
	 get_overlay_strings_1.  */
      if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
	pop_it (it);

      /* Since we've exhausted overlay strings at this buffer
	 position, set the flag to ignore overlays until we move to
	 another position.  The flag is reset in
	 next_element_from_buffer.  */
      it->ignore_overlay_strings_at_pos_p = true;

      /* If we're at the end of the buffer, record that we have
	 processed the overlay strings there already, so that
	 next_element_from_buffer doesn't try it again.  */
      if (NILP (it->string)
	  && IT_CHARPOS (*it) >= it->end_charpos
	  && it->overlay_strings_charpos >= it->end_charpos)
	it->overlay_strings_at_end_processed_p = true;
      /* Note: we reset overlay_strings_charpos only here, to make
	 sure the just-processed overlays were indeed at EOB.
	 Otherwise, overlays on text with invisible text property,
	 which are processed with IT's position past the invisible
	 text, might fool us into thinking the overlays at EOB were
	 already processed (linum-mode can cause this, for
	 example).  */
      it->overlay_strings_charpos = -1;
    }
  else
    {
      /* There are more overlay strings to process.  If
	 IT->current.overlay_string_index has advanced to a position
	 where we must load IT->overlay_strings with more strings, do
	 it.  We must load at the IT->overlay_strings_charpos where
	 IT->n_overlay_strings was originally computed; when invisible
	 text is present, this might not be IT_CHARPOS (Bug#7016).  */
      int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;

      if (it->current.overlay_string_index && i == 0)
	load_overlay_strings (it, it->overlay_strings_charpos);

      /* Initialize IT to deliver display elements from the overlay
         string.  */
      it->string = it->overlay_strings[i];
      it->multibyte_p = STRING_MULTIBYTE (it->string);
      SET_TEXT_POS (it->current.string_pos, 0, 0);
      it->method = GET_FROM_STRING;
      it->stop_charpos = 0;
      it->end_charpos = SCHARS (it->string);
      if (it->cmp_it.stop_pos >= 0)
	it->cmp_it.stop_pos = 0;
      it->prev_stop = 0;
      it->base_level_stop = 0;

      /* Set up the bidi iterator for this overlay string.  */
      if (it->bidi_p)
	{
	  it->bidi_it.string.lstring = it->string;
	  it->bidi_it.string.s = NULL;
	  it->bidi_it.string.schars = SCHARS (it->string);
	  it->bidi_it.string.bufpos = it->overlay_strings_charpos;
	  it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
	  it->bidi_it.string.unibyte = !it->multibyte_p;
	  it->bidi_it.w = it->w;
	  bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
	}
    }

  CHECK_IT (it);
}


/* Compare two overlay_entry structures E1 and E2.  Used as a
   comparison function for qsort in load_overlay_strings.  Overlay
   strings for the same position are sorted so that

   1. All after-strings come in front of before-strings, except
   when they come from the same overlay.

   2. Within after-strings, strings are sorted so that overlay strings
   from overlays with higher priorities come first.

   2. Within before-strings, strings are sorted so that overlay
   strings from overlays with higher priorities come last.

   Value is analogous to strcmp.  */


static int
compare_overlay_entries (const void *e1, const void *e2)
{
  struct overlay_entry const *entry1 = e1;
  struct overlay_entry const *entry2 = e2;
  int result;

  if (entry1->after_string_p != entry2->after_string_p)
    {
      /* Let after-strings appear in front of before-strings if
	 they come from different overlays.  */
      if (EQ (entry1->overlay, entry2->overlay))
	result = entry1->after_string_p ? 1 : -1;
      else
	result = entry1->after_string_p ? -1 : 1;
    }
  else if (entry1->priority != entry2->priority)
    {
      if (entry1->after_string_p)
	/* After-strings sorted in order of decreasing priority.  */
	result = entry2->priority < entry1->priority ? -1 : 1;
      else
	/* Before-strings sorted in order of increasing priority.  */
	result = entry1->priority < entry2->priority ? -1 : 1;
    }
  else
    result = 0;

  return result;
}


/* Load the vector IT->overlay_strings with overlay strings from IT's
   current buffer position, or from CHARPOS if that is > 0.  Set
   IT->n_overlays to the total number of overlay strings found.

   Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
   a time.  On entry into load_overlay_strings,
   IT->current.overlay_string_index gives the number of overlay
   strings that have already been loaded by previous calls to this
   function.

   IT->add_overlay_start contains an additional overlay start
   position to consider for taking overlay strings from, if non-zero.
   This position comes into play when the overlay has an `invisible'
   property, and both before and after-strings.  When we've skipped to
   the end of the overlay, because of its `invisible' property, we
   nevertheless want its before-string to appear.
   IT->add_overlay_start will contain the overlay start position
   in this case.

   Overlay strings are sorted so that after-string strings come in
   front of before-string strings.  Within before and after-strings,
   strings are sorted by overlay priority.  See also function
   compare_overlay_entries.  */

static void
load_overlay_strings (struct it *it, ptrdiff_t charpos)
{
  Lisp_Object overlay, window, str, invisible;
  struct Lisp_Overlay *ov;
  ptrdiff_t start, end;
  ptrdiff_t n = 0, i, j;
  int invis;
  struct overlay_entry entriesbuf[20];
  ptrdiff_t size = ARRAYELTS (entriesbuf);
  struct overlay_entry *entries = entriesbuf;
  USE_SAFE_ALLOCA;

  if (charpos <= 0)
    charpos = IT_CHARPOS (*it);

  /* Append the overlay string STRING of overlay OVERLAY to vector
     `entries' which has size `size' and currently contains `n'
     elements.  AFTER_P means STRING is an after-string of
     OVERLAY.  */
#define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P)			\
  do									\
    {									\
      Lisp_Object priority;						\
									\
      if (n == size)							\
	{								\
	  struct overlay_entry *old = entries;				\
	  SAFE_NALLOCA (entries, 2, size);				\
	  memcpy (entries, old, size * sizeof *entries);		\
	  size *= 2;							\
	}								\
									\
      entries[n].string = (STRING);					\
      entries[n].overlay = (OVERLAY);					\
      priority = Foverlay_get ((OVERLAY), Qpriority);			\
      entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0;  \
      entries[n].after_string_p = (AFTER_P);				\
      ++n;								\
    }									\
  while (false)

  /* Process overlay before the overlay center.  */
  for (ov = current_buffer->overlays_before; ov; ov = ov->next)
    {
      XSETMISC (overlay, ov);
      eassert (OVERLAYP (overlay));
      start = OVERLAY_POSITION (OVERLAY_START (overlay));
      end = OVERLAY_POSITION (OVERLAY_END (overlay));

      if (end < charpos)
	break;

      /* Skip this overlay if it doesn't start or end at IT's current
	 position.  */
      if (end != charpos && start != charpos)
	continue;

      /* Skip this overlay if it doesn't apply to IT->w.  */
      window = Foverlay_get (overlay, Qwindow);
      if (WINDOWP (window) && XWINDOW (window) != it->w)
	continue;

      /* If the text ``under'' the overlay is invisible, both before-
	 and after-strings from this overlay are visible; start and
	 end position are indistinguishable.  */
      invisible = Foverlay_get (overlay, Qinvisible);
      invis = TEXT_PROP_MEANS_INVISIBLE (invisible);

      /* If overlay has a non-empty before-string, record it.  */
      if ((start == charpos || (end == charpos && invis != 0))
	  && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
	  && SCHARS (str))
	RECORD_OVERLAY_STRING (overlay, str, false);

      /* If overlay has a non-empty after-string, record it.  */
      if ((end == charpos || (start == charpos && invis != 0))
	  && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
	  && SCHARS (str))
	RECORD_OVERLAY_STRING (overlay, str, true);
    }

  /* Process overlays after the overlay center.  */
  for (ov = current_buffer->overlays_after; ov; ov = ov->next)
    {
      XSETMISC (overlay, ov);
      eassert (OVERLAYP (overlay));
      start = OVERLAY_POSITION (OVERLAY_START (overlay));
      end = OVERLAY_POSITION (OVERLAY_END (overlay));

      if (start > charpos)
	break;

      /* Skip this overlay if it doesn't start or end at IT's current
	 position.  */
      if (end != charpos && start != charpos)
	continue;

      /* Skip this overlay if it doesn't apply to IT->w.  */
      window = Foverlay_get (overlay, Qwindow);
      if (WINDOWP (window) && XWINDOW (window) != it->w)
	continue;

      /* If the text ``under'' the overlay is invisible, it has a zero
	 dimension, and both before- and after-strings apply.  */
      invisible = Foverlay_get (overlay, Qinvisible);
      invis = TEXT_PROP_MEANS_INVISIBLE (invisible);

      /* If overlay has a non-empty before-string, record it.  */
      if ((start == charpos || (end == charpos && invis != 0))
	  && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
	  && SCHARS (str))
	RECORD_OVERLAY_STRING (overlay, str, false);

      /* If overlay has a non-empty after-string, record it.  */
      if ((end == charpos || (start == charpos && invis != 0))
	  && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
	  && SCHARS (str))
	RECORD_OVERLAY_STRING (overlay, str, true);
    }

#undef RECORD_OVERLAY_STRING

  /* Sort entries.  */
  if (n > 1)
    qsort (entries, n, sizeof *entries, compare_overlay_entries);

  /* Record number of overlay strings, and where we computed it.  */
  it->n_overlay_strings = n;
  it->overlay_strings_charpos = charpos;

  /* IT->current.overlay_string_index is the number of overlay strings
     that have already been consumed by IT.  Copy some of the
     remaining overlay strings to IT->overlay_strings.  */
  i = 0;
  j = it->current.overlay_string_index;
  while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
    {
      it->overlay_strings[i] = entries[j].string;
      it->string_overlays[i++] = entries[j++].overlay;
    }

  CHECK_IT (it);
  SAFE_FREE ();
}


/* Get the first chunk of overlay strings at IT's current buffer
   position, or at CHARPOS if that is > 0.  Value is true if at
   least one overlay string was found.  */

static bool
get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
{
  /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
     process.  This fills IT->overlay_strings with strings, and sets
     IT->n_overlay_strings to the total number of strings to process.
     IT->pos.overlay_string_index has to be set temporarily to zero
     because load_overlay_strings needs this; it must be set to -1
     when no overlay strings are found because a zero value would
     indicate a position in the first overlay string.  */
  it->current.overlay_string_index = 0;
  load_overlay_strings (it, charpos);

  /* If we found overlay strings, set up IT to deliver display
     elements from the first one.  Otherwise set up IT to deliver
     from current_buffer.  */
  if (it->n_overlay_strings)
    {
      /* Make sure we know settings in current_buffer, so that we can
	 restore meaningful values when we're done with the overlay
	 strings.  */
      if (compute_stop_p)
	compute_stop_pos (it);
      eassert (it->face_id >= 0);

      /* Save IT's settings.  They are restored after all overlay
	 strings have been processed.  */
      eassert (!compute_stop_p || it->sp == 0);

      /* When called from handle_stop, there might be an empty display
         string loaded.  In that case, don't bother saving it.  But
         don't use this optimization with the bidi iterator, since we
         need the corresponding pop_it call to resync the bidi
         iterator's position with IT's position, after we are done
         with the overlay strings.  (The corresponding call to pop_it
         in case of an empty display string is in
         next_overlay_string.)  */
      if (!(!it->bidi_p
	    && STRINGP (it->string) && !SCHARS (it->string)))
	push_it (it, NULL);

      /* Set up IT to deliver display elements from the first overlay
	 string.  */
      IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
      it->string = it->overlay_strings[0];
      it->from_overlay = Qnil;
      it->stop_charpos = 0;
      eassert (STRINGP (it->string));
      it->end_charpos = SCHARS (it->string);
      it->prev_stop = 0;
      it->base_level_stop = 0;
      it->multibyte_p = STRING_MULTIBYTE (it->string);
      it->method = GET_FROM_STRING;
      it->from_disp_prop_p = 0;

      /* Force paragraph direction to be that of the parent
	 buffer.  */
      if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
	it->paragraph_embedding = it->bidi_it.paragraph_dir;
      else
	it->paragraph_embedding = L2R;

      /* Set up the bidi iterator for this overlay string.  */
      if (it->bidi_p)
	{
	  ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));

	  it->bidi_it.string.lstring = it->string;
	  it->bidi_it.string.s = NULL;
	  it->bidi_it.string.schars = SCHARS (it->string);
	  it->bidi_it.string.bufpos = pos;
	  it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
	  it->bidi_it.string.unibyte = !it->multibyte_p;
	  it->bidi_it.w = it->w;
	  bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
	}
      return true;
    }

  it->current.overlay_string_index = -1;
  return false;
}

static bool
get_overlay_strings (struct it *it, ptrdiff_t charpos)
{
  it->string = Qnil;
  it->method = GET_FROM_BUFFER;

  get_overlay_strings_1 (it, charpos, true);

  CHECK_IT (it);

  /* Value is true if we found at least one overlay string.  */
  return STRINGP (it->string);
}


\f
/***********************************************************************
		      Saving and restoring state
 ***********************************************************************/

/* Save current settings of IT on IT->stack.  Called, for example,
   before setting up IT for an overlay string, to be able to restore
   IT's settings to what they were after the overlay string has been
   processed.  If POSITION is non-NULL, it is the position to save on
   the stack instead of IT->position.  */

static void
push_it (struct it *it, struct text_pos *position)
{
  struct iterator_stack_entry *p;

  eassert (it->sp < IT_STACK_SIZE);
  p = it->stack + it->sp;

  p->stop_charpos = it->stop_charpos;
  p->prev_stop = it->prev_stop;
  p->base_level_stop = it->base_level_stop;
  p->cmp_it = it->cmp_it;
  eassert (it->face_id >= 0);
  p->face_id = it->face_id;
  p->string = it->string;
  p->method = it->method;
  p->from_overlay = it->from_overlay;
  switch (p->method)
    {
    case GET_FROM_IMAGE:
      p->u.image.object = it->object;
      p->u.image.image_id = it->image_id;
      p->u.image.slice = it->slice;
      break;
    case GET_FROM_STRETCH:
      p->u.stretch.object = it->object;
      break;
    }
  p->position = position ? *position : it->position;
  p->current = it->current;
  p->end_charpos = it->end_charpos;
  p->string_nchars = it->string_nchars;
  p->area = it->area;
  p->multibyte_p = it->multibyte_p;
  p->avoid_cursor_p = it->avoid_cursor_p;
  p->space_width = it->space_width;
  p->font_height = it->font_height;
  p->voffset = it->voffset;
  p->string_from_display_prop_p = it->string_from_display_prop_p;
  p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
  p->display_ellipsis_p = false;
  p->line_wrap = it->line_wrap;
  p->bidi_p = it->bidi_p;
  p->paragraph_embedding = it->paragraph_embedding;
  p->from_disp_prop_p = it->from_disp_prop_p;
  ++it->sp;

  /* Save the state of the bidi iterator as well. */
  if (it->bidi_p)
    bidi_push_it (&it->bidi_it);
}

static void
iterate_out_of_display_property (struct it *it)
{
  bool buffer_p = !STRINGP (it->string);
  ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
  ptrdiff_t bob = (buffer_p ? BEGV : 0);

  eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);

  /* Maybe initialize paragraph direction.  If we are at the beginning
     of a new paragraph, next_element_from_buffer may not have a
     chance to do that.  */
  if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
    bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
  /* prev_stop can be zero, so check against BEGV as well.  */
  while (it->bidi_it.charpos >= bob
	 && it->prev_stop <= it->bidi_it.charpos
	 && it->bidi_it.charpos < CHARPOS (it->position)
	 && it->bidi_it.charpos < eob)
    bidi_move_to_visually_next (&it->bidi_it);
  /* Record the stop_pos we just crossed, for when we cross it
     back, maybe.  */
  if (it->bidi_it.charpos > CHARPOS (it->position))
    it->prev_stop = CHARPOS (it->position);
  /* If we ended up not where pop_it put us, resync IT's
     positional members with the bidi iterator. */
  if (it->bidi_it.charpos != CHARPOS (it->position))
    SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
  if (buffer_p)
    it->current.pos = it->position;
  else
    it->current.string_pos = it->position;
}

/* Restore IT's settings from IT->stack.  Called, for example, when no
   more overlay strings must be processed, and we return to delivering
   display elements from a buffer, or when the end of a string from a
   `display' property is reached and we return to delivering display
   elements from an overlay string, or from a buffer.  */

static void
pop_it (struct it *it)
{
  struct iterator_stack_entry *p;
  bool from_display_prop = it->from_disp_prop_p;

  eassert (it->sp > 0);
  --it->sp;
  p = it->stack + it->sp;
  it->stop_charpos = p->stop_charpos;
  it->prev_stop = p->prev_stop;
  it->base_level_stop = p->base_level_stop;
  it->cmp_it = p->cmp_it;
  it->face_id = p->face_id;
  it->current = p->current;
  it->position = p->position;
  it->string = p->string;
  it->from_overlay = p->from_overlay;
  if (NILP (it->string))
    SET_TEXT_POS (it->current.string_pos, -1, -1);
  it->method = p->method;
  switch (it->method)
    {
    case GET_FROM_IMAGE:
      it->image_id = p->u.image.image_id;
      it->object = p->u.image.object;
      it->slice = p->u.image.slice;
      break;
    case GET_FROM_STRETCH:
      it->object = p->u.stretch.object;
      break;
    case GET_FROM_BUFFER:
      it->object = it->w->contents;
      break;
    case GET_FROM_STRING:
      {
	struct face *face = FACE_FROM_ID (it->f, it->face_id);

	/* Restore the face_box_p flag, since it could have been
	   overwritten by the face of the object that we just finished
	   displaying.  */
	if (face)
	  it->face_box_p = face->box != FACE_NO_BOX;
	it->object = it->string;
      }
      break;
    case GET_FROM_DISPLAY_VECTOR:
      if (it->s)
	it->method = GET_FROM_C_STRING;
      else if (STRINGP (it->string))
	it->method = GET_FROM_STRING;
      else
	{
	  it->method = GET_FROM_BUFFER;
	  it->object = it->w->contents;
	}
    }
  it->end_charpos = p->end_charpos;
  it->string_nchars = p->string_nchars;
  it->area = p->area;
  it->multibyte_p = p->multibyte_p;
  it->avoid_cursor_p = p->avoid_cursor_p;
  it->space_width = p->space_width;
  it->font_height = p->font_height;
  it->voffset = p->voffset;
  it->string_from_display_prop_p = p->string_from_display_prop_p;
  it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
  it->line_wrap = p->line_wrap;
  it->bidi_p = p->bidi_p;
  it->paragraph_embedding = p->paragraph_embedding;
  it->from_disp_prop_p = p->from_disp_prop_p;
  if (it->bidi_p)
    {
      bidi_pop_it (&it->bidi_it);
      /* Bidi-iterate until we get out of the portion of text, if any,
	 covered by a `display' text property or by an overlay with
	 `display' property.  (We cannot just jump there, because the
	 internal coherency of the bidi iterator state can not be
	 preserved across such jumps.)  We also must determine the
	 paragraph base direction if the overlay we just processed is
	 at the beginning of a new paragraph.  */
      if (from_display_prop
	  && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
	iterate_out_of_display_property (it);

      eassert ((BUFFERP (it->object)
		&& IT_CHARPOS (*it) == it->bidi_it.charpos
		&& IT_BYTEPOS (*it) == it->bidi_it.bytepos)
	       || (STRINGP (it->object)
		   && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
		   && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
	       || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
    }
}


\f
/***********************************************************************
			  Moving over lines
 ***********************************************************************/

/* Set IT's current position to the previous line start.  */

static void
back_to_previous_line_start (struct it *it)
{
  ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);

  DEC_BOTH (cp, bp);
  IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
}


/* Move IT to the next line start.

   Value is true if a newline was found.  Set *SKIPPED_P to true if
   we skipped over part of the text (as opposed to moving the iterator
   continuously over the text).  Otherwise, don't change the value
   of *SKIPPED_P.

   If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
   iterator on the newline, if it was found.

   Newlines may come from buffer text, overlay strings, or strings
   displayed via the `display' property.  That's the reason we can't
   simply use find_newline_no_quit.

   Note that this function may not skip over invisible text that is so
   because of text properties and immediately follows a newline.  If
   it would, function reseat_at_next_visible_line_start, when called
   from set_iterator_to_next, would effectively make invisible
   characters following a newline part of the wrong glyph row, which
   leads to wrong cursor motion.  */

static bool
forward_to_next_line_start (struct it *it, bool *skipped_p,
			    struct bidi_it *bidi_it_prev)
{
  ptrdiff_t old_selective;
  bool newline_found_p = false;
  int n;
  const int MAX_NEWLINE_DISTANCE = 500;

  /* If already on a newline, just consume it to avoid unintended
     skipping over invisible text below.  */
  if (it->what == IT_CHARACTER
      && it->c == '\n'
      && CHARPOS (it->position) == IT_CHARPOS (*it))
    {
      if (it->bidi_p && bidi_it_prev)
	*bidi_it_prev = it->bidi_it;
      set_iterator_to_next (it, false);
      it->c = 0;
      return true;
    }

  /* Don't handle selective display in the following.  It's (a)
     unnecessary because it's done by the caller, and (b) leads to an
     infinite recursion because next_element_from_ellipsis indirectly
     calls this function.  */
  old_selective = it->selective;
  it->selective = 0;

  /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
     from buffer text.  */
  for (n = 0;
       !newline_found_p && n < MAX_NEWLINE_DISTANCE;
       n += !STRINGP (it->string))
    {
      if (!get_next_display_element (it))
	return false;
      newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
      if (newline_found_p && it->bidi_p && bidi_it_prev)
	*bidi_it_prev = it->bidi_it;
      set_iterator_to_next (it, false);
    }

  /* If we didn't find a newline near enough, see if we can use a
     short-cut.  */
  if (!newline_found_p)
    {
      ptrdiff_t bytepos, start = IT_CHARPOS (*it);
      ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
					      1, &bytepos);
      Lisp_Object pos;

      eassert (!STRINGP (it->string));

      /* If there isn't any `display' property in sight, and no
	 overlays, we can just use the position of the newline in
	 buffer text.  */
      if (it->stop_charpos >= limit
	  || ((pos = Fnext_single_property_change (make_number (start),
						   Qdisplay, Qnil,
						   make_number (limit)),
	       NILP (pos))
	      && next_overlay_change (start) == ZV))
	{
	  if (!it->bidi_p)
	    {
	      IT_CHARPOS (*it) = limit;
	      IT_BYTEPOS (*it) = bytepos;
	    }
	  else
	    {
	      struct bidi_it bprev;

	      /* Help bidi.c avoid expensive searches for display
		 properties and overlays, by telling it that there are
		 none up to `limit'.  */
	      if (it->bidi_it.disp_pos < limit)
		{
		  it->bidi_it.disp_pos = limit;
		  it->bidi_it.disp_prop = 0;
		}
	      do {
		bprev = it->bidi_it;
		bidi_move_to_visually_next (&it->bidi_it);
	      } while (it->bidi_it.charpos != limit);
	      IT_CHARPOS (*it) = limit;
	      IT_BYTEPOS (*it) = it->bidi_it.bytepos;
	      if (bidi_it_prev)
		*bidi_it_prev = bprev;
	    }
	  *skipped_p = newline_found_p = true;
	}
      else
	{
	  while (get_next_display_element (it)
		 && !newline_found_p)
	    {
	      newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
	      if (newline_found_p && it->bidi_p && bidi_it_prev)
		*bidi_it_prev = it->bidi_it;
	      set_iterator_to_next (it, false);
	    }
	}
    }

  it->selective = old_selective;
  return newline_found_p;
}


/* Set IT's current position to the previous visible line start.  Skip
   invisible text that is so either due to text properties or due to
   selective display.  Caution: this does not change IT->current_x and
   IT->hpos.  */

static void
back_to_previous_visible_line_start (struct it *it)
{
  while (IT_CHARPOS (*it) > BEGV)
    {
      back_to_previous_line_start (it);

      if (IT_CHARPOS (*it) <= BEGV)
	break;

      /* If selective > 0, then lines indented more than its value are
	 invisible.  */
      if (it->selective > 0
	  && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
				it->selective))
	continue;

      /* Check the newline before point for invisibility.  */
      {
	Lisp_Object prop;
	prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
				   Qinvisible, it->window);
	if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
	  continue;
      }

      if (IT_CHARPOS (*it) <= BEGV)
	break;

      {
	struct it it2;
	void *it2data = NULL;
	ptrdiff_t pos;
	ptrdiff_t beg, end;
	Lisp_Object val, overlay;

	SAVE_IT (it2, *it, it2data);

	/* If newline is part of a composition, continue from start of composition */
	if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
	    && beg < IT_CHARPOS (*it))
	  goto replaced;

	/* If newline is replaced by a display property, find start of overlay
	   or interval and continue search from that point.  */
	pos = --IT_CHARPOS (it2);
	--IT_BYTEPOS (it2);
	it2.sp = 0;
	bidi_unshelve_cache (NULL, false);
	it2.string_from_display_prop_p = false;
	it2.from_disp_prop_p = false;
	if (handle_display_prop (&it2) == HANDLED_RETURN
	    && !NILP (val = get_char_property_and_overlay
		      (make_number (pos), Qdisplay, Qnil, &overlay))
	    && (OVERLAYP (overlay)
		? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
		: get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
	  {
	    RESTORE_IT (it, it, it2data);
	    goto replaced;
	  }

	/* Newline is not replaced by anything -- so we are done.  */
	RESTORE_IT (it, it, it2data);
	break;

      replaced:
	if (beg < BEGV)
	  beg = BEGV;
	IT_CHARPOS (*it) = beg;
	IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
      }
    }

  it->continuation_lines_width = 0;

  eassert (IT_CHARPOS (*it) >= BEGV);
  eassert (IT_CHARPOS (*it) == BEGV
	   || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
  CHECK_IT (it);
}


/* Reseat iterator IT at the previous visible line start.  Skip
   invisible text that is so either due to text properties or due to
   selective display.  At the end, update IT's overlay information,
   face information etc.  */

void
reseat_at_previous_visible_line_start (struct it *it)
{
  back_to_previous_visible_line_start (it);
  reseat (it, it->current.pos, true);
  CHECK_IT (it);
}


/* Reseat iterator IT on the next visible line start in the current
   buffer.  ON_NEWLINE_P means position IT on the newline
   preceding the line start.  Skip over invisible text that is so
   because of selective display.  Compute faces, overlays etc at the
   new position.  Note that this function does not skip over text that
   is invisible because of text properties.  */

static void
reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
{
  bool skipped_p = false;
  struct bidi_it bidi_it_prev;
  bool newline_found_p
    = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);

  /* Skip over lines that are invisible because they are indented
     more than the value of IT->selective.  */
  if (it->selective > 0)
    while (IT_CHARPOS (*it) < ZV
	   && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
				 it->selective))
      {
	eassert (IT_BYTEPOS (*it) == BEGV
		 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
	newline_found_p =
	  forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
      }

  /* Position on the newline if that's what's requested.  */
  if (on_newline_p && newline_found_p)
    {
      if (STRINGP (it->string))
	{
	  if (IT_STRING_CHARPOS (*it) > 0)
	    {
	      if (!it->bidi_p)
		{
		  --IT_STRING_CHARPOS (*it);
		  --IT_STRING_BYTEPOS (*it);
		}
	      else
		{
		  /* We need to restore the bidi iterator to the state
		     it had on the newline, and resync the IT's
		     position with that.  */
		  it->bidi_it = bidi_it_prev;
		  IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
		  IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
		}
	    }
	}
      else if (IT_CHARPOS (*it) > BEGV)
	{
	  if (!it->bidi_p)
	    {
	      --IT_CHARPOS (*it);
	      --IT_BYTEPOS (*it);
	    }
	  else
	    {
	      /* We need to restore the bidi iterator to the state it
		 had on the newline and resync IT with that.  */
	      it->bidi_it = bidi_it_prev;
	      IT_CHARPOS (*it) = it->bidi_it.charpos;
	      IT_BYTEPOS (*it) = it->bidi_it.bytepos;
	    }
	  reseat (it, it->current.pos, false);
	}
    }
  else if (skipped_p)
    reseat (it, it->current.pos, false);

  CHECK_IT (it);
}


\f
/***********************************************************************
		   Changing an iterator's position
***********************************************************************/

/* Change IT's current position to POS in current_buffer.
   If FORCE_P, always check for text properties at the new position.
   Otherwise, text properties are only looked up if POS >=
   IT->check_charpos of a property.  */

static void
reseat (struct it *it, struct text_pos pos, bool force_p)
{
  ptrdiff_t original_pos = IT_CHARPOS (*it);

  reseat_1 (it, pos, false);

  /* Determine where to check text properties.  Avoid doing it
     where possible because text property lookup is very expensive.  */
  if (force_p
      || CHARPOS (pos) > it->stop_charpos
      || CHARPOS (pos) < original_pos)
    {
      if (it->bidi_p)
	{
	  /* For bidi iteration, we need to prime prev_stop and
	     base_level_stop with our best estimations.  */
	  /* Implementation note: Of course, POS is not necessarily a
	     stop position, so assigning prev_pos to it is a lie; we
	     should have called compute_stop_backwards.  However, if
	     the current buffer does not include any R2L characters,
	     that call would be a waste of cycles, because the
	     iterator will never move back, and thus never cross this
	     "fake" stop position.  So we delay that backward search
	     until the time we really need it, in next_element_from_buffer.  */
	  if (CHARPOS (pos) != it->prev_stop)
	    it->prev_stop = CHARPOS (pos);
	  if (CHARPOS (pos) < it->base_level_stop)
	    it->base_level_stop = 0; /* meaning it's unknown */
	  handle_stop (it);
	}
      else
	{
	  handle_stop (it);
	  it->prev_stop = it->base_level_stop = 0;
	}

    }

  CHECK_IT (it);
}


/* Change IT's buffer position to POS.  SET_STOP_P means set
   IT->stop_pos to POS, also.  */

static void
reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
{
  /* Don't call this function when scanning a C string.  */
  eassert (it->s == NULL);

  /* POS must be a reasonable value.  */
  eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);

  it->current.pos = it->position = pos;
  it->end_charpos = ZV;
  it->dpvec = NULL;
  it->current.dpvec_index = -1;
  it->current.overlay_string_index = -1;
  IT_STRING_CHARPOS (*it) = -1;
  IT_STRING_BYTEPOS (*it) = -1;
  it->string = Qnil;
  it->method = GET_FROM_BUFFER;
  it->object = it->w->contents;
  it->area = TEXT_AREA;
  it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
  it->sp = 0;
  it->string_from_display_prop_p = false;
  it->string_from_prefix_prop_p = false;

  it->from_disp_prop_p = false;
  it->face_before_selective_p = false;
  if (it->bidi_p)
    {
      bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
		    &it->bidi_it);
      bidi_unshelve_cache (NULL, false);
      it->bidi_it.paragraph_dir = NEUTRAL_DIR;
      it->bidi_it.string.s = NULL;
      it->bidi_it.string.lstring = Qnil;
      it->bidi_it.string.bufpos = 0;
      it->bidi_it.string.from_disp_str = false;
      it->bidi_it.string.unibyte = false;
      it->bidi_it.w = it->w;
    }

  if (set_stop_p)
    {
      it->stop_charpos = CHARPOS (pos);
      it->base_level_stop = CHARPOS (pos);
    }
  /* This make the information stored in it->cmp_it invalidate.  */
  it->cmp_it.id = -1;
}


/* Set up IT for displaying a string, starting at CHARPOS in window W.
   If S is non-null, it is a C string to iterate over.  Otherwise,
   STRING gives a Lisp string to iterate over.

   If PRECISION > 0, don't return more then PRECISION number of
   characters from the string.

   If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
   characters have been returned.  FIELD_WIDTH < 0 means an infinite
   field width.

   MULTIBYTE = 0 means disable processing of multibyte characters,
   MULTIBYTE > 0 means enable it,
   MULTIBYTE < 0 means use IT->multibyte_p.

   IT must be initialized via a prior call to init_iterator before
   calling this function.  */

static void
reseat_to_string (struct it *it, const char *s, Lisp_Object string,
		  ptrdiff_t charpos, ptrdiff_t precision, int field_width,
		  int multibyte)
{
  /* No text property checks performed by default, but see below.  */
  it->stop_charpos = -1;

  /* Set iterator position and end position.  */
  memset (&it->current, 0, sizeof it->current);
  it->current.overlay_string_index = -1;
  it->current.dpvec_index = -1;
  eassert (charpos >= 0);

  /* If STRING is specified, use its multibyteness, otherwise use the
     setting of MULTIBYTE, if specified.  */
  if (multibyte >= 0)
    it->multibyte_p = multibyte > 0;

  /* Bidirectional reordering of strings is controlled by the default
     value of bidi-display-reordering.  Don't try to reorder while
     loading loadup.el, as the necessary character property tables are
     not yet available.  */
  it->bidi_p =
    NILP (Vpurify_flag)
    && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));

  if (s == NULL)
    {
      eassert (STRINGP (string));
      it->string = string;
      it->s = NULL;
      it->end_charpos = it->string_nchars = SCHARS (string);
      it->method = GET_FROM_STRING;
      it->current.string_pos = string_pos (charpos, string);

      if (it->bidi_p)
	{
	  it->bidi_it.string.lstring = string;
	  it->bidi_it.string.s = NULL;
	  it->bidi_it.string.schars = it->end_charpos;
	  it->bidi_it.string.bufpos = 0;
	  it->bidi_it.string.from_disp_str = false;
	  it->bidi_it.string.unibyte = !it->multibyte_p;
	  it->bidi_it.w = it->w;
	  bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
			FRAME_WINDOW_P (it->f), &it->bidi_it);
	}
    }
  else
    {
      it->s = (const unsigned char *) s;
      it->string = Qnil;

      /* Note that we use IT->current.pos, not it->current.string_pos,
	 for displaying C strings.  */
      IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
      if (it->multibyte_p)
	{
	  it->current.pos = c_string_pos (charpos, s, true);
	  it->end_charpos = it->string_nchars = number_of_chars (s, true);
	}
      else
	{
	  IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
	  it->end_charpos = it->string_nchars = strlen (s);
	}

      if (it->bidi_p)
	{
	  it->bidi_it.string.lstring = Qnil;
	  it->bidi_it.string.s = (const unsigned char *) s;
	  it->bidi_it.string.schars = it->end_charpos;
	  it->bidi_it.string.bufpos = 0;
	  it->bidi_it.string.from_disp_str = false;
	  it->bidi_it.string.unibyte = !it->multibyte_p;
	  it->bidi_it.w = it->w;
	  bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
			&it->bidi_it);
	}
      it->method = GET_FROM_C_STRING;
    }

  /* PRECISION > 0 means don't return more than PRECISION characters
     from the string.  */
  if (precision > 0 && it->end_charpos - charpos > precision)
    {
      it->end_charpos = it->string_nchars = charpos + precision;
      if (it->bidi_p)
	it->bidi_it.string.schars = it->end_charpos;
    }

  /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
     characters have been returned.  FIELD_WIDTH == 0 means don't pad,
     FIELD_WIDTH < 0 means infinite field width.  This is useful for
     padding with `-' at the end of a mode line.  */
  if (field_width < 0)
    field_width = INFINITY;
  /* Implementation note: We deliberately don't enlarge
     it->bidi_it.string.schars here to fit it->end_charpos, because
     the bidi iterator cannot produce characters out of thin air.  */
  if (field_width > it->end_charpos - charpos)
    it->end_charpos = charpos + field_width;

  /* Use the standard display table for displaying strings.  */
  if (DISP_TABLE_P (Vstandard_display_table))
    it->dp = XCHAR_TABLE (Vstandard_display_table);

  it->stop_charpos = charpos;
  it->prev_stop = charpos;
  it->base_level_stop = 0;
  if (it->bidi_p)
    {
      it->bidi_it.first_elt = true;
      it->bidi_it.paragraph_dir = NEUTRAL_DIR;
      it->bidi_it.disp_pos = -1;
    }
  if (s == NULL && it->multibyte_p)
    {
      ptrdiff_t endpos = SCHARS (it->string);
      if (endpos > it->end_charpos)
	endpos = it->end_charpos;
      composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
				    it->string);
    }
  CHECK_IT (it);
}


\f
/***********************************************************************
			      Iteration
***********************************************************************/

/* Map enum it_method value to corresponding next_element_from_* function.  */

typedef bool (*next_element_function) (struct it *);

static next_element_function const get_next_element[NUM_IT_METHODS] =
{
  next_element_from_buffer,
  next_element_from_display_vector,
  next_element_from_string,
  next_element_from_c_string,
  next_element_from_image,
  next_element_from_stretch
};

#define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)


/* Return true iff a character at CHARPOS (and BYTEPOS) is composed
   (possibly with the following characters).  */

#define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS)			\
  ((IT)->cmp_it.id >= 0							\
   || ((IT)->cmp_it.stop_pos == (CHARPOS)				\
       && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS,	\
				 END_CHARPOS, (IT)->w,			\
				 FACE_FROM_ID ((IT)->f, (IT)->face_id),	\
				 (IT)->string)))


/* Lookup the char-table Vglyphless_char_display for character C (-1
   if we want information for no-font case), and return the display
   method symbol.  By side-effect, update it->what and
   it->glyphless_method.  This function is called from
   get_next_display_element for each character element, and from
   x_produce_glyphs when no suitable font was found.  */

Lisp_Object
lookup_glyphless_char_display (int c, struct it *it)
{
  Lisp_Object glyphless_method = Qnil;

  if (CHAR_TABLE_P (Vglyphless_char_display)
      && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
    {
      if (c >= 0)
	{
	  glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
      if (CONSP (glyphless_method))
	glyphless_method = FRAME_WINDOW_P (it->f)
	      ? XCAR (glyphless_method)
	      : XCDR (glyphless_method);
	}
      else
	glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
    }

 retry:
  if (NILP (glyphless_method))
    {
      if (c >= 0)
	/* The default is to display the character by a proper font.  */
	return Qnil;
      /* The default for the no-font case is to display an empty box.  */
      glyphless_method = Qempty_box;
    }
  if (EQ (glyphless_method, Qzero_width))
    {
      if (c >= 0)
	return glyphless_method;
      /* This method can't be used for the no-font case.  */
      glyphless_method = Qempty_box;
    }
  if (EQ (glyphless_method, Qthin_space))
    it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
  else if (EQ (glyphless_method, Qempty_box))
    it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
  else if (EQ (glyphless_method, Qhex_code))
    it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
  else if (STRINGP (glyphless_method))
    it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
  else
    {
      /* Invalid value.  We use the default method.  */
      glyphless_method = Qnil;
      goto retry;
    }
  it->what = IT_GLYPHLESS;
  return glyphless_method;
}

/* Merge escape glyph face and cache the result.  */

static struct frame *last_escape_glyph_frame = NULL;
static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
static int last_escape_glyph_merged_face_id = 0;

static int
merge_escape_glyph_face (struct it *it)
{
  int face_id;

  if (it->f == last_escape_glyph_frame
      && it->face_id == last_escape_glyph_face_id)
    face_id = last_escape_glyph_merged_face_id;
  else
    {
      /* Merge the `escape-glyph' face into the current face.  */
      face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
      last_escape_glyph_frame = it->f;
      last_escape_glyph_face_id = it->face_id;
      last_escape_glyph_merged_face_id = face_id;
    }
  return face_id;
}

/* Likewise for glyphless glyph face.  */

static struct frame *last_glyphless_glyph_frame = NULL;
static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
static int last_glyphless_glyph_merged_face_id = 0;

int
merge_glyphless_glyph_face (struct it *it)
{
  int face_id;

  if (it->f == last_glyphless_glyph_frame
      && it->face_id == last_glyphless_glyph_face_id)
    face_id = last_glyphless_glyph_merged_face_id;
  else
    {
      /* Merge the `glyphless-char' face into the current face.  */
      face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
      last_glyphless_glyph_frame = it->f;
      last_glyphless_glyph_face_id = it->face_id;
      last_glyphless_glyph_merged_face_id = face_id;
    }
  return face_id;
}

/* Load IT's display element fields with information about the next
   display element from the current position of IT.  Value is false if
   end of buffer (or C string) is reached.  */

static bool
get_next_display_element (struct it *it)
{
  /* True means that we found a display element.  False means that
     we hit the end of what we iterate over.  Performance note: the
     function pointer `method' used here turns out to be faster than
     using a sequence of if-statements.  */
  bool success_p;

 get_next:
  success_p = GET_NEXT_DISPLAY_ELEMENT (it);

  if (it->what == IT_CHARACTER)
    {
      /* UAX#9, L4: "A character is depicted by a mirrored glyph if
	 and only if (a) the resolved directionality of that character
	 is R..."  */
      /* FIXME: Do we need an exception for characters from display
	 tables?  */
      if (it->bidi_p && it->bidi_it.type == STRONG_R
	  && !inhibit_bidi_mirroring)
	it->c = bidi_mirror_char (it->c);
      /* Map via display table or translate control characters.
	 IT->c, IT->len etc. have been set to the next character by
	 the function call above.  If we have a display table, and it
	 contains an entry for IT->c, translate it.  Don't do this if
	 IT->c itself comes from a display table, otherwise we could
	 end up in an infinite recursion.  (An alternative could be to
	 count the recursion depth of this function and signal an
	 error when a certain maximum depth is reached.)  Is it worth
	 it?  */
      if (success_p && it->dpvec == NULL)
	{
	  Lisp_Object dv;
	  struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
	  bool nonascii_space_p = false;
	  bool nonascii_hyphen_p = false;
	  int c = it->c;	/* This is the character to display.  */

	  if (! it->multibyte_p && ! ASCII_CHAR_P (c))
	    {
	      eassert (SINGLE_BYTE_CHAR_P (c));
	      if (unibyte_display_via_language_environment)
		{
		  c = DECODE_CHAR (unibyte, c);
		  if (c < 0)
		    c = BYTE8_TO_CHAR (it->c);
		}
	      else
		c = BYTE8_TO_CHAR (it->c);
	    }

	  if (it->dp
	      && (dv = DISP_CHAR_VECTOR (it->dp, c),
		  VECTORP (dv)))
	    {
	      struct Lisp_Vector *v = XVECTOR (dv);

	      /* Return the first character from the display table
		 entry, if not empty.  If empty, don't display the
		 current character.  */
	      if (v->header.size)
		{
		  it->dpvec_char_len = it->len;
		  it->dpvec = v->contents;
		  it->dpend = v->contents + v->header.size;
		  it->current.dpvec_index = 0;
		  it->dpvec_face_id = -1;
		  it->saved_face_id = it->face_id;
		  it->method = GET_FROM_DISPLAY_VECTOR;
		  it->ellipsis_p = false;
		}
	      else
		{
		  set_iterator_to_next (it, false);
		}
	      goto get_next;
	    }

	  if (! NILP (lookup_glyphless_char_display (c, it)))
	    {
	      if (it->what == IT_GLYPHLESS)
		goto done;
	      /* Don't display this character.  */
	      set_iterator_to_next (it, false);
	      goto get_next;
	    }

	  /* If `nobreak-char-display' is non-nil, we display
	     non-ASCII spaces and hyphens specially.  */
	  if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
	    {
	      if (c == 0xA0)
		nonascii_space_p = true;
	      else if (c == 0xAD || c == 0x2010 || c == 0x2011)
		nonascii_hyphen_p = true;
	    }

	  /* Translate control characters into `\003' or `^C' form.
	     Control characters coming from a display table entry are
	     currently not translated because we use IT->dpvec to hold
	     the translation.  This could easily be changed but I
	     don't believe that it is worth doing.

	     The characters handled by `nobreak-char-display' must be
	     translated too.

	     Non-printable characters and raw-byte characters are also
	     translated to octal form.  */
	  if (((c < ' ' || c == 127) /* ASCII control chars.  */
	       ? (it->area != TEXT_AREA
		  /* In mode line, treat \n, \t like other crl chars.  */
		  || (c != '\t'
		      && it->glyph_row
		      && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
		  || (c != '\n' && c != '\t'))
	       : (nonascii_space_p
		  || nonascii_hyphen_p
		  || CHAR_BYTE8_P (c)
		  || ! CHAR_PRINTABLE_P (c))))
	    {
	      /* C is a control character, non-ASCII space/hyphen,
		 raw-byte, or a non-printable character which must be
		 displayed either as '\003' or as `^C' where the '\\'
		 and '^' can be defined in the display table.  Fill
		 IT->ctl_chars with glyphs for what we have to
		 display.  Then, set IT->dpvec to these glyphs.  */
	      Lisp_Object gc;
	      int ctl_len;
	      int face_id;
	      int lface_id = 0;
	      int escape_glyph;

	      /* Handle control characters with ^.  */

	      if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
		{
		  int g;

		  g = '^';	     /* default glyph for Control */
		  /* Set IT->ctl_chars[0] to the glyph for `^'.  */
		  if (it->dp
		      && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
		    {
		      g = GLYPH_CODE_CHAR (gc);
		      lface_id = GLYPH_CODE_FACE (gc);
		    }

		  face_id = (lface_id
			     ? merge_faces (it->f, Qt, lface_id, it->face_id)
			     : merge_escape_glyph_face (it));

		  XSETINT (it->ctl_chars[0], g);
		  XSETINT (it->ctl_chars[1], c ^ 0100);
		  ctl_len = 2;
		  goto display_control;
		}

	      /* Handle non-ascii space in the mode where it only gets
		 highlighting.  */

	      if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
		{
		  /* Merge `nobreak-space' into the current face.  */
		  face_id = merge_faces (it->f, Qnobreak_space, 0,
					 it->face_id);
		  XSETINT (it->ctl_chars[0], ' ');
		  ctl_len = 1;
		  goto display_control;
		}

	      /* Handle sequences that start with the "escape glyph".  */

	      /* the default escape glyph is \.  */
	      escape_glyph = '\\';

	      if (it->dp
		  && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
		{
		  escape_glyph = GLYPH_CODE_CHAR (gc);
		  lface_id = GLYPH_CODE_FACE (gc);
		}

	      face_id = (lface_id
			 ? merge_faces (it->f, Qt, lface_id, it->face_id)
			 : merge_escape_glyph_face (it));

	      /* Draw non-ASCII hyphen with just highlighting: */

	      if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
		{
		  XSETINT (it->ctl_chars[0], '-');
		  ctl_len = 1;
		  goto display_control;
		}

	      /* Draw non-ASCII space/hyphen with escape glyph: */

	      if (nonascii_space_p || nonascii_hyphen_p)
		{
		  XSETINT (it->ctl_chars[0], escape_glyph);
		  XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
		  ctl_len = 2;
		  goto display_control;
		}

	      {
		char str[10];
		int len, i;

		if (CHAR_BYTE8_P (c))
		  /* Display \200 instead of \17777600.  */
		  c = CHAR_TO_BYTE8 (c);
		len = sprintf (str, "%03o", c);

		XSETINT (it->ctl_chars[0], escape_glyph);
		for (i = 0; i < len; i++)
		  XSETINT (it->ctl_chars[i + 1], str[i]);
		ctl_len = len + 1;
	      }

	    display_control:
	      /* Set up IT->dpvec and return first character from it.  */
	      it->dpvec_char_len = it->len;
	      it->dpvec = it->ctl_chars;
	      it->dpend = it->dpvec + ctl_len;
	      it->current.dpvec_index = 0;
	      it->dpvec_face_id = face_id;
	      it->saved_face_id = it->face_id;
	      it->method = GET_FROM_DISPLAY_VECTOR;
	      it->ellipsis_p = false;
	      goto get_next;
	    }
	  it->char_to_display = c;
	}
      else if (success_p)
	{
	  it->char_to_display = it->c;
	}
    }

#ifdef HAVE_WINDOW_SYSTEM
  /* Adjust face id for a multibyte character.  There are no multibyte
     character in unibyte text.  */
  if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
      && it->multibyte_p
      && success_p
      && FRAME_WINDOW_P (it->f))
    {
      struct face *face = FACE_FROM_ID (it->f, it->face_id);

      if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
	{
	  /* Automatic composition with glyph-string.   */
	  Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);

	  it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
	}
      else
	{
	  ptrdiff_t pos = (it->s ? -1
		     : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
		     : IT_CHARPOS (*it));
	  int c;

	  if (it->what == IT_CHARACTER)
	    c = it->char_to_display;
	  else
	    {
	      struct composition *cmp = composition_table[it->cmp_it.id];
	      int i;

	      c = ' ';
	      for (i = 0; i < cmp->glyph_len; i++)
		/* TAB in a composition means display glyphs with
		   padding space on the left or right.  */
		if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
		  break;
	    }
	  it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
	}
    }
#endif	/* HAVE_WINDOW_SYSTEM */

 done:
  /* Is this character the last one of a run of characters with
     box?  If yes, set IT->end_of_box_run_p to true.  */
  if (it->face_box_p
      && it->s == NULL)
    {
      if (it->method == GET_FROM_STRING && it->sp)
	{
	  int face_id = underlying_face_id (it);
	  struct face *face = FACE_FROM_ID (it->f, face_id);

	  if (face)
	    {
	      if (face->box == FACE_NO_BOX)
		{
		  /* If the box comes from face properties in a
		     display string, check faces in that string.  */
		  int string_face_id = face_after_it_pos (it);
		  it->end_of_box_run_p
		    = (FACE_FROM_ID (it->f, string_face_id)->box
		       == FACE_NO_BOX);
		}
	      /* Otherwise, the box comes from the underlying face.
		 If this is the last string character displayed, check
		 the next buffer location.  */
	      else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
		       /* n_overlay_strings is unreliable unless
			  overlay_string_index is non-negative.  */
		       && ((it->current.overlay_string_index >= 0
			    && (it->current.overlay_string_index
				== it->n_overlay_strings - 1))
			   /* A string from display property.  */
			   || it->from_disp_prop_p))
		{
		  ptrdiff_t ignore;
		  int next_face_id;
		  struct text_pos pos = it->current.pos;

		  /* For a string from a display property, the next
		     buffer position is stored in the 'position'
		     member of the iteration stack slot below the
		     current one, see handle_single_display_spec.  By
		     contrast, it->current.pos was is not yet updated
		     to point to that buffer position; that will
		     happen in pop_it, after we finish displaying the
		     current string.  Note that we already checked
		     above that it->sp is positive, so subtracting one
		     from it is safe.  */
		  if (it->from_disp_prop_p)
		    pos = (it->stack + it->sp - 1)->position;
		  else
		    INC_TEXT_POS (pos, it->multibyte_p);

		  if (CHARPOS (pos) >= ZV)
		    it->end_of_box_run_p = true;
		  else
		    {
		      next_face_id = face_at_buffer_position
			(it->w, CHARPOS (pos), &ignore,
			 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
		      it->end_of_box_run_p
			= (FACE_FROM_ID (it->f, next_face_id)->box
			   == FACE_NO_BOX);
		    }
		}
	    }
	}
      /* next_element_from_display_vector sets this flag according to
	 faces of the display vector glyphs, see there.  */
      else if (it->method != GET_FROM_DISPLAY_VECTOR)
	{
	  int face_id = face_after_it_pos (it);
	  it->end_of_box_run_p
	    = (face_id != it->face_id
	       && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
	}
    }
  /* If we reached the end of the object we've been iterating (e.g., a
     display string or an overlay string), and there's something on
     IT->stack, proceed with what's on the stack.  It doesn't make
     sense to return false if there's unprocessed stuff on the stack,
     because otherwise that stuff will never be displayed.  */
  if (!success_p && it->sp > 0)
    {
      set_iterator_to_next (it, false);
      success_p = get_next_display_element (it);
    }

  /* Value is false if end of buffer or string reached.  */
  return success_p;
}


/* Move IT to the next display element.

   RESEAT_P means if called on a newline in buffer text,
   skip to the next visible line start.

   Functions get_next_display_element and set_iterator_to_next are
   separate because I find this arrangement easier to handle than a
   get_next_display_element function that also increments IT's
   position.  The way it is we can first look at an iterator's current
   display element, decide whether it fits on a line, and if it does,
   increment the iterator position.  The other way around we probably
   would either need a flag indicating whether the iterator has to be
   incremented the next time, or we would have to implement a
   decrement position function which would not be easy to write.  */

void
set_iterator_to_next (struct it *it, bool reseat_p)
{
  /* Reset flags indicating start and end of a sequence of characters
     with box.  Reset them at the start of this function because
     moving the iterator to a new position might set them.  */
  it->start_of_box_run_p = it->end_of_box_run_p = false;

  switch (it->method)
    {
    case GET_FROM_BUFFER:
      /* The current display element of IT is a character from
	 current_buffer.  Advance in the buffer, and maybe skip over
	 invisible lines that are so because of selective display.  */
      if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
	reseat_at_next_visible_line_start (it, false);
      else if (it->cmp_it.id >= 0)
	{
	  /* We are currently getting glyphs from a composition.  */
	  if (! it->bidi_p)
	    {
	      IT_CHARPOS (*it) += it->cmp_it.nchars;
	      IT_BYTEPOS (*it) += it->cmp_it.nbytes;
	    }
	  else
	    {
	      int i;

	      /* Update IT's char/byte positions to point to the first
		 character of the next grapheme cluster, or to the
		 character visually after the current composition.  */
	      for (i = 0; i < it->cmp_it.nchars; i++)
		bidi_move_to_visually_next (&it->bidi_it);
	      IT_BYTEPOS (*it) = it->bidi_it.bytepos;
	      IT_CHARPOS (*it) = it->bidi_it.charpos;
	    }

	  if ((! it->bidi_p || ! it->cmp_it.reversed_p)
	      && it->cmp_it.to < it->cmp_it.nglyphs)
	    {
	      /* Composition created while scanning forward.  Proceed
		 to the next grapheme cluster.  */
	      it->cmp_it.from = it->cmp_it.to;
	    }
	  else if ((it->bidi_p && it->cmp_it.reversed_p)
		   && it->cmp_it.from > 0)
	    {
	      /* Composition created while scanning backward.  Proceed
		 to the previous grapheme cluster.  */
	      it->cmp_it.to = it->cmp_it.from;
	    }
	  else
	    {
	      /* No more grapheme clusters in this composition.
		 Find the next stop position.  */
	      ptrdiff_t stop = it->end_charpos;

	      if (it->bidi_it.scan_dir < 0)
		/* Now we are scanning backward and don't know
		   where to stop.  */
		stop = -1;
	      composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
					    IT_BYTEPOS (*it), stop, Qnil);
	    }
	}
      else
	{
	  eassert (it->len != 0);

	  if (!it->bidi_p)
	    {
	      IT_BYTEPOS (*it) += it->len;
	      IT_CHARPOS (*it) += 1;
	    }
	  else
	    {
	      int prev_scan_dir = it->bidi_it.scan_dir;
	      /* If this is a new paragraph, determine its base
		 direction (a.k.a. its base embedding level).  */
	      if (it->bidi_it.new_paragraph)
		bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
				     false);
	      bidi_move_to_visually_next (&it->bidi_it);
	      IT_BYTEPOS (*it) = it->bidi_it.bytepos;
	      IT_CHARPOS (*it) = it->bidi_it.charpos;
	      if (prev_scan_dir != it->bidi_it.scan_dir)
		{
		  /* As the scan direction was changed, we must
		     re-compute the stop position for composition.  */
		  ptrdiff_t stop = it->end_charpos;
		  if (it->bidi_it.scan_dir < 0)
		    stop = -1;
		  composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
						IT_BYTEPOS (*it), stop, Qnil);
		}
	    }
	  eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
	}
      break;

    case GET_FROM_C_STRING:
      /* Current display element of IT is from a C string.  */
      if (!it->bidi_p
	  /* If the string position is beyond string's end, it means
	     next_element_from_c_string is padding the string with
	     blanks, in which case we bypass the bidi iterator,
	     because it cannot deal with such virtual characters.  */
	  || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
	{
	  IT_BYTEPOS (*it) += it->len;
	  IT_CHARPOS (*it) += 1;
	}
      else
	{
	  bidi_move_to_visually_next (&it->bidi_it);
	  IT_BYTEPOS (*it) = it->bidi_it.bytepos;
	  IT_CHARPOS (*it) = it->bidi_it.charpos;
	}
      break;

    case GET_FROM_DISPLAY_VECTOR:
      /* Current display element of IT is from a display table entry.
	 Advance in the display table definition.  Reset it to null if
	 end reached, and continue with characters from buffers/
	 strings.  */
      ++it->current.dpvec_index;

      /* Restore face of the iterator to what they were before the
         display vector entry (these entries may contain faces).  */
      it->face_id = it->saved_face_id;

      if (it->dpvec + it->current.dpvec_index >= it->dpend)
	{
	  bool recheck_faces = it->ellipsis_p;

	  if (it->s)
	    it->method = GET_FROM_C_STRING;
	  else if (STRINGP (it->string))
	    it->method = GET_FROM_STRING;
	  else
	    {
	      it->method = GET_FROM_BUFFER;
	      it->object = it->w->contents;
	    }

	  it->dpvec = NULL;
	  it->current.dpvec_index = -1;

	  /* Skip over characters which were displayed via IT->dpvec.  */
	  if (it->dpvec_char_len < 0)
	    reseat_at_next_visible_line_start (it, true);
	  else if (it->dpvec_char_len > 0)
	    {
	      it->len = it->dpvec_char_len;
	      set_iterator_to_next (it, reseat_p);
	    }

	  /* Maybe recheck faces after display vector.  */
	  if (recheck_faces)
	    {
	      if (it->method == GET_FROM_STRING)
		it->stop_charpos = IT_STRING_CHARPOS (*it);
	      else
		it->stop_charpos = IT_CHARPOS (*it);
	    }
	}
      break;

    case GET_FROM_STRING:
      /* Current display element is a character from a Lisp string.  */
      eassert (it->s == NULL && STRINGP (it->string));
      /* Don't advance past string end.  These conditions are true
	 when set_iterator_to_next is called at the end of
	 get_next_display_element, in which case the Lisp string is
	 already exhausted, and all we want is pop the iterator
	 stack.  */
      if (it->current.overlay_string_index >= 0)
	{
	  /* This is an overlay string, so there's no padding with
	     spaces, and the number of characters in the string is
	     where the string ends.  */
	  if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
	    goto consider_string_end;
	}
      else
	{
	  /* Not an overlay string.  There could be padding, so test
	     against it->end_charpos.  */
	  if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
	    goto consider_string_end;
	}
      if (it->cmp_it.id >= 0)
	{
	  /* We are delivering display elements from a composition.
	     Update the string position past the grapheme cluster
	     we've just processed.  */
	  if (! it->bidi_p)
	    {
	      IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
	      IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
	    }
	  else
	    {
	      int i;

	      for (i = 0; i < it->cmp_it.nchars; i++)
		bidi_move_to_visually_next (&it->bidi_it);
	      IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
	      IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
	    }

	  /* Did we exhaust all the grapheme clusters of this
	     composition?  */
	  if ((! it->bidi_p || ! it->cmp_it.reversed_p)
	      && (it->cmp_it.to < it->cmp_it.nglyphs))
	    {
	      /* Not all the grapheme clusters were processed yet;
		 advance to the next cluster.  */
	      it->cmp_it.from = it->cmp_it.to;
	    }
	  else if ((it->bidi_p && it->cmp_it.reversed_p)
		   && it->cmp_it.from > 0)
	    {
	      /* Likewise: advance to the next cluster, but going in
		 the reverse direction.  */
	      it->cmp_it.to = it->cmp_it.from;
	    }
	  else
	    {
	      /* This composition was fully processed; find the next
		 candidate place for checking for composed
		 characters.  */
	      /* Always limit string searches to the string length;
		 any padding spaces are not part of the string, and
		 there cannot be any compositions in that padding.  */
	      ptrdiff_t stop = SCHARS (it->string);

	      if (it->bidi_p && it->bidi_it.scan_dir < 0)
		stop = -1;
	      else if (it->end_charpos < stop)
		{
		  /* Cf. PRECISION in reseat_to_string: we might be
		     limited in how many of the string characters we
		     need to deliver.  */
		  stop = it->end_charpos;
		}
	      composition_compute_stop_pos (&it->cmp_it,
					    IT_STRING_CHARPOS (*it),
					    IT_STRING_BYTEPOS (*it), stop,
					    it->string);
	    }
	}
      else
	{
	  if (!it->bidi_p
	      /* If the string position is beyond string's end, it
		 means next_element_from_string is padding the string
		 with blanks, in which case we bypass the bidi
		 iterator, because it cannot deal with such virtual
		 characters.  */
	      || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
	    {
	      IT_STRING_BYTEPOS (*it) += it->len;
	      IT_STRING_CHARPOS (*it) += 1;
	    }
	  else
	    {
	      int prev_scan_dir = it->bidi_it.scan_dir;

	      bidi_move_to_visually_next (&it->bidi_it);
	      IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
	      IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
	      /* If the scan direction changes, we may need to update
		 the place where to check for composed characters.  */
	      if (prev_scan_dir != it->bidi_it.scan_dir)
		{
		  ptrdiff_t stop = SCHARS (it->string);

		  if (it->bidi_it.scan_dir < 0)
		    stop = -1;
		  else if (it->end_charpos < stop)
		    stop = it->end_charpos;

		  composition_compute_stop_pos (&it->cmp_it,
						IT_STRING_CHARPOS (*it),
						IT_STRING_BYTEPOS (*it), stop,
						it->string);
		}
	    }
	}

    consider_string_end:

      if (it->current.overlay_string_index >= 0)
	{
	  /* IT->string is an overlay string.  Advance to the
	     next, if there is one.  */
	  if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
	    {
	      it->ellipsis_p = false;
	      next_overlay_string (it);
	      if (it->ellipsis_p)
		setup_for_ellipsis (it, 0);
	    }
	}
      else
	{
	  /* IT->string is not an overlay string.  If we reached
	     its end, and there is something on IT->stack, proceed
	     with what is on the stack.  This can be either another
	     string, this time an overlay string, or a buffer.  */
	  if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
	      && it->sp > 0)
	    {
	      pop_it (it);
	      if (it->method == GET_FROM_STRING)
		goto consider_string_end;
	    }
	}
      break;

    case GET_FROM_IMAGE:
    case GET_FROM_STRETCH:
      /* The position etc with which we have to proceed are on
	 the stack.  The position may be at the end of a string,
         if the `display' property takes up the whole string.  */
      eassert (it->sp > 0);
      pop_it (it);
      if (it->method == GET_FROM_STRING)
	goto consider_string_end;
      break;

    default:
      /* There are no other methods defined, so this should be a bug.  */
      emacs_abort ();
    }

  eassert (it->method != GET_FROM_STRING
	   || (STRINGP (it->string)
	       && IT_STRING_CHARPOS (*it) >= 0));
}

/* Load IT's display element fields with information about the next
   display element which comes from a display table entry or from the
   result of translating a control character to one of the forms `^C'
   or `\003'.

   IT->dpvec holds the glyphs to return as characters.
   IT->saved_face_id holds the face id before the display vector--it
   is restored into IT->face_id in set_iterator_to_next.  */

static bool
next_element_from_display_vector (struct it *it)
{
  Lisp_Object gc;
  int prev_face_id = it->face_id;
  int next_face_id;

  /* Precondition.  */
  eassert (it->dpvec && it->current.dpvec_index >= 0);

  it->face_id = it->saved_face_id;

  /* KFS: This code used to check ip->dpvec[0] instead of the current element.
     That seemed totally bogus - so I changed it...  */
  gc = it->dpvec[it->current.dpvec_index];

  if (GLYPH_CODE_P (gc))
    {
      struct face *this_face, *prev_face, *next_face;

      it->c = GLYPH_CODE_CHAR (gc);
      it->len = CHAR_BYTES (it->c);

      /* The entry may contain a face id to use.  Such a face id is
	 the id of a Lisp face, not a realized face.  A face id of
	 zero means no face is specified.  */
      if (it->dpvec_face_id >= 0)
	it->face_id = it->dpvec_face_id;
      else
	{
	  int lface_id = GLYPH_CODE_FACE (gc);
	  if (lface_id > 0)
	    it->face_id = merge_faces (it->f, Qt, lface_id,
				       it->saved_face_id);
	}

      /* Glyphs in the display vector could have the box face, so we
	 need to set the related flags in the iterator, as
	 appropriate.  */
      this_face = FACE_FROM_ID (it->f, it->face_id);
      prev_face = FACE_FROM_ID (it->f, prev_face_id);

      /* Is this character the first character of a box-face run?  */
      it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
				&& (!prev_face
				    || prev_face->box == FACE_NO_BOX));

      /* For the last character of the box-face run, we need to look
	 either at the next glyph from the display vector, or at the
	 face we saw before the display vector.  */
      next_face_id = it->saved_face_id;
      if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
	{
	  if (it->dpvec_face_id >= 0)
	    next_face_id = it->dpvec_face_id;
	  else
	    {
	      int lface_id =
		GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);

	      if (lface_id > 0)
		next_face_id = merge_faces (it->f, Qt, lface_id,
					    it->saved_face_id);
	    }
	}
      next_face = FACE_FROM_ID (it->f, next_face_id);
      it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
			      && (!next_face
				  || next_face->box == FACE_NO_BOX));
      it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
    }
  else
    /* Display table entry is invalid.  Return a space.  */
    it->c = ' ', it->len = 1;

  /* Don't change position and object of the iterator here.  They are
     still the values of the character that had this display table
     entry or was translated, and that's what we want.  */
  it->what = IT_CHARACTER;
  return true;
}

/* Get the first element of string/buffer in the visual order, after
   being reseated to a new position in a string or a buffer.  */
static void
get_visually_first_element (struct it *it)
{
  bool string_p = STRINGP (it->string) || it->s;
  ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
  ptrdiff_t bob = (string_p ? 0 : BEGV);

  if (STRINGP (it->string))
    {
      it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
      it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
    }
  else
    {
      it->bidi_it.charpos = IT_CHARPOS (*it);
      it->bidi_it.bytepos = IT_BYTEPOS (*it);
    }

  if (it->bidi_it.charpos == eob)
    {
      /* Nothing to do, but reset the FIRST_ELT flag, like
	 bidi_paragraph_init does, because we are not going to
	 call it.  */
      it->bidi_it.first_elt = false;
    }
  else if (it->bidi_it.charpos == bob
	   || (!string_p
	       && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
		   || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
    {
      /* If we are at the beginning of a line/string, we can produce
	 the next element right away.  */
      bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
      bidi_move_to_visually_next (&it->bidi_it);
    }
  else
    {
      ptrdiff_t orig_bytepos = it->bidi_it.bytepos;

      /* We need to prime the bidi iterator starting at the line's or
	 string's beginning, before we will be able to produce the
	 next element.  */
      if (string_p)
	it->bidi_it.charpos = it->bidi_it.bytepos = 0;
      else
	it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
						    IT_BYTEPOS (*it), -1,
						    &it->bidi_it.bytepos);
      bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
      do
	{
	  /* Now return to buffer/string position where we were asked
	     to get the next display element, and produce that.  */
	  bidi_move_to_visually_next (&it->bidi_it);
	}
      while (it->bidi_it.bytepos != orig_bytepos
	     && it->bidi_it.charpos < eob);
    }

  /*  Adjust IT's position information to where we ended up.  */
  if (STRINGP (it->string))
    {
      IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
      IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
    }
  else
    {
      IT_CHARPOS (*it) = it->bidi_it.charpos;
      IT_BYTEPOS (*it) = it->bidi_it.bytepos;
    }

  if (STRINGP (it->string) || !it->s)
    {
      ptrdiff_t stop, charpos, bytepos;

      if (STRINGP (it->string))
	{
	  eassert (!it->s);
	  stop = SCHARS (it->string);
	  if (stop > it->end_charpos)
	    stop = it->end_charpos;
	  charpos = IT_STRING_CHARPOS (*it);
	  bytepos = IT_STRING_BYTEPOS (*it);
	}
      else
	{
	  stop = it->end_charpos;
	  charpos = IT_CHARPOS (*it);
	  bytepos = IT_BYTEPOS (*it);
	}
      if (it->bidi_it.scan_dir < 0)
	stop = -1;
      composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
				    it->string);
    }
}

/* Load IT with the next display element from Lisp string IT->string.
   IT->current.string_pos is the current position within the string.
   If IT->current.overlay_string_index >= 0, the Lisp string is an
   overlay string.  */

static bool
next_element_from_string (struct it *it)
{
  struct text_pos position;

  eassert (STRINGP (it->string));
  eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
  eassert (IT_STRING_CHARPOS (*it) >= 0);
  position = it->current.string_pos;

  /* With bidi reordering, the character to display might not be the
     character at IT_STRING_CHARPOS.  BIDI_IT.FIRST_ELT means
     that we were reseat()ed to a new string, whose paragraph
     direction is not known.  */
  if (it->bidi_p && it->bidi_it.first_elt)
    {
      get_visually_first_element (it);
      SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
    }

  /* Time to check for invisible text?  */
  if (IT_STRING_CHARPOS (*it) < it->end_charpos)
    {
      if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
	{
	  if (!(!it->bidi_p
		|| BIDI_AT_BASE_LEVEL (it->bidi_it)
		|| IT_STRING_CHARPOS (*it) == it->stop_charpos))
	    {
	      /* With bidi non-linear iteration, we could find
		 ourselves far beyond the last computed stop_charpos,
		 with several other stop positions in between that we
		 missed.  Scan them all now, in buffer's logical
		 order, until we find and handle the last stop_charpos
		 that precedes our current position.  */
	      handle_stop_backwards (it, it->stop_charpos);
	      return GET_NEXT_DISPLAY_ELEMENT (it);
	    }
	  else
	    {
	      if (it->bidi_p)
		{
		  /* Take note of the stop position we just moved
		     across, for when we will move back across it.  */
		  it->prev_stop = it->stop_charpos;
		  /* If we are at base paragraph embedding level, take
		     note of the last stop position seen at this
		     level.  */
		  if (BIDI_AT_BASE_LEVEL (it->bidi_it))
		    it->base_level_stop = it->stop_charpos;
		}
	      handle_stop (it);

	      /* Since a handler may have changed IT->method, we must
		 recurse here.  */
	      return GET_NEXT_DISPLAY_ELEMENT (it);
	    }
	}
      else if (it->bidi_p
	       /* If we are before prev_stop, we may have overstepped
		  on our way backwards a stop_pos, and if so, we need
		  to handle that stop_pos.  */
	       && IT_STRING_CHARPOS (*it) < it->prev_stop
	       /* We can sometimes back up for reasons that have nothing
		  to do with bidi reordering.  E.g., compositions.  The
		  code below is only needed when we are above the base
		  embedding level, so test for that explicitly.  */
	       && !BIDI_AT_BASE_LEVEL (it->bidi_it))
	{
	  /* If we lost track of base_level_stop, we have no better
	     place for handle_stop_backwards to start from than string
	     beginning.  This happens, e.g., when we were reseated to
	     the previous screenful of text by vertical-motion.  */
	  if (it->base_level_stop <= 0
	      || IT_STRING_CHARPOS (*it) < it->base_level_stop)
	    it->base_level_stop = 0;
	  handle_stop_backwards (it, it->base_level_stop);
	  return GET_NEXT_DISPLAY_ELEMENT (it);
	}
    }

  if (it->current.overlay_string_index >= 0)
    {
      /* Get the next character from an overlay string.  In overlay
	 strings, there is no field width or padding with spaces to
	 do.  */
      if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
	{
	  it->what = IT_EOB;
	  return false;
	}
      else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
				IT_STRING_BYTEPOS (*it),
				it->bidi_it.scan_dir < 0
				? -1
				: SCHARS (it->string))
	       && next_element_from_composition (it))
	{
	  return true;
	}
      else if (STRING_MULTIBYTE (it->string))
	{
	  const unsigned char *s = (SDATA (it->string)
				    + IT_STRING_BYTEPOS (*it));
	  it->c = string_char_and_length (s, &it->len);
	}
      else
	{
	  it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
	  it->len = 1;
	}
    }
  else
    {
      /* Get the next character from a Lisp string that is not an
	 overlay string.  Such strings come from the mode line, for
	 example.  We may have to pad with spaces, or truncate the
	 string.  See also next_element_from_c_string.  */
      if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
	{
	  it->what = IT_EOB;
	  return false;
	}
      else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
	{
	  /* Pad with spaces.  */
	  it->c = ' ', it->len = 1;
	  CHARPOS (position) = BYTEPOS (position) = -1;
	}
      else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
				IT_STRING_BYTEPOS (*it),
				it->bidi_it.scan_dir < 0
				? -1
				: it->string_nchars)
	       && next_element_from_composition (it))
	{
	  return true;
	}
      else if (STRING_MULTIBYTE (it->string))
	{
	  const unsigned char *s = (SDATA (it->string)
				    + IT_STRING_BYTEPOS (*it));
	  it->c = string_char_and_length (s, &it->len);
	}
      else
	{
	  it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
	  it->len = 1;
	}
    }

  /* Record what we have and where it came from.  */
  it->what = IT_CHARACTER;
  it->object = it->string;
  it->position = position;
  return true;
}


/* Load IT with next display element from C string IT->s.
   IT->string_nchars is the maximum number of characters to return
   from the string.  IT->end_charpos may be greater than
   IT->string_nchars when this function is called, in which case we
   may have to return padding spaces.  Value is false if end of string
   reached, including padding spaces.  */

static bool
next_element_from_c_string (struct it *it)
{
  bool success_p = true;

  eassert (it->s);
  eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
  it->what = IT_CHARACTER;
  BYTEPOS (it->position) = CHARPOS (it->position) = 0;
  it->object = make_number (0);

  /* With bidi reordering, the character to display might not be the
     character at IT_CHARPOS.  BIDI_IT.FIRST_ELT means that
     we were reseated to a new string, whose paragraph direction is
     not known.  */
  if (it->bidi_p && it->bidi_it.first_elt)
    get_visually_first_element (it);

  /* IT's position can be greater than IT->string_nchars in case a
     field width or precision has been specified when the iterator was
     initialized.  */
  if (IT_CHARPOS (*it) >= it->end_charpos)
    {
      /* End of the game.  */
      it->what = IT_EOB;
      success_p = false;
    }
  else if (IT_CHARPOS (*it) >= it->string_nchars)
    {
      /* Pad with spaces.  */
      it->c = ' ', it->len = 1;
      BYTEPOS (it->position) = CHARPOS (it->position) = -1;
    }
  else if (it->multibyte_p)
    it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
  else
    it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;

  return success_p;
}


/* Set up IT to return characters from an ellipsis, if appropriate.
   The definition of the ellipsis glyphs may come from a display table
   entry.  This function fills IT with the first glyph from the
   ellipsis if an ellipsis is to be displayed.  */

static bool
next_element_from_ellipsis (struct it *it)
{
  if (it->selective_display_ellipsis_p)
    setup_for_ellipsis (it, it->len);
  else
    {
      /* The face at the current position may be different from the
	 face we find after the invisible text.  Remember what it
	 was in IT->saved_face_id, and signal that it's there by
	 setting face_before_selective_p.  */
      it->saved_face_id = it->face_id;
      it->method = GET_FROM_BUFFER;
      it->object = it->w->contents;
      reseat_at_next_visible_line_start (it, true);
      it->face_before_selective_p = true;
    }

  return GET_NEXT_DISPLAY_ELEMENT (it);
}


/* Deliver an image display element.  The iterator IT is already
   filled with image information (done in handle_display_prop).  Value
   is always true.  */


static bool
next_element_from_image (struct it *it)
{
  it->what = IT_IMAGE;
  return true;
}


/* Fill iterator IT with next display element from a stretch glyph
   property.  IT->object is the value of the text property.  Value is
   always true.  */

static bool
next_element_from_stretch (struct it *it)
{
  it->what = IT_STRETCH;
  return true;
}

/* Scan backwards from IT's current position until we find a stop
   position, or until BEGV.  This is called when we find ourself
   before both the last known prev_stop and base_level_stop while
   reordering bidirectional text.  */

static void
compute_stop_pos_backwards (struct it *it)
{
  const int SCAN_BACK_LIMIT = 1000;
  struct text_pos pos;
  struct display_pos save_current = it->current;
  struct text_pos save_position = it->position;
  ptrdiff_t charpos = IT_CHARPOS (*it);
  ptrdiff_t where_we_are = charpos;
  ptrdiff_t save_stop_pos = it->stop_charpos;
  ptrdiff_t save_end_pos = it->end_charpos;

  eassert (NILP (it->string) && !it->s);
  eassert (it->bidi_p);
  it->bidi_p = false;
  do
    {
      it->end_charpos = min (charpos + 1, ZV);
      charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
      SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
      reseat_1 (it, pos, false);
      compute_stop_pos (it);
      /* We must advance forward, right?  */
      if (it->stop_charpos <= charpos)
	emacs_abort ();
    }
  while (charpos > BEGV && it->stop_charpos >= it->end_charpos);

  if (it->stop_charpos <= where_we_are)
    it->prev_stop = it->stop_charpos;
  else
    it->prev_stop = BEGV;
  it->bidi_p = true;
  it->current = save_current;
  it->position = save_position;
  it->stop_charpos = save_stop_pos;
  it->end_charpos = save_end_pos;
}

/* Scan forward from CHARPOS in the current buffer/string, until we
   find a stop position > current IT's position.  Then handle the stop
   position before that.  This is called when we bump into a stop
   position while reordering bidirectional text.  CHARPOS should be
   the last previously processed stop_pos (or BEGV/0, if none were
   processed yet) whose position is less that IT's current
   position.  */

static void
handle_stop_backwards (struct it *it, ptrdiff_t charpos)
{
  bool bufp = !STRINGP (it->string);
  ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
  struct display_pos save_current = it->current;
  struct text_pos save_position = it->position;
  struct text_pos pos1;
  ptrdiff_t next_stop;

  /* Scan in strict logical order.  */
  eassert (it->bidi_p);
  it->bidi_p = false;
  do
    {
      it->prev_stop = charpos;
      if (bufp)
	{
	  SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
	  reseat_1 (it, pos1, false);
	}
      else
	it->current.string_pos = string_pos (charpos, it->string);
      compute_stop_pos (it);
      /* We must advance forward, right?  */
      if (it->stop_charpos <= it->prev_stop)
	emacs_abort ();
      charpos = it->stop_charpos;
    }
  while (charpos <= where_we_are);

  it->bidi_p = true;
  it->current = save_current;
  it->position = save_position;
  next_stop = it->stop_charpos;
  it->stop_charpos = it->prev_stop;
  handle_stop (it);
  it->stop_charpos = next_stop;
}

/* Load IT with the next display element from current_buffer.  Value
   is false if end of buffer reached.  IT->stop_charpos is the next
   position at which to stop and check for text properties or buffer
   end.  */

static bool
next_element_from_buffer (struct it *it)
{
  bool success_p = true;

  eassert (IT_CHARPOS (*it) >= BEGV);
  eassert (NILP (it->string) && !it->s);
  eassert (!it->bidi_p
	   || (EQ (it->bidi_it.string.lstring, Qnil)
	       && it->bidi_it.string.s == NULL));

  /* With bidi reordering, the character to display might not be the
     character at IT_CHARPOS.  BIDI_IT.FIRST_ELT means that
     we were reseat()ed to a new buffer position, which is potentially
     a different paragraph.  */
  if (it->bidi_p && it->bidi_it.first_elt)
    {
      get_visually_first_element (it);
      SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
    }

  if (IT_CHARPOS (*it) >= it->stop_charpos)
    {
      if (IT_CHARPOS (*it) >= it->end_charpos)
	{
	  bool overlay_strings_follow_p;

	  /* End of the game, except when overlay strings follow that
	     haven't been returned yet.  */
	  if (it->overlay_strings_at_end_processed_p)
	    overlay_strings_follow_p = false;
	  else
	    {
	      it->overlay_strings_at_end_processed_p = true;
	      overlay_strings_follow_p = get_overlay_strings (it, 0);
	    }

	  if (overlay_strings_follow_p)
	    success_p = GET_NEXT_DISPLAY_ELEMENT (it);
	  else
	    {
	      it->what = IT_EOB;
	      it->position = it->current.pos;
	      success_p = false;
	    }
	}
      else if (!(!it->bidi_p
		 || BIDI_AT_BASE_LEVEL (it->bidi_it)
		 || IT_CHARPOS (*it) == it->stop_charpos))
	{
	  /* With bidi non-linear iteration, we could find ourselves
	     far beyond the last computed stop_charpos, with several
	     other stop positions in between that we missed.  Scan
	     them all now, in buffer's logical order, until we find
	     and handle the last stop_charpos that precedes our
	     current position.  */
	  handle_stop_backwards (it, it->stop_charpos);
	  it->ignore_overlay_strings_at_pos_p = false;
	  return GET_NEXT_DISPLAY_ELEMENT (it);
	}
      else
	{
	  if (it->bidi_p)
	    {
	      /* Take note of the stop position we just moved across,
		 for when we will move back across it.  */
	      it->prev_stop = it->stop_charpos;
	      /* If we are at base paragraph embedding level, take
		 note of the last stop position seen at this
		 level.  */
	      if (BIDI_AT_BASE_LEVEL (it->bidi_it))
		it->base_level_stop = it->stop_charpos;
	    }
	  handle_stop (it);
	  it->ignore_overlay_strings_at_pos_p = false;
	  return GET_NEXT_DISPLAY_ELEMENT (it);
	}
    }
  else if (it->bidi_p
	   /* If we are before prev_stop, we may have overstepped on
	      our way backwards a stop_pos, and if so, we need to
	      handle that stop_pos.  */
	   && IT_CHARPOS (*it) < it->prev_stop
	   /* We can sometimes back up for reasons that have nothing
	      to do with bidi reordering.  E.g., compositions.  The
	      code below is only needed when we are above the base
	      embedding level, so test for that explicitly.  */
	   && !BIDI_AT_BASE_LEVEL (it->bidi_it))
    {
      if (it->base_level_stop <= 0
	  || IT_CHARPOS (*it) < it->base_level_stop)
	{
	  /* If we lost track of base_level_stop, we need to find
	     prev_stop by looking backwards.  This happens, e.g., when
	     we were reseated to the previous screenful of text by
	     vertical-motion.  */
	  it->base_level_stop = BEGV;
	  compute_stop_pos_backwards (it);
	  handle_stop_backwards (it, it->prev_stop);
	}
      else
	handle_stop_backwards (it, it->base_level_stop);
      it->ignore_overlay_strings_at_pos_p = false;
      return GET_NEXT_DISPLAY_ELEMENT (it);
    }
  else
    {
      /* No face changes, overlays etc. in sight, so just return a
	 character from current_buffer.  */
      unsigned char *p;
      ptrdiff_t stop;

      /* We moved to the next buffer position, so any info about
	 previously seen overlays is no longer valid.  */
      it->ignore_overlay_strings_at_pos_p = false;

      /* Maybe run the redisplay end trigger hook.  Performance note:
	 This doesn't seem to cost measurable time.  */
      if (it->redisplay_end_trigger_charpos
	  && it->glyph_row
	  && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
	run_redisplay_end_trigger_hook (it);

      /* Set stop position considering the bidi direction and point.  */
      if (it->bidi_it.scan_dir < 0)
	stop = (PT < IT_CHARPOS (*it)) ? PT : -1;
      else
	stop = ((IT_CHARPOS (*it) < PT && PT < it->end_charpos)
		? PT : it->end_charpos);
      if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
			   stop)
	  && next_element_from_composition (it))
	{
	  return true;
	}

      /* Get the next character, maybe multibyte.  */
      p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
      if (it->multibyte_p && !ASCII_CHAR_P (*p))
	it->c = STRING_CHAR_AND_LENGTH (p, it->len);
      else
	it->c = *p, it->len = 1;

      /* Record what we have and where it came from.  */
      it->what = IT_CHARACTER;
      it->object = it->w->contents;
      it->position = it->current.pos;

      /* Normally we return the character found above, except when we
	 really want to return an ellipsis for selective display.  */
      if (it->selective)
	{
	  if (it->c == '\n')
	    {
	      /* A value of selective > 0 means hide lines indented more
		 than that number of columns.  */
	      if (it->selective > 0
		  && IT_CHARPOS (*it) + 1 < ZV
		  && indented_beyond_p (IT_CHARPOS (*it) + 1,
					IT_BYTEPOS (*it) + 1,
					it->selective))
		{
		  success_p = next_element_from_ellipsis (it);
		  it->dpvec_char_len = -1;
		}
	    }
	  else if (it->c == '\r' && it->selective == -1)
	    {
	      /* A value of selective == -1 means that everything from the
		 CR to the end of the line is invisible, with maybe an
		 ellipsis displayed for it.  */
	      success_p = next_element_from_ellipsis (it);
	      it->dpvec_char_len = -1;
	    }
	}
    }

  /* Value is false if end of buffer reached.  */
  eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
  return success_p;
}


/* Run the redisplay end trigger hook for IT.  */

static void
run_redisplay_end_trigger_hook (struct it *it)
{
  /* IT->glyph_row should be non-null, i.e. we should be actually
     displaying something, or otherwise we should not run the hook.  */
  eassert (it->glyph_row);

  ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
  it->redisplay_end_trigger_charpos = 0;

  /* Since we are *trying* to run these functions, don't try to run
     them again, even if they get an error.  */
  wset_redisplay_end_trigger (it->w, Qnil);
  CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
	 make_number (charpos));

  /* Notice if it changed the face of the character we are on.  */
  handle_face_prop (it);
}


/* Deliver a composition display element.  Unlike the other
   next_element_from_XXX, this function is not registered in the array
   get_next_element[].  It is called from next_element_from_buffer and
   next_element_from_string when necessary.  */

static bool
next_element_from_composition (struct it *it)
{
  it->what = IT_COMPOSITION;
  it->len = it->cmp_it.nbytes;
  if (STRINGP (it->string))
    {
      if (it->c < 0)
	{
	  IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
	  IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
	  return false;
	}
      it->position = it->current.string_pos;
      it->object = it->string;
      it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
				     IT_STRING_BYTEPOS (*it), it->string);
    }
  else
    {
      if (it->c < 0)
	{
	  IT_CHARPOS (*it) += it->cmp_it.nchars;
	  IT_BYTEPOS (*it) += it->cmp_it.nbytes;
	  if (it->bidi_p)
	    {
	      if (it->bidi_it.new_paragraph)
		bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
				     false);
	      /* Resync the bidi iterator with IT's new position.
		 FIXME: this doesn't support bidirectional text.  */
	      while (it->bidi_it.charpos < IT_CHARPOS (*it))
		bidi_move_to_visually_next (&it->bidi_it);
	    }
	  return false;
	}
      it->position = it->current.pos;
      it->object = it->w->contents;
      it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
				     IT_BYTEPOS (*it), Qnil);
    }
  return true;
}


\f
/***********************************************************************
	     Moving an iterator without producing glyphs
 ***********************************************************************/

/* Check if iterator is at a position corresponding to a valid buffer
   position after some move_it_ call.  */

#define IT_POS_VALID_AFTER_MOVE_P(it)			\
  ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)


/* Move iterator IT to a specified buffer or X position within one
   line on the display without producing glyphs.

   OP should be a bit mask including some or all of these bits:
    MOVE_TO_X: Stop upon reaching x-position TO_X.
    MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
   Regardless of OP's value, stop upon reaching the end of the display line.

   TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
   This means, in particular, that TO_X includes window's horizontal
   scroll amount.

   The return value has several possible values that
   say what condition caused the scan to stop:

   MOVE_POS_MATCH_OR_ZV
     - when TO_POS or ZV was reached.

   MOVE_X_REACHED
     -when TO_X was reached before TO_POS or ZV were reached.

   MOVE_LINE_CONTINUED
     - when we reached the end of the display area and the line must
     be continued.

   MOVE_LINE_TRUNCATED
     - when we reached the end of the display area and the line is
     truncated.

   MOVE_NEWLINE_OR_CR
     - when we stopped at a line end, i.e. a newline or a CR and selective
     display is on.  */

static enum move_it_result
move_it_in_display_line_to (struct it *it,
			    ptrdiff_t to_charpos, int to_x,
			    enum move_operation_enum op)
{
  enum move_it_result result = MOVE_UNDEFINED;
  struct glyph_row *saved_glyph_row;
  struct it wrap_it, atpos_it, atx_it, ppos_it;
  void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
  void *ppos_data = NULL;
  bool may_wrap = false;
  enum it_method prev_method = it->method;
  ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
  bool saw_smaller_pos = prev_pos < to_charpos;

  /* Don't produce glyphs in produce_glyphs.  */
  saved_glyph_row = it->glyph_row;
  it->glyph_row = NULL;

  /* Use wrap_it to save a copy of IT wherever a word wrap could
     occur.  Use atpos_it to save a copy of IT at the desired buffer
     position, if found, so that we can scan ahead and check if the
     word later overshoots the window edge.  Use atx_it similarly, for
     pixel positions.  */
  wrap_it.sp = -1;
  atpos_it.sp = -1;
  atx_it.sp = -1;

  /* Use ppos_it under bidi reordering to save a copy of IT for the
     initial position.  We restore that position in IT when we have
     scanned the entire display line without finding a match for
     TO_CHARPOS and all the character positions are greater than
     TO_CHARPOS.  We then restart the scan from the initial position,
     and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
     the closest to TO_CHARPOS.  */
  if (it->bidi_p)
    {
      if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
	{
	  SAVE_IT (ppos_it, *it, ppos_data);
	  closest_pos = IT_CHARPOS (*it);
	}
      else
	closest_pos = ZV;
    }

#define BUFFER_POS_REACHED_P()					\
  ((op & MOVE_TO_POS) != 0					\
   && BUFFERP (it->object)					\
   && (IT_CHARPOS (*it) == to_charpos				\
       || ((!it->bidi_p						\
	    || BIDI_AT_BASE_LEVEL (it->bidi_it))		\
	   && IT_CHARPOS (*it) > to_charpos)			\
       || (it->what == IT_COMPOSITION				\
	   && ((IT_CHARPOS (*it) > to_charpos			\
		&& to_charpos >= it->cmp_it.charpos)		\
	       || (IT_CHARPOS (*it) < to_charpos		\
		   && to_charpos <= it->cmp_it.charpos))))	\
   && (it->method == GET_FROM_BUFFER				\
       || (it->method == GET_FROM_DISPLAY_VECTOR		\
	   && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))

  /* If there's a line-/wrap-prefix, handle it.  */
  if (it->hpos == 0 && it->method == GET_FROM_BUFFER
      && it->current_y < it->last_visible_y)
    handle_line_prefix (it);

  if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
    SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));

  while (true)
    {
      int x, i, ascent = 0, descent = 0;

/* Utility macro to reset an iterator with x, ascent, and descent.  */
#define IT_RESET_X_ASCENT_DESCENT(IT)			\
  ((IT)->current_x = x, (IT)->max_ascent = ascent,	\
   (IT)->max_descent = descent)

      /* Stop if we move beyond TO_CHARPOS (after an image or a
	 display string or stretch glyph).  */
      if ((op & MOVE_TO_POS) != 0
	  && BUFFERP (it->object)
	  && it->method == GET_FROM_BUFFER
	  && (((!it->bidi_p
		/* When the iterator is at base embedding level, we
		   are guaranteed that characters are delivered for
		   display in strictly increasing order of their
		   buffer positions.  */
		|| BIDI_AT_BASE_LEVEL (it->bidi_it))
	       && IT_CHARPOS (*it) > to_charpos)
	      || (it->bidi_p
		  && (prev_method == GET_FROM_IMAGE
		      || prev_method == GET_FROM_STRETCH
		      || prev_method == GET_FROM_STRING)
		  /* Passed TO_CHARPOS from left to right.  */
		  && ((prev_pos < to_charpos
		       && IT_CHARPOS (*it) > to_charpos)
		      /* Passed TO_CHARPOS from right to left.  */
		      || (prev_pos > to_charpos
			  && IT_CHARPOS (*it) < to_charpos)))))
	{
	  if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
	    {
	      result = MOVE_POS_MATCH_OR_ZV;
	      break;
	    }
	  else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
	    /* If wrap_it is valid, the current position might be in a
	       word that is wrapped.  So, save the iterator in
	       atpos_it and continue to see if wrapping happens.  */
	    SAVE_IT (atpos_it, *it, atpos_data);
	}

      /* Stop when ZV reached.
         We used to stop here when TO_CHARPOS reached as well, but that is
         too soon if this glyph does not fit on this line.  So we handle it
         explicitly below.  */
      if (!get_next_display_element (it))
	{
	  result = MOVE_POS_MATCH_OR_ZV;
	  break;
	}

      if (it->line_wrap == TRUNCATE)
	{
	  if (BUFFER_POS_REACHED_P ())
	    {
	      result = MOVE_POS_MATCH_OR_ZV;
	      break;
	    }
	}
      else
	{
	  if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
	    {
	      if (IT_DISPLAYING_WHITESPACE (it))
		may_wrap = true;
	      else if (may_wrap)
		{
		  /* We have reached a glyph that follows one or more
		     whitespace characters.  If the position is
		     already found, we are done.  */
		  if (atpos_it.sp >= 0)
		    {
		      RESTORE_IT (it, &atpos_it, atpos_data);
		      result = MOVE_POS_MATCH_OR_ZV;
		      goto done;
		    }
		  if (atx_it.sp >= 0)
		    {
		      RESTORE_IT (it, &atx_it, atx_data);
		      result = MOVE_X_REACHED;
		      goto done;
		    }
		  /* Otherwise, we can wrap here.  */
		  SAVE_IT (wrap_it, *it, wrap_data);
		  may_wrap = false;
		}
	    }
	}

      /* Remember the line height for the current line, in case
	 the next element doesn't fit on the line.  */
      ascent = it->max_ascent;
      descent = it->max_descent;

      /* The call to produce_glyphs will get the metrics of the
	 display element IT is loaded with.  Record the x-position
	 before this display element, in case it doesn't fit on the
	 line.  */
      x = it->current_x;

      PRODUCE_GLYPHS (it);

      if (it->area != TEXT_AREA)
	{
	  prev_method = it->method;
	  if (it->method == GET_FROM_BUFFER)
	    prev_pos = IT_CHARPOS (*it);
	  set_iterator_to_next (it, true);
	  if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
	    SET_TEXT_POS (this_line_min_pos,
			  IT_CHARPOS (*it), IT_BYTEPOS (*it));
	  if (it->bidi_p
	      && (op & MOVE_TO_POS)
	      && IT_CHARPOS (*it) > to_charpos
	      && IT_CHARPOS (*it) < closest_pos)
	    closest_pos = IT_CHARPOS (*it);
	  continue;
	}

      /* The number of glyphs we get back in IT->nglyphs will normally
	 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
	 character on a terminal frame, or (iii) a line end.  For the
	 second case, IT->nglyphs - 1 padding glyphs will be present.
	 (On X frames, there is only one glyph produced for a
	 composite character.)

	 The behavior implemented below means, for continuation lines,
	 that as many spaces of a TAB as fit on the current line are
	 displayed there.  For terminal frames, as many glyphs of a
	 multi-glyph character are displayed in the current line, too.
	 This is what the old redisplay code did, and we keep it that
	 way.  Under X, the whole shape of a complex character must
	 fit on the line or it will be completely displayed in the
	 next line.

	 Note that both for tabs and padding glyphs, all glyphs have
	 the same width.  */
      if (it->nglyphs)
	{
	  /* More than one glyph or glyph doesn't fit on line.  All
	     glyphs have the same width.  */
	  int single_glyph_width = it->pixel_width / it->nglyphs;
	  int new_x;
	  int x_before_this_char = x;
	  int hpos_before_this_char = it->hpos;

	  for (i = 0; i < it->nglyphs; ++i, x = new_x)
	    {
	      new_x = x + single_glyph_width;

	      /* We want to leave anything reaching TO_X to the caller.  */
	      if ((op & MOVE_TO_X) && new_x > to_x)
		{
		  if (BUFFER_POS_REACHED_P ())
		    {
		      if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
			goto buffer_pos_reached;
		      if (atpos_it.sp < 0)
			{
			  SAVE_IT (atpos_it, *it, atpos_data);
			  IT_RESET_X_ASCENT_DESCENT (&atpos_it);
			}
		    }
		  else
		    {
		      if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
			{
			  it->current_x = x;
			  result = MOVE_X_REACHED;
			  break;
			}
		      if (atx_it.sp < 0)
			{
			  SAVE_IT (atx_it, *it, atx_data);
			  IT_RESET_X_ASCENT_DESCENT (&atx_it);
			}
		    }
		}

	      if (/* Lines are continued.  */
		  it->line_wrap != TRUNCATE
		  && (/* And glyph doesn't fit on the line.  */
		      new_x > it->last_visible_x
		      /* Or it fits exactly and we're on a window
			 system frame.  */
		      || (new_x == it->last_visible_x
			  && FRAME_WINDOW_P (it->f)
			  && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
			      ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
			      : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
		{
		  if (/* IT->hpos == 0 means the very first glyph
			 doesn't fit on the line, e.g. a wide image.  */
		      it->hpos == 0
		      || (new_x == it->last_visible_x
			  && FRAME_WINDOW_P (it->f)))
		    {
		      ++it->hpos;
		      it->current_x = new_x;

		      /* The character's last glyph just barely fits
			 in this row.  */
		      if (i == it->nglyphs - 1)
			{
			  /* If this is the destination position,
			     return a position *before* it in this row,
			     now that we know it fits in this row.  */
			  if (BUFFER_POS_REACHED_P ())
			    {
			      if (it->line_wrap != WORD_WRAP
				  || wrap_it.sp < 0
				  /* If we've just found whitespace to
				     wrap, effectively ignore the
				     previous wrap point -- it is no
				     longer relevant, but we won't
				     have an opportunity to update it,
				     since we've reached the edge of
				     this screen line.  */
				  || (may_wrap
				      && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
				{
				  it->hpos = hpos_before_this_char;
				  it->current_x = x_before_this_char;
				  result = MOVE_POS_MATCH_OR_ZV;
				  break;
				}
			      if (it->line_wrap == WORD_WRAP
				  && atpos_it.sp < 0)
				{
				  SAVE_IT (atpos_it, *it, atpos_data);
				  atpos_it.current_x = x_before_this_char;
				  atpos_it.hpos = hpos_before_this_char;
				}
			    }

			  prev_method = it->method;
			  if (it->method == GET_FROM_BUFFER)
			    prev_pos = IT_CHARPOS (*it);
			  set_iterator_to_next (it, true);
			  if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
			    SET_TEXT_POS (this_line_min_pos,
					  IT_CHARPOS (*it), IT_BYTEPOS (*it));
			  /* On graphical terminals, newlines may
			     "overflow" into the fringe if
			     overflow-newline-into-fringe is non-nil.
			     On text terminals, and on graphical
			     terminals with no right margin, newlines
			     may overflow into the last glyph on the
			     display line.*/
			  if (!FRAME_WINDOW_P (it->f)
			      || ((it->bidi_p
				   && it->bidi_it.paragraph_dir == R2L)
				  ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
				  : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
			      || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
			    {
			      if (!get_next_display_element (it))
				{
				  result = MOVE_POS_MATCH_OR_ZV;
				  break;
				}
			      if (BUFFER_POS_REACHED_P ())
				{
				  if (ITERATOR_AT_END_OF_LINE_P (it))
				    result = MOVE_POS_MATCH_OR_ZV;
				  else
				    result = MOVE_LINE_CONTINUED;
				  break;
				}
			      if (ITERATOR_AT_END_OF_LINE_P (it)
				  && (it->line_wrap != WORD_WRAP
				      || wrap_it.sp < 0
				      || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
				{
				  result = MOVE_NEWLINE_OR_CR;
				  break;
				}
			    }
			}
		    }
		  else
		    IT_RESET_X_ASCENT_DESCENT (it);

		  /* If the screen line ends with whitespace, and we
		     are under word-wrap, don't use wrap_it: it is no
		     longer relevant, but we won't have an opportunity
		     to update it, since we are done with this screen
		     line.  */
		  if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
		    {
		      /* If we've found TO_X, go back there, as we now
			 know the last word fits on this screen line.  */
		      if ((op & MOVE_TO_X) && new_x == it->last_visible_x
			  && atx_it.sp >= 0)
			{
			  RESTORE_IT (it, &atx_it, atx_data);
			  atpos_it.sp = -1;
			  atx_it.sp = -1;
			  result = MOVE_X_REACHED;
			  break;
			}
		    }
		  else if (wrap_it.sp >= 0)
		    {
		      RESTORE_IT (it, &wrap_it, wrap_data);
		      atpos_it.sp = -1;
		      atx_it.sp = -1;
		    }

		  TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
			       IT_CHARPOS (*it)));
		  result = MOVE_LINE_CONTINUED;
		  break;
		}

	      if (BUFFER_POS_REACHED_P ())
		{
		  if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
		    goto buffer_pos_reached;
		  if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
		    {
		      SAVE_IT (atpos_it, *it, atpos_data);
		      IT_RESET_X_ASCENT_DESCENT (&atpos_it);
		    }
		}

	      if (new_x > it->first_visible_x)
		{
		  /* Glyph is visible.  Increment number of glyphs that
		     would be displayed.  */
		  ++it->hpos;
		}
	    }

	  if (result != MOVE_UNDEFINED)
	    break;
	}
      else if (BUFFER_POS_REACHED_P ())
	{
	buffer_pos_reached:
	  IT_RESET_X_ASCENT_DESCENT (it);
	  result = MOVE_POS_MATCH_OR_ZV;
	  break;
	}
      else if ((op & MOVE_TO_X) && it->current_x >= to_x)
	{
	  /* Stop when TO_X specified and reached.  This check is
	     necessary here because of lines consisting of a line end,
	     only.  The line end will not produce any glyphs and we
	     would never get MOVE_X_REACHED.  */
	  eassert (it->nglyphs == 0);
	  result = MOVE_X_REACHED;
	  break;
	}

      /* Is this a line end?  If yes, we're done.  */
      if (ITERATOR_AT_END_OF_LINE_P (it))
	{
	  /* If we are past TO_CHARPOS, but never saw any character
	     positions smaller than TO_CHARPOS, return
	     MOVE_POS_MATCH_OR_ZV, like the unidirectional display
	     did.  */
	  if (it->bidi_p && (op & MOVE_TO_POS) != 0)
	    {
	      if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
		{
		  if (closest_pos < ZV)
		    {
		      RESTORE_IT (it, &ppos_it, ppos_data);
		      /* Don't recurse if closest_pos is equal to
			 to_charpos, since we have just tried that.  */
		      if (closest_pos != to_charpos)
			move_it_in_display_line_to (it, closest_pos, -1,
						    MOVE_TO_POS);
		      result = MOVE_POS_MATCH_OR_ZV;
		    }
		  else
		    goto buffer_pos_reached;
		}
	      else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
		       && IT_CHARPOS (*it) > to_charpos)
		goto buffer_pos_reached;
	      else
		result = MOVE_NEWLINE_OR_CR;
	    }
	  else
	    result = MOVE_NEWLINE_OR_CR;
	  break;
	}

      prev_method = it->method;
      if (it->method == GET_FROM_BUFFER)
	prev_pos = IT_CHARPOS (*it);
      /* The current display element has been consumed.  Advance
	 to the next.  */
      set_iterator_to_next (it, true);
      if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
	SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
      if (IT_CHARPOS (*it) < to_charpos)
	saw_smaller_pos = true;
      if (it->bidi_p
	  && (op & MOVE_TO_POS)
	  && IT_CHARPOS (*it) >= to_charpos
	  && IT_CHARPOS (*it) < closest_pos)
	closest_pos = IT_CHARPOS (*it);

      /* Stop if lines are truncated and IT's current x-position is
	 past the right edge of the window now.  */
      if (it->line_wrap == TRUNCATE
	  && it->current_x >= it->last_visible_x)
	{
	  if (!FRAME_WINDOW_P (it->f)
	      || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
		  ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
		  : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
	      || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
	    {
	      bool at_eob_p = false;

	      if ((at_eob_p = !get_next_display_element (it))
		  || BUFFER_POS_REACHED_P ()
		  /* If we are past TO_CHARPOS, but never saw any
		     character positions smaller than TO_CHARPOS,
		     return MOVE_POS_MATCH_OR_ZV, like the
		     unidirectional display did.  */
		  || (it->bidi_p && (op & MOVE_TO_POS) != 0
		      && !saw_smaller_pos
		      && IT_CHARPOS (*it) > to_charpos))
		{
		  if (it->bidi_p
		      && !BUFFER_POS_REACHED_P ()
		      && !at_eob_p && closest_pos < ZV)
		    {
		      RESTORE_IT (it, &ppos_it, ppos_data);
		      if (closest_pos != to_charpos)
			move_it_in_display_line_to (it, closest_pos, -1,
						    MOVE_TO_POS);
		    }
		  result = MOVE_POS_MATCH_OR_ZV;
		  break;
		}
	      if (ITERATOR_AT_END_OF_LINE_P (it))
		{
		  result = MOVE_NEWLINE_OR_CR;
		  break;
		}
	    }
	  else if (it->bidi_p && (op & MOVE_TO_POS) != 0
		   && !saw_smaller_pos
		   && IT_CHARPOS (*it) > to_charpos)
	    {
	      if (closest_pos < ZV)
		{
		  RESTORE_IT (it, &ppos_it, ppos_data);
		  if (closest_pos != to_charpos)
		    move_it_in_display_line_to (it, closest_pos, -1,
						MOVE_TO_POS);
		}
	      result = MOVE_POS_MATCH_OR_ZV;
	      break;
	    }
	  result = MOVE_LINE_TRUNCATED;
	  break;
	}
#undef IT_RESET_X_ASCENT_DESCENT
    }

#undef BUFFER_POS_REACHED_P

  /* If we scanned beyond to_pos and didn't find a point to wrap at,
     restore the saved iterator.  */
  if (atpos_it.sp >= 0)
    RESTORE_IT (it, &atpos_it, atpos_data);
  else if (atx_it.sp >= 0)
    RESTORE_IT (it, &atx_it, atx_data);

 done:

  if (atpos_data)
    bidi_unshelve_cache (atpos_data, true);
  if (atx_data)
    bidi_unshelve_cache (atx_data, true);
  if (wrap_data)
    bidi_unshelve_cache (wrap_data, true);
  if (ppos_data)
    bidi_unshelve_cache (ppos_data, true);

  /* Restore the iterator settings altered at the beginning of this
     function.  */
  it->glyph_row = saved_glyph_row;
  return result;
}

/* For external use.  */
void
move_it_in_display_line (struct it *it,
			 ptrdiff_t to_charpos, int to_x,
			 enum move_operation_enum op)
{
  if (it->line_wrap == WORD_WRAP
      && (op & MOVE_TO_X))
    {
      struct it save_it;
      void *save_data = NULL;
      int skip;

      SAVE_IT (save_it, *it, save_data);
      skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
      /* When word-wrap is on, TO_X may lie past the end
	 of a wrapped line.  Then it->current is the
	 character on the next line, so backtrack to the
	 space before the wrap point.  */
      if (skip == MOVE_LINE_CONTINUED)
	{
	  int prev_x = max (it->current_x - 1, 0);
	  RESTORE_IT (it, &save_it, save_data);
	  move_it_in_display_line_to
	    (it, -1, prev_x, MOVE_TO_X);
	}
      else
	bidi_unshelve_cache (save_data, true);
    }
  else
    move_it_in_display_line_to (it, to_charpos, to_x, op);
}


/* Move IT forward until it satisfies one or more of the criteria in
   TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.

   OP is a bit-mask that specifies where to stop, and in particular,
   which of those four position arguments makes a difference.  See the
   description of enum move_operation_enum.

   If TO_CHARPOS is in invisible text, e.g. a truncated part of a
   screen line, this function will set IT to the next position that is
   displayed to the right of TO_CHARPOS on the screen.

   Return the maximum pixel length of any line scanned but never more
   than it.last_visible_x.  */

int
move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
{
  enum move_it_result skip, skip2 = MOVE_X_REACHED;
  int line_height, line_start_x = 0, reached = 0;
  int max_current_x = 0;
  void *backup_data = NULL;

  for (;;)
    {
      if (op & MOVE_TO_VPOS)
	{
	  /* If no TO_CHARPOS and no TO_X specified, stop at the
	     start of the line TO_VPOS.  */
	  if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
	    {
	      if (it->vpos == to_vpos)
		{
		  reached = 1;
		  break;
		}
	      else
		skip = move_it_in_display_line_to (it, -1, -1, 0);
	    }
	  else
	    {
	      /* TO_VPOS >= 0 means stop at TO_X in the line at
		 TO_VPOS, or at TO_POS, whichever comes first.  */
	      if (it->vpos == to_vpos)
		{
		  reached = 2;
		  break;
		}

	      skip = move_it_in_display_line_to (it, to_charpos, to_x, op);

	      if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
		{
		  reached = 3;
		  break;
		}
	      else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
		{
		  /* We have reached TO_X but not in the line we want.  */
		  skip = move_it_in_display_line_to (it, to_charpos,
						     -1, MOVE_TO_POS);
		  if (skip == MOVE_POS_MATCH_OR_ZV)
		    {
		      reached = 4;
		      break;
		    }
		}
	    }
	}
      else if (op & MOVE_TO_Y)
	{
	  struct it it_backup;

	  if (it->line_wrap == WORD_WRAP)
	    SAVE_IT (it_backup, *it, backup_data);

	  /* TO_Y specified means stop at TO_X in the line containing
	     TO_Y---or at TO_CHARPOS if this is reached first.  The
	     problem is that we can't really tell whether the line
	     contains TO_Y before we have completely scanned it, and
	     this may skip past TO_X.  What we do is to first scan to
	     TO_X.

	     If TO_X is not specified, use a TO_X of zero.  The reason
	     is to make the outcome of this function more predictable.
	     If we didn't use TO_X == 0, we would stop at the end of
	     the line which is probably not what a caller would expect
	     to happen.  */
	  skip = move_it_in_display_line_to
	    (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
	     (MOVE_TO_X | (op & MOVE_TO_POS)));

	  /* If TO_CHARPOS is reached or ZV, we don't have to do more.  */
	  if (skip == MOVE_POS_MATCH_OR_ZV)
	    reached = 5;
	  else if (skip == MOVE_X_REACHED)
	    {
	      /* If TO_X was reached, we want to know whether TO_Y is
		 in the line.  We know this is the case if the already
		 scanned glyphs make the line tall enough.  Otherwise,
		 we must check by scanning the rest of the line.  */
	      line_height = it->max_ascent + it->max_descent;
	      if (to_y >= it->current_y
		  && to_y < it->current_y + line_height)
		{
		  reached = 6;
		  break;
		}
	      SAVE_IT (it_backup, *it, backup_data);
	      TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
	      skip2 = move_it_in_display_line_to (it, to_charpos, -1,
						  op & MOVE_TO_POS);
	      TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
	      line_height = it->max_ascent + it->max_descent;
	      TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));

	      if (to_y >= it->current_y
		  && to_y < it->current_y + line_height)
		{
		  /* If TO_Y is in this line and TO_X was reached
		     above, we scanned too far.  We have to restore
		     IT's settings to the ones before skipping.  But
		     keep the more accurate values of max_ascent and
		     max_descent we've found while skipping the rest
		     of the line, for the sake of callers, such as
		     pos_visible_p, that need to know the line
		     height.  */
		  int max_ascent = it->max_ascent;
		  int max_descent = it->max_descent;

		  RESTORE_IT (it, &it_backup, backup_data);
		  it->max_ascent = max_ascent;
		  it->max_descent = max_descent;
		  reached = 6;
		}
	      else
		{
		  skip = skip2;
		  if (skip == MOVE_POS_MATCH_OR_ZV)
		    reached = 7;
		}
	    }
	  else
	    {
	      /* Check whether TO_Y is in this line.  */
	      line_height = it->max_ascent + it->max_descent;
	      TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));

	      if (to_y >= it->current_y
		  && to_y < it->current_y + line_height)
		{
		  if (to_y > it->current_y)
		    max_current_x = max (it->current_x, max_current_x);

		  /* When word-wrap is on, TO_X may lie past the end
		     of a wrapped line.  Then it->current is the
		     character on the next line, so backtrack to the
		     space before the wrap point.  */
		  if (skip == MOVE_LINE_CONTINUED
		      && it->line_wrap == WORD_WRAP)
		    {
		      int prev_x = max (it->current_x - 1, 0);
		      RESTORE_IT (it, &it_backup, backup_data);
		      skip = move_it_in_display_line_to
			(it, -1, prev_x, MOVE_TO_X);
		    }

		  reached = 6;
		}
	    }

	  if (reached)
	    {
	      max_current_x = max (it->current_x, max_current_x);
	      break;
	    }
	}
      else if (BUFFERP (it->object)
	       && (it->method == GET_FROM_BUFFER
		   || it->method == GET_FROM_STRETCH)
	       && IT_CHARPOS (*it) >= to_charpos
	       /* Under bidi iteration, a call to set_iterator_to_next
		  can scan far beyond to_charpos if the initial
		  portion of the next line needs to be reordered.  In
		  that case, give move_it_in_display_line_to another
		  chance below.  */
	       && !(it->bidi_p
		    && it->bidi_it.scan_dir == -1))
	skip = MOVE_POS_MATCH_OR_ZV;
      else
	skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);

      switch (skip)
	{
	case MOVE_POS_MATCH_OR_ZV:
	  max_current_x = max (it->current_x, max_current_x);
	  reached = 8;
	  goto out;

	case MOVE_NEWLINE_OR_CR:
	  max_current_x = max (it->current_x, max_current_x);
	  set_iterator_to_next (it, true);
	  it->continuation_lines_width = 0;
	  break;

	case MOVE_LINE_TRUNCATED:
	  max_current_x = it->last_visible_x;
	  it->continuation_lines_width = 0;
	  reseat_at_next_visible_line_start (it, false);
	  if ((op & MOVE_TO_POS) != 0
	      && IT_CHARPOS (*it) > to_charpos)
	    {
	      reached = 9;
	      goto out;
	    }
	  break;

	case MOVE_LINE_CONTINUED:
	  max_current_x = it->last_visible_x;
	  /* For continued lines ending in a tab, some of the glyphs
	     associated with the tab are displayed on the current
	     line.  Since it->current_x does not include these glyphs,
	     we use it->last_visible_x instead.  */
	  if (it->c == '\t')
	    {
	      it->continuation_lines_width += it->last_visible_x;
	      /* When moving by vpos, ensure that the iterator really
		 advances to the next line (bug#847, bug#969).  Fixme:
		 do we need to do this in other circumstances?  */
	      if (it->current_x != it->last_visible_x
		  && (op & MOVE_TO_VPOS)
	      	  && !(op & (MOVE_TO_X | MOVE_TO_POS)))
		{
		  line_start_x = it->current_x + it->pixel_width
		    - it->last_visible_x;
		  if (FRAME_WINDOW_P (it->f))
		    {
		      struct face *face = FACE_FROM_ID (it->f, it->face_id);
		      struct font *face_font = face->font;

		      /* When display_line produces a continued line
			 that ends in a TAB, it skips a tab stop that
			 is closer than the font's space character
			 width (see x_produce_glyphs where it produces
			 the stretch glyph which represents a TAB).
			 We need to reproduce the same logic here.  */
		      eassert (face_font);
		      if (face_font)
			{
			  if (line_start_x < face_font->space_width)
			    line_start_x
			      += it->tab_width * face_font->space_width;
			}
		    }
		  set_iterator_to_next (it, false);
		}
	    }
	  else
	    it->continuation_lines_width += it->current_x;
	  break;

	default:
	  emacs_abort ();
	}

      /* Reset/increment for the next run.  */
      recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
      it->current_x = line_start_x;
      line_start_x = 0;
      it->hpos = 0;
      it->current_y += it->max_ascent + it->max_descent;
      ++it->vpos;
      last_height = it->max_ascent + it->max_descent;
      it->max_ascent = it->max_descent = 0;
    }

 out:

  /* On text terminals, we may stop at the end of a line in the middle
     of a multi-character glyph.  If the glyph itself is continued,
     i.e. it is actually displayed on the next line, don't treat this
     stopping point as valid; move to the next line instead (unless
     that brings us offscreen).  */
  if (!FRAME_WINDOW_P (it->f)
      && op & MOVE_TO_POS
      && IT_CHARPOS (*it) == to_charpos
      && it->what == IT_CHARACTER
      && it->nglyphs > 1
      && it->line_wrap == WINDOW_WRAP
      && it->current_x == it->last_visible_x - 1
      && it->c != '\n'
      && it->c != '\t'
      && it->w->window_end_valid
      && it->vpos < it->w->window_end_vpos)
    {
      it->continuation_lines_width += it->current_x;
      it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
      it->current_y += it->max_ascent + it->max_descent;
      ++it->vpos;
      last_height = it->max_ascent + it->max_descent;
    }

  if (backup_data)
    bidi_unshelve_cache (backup_data, true);

  TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));

  return max_current_x;
}


/* Move iterator IT backward by a specified y-distance DY, DY >= 0.

   If DY > 0, move IT backward at least that many pixels.  DY = 0
   means move IT backward to the preceding line start or BEGV.  This
   function may move over more than DY pixels if IT->current_y - DY
   ends up in the middle of a line; in this case IT->current_y will be
   set to the top of the line moved to.  */

void
move_it_vertically_backward (struct it *it, int dy)
{
  int nlines, h;
  struct it it2, it3;
  void *it2data = NULL, *it3data = NULL;
  ptrdiff_t start_pos;
  int nchars_per_row
    = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
  ptrdiff_t pos_limit;

 move_further_back:
  eassert (dy >= 0);

  start_pos = IT_CHARPOS (*it);

  /* Estimate how many newlines we must move back.  */
  nlines = max (1, dy / default_line_pixel_height (it->w));
  if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
    pos_limit = BEGV;
  else
    pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);

  /* Set the iterator's position that many lines back.  But don't go
     back more than NLINES full screen lines -- this wins a day with
     buffers which have very long lines.  */
  while (nlines-- && IT_CHARPOS (*it) > pos_limit)
    back_to_previous_visible_line_start (it);

  /* Reseat the iterator here.  When moving backward, we don't want
     reseat to skip forward over invisible text, set up the iterator
     to deliver from overlay strings at the new position etc.  So,
     use reseat_1 here.  */
  reseat_1 (it, it->current.pos, true);

  /* We are now surely at a line start.  */
  it->current_x = it->hpos = 0;	/* FIXME: this is incorrect when bidi
				   reordering is in effect.  */
  it->continuation_lines_width = 0;

  /* Move forward and see what y-distance we moved.  First move to the
     start of the next line so that we get its height.  We need this
     height to be able to tell whether we reached the specified
     y-distance.  */
  SAVE_IT (it2, *it, it2data);
  it2.max_ascent = it2.max_descent = 0;
  do
    {
      move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
		  MOVE_TO_POS | MOVE_TO_VPOS);
    }
  while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
	   /* If we are in a display string which starts at START_POS,
	      and that display string includes a newline, and we are
	      right after that newline (i.e. at the beginning of a
	      display line), exit the loop, because otherwise we will
	      infloop, since move_it_to will see that it is already at
	      START_POS and will not move.  */
	   || (it2.method == GET_FROM_STRING
	       && IT_CHARPOS (it2) == start_pos
	       && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
  eassert (IT_CHARPOS (*it) >= BEGV);
  SAVE_IT (it3, it2, it3data);

  move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
  eassert (IT_CHARPOS (*it) >= BEGV);
  /* H is the actual vertical distance from the position in *IT
     and the starting position.  */
  h = it2.current_y - it->current_y;
  /* NLINES is the distance in number of lines.  */
  nlines = it2.vpos - it->vpos;

  /* Correct IT's y and vpos position
     so that they are relative to the starting point.  */
  it->vpos -= nlines;
  it->current_y -= h;

  if (dy == 0)
    {
      /* DY == 0 means move to the start of the screen line.  The
	 value of nlines is > 0 if continuation lines were involved,
	 or if the original IT position was at start of a line.  */
      RESTORE_IT (it, it, it2data);
      if (nlines > 0)
	move_it_by_lines (it, nlines);
      /* The above code moves us to some position NLINES down,
	 usually to its first glyph (leftmost in an L2R line), but
	 that's not necessarily the start of the line, under bidi
	 reordering.  We want to get to the character position
	 that is immediately after the newline of the previous
	 line.  */
      if (it->bidi_p
	  && !it->continuation_lines_width
	  && !STRINGP (it->string)
	  && IT_CHARPOS (*it) > BEGV
	  && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
	{
	  ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);

	  DEC_BOTH (cp, bp);
	  cp = find_newline_no_quit (cp, bp, -1, NULL);
	  move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
	}
      bidi_unshelve_cache (it3data, true);
    }
  else
    {
      /* The y-position we try to reach, relative to *IT.
	 Note that H has been subtracted in front of the if-statement.  */
      int target_y = it->current_y + h - dy;
      int y0 = it3.current_y;
      int y1;
      int line_height;

      RESTORE_IT (&it3, &it3, it3data);
      y1 = line_bottom_y (&it3);
      line_height = y1 - y0;
      RESTORE_IT (it, it, it2data);
      /* If we did not reach target_y, try to move further backward if
	 we can.  If we moved too far backward, try to move forward.  */
      if (target_y < it->current_y
	  /* This is heuristic.  In a window that's 3 lines high, with
	     a line height of 13 pixels each, recentering with point
	     on the bottom line will try to move -39/2 = 19 pixels
	     backward.  Try to avoid moving into the first line.  */
	  && (it->current_y - target_y
	      > min (window_box_height (it->w), line_height * 2 / 3))
	  && IT_CHARPOS (*it) > BEGV)
	{
	  TRACE_MOVE ((stderr, "  not far enough -> move_vert %d\n",
		       target_y - it->current_y));
	  dy = it->current_y - target_y;
	  goto move_further_back;
	}
      else if (target_y >= it->current_y + line_height
	       && IT_CHARPOS (*it) < ZV)
	{
	  /* Should move forward by at least one line, maybe more.

	     Note: Calling move_it_by_lines can be expensive on
	     terminal frames, where compute_motion is used (via
	     vmotion) to do the job, when there are very long lines
	     and truncate-lines is nil.  That's the reason for
	     treating terminal frames specially here.  */

	  if (!FRAME_WINDOW_P (it->f))
	    move_it_vertically (it, target_y - (it->current_y + line_height));
	  else
	    {
	      do
		{
		  move_it_by_lines (it, 1);
		}
	      while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
	    }
	}
    }
}


/* Move IT by a specified amount of pixel lines DY.  DY negative means
   move backwards.  DY = 0 means move to start of screen line.  At the
   end, IT will be on the start of a screen line.  */

void
move_it_vertically (struct it *it, int dy)
{
  if (dy <= 0)
    move_it_vertically_backward (it, -dy);
  else
    {
      TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
      move_it_to (it, ZV, -1, it->current_y + dy, -1,
		  MOVE_TO_POS | MOVE_TO_Y);
      TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));

      /* If buffer ends in ZV without a newline, move to the start of
	 the line to satisfy the post-condition.  */
      if (IT_CHARPOS (*it) == ZV
	  && ZV > BEGV
	  && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
	move_it_by_lines (it, 0);
    }
}


/* Move iterator IT past the end of the text line it is in.  */

void
move_it_past_eol (struct it *it)
{
  enum move_it_result rc;

  rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
  if (rc == MOVE_NEWLINE_OR_CR)
    set_iterator_to_next (it, false);
}


/* Move IT by a specified number DVPOS of screen lines down.  DVPOS
   negative means move up.  DVPOS == 0 means move to the start of the
   screen line.

   Optimization idea: If we would know that IT->f doesn't use
   a face with proportional font, we could be faster for
   truncate-lines nil.  */

void
move_it_by_lines (struct it *it, ptrdiff_t dvpos)
{

  /* The commented-out optimization uses vmotion on terminals.  This
     gives bad results, because elements like it->what, on which
     callers such as pos_visible_p rely, aren't updated.  */
  /* struct position pos;
    if (!FRAME_WINDOW_P (it->f))
    {
      struct text_pos textpos;

      pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
      SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
      reseat (it, textpos, true);
      it->vpos += pos.vpos;
      it->current_y += pos.vpos;
    }
    else */

  if (dvpos == 0)
    {
      /* DVPOS == 0 means move to the start of the screen line.  */
      move_it_vertically_backward (it, 0);
      /* Let next call to line_bottom_y calculate real line height.  */
      last_height = 0;
    }
  else if (dvpos > 0)
    {
      move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
      if (!IT_POS_VALID_AFTER_MOVE_P (it))
	{
	  /* Only move to the next buffer position if we ended up in a
	     string from display property, not in an overlay string
	     (before-string or after-string).  That is because the
	     latter don't conceal the underlying buffer position, so
	     we can ask to move the iterator to the exact position we
	     are interested in.  Note that, even if we are already at
	     IT_CHARPOS (*it), the call below is not a no-op, as it
	     will detect that we are at the end of the string, pop the
	     iterator, and compute it->current_x and it->hpos
	     correctly.  */
	  move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
		      -1, -1, -1, MOVE_TO_POS);
	}
    }
  else
    {
      struct it it2;
      void *it2data = NULL;
      ptrdiff_t start_charpos, i;
      int nchars_per_row
	= (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
      bool hit_pos_limit = false;
      ptrdiff_t pos_limit;

      /* Start at the beginning of the screen line containing IT's
	 position.  This may actually move vertically backwards,
         in case of overlays, so adjust dvpos accordingly.  */
      dvpos += it->vpos;
      move_it_vertically_backward (it, 0);
      dvpos -= it->vpos;

      /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
	 screen lines, and reseat the iterator there.  */
      start_charpos = IT_CHARPOS (*it);
      if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
	pos_limit = BEGV;
      else
	pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);

      for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
	back_to_previous_visible_line_start (it);
      if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
	hit_pos_limit = true;
      reseat (it, it->current.pos, true);

      /* Move further back if we end up in a string or an image.  */
      while (!IT_POS_VALID_AFTER_MOVE_P (it))
	{
	  /* First try to move to start of display line.  */
	  dvpos += it->vpos;
	  move_it_vertically_backward (it, 0);
	  dvpos -= it->vpos;
	  if (IT_POS_VALID_AFTER_MOVE_P (it))
	    break;
	  /* If start of line is still in string or image,
	     move further back.  */
	  back_to_previous_visible_line_start (it);
	  reseat (it, it->current.pos, true);
	  dvpos--;
	}

      it->current_x = it->hpos = 0;

      /* Above call may have moved too far if continuation lines
	 are involved.  Scan forward and see if it did.  */
      SAVE_IT (it2, *it, it2data);
      it2.vpos = it2.current_y = 0;
      move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
      it->vpos -= it2.vpos;
      it->current_y -= it2.current_y;
      it->current_x = it->hpos = 0;

      /* If we moved too far back, move IT some lines forward.  */
      if (it2.vpos > -dvpos)
	{
	  int delta = it2.vpos + dvpos;

	  RESTORE_IT (&it2, &it2, it2data);
	  SAVE_IT (it2, *it, it2data);
	  move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
	  /* Move back again if we got too far ahead.  */
	  if (IT_CHARPOS (*it) >= start_charpos)
	    RESTORE_IT (it, &it2, it2data);
	  else
	    bidi_unshelve_cache (it2data, true);
	}
      else if (hit_pos_limit && pos_limit > BEGV
	       && dvpos < 0 && it2.vpos < -dvpos)
	{
	  /* If we hit the limit, but still didn't make it far enough
	     back, that means there's a display string with a newline
	     covering a large chunk of text, and that caused
	     back_to_previous_visible_line_start try to go too far.
	     Punish those who commit such atrocities by going back
	     until we've reached DVPOS, after lifting the limit, which
	     could make it slow for very long lines.  "If it hurts,
	     don't do that!"  */
	  dvpos += it2.vpos;
	  RESTORE_IT (it, it, it2data);
	  for (i = -dvpos; i > 0; --i)
	    {
	      back_to_previous_visible_line_start (it);
	      it->vpos--;
	    }
	  reseat_1 (it, it->current.pos, true);
	}
      else
	RESTORE_IT (it, it, it2data);
    }
}

/* Return true if IT points into the middle of a display vector.  */

bool
in_display_vector_p (struct it *it)
{
  return (it->method == GET_FROM_DISPLAY_VECTOR
	  && it->current.dpvec_index > 0
	  && it->dpvec + it->current.dpvec_index != it->dpend);
}

DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
       doc: /* Return the size of the text of WINDOW's buffer in pixels.
WINDOW must be a live window and defaults to the selected one.  The
return value is a cons of the maximum pixel-width of any text line and
the maximum pixel-height of all text lines.

The optional argument FROM, if non-nil, specifies the first text
position and defaults to the minimum accessible position of the buffer.
If FROM is t, use the minimum accessible position that is not a newline
character.  TO, if non-nil, specifies the last text position and
defaults to the maximum accessible position of the buffer.  If TO is t,
use the maximum accessible position that is not a newline character.

The optional argument X-LIMIT, if non-nil, specifies the maximum text
width that can be returned.  X-LIMIT nil or omitted, means to use the
pixel-width of WINDOW's body; use this if you do not intend to change
the width of WINDOW.  Use the maximum width WINDOW may assume if you
intend to change WINDOW's width.  In any case, text whose x-coordinate
is beyond X-LIMIT is ignored.  Since calculating the width of long lines
can take some time, it's always a good idea to make this argument as
small as possible; in particular, if the buffer contains long lines that
shall be truncated anyway.

The optional argument Y-LIMIT, if non-nil, specifies the maximum text
height that can be returned.  Text lines whose y-coordinate is beyond
Y-LIMIT are ignored.  Since calculating the text height of a large
buffer can take some time, it makes sense to specify this argument if
the size of the buffer is unknown.

Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
include the height of the mode- or header-line of WINDOW in the return
value.  If it is either the symbol `mode-line' or `header-line', include
only the height of that line, if present, in the return value.  If t,
include the height of both, if present, in the return value.  */)
  (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
   Lisp_Object y_limit, Lisp_Object mode_and_header_line)
{
  struct window *w = decode_live_window (window);
  Lisp_Object buffer = w->contents;
  struct buffer *b;
  struct it it;
  struct buffer *old_b = NULL;
  ptrdiff_t start, end, pos;
  struct text_pos startp;
  void *itdata = NULL;
  int c, max_y = -1, x = 0, y = 0;

  CHECK_BUFFER (buffer);
  b = XBUFFER (buffer);

  if (b != current_buffer)
    {
      old_b = current_buffer;
      set_buffer_internal (b);
    }

  if (NILP (from))
    start = BEGV;
  else if (EQ (from, Qt))
    {
      start = pos = BEGV;
      while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
	     && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
	start = pos;
      while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
	start = pos;
    }
  else
    {
      CHECK_NUMBER_COERCE_MARKER (from);
      start = min (max (XINT (from), BEGV), ZV);
    }

  if (NILP (to))
    end = ZV;
  else if (EQ (to, Qt))
    {
      end = pos = ZV;
      while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
	     && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
	end = pos;
      while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
	end = pos;
    }
  else
    {
      CHECK_NUMBER_COERCE_MARKER (to);
      end = max (start, min (XINT (to), ZV));
    }

  if (!NILP (y_limit))
    {
      CHECK_NUMBER (y_limit);
      max_y = min (XINT (y_limit), INT_MAX);
    }

  itdata = bidi_shelve_cache ();
  SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
  start_display (&it, w, startp);

  if (NILP (x_limit))
    x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
  else
    {
      CHECK_NUMBER (x_limit);
      it.last_visible_x = min (XINT (x_limit), INFINITY);
      /* Actually, we never want move_it_to stop at to_x.  But to make
	 sure that move_it_in_display_line_to always moves far enough,
	 we set it to INT_MAX and specify MOVE_TO_X.  */
      x = move_it_to (&it, end, INT_MAX, max_y, -1,
		      MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
    }

  y = it.current_y + it.max_ascent + it.max_descent;

  if (!EQ (mode_and_header_line, Qheader_line)
      && !EQ (mode_and_header_line, Qt))
    /* Do not count the header-line which was counted automatically by
       start_display.  */
    y = y - WINDOW_HEADER_LINE_HEIGHT (w);

  if (EQ (mode_and_header_line, Qmode_line)
      || EQ (mode_and_header_line, Qt))
    /* Do count the mode-line which is not included automatically by
       start_display.  */
    y = y + WINDOW_MODE_LINE_HEIGHT (w);

  bidi_unshelve_cache (itdata, false);

  if (old_b)
    set_buffer_internal (old_b);

  return Fcons (make_number (x), make_number (y));
}
\f
/***********************************************************************
			       Messages
 ***********************************************************************/


/* Add a message with format string FORMAT and arguments ARG1 and ARG2
   to *Messages*.  */

void
add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
{
  Lisp_Object msg, fmt;
  char *buffer;
  ptrdiff_t len;
  struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
  USE_SAFE_ALLOCA;

  fmt = msg = Qnil;
  GCPRO4 (fmt, msg, arg1, arg2);

  fmt = build_string (format);
  msg = CALLN (Fformat, fmt, arg1, arg2);

  len = SBYTES (msg) + 1;
  buffer = SAFE_ALLOCA (len);
  memcpy (buffer, SDATA (msg), len);

  message_dolog (buffer, len - 1, true, false);
  SAFE_FREE ();

  UNGCPRO;
}


/* Output a newline in the *Messages* buffer if "needs" one.  */

void
message_log_maybe_newline (void)
{
  if (message_log_need_newline)
    message_dolog ("", 0, true, false);
}


/* Add a string M of length NBYTES to the message log, optionally
   terminated with a newline when NLFLAG is true.  MULTIBYTE, if
   true, means interpret the contents of M as multibyte.  This
   function calls low-level routines in order to bypass text property
   hooks, etc. which might not be safe to run.

   This may GC (insert may run before/after change hooks),
   so the buffer M must NOT point to a Lisp string.  */

void
message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
{
  const unsigned char *msg = (const unsigned char *) m;

  if (!NILP (Vmemory_full))
    return;

  if (!NILP (Vmessage_log_max))
    {
      struct buffer *oldbuf;
      Lisp_Object oldpoint, oldbegv, oldzv;
      int old_windows_or_buffers_changed = windows_or_buffers_changed;
      ptrdiff_t point_at_end = 0;
      ptrdiff_t zv_at_end = 0;
      Lisp_Object old_deactivate_mark;
      struct gcpro gcpro1;

      old_deactivate_mark = Vdeactivate_mark;
      oldbuf = current_buffer;

      /* Ensure the Messages buffer exists, and switch to it.
         If we created it, set the major-mode.  */
      bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
      Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
      if (newbuffer
	  && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
	call0 (intern ("messages-buffer-mode"));

      bset_undo_list (current_buffer, Qt);
      bset_cache_long_scans (current_buffer, Qnil);

      oldpoint = message_dolog_marker1;
      set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
      oldbegv = message_dolog_marker2;
      set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
      oldzv = message_dolog_marker3;
      set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
      GCPRO1 (old_deactivate_mark);

      if (PT == Z)
	point_at_end = 1;
      if (ZV == Z)
	zv_at_end = 1;

      BEGV = BEG;
      BEGV_BYTE = BEG_BYTE;
      ZV = Z;
      ZV_BYTE = Z_BYTE;
      TEMP_SET_PT_BOTH (Z, Z_BYTE);

      /* Insert the string--maybe converting multibyte to single byte
	 or vice versa, so that all the text fits the buffer.  */
      if (multibyte
	  && NILP (BVAR (current_buffer, enable_multibyte_characters)))
	{
	  ptrdiff_t i;
	  int c, char_bytes;
	  char work[1];

	  /* Convert a multibyte string to single-byte
	     for the *Message* buffer.  */
	  for (i = 0; i < nbytes; i += char_bytes)
	    {
	      c = string_char_and_length (msg + i, &char_bytes);
	      work[0] = CHAR_TO_BYTE8 (c);
	      insert_1_both (work, 1, 1, true, false, false);
	    }
	}
      else if (! multibyte
	       && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
	{
	  ptrdiff_t i;
	  int c, char_bytes;
	  unsigned char str[MAX_MULTIBYTE_LENGTH];
	  /* Convert a single-byte string to multibyte
	     for the *Message* buffer.  */
	  for (i = 0; i < nbytes; i++)
	    {
	      c = msg[i];
	      MAKE_CHAR_MULTIBYTE (c);
	      char_bytes = CHAR_STRING (c, str);
	      insert_1_both ((char *) str, 1, char_bytes, true, false, false);
	    }
	}
      else if (nbytes)
	insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
		       true, false, false);

      if (nlflag)
	{
	  ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
	  printmax_t dups;

	  insert_1_both ("\n", 1, 1, true, false, false);

	  scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
	  this_bol = PT;
	  this_bol_byte = PT_BYTE;

	  /* See if this line duplicates the previous one.
	     If so, combine duplicates.  */
	  if (this_bol > BEG)
	    {
	      scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
	      prev_bol = PT;
	      prev_bol_byte = PT_BYTE;

	      dups = message_log_check_duplicate (prev_bol_byte,
                                                  this_bol_byte);
	      if (dups)
		{
		  del_range_both (prev_bol, prev_bol_byte,
				  this_bol, this_bol_byte, false);
		  if (dups > 1)
		    {
		      char dupstr[sizeof " [ times]"
				  + INT_STRLEN_BOUND (printmax_t)];

		      /* If you change this format, don't forget to also
			 change message_log_check_duplicate.  */
		      int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
		      TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
		      insert_1_both (dupstr, duplen, duplen,
				     true, false, true);
		    }
		}
	    }

	  /* If we have more than the desired maximum number of lines
	     in the *Messages* buffer now, delete the oldest ones.
	     This is safe because we don't have undo in this buffer.  */

	  if (NATNUMP (Vmessage_log_max))
	    {
	      scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
			    -XFASTINT (Vmessage_log_max) - 1, false);
	      del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
	    }
	}
      BEGV = marker_position (oldbegv);
      BEGV_BYTE = marker_byte_position (oldbegv);

      if (zv_at_end)
	{
	  ZV = Z;
	  ZV_BYTE = Z_BYTE;
	}
      else
	{
	  ZV = marker_position (oldzv);
	  ZV_BYTE = marker_byte_position (oldzv);
	}

      if (point_at_end)
	TEMP_SET_PT_BOTH (Z, Z_BYTE);
      else
	/* We can't do Fgoto_char (oldpoint) because it will run some
           Lisp code.  */
	TEMP_SET_PT_BOTH (marker_position (oldpoint),
			  marker_byte_position (oldpoint));

      UNGCPRO;
      unchain_marker (XMARKER (oldpoint));
      unchain_marker (XMARKER (oldbegv));
      unchain_marker (XMARKER (oldzv));

      /* We called insert_1_both above with its 5th argument (PREPARE)
	 false, which prevents insert_1_both from calling
	 prepare_to_modify_buffer, which in turns prevents us from
	 incrementing windows_or_buffers_changed even if *Messages* is
	 shown in some window.  So we must manually set
	 windows_or_buffers_changed here to make up for that.  */
      windows_or_buffers_changed = old_windows_or_buffers_changed;
      bset_redisplay (current_buffer);

      set_buffer_internal (oldbuf);

      message_log_need_newline = !nlflag;
      Vdeactivate_mark = old_deactivate_mark;
    }
}


/* We are at the end of the buffer after just having inserted a newline.
   (Note: We depend on the fact we won't be crossing the gap.)
   Check to see if the most recent message looks a lot like the previous one.
   Return 0 if different, 1 if the new one should just replace it, or a
   value N > 1 if we should also append " [N times]".  */

static intmax_t
message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
{
  ptrdiff_t i;
  ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
  bool seen_dots = false;
  unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
  unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);

  for (i = 0; i < len; i++)
    {
      if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
	seen_dots = true;
      if (p1[i] != p2[i])
	return seen_dots;
    }
  p1 += len;
  if (*p1 == '\n')
    return 2;
  if (*p1++ == ' ' && *p1++ == '[')
    {
      char *pend;
      intmax_t n = strtoimax ((char *) p1, &pend, 10);
      if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
	return n + 1;
    }
  return 0;
}
\f

/* Display an echo area message M with a specified length of NBYTES
   bytes.  The string may include null characters.  If M is not a
   string, clear out any existing message, and let the mini-buffer
   text show through.

   This function cancels echoing.  */

void
message3 (Lisp_Object m)
{
  struct gcpro gcpro1;

  GCPRO1 (m);
  clear_message (true, true);
  cancel_echoing ();

  /* First flush out any partial line written with print.  */
  message_log_maybe_newline ();
  if (STRINGP (m))
    {
      ptrdiff_t nbytes = SBYTES (m);
      bool multibyte = STRING_MULTIBYTE (m);
      char *buffer;
      USE_SAFE_ALLOCA;
      SAFE_ALLOCA_STRING (buffer, m);
      message_dolog (buffer, nbytes, true, multibyte);
      SAFE_FREE ();
    }
  message3_nolog (m);

  UNGCPRO;
}


/* The non-logging version of message3.
   This does not cancel echoing, because it is used for echoing.
   Perhaps we need to make a separate function for echoing
   and make this cancel echoing.  */

void
message3_nolog (Lisp_Object m)
{
  struct frame *sf = SELECTED_FRAME ();

  if (FRAME_INITIAL_P (sf))
    {
      if (noninteractive_need_newline)
	putc ('\n', stderr);
      noninteractive_need_newline = false;
      if (STRINGP (m))
	{
	  Lisp_Object s = ENCODE_SYSTEM (m);

	  fwrite (SDATA (s), SBYTES (s), 1, stderr);
	}
      if (!cursor_in_echo_area)
	fprintf (stderr, "\n");
      fflush (stderr);
    }
  /* Error messages get reported properly by cmd_error, so this must be just an
     informative message; if the frame hasn't really been initialized yet, just
     toss it.  */
  else if (INTERACTIVE && sf->glyphs_initialized_p)
    {
      /* Get the frame containing the mini-buffer
	 that the selected frame is using.  */
      Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
      Lisp_Object frame = XWINDOW (mini_window)->frame;
      struct frame *f = XFRAME (frame);

      if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
	Fmake_frame_visible (frame);

      if (STRINGP (m) && SCHARS (m) > 0)
	{
	  set_message (m);
	  if (minibuffer_auto_raise)
	    Fraise_frame (frame);
	  /* Assume we are not echoing.
	     (If we are, echo_now will override this.)  */
	  echo_message_buffer = Qnil;
	}
      else
	clear_message (true, true);

      do_pending_window_change (false);
      echo_area_display (true);
      do_pending_window_change (false);
      if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
	(*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
    }
}


/* Display a null-terminated echo area message M.  If M is 0, clear
   out any existing message, and let the mini-buffer text show through.

   The buffer M must continue to exist until after the echo area gets
   cleared or some other message gets displayed there.  Do not pass
   text that is stored in a Lisp string.  Do not pass text in a buffer
   that was alloca'd.  */

void
message1 (const char *m)
{
  message3 (m ? build_unibyte_string (m) : Qnil);
}


/* The non-logging counterpart of message1.  */

void
message1_nolog (const char *m)
{
  message3_nolog (m ? build_unibyte_string (m) : Qnil);
}

/* Display a message M which contains a single %s
   which gets replaced with STRING.  */

void
message_with_string (const char *m, Lisp_Object string, bool log)
{
  CHECK_STRING (string);

  if (noninteractive)
    {
      if (m)
	{
	  /* ENCODE_SYSTEM below can GC and/or relocate the
	     Lisp data, so make sure we don't use it here.  */
	  eassert (relocatable_string_data_p (m) != 1);

	  if (noninteractive_need_newline)
	    putc ('\n', stderr);
	  noninteractive_need_newline = false;
	  fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
	  if (!cursor_in_echo_area)
	    fprintf (stderr, "\n");
	  fflush (stderr);
	}
    }
  else if (INTERACTIVE)
    {
      /* The frame whose minibuffer we're going to display the message on.
	 It may be larger than the selected frame, so we need
	 to use its buffer, not the selected frame's buffer.  */
      Lisp_Object mini_window;
      struct frame *f, *sf = SELECTED_FRAME ();

      /* Get the frame containing the minibuffer
	 that the selected frame is using.  */
      mini_window = FRAME_MINIBUF_WINDOW (sf);
      f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));

      /* Error messages get reported properly by cmd_error, so this must be
	 just an informative message; if the frame hasn't really been
	 initialized yet, just toss it.  */
      if (f->glyphs_initialized_p)
	{
	  struct gcpro gcpro1, gcpro2;

	  Lisp_Object fmt = build_string (m);
	  Lisp_Object msg = string;
	  GCPRO2 (fmt, msg);

	  msg = CALLN (Fformat, fmt, msg);

	  if (log)
	    message3 (msg);
	  else
	    message3_nolog (msg);

	  UNGCPRO;

	  /* Print should start at the beginning of the message
	     buffer next time.  */
	  message_buf_print = false;
	}
    }
}


/* Dump an informative message to the minibuf.  If M is 0, clear out
   any existing message, and let the mini-buffer text show through.  */

static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
vmessage (const char *m, va_list ap)
{
  if (noninteractive)
    {
      if (m)
	{
	  if (noninteractive_need_newline)
	    putc ('\n', stderr);
	  noninteractive_need_newline = false;
	  vfprintf (stderr, m, ap);
	  if (!cursor_in_echo_area)
	    fprintf (stderr, "\n");
	  fflush (stderr);
	}
    }
  else if (INTERACTIVE)
    {
      /* The frame whose mini-buffer we're going to display the message
	 on.  It may be larger than the selected frame, so we need to
	 use its buffer, not the selected frame's buffer.  */
      Lisp_Object mini_window;
      struct frame *f, *sf = SELECTED_FRAME ();

      /* Get the frame containing the mini-buffer
	 that the selected frame is using.  */
      mini_window = FRAME_MINIBUF_WINDOW (sf);
      f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));

      /* Error messages get reported properly by cmd_error, so this must be
	 just an informative message; if the frame hasn't really been
	 initialized yet, just toss it.  */
      if (f->glyphs_initialized_p)
	{
	  if (m)
	    {
	      ptrdiff_t len;
	      ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
	      USE_SAFE_ALLOCA;
	      char *message_buf = SAFE_ALLOCA (maxsize + 1);

	      len = doprnt (message_buf, maxsize, m, 0, ap);

	      message3 (make_string (message_buf, len));
	      SAFE_FREE ();
	    }
	  else
	    message1 (0);

	  /* Print should start at the beginning of the message
	     buffer next time.  */
	  message_buf_print = false;
	}
    }
}

void
message (const char *m, ...)
{
  va_list ap;
  va_start (ap, m);
  vmessage (m, ap);
  va_end (ap);
}


#if false
/* The non-logging version of message.  */

void
message_nolog (const char *m, ...)
{
  Lisp_Object old_log_max;
  va_list ap;
  va_start (ap, m);
  old_log_max = Vmessage_log_max;
  Vmessage_log_max = Qnil;
  vmessage (m, ap);
  Vmessage_log_max = old_log_max;
  va_end (ap);
}
#endif


/* Display the current message in the current mini-buffer.  This is
   only called from error handlers in process.c, and is not time
   critical.  */

void
update_echo_area (void)
{
  if (!NILP (echo_area_buffer[0]))
    {
      Lisp_Object string;
      string = Fcurrent_message ();
      message3 (string);
    }
}


/* Make sure echo area buffers in `echo_buffers' are live.
   If they aren't, make new ones.  */

static void
ensure_echo_area_buffers (void)
{
  int i;

  for (i = 0; i < 2; ++i)
    if (!BUFFERP (echo_buffer[i])
	|| !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
      {
	char name[30];
	Lisp_Object old_buffer;
	int j;

	old_buffer = echo_buffer[i];
	echo_buffer[i] = Fget_buffer_create
	  (make_formatted_string (name, " *Echo Area %d*", i));
	bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
	/* to force word wrap in echo area -
	   it was decided to postpone this*/
	/* XBUFFER (echo_buffer[i])->word_wrap = Qt; */

	for (j = 0; j < 2; ++j)
	  if (EQ (old_buffer, echo_area_buffer[j]))
	    echo_area_buffer[j] = echo_buffer[i];
      }
}


/* Call FN with args A1..A2 with either the current or last displayed
   echo_area_buffer as current buffer.

   WHICH zero means use the current message buffer
   echo_area_buffer[0].  If that is nil, choose a suitable buffer
   from echo_buffer[] and clear it.

   WHICH > 0 means use echo_area_buffer[1].  If that is nil, choose a
   suitable buffer from echo_buffer[] and clear it.

   If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
   that the current message becomes the last displayed one, make
   choose a suitable buffer for echo_area_buffer[0], and clear it.

   Value is what FN returns.  */

static bool
with_echo_area_buffer (struct window *w, int which,
		       bool (*fn) (ptrdiff_t, Lisp_Object),
		       ptrdiff_t a1, Lisp_Object a2)
{
  Lisp_Object buffer;
  bool this_one, the_other, clear_buffer_p, rc;
  ptrdiff_t count = SPECPDL_INDEX ();

  /* If buffers aren't live, make new ones.  */
  ensure_echo_area_buffers ();

  clear_buffer_p = false;

  if (which == 0)
    this_one = false, the_other = true;
  else if (which > 0)
    this_one = true, the_other = false;
  else
    {
      this_one = false, the_other = true;
      clear_buffer_p = true;

      /* We need a fresh one in case the current echo buffer equals
	 the one containing the last displayed echo area message.  */
      if (!NILP (echo_area_buffer[this_one])
	  && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
	echo_area_buffer[this_one] = Qnil;
    }

  /* Choose a suitable buffer from echo_buffer[] is we don't
     have one.  */
  if (NILP (echo_area_buffer[this_one]))
    {
      echo_area_buffer[this_one]
	= (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
	   ? echo_buffer[the_other]
	   : echo_buffer[this_one]);
      clear_buffer_p = true;
    }

  buffer = echo_area_buffer[this_one];

  /* Don't get confused by reusing the buffer used for echoing
     for a different purpose.  */
  if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
    cancel_echoing ();

  record_unwind_protect (unwind_with_echo_area_buffer,
			 with_echo_area_buffer_unwind_data (w));

  /* Make the echo area buffer current.  Note that for display
     purposes, it is not necessary that the displayed window's buffer
     == current_buffer, except for text property lookup.  So, let's
     only set that buffer temporarily here without doing a full
     Fset_window_buffer.  We must also change w->pointm, though,
     because otherwise an assertions in unshow_buffer fails, and Emacs
     aborts.  */
  set_buffer_internal_1 (XBUFFER (buffer));
  if (w)
    {
      wset_buffer (w, buffer);
      set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
      set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
    }

  bset_undo_list (current_buffer, Qt);
  bset_read_only (current_buffer, Qnil);
  specbind (Qinhibit_read_only, Qt);
  specbind (Qinhibit_modification_hooks, Qt);

  if (clear_buffer_p && Z > BEG)
    del_range (BEG, Z);

  eassert (BEGV >= BEG);
  eassert (ZV <= Z && ZV >= BEGV);

  rc = fn (a1, a2);

  eassert (BEGV >= BEG);
  eassert (ZV <= Z && ZV >= BEGV);

  unbind_to (count, Qnil);
  return rc;
}


/* Save state that should be preserved around the call to the function
   FN called in with_echo_area_buffer.  */

static Lisp_Object
with_echo_area_buffer_unwind_data (struct window *w)
{
  int i = 0;
  Lisp_Object vector, tmp;

  /* Reduce consing by keeping one vector in
     Vwith_echo_area_save_vector.  */
  vector = Vwith_echo_area_save_vector;
  Vwith_echo_area_save_vector = Qnil;

  if (NILP (vector))
    vector = Fmake_vector (make_number (11), Qnil);

  XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
  ASET (vector, i, Vdeactivate_mark); ++i;
  ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;

  if (w)
    {
      XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
      ASET (vector, i, w->contents); ++i;
      ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
      ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
      ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
      ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
      ASET (vector, i, make_number (marker_position (w->start))); ++i;
      ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
    }
  else
    {
      int end = i + 8;
      for (; i < end; ++i)
	ASET (vector, i, Qnil);
    }

  eassert (i == ASIZE (vector));
  return vector;
}


/* Restore global state from VECTOR which was created by
   with_echo_area_buffer_unwind_data.  */

static void
unwind_with_echo_area_buffer (Lisp_Object vector)
{
  set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
  Vdeactivate_mark = AREF (vector, 1);
  windows_or_buffers_changed = XFASTINT (AREF (vector, 2));

  if (WINDOWP (AREF (vector, 3)))
    {
      struct window *w;
      Lisp_Object buffer;

      w = XWINDOW (AREF (vector, 3));
      buffer = AREF (vector, 4);

      wset_buffer (w, buffer);
      set_marker_both (w->pointm, buffer,
		       XFASTINT (AREF (vector, 5)),
		       XFASTINT (AREF (vector, 6)));
      set_marker_both (w->old_pointm, buffer,
		       XFASTINT (AREF (vector, 7)),
		       XFASTINT (AREF (vector, 8)));
      set_marker_both (w->start, buffer,
		       XFASTINT (AREF (vector, 9)),
		       XFASTINT (AREF (vector, 10)));
    }

  Vwith_echo_area_save_vector = vector;
}


/* Set up the echo area for use by print functions.  MULTIBYTE_P
   means we will print multibyte.  */

void
setup_echo_area_for_printing (bool multibyte_p)
{
  /* If we can't find an echo area any more, exit.  */
  if (! FRAME_LIVE_P (XFRAME (selected_frame)))
    Fkill_emacs (Qnil);

  ensure_echo_area_buffers ();

  if (!message_buf_print)
    {
      /* A message has been output since the last time we printed.
	 Choose a fresh echo area buffer.  */
      if (EQ (echo_area_buffer[1], echo_buffer[0]))
	echo_area_buffer[0] = echo_buffer[1];
      else
	echo_area_buffer[0] = echo_buffer[0];

      /* Switch to that buffer and clear it.  */
      set_buffer_internal (XBUFFER (echo_area_buffer[0]));
      bset_truncate_lines (current_buffer, Qnil);

      if (Z > BEG)
	{
	  ptrdiff_t count = SPECPDL_INDEX ();
	  specbind (Qinhibit_read_only, Qt);
	  /* Note that undo recording is always disabled.  */
	  del_range (BEG, Z);
	  unbind_to (count, Qnil);
	}
      TEMP_SET_PT_BOTH (BEG, BEG_BYTE);

      /* Set up the buffer for the multibyteness we need.  */
      if (multibyte_p
	  != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
	Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);

      /* Raise the frame containing the echo area.  */
      if (minibuffer_auto_raise)
	{
	  struct frame *sf = SELECTED_FRAME ();
	  Lisp_Object mini_window;
	  mini_window = FRAME_MINIBUF_WINDOW (sf);
	  Fraise_frame  (WINDOW_FRAME (XWINDOW (mini_window)));
	}

      message_log_maybe_newline ();
      message_buf_print = true;
    }
  else
    {
      if (NILP (echo_area_buffer[0]))
	{
	  if (EQ (echo_area_buffer[1], echo_buffer[0]))
	    echo_area_buffer[0] = echo_buffer[1];
	  else
	    echo_area_buffer[0] = echo_buffer[0];
	}

      if (current_buffer != XBUFFER (echo_area_buffer[0]))
	{
	  /* Someone switched buffers between print requests.  */
	  set_buffer_internal (XBUFFER (echo_area_buffer[0]));
	  bset_truncate_lines (current_buffer, Qnil);
	}
    }
}


/* Display an echo area message in window W.  Value is true if W's
   height is changed.  If display_last_displayed_message_p,
   display the message that was last displayed, otherwise
   display the current message.  */

static bool
display_echo_area (struct window *w)
{
  bool no_message_p, window_height_changed_p;

  /* Temporarily disable garbage collections while displaying the echo
     area.  This is done because a GC can print a message itself.
     That message would modify the echo area buffer's contents while a
     redisplay of the buffer is going on, and seriously confuse
     redisplay.  */
  ptrdiff_t count = inhibit_garbage_collection ();

  /* If there is no message, we must call display_echo_area_1
     nevertheless because it resizes the window.  But we will have to
     reset the echo_area_buffer in question to nil at the end because
     with_echo_area_buffer will sets it to an empty buffer.  */
  bool i = display_last_displayed_message_p;
  no_message_p = NILP (echo_area_buffer[i]);

  window_height_changed_p
    = with_echo_area_buffer (w, display_last_displayed_message_p,
			     display_echo_area_1,
			     (intptr_t) w, Qnil);

  if (no_message_p)
    echo_area_buffer[i] = Qnil;

  unbind_to (count, Qnil);
  return window_height_changed_p;
}


/* Helper for display_echo_area.  Display the current buffer which
   contains the current echo area message in window W, a mini-window,
   a pointer to which is passed in A1.  A2..A4 are currently not used.
   Change the height of W so that all of the message is displayed.
   Value is true if height of W was changed.  */

static bool
display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
{
  intptr_t i1 = a1;
  struct window *w = (struct window *) i1;
  Lisp_Object window;
  struct text_pos start;

  /* Do this before displaying, so that we have a large enough glyph
     matrix for the display.  If we can't get enough space for the
     whole text, display the last N lines.  That works by setting w->start.  */
  bool window_height_changed_p = resize_mini_window (w, false);

  /* Use the starting position chosen by resize_mini_window.  */
  SET_TEXT_POS_FROM_MARKER (start, w->start);

  /* Display.  */
  clear_glyph_matrix (w->desired_matrix);
  XSETWINDOW (window, w);
  try_window (window, start, 0);

  return window_height_changed_p;
}


/* Resize the echo area window to exactly the size needed for the
   currently displayed message, if there is one.  If a mini-buffer
   is active, don't shrink it.  */

void
resize_echo_area_exactly (void)
{
  if (BUFFERP (echo_area_buffer[0])
      && WINDOWP (echo_area_window))
    {
      struct window *w = XWINDOW (echo_area_window);
      Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
      bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
					      (intptr_t) w, resize_exactly);
      if (resized_p)
	{
	  windows_or_buffers_changed = 42;
	  update_mode_lines = 30;
	  redisplay_internal ();
	}
    }
}


/* Callback function for with_echo_area_buffer, when used from
   resize_echo_area_exactly.  A1 contains a pointer to the window to
   resize, EXACTLY non-nil means resize the mini-window exactly to the
   size of the text displayed.  A3 and A4 are not used.  Value is what
   resize_mini_window returns.  */

static bool
resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
{
  intptr_t i1 = a1;
  return resize_mini_window ((struct window *) i1, !NILP (exactly));
}


/* Resize mini-window W to fit the size of its contents.  EXACT_P
   means size the window exactly to the size needed.  Otherwise, it's
   only enlarged until W's buffer is empty.

   Set W->start to the right place to begin display.  If the whole
   contents fit, start at the beginning.  Otherwise, start so as
   to make the end of the contents appear.  This is particularly
   important for y-or-n-p, but seems desirable generally.

   Value is true if the window height has been changed.  */

bool
resize_mini_window (struct window *w, bool exact_p)
{
  struct frame *f = XFRAME (w->frame);
  bool window_height_changed_p = false;

  eassert (MINI_WINDOW_P (w));

  /* By default, start display at the beginning.  */
  set_marker_both (w->start, w->contents,
		   BUF_BEGV (XBUFFER (w->contents)),
		   BUF_BEGV_BYTE (XBUFFER (w->contents)));

  /* Don't resize windows while redisplaying a window; it would
     confuse redisplay functions when the size of the window they are
     displaying changes from under them.  Such a resizing can happen,
     for instance, when which-func prints a long message while
     we are running fontification-functions.  We're running these
     functions with safe_call which binds inhibit-redisplay to t.  */
  if (!NILP (Vinhibit_redisplay))
    return false;

  /* Nil means don't try to resize.  */
  if (NILP (Vresize_mini_windows)
      || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
    return false;

  if (!FRAME_MINIBUF_ONLY_P (f))
    {
      struct it it;
      int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
			  + WINDOW_PIXEL_HEIGHT (w));
      int unit = FRAME_LINE_HEIGHT (f);
      int height, max_height;
      struct text_pos start;
      struct buffer *old_current_buffer = NULL;

      if (current_buffer != XBUFFER (w->contents))
	{
	  old_current_buffer = current_buffer;
	  set_buffer_internal (XBUFFER (w->contents));
	}

      init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);

      /* Compute the max. number of lines specified by the user.  */
      if (FLOATP (Vmax_mini_window_height))
	max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
      else if (INTEGERP (Vmax_mini_window_height))
	max_height = XINT (Vmax_mini_window_height) * unit;
      else
	max_height = total_height / 4;

      /* Correct that max. height if it's bogus.  */
      max_height = clip_to_bounds (unit, max_height, total_height);

      /* Find out the height of the text in the window.  */
      if (it.line_wrap == TRUNCATE)
	height = unit;
      else
	{
	  last_height = 0;
	  move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
	  if (it.max_ascent == 0 && it.max_descent == 0)
	    height = it.current_y + last_height;
	  else
	    height = it.current_y + it.max_ascent + it.max_descent;
	  height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
	}

      /* Compute a suitable window start.  */
      if (height > max_height)
	{
	  height = (max_height / unit) * unit;
	  init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
	  move_it_vertically_backward (&it, height - unit);
	  start = it.current.pos;
	}
      else
	SET_TEXT_POS (start, BEGV, BEGV_BYTE);
      SET_MARKER_FROM_TEXT_POS (w->start, start);

      if (EQ (Vresize_mini_windows, Qgrow_only))
	{
	  /* Let it grow only, until we display an empty message, in which
	     case the window shrinks again.  */
	  if (height > WINDOW_PIXEL_HEIGHT (w))
	    {
	      int old_height = WINDOW_PIXEL_HEIGHT (w);

	      FRAME_WINDOWS_FROZEN (f) = true;
	      grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
	      window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
	    }
	  else if (height < WINDOW_PIXEL_HEIGHT (w)
		   && (exact_p || BEGV == ZV))
	    {
	      int old_height = WINDOW_PIXEL_HEIGHT (w);

	      FRAME_WINDOWS_FROZEN (f) = false;
	      shrink_mini_window (w, true);
	      window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
	    }
	}
      else
	{
	  /* Always resize to exact size needed.  */
	  if (height > WINDOW_PIXEL_HEIGHT (w))
	    {
	      int old_height = WINDOW_PIXEL_HEIGHT (w);

	      FRAME_WINDOWS_FROZEN (f) = true;
	      grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
	      window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
	    }
	  else if (height < WINDOW_PIXEL_HEIGHT (w))
	    {
	      int old_height = WINDOW_PIXEL_HEIGHT (w);

	      FRAME_WINDOWS_FROZEN (f) = false;
	      shrink_mini_window (w, true);

	      if (height)
		{
		  FRAME_WINDOWS_FROZEN (f) = true;
		  grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
		}

	      window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
	    }
	}

      if (old_current_buffer)
	set_buffer_internal (old_current_buffer);
    }

  return window_height_changed_p;
}


/* Value is the current message, a string, or nil if there is no
   current message.  */

Lisp_Object
current_message (void)
{
  Lisp_Object msg;

  if (!BUFFERP (echo_area_buffer[0]))
    msg = Qnil;
  else
    {
      with_echo_area_buffer (0, 0, current_message_1,
			     (intptr_t) &msg, Qnil);
      if (NILP (msg))
	echo_area_buffer[0] = Qnil;
    }

  return msg;
}


static bool
current_message_1 (ptrdiff_t a1, Lisp_Object a2)
{
  intptr_t i1 = a1;
  Lisp_Object *msg = (Lisp_Object *) i1;

  if (Z > BEG)
    *msg = make_buffer_string (BEG, Z, true);
  else
    *msg = Qnil;
  return false;
}


/* Push the current message on Vmessage_stack for later restoration
   by restore_message.  Value is true if the current message isn't
   empty.  This is a relatively infrequent operation, so it's not
   worth optimizing.  */

bool
push_message (void)
{
  Lisp_Object msg = current_message ();
  Vmessage_stack = Fcons (msg, Vmessage_stack);
  return STRINGP (msg);
}


/* Restore message display from the top of Vmessage_stack.  */

void
restore_message (void)
{
  eassert (CONSP (Vmessage_stack));
  message3_nolog (XCAR (Vmessage_stack));
}


/* Handler for unwind-protect calling pop_message.  */

void
pop_message_unwind (void)
{
  /* Pop the top-most entry off Vmessage_stack.  */
  eassert (CONSP (Vmessage_stack));
  Vmessage_stack = XCDR (Vmessage_stack);
}


/* Check that Vmessage_stack is nil.  Called from emacs.c when Emacs
   exits.  If the stack is not empty, we have a missing pop_message
   somewhere.  */

void
check_message_stack (void)
{
  if (!NILP (Vmessage_stack))
    emacs_abort ();
}


/* Truncate to NCHARS what will be displayed in the echo area the next
   time we display it---but don't redisplay it now.  */

void
truncate_echo_area (ptrdiff_t nchars)
{
  if (nchars == 0)
    echo_area_buffer[0] = Qnil;
  else if (!noninteractive
	   && INTERACTIVE
	   && !NILP (echo_area_buffer[0]))
    {
      struct frame *sf = SELECTED_FRAME ();
      /* Error messages get reported properly by cmd_error, so this must be
	 just an informative message; if the frame hasn't really been
	 initialized yet, just toss it.  */
      if (sf->glyphs_initialized_p)
	with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
    }
}


/* Helper function for truncate_echo_area.  Truncate the current
   message to at most NCHARS characters.  */

static bool
truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
{
  if (BEG + nchars < Z)
    del_range (BEG + nchars, Z);
  if (Z == BEG)
    echo_area_buffer[0] = Qnil;
  return false;
}

/* Set the current message to STRING.  */

static void
set_message (Lisp_Object string)
{
  eassert (STRINGP (string));

  message_enable_multibyte = STRING_MULTIBYTE (string);

  with_echo_area_buffer (0, -1, set_message_1, 0, string);
  message_buf_print = false;
  help_echo_showing_p = false;

  if (STRINGP (Vdebug_on_message)
      && STRINGP (string)
      && fast_string_match (Vdebug_on_message, string) >= 0)
    call_debugger (list2 (Qerror, string));
}


/* Helper function for set_message.  First argument is ignored and second
   argument has the same meaning as for set_message.
   This function is called with the echo area buffer being current.  */

static bool
set_message_1 (ptrdiff_t a1, Lisp_Object string)
{
  eassert (STRINGP (string));

  /* Change multibyteness of the echo buffer appropriately.  */
  if (message_enable_multibyte
      != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
    Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);

  bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
  if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
    bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);

  /* Insert new message at BEG.  */
  TEMP_SET_PT_BOTH (BEG, BEG_BYTE);

  /* This function takes care of single/multibyte conversion.
     We just have to ensure that the echo area buffer has the right
     setting of enable_multibyte_characters.  */
  insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);

  return false;
}


/* Clear messages.  CURRENT_P means clear the current message.
   LAST_DISPLAYED_P means clear the message last displayed.  */

void
clear_message (bool current_p, bool last_displayed_p)
{
  if (current_p)
    {
      echo_area_buffer[0] = Qnil;
      message_cleared_p = true;
    }

  if (last_displayed_p)
    echo_area_buffer[1] = Qnil;

  message_buf_print = false;
}

/* Clear garbaged frames.

   This function is used where the old redisplay called
   redraw_garbaged_frames which in turn called redraw_frame which in
   turn called clear_frame.  The call to clear_frame was a source of
   flickering.  I believe a clear_frame is not necessary.  It should
   suffice in the new redisplay to invalidate all current matrices,
   and ensure a complete redisplay of all windows.  */

static void
clear_garbaged_frames (void)
{
  if (frame_garbaged)
    {
      Lisp_Object tail, frame;

      FOR_EACH_FRAME (tail, frame)
	{
	  struct frame *f = XFRAME (frame);

	  if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
	    {
	      if (f->resized_p)
		redraw_frame (f);
	      else
		clear_current_matrices (f);
	      fset_redisplay (f);
	      f->garbaged = false;
	      f->resized_p = false;
	    }
	}

      frame_garbaged = false;
    }
}


/* Redisplay the echo area of the selected frame.  If UPDATE_FRAME_P,
   update selected_frame.  Value is true if the mini-windows height
   has been changed.  */

static bool
echo_area_display (bool update_frame_p)
{
  Lisp_Object mini_window;
  struct window *w;
  struct frame *f;
  bool window_height_changed_p = false;
  struct frame *sf = SELECTED_FRAME ();

  mini_window = FRAME_MINIBUF_WINDOW (sf);
  w = XWINDOW (mini_window);
  f = XFRAME (WINDOW_FRAME (w));

  /* Don't display if frame is invisible or not yet initialized.  */
  if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
    return false;

#ifdef HAVE_WINDOW_SYSTEM
  /* When Emacs starts, selected_frame may be the initial terminal
     frame.  If we let this through, a message would be displayed on
     the terminal.  */
  if (FRAME_INITIAL_P (XFRAME (selected_frame)))
    return false;
#endif /* HAVE_WINDOW_SYSTEM */

  /* Redraw garbaged frames.  */
  clear_garbaged_frames ();

  if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
    {
      echo_area_window = mini_window;
      window_height_changed_p = display_echo_area (w);
      w->must_be_updated_p = true;

      /* Update the display, unless called from redisplay_internal.
	 Also don't update the screen during redisplay itself.  The
	 update will happen at the end of redisplay, and an update
	 here could cause confusion.  */
      if (update_frame_p && !redisplaying_p)
	{
	  int n = 0;

	  /* If the display update has been interrupted by pending
	     input, update mode lines in the frame.  Due to the
	     pending input, it might have been that redisplay hasn't
	     been called, so that mode lines above the echo area are
	     garbaged.  This looks odd, so we prevent it here.  */
	  if (!display_completed)
	    n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);

	  if (window_height_changed_p
	      /* Don't do this if Emacs is shutting down.  Redisplay
	         needs to run hooks.  */
	      && !NILP (Vrun_hooks))
	    {
	      /* Must update other windows.  Likewise as in other
		 cases, don't let this update be interrupted by
		 pending input.  */
	      ptrdiff_t count = SPECPDL_INDEX ();
	      specbind (Qredisplay_dont_pause, Qt);
	      windows_or_buffers_changed = 44;
	      redisplay_internal ();
	      unbind_to (count, Qnil);
	    }
	  else if (FRAME_WINDOW_P (f) && n == 0)
	    {
	      /* Window configuration is the same as before.
		 Can do with a display update of the echo area,
		 unless we displayed some mode lines.  */
	      update_single_window (w);
	      flush_frame (f);
	    }
	  else
	    update_frame (f, true, true);

	  /* If cursor is in the echo area, make sure that the next
	     redisplay displays the minibuffer, so that the cursor will
	     be replaced with what the minibuffer wants.  */
	  if (cursor_in_echo_area)
	    wset_redisplay (XWINDOW (mini_window));
	}
    }
  else if (!EQ (mini_window, selected_window))
    wset_redisplay (XWINDOW (mini_window));

  /* Last displayed message is now the current message.  */
  echo_area_buffer[1] = echo_area_buffer[0];
  /* Inform read_char that we're not echoing.  */
  echo_message_buffer = Qnil;

  /* Prevent redisplay optimization in redisplay_internal by resetting
     this_line_start_pos.  This is done because the mini-buffer now
     displays the message instead of its buffer text.  */
  if (EQ (mini_window, selected_window))
    CHARPOS (this_line_start_pos) = 0;

  return window_height_changed_p;
}

/* True if W's buffer was changed but not saved.  */

static bool
window_buffer_changed (struct window *w)
{
  struct buffer *b = XBUFFER (w->contents);

  eassert (BUFFER_LIVE_P (b));

  return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
}

/* True if W has %c in its mode line and mode line should be updated.  */

static bool
mode_line_update_needed (struct window *w)
{
  return (w->column_number_displayed != -1
	  && !(PT == w->last_point && !window_outdated (w))
	  && (w->column_number_displayed != current_column ()));
}

/* True if window start of W is frozen and may not be changed during
   redisplay.  */

static bool
window_frozen_p (struct window *w)
{
  if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
    {
      Lisp_Object window;

      XSETWINDOW (window, w);
      if (MINI_WINDOW_P (w))
	return false;
      else if (EQ (window, selected_window))
	return false;
      else if (MINI_WINDOW_P (XWINDOW (selected_window))
	       && EQ (window, Vminibuf_scroll_window))
	/* This special window can't be frozen too.  */
	return false;
      else
	return true;
    }
  return false;
}

/***********************************************************************
		     Mode Lines and Frame Titles
 ***********************************************************************/

/* A buffer for constructing non-propertized mode-line strings and
   frame titles in it; allocated from the heap in init_xdisp and
   resized as needed in store_mode_line_noprop_char.  */

static char *mode_line_noprop_buf;

/* The buffer's end, and a current output position in it.  */

static char *mode_line_noprop_buf_end;
static char *mode_line_noprop_ptr;

#define MODE_LINE_NOPROP_LEN(start) \
  ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)

static enum {
  MODE_LINE_DISPLAY = 0,
  MODE_LINE_TITLE,
  MODE_LINE_NOPROP,
  MODE_LINE_STRING
} mode_line_target;

/* Alist that caches the results of :propertize.
   Each element is (PROPERTIZED-STRING . PROPERTY-LIST).  */
static Lisp_Object mode_line_proptrans_alist;

/* List of strings making up the mode-line.  */
static Lisp_Object mode_line_string_list;

/* Base face property when building propertized mode line string.  */
static Lisp_Object mode_line_string_face;
static Lisp_Object mode_line_string_face_prop;


/* Unwind data for mode line strings */

static Lisp_Object Vmode_line_unwind_vector;

static Lisp_Object
format_mode_line_unwind_data (struct frame *target_frame,
			      struct buffer *obuf,
			      Lisp_Object owin,
			      bool save_proptrans)
{
  Lisp_Object vector, tmp;

  /* Reduce consing by keeping one vector in
     Vwith_echo_area_save_vector.  */
  vector = Vmode_line_unwind_vector;
  Vmode_line_unwind_vector = Qnil;

  if (NILP (vector))
    vector = Fmake_vector (make_number (10), Qnil);

  ASET (vector, 0, make_number (mode_line_target));
  ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
  ASET (vector, 2, mode_line_string_list);
  ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
  ASET (vector, 4, mode_line_string_face);
  ASET (vector, 5, mode_line_string_face_prop);

  if (obuf)
    XSETBUFFER (tmp, obuf);
  else
    tmp = Qnil;
  ASET (vector, 6, tmp);
  ASET (vector, 7, owin);
  if (target_frame)
    {
      /* Similarly to `with-selected-window', if the operation selects
	 a window on another frame, we must restore that frame's
	 selected window, and (for a tty) the top-frame.  */
      ASET (vector, 8, target_frame->selected_window);
      if (FRAME_TERMCAP_P (target_frame))
	ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
    }

  return vector;
}

static void
unwind_format_mode_line (Lisp_Object vector)
{
  Lisp_Object old_window = AREF (vector, 7);
  Lisp_Object target_frame_window = AREF (vector, 8);
  Lisp_Object old_top_frame = AREF (vector, 9);

  mode_line_target = XINT (AREF (vector, 0));
  mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
  mode_line_string_list = AREF (vector, 2);
  if (! EQ (AREF (vector, 3), Qt))
    mode_line_proptrans_alist = AREF (vector, 3);
  mode_line_string_face = AREF (vector, 4);
  mode_line_string_face_prop = AREF (vector, 5);

  /* Select window before buffer, since it may change the buffer.  */
  if (!NILP (old_window))
    {
      /* If the operation that we are unwinding had selected a window
	 on a different frame, reset its frame-selected-window.  For a
	 text terminal, reset its top-frame if necessary.  */
      if (!NILP (target_frame_window))
	{
	  Lisp_Object frame
	    = WINDOW_FRAME (XWINDOW (target_frame_window));

	  if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
	    Fselect_window (target_frame_window, Qt);

	  if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
	    Fselect_frame (old_top_frame, Qt);
	}

      Fselect_window (old_window, Qt);
    }

  if (!NILP (AREF (vector, 6)))
    {
      set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
      ASET (vector, 6, Qnil);
    }

  Vmode_line_unwind_vector = vector;
}


/* Store a single character C for the frame title in mode_line_noprop_buf.
   Re-allocate mode_line_noprop_buf if necessary.  */

static void
store_mode_line_noprop_char (char c)
{
  /* If output position has reached the end of the allocated buffer,
     increase the buffer's size.  */
  if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
    {
      ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
      ptrdiff_t size = len;
      mode_line_noprop_buf =
	xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
      mode_line_noprop_buf_end = mode_line_noprop_buf + size;
      mode_line_noprop_ptr = mode_line_noprop_buf + len;
    }

  *mode_line_noprop_ptr++ = c;
}


/* Store part of a frame title in mode_line_noprop_buf, beginning at
   mode_line_noprop_ptr.  STRING is the string to store.  Do not copy
   characters that yield more columns than PRECISION; PRECISION <= 0
   means copy the whole string.  Pad with spaces until FIELD_WIDTH
   number of characters have been copied; FIELD_WIDTH <= 0 means don't
   pad.  Called from display_mode_element when it is used to build a
   frame title.  */

static int
store_mode_line_noprop (const char *string, int field_width, int precision)
{
  const unsigned char *str = (const unsigned char *) string;
  int n = 0;
  ptrdiff_t dummy, nbytes;

  /* Copy at most PRECISION chars from STR.  */
  nbytes = strlen (string);
  n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
  while (nbytes--)
    store_mode_line_noprop_char (*str++);

  /* Fill up with spaces until FIELD_WIDTH reached.  */
  while (field_width > 0
	 && n < field_width)
    {
      store_mode_line_noprop_char (' ');
      ++n;
    }

  return n;
}

/***********************************************************************
			     Frame Titles
 ***********************************************************************/

#ifdef HAVE_WINDOW_SYSTEM

/* Set the title of FRAME, if it has changed.  The title format is
   Vicon_title_format if FRAME is iconified, otherwise it is
   frame_title_format.  */

static void
x_consider_frame_title (Lisp_Object frame)
{
  struct frame *f = XFRAME (frame);

  if (FRAME_WINDOW_P (f)
      || FRAME_MINIBUF_ONLY_P (f)
      || f->explicit_name)
    {
      /* Do we have more than one visible frame on this X display?  */
      Lisp_Object tail, other_frame, fmt;
      ptrdiff_t title_start;
      char *title;
      ptrdiff_t len;
      struct it it;
      ptrdiff_t count = SPECPDL_INDEX ();

      FOR_EACH_FRAME (tail, other_frame)
	{
	  struct frame *tf = XFRAME (other_frame);

	  if (tf != f
	      && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
	      && !FRAME_MINIBUF_ONLY_P (tf)
	      && !EQ (other_frame, tip_frame)
	      && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
	    break;
	}

      /* Set global variable indicating that multiple frames exist.  */
      multiple_frames = CONSP (tail);

      /* Switch to the buffer of selected window of the frame.  Set up
	 mode_line_target so that display_mode_element will output into
	 mode_line_noprop_buf; then display the title.  */
      record_unwind_protect (unwind_format_mode_line,
			     format_mode_line_unwind_data
			       (f, current_buffer, selected_window, false));

      Fselect_window (f->selected_window, Qt);
      set_buffer_internal_1
	(XBUFFER (XWINDOW (f->selected_window)->contents));
      fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;

      mode_line_target = MODE_LINE_TITLE;
      title_start = MODE_LINE_NOPROP_LEN (0);
      init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
		     NULL, DEFAULT_FACE_ID);
      display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
      len = MODE_LINE_NOPROP_LEN (title_start);
      title = mode_line_noprop_buf + title_start;
      unbind_to (count, Qnil);

      /* Set the title only if it's changed.  This avoids consing in
	 the common case where it hasn't.  (If it turns out that we've
	 already wasted too much time by walking through the list with
	 display_mode_element, then we might need to optimize at a
	 higher level than this.)  */
      if (! STRINGP (f->name)
	  || SBYTES (f->name) != len
	  || memcmp (title, SDATA (f->name), len) != 0)
	x_implicitly_set_name (f, make_string (title, len), Qnil);
    }
}

#endif /* not HAVE_WINDOW_SYSTEM */

\f
/***********************************************************************
			      Menu Bars
 ***********************************************************************/

/* True if we will not redisplay all visible windows.  */
#define REDISPLAY_SOME_P()				\
  ((windows_or_buffers_changed == 0			\
    || windows_or_buffers_changed == REDISPLAY_SOME)	\
   && (update_mode_lines == 0				\
       || update_mode_lines == REDISPLAY_SOME))

/* Prepare for redisplay by updating menu-bar item lists when
   appropriate.  This can call eval.  */

static void
prepare_menu_bars (void)
{
  bool all_windows = windows_or_buffers_changed || update_mode_lines;
  bool some_windows = REDISPLAY_SOME_P ();
  struct gcpro gcpro1, gcpro2;
  Lisp_Object tooltip_frame;

#ifdef HAVE_WINDOW_SYSTEM
  tooltip_frame = tip_frame;
#else
  tooltip_frame = Qnil;
#endif

  if (FUNCTIONP (Vpre_redisplay_function))
    {
      Lisp_Object windows = all_windows ? Qt : Qnil;
      if (all_windows && some_windows)
	{
	  Lisp_Object ws = window_list ();
	  for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
	    {
	      Lisp_Object this = XCAR (ws);
	      struct window *w = XWINDOW (this);
	      if (w->redisplay
		  || XFRAME (w->frame)->redisplay
		  || XBUFFER (w->contents)->text->redisplay)
		{
		  windows = Fcons (this, windows);
		}
	    }
	}
      safe__call1 (true, Vpre_redisplay_function, windows);
    }

  /* Update all frame titles based on their buffer names, etc.  We do
     this before the menu bars so that the buffer-menu will show the
     up-to-date frame titles.  */
#ifdef HAVE_WINDOW_SYSTEM
  if (all_windows)
    {
      Lisp_Object tail, frame;

      FOR_EACH_FRAME (tail, frame)
	{
	  struct frame *f = XFRAME (frame);
	  struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
	  if (some_windows
	      && !f->redisplay
	      && !w->redisplay
	      && !XBUFFER (w->contents)->text->redisplay)
	    continue;

	  if (!EQ (frame, tooltip_frame)
	      && (FRAME_ICONIFIED_P (f)
		  || FRAME_VISIBLE_P (f) == 1
		  /* Exclude TTY frames that are obscured because they
		     are not the top frame on their console.  This is
		     because x_consider_frame_title actually switches
		     to the frame, which for TTY frames means it is
		     marked as garbaged, and will be completely
		     redrawn on the next redisplay cycle.  This causes
		     TTY frames to be completely redrawn, when there
		     are more than one of them, even though nothing
		     should be changed on display.  */
		  || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
	    x_consider_frame_title (frame);
	}
    }
#endif /* HAVE_WINDOW_SYSTEM */

  /* Update the menu bar item lists, if appropriate.  This has to be
     done before any actual redisplay or generation of display lines.  */

  if (all_windows)
    {
      Lisp_Object tail, frame;
      ptrdiff_t count = SPECPDL_INDEX ();
      /* True means that update_menu_bar has run its hooks
	 so any further calls to update_menu_bar shouldn't do so again.  */
      bool menu_bar_hooks_run = false;

      record_unwind_save_match_data ();

      FOR_EACH_FRAME (tail, frame)
	{
	  struct frame *f = XFRAME (frame);
	  struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));

	  /* Ignore tooltip frame.  */
	  if (EQ (frame, tooltip_frame))
	    continue;

	  if (some_windows
	      && !f->redisplay
	      && !w->redisplay
	      && !XBUFFER (w->contents)->text->redisplay)
	    continue;

	  /* If a window on this frame changed size, report that to
	     the user and clear the size-change flag.  */
	  if (FRAME_WINDOW_SIZES_CHANGED (f))
	    {
	      Lisp_Object functions;

	      /* Clear flag first in case we get an error below.  */
	      FRAME_WINDOW_SIZES_CHANGED (f) = false;
	      functions = Vwindow_size_change_functions;
	      GCPRO2 (tail, functions);

	      while (CONSP (functions))
		{
		  if (!EQ (XCAR (functions), Qt))
		    call1 (XCAR (functions), frame);
		  functions = XCDR (functions);
		}
	      UNGCPRO;
	    }

	  GCPRO1 (tail);
	  menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
#ifdef HAVE_WINDOW_SYSTEM
	  update_tool_bar (f, false);
#endif
	  UNGCPRO;
	}

      unbind_to (count, Qnil);
    }
  else
    {
      struct frame *sf = SELECTED_FRAME ();
      update_menu_bar (sf, true, false);
#ifdef HAVE_WINDOW_SYSTEM
      update_tool_bar (sf, true);
#endif
    }
}


/* Update the menu bar item list for frame F.  This has to be done
   before we start to fill in any display lines, because it can call
   eval.

   If SAVE_MATCH_DATA, we must save and restore it here.

   If HOOKS_RUN, a previous call to update_menu_bar
   already ran the menu bar hooks for this redisplay, so there
   is no need to run them again.  The return value is the
   updated value of this flag, to pass to the next call.  */

static bool
update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
{
  Lisp_Object window;
  struct window *w;

  /* If called recursively during a menu update, do nothing.  This can
     happen when, for instance, an activate-menubar-hook causes a
     redisplay.  */
  if (inhibit_menubar_update)
    return hooks_run;

  window = FRAME_SELECTED_WINDOW (f);
  w = XWINDOW (window);

  if (FRAME_WINDOW_P (f)
      ?
#if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
    || defined (HAVE_NS) || defined (USE_GTK)
      FRAME_EXTERNAL_MENU_BAR (f)
#else
      FRAME_MENU_BAR_LINES (f) > 0
#endif
      : FRAME_MENU_BAR_LINES (f) > 0)
    {
      /* If the user has switched buffers or windows, we need to
	 recompute to reflect the new bindings.  But we'll
	 recompute when update_mode_lines is set too; that means
	 that people can use force-mode-line-update to request
	 that the menu bar be recomputed.  The adverse effect on
	 the rest of the redisplay algorithm is about the same as
	 windows_or_buffers_changed anyway.  */
      if (windows_or_buffers_changed
	  /* This used to test w->update_mode_line, but we believe
	     there is no need to recompute the menu in that case.  */
	  || update_mode_lines
	  || window_buffer_changed (w))
	{
	  struct buffer *prev = current_buffer;
	  ptrdiff_t count = SPECPDL_INDEX ();

	  specbind (Qinhibit_menubar_update, Qt);

	  set_buffer_internal_1 (XBUFFER (w->contents));
	  if (save_match_data)
	    record_unwind_save_match_data ();
	  if (NILP (Voverriding_local_map_menu_flag))
	    {
	      specbind (Qoverriding_terminal_local_map, Qnil);
	      specbind (Qoverriding_local_map, Qnil);
	    }

	  if (!hooks_run)
	    {
	      /* Run the Lucid hook.  */
	      safe_run_hooks (Qactivate_menubar_hook);

	      /* If it has changed current-menubar from previous value,
		 really recompute the menu-bar from the value.  */
	      if (! NILP (Vlucid_menu_bar_dirty_flag))
		call0 (Qrecompute_lucid_menubar);

	      safe_run_hooks (Qmenu_bar_update_hook);

	      hooks_run = true;
	    }

	  XSETFRAME (Vmenu_updating_frame, f);
	  fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));

	  /* Redisplay the menu bar in case we changed it.  */
#if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
    || defined (HAVE_NS) || defined (USE_GTK)
	  if (FRAME_WINDOW_P (f))
            {
#if defined (HAVE_NS)
              /* All frames on Mac OS share the same menubar.  So only
                 the selected frame should be allowed to set it.  */
              if (f == SELECTED_FRAME ())
#endif
		set_frame_menubar (f, false, false);
	    }
	  else
	    /* On a terminal screen, the menu bar is an ordinary screen
	       line, and this makes it get updated.  */
	    w->update_mode_line = true;
#else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
	  /* In the non-toolkit version, the menu bar is an ordinary screen
	     line, and this makes it get updated.  */
	  w->update_mode_line = true;
#endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */

	  unbind_to (count, Qnil);
	  set_buffer_internal_1 (prev);
	}
    }

  return hooks_run;
}

/***********************************************************************
			       Tool-bars
 ***********************************************************************/

#ifdef HAVE_WINDOW_SYSTEM

/* Select `frame' temporarily without running all the code in
   do_switch_frame.
   FIXME: Maybe do_switch_frame should be trimmed down similarly
   when `norecord' is set.  */
static void
fast_set_selected_frame (Lisp_Object frame)
{
  if (!EQ (selected_frame, frame))
    {
      selected_frame = frame;
      selected_window = XFRAME (frame)->selected_window;
    }
}

/* Update the tool-bar item list for frame F.  This has to be done
   before we start to fill in any display lines.  Called from
   prepare_menu_bars.  If SAVE_MATCH_DATA, we must save
   and restore it here.  */

static void
update_tool_bar (struct frame *f, bool save_match_data)
{
#if defined (USE_GTK) || defined (HAVE_NS)
  bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
#else
  bool do_update = (WINDOWP (f->tool_bar_window)
		    && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
#endif

  if (do_update)
    {
      Lisp_Object window;
      struct window *w;

      window = FRAME_SELECTED_WINDOW (f);
      w = XWINDOW (window);

      /* If the user has switched buffers or windows, we need to
	 recompute to reflect the new bindings.  But we'll
	 recompute when update_mode_lines is set too; that means
	 that people can use force-mode-line-update to request
	 that the menu bar be recomputed.  The adverse effect on
	 the rest of the redisplay algorithm is about the same as
	 windows_or_buffers_changed anyway.  */
      if (windows_or_buffers_changed
	  || w->update_mode_line
	  || update_mode_lines
	  || window_buffer_changed (w))
	{
	  struct buffer *prev = current_buffer;
	  ptrdiff_t count = SPECPDL_INDEX ();
	  Lisp_Object frame, new_tool_bar;
          int new_n_tool_bar;
	  struct gcpro gcpro1;

	  /* Set current_buffer to the buffer of the selected
	     window of the frame, so that we get the right local
	     keymaps.  */
	  set_buffer_internal_1 (XBUFFER (w->contents));

	  /* Save match data, if we must.  */
	  if (save_match_data)
	    record_unwind_save_match_data ();

	  /* Make sure that we don't accidentally use bogus keymaps.  */
	  if (NILP (Voverriding_local_map_menu_flag))
	    {
	      specbind (Qoverriding_terminal_local_map, Qnil);
	      specbind (Qoverriding_local_map, Qnil);
	    }

	  GCPRO1 (new_tool_bar);

	  /* We must temporarily set the selected frame to this frame
	     before calling tool_bar_items, because the calculation of
	     the tool-bar keymap uses the selected frame (see
	     `tool-bar-make-keymap' in tool-bar.el).  */
	  eassert (EQ (selected_window,
		       /* Since we only explicitly preserve selected_frame,
			  check that selected_window would be redundant.  */
		       XFRAME (selected_frame)->selected_window));
	  record_unwind_protect (fast_set_selected_frame, selected_frame);
	  XSETFRAME (frame, f);
	  fast_set_selected_frame (frame);

	  /* Build desired tool-bar items from keymaps.  */
          new_tool_bar
	    = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
			      &new_n_tool_bar);

	  /* Redisplay the tool-bar if we changed it.  */
	  if (new_n_tool_bar != f->n_tool_bar_items
	      || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
            {
              /* Redisplay that happens asynchronously due to an expose event
                 may access f->tool_bar_items.  Make sure we update both
                 variables within BLOCK_INPUT so no such event interrupts.  */
              block_input ();
              fset_tool_bar_items (f, new_tool_bar);
              f->n_tool_bar_items = new_n_tool_bar;
              w->update_mode_line = true;
              unblock_input ();
            }

	  UNGCPRO;

	  unbind_to (count, Qnil);
	  set_buffer_internal_1 (prev);
	}
    }
}

#if ! defined (USE_GTK) && ! defined (HAVE_NS)

/* Set F->desired_tool_bar_string to a Lisp string representing frame
   F's desired tool-bar contents.  F->tool_bar_items must have
   been set up previously by calling prepare_menu_bars.  */

static void
build_desired_tool_bar_string (struct frame *f)
{
  int i, size, size_needed;
  struct gcpro gcpro1, gcpro2;
  Lisp_Object image, plist;

  image = plist = Qnil;
  GCPRO2 (image, plist);

  /* Prepare F->desired_tool_bar_string.  If we can reuse it, do so.
     Otherwise, make a new string.  */

  /* The size of the string we might be able to reuse.  */
  size = (STRINGP (f->desired_tool_bar_string)
	  ? SCHARS (f->desired_tool_bar_string)
	  : 0);

  /* We need one space in the string for each image.  */
  size_needed = f->n_tool_bar_items;

  /* Reuse f->desired_tool_bar_string, if possible.  */
  if (size < size_needed || NILP (f->desired_tool_bar_string))
    fset_desired_tool_bar_string
      (f, Fmake_string (make_number (size_needed), make_number (' ')));
  else
    {
      AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
      struct gcpro gcpro1;
      GCPRO1 (props);
      Fremove_text_properties (make_number (0), make_number (size),
			       props, f->desired_tool_bar_string);
      UNGCPRO;
    }

  /* Put a `display' property on the string for the images to display,
     put a `menu_item' property on tool-bar items with a value that
     is the index of the item in F's tool-bar item vector.  */
  for (i = 0; i < f->n_tool_bar_items; ++i)
    {
#define PROP(IDX) \
  AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))

      bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
      bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
      int hmargin, vmargin, relief, idx, end;

      /* If image is a vector, choose the image according to the
	 button state.  */
      image = PROP (TOOL_BAR_ITEM_IMAGES);
      if (VECTORP (image))
	{
	  if (enabled_p)
	    idx = (selected_p
		   ? TOOL_BAR_IMAGE_ENABLED_SELECTED
		   : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
	  else
	    idx = (selected_p
		   ? TOOL_BAR_IMAGE_DISABLED_SELECTED
		   : TOOL_BAR_IMAGE_DISABLED_DESELECTED);

	  eassert (ASIZE (image) >= idx);
	  image = AREF (image, idx);
	}
      else
	idx = -1;

      /* Ignore invalid image specifications.  */
      if (!valid_image_p (image))
	continue;

      /* Display the tool-bar button pressed, or depressed.  */
      plist = Fcopy_sequence (XCDR (image));

      /* Compute margin and relief to draw.  */
      relief = (tool_bar_button_relief >= 0
		? tool_bar_button_relief
		: DEFAULT_TOOL_BAR_BUTTON_RELIEF);
      hmargin = vmargin = relief;

      if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
			   INT_MAX - max (hmargin, vmargin)))
	{
	  hmargin += XFASTINT (Vtool_bar_button_margin);
	  vmargin += XFASTINT (Vtool_bar_button_margin);
	}
      else if (CONSP (Vtool_bar_button_margin))
	{
	  if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
			       INT_MAX - hmargin))
	    hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));

	  if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
			       INT_MAX - vmargin))
	    vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
	}

      if (auto_raise_tool_bar_buttons_p)
	{
	  /* Add a `:relief' property to the image spec if the item is
	     selected.  */
	  if (selected_p)
	    {
	      plist = Fplist_put (plist, QCrelief, make_number (-relief));
	      hmargin -= relief;
	      vmargin -= relief;
	    }
	}
      else
	{
	  /* If image is selected, display it pressed, i.e. with a
	     negative relief.  If it's not selected, display it with a
	     raised relief.  */
	  plist = Fplist_put (plist, QCrelief,
			      (selected_p
			       ? make_number (-relief)
			       : make_number (relief)));
	  hmargin -= relief;
	  vmargin -= relief;
	}

      /* Put a margin around the image.  */
      if (hmargin || vmargin)
	{
	  if (hmargin == vmargin)
	    plist = Fplist_put (plist, QCmargin, make_number (hmargin));
	  else
	    plist = Fplist_put (plist, QCmargin,
				Fcons (make_number (hmargin),
				       make_number (vmargin)));
	}

      /* If button is not enabled, and we don't have special images
	 for the disabled state, make the image appear disabled by
	 applying an appropriate algorithm to it.  */
      if (!enabled_p && idx < 0)
	plist = Fplist_put (plist, QCconversion, Qdisabled);

      /* Put a `display' text property on the string for the image to
	 display.  Put a `menu-item' property on the string that gives
	 the start of this item's properties in the tool-bar items
	 vector.  */
      image = Fcons (Qimage, plist);
      AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
		  make_number (i * TOOL_BAR_ITEM_NSLOTS));
      struct gcpro gcpro1;
      GCPRO1 (props);

      /* Let the last image hide all remaining spaces in the tool bar
         string.  The string can be longer than needed when we reuse a
         previous string.  */
      if (i + 1 == f->n_tool_bar_items)
	end = SCHARS (f->desired_tool_bar_string);
      else
	end = i + 1;
      Fadd_text_properties (make_number (i), make_number (end),
			    props, f->desired_tool_bar_string);
      UNGCPRO;
#undef PROP
    }

  UNGCPRO;
}


/* Display one line of the tool-bar of frame IT->f.

   HEIGHT specifies the desired height of the tool-bar line.
   If the actual height of the glyph row is less than HEIGHT, the
   row's height is increased to HEIGHT, and the icons are centered
   vertically in the new height.

   If HEIGHT is -1, we are counting needed tool-bar lines, so don't
   count a final empty row in case the tool-bar width exactly matches
   the window width.
*/

static void
display_tool_bar_line (struct it *it, int height)
{
  struct glyph_row *row = it->glyph_row;
  int max_x = it->last_visible_x;
  struct glyph *last;

  /* Don't extend on a previously drawn tool bar items (Bug#16058).  */
  clear_glyph_row (row);
  row->enabled_p = true;
  row->y = it->current_y;

  /* Note that this isn't made use of if the face hasn't a box,
     so there's no need to check the face here.  */
  it->start_of_box_run_p = true;

  while (it->current_x < max_x)
    {
      int x, n_glyphs_before, i, nglyphs;
      struct it it_before;

      /* Get the next display element.  */
      if (!get_next_display_element (it))
	{
	  /* Don't count empty row if we are counting needed tool-bar lines.  */
	  if (height < 0 && !it->hpos)
	    return;
	  break;
	}

      /* Produce glyphs.  */
      n_glyphs_before = row->used[TEXT_AREA];
      it_before = *it;

      PRODUCE_GLYPHS (it);

      nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
      i = 0;
      x = it_before.current_x;
      while (i < nglyphs)
	{
	  struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;

	  if (x + glyph->pixel_width > max_x)
	    {
	      /* Glyph doesn't fit on line.  Backtrack.  */
	      row->used[TEXT_AREA] = n_glyphs_before;
	      *it = it_before;
	      /* If this is the only glyph on this line, it will never fit on the
		 tool-bar, so skip it.  But ensure there is at least one glyph,
		 so we don't accidentally disable the tool-bar.  */
	      if (n_glyphs_before == 0
		  && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
		break;
	      goto out;
	    }

	  ++it->hpos;
	  x += glyph->pixel_width;
	  ++i;
	}

      /* Stop at line end.  */
      if (ITERATOR_AT_END_OF_LINE_P (it))
	break;

      set_iterator_to_next (it, true);
    }

 out:;

  row->displays_text_p = row->used[TEXT_AREA] != 0;

  /* Use default face for the border below the tool bar.

     FIXME: When auto-resize-tool-bars is grow-only, there is
     no additional border below the possibly empty tool-bar lines.
     So to make the extra empty lines look "normal", we have to
     use the tool-bar face for the border too.  */
  if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
      && !EQ (Vauto_resize_tool_bars, Qgrow_only))
    it->face_id = DEFAULT_FACE_ID;

  extend_face_to_end_of_line (it);
  last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
  last->right_box_line_p = true;
  if (last == row->glyphs[TEXT_AREA])
    last->left_box_line_p = true;

  /* Make line the desired height and center it vertically.  */
  if ((height -= it->max_ascent + it->max_descent) > 0)
    {
      /* Don't add more than one line height.  */
      height %= FRAME_LINE_HEIGHT (it->f);
      it->max_ascent += height / 2;
      it->max_descent += (height + 1) / 2;
    }

  compute_line_metrics (it);

  /* If line is empty, make it occupy the rest of the tool-bar.  */
  if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
    {
      row->height = row->phys_height = it->last_visible_y - row->y;
      row->visible_height = row->height;
      row->ascent = row->phys_ascent = 0;
      row->extra_line_spacing = 0;
    }

  row->full_width_p = true;
  row->continued_p = false;
  row->truncated_on_left_p = false;
  row->truncated_on_right_p = false;

  it->current_x = it->hpos = 0;
  it->current_y += row->height;
  ++it->vpos;
  ++it->glyph_row;
}


/* Value is the number of pixels needed to make all tool-bar items of
   frame F visible.  The actual number of glyph rows needed is
   returned in *N_ROWS if non-NULL.  */
static int
tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
{
  struct window *w = XWINDOW (f->tool_bar_window);
  struct it it;
  /* tool_bar_height is called from redisplay_tool_bar after building
     the desired matrix, so use (unused) mode-line row as temporary row to
     avoid destroying the first tool-bar row.  */
  struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);

  /* Initialize an iterator for iteration over
     F->desired_tool_bar_string in the tool-bar window of frame F.  */
  init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
  temp_row->reversed_p = false;
  it.first_visible_x = 0;
  it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
  reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
  it.paragraph_embedding = L2R;

  while (!ITERATOR_AT_END_P (&it))
    {
      clear_glyph_row (temp_row);
      it.glyph_row = temp_row;
      display_tool_bar_line (&it, -1);
    }
  clear_glyph_row (temp_row);

  /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar.  */
  if (n_rows)
    *n_rows = it.vpos > 0 ? it.vpos : -1;

  if (pixelwise)
    return it.current_y;
  else
    return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
}

#endif /* !USE_GTK && !HAVE_NS */

DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
       0, 2, 0,
       doc: /* Return the number of lines occupied by the tool bar of FRAME.
If FRAME is nil or omitted, use the selected frame.  Optional argument
PIXELWISE non-nil means return the height of the tool bar in pixels.  */)
  (Lisp_Object frame, Lisp_Object pixelwise)
{
  int height = 0;

#if ! defined (USE_GTK) && ! defined (HAVE_NS)
  struct frame *f = decode_any_frame (frame);

  if (WINDOWP (f->tool_bar_window)
      && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
    {
      update_tool_bar (f, true);
      if (f->n_tool_bar_items)
	{
	  build_desired_tool_bar_string (f);
	  height = tool_bar_height (f, NULL, !NILP (pixelwise));
	}
    }
#endif

  return make_number (height);
}


/* Display the tool-bar of frame F.  Value is true if tool-bar's
   height should be changed.  */
static bool
redisplay_tool_bar (struct frame *f)
{
#if defined (USE_GTK) || defined (HAVE_NS)

  if (FRAME_EXTERNAL_TOOL_BAR (f))
    update_frame_tool_bar (f);
  return false;

#else /* !USE_GTK && !HAVE_NS */

  struct window *w;
  struct it it;
  struct glyph_row *row;

  /* If frame hasn't a tool-bar window or if it is zero-height, don't
     do anything.  This means you must start with tool-bar-lines
     non-zero to get the auto-sizing effect.  Or in other words, you
     can turn off tool-bars by specifying tool-bar-lines zero.  */
  if (!WINDOWP (f->tool_bar_window)
      || (w = XWINDOW (f->tool_bar_window),
          WINDOW_TOTAL_LINES (w) == 0))
    return false;

  /* Set up an iterator for the tool-bar window.  */
  init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
  it.first_visible_x = 0;
  it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
  row = it.glyph_row;
  row->reversed_p = false;

  /* Build a string that represents the contents of the tool-bar.  */
  build_desired_tool_bar_string (f);
  reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
  /* FIXME: This should be controlled by a user option.  But it
     doesn't make sense to have an R2L tool bar if the menu bar cannot
     be drawn also R2L, and making the menu bar R2L is tricky due
     toolkit-specific code that implements it.  If an R2L tool bar is
     ever supported, display_tool_bar_line should also be augmented to
     call unproduce_glyphs like display_line and display_string
     do.  */
  it.paragraph_embedding = L2R;

  if (f->n_tool_bar_rows == 0)
    {
      int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);

      if (new_height != WINDOW_PIXEL_HEIGHT (w))
	{
	  x_change_tool_bar_height (f, new_height);
	  frame_default_tool_bar_height = new_height;
	  /* Always do that now.  */
	  clear_glyph_matrix (w->desired_matrix);
	  f->fonts_changed = true;
	  return true;
	}
    }

  /* Display as many lines as needed to display all tool-bar items.  */

  if (f->n_tool_bar_rows > 0)
    {
      int border, rows, height, extra;

      if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
	border = XINT (Vtool_bar_border);
      else if (EQ (Vtool_bar_border, Qinternal_border_width))
	border = FRAME_INTERNAL_BORDER_WIDTH (f);
      else if (EQ (Vtool_bar_border, Qborder_width))
	border = f->border_width;
      else
	border = 0;
      if (border < 0)
	border = 0;

      rows = f->n_tool_bar_rows;
      height = max (1, (it.last_visible_y - border) / rows);
      extra = it.last_visible_y - border - height * rows;

      while (it.current_y < it.last_visible_y)
	{
	  int h = 0;
	  if (extra > 0 && rows-- > 0)
	    {
	      h = (extra + rows - 1) / rows;
	      extra -= h;
	    }
	  display_tool_bar_line (&it, height + h);
	}
    }
  else
    {
      while (it.current_y < it.last_visible_y)
	display_tool_bar_line (&it, 0);
    }

  /* It doesn't make much sense to try scrolling in the tool-bar
     window, so don't do it.  */
  w->desired_matrix->no_scrolling_p = true;
  w->must_be_updated_p = true;

  if (!NILP (Vauto_resize_tool_bars))
    {
      bool change_height_p = true;

      /* If we couldn't display everything, change the tool-bar's
	 height if there is room for more.  */
      if (IT_STRING_CHARPOS (it) < it.end_charpos)
	change_height_p = true;

      /* We subtract 1 because display_tool_bar_line advances the
	 glyph_row pointer before returning to its caller.  We want to
	 examine the last glyph row produced by
	 display_tool_bar_line.  */
      row = it.glyph_row - 1;

      /* If there are blank lines at the end, except for a partially
	 visible blank line at the end that is smaller than
	 FRAME_LINE_HEIGHT, change the tool-bar's height.  */
      if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
	  && row->height >= FRAME_LINE_HEIGHT (f))
	change_height_p = true;

      /* If row displays tool-bar items, but is partially visible,
	 change the tool-bar's height.  */
      if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
	  && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
	change_height_p = true;

      /* Resize windows as needed by changing the `tool-bar-lines'
	 frame parameter.  */
      if (change_height_p)
	{
	  int nrows;
	  int new_height = tool_bar_height (f, &nrows, true);

	  change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
			      && !f->minimize_tool_bar_window_p)
			     ? (new_height > WINDOW_PIXEL_HEIGHT (w))
			     : (new_height != WINDOW_PIXEL_HEIGHT (w)));
	  f->minimize_tool_bar_window_p = false;

	  if (change_height_p)
	    {
	      x_change_tool_bar_height (f, new_height);
	      frame_default_tool_bar_height = new_height;
	      clear_glyph_matrix (w->desired_matrix);
	      f->n_tool_bar_rows = nrows;
	      f->fonts_changed = true;

	      return true;
	    }
	}
    }

  f->minimize_tool_bar_window_p = false;
  return false;

#endif /* USE_GTK || HAVE_NS */
}

#if ! defined (USE_GTK) && ! defined (HAVE_NS)

/* Get information about the tool-bar item which is displayed in GLYPH
   on frame F.  Return in *PROP_IDX the index where tool-bar item
   properties start in F->tool_bar_items.  Value is false if
   GLYPH doesn't display a tool-bar item.  */

static bool
tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
{
  Lisp_Object prop;
  int charpos;

  /* This function can be called asynchronously, which means we must
     exclude any possibility that Fget_text_property signals an
     error.  */
  charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
  charpos = max (0, charpos);

  /* Get the text property `menu-item' at pos. The value of that
     property is the start index of this item's properties in
     F->tool_bar_items.  */
  prop = Fget_text_property (make_number (charpos),
			     Qmenu_item, f->current_tool_bar_string);
  if (! INTEGERP (prop))
    return false;
  *prop_idx = XINT (prop);
  return true;
}

\f
/* Get information about the tool-bar item at position X/Y on frame F.
   Return in *GLYPH a pointer to the glyph of the tool-bar item in
   the current matrix of the tool-bar window of F, or NULL if not
   on a tool-bar item.  Return in *PROP_IDX the index of the tool-bar
   item in F->tool_bar_items.  Value is

   -1	if X/Y is not on a tool-bar item
   0	if X/Y is on the same item that was highlighted before.
   1	otherwise.  */

static int
get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
		   int *hpos, int *vpos, int *prop_idx)
{
  Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
  struct window *w = XWINDOW (f->tool_bar_window);
  int area;

  /* Find the glyph under X/Y.  */
  *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
  if (*glyph == NULL)
    return -1;

  /* Get the start of this tool-bar item's properties in
     f->tool_bar_items.  */
  if (!tool_bar_item_info (f, *glyph, prop_idx))
    return -1;

  /* Is mouse on the highlighted item?  */
  if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
      && *vpos >= hlinfo->mouse_face_beg_row
      && *vpos <= hlinfo->mouse_face_end_row
      && (*vpos > hlinfo->mouse_face_beg_row
	  || *hpos >= hlinfo->mouse_face_beg_col)
      && (*vpos < hlinfo->mouse_face_end_row
	  || *hpos < hlinfo->mouse_face_end_col
	  || hlinfo->mouse_face_past_end))
    return 0;

  return 1;
}


/* EXPORT:
   Handle mouse button event on the tool-bar of frame F, at
   frame-relative coordinates X/Y.  DOWN_P is true for a button press,
   false for button release.  MODIFIERS is event modifiers for button
   release.  */

void
handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
		       int modifiers)
{
  Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
  struct window *w = XWINDOW (f->tool_bar_window);
  int hpos, vpos, prop_idx;
  struct glyph *glyph;
  Lisp_Object enabled_p;
  int ts;

  /* If not on the highlighted tool-bar item, and mouse-highlight is
     non-nil, return.  This is so we generate the tool-bar button
     click only when the mouse button is released on the same item as
     where it was pressed.  However, when mouse-highlight is disabled,
     generate the click when the button is released regardless of the
     highlight, since tool-bar items are not highlighted in that
     case.  */
  frame_to_window_pixel_xy (w, &x, &y);
  ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
  if (ts == -1
      || (ts != 0 && !NILP (Vmouse_highlight)))
    return;

  /* When mouse-highlight is off, generate the click for the item
     where the button was pressed, disregarding where it was
     released.  */
  if (NILP (Vmouse_highlight) && !down_p)
    prop_idx = f->last_tool_bar_item;

  /* If item is disabled, do nothing.  */
  enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
  if (NILP (enabled_p))
    return;

  if (down_p)
    {
      /* Show item in pressed state.  */
      if (!NILP (Vmouse_highlight))
	show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
      f->last_tool_bar_item = prop_idx;
    }
  else
    {
      Lisp_Object key, frame;
      struct input_event event;
      EVENT_INIT (event);

      /* Show item in released state.  */
      if (!NILP (Vmouse_highlight))
	show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);

      key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);

      XSETFRAME (frame, f);
      event.kind = TOOL_BAR_EVENT;
      event.frame_or_window = frame;
      event.arg = frame;
      kbd_buffer_store_event (&event);

      event.kind = TOOL_BAR_EVENT;
      event.frame_or_window = frame;
      event.arg = key;
      event.modifiers = modifiers;
      kbd_buffer_store_event (&event);
      f->last_tool_bar_item = -1;
    }
}


/* Possibly highlight a tool-bar item on frame F when mouse moves to
   tool-bar window-relative coordinates X/Y.  Called from
   note_mouse_highlight.  */

static void
note_tool_bar_highlight (struct frame *f, int x, int y)
{
  Lisp_Object window = f->tool_bar_window;
  struct window *w = XWINDOW (window);
  Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
  Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
  int hpos, vpos;
  struct glyph *glyph;
  struct glyph_row *row;
  int i;
  Lisp_Object enabled_p;
  int prop_idx;
  enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
  bool mouse_down_p;
  int rc;

  /* Function note_mouse_highlight is called with negative X/Y
     values when mouse moves outside of the frame.  */
  if (x <= 0 || y <= 0)
    {
      clear_mouse_face (hlinfo);
      return;
    }

  rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
  if (rc < 0)
    {
      /* Not on tool-bar item.  */
      clear_mouse_face (hlinfo);
      return;
    }
  else if (rc == 0)
    /* On same tool-bar item as before.  */
    goto set_help_echo;

  clear_mouse_face (hlinfo);

  /* Mouse is down, but on different tool-bar item?  */
  mouse_down_p = (x_mouse_grabbed (dpyinfo)
		  && f == dpyinfo->last_mouse_frame);

  if (mouse_down_p && f->last_tool_bar_item != prop_idx)
    return;

  draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;

  /* If tool-bar item is not enabled, don't highlight it.  */
  enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
  if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
    {
      /* Compute the x-position of the glyph.  In front and past the
	 image is a space.  We include this in the highlighted area.  */
      row = MATRIX_ROW (w->current_matrix, vpos);
      for (i = x = 0; i < hpos; ++i)
	x += row->glyphs[TEXT_AREA][i].pixel_width;

      /* Record this as the current active region.  */
      hlinfo->mouse_face_beg_col = hpos;
      hlinfo->mouse_face_beg_row = vpos;
      hlinfo->mouse_face_beg_x = x;
      hlinfo->mouse_face_past_end = false;

      hlinfo->mouse_face_end_col = hpos + 1;
      hlinfo->mouse_face_end_row = vpos;
      hlinfo->mouse_face_end_x = x + glyph->pixel_width;
      hlinfo->mouse_face_window = window;
      hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;

      /* Display it as active.  */
      show_mouse_face (hlinfo, draw);
    }

 set_help_echo:

  /* Set help_echo_string to a help string to display for this tool-bar item.
     XTread_socket does the rest.  */
  help_echo_object = help_echo_window = Qnil;
  help_echo_pos = -1;
  help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
  if (NILP (help_echo_string))
    help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
}

#endif /* !USE_GTK && !HAVE_NS */

#endif /* HAVE_WINDOW_SYSTEM */


\f
/************************************************************************
			 Horizontal scrolling
 ************************************************************************/

/* For all leaf windows in the window tree rooted at WINDOW, set their
   hscroll value so that PT is (i) visible in the window, and (ii) so
   that it is not within a certain margin at the window's left and
   right border.  Value is true if any window's hscroll has been
   changed.  */

static bool
hscroll_window_tree (Lisp_Object window)
{
  bool hscrolled_p = false;
  bool hscroll_relative_p = FLOATP (Vhscroll_step);
  int hscroll_step_abs = 0;
  double hscroll_step_rel = 0;

  if (hscroll_relative_p)
    {
      hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
      if (hscroll_step_rel < 0)
	{
	  hscroll_relative_p = false;
	  hscroll_step_abs = 0;
	}
    }
  else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
    {
      hscroll_step_abs = XINT (Vhscroll_step);
      if (hscroll_step_abs < 0)
	hscroll_step_abs = 0;
    }
  else
    hscroll_step_abs = 0;

  while (WINDOWP (window))
    {
      struct window *w = XWINDOW (window);

      if (WINDOWP (w->contents))
	hscrolled_p |= hscroll_window_tree (w->contents);
      else if (w->cursor.vpos >= 0)
	{
	  int h_margin;
	  int text_area_width;
	  struct glyph_row *cursor_row;
	  struct glyph_row *bottom_row;

	  bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
	  if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
	    cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
	  else
	    cursor_row = bottom_row - 1;

	  if (!cursor_row->enabled_p)
	    {
	      bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
	      if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
		cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
	      else
		cursor_row = bottom_row - 1;
	    }
	  bool row_r2l_p = cursor_row->reversed_p;

	  text_area_width = window_box_width (w, TEXT_AREA);

	  /* Scroll when cursor is inside this scroll margin.  */
	  h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);

	  /* If the position of this window's point has explicitly
	     changed, no more suspend auto hscrolling.  */
	  if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
	    w->suspend_auto_hscroll = false;

	  /* Remember window point.  */
	  Fset_marker (w->old_pointm,
		       ((w == XWINDOW (selected_window))
			? make_number (BUF_PT (XBUFFER (w->contents)))
			: Fmarker_position (w->pointm)),
		       w->contents);

	  if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
	      && !w->suspend_auto_hscroll
	      /* In some pathological cases, like restoring a window
		 configuration into a frame that is much smaller than
		 the one from which the configuration was saved, we
		 get glyph rows whose start and end have zero buffer
		 positions, which we cannot handle below.  Just skip
		 such windows.  */
	      && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
	      /* For left-to-right rows, hscroll when cursor is either
		 (i) inside the right hscroll margin, or (ii) if it is
		 inside the left margin and the window is already
		 hscrolled.  */
	      && ((!row_r2l_p
		   && ((w->hscroll && w->cursor.x <= h_margin)
		       || (cursor_row->enabled_p
			   && cursor_row->truncated_on_right_p
			   && (w->cursor.x >= text_area_width - h_margin))))
		  /* For right-to-left rows, the logic is similar,
		     except that rules for scrolling to left and right
		     are reversed.  E.g., if cursor.x <= h_margin, we
		     need to hscroll "to the right" unconditionally,
		     and that will scroll the screen to the left so as
		     to reveal the next portion of the row.  */
		  || (row_r2l_p
		      && ((cursor_row->enabled_p
			   /* FIXME: It is confusing to set the
			      truncated_on_right_p flag when R2L rows
			      are actually truncated on the left.  */
			   && cursor_row->truncated_on_right_p
			   && w->cursor.x <= h_margin)
			  || (w->hscroll
			      && (w->cursor.x >= text_area_width - h_margin))))))
	    {
	      struct it it;
	      ptrdiff_t hscroll;
	      struct buffer *saved_current_buffer;
	      ptrdiff_t pt;
	      int wanted_x;

	      /* Find point in a display of infinite width.  */
	      saved_current_buffer = current_buffer;
	      current_buffer = XBUFFER (w->contents);

	      if (w == XWINDOW (selected_window))
		pt = PT;
	      else
		pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);

	      /* Move iterator to pt starting at cursor_row->start in
		 a line with infinite width.  */
	      init_to_row_start (&it, w, cursor_row);
	      it.last_visible_x = INFINITY;
	      move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
	      current_buffer = saved_current_buffer;

	      /* Position cursor in window.  */
	      if (!hscroll_relative_p && hscroll_step_abs == 0)
		hscroll = max (0, (it.current_x
				   - (ITERATOR_AT_END_OF_LINE_P (&it)
				      ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
				      : (text_area_width / 2))))
		    	  / FRAME_COLUMN_WIDTH (it.f);
	      else if ((!row_r2l_p
			&& w->cursor.x >= text_area_width - h_margin)
		       || (row_r2l_p && w->cursor.x <= h_margin))
		{
		  if (hscroll_relative_p)
		    wanted_x = text_area_width * (1 - hscroll_step_rel)
		      	       - h_margin;
		  else
		    wanted_x = text_area_width
		      	       - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
		      	       - h_margin;
		  hscroll
		    = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
		}
	      else
		{
		  if (hscroll_relative_p)
		    wanted_x = text_area_width * hscroll_step_rel
		      	       + h_margin;
		  else
		    wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
		      	       + h_margin;
		  hscroll
		    = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
		}
	      hscroll = max (hscroll, w->min_hscroll);

	      /* Don't prevent redisplay optimizations if hscroll
		 hasn't changed, as it will unnecessarily slow down
		 redisplay.  */
	      if (w->hscroll != hscroll)
		{
		  struct buffer *b = XBUFFER (w->contents);
		  b->prevent_redisplay_optimizations_p = true;
		  w->hscroll = hscroll;
		  hscrolled_p = true;
		}
	    }
	}

      window = w->next;
    }

  /* Value is true if hscroll of any leaf window has been changed.  */
  return hscrolled_p;
}


/* Set hscroll so that cursor is visible and not inside horizontal
   scroll margins for all windows in the tree rooted at WINDOW.  See
   also hscroll_window_tree above.  Value is true if any window's
   hscroll has been changed.  If it has, desired matrices on the frame
   of WINDOW are cleared.  */

static bool
hscroll_windows (Lisp_Object window)
{
  bool hscrolled_p = hscroll_window_tree (window);
  if (hscrolled_p)
    clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
  return hscrolled_p;
}


\f
/************************************************************************
				Redisplay
 ************************************************************************/

/* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
   This is sometimes handy to have in a debugger session.  */

#ifdef GLYPH_DEBUG

/* First and last unchanged row for try_window_id.  */

static int debug_first_unchanged_at_end_vpos;
static int debug_last_unchanged_at_beg_vpos;

/* Delta vpos and y.  */

static int debug_dvpos, debug_dy;

/* Delta in characters and bytes for try_window_id.  */

static ptrdiff_t debug_delta, debug_delta_bytes;

/* Values of window_end_pos and window_end_vpos at the end of
   try_window_id.  */

static ptrdiff_t debug_end_vpos;

/* Append a string to W->desired_matrix->method.  FMT is a printf
   format string.  If trace_redisplay_p is true also printf the
   resulting string to stderr.  */

static void debug_method_add (struct window *, char const *, ...)
  ATTRIBUTE_FORMAT_PRINTF (2, 3);

static void
debug_method_add (struct window *w, char const *fmt, ...)
{
  void *ptr = w;
  char *method = w->desired_matrix->method;
  int len = strlen (method);
  int size = sizeof w->desired_matrix->method;
  int remaining = size - len - 1;
  va_list ap;

  if (len && remaining)
    {
      method[len] = '|';
      --remaining, ++len;
    }

  va_start (ap, fmt);
  vsnprintf (method + len, remaining + 1, fmt, ap);
  va_end (ap);

  if (trace_redisplay_p)
    fprintf (stderr, "%p (%s): %s\n",
	     ptr,
	     ((BUFFERP (w->contents)
	       && STRINGP (BVAR (XBUFFER (w->contents), name)))
	      ? SSDATA (BVAR (XBUFFER (w->contents), name))
	      : "no buffer"),
	     method + len);
}

#endif /* GLYPH_DEBUG */


/* Value is true if all changes in window W, which displays
   current_buffer, are in the text between START and END.  START is a
   buffer position, END is given as a distance from Z.  Used in
   redisplay_internal for display optimization.  */

static bool
text_outside_line_unchanged_p (struct window *w,
			       ptrdiff_t start, ptrdiff_t end)
{
  bool unchanged_p = true;

  /* If text or overlays have changed, see where.  */
  if (window_outdated (w))
    {
      /* Gap in the line?  */
      if (GPT < start || Z - GPT < end)
	unchanged_p = false;

      /* Changes start in front of the line, or end after it?  */
      if (unchanged_p
	  && (BEG_UNCHANGED < start - 1
	      || END_UNCHANGED < end))
	unchanged_p = false;

      /* If selective display, can't optimize if changes start at the
	 beginning of the line.  */
      if (unchanged_p
	  && INTEGERP (BVAR (current_buffer, selective_display))
	  && XINT (BVAR (current_buffer, selective_display)) > 0
	  && (BEG_UNCHANGED < start || GPT <= start))
	unchanged_p = false;

      /* If there are overlays at the start or end of the line, these
	 may have overlay strings with newlines in them.  A change at
	 START, for instance, may actually concern the display of such
	 overlay strings as well, and they are displayed on different
	 lines.  So, quickly rule out this case.  (For the future, it
	 might be desirable to implement something more telling than
	 just BEG/END_UNCHANGED.)  */
      if (unchanged_p)
	{
	  if (BEG + BEG_UNCHANGED == start
	      && overlay_touches_p (start))
	    unchanged_p = false;
	  if (END_UNCHANGED == end
	      && overlay_touches_p (Z - end))
	    unchanged_p = false;
	}

      /* Under bidi reordering, adding or deleting a character in the
	 beginning of a paragraph, before the first strong directional
	 character, can change the base direction of the paragraph (unless
	 the buffer specifies a fixed paragraph direction), which will
	 require to redisplay the whole paragraph.  It might be worthwhile
	 to find the paragraph limits and widen the range of redisplayed
	 lines to that, but for now just give up this optimization.  */
      if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
	  && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
	unchanged_p = false;
    }

  return unchanged_p;
}


/* Do a frame update, taking possible shortcuts into account.  This is
   the main external entry point for redisplay.

   If the last redisplay displayed an echo area message and that message
   is no longer requested, we clear the echo area or bring back the
   mini-buffer if that is in use.  */

void
redisplay (void)
{
  redisplay_internal ();
}


static Lisp_Object
overlay_arrow_string_or_property (Lisp_Object var)
{
  Lisp_Object val;

  if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
    return val;

  return Voverlay_arrow_string;
}

/* Return true if there are any overlay-arrows in current_buffer.  */
static bool
overlay_arrow_in_current_buffer_p (void)
{
  Lisp_Object vlist;

  for (vlist = Voverlay_arrow_variable_list;
       CONSP (vlist);
       vlist = XCDR (vlist))
    {
      Lisp_Object var = XCAR (vlist);
      Lisp_Object val;

      if (!SYMBOLP (var))
	continue;
      val = find_symbol_value (var);
      if (MARKERP (val)
	  && current_buffer == XMARKER (val)->buffer)
	return true;
    }
  return false;
}


/* Return true if any overlay_arrows have moved or overlay-arrow-string
   has changed.  */

static bool
overlay_arrows_changed_p (void)
{
  Lisp_Object vlist;

  for (vlist = Voverlay_arrow_variable_list;
       CONSP (vlist);
       vlist = XCDR (vlist))
    {
      Lisp_Object var = XCAR (vlist);
      Lisp_Object val, pstr;

      if (!SYMBOLP (var))
	continue;
      val = find_symbol_value (var);
      if (!MARKERP (val))
	continue;
      if (! EQ (COERCE_MARKER (val),
		Fget (var, Qlast_arrow_position))
	  || ! (pstr = overlay_arrow_string_or_property (var),
		EQ (pstr, Fget (var, Qlast_arrow_string))))
	return true;
    }
  return false;
}

/* Mark overlay arrows to be updated on next redisplay.  */

static void
update_overlay_arrows (int up_to_date)
{
  Lisp_Object vlist;

  for (vlist = Voverlay_arrow_variable_list;
       CONSP (vlist);
       vlist = XCDR (vlist))
    {
      Lisp_Object var = XCAR (vlist);

      if (!SYMBOLP (var))
	continue;

      if (up_to_date > 0)
	{
	  Lisp_Object val = find_symbol_value (var);
	  Fput (var, Qlast_arrow_position,
		COERCE_MARKER (val));
	  Fput (var, Qlast_arrow_string,
		overlay_arrow_string_or_property (var));
	}
      else if (up_to_date < 0
	       || !NILP (Fget (var, Qlast_arrow_position)))
	{
	  Fput (var, Qlast_arrow_position, Qt);
	  Fput (var, Qlast_arrow_string, Qt);
	}
    }
}


/* Return overlay arrow string to display at row.
   Return integer (bitmap number) for arrow bitmap in left fringe.
   Return nil if no overlay arrow.  */

static Lisp_Object
overlay_arrow_at_row (struct it *it, struct glyph_row *row)
{
  Lisp_Object vlist;

  for (vlist = Voverlay_arrow_variable_list;
       CONSP (vlist);
       vlist = XCDR (vlist))
    {
      Lisp_Object var = XCAR (vlist);
      Lisp_Object val;

      if (!SYMBOLP (var))
	continue;

      val = find_symbol_value (var);

      if (MARKERP (val)
	  && current_buffer == XMARKER (val)->buffer
	  && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
	{
	  if (FRAME_WINDOW_P (it->f)
	      /* FIXME: if ROW->reversed_p is set, this should test
		 the right fringe, not the left one.  */
	      && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
	    {
#ifdef HAVE_WINDOW_SYSTEM
	      if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
		{
		  int fringe_bitmap = lookup_fringe_bitmap (val);
		  if (fringe_bitmap != 0)
		    return make_number (fringe_bitmap);
		}
#endif
	      return make_number (-1); /* Use default arrow bitmap.  */
	    }
	  return overlay_arrow_string_or_property (var);
	}
    }

  return Qnil;
}

/* Return true if point moved out of or into a composition.  Otherwise
   return false.  PREV_BUF and PREV_PT are the last point buffer and
   position.  BUF and PT are the current point buffer and position.  */

static bool
check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
			    struct buffer *buf, ptrdiff_t pt)
{
  ptrdiff_t start, end;
  Lisp_Object prop;
  Lisp_Object buffer;

  XSETBUFFER (buffer, buf);
  /* Check a composition at the last point if point moved within the
     same buffer.  */
  if (prev_buf == buf)
    {
      if (prev_pt == pt)
	/* Point didn't move.  */
	return false;

      if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
	  && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
	  && composition_valid_p (start, end, prop)
	  && start < prev_pt && end > prev_pt)
	/* The last point was within the composition.  Return true iff
            point moved out of the composition.  */
	return (pt <= start || pt >= end);
    }

  /* Check a composition at the current point.  */
  return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
	  && find_composition (pt, -1, &start, &end, &prop, buffer)
	  && composition_valid_p (start, end, prop)
	  && start < pt && end > pt);
}

/* Reconsider the clip changes of buffer which is displayed in W.  */

static void
reconsider_clip_changes (struct window *w)
{
  struct buffer *b = XBUFFER (w->contents);

  if (b->clip_changed
      && w->window_end_valid
      && w->current_matrix->buffer == b
      && w->current_matrix->zv == BUF_ZV (b)
      && w->current_matrix->begv == BUF_BEGV (b))
    b->clip_changed = false;

  /* If display wasn't paused, and W is not a tool bar window, see if
     point has been moved into or out of a composition.  In that case,
     set b->clip_changed to force updating the screen.  If
     b->clip_changed has already been set, skip this check.  */
  if (!b->clip_changed && w->window_end_valid)
    {
      ptrdiff_t pt = (w == XWINDOW (selected_window)
		      ? PT : marker_position (w->pointm));

      if ((w->current_matrix->buffer != b || pt != w->last_point)
	  && check_point_in_composition (w->current_matrix->buffer,
					 w->last_point, b, pt))
	b->clip_changed = true;
    }
}

static void
propagate_buffer_redisplay (void)
{ /* Resetting b->text->redisplay is problematic!
     We can't just reset it in the case that some window that displays
     it has not been redisplayed; and such a window can stay
     unredisplayed for a long time if it's currently invisible.
     But we do want to reset it at the end of redisplay otherwise
     its displayed windows will keep being redisplayed over and over
     again.
     So we copy all b->text->redisplay flags up to their windows here,
     such that mark_window_display_accurate can safely reset
     b->text->redisplay.  */
  Lisp_Object ws = window_list ();
  for (; CONSP (ws); ws = XCDR (ws))
    {
      struct window *thisw = XWINDOW (XCAR (ws));
      struct buffer *thisb = XBUFFER (thisw->contents);
      if (thisb->text->redisplay)
	thisw->redisplay = true;
    }
}

#define STOP_POLLING					\
do { if (! polling_stopped_here) stop_polling ();	\
       polling_stopped_here = true; } while (false)

#define RESUME_POLLING					\
do { if (polling_stopped_here) start_polling ();	\
       polling_stopped_here = false; } while (false)


/* Perhaps in the future avoid recentering windows if it
   is not necessary; currently that causes some problems.  */

static void
redisplay_internal (void)
{
  struct window *w = XWINDOW (selected_window);
  struct window *sw;
  struct frame *fr;
  bool pending;
  bool must_finish = false, match_p;
  struct text_pos tlbufpos, tlendpos;
  int number_of_visible_frames;
  ptrdiff_t count;
  struct frame *sf;
  bool polling_stopped_here = false;
  Lisp_Object tail, frame;

  /* True means redisplay has to consider all windows on all
     frames.  False, only selected_window is considered.  */
  bool consider_all_windows_p;

  /* True means redisplay has to redisplay the miniwindow.  */
  bool update_miniwindow_p = false;

  TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));

  /* No redisplay if running in batch mode or frame is not yet fully
     initialized, or redisplay is explicitly turned off by setting
     Vinhibit_redisplay.  */
  if (FRAME_INITIAL_P (SELECTED_FRAME ())
      || !NILP (Vinhibit_redisplay))
    return;

  /* Don't examine these until after testing Vinhibit_redisplay.
     When Emacs is shutting down, perhaps because its connection to
     X has dropped, we should not look at them at all.  */
  fr = XFRAME (w->frame);
  sf = SELECTED_FRAME ();

  if (!fr->glyphs_initialized_p)
    return;

#if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
  if (popup_activated ())
    return;
#endif

  /* I don't think this happens but let's be paranoid.  */
  if (redisplaying_p)
    return;

  /* Record a function that clears redisplaying_p
     when we leave this function.  */
  count = SPECPDL_INDEX ();
  record_unwind_protect_void (unwind_redisplay);
  redisplaying_p = true;
  specbind (Qinhibit_free_realized_faces, Qnil);

  /* Record this function, so it appears on the profiler's backtraces.  */
  record_in_backtrace (Qredisplay_internal, 0, 0);

  FOR_EACH_FRAME (tail, frame)
    XFRAME (frame)->already_hscrolled_p = false;

 retry:
  /* Remember the currently selected window.  */
  sw = w;

  pending = false;
  last_escape_glyph_frame = NULL;
  last_escape_glyph_face_id = (1 << FACE_ID_BITS);
  last_glyphless_glyph_frame = NULL;
  last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);

  /* If face_change, init_iterator will free all realized faces, which
     includes the faces referenced from current matrices.  So, we
     can't reuse current matrices in this case.  */
  if (face_change)
    windows_or_buffers_changed = 47;

  if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
      && FRAME_TTY (sf)->previous_frame != sf)
    {
      /* Since frames on a single ASCII terminal share the same
	 display area, displaying a different frame means redisplay
	 the whole thing.  */
      SET_FRAME_GARBAGED (sf);
#ifndef DOS_NT
      set_tty_color_mode (FRAME_TTY (sf), sf);
#endif
      FRAME_TTY (sf)->previous_frame = sf;
    }

  /* Set the visible flags for all frames.  Do this before checking for
     resized or garbaged frames; they want to know if their frames are
     visible.  See the comment in frame.h for FRAME_SAMPLE_VISIBILITY.  */
  number_of_visible_frames = 0;

  FOR_EACH_FRAME (tail, frame)
    {
      struct frame *f = XFRAME (frame);

      if (FRAME_VISIBLE_P (f))
	{
	  ++number_of_visible_frames;
	  /* Adjust matrices for visible frames only.  */
	  if (f->fonts_changed)
	    {
	      adjust_frame_glyphs (f);
	      f->fonts_changed = false;
	    }
	  /* If cursor type has been changed on the frame
	     other than selected, consider all frames.  */
	  if (f != sf && f->cursor_type_changed)
	    update_mode_lines = 31;
	}
      clear_desired_matrices (f);
    }

  /* Notice any pending interrupt request to change frame size.  */
  do_pending_window_change (true);

  /* do_pending_window_change could change the selected_window due to
     frame resizing which makes the selected window too small.  */
  if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
    sw = w;

  /* Clear frames marked as garbaged.  */
  clear_garbaged_frames ();

  /* Build menubar and tool-bar items.  */
  if (NILP (Vmemory_full))
    prepare_menu_bars ();

  reconsider_clip_changes (w);

  /* In most cases selected window displays current buffer.  */
  match_p = XBUFFER (w->contents) == current_buffer;
  if (match_p)
    {
      /* Detect case that we need to write or remove a star in the mode line.  */
      if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
	w->update_mode_line = true;

      if (mode_line_update_needed (w))
	w->update_mode_line = true;

      /* If reconsider_clip_changes above decided that the narrowing
	 in the current buffer changed, make sure all other windows
	 showing that buffer will be redisplayed.  */
      if (current_buffer->clip_changed)
	bset_update_mode_line (current_buffer);
    }

  /* Normally the message* functions will have already displayed and
     updated the echo area, but the frame may have been trashed, or
     the update may have been preempted, so display the echo area
     again here.  Checking message_cleared_p captures the case that
     the echo area should be cleared.  */
  if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
      || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
      || (message_cleared_p
	  && minibuf_level == 0
	  /* If the mini-window is currently selected, this means the
	     echo-area doesn't show through.  */
	  && !MINI_WINDOW_P (XWINDOW (selected_window))))
    {
      bool window_height_changed_p = echo_area_display (false);

      if (message_cleared_p)
	update_miniwindow_p = true;

      must_finish = true;

      /* If we don't display the current message, don't clear the
	 message_cleared_p flag, because, if we did, we wouldn't clear
	 the echo area in the next redisplay which doesn't preserve
	 the echo area.  */
      if (!display_last_displayed_message_p)
	message_cleared_p = false;

      if (window_height_changed_p)
	{
	  windows_or_buffers_changed = 50;

	  /* If window configuration was changed, frames may have been
	     marked garbaged.  Clear them or we will experience
	     surprises wrt scrolling.  */
	  clear_garbaged_frames ();
	}
    }
  else if (EQ (selected_window, minibuf_window)
	   && (current_buffer->clip_changed || window_outdated (w))
	   && resize_mini_window (w, false))
    {
      /* Resized active mini-window to fit the size of what it is
         showing if its contents might have changed.  */
      must_finish = true;

      /* If window configuration was changed, frames may have been
	 marked garbaged.  Clear them or we will experience
	 surprises wrt scrolling.  */
      clear_garbaged_frames ();
    }

  if (windows_or_buffers_changed && !update_mode_lines)
    /* Code that sets windows_or_buffers_changed doesn't distinguish whether
       only the windows's contents needs to be refreshed, or whether the
       mode-lines also need a refresh.  */
    update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
  			 ? REDISPLAY_SOME : 32);

  /* If specs for an arrow have changed, do thorough redisplay
     to ensure we remove any arrow that should no longer exist.  */
  if (overlay_arrows_changed_p ())
    /* Apparently, this is the only case where we update other windows,
       without updating other mode-lines.  */
    windows_or_buffers_changed = 49;

  consider_all_windows_p = (update_mode_lines
			    || windows_or_buffers_changed);

#define AINC(a,i) \
  if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
    ASET (a, i, make_number (1 + XINT (AREF (a, i))))

  AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
  AINC (Vredisplay__mode_lines_cause, update_mode_lines);

  /* Optimize the case that only the line containing the cursor in the
     selected window has changed.  Variables starting with this_ are
     set in display_line and record information about the line
     containing the cursor.  */
  tlbufpos = this_line_start_pos;
  tlendpos = this_line_end_pos;
  if (!consider_all_windows_p
      && CHARPOS (tlbufpos) > 0
      && !w->update_mode_line
      && !current_buffer->clip_changed
      && !current_buffer->prevent_redisplay_optimizations_p
      && FRAME_VISIBLE_P (XFRAME (w->frame))
      && !FRAME_OBSCURED_P (XFRAME (w->frame))
      && !XFRAME (w->frame)->cursor_type_changed
      /* Make sure recorded data applies to current buffer, etc.  */
      && this_line_buffer == current_buffer
      && match_p
      && !w->force_start
      && !w->optional_new_start
      /* Point must be on the line that we have info recorded about.  */
      && PT >= CHARPOS (tlbufpos)
      && PT <= Z - CHARPOS (tlendpos)
      /* All text outside that line, including its final newline,
	 must be unchanged.  */
      && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
					CHARPOS (tlendpos)))
    {
      if (CHARPOS (tlbufpos) > BEGV
	  && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
	  && (CHARPOS (tlbufpos) == ZV
	      || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
	/* Former continuation line has disappeared by becoming empty.  */
	goto cancel;
      else if (window_outdated (w) || MINI_WINDOW_P (w))
	{
	  /* We have to handle the case of continuation around a
	     wide-column character (see the comment in indent.c around
	     line 1340).

	     For instance, in the following case:

	     --------  Insert  --------
	     K_A_N_\\   `a'    K_A_N_a\		`X_' are wide-column chars.
	     J_I_       ==>    J_I_		`^^' are cursors.
	     ^^                ^^
	     --------          --------

	     As we have to redraw the line above, we cannot use this
	     optimization.  */

	  struct it it;
	  int line_height_before = this_line_pixel_height;

	  /* Note that start_display will handle the case that the
	     line starting at tlbufpos is a continuation line.  */
	  start_display (&it, w, tlbufpos);

	  /* Implementation note: It this still necessary?  */
	  if (it.current_x != this_line_start_x)
	    goto cancel;

	  TRACE ((stderr, "trying display optimization 1\n"));
	  w->cursor.vpos = -1;
	  overlay_arrow_seen = false;
	  it.vpos = this_line_vpos;
	  it.current_y = this_line_y;
	  it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
	  display_line (&it);

	  /* If line contains point, is not continued,
             and ends at same distance from eob as before, we win.  */
	  if (w->cursor.vpos >= 0
              /* Line is not continued, otherwise this_line_start_pos
                 would have been set to 0 in display_line.  */
	      && CHARPOS (this_line_start_pos)
	      /* Line ends as before.  */
	      && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
              /* Line has same height as before.  Otherwise other lines
                 would have to be shifted up or down.  */
	      && this_line_pixel_height == line_height_before)
	    {
 	      /* If this is not the window's last line, we must adjust
 		 the charstarts of the lines below.  */
 	      if (it.current_y < it.last_visible_y)
  		{
 		  struct glyph_row *row
 		    = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
  		  ptrdiff_t delta, delta_bytes;

		  /* We used to distinguish between two cases here,
		     conditioned by Z - CHARPOS (tlendpos) == ZV, for
		     when the line ends in a newline or the end of the
		     buffer's accessible portion.  But both cases did
		     the same, so they were collapsed.  */
		  delta = (Z
			   - CHARPOS (tlendpos)
			   - MATRIX_ROW_START_CHARPOS (row));
		  delta_bytes = (Z_BYTE
				 - BYTEPOS (tlendpos)
				 - MATRIX_ROW_START_BYTEPOS (row));

  		  increment_matrix_positions (w->current_matrix,
					      this_line_vpos + 1,
					      w->current_matrix->nrows,
					      delta, delta_bytes);
		}

	      /* If this row displays text now but previously didn't,
		 or vice versa, w->window_end_vpos may have to be
		 adjusted.  */
	      if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
		{
		  if (w->window_end_vpos < this_line_vpos)
		    w->window_end_vpos = this_line_vpos;
		}
	      else if (w->window_end_vpos == this_line_vpos
		       && this_line_vpos > 0)
		w->window_end_vpos = this_line_vpos - 1;
	      w->window_end_valid = false;

	      /* Update hint: No need to try to scroll in update_window.  */
	      w->desired_matrix->no_scrolling_p = true;

#ifdef GLYPH_DEBUG
	      *w->desired_matrix->method = 0;
	      debug_method_add (w, "optimization 1");
#endif
#ifdef HAVE_WINDOW_SYSTEM
	      update_window_fringes (w, false);
#endif
	      goto update;
	    }
	  else
	    goto cancel;
	}
      else if (/* Cursor position hasn't changed.  */
	       PT == w->last_point
	       /* Make sure the cursor was last displayed
		  in this window.  Otherwise we have to reposition it.  */

	       /* PXW: Must be converted to pixels, probably.  */
	       && 0 <= w->cursor.vpos
	       && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
	{
	  if (!must_finish)
	    {
	      do_pending_window_change (true);
	      /* If selected_window changed, redisplay again.  */
	      if (WINDOWP (selected_window)
		  && (w = XWINDOW (selected_window)) != sw)
		goto retry;

	      /* We used to always goto end_of_redisplay here, but this
		 isn't enough if we have a blinking cursor.  */
	      if (w->cursor_off_p == w->last_cursor_off_p)
		goto end_of_redisplay;
	    }
	  goto update;
	}
      /* If highlighting the region, or if the cursor is in the echo area,
	 then we can't just move the cursor.  */
      else if (NILP (Vshow_trailing_whitespace)
	       && !cursor_in_echo_area)
	{
	  struct it it;
	  struct glyph_row *row;

	  /* Skip from tlbufpos to PT and see where it is.  Note that
	     PT may be in invisible text.  If so, we will end at the
	     next visible position.  */
	  init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
			 NULL, DEFAULT_FACE_ID);
	  it.current_x = this_line_start_x;
	  it.current_y = this_line_y;
	  it.vpos = this_line_vpos;

	  /* The call to move_it_to stops in front of PT, but
	     moves over before-strings.  */
	  move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);

	  if (it.vpos == this_line_vpos
	      && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
		  row->enabled_p))
	    {
	      eassert (this_line_vpos == it.vpos);
	      eassert (this_line_y == it.current_y);
	      set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
#ifdef GLYPH_DEBUG
	      *w->desired_matrix->method = 0;
	      debug_method_add (w, "optimization 3");
#endif
	      goto update;
	    }
	  else
	    goto cancel;
	}

    cancel:
      /* Text changed drastically or point moved off of line.  */
      SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
    }

  CHARPOS (this_line_start_pos) = 0;
  ++clear_face_cache_count;
#ifdef HAVE_WINDOW_SYSTEM
  ++clear_image_cache_count;
#endif

  /* Build desired matrices, and update the display.  If
     consider_all_windows_p, do it for all windows on all frames.
     Otherwise do it for selected_window, only.  */

  if (consider_all_windows_p)
    {
      FOR_EACH_FRAME (tail, frame)
	XFRAME (frame)->updated_p = false;

      propagate_buffer_redisplay ();

      FOR_EACH_FRAME (tail, frame)
	{
	  struct frame *f = XFRAME (frame);

	  /* We don't have to do anything for unselected terminal
	     frames.  */
	  if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
	      && !EQ (FRAME_TTY (f)->top_frame, frame))
	    continue;

	retry_frame:

#if defined (HAVE_WINDOW_SYSTEM) && !defined (USE_GTK) && !defined (HAVE_NS)
	  /* Redisplay internal tool bar if this is the first time so we
	     can adjust the frame height right now, if necessary.  */
	  if (!f->tool_bar_redisplayed_once)
	    {
	      if (redisplay_tool_bar (f))
		adjust_frame_glyphs (f);
	      f->tool_bar_redisplayed_once = true;
	    }
#endif

	  if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
	    {
	      bool gcscrollbars
		/* Only GC scrollbars when we redisplay the whole frame.  */
		= f->redisplay || !REDISPLAY_SOME_P ();
	      /* Mark all the scroll bars to be removed; we'll redeem
		 the ones we want when we redisplay their windows.  */
	      if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
		FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);

	      if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
		redisplay_windows (FRAME_ROOT_WINDOW (f));
	      /* Remember that the invisible frames need to be redisplayed next
		 time they're visible.  */
	      else if (!REDISPLAY_SOME_P ())
		f->redisplay = true;

	      /* The X error handler may have deleted that frame.  */
	      if (!FRAME_LIVE_P (f))
		continue;

	      /* Any scroll bars which redisplay_windows should have
		 nuked should now go away.  */
	      if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
		FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);

	      if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
		{
		  /* If fonts changed on visible frame, display again.  */
		  if (f->fonts_changed)
		    {
		      adjust_frame_glyphs (f);
		      f->fonts_changed = false;
		      goto retry_frame;
		    }

		  /* See if we have to hscroll.  */
		  if (!f->already_hscrolled_p)
		    {
		      f->already_hscrolled_p = true;
		      if (hscroll_windows (f->root_window))
			goto retry_frame;
		    }

		  /* Prevent various kinds of signals during display
		     update.  stdio is not robust about handling
		     signals, which can cause an apparent I/O error.  */
		  if (interrupt_input)
		    unrequest_sigio ();
		  STOP_POLLING;

		  pending |= update_frame (f, false, false);
		  f->cursor_type_changed = false;
		  f->updated_p = true;
		}
	    }
	}

      eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));

      if (!pending)
	{
	  /* Do the mark_window_display_accurate after all windows have
	     been redisplayed because this call resets flags in buffers
	     which are needed for proper redisplay.  */
	  FOR_EACH_FRAME (tail, frame)
	    {
	      struct frame *f = XFRAME (frame);
              if (f->updated_p)
                {
		  f->redisplay = false;
                  mark_window_display_accurate (f->root_window, true);
                  if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
                    FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
                }
	    }
	}
    }
  else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
    {
      Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
      struct frame *mini_frame;

      displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
      /* Use list_of_error, not Qerror, so that
	 we catch only errors and don't run the debugger.  */
      internal_condition_case_1 (redisplay_window_1, selected_window,
				 list_of_error,
				 redisplay_window_error);
      if (update_miniwindow_p)
	internal_condition_case_1 (redisplay_window_1, mini_window,
				   list_of_error,
				   redisplay_window_error);

      /* Compare desired and current matrices, perform output.  */

    update:
      /* If fonts changed, display again.  */
      if (sf->fonts_changed)
	goto retry;

      /* Prevent various kinds of signals during display update.
	 stdio is not robust about handling signals,
	 which can cause an apparent I/O error.  */
      if (interrupt_input)
	unrequest_sigio ();
      STOP_POLLING;

      if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
	{
	  if (hscroll_windows (selected_window))
	    goto retry;

	  XWINDOW (selected_window)->must_be_updated_p = true;
	  pending = update_frame (sf, false, false);
	  sf->cursor_type_changed = false;
	}

      /* We may have called echo_area_display at the top of this
	 function.  If the echo area is on another frame, that may
	 have put text on a frame other than the selected one, so the
	 above call to update_frame would not have caught it.  Catch
	 it here.  */
      mini_window = FRAME_MINIBUF_WINDOW (sf);
      mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));

      if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
	{
	  XWINDOW (mini_window)->must_be_updated_p = true;
	  pending |= update_frame (mini_frame, false, false);
	  mini_frame->cursor_type_changed = false;
	  if (!pending && hscroll_windows (mini_window))
	    goto retry;
	}
    }

  /* If display was paused because of pending input, make sure we do a
     thorough update the next time.  */
  if (pending)
    {
      /* Prevent the optimization at the beginning of
	 redisplay_internal that tries a single-line update of the
	 line containing the cursor in the selected window.  */
      CHARPOS (this_line_start_pos) = 0;

      /* Let the overlay arrow be updated the next time.  */
      update_overlay_arrows (0);

      /* If we pause after scrolling, some rows in the current
	 matrices of some windows are not valid.  */
      if (!WINDOW_FULL_WIDTH_P (w)
	  && !FRAME_WINDOW_P (XFRAME (w->frame)))
	update_mode_lines = 36;
    }
  else
    {
      if (!consider_all_windows_p)
	{
	  /* This has already been done above if
	     consider_all_windows_p is set.  */
	  if (XBUFFER (w->contents)->text->redisplay
	      && buffer_window_count (XBUFFER (w->contents)) > 1)
	    /* This can happen if b->text->redisplay was set during
	       jit-lock.  */
	    propagate_buffer_redisplay ();
	  mark_window_display_accurate_1 (w, true);

	  /* Say overlay arrows are up to date.  */
	  update_overlay_arrows (1);

	  if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
	    FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
	}

      update_mode_lines = 0;
      windows_or_buffers_changed = 0;
    }

  /* Start SIGIO interrupts coming again.  Having them off during the
     code above makes it less likely one will discard output, but not
     impossible, since there might be stuff in the system buffer here.
     But it is much hairier to try to do anything about that.  */
  if (interrupt_input)
    request_sigio ();
  RESUME_POLLING;

  /* If a frame has become visible which was not before, redisplay
     again, so that we display it.  Expose events for such a frame
     (which it gets when becoming visible) don't call the parts of
     redisplay constructing glyphs, so simply exposing a frame won't
     display anything in this case.  So, we have to display these
     frames here explicitly.  */
  if (!pending)
    {
      int new_count = 0;

      FOR_EACH_FRAME (tail, frame)
	{
	  if (XFRAME (frame)->visible)
	    new_count++;
	}

      if (new_count != number_of_visible_frames)
	windows_or_buffers_changed = 52;
    }

  /* Change frame size now if a change is pending.  */
  do_pending_window_change (true);

  /* If we just did a pending size change, or have additional
     visible frames, or selected_window changed, redisplay again.  */
  if ((windows_or_buffers_changed && !pending)
      || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
    goto retry;

  /* Clear the face and image caches.

     We used to do this only if consider_all_windows_p.  But the cache
     needs to be cleared if a timer creates images in the current
     buffer (e.g. the test case in Bug#6230).  */

  if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
    {
      clear_face_cache (false);
      clear_face_cache_count = 0;
    }

#ifdef HAVE_WINDOW_SYSTEM
  if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
    {
      clear_image_caches (Qnil);
      clear_image_cache_count = 0;
    }
#endif /* HAVE_WINDOW_SYSTEM */

 end_of_redisplay:
#ifdef HAVE_NS
  ns_set_doc_edited ();
#endif
  if (interrupt_input && interrupts_deferred)
    request_sigio ();

  unbind_to (count, Qnil);
  RESUME_POLLING;
}


/* Redisplay, but leave alone any recent echo area message unless
   another message has been requested in its place.

   This is useful in situations where you need to redisplay but no
   user action has occurred, making it inappropriate for the message
   area to be cleared.  See tracking_off and
   wait_reading_process_output for examples of these situations.

   FROM_WHERE is an integer saying from where this function was
   called.  This is useful for debugging.  */

void
redisplay_preserve_echo_area (int from_where)
{
  TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));

  if (!NILP (echo_area_buffer[1]))
    {
      /* We have a previously displayed message, but no current
	 message.  Redisplay the previous message.  */
      display_last_displayed_message_p = true;
      redisplay_internal ();
      display_last_displayed_message_p = false;
    }
  else
    redisplay_internal ();

  flush_frame (SELECTED_FRAME ());
}


/* Function registered with record_unwind_protect in redisplay_internal.  */

static void
unwind_redisplay (void)
{
  redisplaying_p = false;
}


/* Mark the display of leaf window W as accurate or inaccurate.
   If ACCURATE_P, mark display of W as accurate.
   If !ACCURATE_P, arrange for W to be redisplayed the next
   time redisplay_internal is called.  */

static void
mark_window_display_accurate_1 (struct window *w, bool accurate_p)
{
  struct buffer *b = XBUFFER (w->contents);

  w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
  w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
  w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);

  if (accurate_p)
    {
      b->clip_changed = false;
      b->prevent_redisplay_optimizations_p = false;
      eassert (buffer_window_count (b) > 0);
      /* Resetting b->text->redisplay is problematic!
	 In order to make it safer to do it here, redisplay_internal must
	 have copied all b->text->redisplay to their respective windows.  */
      b->text->redisplay = false;

      BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
      BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
      BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
      BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);

      w->current_matrix->buffer = b;
      w->current_matrix->begv = BUF_BEGV (b);
      w->current_matrix->zv = BUF_ZV (b);

      w->last_cursor_vpos = w->cursor.vpos;
      w->last_cursor_off_p = w->cursor_off_p;

      if (w == XWINDOW (selected_window))
	w->last_point = BUF_PT (b);
      else
	w->last_point = marker_position (w->pointm);

      w->window_end_valid = true;
      w->update_mode_line = false;
    }

  w->redisplay = !accurate_p;
}


/* Mark the display of windows in the window tree rooted at WINDOW as
   accurate or inaccurate.  If ACCURATE_P, mark display of
   windows as accurate.  If !ACCURATE_P, arrange for windows to
   be redisplayed the next time redisplay_internal is called.  */

void
mark_window_display_accurate (Lisp_Object window, bool accurate_p)
{
  struct window *w;

  for (; !NILP (window); window = w->next)
    {
      w = XWINDOW (window);
      if (WINDOWP (w->contents))
	mark_window_display_accurate (w->contents, accurate_p);
      else
	mark_window_display_accurate_1 (w, accurate_p);
    }

  if (accurate_p)
    update_overlay_arrows (1);
  else
    /* Force a thorough redisplay the next time by setting
       last_arrow_position and last_arrow_string to t, which is
       unequal to any useful value of Voverlay_arrow_...  */
    update_overlay_arrows (-1);
}


/* Return value in display table DP (Lisp_Char_Table *) for character
   C.  Since a display table doesn't have any parent, we don't have to
   follow parent.  Do not call this function directly but use the
   macro DISP_CHAR_VECTOR.  */

Lisp_Object
disp_char_vector (struct Lisp_Char_Table *dp, int c)
{
  Lisp_Object val;

  if (ASCII_CHAR_P (c))
    {
      val = dp->ascii;
      if (SUB_CHAR_TABLE_P (val))
	val = XSUB_CHAR_TABLE (val)->contents[c];
    }
  else
    {
      Lisp_Object table;

      XSETCHAR_TABLE (table, dp);
      val = char_table_ref (table, c);
    }
  if (NILP (val))
    val = dp->defalt;
  return val;
}


\f
/***********************************************************************
			   Window Redisplay
 ***********************************************************************/

/* Redisplay all leaf windows in the window tree rooted at WINDOW.  */

static void
redisplay_windows (Lisp_Object window)
{
  while (!NILP (window))
    {
      struct window *w = XWINDOW (window);

      if (WINDOWP (w->contents))
	redisplay_windows (w->contents);
      else if (BUFFERP (w->contents))
	{
	  displayed_buffer = XBUFFER (w->contents);
	  /* Use list_of_error, not Qerror, so that
	     we catch only errors and don't run the debugger.  */
	  internal_condition_case_1 (redisplay_window_0, window,
				     list_of_error,
				     redisplay_window_error);
	}

      window = w->next;
    }
}

static Lisp_Object
redisplay_window_error (Lisp_Object ignore)
{
  displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
  return Qnil;
}

static Lisp_Object
redisplay_window_0 (Lisp_Object window)
{
  if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
    redisplay_window (window, false);
  return Qnil;
}

static Lisp_Object
redisplay_window_1 (Lisp_Object window)
{
  if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
    redisplay_window (window, true);
  return Qnil;
}
\f

/* Set cursor position of W.  PT is assumed to be displayed in ROW.
   DELTA and DELTA_BYTES are the numbers of characters and bytes by
   which positions recorded in ROW differ from current buffer
   positions.

   Return true iff cursor is on this row.  */

static bool
set_cursor_from_row (struct window *w, struct glyph_row *row,
		     struct glyph_matrix *matrix,
		     ptrdiff_t delta, ptrdiff_t delta_bytes,
		     int dy, int dvpos)
{
  struct glyph *glyph = row->glyphs[TEXT_AREA];
  struct glyph *end = glyph + row->used[TEXT_AREA];
  struct glyph *cursor = NULL;
  /* The last known character position in row.  */
  ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
  int x = row->x;
  ptrdiff_t pt_old = PT - delta;
  ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
  ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
  struct glyph *glyph_before = glyph - 1, *glyph_after = end;
  /* A glyph beyond the edge of TEXT_AREA which we should never
     touch.  */
  struct glyph *glyphs_end = end;
  /* True means we've found a match for cursor position, but that
     glyph has the avoid_cursor_p flag set.  */
  bool match_with_avoid_cursor = false;
  /* True means we've seen at least one glyph that came from a
     display string.  */
  bool string_seen = false;
  /* Largest and smallest buffer positions seen so far during scan of
     glyph row.  */
  ptrdiff_t bpos_max = pos_before;
  ptrdiff_t bpos_min = pos_after;
  /* Last buffer position covered by an overlay string with an integer
     `cursor' property.  */
  ptrdiff_t bpos_covered = 0;
  /* True means the display string on which to display the cursor
     comes from a text property, not from an overlay.  */
  bool string_from_text_prop = false;

  /* Don't even try doing anything if called for a mode-line or
     header-line row, since the rest of the code isn't prepared to
     deal with such calamities.  */
  eassert (!row->mode_line_p);
  if (row->mode_line_p)
    return false;

  /* Skip over glyphs not having an object at the start and the end of
     the row.  These are special glyphs like truncation marks on
     terminal frames.  */
  if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
    {
      if (!row->reversed_p)
	{
	  while (glyph < end
		 && NILP (glyph->object)
		 && glyph->charpos < 0)
	    {
	      x += glyph->pixel_width;
	      ++glyph;
	    }
	  while (end > glyph
		 && NILP ((end - 1)->object)
		 /* CHARPOS is zero for blanks and stretch glyphs
		    inserted by extend_face_to_end_of_line.  */
		 && (end - 1)->charpos <= 0)
	    --end;
	  glyph_before = glyph - 1;
	  glyph_after = end;
	}
      else
	{
	  struct glyph *g;

	  /* If the glyph row is reversed, we need to process it from back
	     to front, so swap the edge pointers.  */
	  glyphs_end = end = glyph - 1;
	  glyph += row->used[TEXT_AREA] - 1;

	  while (glyph > end + 1
		 && NILP (glyph->object)
		 && glyph->charpos < 0)
	    {
	      --glyph;
	      x -= glyph->pixel_width;
	    }
	  if (NILP (glyph->object) && glyph->charpos < 0)
	    --glyph;
	  /* By default, in reversed rows we put the cursor on the
	     rightmost (first in the reading order) glyph.  */
	  for (g = end + 1; g < glyph; g++)
	    x += g->pixel_width;
	  while (end < glyph
		 && NILP ((end + 1)->object)
		 && (end + 1)->charpos <= 0)
	    ++end;
	  glyph_before = glyph + 1;
	  glyph_after = end;
	}
    }
  else if (row->reversed_p)
    {
      /* In R2L rows that don't display text, put the cursor on the
	 rightmost glyph.  Case in point: an empty last line that is
	 part of an R2L paragraph.  */
      cursor = end - 1;
      /* Avoid placing the cursor on the last glyph of the row, where
	 on terminal frames we hold the vertical border between
	 adjacent windows.  */
      if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
	  && !WINDOW_RIGHTMOST_P (w)
	  && cursor == row->glyphs[LAST_AREA] - 1)
	cursor--;
      x = -1;	/* will be computed below, at label compute_x */
    }

  /* Step 1: Try to find the glyph whose character position
     corresponds to point.  If that's not possible, find 2 glyphs
     whose character positions are the closest to point, one before
     point, the other after it.  */
  if (!row->reversed_p)
    while (/* not marched to end of glyph row */
	   glyph < end
	   /* glyph was not inserted by redisplay for internal purposes */
	   && !NILP (glyph->object))
      {
	if (BUFFERP (glyph->object))
	  {
	    ptrdiff_t dpos = glyph->charpos - pt_old;

	    if (glyph->charpos > bpos_max)
	      bpos_max = glyph->charpos;
	    if (glyph->charpos < bpos_min)
	      bpos_min = glyph->charpos;
	    if (!glyph->avoid_cursor_p)
	      {
		/* If we hit point, we've found the glyph on which to
		   display the cursor.  */
		if (dpos == 0)
		  {
		    match_with_avoid_cursor = false;
		    break;
		  }
		/* See if we've found a better approximation to
		   POS_BEFORE or to POS_AFTER.  */
		if (0 > dpos && dpos > pos_before - pt_old)
		  {
		    pos_before = glyph->charpos;
		    glyph_before = glyph;
		  }
		else if (0 < dpos && dpos < pos_after - pt_old)
		  {
		    pos_after = glyph->charpos;
		    glyph_after = glyph;
		  }
	      }
	    else if (dpos == 0)
	      match_with_avoid_cursor = true;
	  }
	else if (STRINGP (glyph->object))
	  {
	    Lisp_Object chprop;
	    ptrdiff_t glyph_pos = glyph->charpos;

	    chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
					 glyph->object);
	    if (!NILP (chprop))
	      {
		/* If the string came from a `display' text property,
		   look up the buffer position of that property and
		   use that position to update bpos_max, as if we
		   actually saw such a position in one of the row's
		   glyphs.  This helps with supporting integer values
		   of `cursor' property on the display string in
		   situations where most or all of the row's buffer
		   text is completely covered by display properties,
		   so that no glyph with valid buffer positions is
		   ever seen in the row.  */
		ptrdiff_t prop_pos =
		  string_buffer_position_lim (glyph->object, pos_before,
					      pos_after, false);

		if (prop_pos >= pos_before)
		  bpos_max = prop_pos;
	      }
	    if (INTEGERP (chprop))
	      {
		bpos_covered = bpos_max + XINT (chprop);
		/* If the `cursor' property covers buffer positions up
		   to and including point, we should display cursor on
		   this glyph.  Note that, if a `cursor' property on one
		   of the string's characters has an integer value, we
		   will break out of the loop below _before_ we get to
		   the position match above.  IOW, integer values of
		   the `cursor' property override the "exact match for
		   point" strategy of positioning the cursor.  */
		/* Implementation note: bpos_max == pt_old when, e.g.,
		   we are in an empty line, where bpos_max is set to
		   MATRIX_ROW_START_CHARPOS, see above.  */
		if (bpos_max <= pt_old && bpos_covered >= pt_old)
		  {
		    cursor = glyph;
		    break;
		  }
	      }

	    string_seen = true;
	  }
	x += glyph->pixel_width;
	++glyph;
      }
  else if (glyph > end)	/* row is reversed */
    while (!NILP (glyph->object))
      {
	if (BUFFERP (glyph->object))
	  {
	    ptrdiff_t dpos = glyph->charpos - pt_old;

	    if (glyph->charpos > bpos_max)
	      bpos_max = glyph->charpos;
	    if (glyph->charpos < bpos_min)
	      bpos_min = glyph->charpos;
	    if (!glyph->avoid_cursor_p)
	      {
		if (dpos == 0)
		  {
		    match_with_avoid_cursor = false;
		    break;
		  }
		if (0 > dpos && dpos > pos_before - pt_old)
		  {
		    pos_before = glyph->charpos;
		    glyph_before = glyph;
		  }
		else if (0 < dpos && dpos < pos_after - pt_old)
		  {
		    pos_after = glyph->charpos;
		    glyph_after = glyph;
		  }
	      }
	    else if (dpos == 0)
	      match_with_avoid_cursor = true;
	  }
	else if (STRINGP (glyph->object))
	  {
	    Lisp_Object chprop;
	    ptrdiff_t glyph_pos = glyph->charpos;

	    chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
					 glyph->object);
	    if (!NILP (chprop))
	      {
		ptrdiff_t prop_pos =
		  string_buffer_position_lim (glyph->object, pos_before,
					      pos_after, false);

		if (prop_pos >= pos_before)
		  bpos_max = prop_pos;
	      }
	    if (INTEGERP (chprop))
	      {
		bpos_covered = bpos_max + XINT (chprop);
		/* If the `cursor' property covers buffer positions up
		   to and including point, we should display cursor on
		   this glyph.  */
		if (bpos_max <= pt_old && bpos_covered >= pt_old)
		  {
		    cursor = glyph;
		    break;
		  }
	      }
	    string_seen = true;
	  }
	--glyph;
	if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
	  {
	    x--;		/* can't use any pixel_width */
	    break;
	  }
	x -= glyph->pixel_width;
    }

  /* Step 2: If we didn't find an exact match for point, we need to
     look for a proper place to put the cursor among glyphs between
     GLYPH_BEFORE and GLYPH_AFTER.  */
  if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
	&& BUFFERP (glyph->object) && glyph->charpos == pt_old)
      && !(bpos_max <= pt_old && pt_old <= bpos_covered))
    {
      /* An empty line has a single glyph whose OBJECT is nil and
	 whose CHARPOS is the position of a newline on that line.
	 Note that on a TTY, there are more glyphs after that, which
	 were produced by extend_face_to_end_of_line, but their
	 CHARPOS is zero or negative.  */
      bool empty_line_p =
	((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
	 && NILP (glyph->object) && glyph->charpos > 0
	 /* On a TTY, continued and truncated rows also have a glyph at
	    their end whose OBJECT is nil and whose CHARPOS is
	    positive (the continuation and truncation glyphs), but such
	    rows are obviously not "empty".  */
	 && !(row->continued_p || row->truncated_on_right_p));

      if (row->ends_in_ellipsis_p && pos_after == last_pos)
	{
	  ptrdiff_t ellipsis_pos;

	  /* Scan back over the ellipsis glyphs.  */
	  if (!row->reversed_p)
	    {
	      ellipsis_pos = (glyph - 1)->charpos;
	      while (glyph > row->glyphs[TEXT_AREA]
		     && (glyph - 1)->charpos == ellipsis_pos)
		glyph--, x -= glyph->pixel_width;
	      /* That loop always goes one position too far, including
		 the glyph before the ellipsis.  So scan forward over
		 that one.  */
	      x += glyph->pixel_width;
	      glyph++;
	    }
	  else	/* row is reversed */
	    {
	      ellipsis_pos = (glyph + 1)->charpos;
	      while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
		     && (glyph + 1)->charpos == ellipsis_pos)
		glyph++, x += glyph->pixel_width;
	      x -= glyph->pixel_width;
	      glyph--;
	    }
	}
      else if (match_with_avoid_cursor)
	{
	  cursor = glyph_after;
	  x = -1;
	}
      else if (string_seen)
	{
	  int incr = row->reversed_p ? -1 : +1;

	  /* Need to find the glyph that came out of a string which is
	     present at point.  That glyph is somewhere between
	     GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
	     positioned between POS_BEFORE and POS_AFTER in the
	     buffer.  */
	  struct glyph *start, *stop;
	  ptrdiff_t pos = pos_before;

	  x = -1;

	  /* If the row ends in a newline from a display string,
	     reordering could have moved the glyphs belonging to the
	     string out of the [GLYPH_BEFORE..GLYPH_AFTER] range.  So
	     in this case we extend the search to the last glyph in
	     the row that was not inserted by redisplay.  */
	  if (row->ends_in_newline_from_string_p)
	    {
	      glyph_after = end;
	      pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
	    }

	  /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
	     correspond to POS_BEFORE and POS_AFTER, respectively.  We
	     need START and STOP in the order that corresponds to the
	     row's direction as given by its reversed_p flag.  If the
	     directionality of characters between POS_BEFORE and
	     POS_AFTER is the opposite of the row's base direction,
	     these characters will have been reordered for display,
	     and we need to reverse START and STOP.  */
	  if (!row->reversed_p)
	    {
	      start = min (glyph_before, glyph_after);
	      stop = max (glyph_before, glyph_after);
	    }
	  else
	    {
	      start = max (glyph_before, glyph_after);
	      stop = min (glyph_before, glyph_after);
	    }
	  for (glyph = start + incr;
	       row->reversed_p ? glyph > stop : glyph < stop; )
	    {

	      /* Any glyphs that come from the buffer are here because
		 of bidi reordering.  Skip them, and only pay
		 attention to glyphs that came from some string.  */
	      if (STRINGP (glyph->object))
		{
		  Lisp_Object str;
		  ptrdiff_t tem;
		  /* If the display property covers the newline, we
		     need to search for it one position farther.  */
		  ptrdiff_t lim = pos_after
		    + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);

		  string_from_text_prop = false;
		  str = glyph->object;
		  tem = string_buffer_position_lim (str, pos, lim, false);
		  if (tem == 0	/* from overlay */
		      || pos <= tem)
		    {
		      /* If the string from which this glyph came is
			 found in the buffer at point, or at position
			 that is closer to point than pos_after, then
			 we've found the glyph we've been looking for.
			 If it comes from an overlay (tem == 0), and
			 it has the `cursor' property on one of its
			 glyphs, record that glyph as a candidate for
			 displaying the cursor.  (As in the
			 unidirectional version, we will display the
			 cursor on the last candidate we find.)  */
		      if (tem == 0
			  || tem == pt_old
			  || (tem - pt_old > 0 && tem < pos_after))
			{
			  /* The glyphs from this string could have
			     been reordered.  Find the one with the
			     smallest string position.  Or there could
			     be a character in the string with the
			     `cursor' property, which means display
			     cursor on that character's glyph.  */
			  ptrdiff_t strpos = glyph->charpos;

			  if (tem)
			    {
			      cursor = glyph;
			      string_from_text_prop = true;
			    }
			  for ( ;
			       (row->reversed_p ? glyph > stop : glyph < stop)
				 && EQ (glyph->object, str);
			       glyph += incr)
			    {
			      Lisp_Object cprop;
			      ptrdiff_t gpos = glyph->charpos;

			      cprop = Fget_char_property (make_number (gpos),
							  Qcursor,
							  glyph->object);
			      if (!NILP (cprop))
				{
				  cursor = glyph;
				  break;
				}
			      if (tem && glyph->charpos < strpos)
				{
				  strpos = glyph->charpos;
				  cursor = glyph;
				}
			    }

			  if (tem == pt_old
			      || (tem - pt_old > 0 && tem < pos_after))
			    goto compute_x;
			}
		      if (tem)
			pos = tem + 1; /* don't find previous instances */
		    }
		  /* This string is not what we want; skip all of the
		     glyphs that came from it.  */
		  while ((row->reversed_p ? glyph > stop : glyph < stop)
			 && EQ (glyph->object, str))
		    glyph += incr;
		}
	      else
		glyph += incr;
	    }

	  /* If we reached the end of the line, and END was from a string,
	     the cursor is not on this line.  */
	  if (cursor == NULL
	      && (row->reversed_p ? glyph <= end : glyph >= end)
	      && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
	      && STRINGP (end->object)
	      && row->continued_p)
	    return false;
	}
      /* A truncated row may not include PT among its character positions.
	 Setting the cursor inside the scroll margin will trigger
	 recalculation of hscroll in hscroll_window_tree.  But if a
	 display string covers point, defer to the string-handling
	 code below to figure this out.  */
      else if (row->truncated_on_left_p && pt_old < bpos_min)
	{
	  cursor = glyph_before;
	  x = -1;
	}
      else if ((row->truncated_on_right_p && pt_old > bpos_max)
	       /* Zero-width characters produce no glyphs.  */
	       || (!empty_line_p
		   && (row->reversed_p
		       ? glyph_after > glyphs_end
		       : glyph_after < glyphs_end)))
	{
	  cursor = glyph_after;
	  x = -1;
	}
    }

 compute_x:
  if (cursor != NULL)
    glyph = cursor;
  else if (glyph == glyphs_end
	   && pos_before == pos_after
	   && STRINGP ((row->reversed_p
			? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
			: row->glyphs[TEXT_AREA])->object))
    {
      /* If all the glyphs of this row came from strings, put the
	 cursor on the first glyph of the row.  This avoids having the
	 cursor outside of the text area in this very rare and hard
	 use case.  */
      glyph =
	row->reversed_p
	? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
	: row->glyphs[TEXT_AREA];
    }
  if (x < 0)
    {
      struct glyph *g;

      /* Need to compute x that corresponds to GLYPH.  */
      for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
	{
	  if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
	    emacs_abort ();
	  x += g->pixel_width;
	}
    }

  /* ROW could be part of a continued line, which, under bidi
     reordering, might have other rows whose start and end charpos
     occlude point.  Only set w->cursor if we found a better
     approximation to the cursor position than we have from previously
     examined candidate rows belonging to the same continued line.  */
  if (/* We already have a candidate row.  */
      w->cursor.vpos >= 0
      /* That candidate is not the row we are processing.  */
      && MATRIX_ROW (matrix, w->cursor.vpos) != row
      /* Make sure cursor.vpos specifies a row whose start and end
	 charpos occlude point, and it is valid candidate for being a
	 cursor-row.  This is because some callers of this function
	 leave cursor.vpos at the row where the cursor was displayed
	 during the last redisplay cycle.  */
      && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
      && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
      && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
    {
      struct glyph *g1
	= MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;

      /* Don't consider glyphs that are outside TEXT_AREA.  */
      if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
	return false;
      /* Keep the candidate whose buffer position is the closest to
	 point or has the `cursor' property.  */
      if (/* Previous candidate is a glyph in TEXT_AREA of that row.  */
	  w->cursor.hpos >= 0
	  && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
	  && ((BUFFERP (g1->object)
	       && (g1->charpos == pt_old /* An exact match always wins.  */
		   || (BUFFERP (glyph->object)
		       && eabs (g1->charpos - pt_old)
		       < eabs (glyph->charpos - pt_old))))
	      /* Previous candidate is a glyph from a string that has
		 a non-nil `cursor' property.  */
	      || (STRINGP (g1->object)
		  && (!NILP (Fget_char_property (make_number (g1->charpos),
						Qcursor, g1->object))
		      /* Previous candidate is from the same display
			 string as this one, and the display string
			 came from a text property.  */
		      || (EQ (g1->object, glyph->object)
			  && string_from_text_prop)
		      /* this candidate is from newline and its
			 position is not an exact match */
		      || (NILP (glyph->object)
			  && glyph->charpos != pt_old)))))
	return false;
      /* If this candidate gives an exact match, use that.  */
      if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
	    /* If this candidate is a glyph created for the
	       terminating newline of a line, and point is on that
	       newline, it wins because it's an exact match.  */
	    || (!row->continued_p
		&& NILP (glyph->object)
		&& glyph->charpos == 0
		&& pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
	  /* Otherwise, keep the candidate that comes from a row
	     spanning less buffer positions.  This may win when one or
	     both candidate positions are on glyphs that came from
	     display strings, for which we cannot compare buffer
	     positions.  */
	  && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
	     - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
	     < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
	return false;
    }
  w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
  w->cursor.x = x;
  w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
  w->cursor.y = row->y + dy;

  if (w == XWINDOW (selected_window))
    {
      if (!row->continued_p
	  && !MATRIX_ROW_CONTINUATION_LINE_P (row)
	  && row->x == 0)
	{
	  this_line_buffer = XBUFFER (w->contents);

	  CHARPOS (this_line_start_pos)
	    = MATRIX_ROW_START_CHARPOS (row) + delta;
	  BYTEPOS (this_line_start_pos)
	    = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;

	  CHARPOS (this_line_end_pos)
	    = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
	  BYTEPOS (this_line_end_pos)
	    = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);

	  this_line_y = w->cursor.y;
	  this_line_pixel_height = row->height;
	  this_line_vpos = w->cursor.vpos;
	  this_line_start_x = row->x;
	}
      else
	CHARPOS (this_line_start_pos) = 0;
    }

  return true;
}


/* Run window scroll functions, if any, for WINDOW with new window
   start STARTP.  Sets the window start of WINDOW to that position.

   We assume that the window's buffer is really current.  */

static struct text_pos
run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
{
  struct window *w = XWINDOW (window);
  SET_MARKER_FROM_TEXT_POS (w->start, startp);

  eassert (current_buffer == XBUFFER (w->contents));

  if (!NILP (Vwindow_scroll_functions))
    {
      run_hook_with_args_2 (Qwindow_scroll_functions, window,
			    make_number (CHARPOS (startp)));
      SET_TEXT_POS_FROM_MARKER (startp, w->start);
      /* In case the hook functions switch buffers.  */
      set_buffer_internal (XBUFFER (w->contents));
    }

  return startp;
}


/* Make sure the line containing the cursor is fully visible.
   A value of true means there is nothing to be done.
   (Either the line is fully visible, or it cannot be made so,
   or we cannot tell.)

   If FORCE_P, return false even if partial visible cursor row
   is higher than window.

   If CURRENT_MATRIX_P, use the information from the
   window's current glyph matrix; otherwise use the desired glyph
   matrix.

   A value of false means the caller should do scrolling
   as if point had gone off the screen.  */

static bool
cursor_row_fully_visible_p (struct window *w, bool force_p,
			    bool current_matrix_p)
{
  struct glyph_matrix *matrix;
  struct glyph_row *row;
  int window_height;

  if (!make_cursor_line_fully_visible_p)
    return true;

  /* It's not always possible to find the cursor, e.g, when a window
     is full of overlay strings.  Don't do anything in that case.  */
  if (w->cursor.vpos < 0)
    return true;

  matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
  row = MATRIX_ROW (matrix, w->cursor.vpos);

  /* If the cursor row is not partially visible, there's nothing to do.  */
  if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
    return true;

  /* If the row the cursor is in is taller than the window's height,
     it's not clear what to do, so do nothing.  */
  window_height = window_box_height (w);
  if (row->height >= window_height)
    {
      if (!force_p || MINI_WINDOW_P (w)
	  || w->vscroll || w->cursor.vpos == 0)
	return true;
    }
  return false;
}


/* Try scrolling PT into view in window WINDOW.  JUST_THIS_ONE_P
   means only WINDOW is redisplayed in redisplay_internal.
   TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
   in redisplay_window to bring a partially visible line into view in
   the case that only the cursor has moved.

   LAST_LINE_MISFIT should be true if we're scrolling because the
   last screen line's vertical height extends past the end of the screen.

   Value is

   1	if scrolling succeeded

   0	if scrolling didn't find point.

   -1	if new fonts have been loaded so that we must interrupt
   redisplay, adjust glyph matrices, and try again.  */

enum
{
  SCROLLING_SUCCESS,
  SCROLLING_FAILED,
  SCROLLING_NEED_LARGER_MATRICES
};

/* If scroll-conservatively is more than this, never recenter.

   If you change this, don't forget to update the doc string of
   `scroll-conservatively' and the Emacs manual.  */
#define SCROLL_LIMIT 100

static int
try_scrolling (Lisp_Object window, bool just_this_one_p,
	       ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
	       bool temp_scroll_step, bool last_line_misfit)
{
  struct window *w = XWINDOW (window);
  struct frame *f = XFRAME (w->frame);
  struct text_pos pos, startp;
  struct it it;
  int this_scroll_margin, scroll_max, rc, height;
  int dy = 0, amount_to_scroll = 0;
  bool scroll_down_p = false;
  int extra_scroll_margin_lines = last_line_misfit;
  Lisp_Object aggressive;
  /* We will never try scrolling more than this number of lines.  */
  int scroll_limit = SCROLL_LIMIT;
  int frame_line_height = default_line_pixel_height (w);
  int window_total_lines
    = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;

#ifdef GLYPH_DEBUG
  debug_method_add (w, "try_scrolling");
#endif

  SET_TEXT_POS_FROM_MARKER (startp, w->start);

  /* Compute scroll margin height in pixels.  We scroll when point is
     within this distance from the top or bottom of the window.  */
  if (scroll_margin > 0)
    this_scroll_margin = min (scroll_margin, window_total_lines / 4)
      * frame_line_height;
  else
    this_scroll_margin = 0;

  /* Force arg_scroll_conservatively to have a reasonable value, to
     avoid scrolling too far away with slow move_it_* functions.  Note
     that the user can supply scroll-conservatively equal to
     `most-positive-fixnum', which can be larger than INT_MAX.  */
  if (arg_scroll_conservatively > scroll_limit)
    {
      arg_scroll_conservatively = scroll_limit + 1;
      scroll_max = scroll_limit * frame_line_height;
    }
  else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
    /* Compute how much we should try to scroll maximally to bring
       point into view.  */
    scroll_max = (max (scroll_step,
		       max (arg_scroll_conservatively, temp_scroll_step))
		  * frame_line_height);
  else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
	   || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
    /* We're trying to scroll because of aggressive scrolling but no
       scroll_step is set.  Choose an arbitrary one.  */
    scroll_max = 10 * frame_line_height;
  else
    scroll_max = 0;

 too_near_end:

  /* Decide whether to scroll down.  */
  if (PT > CHARPOS (startp))
    {
      int scroll_margin_y;

      /* Compute the pixel ypos of the scroll margin, then move IT to
	 either that ypos or PT, whichever comes first.  */
      start_display (&it, w, startp);
      scroll_margin_y = it.last_visible_y - this_scroll_margin
	- frame_line_height * extra_scroll_margin_lines;
      move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
		  (MOVE_TO_POS | MOVE_TO_Y));

      if (PT > CHARPOS (it.current.pos))
	{
	  int y0 = line_bottom_y (&it);
	  /* Compute how many pixels below window bottom to stop searching
	     for PT.  This avoids costly search for PT that is far away if
	     the user limited scrolling by a small number of lines, but
	     always finds PT if scroll_conservatively is set to a large
	     number, such as most-positive-fixnum.  */
	  int slack = max (scroll_max, 10 * frame_line_height);
	  int y_to_move = it.last_visible_y + slack;

	  /* Compute the distance from the scroll margin to PT or to
	     the scroll limit, whichever comes first.  This should
	     include the height of the cursor line, to make that line
	     fully visible.  */
	  move_it_to (&it, PT, -1, y_to_move,
	  	      -1, MOVE_TO_POS | MOVE_TO_Y);
	  dy = line_bottom_y (&it) - y0;

	  if (dy > scroll_max)
	    return SCROLLING_FAILED;

	  if (dy > 0)
	    scroll_down_p = true;
	}
    }

  if (scroll_down_p)
    {
      /* Point is in or below the bottom scroll margin, so move the
	 window start down.  If scrolling conservatively, move it just
	 enough down to make point visible.  If scroll_step is set,
	 move it down by scroll_step.  */
      if (arg_scroll_conservatively)
	amount_to_scroll
	  = min (max (dy, frame_line_height),
		 frame_line_height * arg_scroll_conservatively);
      else if (scroll_step || temp_scroll_step)
	amount_to_scroll = scroll_max;
      else
	{
	  aggressive = BVAR (current_buffer, scroll_up_aggressively);
	  height = WINDOW_BOX_TEXT_HEIGHT (w);
	  if (NUMBERP (aggressive))
	    {
	      double float_amount = XFLOATINT (aggressive) * height;
	      int aggressive_scroll = float_amount;
	      if (aggressive_scroll == 0 && float_amount > 0)
		aggressive_scroll = 1;
	      /* Don't let point enter the scroll margin near top of
		 the window.  This could happen if the value of
		 scroll_up_aggressively is too large and there are
		 non-zero margins, because scroll_up_aggressively
		 means put point that fraction of window height
		 _from_the_bottom_margin_.  */
	      if (aggressive_scroll + 2 * this_scroll_margin > height)
		aggressive_scroll = height - 2 * this_scroll_margin;
	      amount_to_scroll = dy + aggressive_scroll;
	    }
	}

      if (amount_to_scroll <= 0)
	return SCROLLING_FAILED;

      start_display (&it, w, startp);
      if (arg_scroll_conservatively <= scroll_limit)
	move_it_vertically (&it, amount_to_scroll);
      else
	{
	  /* Extra precision for users who set scroll-conservatively
	     to a large number: make sure the amount we scroll
	     the window start is never less than amount_to_scroll,
	     which was computed as distance from window bottom to
	     point.  This matters when lines at window top and lines
	     below window bottom have different height.  */
	  struct it it1;
	  void *it1data = NULL;
	  /* We use a temporary it1 because line_bottom_y can modify
	     its argument, if it moves one line down; see there.  */
	  int start_y;

	  SAVE_IT (it1, it, it1data);
	  start_y = line_bottom_y (&it1);
	  do {
	    RESTORE_IT (&it, &it, it1data);
	    move_it_by_lines (&it, 1);
	    SAVE_IT (it1, it, it1data);
	  } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
	}

      /* If STARTP is unchanged, move it down another screen line.  */
      if (CHARPOS (it.current.pos) == CHARPOS (startp))
	move_it_by_lines (&it, 1);
      startp = it.current.pos;
    }
  else
    {
      struct text_pos scroll_margin_pos = startp;
      int y_offset = 0;

      /* See if point is inside the scroll margin at the top of the
         window.  */
      if (this_scroll_margin)
	{
	  int y_start;

	  start_display (&it, w, startp);
	  y_start = it.current_y;
	  move_it_vertically (&it, this_scroll_margin);
	  scroll_margin_pos = it.current.pos;
	  /* If we didn't move enough before hitting ZV, request
	     additional amount of scroll, to move point out of the
	     scroll margin.  */
	  if (IT_CHARPOS (it) == ZV
	      && it.current_y - y_start < this_scroll_margin)
	    y_offset = this_scroll_margin - (it.current_y - y_start);
	}

      if (PT < CHARPOS (scroll_margin_pos))
	{
	  /* Point is in the scroll margin at the top of the window or
	     above what is displayed in the window.  */
	  int y0, y_to_move;

	  /* Compute the vertical distance from PT to the scroll
	     margin position.  Move as far as scroll_max allows, or
	     one screenful, or 10 screen lines, whichever is largest.
	     Give up if distance is greater than scroll_max or if we
	     didn't reach the scroll margin position.  */
	  SET_TEXT_POS (pos, PT, PT_BYTE);
	  start_display (&it, w, pos);
	  y0 = it.current_y;
	  y_to_move = max (it.last_visible_y,
			   max (scroll_max, 10 * frame_line_height));
	  move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
		      y_to_move, -1,
		      MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
	  dy = it.current_y - y0;
	  if (dy > scroll_max
	      || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
	    return SCROLLING_FAILED;

	  /* Additional scroll for when ZV was too close to point.  */
	  dy += y_offset;

	  /* Compute new window start.  */
	  start_display (&it, w, startp);

	  if (arg_scroll_conservatively)
	    amount_to_scroll = max (dy, frame_line_height
				    * max (scroll_step, temp_scroll_step));
	  else if (scroll_step || temp_scroll_step)
	    amount_to_scroll = scroll_max;
	  else
	    {
	      aggressive = BVAR (current_buffer, scroll_down_aggressively);
	      height = WINDOW_BOX_TEXT_HEIGHT (w);
	      if (NUMBERP (aggressive))
		{
		  double float_amount = XFLOATINT (aggressive) * height;
		  int aggressive_scroll = float_amount;
		  if (aggressive_scroll == 0 && float_amount > 0)
		    aggressive_scroll = 1;
		  /* Don't let point enter the scroll margin near
		     bottom of the window, if the value of
		     scroll_down_aggressively happens to be too
		     large.  */
		  if (aggressive_scroll + 2 * this_scroll_margin > height)
		    aggressive_scroll = height - 2 * this_scroll_margin;
		  amount_to_scroll = dy + aggressive_scroll;
		}
	    }

	  if (amount_to_scroll <= 0)
	    return SCROLLING_FAILED;

	  move_it_vertically_backward (&it, amount_to_scroll);
	  startp = it.current.pos;
	}
    }

  /* Run window scroll functions.  */
  startp = run_window_scroll_functions (window, startp);

  /* Display the window.  Give up if new fonts are loaded, or if point
     doesn't appear.  */
  if (!try_window (window, startp, 0))
    rc = SCROLLING_NEED_LARGER_MATRICES;
  else if (w->cursor.vpos < 0)
    {
      clear_glyph_matrix (w->desired_matrix);
      rc = SCROLLING_FAILED;
    }
  else
    {
      /* Maybe forget recorded base line for line number display.  */
      if (!just_this_one_p
	  || current_buffer->clip_changed
	  || BEG_UNCHANGED < CHARPOS (startp))
	w->base_line_number = 0;

      /* If cursor ends up on a partially visible line,
	 treat that as being off the bottom of the screen.  */
      if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
					false)
	  /* It's possible that the cursor is on the first line of the
	     buffer, which is partially obscured due to a vscroll
	     (Bug#7537).  In that case, avoid looping forever. */
	  && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
	{
	  clear_glyph_matrix (w->desired_matrix);
	  ++extra_scroll_margin_lines;
	  goto too_near_end;
	}
      rc = SCROLLING_SUCCESS;
    }

  return rc;
}


/* Compute a suitable window start for window W if display of W starts
   on a continuation line.  Value is true if a new window start
   was computed.

   The new window start will be computed, based on W's width, starting
   from the start of the continued line.  It is the start of the
   screen line with the minimum distance from the old start W->start.  */

static bool
compute_window_start_on_continuation_line (struct window *w)
{
  struct text_pos pos, start_pos;
  bool window_start_changed_p = false;

  SET_TEXT_POS_FROM_MARKER (start_pos, w->start);

  /* If window start is on a continuation line...  Window start may be
     < BEGV in case there's invisible text at the start of the
     buffer (M-x rmail, for example).  */
  if (CHARPOS (start_pos) > BEGV
      && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
    {
      struct it it;
      struct glyph_row *row;

      /* Handle the case that the window start is out of range.  */
      if (CHARPOS (start_pos) < BEGV)
	SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
      else if (CHARPOS (start_pos) > ZV)
	SET_TEXT_POS (start_pos, ZV, ZV_BYTE);

      /* Find the start of the continued line.  This should be fast
	 because find_newline is fast (newline cache).  */
      row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
      init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
		     row, DEFAULT_FACE_ID);
      reseat_at_previous_visible_line_start (&it);

      /* If the line start is "too far" away from the window start,
         say it takes too much time to compute a new window start.  */
      if (CHARPOS (start_pos) - IT_CHARPOS (it)
	  /* PXW: Do we need upper bounds here?  */
	  < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
	{
	  int min_distance, distance;

	  /* Move forward by display lines to find the new window
	     start.  If window width was enlarged, the new start can
	     be expected to be > the old start.  If window width was
	     decreased, the new window start will be < the old start.
	     So, we're looking for the display line start with the
	     minimum distance from the old window start.  */
	  pos = it.current.pos;
	  min_distance = INFINITY;
	  while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
		 distance < min_distance)
	    {
	      min_distance = distance;
	      pos = it.current.pos;
	      if (it.line_wrap == WORD_WRAP)
		{
		  /* Under WORD_WRAP, move_it_by_lines is likely to
		     overshoot and stop not at the first, but the
		     second character from the left margin.  So in
		     that case, we need a more tight control on the X
		     coordinate of the iterator than move_it_by_lines
		     promises in its contract.  The method is to first
		     go to the last (rightmost) visible character of a
		     line, then move to the leftmost character on the
		     next line in a separate call.  */
		  move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
			      MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
		  move_it_to (&it, ZV, 0,
			      it.current_y + it.max_ascent + it.max_descent, -1,
			      MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
		}
	      else
		move_it_by_lines (&it, 1);
	    }

	  /* Set the window start there.  */
	  SET_MARKER_FROM_TEXT_POS (w->start, pos);
	  window_start_changed_p = true;
	}
    }

  return window_start_changed_p;
}


/* Try cursor movement in case text has not changed in window WINDOW,
   with window start STARTP.  Value is

   CURSOR_MOVEMENT_SUCCESS if successful

   CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used

   CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
   display.  *SCROLL_STEP is set to true, under certain circumstances, if
   we want to scroll as if scroll-step were set to 1.  See the code.

   CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
   which case we have to abort this redisplay, and adjust matrices
   first.  */

enum
{
  CURSOR_MOVEMENT_SUCCESS,
  CURSOR_MOVEMENT_CANNOT_BE_USED,
  CURSOR_MOVEMENT_MUST_SCROLL,
  CURSOR_MOVEMENT_NEED_LARGER_MATRICES
};

static int
try_cursor_movement (Lisp_Object window, struct text_pos startp,
		     bool *scroll_step)
{
  struct window *w = XWINDOW (window);
  struct frame *f = XFRAME (w->frame);
  int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;

#ifdef GLYPH_DEBUG
  if (inhibit_try_cursor_movement)
    return rc;
#endif

  /* Previously, there was a check for Lisp integer in the
     if-statement below. Now, this field is converted to
     ptrdiff_t, thus zero means invalid position in a buffer.  */
  eassert (w->last_point > 0);
  /* Likewise there was a check whether window_end_vpos is nil or larger
     than the window.  Now window_end_vpos is int and so never nil, but
     let's leave eassert to check whether it fits in the window.  */
  eassert (!w->window_end_valid
	   || w->window_end_vpos < w->current_matrix->nrows);

  /* Handle case where text has not changed, only point, and it has
     not moved off the frame.  */
  if (/* Point may be in this window.  */
      PT >= CHARPOS (startp)
      /* Selective display hasn't changed.  */
      && !current_buffer->clip_changed
      /* Function force-mode-line-update is used to force a thorough
	 redisplay.  It sets either windows_or_buffers_changed or
	 update_mode_lines.  So don't take a shortcut here for these
	 cases.  */
      && !update_mode_lines
      && !windows_or_buffers_changed
      && !f->cursor_type_changed
      && NILP (Vshow_trailing_whitespace)
      /* This code is not used for mini-buffer for the sake of the case
	 of redisplaying to replace an echo area message; since in
	 that case the mini-buffer contents per se are usually
	 unchanged.  This code is of no real use in the mini-buffer
	 since the handling of this_line_start_pos, etc., in redisplay
	 handles the same cases.  */
      && !EQ (window, minibuf_window)
      && (FRAME_WINDOW_P (f)
	  || !overlay_arrow_in_current_buffer_p ()))
    {
      int this_scroll_margin, top_scroll_margin;
      struct glyph_row *row = NULL;
      int frame_line_height = default_line_pixel_height (w);
      int window_total_lines
	= WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;

#ifdef GLYPH_DEBUG
      debug_method_add (w, "cursor movement");
#endif

      /* Scroll if point within this distance from the top or bottom
	 of the window.  This is a pixel value.  */
      if (scroll_margin > 0)
	{
	  this_scroll_margin = min (scroll_margin, window_total_lines / 4);
	  this_scroll_margin *= frame_line_height;
	}
      else
	this_scroll_margin = 0;

      top_scroll_margin = this_scroll_margin;
      if (WINDOW_WANTS_HEADER_LINE_P (w))
	top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);

      /* Start with the row the cursor was displayed during the last
	 not paused redisplay.  Give up if that row is not valid.  */
      if (w->last_cursor_vpos < 0
	  || w->last_cursor_vpos >= w->current_matrix->nrows)
	rc = CURSOR_MOVEMENT_MUST_SCROLL;
      else
	{
	  row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
	  if (row->mode_line_p)
	    ++row;
	  if (!row->enabled_p)
	    rc = CURSOR_MOVEMENT_MUST_SCROLL;
	}

      if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
	{
	  bool scroll_p = false, must_scroll = false;
	  int last_y = window_text_bottom_y (w) - this_scroll_margin;

	  if (PT > w->last_point)
	    {
	      /* Point has moved forward.  */
	      while (MATRIX_ROW_END_CHARPOS (row) < PT
		     && MATRIX_ROW_BOTTOM_Y (row) < last_y)
		{
		  eassert (row->enabled_p);
		  ++row;
		}

	      /* If the end position of a row equals the start
		 position of the next row, and PT is at that position,
		 we would rather display cursor in the next line.  */
	      while (MATRIX_ROW_BOTTOM_Y (row) < last_y
		     && MATRIX_ROW_END_CHARPOS (row) == PT
		     && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
		     && MATRIX_ROW_START_CHARPOS (row+1) == PT
		     && !cursor_row_p (row))
		++row;

	      /* If within the scroll margin, scroll.  Note that
		 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
		 the next line would be drawn, and that
		 this_scroll_margin can be zero.  */
	      if (MATRIX_ROW_BOTTOM_Y (row) > last_y
		  || PT > MATRIX_ROW_END_CHARPOS (row)
		  /* Line is completely visible last line in window
		     and PT is to be set in the next line.  */
		  || (MATRIX_ROW_BOTTOM_Y (row) == last_y
		      && PT == MATRIX_ROW_END_CHARPOS (row)
		      && !row->ends_at_zv_p
		      && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
		scroll_p = true;
	    }
	  else if (PT < w->last_point)
	    {
	      /* Cursor has to be moved backward.  Note that PT >=
		 CHARPOS (startp) because of the outer if-statement.  */
	      while (!row->mode_line_p
		     && (MATRIX_ROW_START_CHARPOS (row) > PT
			 || (MATRIX_ROW_START_CHARPOS (row) == PT
			     && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
				 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
				     row > w->current_matrix->rows
				     && (row-1)->ends_in_newline_from_string_p))))
		     && (row->y > top_scroll_margin
			 || CHARPOS (startp) == BEGV))
		{
		  eassert (row->enabled_p);
		  --row;
		}

	      /* Consider the following case: Window starts at BEGV,
		 there is invisible, intangible text at BEGV, so that
		 display starts at some point START > BEGV.  It can
		 happen that we are called with PT somewhere between
		 BEGV and START.  Try to handle that case.  */
	      if (row < w->current_matrix->rows
		  || row->mode_line_p)
		{
		  row = w->current_matrix->rows;
		  if (row->mode_line_p)
		    ++row;
		}

	      /* Due to newlines in overlay strings, we may have to
		 skip forward over overlay strings.  */
	      while (MATRIX_ROW_BOTTOM_Y (row) < last_y
		     && MATRIX_ROW_END_CHARPOS (row) == PT
		     && !cursor_row_p (row))
		++row;

	      /* If within the scroll margin, scroll.  */
	      if (row->y < top_scroll_margin
		  && CHARPOS (startp) != BEGV)
		scroll_p = true;
	    }
	  else
	    {
	      /* Cursor did not move.  So don't scroll even if cursor line
		 is partially visible, as it was so before.  */
		 rc = CURSOR_MOVEMENT_SUCCESS;
	    }

	  if (PT < MATRIX_ROW_START_CHARPOS (row)
	      || PT > MATRIX_ROW_END_CHARPOS (row))
	    {
	      /* if PT is not in the glyph row, give up.  */
	      rc = CURSOR_MOVEMENT_MUST_SCROLL;
	      must_scroll = true;
	    }
	  else if (rc != CURSOR_MOVEMENT_SUCCESS
		   && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
	    {
	      struct glyph_row *row1;

	      /* If rows are bidi-reordered and point moved, back up
		 until we find a row that does not belong to a
		 continuation line.  This is because we must consider
		 all rows of a continued line as candidates for the
		 new cursor positioning, since row start and end
		 positions change non-linearly with vertical position
		 in such rows.  */
	      /* FIXME: Revisit this when glyph ``spilling'' in
		 continuation lines' rows is implemented for
		 bidi-reordered rows.  */
	      for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
		   MATRIX_ROW_CONTINUATION_LINE_P (row);
		   --row)
		{
		  /* If we hit the beginning of the displayed portion
		     without finding the first row of a continued
		     line, give up.  */
		  if (row <= row1)
		    {
		      rc = CURSOR_MOVEMENT_MUST_SCROLL;
		      break;
		    }
		  eassert (row->enabled_p);
		}
	    }
	  if (must_scroll)
	    ;
	  else if (rc != CURSOR_MOVEMENT_SUCCESS
	      && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
	      /* Make sure this isn't a header line by any chance, since
		 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true.  */
	      && !row->mode_line_p
	      && make_cursor_line_fully_visible_p)
	    {
	      if (PT == MATRIX_ROW_END_CHARPOS (row)
		  && !row->ends_at_zv_p
		  && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
		rc = CURSOR_MOVEMENT_MUST_SCROLL;
	      else if (row->height > window_box_height (w))
		{
		  /* If we end up in a partially visible line, let's
		     make it fully visible, except when it's taller
		     than the window, in which case we can't do much
		     about it.  */
		  *scroll_step = true;
		  rc = CURSOR_MOVEMENT_MUST_SCROLL;
		}
	      else
		{
		  set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
		  if (!cursor_row_fully_visible_p (w, false, true))
		    rc = CURSOR_MOVEMENT_MUST_SCROLL;
		  else
		    rc = CURSOR_MOVEMENT_SUCCESS;
		}
	    }
	  else if (scroll_p)
	    rc = CURSOR_MOVEMENT_MUST_SCROLL;
	  else if (rc != CURSOR_MOVEMENT_SUCCESS
		   && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
	    {
	      /* With bidi-reordered rows, there could be more than
		 one candidate row whose start and end positions
		 occlude point.  We need to let set_cursor_from_row
		 find the best candidate.  */
	      /* FIXME: Revisit this when glyph ``spilling'' in
		 continuation lines' rows is implemented for
		 bidi-reordered rows.  */
	      bool rv = false;

	      do
		{
		  bool at_zv_p = false, exact_match_p = false;

		  if (MATRIX_ROW_START_CHARPOS (row) <= PT
		      && PT <= MATRIX_ROW_END_CHARPOS (row)
		      && cursor_row_p (row))
		    rv |= set_cursor_from_row (w, row, w->current_matrix,
					       0, 0, 0, 0);
		  /* As soon as we've found the exact match for point,
		     or the first suitable row whose ends_at_zv_p flag
		     is set, we are done.  */
		  if (rv)
		    {
		      at_zv_p = MATRIX_ROW (w->current_matrix,
					    w->cursor.vpos)->ends_at_zv_p;
		      if (!at_zv_p
			  && w->cursor.hpos >= 0
			  && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
							       w->cursor.vpos))
			{
			  struct glyph_row *candidate =
			    MATRIX_ROW (w->current_matrix, w->cursor.vpos);
			  struct glyph *g =
			    candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
			  ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);

			  exact_match_p =
			    (BUFFERP (g->object) && g->charpos == PT)
			    || (NILP (g->object)
				&& (g->charpos == PT
				    || (g->charpos == 0 && endpos - 1 == PT)));
			}
		      if (at_zv_p || exact_match_p)
			{
			  rc = CURSOR_MOVEMENT_SUCCESS;
			  break;
			}
		    }
		  if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
		    break;
		  ++row;
		}
	      while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
		       || row->continued_p)
		      && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
		     || (MATRIX_ROW_START_CHARPOS (row) == PT
			 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
	      /* If we didn't find any candidate rows, or exited the
		 loop before all the candidates were examined, signal
		 to the caller that this method failed.  */
	      if (rc != CURSOR_MOVEMENT_SUCCESS
		  && !(rv
		       && !MATRIX_ROW_CONTINUATION_LINE_P (row)
		       && !row->continued_p))
		rc = CURSOR_MOVEMENT_MUST_SCROLL;
	      else if (rv)
		rc = CURSOR_MOVEMENT_SUCCESS;
	    }
	  else
	    {
	      do
		{
		  if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
		    {
		      rc = CURSOR_MOVEMENT_SUCCESS;
		      break;
		    }
		  ++row;
		}
	      while (MATRIX_ROW_BOTTOM_Y (row) < last_y
		     && MATRIX_ROW_START_CHARPOS (row) == PT
		     && cursor_row_p (row));
	    }
	}
    }

  return rc;
}


void
set_vertical_scroll_bar (struct window *w)
{
  ptrdiff_t start, end, whole;

  /* Calculate the start and end positions for the current window.
     At some point, it would be nice to choose between scrollbars
     which reflect the whole buffer size, with special markers
     indicating narrowing, and scrollbars which reflect only the
     visible region.

     Note that mini-buffers sometimes aren't displaying any text.  */
  if (!MINI_WINDOW_P (w)
      || (w == XWINDOW (minibuf_window)
	  && NILP (echo_area_buffer[0])))
    {
      struct buffer *buf = XBUFFER (w->contents);
      whole = BUF_ZV (buf) - BUF_BEGV (buf);
      start = marker_position (w->start) - BUF_BEGV (buf);
      /* I don't think this is guaranteed to be right.  For the
	 moment, we'll pretend it is.  */
      end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);

      if (end < start)
	end = start;
      if (whole < (end - start))
	whole = end - start;
    }
  else
    start = end = whole = 0;

  /* Indicate what this scroll bar ought to be displaying now.  */
  if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
    (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
      (w, end - start, whole, start);
}


void
set_horizontal_scroll_bar (struct window *w)
{
  int start, end, whole, portion;

  if (!MINI_WINDOW_P (w)
      || (w == XWINDOW (minibuf_window)
	  && NILP (echo_area_buffer[0])))
    {
      struct buffer *b = XBUFFER (w->contents);
      struct buffer *old_buffer = NULL;
      struct it it;
      struct text_pos startp;

      if (b != current_buffer)
	{
	  old_buffer = current_buffer;
	  set_buffer_internal (b);
	}

      SET_TEXT_POS_FROM_MARKER (startp, w->start);
      start_display (&it, w, startp);
      it.last_visible_x = INT_MAX;
      whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
			  MOVE_TO_X | MOVE_TO_Y);
      /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
			  window_box_height (w), -1,
			  MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */

      start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
      end = start + window_box_width (w, TEXT_AREA);
      portion = end - start;
      /* After enlarging a horizontally scrolled window such that it
	 gets at least as wide as the text it contains, make sure that
	 the thumb doesn't fill the entire scroll bar so we can still
	 drag it back to see the entire text.  */
      whole = max (whole, end);

      if (it.bidi_p)
	{
	  Lisp_Object pdir;

	  pdir = Fcurrent_bidi_paragraph_direction (Qnil);
	  if (EQ (pdir, Qright_to_left))
	    {
	      start = whole - end;
	      end = start + portion;
	    }
	}

      if (old_buffer)
	set_buffer_internal (old_buffer);
    }
  else
    start = end = whole = portion = 0;

  w->hscroll_whole = whole;

  /* Indicate what this scroll bar ought to be displaying now.  */
  if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
    (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
      (w, portion, whole, start);
}


/* Redisplay leaf window WINDOW.  JUST_THIS_ONE_P means only
   selected_window is redisplayed.

   We can return without actually redisplaying the window if fonts has been
   changed on window's frame.  In that case, redisplay_internal will retry.

   As one of the important parts of redisplaying a window, we need to
   decide whether the previous window-start position (stored in the
   window's w->start marker position) is still valid, and if it isn't,
   recompute it.  Some details about that:

    . The previous window-start could be in a continuation line, in
      which case we need to recompute it when the window width
      changes.  See compute_window_start_on_continuation_line and its
      call below.

    . The text that changed since last redisplay could include the
      previous window-start position.  In that case, we try to salvage
      what we can from the current glyph matrix by calling
      try_scrolling, which see.

    . Some Emacs command could force us to use a specific window-start
      position by setting the window's force_start flag, or gently
      propose doing that by setting the window's optional_new_start
      flag.  In these cases, we try using the specified start point if
      that succeeds (i.e. the window desired matrix is successfully
      recomputed, and point location is within the window).  In case
      of optional_new_start, we first check if the specified start
      position is feasible, i.e. if it will allow point to be
      displayed in the window.  If using the specified start point
      fails, e.g., if new fonts are needed to be loaded, we abort the
      redisplay cycle and leave it up to the next cycle to figure out
      things.

    . Note that the window's force_start flag is sometimes set by
      redisplay itself, when it decides that the previous window start
      point is fine and should be kept.  Search for "goto force_start"
      below to see the details.  Like the values of window-start
      specified outside of redisplay, these internally-deduced values
      are tested for feasibility, and ignored if found to be
      unfeasible.

    . Note that the function try_window, used to completely redisplay
      a window, accepts the window's start point as its argument.
      This is used several times in the redisplay code to control
      where the window start will be, according to user options such
      as scroll-conservatively, and also to ensure the screen line
      showing point will be fully (as opposed to partially) visible on
      display.  */

static void
redisplay_window (Lisp_Object window, bool just_this_one_p)
{
  struct window *w = XWINDOW (window);
  struct frame *f = XFRAME (w->frame);
  struct buffer *buffer = XBUFFER (w->contents);
  struct buffer *old = current_buffer;
  struct text_pos lpoint, opoint, startp;
  bool update_mode_line;
  int tem;
  struct it it;
  /* Record it now because it's overwritten.  */
  bool current_matrix_up_to_date_p = false;
  bool used_current_matrix_p = false;
  /* This is less strict than current_matrix_up_to_date_p.
     It indicates that the buffer contents and narrowing are unchanged.  */
  bool buffer_unchanged_p = false;
  bool temp_scroll_step = false;
  ptrdiff_t count = SPECPDL_INDEX ();
  int rc;
  int centering_position = -1;
  bool last_line_misfit = false;
  ptrdiff_t beg_unchanged, end_unchanged;
  int frame_line_height;

  SET_TEXT_POS (lpoint, PT, PT_BYTE);
  opoint = lpoint;

#ifdef GLYPH_DEBUG
  *w->desired_matrix->method = 0;
#endif

  if (!just_this_one_p
      && REDISPLAY_SOME_P ()
      && !w->redisplay
      && !w->update_mode_line
      && !f->redisplay
      && !buffer->text->redisplay
      && BUF_PT (buffer) == w->last_point)
    return;

  /* Make sure that both W's markers are valid.  */
  eassert (XMARKER (w->start)->buffer == buffer);
  eassert (XMARKER (w->pointm)->buffer == buffer);

  /* We come here again if we need to run window-text-change-functions
     below.  */
 restart:
  reconsider_clip_changes (w);
  frame_line_height = default_line_pixel_height (w);

  /* Has the mode line to be updated?  */
  update_mode_line = (w->update_mode_line
		      || update_mode_lines
		      || buffer->clip_changed
		      || buffer->prevent_redisplay_optimizations_p);

  if (!just_this_one_p)
    /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
       cleverly elsewhere.  */
    w->must_be_updated_p = true;

  if (MINI_WINDOW_P (w))
    {
      if (w == XWINDOW (echo_area_window)
	  && !NILP (echo_area_buffer[0]))
	{
	  if (update_mode_line)
	    /* We may have to update a tty frame's menu bar or a
	       tool-bar.  Example `M-x C-h C-h C-g'.  */
	    goto finish_menu_bars;
	  else
	    /* We've already displayed the echo area glyphs in this window.  */
	    goto finish_scroll_bars;
	}
      else if ((w != XWINDOW (minibuf_window)
		|| minibuf_level == 0)
	       /* When buffer is nonempty, redisplay window normally.  */
	       && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
	       /* Quail displays non-mini buffers in minibuffer window.
		  In that case, redisplay the window normally.  */
	       && !NILP (Fmemq (w->contents, Vminibuffer_list)))
	{
	  /* W is a mini-buffer window, but it's not active, so clear
	     it.  */
	  int yb = window_text_bottom_y (w);
	  struct glyph_row *row;
	  int y;

	  for (y = 0, row = w->desired_matrix->rows;
	       y < yb;
	       y += row->height, ++row)
	    blank_row (w, row, y);
	  goto finish_scroll_bars;
	}

      clear_glyph_matrix (w->desired_matrix);
    }

  /* Otherwise set up data on this window; select its buffer and point
     value.  */
  /* Really select the buffer, for the sake of buffer-local
     variables.  */
  set_buffer_internal_1 (XBUFFER (w->contents));

  current_matrix_up_to_date_p
    = (w->window_end_valid
       && !current_buffer->clip_changed
       && !current_buffer->prevent_redisplay_optimizations_p
       && !window_outdated (w));

  /* Run the window-text-change-functions
     if it is possible that the text on the screen has changed
     (either due to modification of the text, or any other reason).  */
  if (!current_matrix_up_to_date_p
      && !NILP (Vwindow_text_change_functions))
    {
      safe_run_hooks (Qwindow_text_change_functions);
      goto restart;
    }

  beg_unchanged = BEG_UNCHANGED;
  end_unchanged = END_UNCHANGED;

  SET_TEXT_POS (opoint, PT, PT_BYTE);

  specbind (Qinhibit_point_motion_hooks, Qt);

  buffer_unchanged_p
    = (w->window_end_valid
       && !current_buffer->clip_changed
       && !window_outdated (w));

  /* When windows_or_buffers_changed is non-zero, we can't rely
     on the window end being valid, so set it to zero there.  */
  if (windows_or_buffers_changed)
    {
      /* If window starts on a continuation line, maybe adjust the
	 window start in case the window's width changed.  */
      if (XMARKER (w->start)->buffer == current_buffer)
	compute_window_start_on_continuation_line (w);

      w->window_end_valid = false;
      /* If so, we also can't rely on current matrix
	 and should not fool try_cursor_movement below.  */
      current_matrix_up_to_date_p = false;
    }

  /* Some sanity checks.  */
  CHECK_WINDOW_END (w);
  if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
    emacs_abort ();
  if (BYTEPOS (opoint) < CHARPOS (opoint))
    emacs_abort ();

  if (mode_line_update_needed (w))
    update_mode_line = true;

  /* Point refers normally to the selected window.  For any other
     window, set up appropriate value.  */
  if (!EQ (window, selected_window))
    {
      ptrdiff_t new_pt = marker_position (w->pointm);
      ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);

      if (new_pt < BEGV)
	{
	  new_pt = BEGV;
	  new_pt_byte = BEGV_BYTE;
	  set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
	}
      else if (new_pt > (ZV - 1))
	{
	  new_pt = ZV;
	  new_pt_byte = ZV_BYTE;
	  set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
	}

      /* We don't use SET_PT so that the point-motion hooks don't run.  */
      TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
    }

  /* If any of the character widths specified in the display table
     have changed, invalidate the width run cache.  It's true that
     this may be a bit late to catch such changes, but the rest of
     redisplay goes (non-fatally) haywire when the display table is
     changed, so why should we worry about doing any better?  */
  if (current_buffer->width_run_cache
      || (current_buffer->base_buffer
	  && current_buffer->base_buffer->width_run_cache))
    {
      struct Lisp_Char_Table *disptab = buffer_display_table ();

      if (! disptab_matches_widthtab
	  (disptab, XVECTOR (BVAR (current_buffer, width_table))))
        {
	  struct buffer *buf = current_buffer;

	  if (buf->base_buffer)
	    buf = buf->base_buffer;
          invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
          recompute_width_table (current_buffer, disptab);
        }
    }

  /* If window-start is screwed up, choose a new one.  */
  if (XMARKER (w->start)->buffer != current_buffer)
    goto recenter;

  SET_TEXT_POS_FROM_MARKER (startp, w->start);

  /* If someone specified a new starting point but did not insist,
     check whether it can be used.  */
  if ((w->optional_new_start || window_frozen_p (w))
      && CHARPOS (startp) >= BEGV
      && CHARPOS (startp) <= ZV)
    {
      ptrdiff_t it_charpos;

      w->optional_new_start = false;
      start_display (&it, w, startp);
      move_it_to (&it, PT, 0, it.last_visible_y, -1,
		  MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
      /* Record IT's position now, since line_bottom_y might change
	 that.  */
      it_charpos = IT_CHARPOS (it);
      /* Make sure we set the force_start flag only if the cursor row
	 will be fully visible.  Otherwise, the code under force_start
	 label below will try to move point back into view, which is
	 not what the code which sets optional_new_start wants.  */
      if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
	  && !w->force_start)
	{
	  if (it_charpos == PT)
	    w->force_start = true;
	  /* IT may overshoot PT if text at PT is invisible.  */
	  else if (it_charpos > PT && CHARPOS (startp) <= PT)
	    w->force_start = true;
#ifdef GLYPH_DEBUG
	  if (w->force_start)
	    {
	      if (window_frozen_p (w))
		debug_method_add (w, "set force_start from frozen window start");
	      else
		debug_method_add (w, "set force_start from optional_new_start");
	    }
#endif
	}
    }

 force_start:

  /* Handle case where place to start displaying has been specified,
     unless the specified location is outside the accessible range.  */
  if (w->force_start)
    {
      /* We set this later on if we have to adjust point.  */
      int new_vpos = -1;

      w->force_start = false;
      w->vscroll = 0;
      w->window_end_valid = false;

      /* Forget any recorded base line for line number display.  */
      if (!buffer_unchanged_p)
	w->base_line_number = 0;

      /* Redisplay the mode line.  Select the buffer properly for that.
	 Also, run the hook window-scroll-functions
	 because we have scrolled.  */
      /* Note, we do this after clearing force_start because
	 if there's an error, it is better to forget about force_start
	 than to get into an infinite loop calling the hook functions
	 and having them get more errors.  */
      if (!update_mode_line
	  || ! NILP (Vwindow_scroll_functions))
	{
	  update_mode_line = true;
	  w->update_mode_line = true;
	  startp = run_window_scroll_functions (window, startp);
	}

      if (CHARPOS (startp) < BEGV)
	SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
      else if (CHARPOS (startp) > ZV)
	SET_TEXT_POS (startp, ZV, ZV_BYTE);

      /* Redisplay, then check if cursor has been set during the
	 redisplay.  Give up if new fonts were loaded.  */
      /* We used to issue a CHECK_MARGINS argument to try_window here,
	 but this causes scrolling to fail when point begins inside
	 the scroll margin (bug#148) -- cyd  */
      if (!try_window (window, startp, 0))
	{
	  w->force_start = true;
	  clear_glyph_matrix (w->desired_matrix);
	  goto need_larger_matrices;
	}

      if (w->cursor.vpos < 0)
	{
	  /* If point does not appear, try to move point so it does
	     appear. The desired matrix has been built above, so we
	     can use it here.  */
	  new_vpos = window_box_height (w) / 2;
	}

      if (!cursor_row_fully_visible_p (w, false, false))
	{
	  /* Point does appear, but on a line partly visible at end of window.
	     Move it back to a fully-visible line.  */
	  new_vpos = window_box_height (w);
	  /* But if window_box_height suggests a Y coordinate that is
	     not less than we already have, that line will clearly not
	     be fully visible, so give up and scroll the display.
	     This can happen when the default face uses a font whose
	     dimensions are different from the frame's default
	     font.  */
	  if (new_vpos >= w->cursor.y)
	    {
	      w->cursor.vpos = -1;
	      clear_glyph_matrix (w->desired_matrix);
	      goto try_to_scroll;
	    }
	}
      else if (w->cursor.vpos >= 0)
	{
	  /* Some people insist on not letting point enter the scroll
	     margin, even though this part handles windows that didn't
	     scroll at all.  */
	  int window_total_lines
	    = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
	  int margin = min (scroll_margin, window_total_lines / 4);
	  int pixel_margin = margin * frame_line_height;
	  bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);

	  /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
	     below, which finds the row to move point to, advances by
	     the Y coordinate of the _next_ row, see the definition of
	     MATRIX_ROW_BOTTOM_Y.  */
	  if (w->cursor.vpos < margin + header_line)
	    {
	      w->cursor.vpos = -1;
	      clear_glyph_matrix (w->desired_matrix);
	      goto try_to_scroll;
	    }
	  else
	    {
	      int window_height = window_box_height (w);

	      if (header_line)
		window_height += CURRENT_HEADER_LINE_HEIGHT (w);
	      if (w->cursor.y >= window_height - pixel_margin)
		{
		  w->cursor.vpos = -1;
		  clear_glyph_matrix (w->desired_matrix);
		  goto try_to_scroll;
		}
	    }
	}

      /* If we need to move point for either of the above reasons,
	 now actually do it.  */
      if (new_vpos >= 0)
	{
	  struct glyph_row *row;

	  row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
	  while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
	    ++row;

	  TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
			    MATRIX_ROW_START_BYTEPOS (row));

	  if (w != XWINDOW (selected_window))
	    set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
	  else if (current_buffer == old)
	    SET_TEXT_POS (lpoint, PT, PT_BYTE);

	  set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);

	  /* Re-run pre-redisplay-function so it can update the region
	     according to the new position of point.  */
	  /* Other than the cursor, w's redisplay is done so we can set its
	     redisplay to false.  Also the buffer's redisplay can be set to
	     false, since propagate_buffer_redisplay should have already
	     propagated its info to `w' anyway.  */
	  w->redisplay = false;
	  XBUFFER (w->contents)->text->redisplay = false;
	  safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));

	  if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
	    {
	      /* pre-redisplay-function made changes (e.g. move the region)
		 that require another round of redisplay.  */
	      clear_glyph_matrix (w->desired_matrix);
	      if (!try_window (window, startp, 0))
		goto need_larger_matrices;
	    }
	}
      if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
	{
	  clear_glyph_matrix (w->desired_matrix);
	  goto try_to_scroll;
	}

#ifdef GLYPH_DEBUG
      debug_method_add (w, "forced window start");
#endif
      goto done;
    }

  /* Handle case where text has not changed, only point, and it has
     not moved off the frame, and we are not retrying after hscroll.
     (current_matrix_up_to_date_p is true when retrying.)  */
  if (current_matrix_up_to_date_p
      && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
	  rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
    {
      switch (rc)
	{
	case CURSOR_MOVEMENT_SUCCESS:
	  used_current_matrix_p = true;
	  goto done;

	case CURSOR_MOVEMENT_MUST_SCROLL:
	  goto try_to_scroll;

	default:
	  emacs_abort ();
	}
    }
  /* If current starting point was originally the beginning of a line
     but no longer is, find a new starting point.  */
  else if (w->start_at_line_beg
	   && !(CHARPOS (startp) <= BEGV
		|| FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
    {
#ifdef GLYPH_DEBUG
      debug_method_add (w, "recenter 1");
#endif
      goto recenter;
    }

  /* Try scrolling with try_window_id.  Value is > 0 if update has
     been done, it is -1 if we know that the same window start will
     not work.  It is 0 if unsuccessful for some other reason.  */
  else if ((tem = try_window_id (w)) != 0)
    {
#ifdef GLYPH_DEBUG
      debug_method_add (w, "try_window_id %d", tem);
#endif

      if (f->fonts_changed)
	goto need_larger_matrices;
      if (tem > 0)
	goto done;

      /* Otherwise try_window_id has returned -1 which means that we
	 don't want the alternative below this comment to execute.  */
    }
  else if (CHARPOS (startp) >= BEGV
	   && CHARPOS (startp) <= ZV
	   && PT >= CHARPOS (startp)
	   && (CHARPOS (startp) < ZV
	       /* Avoid starting at end of buffer.  */
	       || CHARPOS (startp) == BEGV
	       || !window_outdated (w)))
    {
      int d1, d2, d5, d6;
      int rtop, rbot;

      /* If first window line is a continuation line, and window start
	 is inside the modified region, but the first change is before
	 current window start, we must select a new window start.

	 However, if this is the result of a down-mouse event (e.g. by
	 extending the mouse-drag-overlay), we don't want to select a
	 new window start, since that would change the position under
	 the mouse, resulting in an unwanted mouse-movement rather
	 than a simple mouse-click.  */
      if (!w->start_at_line_beg
	  && NILP (do_mouse_tracking)
      	  && CHARPOS (startp) > BEGV
	  && CHARPOS (startp) > BEG + beg_unchanged
	  && CHARPOS (startp) <= Z - end_unchanged
	  /* Even if w->start_at_line_beg is nil, a new window may
	     start at a line_beg, since that's how set_buffer_window
	     sets it.  So, we need to check the return value of
	     compute_window_start_on_continuation_line.  (See also
	     bug#197).  */
	  && XMARKER (w->start)->buffer == current_buffer
	  && compute_window_start_on_continuation_line (w)
	  /* It doesn't make sense to force the window start like we
	     do at label force_start if it is already known that point
	     will not be fully visible in the resulting window, because
	     doing so will move point from its correct position
	     instead of scrolling the window to bring point into view.
	     See bug#9324.  */
	  && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
	  /* A very tall row could need more than the window height,
	     in which case we accept that it is partially visible.  */
	  && (rtop != 0) == (rbot != 0))
	{
	  w->force_start = true;
	  SET_TEXT_POS_FROM_MARKER (startp, w->start);
#ifdef GLYPH_DEBUG
	  debug_method_add (w, "recomputed window start in continuation line");
#endif
	  goto force_start;
      	}

#ifdef GLYPH_DEBUG
      debug_method_add (w, "same window start");
#endif

      /* Try to redisplay starting at same place as before.
         If point has not moved off frame, accept the results.  */
      if (!current_matrix_up_to_date_p
	  /* Don't use try_window_reusing_current_matrix in this case
	     because a window scroll function can have changed the
	     buffer.  */
	  || !NILP (Vwindow_scroll_functions)
	  || MINI_WINDOW_P (w)
	  || !(used_current_matrix_p
	       = try_window_reusing_current_matrix (w)))
	{
	  IF_DEBUG (debug_method_add (w, "1"));
	  if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
	    /* -1 means we need to scroll.
	       0 means we need new matrices, but fonts_changed
	       is set in that case, so we will detect it below.  */
	    goto try_to_scroll;
	}

      if (f->fonts_changed)
	goto need_larger_matrices;

      if (w->cursor.vpos >= 0)
	{
	  if (!just_this_one_p
	      || current_buffer->clip_changed
	      || BEG_UNCHANGED < CHARPOS (startp))
	    /* Forget any recorded base line for line number display.  */
	    w->base_line_number = 0;

	  if (!cursor_row_fully_visible_p (w, true, false))
	    {
	      clear_glyph_matrix (w->desired_matrix);
	      last_line_misfit = true;
	    }
	    /* Drop through and scroll.  */
	  else
	    goto done;
	}
      else
	clear_glyph_matrix (w->desired_matrix);
    }

 try_to_scroll:

  /* Redisplay the mode line.  Select the buffer properly for that.  */
  if (!update_mode_line)
    {
      update_mode_line = true;
      w->update_mode_line = true;
    }

  /* Try to scroll by specified few lines.  */
  if ((scroll_conservatively
       || emacs_scroll_step
       || temp_scroll_step
       || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
       || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
      && CHARPOS (startp) >= BEGV
      && CHARPOS (startp) <= ZV)
    {
      /* The function returns -1 if new fonts were loaded, 1 if
	 successful, 0 if not successful.  */
      int ss = try_scrolling (window, just_this_one_p,
			      scroll_conservatively,
			      emacs_scroll_step,
			      temp_scroll_step, last_line_misfit);
      switch (ss)
	{
	case SCROLLING_SUCCESS:
	  goto done;

	case SCROLLING_NEED_LARGER_MATRICES:
	  goto need_larger_matrices;

	case SCROLLING_FAILED:
	  break;

	default:
	  emacs_abort ();
	}
    }

  /* Finally, just choose a place to start which positions point
     according to user preferences.  */

 recenter:

#ifdef GLYPH_DEBUG
  debug_method_add (w, "recenter");
#endif

  /* Forget any previously recorded base line for line number display.  */
  if (!buffer_unchanged_p)
    w->base_line_number = 0;

  /* Determine the window start relative to point.  */
  init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
  it.current_y = it.last_visible_y;
  if (centering_position < 0)
    {
      int window_total_lines
	= WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
      int margin
	= scroll_margin > 0
	? min (scroll_margin, window_total_lines / 4)
	: 0;
      ptrdiff_t margin_pos = CHARPOS (startp);
      Lisp_Object aggressive;
      bool scrolling_up;

      /* If there is a scroll margin at the top of the window, find
	 its character position.  */
      if (margin
	  /* Cannot call start_display if startp is not in the
	     accessible region of the buffer.  This can happen when we
	     have just switched to a different buffer and/or changed
	     its restriction.  In that case, startp is initialized to
	     the character position 1 (BEGV) because we did not yet
	     have chance to display the buffer even once.  */
	  && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
	{
	  struct it it1;
	  void *it1data = NULL;

	  SAVE_IT (it1, it, it1data);
	  start_display (&it1, w, startp);
	  move_it_vertically (&it1, margin * frame_line_height);
	  margin_pos = IT_CHARPOS (it1);
	  RESTORE_IT (&it, &it, it1data);
	}
      scrolling_up = PT > margin_pos;
      aggressive =
	scrolling_up
	? BVAR (current_buffer, scroll_up_aggressively)
	: BVAR (current_buffer, scroll_down_aggressively);

      if (!MINI_WINDOW_P (w)
	  && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
	{
	  int pt_offset = 0;

	  /* Setting scroll-conservatively overrides
	     scroll-*-aggressively.  */
	  if (!scroll_conservatively && NUMBERP (aggressive))
	    {
	      double float_amount = XFLOATINT (aggressive);

	      pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
	      if (pt_offset == 0 && float_amount > 0)
		pt_offset = 1;
	      if (pt_offset && margin > 0)
		margin -= 1;
	    }
	  /* Compute how much to move the window start backward from
	     point so that point will be displayed where the user
	     wants it.  */
	  if (scrolling_up)
	    {
	      centering_position = it.last_visible_y;
	      if (pt_offset)
		centering_position -= pt_offset;
	      centering_position -=
		(frame_line_height * (1 + margin + last_line_misfit)
		 + WINDOW_HEADER_LINE_HEIGHT (w));
	      /* Don't let point enter the scroll margin near top of
		 the window.  */
	      if (centering_position < margin * frame_line_height)
		centering_position = margin * frame_line_height;
	    }
	  else
	    centering_position = margin * frame_line_height + pt_offset;
	}
      else
	/* Set the window start half the height of the window backward
	   from point.  */
	centering_position = window_box_height (w) / 2;
    }
  move_it_vertically_backward (&it, centering_position);

  eassert (IT_CHARPOS (it) >= BEGV);

  /* The function move_it_vertically_backward may move over more
     than the specified y-distance.  If it->w is small, e.g. a
     mini-buffer window, we may end up in front of the window's
     display area.  Start displaying at the start of the line
     containing PT in this case.  */
  if (it.current_y <= 0)
    {
      init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
      move_it_vertically_backward (&it, 0);
      it.current_y = 0;
    }

  it.current_x = it.hpos = 0;

  /* Set the window start position here explicitly, to avoid an
     infinite loop in case the functions in window-scroll-functions
     get errors.  */
  set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));

  /* Run scroll hooks.  */
  startp = run_window_scroll_functions (window, it.current.pos);

  /* Redisplay the window.  */
  if (!current_matrix_up_to_date_p
      || windows_or_buffers_changed
      || f->cursor_type_changed
      /* Don't use try_window_reusing_current_matrix in this case
	 because it can have changed the buffer.  */
      || !NILP (Vwindow_scroll_functions)
      || !just_this_one_p
      || MINI_WINDOW_P (w)
      || !(used_current_matrix_p
	   = try_window_reusing_current_matrix (w)))
    try_window (window, startp, 0);

  /* If new fonts have been loaded (due to fontsets), give up.  We
     have to start a new redisplay since we need to re-adjust glyph
     matrices.  */
  if (f->fonts_changed)
    goto need_larger_matrices;

  /* If cursor did not appear assume that the middle of the window is
     in the first line of the window.  Do it again with the next line.
     (Imagine a window of height 100, displaying two lines of height
     60.  Moving back 50 from it->last_visible_y will end in the first
     line.)  */
  if (w->cursor.vpos < 0)
    {
      if (w->window_end_valid && PT >= Z - w->window_end_pos)
	{
	  clear_glyph_matrix (w->desired_matrix);
	  move_it_by_lines (&it, 1);
	  try_window (window, it.current.pos, 0);
	}
      else if (PT < IT_CHARPOS (it))
	{
	  clear_glyph_matrix (w->desired_matrix);
	  move_it_by_lines (&it, -1);
	  try_window (window, it.current.pos, 0);
	}
      else
	{
	  /* Not much we can do about it.  */
	}
    }

  /* Consider the following case: Window starts at BEGV, there is
     invisible, intangible text at BEGV, so that display starts at
     some point START > BEGV.  It can happen that we are called with
     PT somewhere between BEGV and START.  Try to handle that case,
     and similar ones.  */
  if (w->cursor.vpos < 0)
    {
      /* First, try locating the proper glyph row for PT.  */
      struct glyph_row *row =
	row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);

      /* Sometimes point is at the beginning of invisible text that is
	 before the 1st character displayed in the row.  In that case,
	 row_containing_pos fails to find the row, because no glyphs
	 with appropriate buffer positions are present in the row.
	 Therefore, we next try to find the row which shows the 1st
	 position after the invisible text.  */
      if (!row)
	{
	  Lisp_Object val =
	    get_char_property_and_overlay (make_number (PT), Qinvisible,
					   Qnil, NULL);

	  if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
	    {
	      ptrdiff_t alt_pos;
	      Lisp_Object invis_end =
		Fnext_single_char_property_change (make_number (PT), Qinvisible,
						   Qnil, Qnil);

	      if (NATNUMP (invis_end))
		alt_pos = XFASTINT (invis_end);
	      else
		alt_pos = ZV;
	      row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
					NULL, 0);
	    }
	}
      /* Finally, fall back on the first row of the window after the
	 header line (if any).  This is slightly better than not
	 displaying the cursor at all.  */
      if (!row)
	{
	  row = w->current_matrix->rows;
	  if (row->mode_line_p)
	    ++row;
	}
      set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
    }

  if (!cursor_row_fully_visible_p (w, false, false))
    {
      /* If vscroll is enabled, disable it and try again.  */
      if (w->vscroll)
	{
	  w->vscroll = 0;
	  clear_glyph_matrix (w->desired_matrix);
	  goto recenter;
	}

      /* Users who set scroll-conservatively to a large number want
	 point just above/below the scroll margin.  If we ended up
	 with point's row partially visible, move the window start to
	 make that row fully visible and out of the margin.  */
      if (scroll_conservatively > SCROLL_LIMIT)
	{
	  int window_total_lines
	    = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
	  int margin =
	    scroll_margin > 0
	    ? min (scroll_margin, window_total_lines / 4)
	    : 0;
	  bool move_down = w->cursor.vpos >= window_total_lines / 2;

	  move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
	  clear_glyph_matrix (w->desired_matrix);
	  if (1 == try_window (window, it.current.pos,
			       TRY_WINDOW_CHECK_MARGINS))
	    goto done;
	}

      /* If centering point failed to make the whole line visible,
	 put point at the top instead.  That has to make the whole line
	 visible, if it can be done.  */
      if (centering_position == 0)
	goto done;

      clear_glyph_matrix (w->desired_matrix);
      centering_position = 0;
      goto recenter;
    }

 done:

  SET_TEXT_POS_FROM_MARKER (startp, w->start);
  w->start_at_line_beg = (CHARPOS (startp) == BEGV
			  || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');

  /* Display the mode line, if we must.  */
  if ((update_mode_line
       /* If window not full width, must redo its mode line
	  if (a) the window to its side is being redone and
	  (b) we do a frame-based redisplay.  This is a consequence
	  of how inverted lines are drawn in frame-based redisplay.  */
       || (!just_this_one_p
	   && !FRAME_WINDOW_P (f)
	   && !WINDOW_FULL_WIDTH_P (w))
       /* Line number to display.  */
       || w->base_line_pos > 0
       /* Column number is displayed and different from the one displayed.  */
       || (w->column_number_displayed != -1
	   && (w->column_number_displayed != current_column ())))
      /* This means that the window has a mode line.  */
      && (WINDOW_WANTS_MODELINE_P (w)
	  || WINDOW_WANTS_HEADER_LINE_P (w)))
    {

      display_mode_lines (w);

      /* If mode line height has changed, arrange for a thorough
	 immediate redisplay using the correct mode line height.  */
      if (WINDOW_WANTS_MODELINE_P (w)
	  && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
	{
	  f->fonts_changed = true;
	  w->mode_line_height = -1;
	  MATRIX_MODE_LINE_ROW (w->current_matrix)->height
	    = DESIRED_MODE_LINE_HEIGHT (w);
	}

      /* If header line height has changed, arrange for a thorough
	 immediate redisplay using the correct header line height.  */
      if (WINDOW_WANTS_HEADER_LINE_P (w)
	  && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
	{
	  f->fonts_changed = true;
	  w->header_line_height = -1;
	  MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
	    = DESIRED_HEADER_LINE_HEIGHT (w);
	}

      if (f->fonts_changed)
	goto need_larger_matrices;
    }

  if (!line_number_displayed && w->base_line_pos != -1)
    {
      w->base_line_pos = 0;
      w->base_line_number = 0;
    }

 finish_menu_bars:

  /* When we reach a frame's selected window, redo the frame's menu bar.  */
  if (update_mode_line
      && EQ (FRAME_SELECTED_WINDOW (f), window))
    {
      bool redisplay_menu_p;

      if (FRAME_WINDOW_P (f))
	{
#if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
    || defined (HAVE_NS) || defined (USE_GTK)
	  redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
#else
	  redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
#endif
	}
      else
        redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;

      if (redisplay_menu_p)
        display_menu_bar (w);

#ifdef HAVE_WINDOW_SYSTEM
      if (FRAME_WINDOW_P (f))
        {
#if defined (USE_GTK) || defined (HAVE_NS)
	  if (FRAME_EXTERNAL_TOOL_BAR (f))
	    redisplay_tool_bar (f);
#else
	  if (WINDOWP (f->tool_bar_window)
	      && (FRAME_TOOL_BAR_LINES (f) > 0
		  || !NILP (Vauto_resize_tool_bars))
	      && redisplay_tool_bar (f))
	    ignore_mouse_drag_p = true;
#endif
        }
#endif
    }

#ifdef HAVE_WINDOW_SYSTEM
  if (FRAME_WINDOW_P (f)
      && update_window_fringes (w, (just_this_one_p
				    || (!used_current_matrix_p && !overlay_arrow_seen)
				    || w->pseudo_window_p)))
    {
      update_begin (f);
      block_input ();
      if (draw_window_fringes (w, true))
	{
	  if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
	    x_draw_right_divider (w);
	  else
	    x_draw_vertical_border (w);
	}
      unblock_input ();
      update_end (f);
    }

  if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
    x_draw_bottom_divider (w);
#endif /* HAVE_WINDOW_SYSTEM */

  /* We go to this label, with fonts_changed set, if it is
     necessary to try again using larger glyph matrices.
     We have to redeem the scroll bar even in this case,
     because the loop in redisplay_internal expects that.  */
 need_larger_matrices:
  ;
 finish_scroll_bars:

   if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
    {
      if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
	/* Set the thumb's position and size.  */
	set_vertical_scroll_bar (w);

      if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
	/* Set the thumb's position and size.  */
	set_horizontal_scroll_bar (w);

      /* Note that we actually used the scroll bar attached to this
	 window, so it shouldn't be deleted at the end of redisplay.  */
      if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
        (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
    }

  /* Restore current_buffer and value of point in it.  The window
     update may have changed the buffer, so first make sure `opoint'
     is still valid (Bug#6177).  */
  if (CHARPOS (opoint) < BEGV)
    TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
  else if (CHARPOS (opoint) > ZV)
    TEMP_SET_PT_BOTH (Z, Z_BYTE);
  else
    TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));

  set_buffer_internal_1 (old);
  /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
     shorter.  This can be caused by log truncation in *Messages*.  */
  if (CHARPOS (lpoint) <= ZV)
    TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));

  unbind_to (count, Qnil);
}


/* Build the complete desired matrix of WINDOW with a window start
   buffer position POS.

   Value is 1 if successful.  It is zero if fonts were loaded during
   redisplay which makes re-adjusting glyph matrices necessary, and -1
   if point would appear in the scroll margins.
   (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
   unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
   set in FLAGS.)  */

int
try_window (Lisp_Object window, struct text_pos pos, int flags)
{
  struct window *w = XWINDOW (window);
  struct it it;
  struct glyph_row *last_text_row = NULL;
  struct frame *f = XFRAME (w->frame);
  int frame_line_height = default_line_pixel_height (w);

  /* Make POS the new window start.  */
  set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));

  /* Mark cursor position as unknown.  No overlay arrow seen.  */
  w->cursor.vpos = -1;
  overlay_arrow_seen = false;

  /* Initialize iterator and info to start at POS.  */
  start_display (&it, w, pos);
  it.glyph_row->reversed_p = false;

  /* Display all lines of W.  */
  while (it.current_y < it.last_visible_y)
    {
      if (display_line (&it))
	last_text_row = it.glyph_row - 1;
      if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
	return 0;
    }

  /* Don't let the cursor end in the scroll margins.  */
  if ((flags & TRY_WINDOW_CHECK_MARGINS)
      && !MINI_WINDOW_P (w))
    {
      int this_scroll_margin;
      int window_total_lines
	= WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;

      if (scroll_margin > 0)
	{
	  this_scroll_margin = min (scroll_margin, window_total_lines / 4);
	  this_scroll_margin *= frame_line_height;
	}
      else
	this_scroll_margin = 0;

      if ((w->cursor.y >= 0	/* not vscrolled */
	   && w->cursor.y < this_scroll_margin
	   && CHARPOS (pos) > BEGV
	   && IT_CHARPOS (it) < ZV)
	  /* rms: considering make_cursor_line_fully_visible_p here
	     seems to give wrong results.  We don't want to recenter
	     when the last line is partly visible, we want to allow
	     that case to be handled in the usual way.  */
	  || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
	{
	  w->cursor.vpos = -1;
	  clear_glyph_matrix (w->desired_matrix);
	  return -1;
	}
    }

  /* If bottom moved off end of frame, change mode line percentage.  */
  if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
    w->update_mode_line = true;

  /* Set window_end_pos to the offset of the last character displayed
     on the window from the end of current_buffer.  Set
     window_end_vpos to its row number.  */
  if (last_text_row)
    {
      eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
      adjust_window_ends (w, last_text_row, false);
      eassert
	(MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
						 w->window_end_vpos)));
    }
  else
    {
      w->window_end_bytepos = Z_BYTE - ZV_BYTE;
      w->window_end_pos = Z - ZV;
      w->window_end_vpos = 0;
    }

  /* But that is not valid info until redisplay finishes.  */
  w->window_end_valid = false;
  return 1;
}


\f
/************************************************************************
    Window redisplay reusing current matrix when buffer has not changed
 ************************************************************************/

/* Try redisplay of window W showing an unchanged buffer with a
   different window start than the last time it was displayed by
   reusing its current matrix.  Value is true if successful.
   W->start is the new window start.  */

static bool
try_window_reusing_current_matrix (struct window *w)
{
  struct frame *f = XFRAME (w->frame);
  struct glyph_row *bottom_row;
  struct it it;
  struct run run;
  struct text_pos start, new_start;
  int nrows_scrolled, i;
  struct glyph_row *last_text_row;
  struct glyph_row *last_reused_text_row;
  struct glyph_row *start_row;
  int start_vpos, min_y, max_y;

#ifdef GLYPH_DEBUG
  if (inhibit_try_window_reusing)
    return false;
#endif

  if (/* This function doesn't handle terminal frames.  */
      !FRAME_WINDOW_P (f)
      /* Don't try to reuse the display if windows have been split
	 or such.  */
      || windows_or_buffers_changed
      || f->cursor_type_changed)
    return false;

  /* Can't do this if showing trailing whitespace.  */
  if (!NILP (Vshow_trailing_whitespace))
    return false;

  /* If top-line visibility has changed, give up.  */
  if (WINDOW_WANTS_HEADER_LINE_P (w)
      != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
    return false;

  /* Give up if old or new display is scrolled vertically.  We could
     make this function handle this, but right now it doesn't.  */
  start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
  if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
    return false;

  /* The variable new_start now holds the new window start.  The old
     start `start' can be determined from the current matrix.  */
  SET_TEXT_POS_FROM_MARKER (new_start, w->start);
  start = start_row->minpos;
  start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);

  /* Clear the desired matrix for the display below.  */
  clear_glyph_matrix (w->desired_matrix);

  if (CHARPOS (new_start) <= CHARPOS (start))
    {
      /* Don't use this method if the display starts with an ellipsis
	 displayed for invisible text.  It's not easy to handle that case
	 below, and it's certainly not worth the effort since this is
	 not a frequent case.  */
      if (in_ellipses_for_invisible_text_p (&start_row->start, w))
	return false;

      IF_DEBUG (debug_method_add (w, "twu1"));

      /* Display up to a row that can be reused.  The variable
	 last_text_row is set to the last row displayed that displays
	 text.  Note that it.vpos == 0 if or if not there is a
         header-line; it's not the same as the MATRIX_ROW_VPOS!  */
      start_display (&it, w, new_start);
      w->cursor.vpos = -1;
      last_text_row = last_reused_text_row = NULL;

      while (it.current_y < it.last_visible_y && !f->fonts_changed)
	{
	  /* If we have reached into the characters in the START row,
	     that means the line boundaries have changed.  So we
	     can't start copying with the row START.  Maybe it will
	     work to start copying with the following row.  */
	  while (IT_CHARPOS (it) > CHARPOS (start))
	    {
	      /* Advance to the next row as the "start".  */
	      start_row++;
	      start = start_row->minpos;
	      /* If there are no more rows to try, or just one, give up.  */
	      if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
		  || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
		  || CHARPOS (start) == ZV)
		{
		  clear_glyph_matrix (w->desired_matrix);
		  return false;
		}

	      start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
	    }
	  /* If we have reached alignment, we can copy the rest of the
	     rows.  */
	  if (IT_CHARPOS (it) == CHARPOS (start)
	      /* Don't accept "alignment" inside a display vector,
		 since start_row could have started in the middle of
		 that same display vector (thus their character
		 positions match), and we have no way of telling if
		 that is the case.  */
	      && it.current.dpvec_index < 0)
	    break;

	  it.glyph_row->reversed_p = false;
	  if (display_line (&it))
	    last_text_row = it.glyph_row - 1;

	}

      /* A value of current_y < last_visible_y means that we stopped
	 at the previous window start, which in turn means that we
	 have at least one reusable row.  */
      if (it.current_y < it.last_visible_y)
	{
	  struct glyph_row *row;

	  /* IT.vpos always starts from 0; it counts text lines.  */
	  nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));

	  /* Find PT if not already found in the lines displayed.  */
	  if (w->cursor.vpos < 0)
	    {
	      int dy = it.current_y - start_row->y;

	      row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
	      row = row_containing_pos (w, PT, row, NULL, dy);
	      if (row)
		set_cursor_from_row (w, row, w->current_matrix, 0, 0,
				     dy, nrows_scrolled);
	      else
		{
		  clear_glyph_matrix (w->desired_matrix);
		  return false;
		}
	    }

	  /* Scroll the display.  Do it before the current matrix is
	     changed.  The problem here is that update has not yet
	     run, i.e. part of the current matrix is not up to date.
	     scroll_run_hook will clear the cursor, and use the
	     current matrix to get the height of the row the cursor is
	     in.  */
	  run.current_y = start_row->y;
	  run.desired_y = it.current_y;
	  run.height = it.last_visible_y - it.current_y;

	  if (run.height > 0 && run.current_y != run.desired_y)
	    {
	      update_begin (f);
	      FRAME_RIF (f)->update_window_begin_hook (w);
	      FRAME_RIF (f)->clear_window_mouse_face (w);
	      FRAME_RIF (f)->scroll_run_hook (w, &run);
	      FRAME_RIF (f)->update_window_end_hook (w, false, false);
	      update_end (f);
	    }

	  /* Shift current matrix down by nrows_scrolled lines.  */
	  bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
	  rotate_matrix (w->current_matrix,
			 start_vpos,
			 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
			 nrows_scrolled);

	  /* Disable lines that must be updated.  */
	  for (i = 0; i < nrows_scrolled; ++i)
	    (start_row + i)->enabled_p = false;

	  /* Re-compute Y positions.  */
	  min_y = WINDOW_HEADER_LINE_HEIGHT (w);
	  max_y = it.last_visible_y;
	  for (row = start_row + nrows_scrolled;
	       row < bottom_row;
	       ++row)
	    {
	      row->y = it.current_y;
	      row->visible_height = row->height;

	      if (row->y < min_y)
		row->visible_height -= min_y - row->y;
	      if (row->y + row->height > max_y)
		row->visible_height -= row->y + row->height - max_y;
	      if (row->fringe_bitmap_periodic_p)
		row->redraw_fringe_bitmaps_p = true;

	      it.current_y += row->height;

	      if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
		last_reused_text_row = row;
	      if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
		break;
	    }

	  /* Disable lines in the current matrix which are now
	     below the window.  */
	  for (++row; row < bottom_row; ++row)
	    row->enabled_p = row->mode_line_p = false;
	}

      /* Update window_end_pos etc.; last_reused_text_row is the last
	 reused row from the current matrix containing text, if any.
	 The value of last_text_row is the last displayed line
	 containing text.  */
      if (last_reused_text_row)
	adjust_window_ends (w, last_reused_text_row, true);
      else if (last_text_row)
	adjust_window_ends (w, last_text_row, false);
      else
	{
	  /* This window must be completely empty.  */
	  w->window_end_bytepos = Z_BYTE - ZV_BYTE;
	  w->window_end_pos = Z - ZV;
	  w->window_end_vpos = 0;
	}
      w->window_end_valid = false;

      /* Update hint: don't try scrolling again in update_window.  */
      w->desired_matrix->no_scrolling_p = true;

#ifdef GLYPH_DEBUG
      debug_method_add (w, "try_window_reusing_current_matrix 1");
#endif
      return true;
    }
  else if (CHARPOS (new_start) > CHARPOS (start))
    {
      struct glyph_row *pt_row, *row;
      struct glyph_row *first_reusable_row;
      struct glyph_row *first_row_to_display;
      int dy;
      int yb = window_text_bottom_y (w);

      /* Find the row starting at new_start, if there is one.  Don't
	 reuse a partially visible line at the end.  */
      first_reusable_row = start_row;
      while (first_reusable_row->enabled_p
	     && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
	     && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
		 < CHARPOS (new_start)))
	++first_reusable_row;

      /* Give up if there is no row to reuse.  */
      if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
	  || !first_reusable_row->enabled_p
	  || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
	      != CHARPOS (new_start)))
	return false;

      /* We can reuse fully visible rows beginning with
         first_reusable_row to the end of the window.  Set
         first_row_to_display to the first row that cannot be reused.
         Set pt_row to the row containing point, if there is any.  */
      pt_row = NULL;
      for (first_row_to_display = first_reusable_row;
	   MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
	   ++first_row_to_display)
	{
	  if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
	      && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
		  || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
		      && first_row_to_display->ends_at_zv_p
		      && pt_row == NULL)))
	    pt_row = first_row_to_display;
	}

      /* Start displaying at the start of first_row_to_display.  */
      eassert (first_row_to_display->y < yb);
      init_to_row_start (&it, w, first_row_to_display);

      nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
			- start_vpos);
      it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
		 - nrows_scrolled);
      it.current_y = (first_row_to_display->y - first_reusable_row->y
		      + WINDOW_HEADER_LINE_HEIGHT (w));

      /* Display lines beginning with first_row_to_display in the
         desired matrix.  Set last_text_row to the last row displayed
         that displays text.  */
      it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
      if (pt_row == NULL)
	w->cursor.vpos = -1;
      last_text_row = NULL;
      while (it.current_y < it.last_visible_y && !f->fonts_changed)
	if (display_line (&it))
	  last_text_row = it.glyph_row - 1;

      /* If point is in a reused row, adjust y and vpos of the cursor
	 position.  */
      if (pt_row)
	{
	  w->cursor.vpos -= nrows_scrolled;
	  w->cursor.y -= first_reusable_row->y - start_row->y;
	}

      /* Give up if point isn't in a row displayed or reused.  (This
	 also handles the case where w->cursor.vpos < nrows_scrolled
	 after the calls to display_line, which can happen with scroll
	 margins.  See bug#1295.)  */
      if (w->cursor.vpos < 0)
	{
	  clear_glyph_matrix (w->desired_matrix);
	  return false;
	}

      /* Scroll the display.  */
      run.current_y = first_reusable_row->y;
      run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
      run.height = it.last_visible_y - run.current_y;
      dy = run.current_y - run.desired_y;

      if (run.height)
	{
	  update_begin (f);
	  FRAME_RIF (f)->update_window_begin_hook (w);
	  FRAME_RIF (f)->clear_window_mouse_face (w);
	  FRAME_RIF (f)->scroll_run_hook (w, &run);
	  FRAME_RIF (f)->update_window_end_hook (w, false, false);
	  update_end (f);
	}

      /* Adjust Y positions of reused rows.  */
      bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
      min_y = WINDOW_HEADER_LINE_HEIGHT (w);
      max_y = it.last_visible_y;
      for (row = first_reusable_row; row < first_row_to_display; ++row)
	{
	  row->y -= dy;
	  row->visible_height = row->height;
	  if (row->y < min_y)
	    row->visible_height -= min_y - row->y;
	  if (row->y + row->height > max_y)
	    row->visible_height -= row->y + row->height - max_y;
	  if (row->fringe_bitmap_periodic_p)
	    row->redraw_fringe_bitmaps_p = true;
	}

      /* Scroll the current matrix.  */
      eassert (nrows_scrolled > 0);
      rotate_matrix (w->current_matrix,
		     start_vpos,
		     MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
		     -nrows_scrolled);

      /* Disable rows not reused.  */
      for (row -= nrows_scrolled; row < bottom_row; ++row)
	row->enabled_p = false;

      /* Point may have moved to a different line, so we cannot assume that
	 the previous cursor position is valid; locate the correct row.  */
      if (pt_row)
	{
	  for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
	       row < bottom_row
		 && PT >= MATRIX_ROW_END_CHARPOS (row)
		 && !row->ends_at_zv_p;
	       row++)
	    {
	      w->cursor.vpos++;
	      w->cursor.y = row->y;
	    }
	  if (row < bottom_row)
	    {
	      /* Can't simply scan the row for point with
		 bidi-reordered glyph rows.  Let set_cursor_from_row
		 figure out where to put the cursor, and if it fails,
		 give up.  */
	      if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
		{
		  if (!set_cursor_from_row (w, row, w->current_matrix,
					    0, 0, 0, 0))
		    {
		      clear_glyph_matrix (w->desired_matrix);
		      return false;
		    }
		}
	      else
		{
		  struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
		  struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];

		  for (; glyph < end
			 && (!BUFFERP (glyph->object)
			     || glyph->charpos < PT);
		       glyph++)
		    {
		      w->cursor.hpos++;
		      w->cursor.x += glyph->pixel_width;
		    }
		}
	    }
	}

      /* Adjust window end.  A null value of last_text_row means that
	 the window end is in reused rows which in turn means that
	 only its vpos can have changed.  */
      if (last_text_row)
	adjust_window_ends (w, last_text_row, false);
      else
	w->window_end_vpos -= nrows_scrolled;

      w->window_end_valid = false;
      w->desired_matrix->no_scrolling_p = true;

#ifdef GLYPH_DEBUG
      debug_method_add (w, "try_window_reusing_current_matrix 2");
#endif
      return true;
    }

  return false;
}


\f
/************************************************************************
   Window redisplay reusing current matrix when buffer has changed
 ************************************************************************/

static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
                                                          ptrdiff_t *, ptrdiff_t *);
static struct glyph_row *
find_last_row_displaying_text (struct glyph_matrix *, struct it *,
                               struct glyph_row *);


/* Return the last row in MATRIX displaying text.  If row START is
   non-null, start searching with that row.  IT gives the dimensions
   of the display.  Value is null if matrix is empty; otherwise it is
   a pointer to the row found.  */

static struct glyph_row *
find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
			       struct glyph_row *start)
{
  struct glyph_row *row, *row_found;

  /* Set row_found to the last row in IT->w's current matrix
     displaying text.  The loop looks funny but think of partially
     visible lines.  */
  row_found = NULL;
  row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
  while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
    {
      eassert (row->enabled_p);
      row_found = row;
      if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
	break;
      ++row;
    }

  return row_found;
}


/* Return the last row in the current matrix of W that is not affected
   by changes at the start of current_buffer that occurred since W's
   current matrix was built.  Value is null if no such row exists.

   BEG_UNCHANGED us the number of characters unchanged at the start of
   current_buffer.  BEG + BEG_UNCHANGED is the buffer position of the
   first changed character in current_buffer.  Characters at positions <
   BEG + BEG_UNCHANGED are at the same buffer positions as they were
   when the current matrix was built.  */

static struct glyph_row *
find_last_unchanged_at_beg_row (struct window *w)
{
  ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
  struct glyph_row *row;
  struct glyph_row *row_found = NULL;
  int yb = window_text_bottom_y (w);

  /* Find the last row displaying unchanged text.  */
  for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
       MATRIX_ROW_DISPLAYS_TEXT_P (row)
	 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
       ++row)
    {
      if (/* If row ends before first_changed_pos, it is unchanged,
	     except in some case.  */
	  MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
	  /* When row ends in ZV and we write at ZV it is not
             unchanged.  */
	  && !row->ends_at_zv_p
	  /* When first_changed_pos is the end of a continued line,
	     row is not unchanged because it may be no longer
	     continued.  */
	  && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
	       && (row->continued_p
		   || row->exact_window_width_line_p))
	  /* If ROW->end is beyond ZV, then ROW->end is outdated and
	     needs to be recomputed, so don't consider this row as
	     unchanged.  This happens when the last line was
	     bidi-reordered and was killed immediately before this
	     redisplay cycle.  In that case, ROW->end stores the
	     buffer position of the first visual-order character of
	     the killed text, which is now beyond ZV.  */
	  && CHARPOS (row->end.pos) <= ZV)
	row_found = row;

      /* Stop if last visible row.  */
      if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
	break;
    }

  return row_found;
}


/* Find the first glyph row in the current matrix of W that is not
   affected by changes at the end of current_buffer since the
   time W's current matrix was built.

   Return in *DELTA the number of chars by which buffer positions in
   unchanged text at the end of current_buffer must be adjusted.

   Return in *DELTA_BYTES the corresponding number of bytes.

   Value is null if no such row exists, i.e. all rows are affected by
   changes.  */

static struct glyph_row *
find_first_unchanged_at_end_row (struct window *w,
				 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
{
  struct glyph_row *row;
  struct glyph_row *row_found = NULL;

  *delta = *delta_bytes = 0;

  /* Display must not have been paused, otherwise the current matrix
     is not up to date.  */
  eassert (w->window_end_valid);

  /* A value of window_end_pos >= END_UNCHANGED means that the window
     end is in the range of changed text.  If so, there is no
     unchanged row at the end of W's current matrix.  */
  if (w->window_end_pos >= END_UNCHANGED)
    return NULL;

  /* Set row to the last row in W's current matrix displaying text.  */
  row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);

  /* If matrix is entirely empty, no unchanged row exists.  */
  if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
    {
      /* The value of row is the last glyph row in the matrix having a
	 meaningful buffer position in it.  The end position of row
	 corresponds to window_end_pos.  This allows us to translate
	 buffer positions in the current matrix to current buffer
	 positions for characters not in changed text.  */
      ptrdiff_t Z_old =
	MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
      ptrdiff_t Z_BYTE_old =
	MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
      ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
      struct glyph_row *first_text_row
	= MATRIX_FIRST_TEXT_ROW (w->current_matrix);

      *delta = Z - Z_old;
      *delta_bytes = Z_BYTE - Z_BYTE_old;

      /* Set last_unchanged_pos to the buffer position of the last
	 character in the buffer that has not been changed.  Z is the
	 index + 1 of the last character in current_buffer, i.e. by
	 subtracting END_UNCHANGED we get the index of the last
	 unchanged character, and we have to add BEG to get its buffer
	 position.  */
      last_unchanged_pos = Z - END_UNCHANGED + BEG;
      last_unchanged_pos_old = last_unchanged_pos - *delta;

      /* Search backward from ROW for a row displaying a line that
	 starts at a minimum position >= last_unchanged_pos_old.  */
      for (; row > first_text_row; --row)
	{
	  /* This used to abort, but it can happen.
	     It is ok to just stop the search instead here.  KFS.  */
	  if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
	    break;

	  if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
	    row_found = row;
	}
    }

  eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));

  return row_found;
}


/* Make sure that glyph rows in the current matrix of window W
   reference the same glyph memory as corresponding rows in the
   frame's frame matrix.  This function is called after scrolling W's
   current matrix on a terminal frame in try_window_id and
   try_window_reusing_current_matrix.  */

static void
sync_frame_with_window_matrix_rows (struct window *w)
{
  struct frame *f = XFRAME (w->frame);
  struct glyph_row *window_row, *window_row_end, *frame_row;

  /* Preconditions: W must be a leaf window and full-width.  Its frame
     must have a frame matrix.  */
  eassert (BUFFERP (w->contents));
  eassert (WINDOW_FULL_WIDTH_P (w));
  eassert (!FRAME_WINDOW_P (f));

  /* If W is a full-width window, glyph pointers in W's current matrix
     have, by definition, to be the same as glyph pointers in the
     corresponding frame matrix.  Note that frame matrices have no
     marginal areas (see build_frame_matrix).  */
  window_row = w->current_matrix->rows;
  window_row_end = window_row + w->current_matrix->nrows;
  frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
  while (window_row < window_row_end)
    {
      struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
      struct glyph *end = window_row->glyphs[LAST_AREA];

      frame_row->glyphs[LEFT_MARGIN_AREA] = start;
      frame_row->glyphs[TEXT_AREA] = start;
      frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
      frame_row->glyphs[LAST_AREA] = end;

      /* Disable frame rows whose corresponding window rows have
	 been disabled in try_window_id.  */
      if (!window_row->enabled_p)
	frame_row->enabled_p = false;

      ++window_row, ++frame_row;
    }
}


/* Find the glyph row in window W containing CHARPOS.  Consider all
   rows between START and END (not inclusive).  END null means search
   all rows to the end of the display area of W.  Value is the row
   containing CHARPOS or null.  */

struct glyph_row *
row_containing_pos (struct window *w, ptrdiff_t charpos,
		    struct glyph_row *start, struct glyph_row *end, int dy)
{
  struct glyph_row *row = start;
  struct glyph_row *best_row = NULL;
  ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
  int last_y;

  /* If we happen to start on a header-line, skip that.  */
  if (row->mode_line_p)
    ++row;

  if ((end && row >= end) || !row->enabled_p)
    return NULL;

  last_y = window_text_bottom_y (w) - dy;

  while (true)
    {
      /* Give up if we have gone too far.  */
      if (end && row >= end)
	return NULL;
      /* This formerly returned if they were equal.
	 I think that both quantities are of a "last plus one" type;
	 if so, when they are equal, the row is within the screen. -- rms.  */
      if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
	return NULL;

      /* If it is in this row, return this row.  */
      if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
	     || (MATRIX_ROW_END_CHARPOS (row) == charpos
		 /* The end position of a row equals the start
		    position of the next row.  If CHARPOS is there, we
		    would rather consider it displayed in the next
		    line, except when this line ends in ZV.  */
		 && !row_for_charpos_p (row, charpos)))
	  && charpos >= MATRIX_ROW_START_CHARPOS (row))
	{
	  struct glyph *g;

	  if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
	      || (!best_row && !row->continued_p))
	    return row;
	  /* In bidi-reordered rows, there could be several rows whose
	     edges surround CHARPOS, all of these rows belonging to
	     the same continued line.  We need to find the row which
	     fits CHARPOS the best.  */
	  for (g = row->glyphs[TEXT_AREA];
	       g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
	       g++)
	    {
	      if (!STRINGP (g->object))
		{
		  if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
		    {
		      mindif = eabs (g->charpos - charpos);
		      best_row = row;
		      /* Exact match always wins.  */
		      if (mindif == 0)
			return best_row;
		    }
		}
	    }
	}
      else if (best_row && !row->continued_p)
	return best_row;
      ++row;
    }
}


/* Try to redisplay window W by reusing its existing display.  W's
   current matrix must be up to date when this function is called,
   i.e., window_end_valid must be true.

   Value is

   >= 1	if successful, i.e. display has been updated
         specifically:
         1 means the changes were in front of a newline that precedes
           the window start, and the whole current matrix was reused
         2 means the changes were after the last position displayed
           in the window, and the whole current matrix was reused
         3 means portions of the current matrix were reused, while
           some of the screen lines were redrawn
   -1	if redisplay with same window start is known not to succeed
   0	if otherwise unsuccessful

   The following steps are performed:

   1. Find the last row in the current matrix of W that is not
   affected by changes at the start of current_buffer.  If no such row
   is found, give up.

   2. Find the first row in W's current matrix that is not affected by
   changes at the end of current_buffer.  Maybe there is no such row.

   3. Display lines beginning with the row + 1 found in step 1 to the
   row found in step 2 or, if step 2 didn't find a row, to the end of
   the window.

   4. If cursor is not known to appear on the window, give up.

   5. If display stopped at the row found in step 2, scroll the
   display and current matrix as needed.

   6. Maybe display some lines at the end of W, if we must.  This can
   happen under various circumstances, like a partially visible line
   becoming fully visible, or because newly displayed lines are displayed
   in smaller font sizes.

   7. Update W's window end information.  */

static int
try_window_id (struct window *w)
{
  struct frame *f = XFRAME (w->frame);
  struct glyph_matrix *current_matrix = w->current_matrix;
  struct glyph_matrix *desired_matrix = w->desired_matrix;
  struct glyph_row *last_unchanged_at_beg_row;
  struct glyph_row *first_unchanged_at_end_row;
  struct glyph_row *row;
  struct glyph_row *bottom_row;
  int bottom_vpos;
  struct it it;
  ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
  int dvpos, dy;
  struct text_pos start_pos;
  struct run run;
  int first_unchanged_at_end_vpos = 0;
  struct glyph_row *last_text_row, *last_text_row_at_end;
  struct text_pos start;
  ptrdiff_t first_changed_charpos, last_changed_charpos;

#ifdef GLYPH_DEBUG
  if (inhibit_try_window_id)
    return 0;
#endif

  /* This is handy for debugging.  */
#if false
#define GIVE_UP(X)						\
  do {								\
    fprintf (stderr, "try_window_id give up %d\n", (X));	\
    return 0;							\
  } while (false)
#else
#define GIVE_UP(X) return 0
#endif

  SET_TEXT_POS_FROM_MARKER (start, w->start);

  /* Don't use this for mini-windows because these can show
     messages and mini-buffers, and we don't handle that here.  */
  if (MINI_WINDOW_P (w))
    GIVE_UP (1);

  /* This flag is used to prevent redisplay optimizations.  */
  if (windows_or_buffers_changed || f->cursor_type_changed)
    GIVE_UP (2);

  /* This function's optimizations cannot be used if overlays have
     changed in the buffer displayed by the window, so give up if they
     have.  */
  if (w->last_overlay_modified != OVERLAY_MODIFF)
    GIVE_UP (21);

  /* Verify that narrowing has not changed.
     Also verify that we were not told to prevent redisplay optimizations.
     It would be nice to further
     reduce the number of cases where this prevents try_window_id.  */
  if (current_buffer->clip_changed
      || current_buffer->prevent_redisplay_optimizations_p)
    GIVE_UP (3);

  /* Window must either use window-based redisplay or be full width.  */
  if (!FRAME_WINDOW_P (f)
      && (!FRAME_LINE_INS_DEL_OK (f)
	  || !WINDOW_FULL_WIDTH_P (w)))
    GIVE_UP (4);

  /* Give up if point is known NOT to appear in W.  */
  if (PT < CHARPOS (start))
    GIVE_UP (5);

  /* Another way to prevent redisplay optimizations.  */
  if (w->last_modified == 0)
    GIVE_UP (6);

  /* Verify that window is not hscrolled.  */
  if (w->hscroll != 0)
    GIVE_UP (7);

  /* Verify that display wasn't paused.  */
  if (!w->window_end_valid)
    GIVE_UP (8);

  /* Likewise if highlighting trailing whitespace.  */
  if (!NILP (Vshow_trailing_whitespace))
    GIVE_UP (11);

  /* Can't use this if overlay arrow position and/or string have
     changed.  */
  if (overlay_arrows_changed_p ())
    GIVE_UP (12);

  /* When word-wrap is on, adding a space to the first word of a
     wrapped line can change the wrap position, altering the line
     above it.  It might be worthwhile to handle this more
     intelligently, but for now just redisplay from scratch.  */
  if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
    GIVE_UP (21);

  /* Under bidi reordering, adding or deleting a character in the
     beginning of a paragraph, before the first strong directional
     character, can change the base direction of the paragraph (unless
     the buffer specifies a fixed paragraph direction), which will
     require to redisplay the whole paragraph.  It might be worthwhile
     to find the paragraph limits and widen the range of redisplayed
     lines to that, but for now just give up this optimization and
     redisplay from scratch.  */
  if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
      && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
    GIVE_UP (22);

  /* Make sure beg_unchanged and end_unchanged are up to date.  Do it
     only if buffer has really changed.  The reason is that the gap is
     initially at Z for freshly visited files.  The code below would
     set end_unchanged to 0 in that case.  */
  if (MODIFF > SAVE_MODIFF
      /* This seems to happen sometimes after saving a buffer.  */
      || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
    {
      if (GPT - BEG < BEG_UNCHANGED)
	BEG_UNCHANGED = GPT - BEG;
      if (Z - GPT < END_UNCHANGED)
	END_UNCHANGED = Z - GPT;
    }

  /* The position of the first and last character that has been changed.  */
  first_changed_charpos = BEG + BEG_UNCHANGED;
  last_changed_charpos  = Z - END_UNCHANGED;

  /* If window starts after a line end, and the last change is in
     front of that newline, then changes don't affect the display.
     This case happens with stealth-fontification.  Note that although
     the display is unchanged, glyph positions in the matrix have to
     be adjusted, of course.  */
  row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
  if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
      && ((last_changed_charpos < CHARPOS (start)
	   && CHARPOS (start) == BEGV)
	  || (last_changed_charpos < CHARPOS (start) - 1
	      && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
    {
      ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
      struct glyph_row *r0;

      /* Compute how many chars/bytes have been added to or removed
	 from the buffer.  */
      Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
      Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
      Z_delta = Z - Z_old;
      Z_delta_bytes = Z_BYTE - Z_BYTE_old;

      /* Give up if PT is not in the window.  Note that it already has
	 been checked at the start of try_window_id that PT is not in
	 front of the window start.  */
      if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
	GIVE_UP (13);

      /* If window start is unchanged, we can reuse the whole matrix
	 as is, after adjusting glyph positions.  No need to compute
	 the window end again, since its offset from Z hasn't changed.  */
      r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
      if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
	  && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
	  /* PT must not be in a partially visible line.  */
	  && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
	       && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
	{
	  /* Adjust positions in the glyph matrix.  */
	  if (Z_delta || Z_delta_bytes)
	    {
	      struct glyph_row *r1
		= MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
	      increment_matrix_positions (w->current_matrix,
					  MATRIX_ROW_VPOS (r0, current_matrix),
					  MATRIX_ROW_VPOS (r1, current_matrix),
					  Z_delta, Z_delta_bytes);
	    }

	  /* Set the cursor.  */
	  row = row_containing_pos (w, PT, r0, NULL, 0);
	  if (row)
	    set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
	  return 1;
	}
    }

  /* Handle the case that changes are all below what is displayed in
     the window, and that PT is in the window.  This shortcut cannot
     be taken if ZV is visible in the window, and text has been added
     there that is visible in the window.  */
  if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
      /* ZV is not visible in the window, or there are no
	 changes at ZV, actually.  */
      && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
	  || first_changed_charpos == last_changed_charpos))
    {
      struct glyph_row *r0;

      /* Give up if PT is not in the window.  Note that it already has
	 been checked at the start of try_window_id that PT is not in
	 front of the window start.  */
      if (PT >= MATRIX_ROW_END_CHARPOS (row))
	GIVE_UP (14);

      /* If window start is unchanged, we can reuse the whole matrix
	 as is, without changing glyph positions since no text has
	 been added/removed in front of the window end.  */
      r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
      if (TEXT_POS_EQUAL_P (start, r0->minpos)
	  /* PT must not be in a partially visible line.  */
	  && !(PT >= MATRIX_ROW_START_CHARPOS (row)
	       && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
	{
	  /* We have to compute the window end anew since text
	     could have been added/removed after it.  */
	  w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
	  w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);

	  /* Set the cursor.  */
	  row = row_containing_pos (w, PT, r0, NULL, 0);
	  if (row)
	    set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
	  return 2;
	}
    }

  /* Give up if window start is in the changed area.

     The condition used to read

     (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)

     but why that was tested escapes me at the moment.  */
  if (CHARPOS (start) >= first_changed_charpos
      && CHARPOS (start) <= last_changed_charpos)
    GIVE_UP (15);

  /* Check that window start agrees with the start of the first glyph
     row in its current matrix.  Check this after we know the window
     start is not in changed text, otherwise positions would not be
     comparable.  */
  row = MATRIX_FIRST_TEXT_ROW (current_matrix);
  if (!TEXT_POS_EQUAL_P (start, row->minpos))
    GIVE_UP (16);

  /* Give up if the window ends in strings.  Overlay strings
     at the end are difficult to handle, so don't try.  */
  row = MATRIX_ROW (current_matrix, w->window_end_vpos);
  if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
    GIVE_UP (20);

  /* Compute the position at which we have to start displaying new
     lines.  Some of the lines at the top of the window might be
     reusable because they are not displaying changed text.  Find the
     last row in W's current matrix not affected by changes at the
     start of current_buffer.  Value is null if changes start in the
     first line of window.  */
  last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
  if (last_unchanged_at_beg_row)
    {
      /* Avoid starting to display in the middle of a character, a TAB
	 for instance.  This is easier than to set up the iterator
	 exactly, and it's not a frequent case, so the additional
	 effort wouldn't really pay off.  */
      while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
	      || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
	     && last_unchanged_at_beg_row > w->current_matrix->rows)
	--last_unchanged_at_beg_row;

      if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
	GIVE_UP (17);

      if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
	GIVE_UP (18);
      start_pos = it.current.pos;

      /* Start displaying new lines in the desired matrix at the same
	 vpos we would use in the current matrix, i.e. below
	 last_unchanged_at_beg_row.  */
      it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
				     current_matrix);
      it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
      it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);

      eassert (it.hpos == 0 && it.current_x == 0);
    }
  else
    {
      /* There are no reusable lines at the start of the window.
	 Start displaying in the first text line.  */
      start_display (&it, w, start);
      it.vpos = it.first_vpos;
      start_pos = it.current.pos;
    }

  /* Find the first row that is not affected by changes at the end of
     the buffer.  Value will be null if there is no unchanged row, in
     which case we must redisplay to the end of the window.  delta
     will be set to the value by which buffer positions beginning with
     first_unchanged_at_end_row have to be adjusted due to text
     changes.  */
  first_unchanged_at_end_row
    = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
  IF_DEBUG (debug_delta = delta);
  IF_DEBUG (debug_delta_bytes = delta_bytes);

  /* Set stop_pos to the buffer position up to which we will have to
     display new lines.  If first_unchanged_at_end_row != NULL, this
     is the buffer position of the start of the line displayed in that
     row.  For first_unchanged_at_end_row == NULL, use 0 to indicate
     that we don't stop at a buffer position.  */
  stop_pos = 0;
  if (first_unchanged_at_end_row)
    {
      eassert (last_unchanged_at_beg_row == NULL
	       || first_unchanged_at_end_row >= last_unchanged_at_beg_row);

      /* If this is a continuation line, move forward to the next one
	 that isn't.  Changes in lines above affect this line.
	 Caution: this may move first_unchanged_at_end_row to a row
	 not displaying text.  */
      while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
	     && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
	     && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
		 < it.last_visible_y))
	++first_unchanged_at_end_row;

      if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
	  || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
	      >= it.last_visible_y))
	first_unchanged_at_end_row = NULL;
      else
	{
	  stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
		      + delta);
	  first_unchanged_at_end_vpos
	    = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
	  eassert (stop_pos >= Z - END_UNCHANGED);
	}
    }
  else if (last_unchanged_at_beg_row == NULL)
    GIVE_UP (19);


#ifdef GLYPH_DEBUG

  /* Either there is no unchanged row at the end, or the one we have
     now displays text.  This is a necessary condition for the window
     end pos calculation at the end of this function.  */
  eassert (first_unchanged_at_end_row == NULL
	   || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));

  debug_last_unchanged_at_beg_vpos
    = (last_unchanged_at_beg_row
       ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
       : -1);
  debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;

#endif /* GLYPH_DEBUG */


  /* Display new lines.  Set last_text_row to the last new line
     displayed which has text on it, i.e. might end up as being the
     line where the window_end_vpos is.  */
  w->cursor.vpos = -1;
  last_text_row = NULL;
  overlay_arrow_seen = false;
  if (it.current_y < it.last_visible_y
      && !f->fonts_changed
      && (first_unchanged_at_end_row == NULL
	  || IT_CHARPOS (it) < stop_pos))
    it.glyph_row->reversed_p = false;
  while (it.current_y < it.last_visible_y
	 && !f->fonts_changed
	 && (first_unchanged_at_end_row == NULL
	     || IT_CHARPOS (it) < stop_pos))
    {
      if (display_line (&it))
	last_text_row = it.glyph_row - 1;
    }

  if (f->fonts_changed)
    return -1;

  /* The redisplay iterations in display_line above could have
     triggered font-lock, which could have done something that
     invalidates IT->w window's end-point information, on which we
     rely below.  E.g., one package, which will remain unnamed, used
     to install a font-lock-fontify-region-function that called
     bury-buffer, whose side effect is to switch the buffer displayed
     by IT->w, and that predictably resets IT->w's window_end_valid
     flag, which we already tested at the entry to this function.
     Amply punish such packages/modes by giving up on this
     optimization in those cases.  */
  if (!w->window_end_valid)
    {
      clear_glyph_matrix (w->desired_matrix);
      return -1;
    }

  /* Compute differences in buffer positions, y-positions etc.  for
     lines reused at the bottom of the window.  Compute what we can
     scroll.  */
  if (first_unchanged_at_end_row
      /* No lines reused because we displayed everything up to the
         bottom of the window.  */
      && it.current_y < it.last_visible_y)
    {
      dvpos = (it.vpos
	       - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
				  current_matrix));
      dy = it.current_y - first_unchanged_at_end_row->y;
      run.current_y = first_unchanged_at_end_row->y;
      run.desired_y = run.current_y + dy;
      run.height = it.last_visible_y - max (run.current_y, run.desired_y);
    }
  else
    {
      delta = delta_bytes = dvpos = dy
	= run.current_y = run.desired_y = run.height = 0;
      first_unchanged_at_end_row = NULL;
    }
  IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));


  /* Find the cursor if not already found.  We have to decide whether
     PT will appear on this window (it sometimes doesn't, but this is
     not a very frequent case.)  This decision has to be made before
     the current matrix is altered.  A value of cursor.vpos < 0 means
     that PT is either in one of the lines beginning at
     first_unchanged_at_end_row or below the window.  Don't care for
     lines that might be displayed later at the window end; as
     mentioned, this is not a frequent case.  */
  if (w->cursor.vpos < 0)
    {
      /* Cursor in unchanged rows at the top?  */
      if (PT < CHARPOS (start_pos)
	  && last_unchanged_at_beg_row)
	{
	  row = row_containing_pos (w, PT,
				    MATRIX_FIRST_TEXT_ROW (w->current_matrix),
				    last_unchanged_at_beg_row + 1, 0);
	  if (row)
	    set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
	}

      /* Start from first_unchanged_at_end_row looking for PT.  */
      else if (first_unchanged_at_end_row)
	{
	  row = row_containing_pos (w, PT - delta,
				    first_unchanged_at_end_row, NULL, 0);
	  if (row)
	    set_cursor_from_row (w, row, w->current_matrix, delta,
				 delta_bytes, dy, dvpos);
	}

      /* Give up if cursor was not found.  */
      if (w->cursor.vpos < 0)
	{
	  clear_glyph_matrix (w->desired_matrix);
	  return -1;
	}
    }

  /* Don't let the cursor end in the scroll margins.  */
  {
    int this_scroll_margin, cursor_height;
    int frame_line_height = default_line_pixel_height (w);
    int window_total_lines
      = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;

    this_scroll_margin =
      max (0, min (scroll_margin, window_total_lines / 4));
    this_scroll_margin *= frame_line_height;
    cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;

    if ((w->cursor.y < this_scroll_margin
	 && CHARPOS (start) > BEGV)
	/* Old redisplay didn't take scroll margin into account at the bottom,
	   but then global-hl-line-mode doesn't scroll.  KFS 2004-06-14 */
	|| (w->cursor.y + (make_cursor_line_fully_visible_p
			   ? cursor_height + this_scroll_margin
			   : 1)) > it.last_visible_y)
      {
	w->cursor.vpos = -1;
	clear_glyph_matrix (w->desired_matrix);
	return -1;
      }
  }

  /* Scroll the display.  Do it before changing the current matrix so
     that xterm.c doesn't get confused about where the cursor glyph is
     found.  */
  if (dy && run.height)
    {
      update_begin (f);

      if (FRAME_WINDOW_P (f))
	{
	  FRAME_RIF (f)->update_window_begin_hook (w);
	  FRAME_RIF (f)->clear_window_mouse_face (w);
	  FRAME_RIF (f)->scroll_run_hook (w, &run);
	  FRAME_RIF (f)->update_window_end_hook (w, false, false);
	}
      else
	{
	  /* Terminal frame.  In this case, dvpos gives the number of
	     lines to scroll by; dvpos < 0 means scroll up.  */
	  int from_vpos
	    = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
	  int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
	  int end = (WINDOW_TOP_EDGE_LINE (w)
		     + WINDOW_WANTS_HEADER_LINE_P (w)
		     + window_internal_height (w));

#if defined (HAVE_GPM) || defined (MSDOS)
	  x_clear_window_mouse_face (w);
#endif
	  /* Perform the operation on the screen.  */
	  if (dvpos > 0)
	    {
	      /* Scroll last_unchanged_at_beg_row to the end of the
		 window down dvpos lines.  */
	      set_terminal_window (f, end);

	      /* On dumb terminals delete dvpos lines at the end
		 before inserting dvpos empty lines.  */
	      if (!FRAME_SCROLL_REGION_OK (f))
		ins_del_lines (f, end - dvpos, -dvpos);

	      /* Insert dvpos empty lines in front of
                 last_unchanged_at_beg_row.  */
	      ins_del_lines (f, from, dvpos);
	    }
	  else if (dvpos < 0)
	    {
	      /* Scroll up last_unchanged_at_beg_vpos to the end of
		 the window to last_unchanged_at_beg_vpos - |dvpos|.  */
	      set_terminal_window (f, end);

	      /* Delete dvpos lines in front of
		 last_unchanged_at_beg_vpos.  ins_del_lines will set
		 the cursor to the given vpos and emit |dvpos| delete
		 line sequences.  */
	      ins_del_lines (f, from + dvpos, dvpos);

	      /* On a dumb terminal insert dvpos empty lines at the
                 end.  */
	      if (!FRAME_SCROLL_REGION_OK (f))
		ins_del_lines (f, end + dvpos, -dvpos);
	    }

	  set_terminal_window (f, 0);
	}

      update_end (f);
    }

  /* Shift reused rows of the current matrix to the right position.
     BOTTOM_ROW is the last + 1 row in the current matrix reserved for
     text.  */
  bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
  bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
  if (dvpos < 0)
    {
      rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
		     bottom_vpos, dvpos);
      clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
			       bottom_vpos);
    }
  else if (dvpos > 0)
    {
      rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
		     bottom_vpos, dvpos);
      clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
			       first_unchanged_at_end_vpos + dvpos);
    }

  /* For frame-based redisplay, make sure that current frame and window
     matrix are in sync with respect to glyph memory.  */
  if (!FRAME_WINDOW_P (f))
    sync_frame_with_window_matrix_rows (w);

  /* Adjust buffer positions in reused rows.  */
  if (delta || delta_bytes)
    increment_matrix_positions (current_matrix,
				first_unchanged_at_end_vpos + dvpos,
				bottom_vpos, delta, delta_bytes);

  /* Adjust Y positions.  */
  if (dy)
    shift_glyph_matrix (w, current_matrix,
			first_unchanged_at_end_vpos + dvpos,
			bottom_vpos, dy);

  if (first_unchanged_at_end_row)
    {
      first_unchanged_at_end_row += dvpos;
      if (first_unchanged_at_end_row->y >= it.last_visible_y
	  || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
	first_unchanged_at_end_row = NULL;
    }

  /* If scrolling up, there may be some lines to display at the end of
     the window.  */
  last_text_row_at_end = NULL;
  if (dy < 0)
    {
      /* Scrolling up can leave for example a partially visible line
	 at the end of the window to be redisplayed.  */
      /* Set last_row to the glyph row in the current matrix where the
	 window end line is found.  It has been moved up or down in
	 the matrix by dvpos.  */
      int last_vpos = w->window_end_vpos + dvpos;
      struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);

      /* If last_row is the window end line, it should display text.  */
      eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));

      /* If window end line was partially visible before, begin
	 displaying at that line.  Otherwise begin displaying with the
	 line following it.  */
      if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
	{
	  init_to_row_start (&it, w, last_row);
	  it.vpos = last_vpos;
	  it.current_y = last_row->y;
	}
      else
	{
	  init_to_row_end (&it, w, last_row);
	  it.vpos = 1 + last_vpos;
	  it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
	  ++last_row;
	}

      /* We may start in a continuation line.  If so, we have to
	 get the right continuation_lines_width and current_x.  */
      it.continuation_lines_width = last_row->continuation_lines_width;
      it.hpos = it.current_x = 0;

      /* Display the rest of the lines at the window end.  */
      it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
      while (it.current_y < it.last_visible_y && !f->fonts_changed)
	{
	  /* Is it always sure that the display agrees with lines in
	     the current matrix?  I don't think so, so we mark rows
	     displayed invalid in the current matrix by setting their
	     enabled_p flag to false.  */
	  SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
	  if (display_line (&it))
	    last_text_row_at_end = it.glyph_row - 1;
	}
    }

  /* Update window_end_pos and window_end_vpos.  */
  if (first_unchanged_at_end_row && !last_text_row_at_end)
    {
      /* Window end line if one of the preserved rows from the current
	 matrix.  Set row to the last row displaying text in current
	 matrix starting at first_unchanged_at_end_row, after
	 scrolling.  */
      eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
      row = find_last_row_displaying_text (w->current_matrix, &it,
					   first_unchanged_at_end_row);
      eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
      adjust_window_ends (w, row, true);
      eassert (w->window_end_bytepos >= 0);
      IF_DEBUG (debug_method_add (w, "A"));
    }
  else if (last_text_row_at_end)
    {
      adjust_window_ends (w, last_text_row_at_end, false);
      eassert (w->window_end_bytepos >= 0);
      IF_DEBUG (debug_method_add (w, "B"));
    }
  else if (last_text_row)
    {
      /* We have displayed either to the end of the window or at the
	 end of the window, i.e. the last row with text is to be found
	 in the desired matrix.  */
      adjust_window_ends (w, last_text_row, false);
      eassert (w->window_end_bytepos >= 0);
    }
  else if (first_unchanged_at_end_row == NULL
	   && last_text_row == NULL
	   && last_text_row_at_end == NULL)
    {
      /* Displayed to end of window, but no line containing text was
	 displayed.  Lines were deleted at the end of the window.  */
      bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
      int vpos = w->window_end_vpos;
      struct glyph_row *current_row = current_matrix->rows + vpos;
      struct glyph_row *desired_row = desired_matrix->rows + vpos;

      for (row = NULL;
	   row == NULL && vpos >= first_vpos;
	   --vpos, --current_row, --desired_row)
	{
	  if (desired_row->enabled_p)
	    {
	      if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
		row = desired_row;
	    }
	  else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
	    row  = current_row;
	}

      eassert (row != NULL);
      w->window_end_vpos = vpos + 1;
      w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
      w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
      eassert (w->window_end_bytepos >= 0);
      IF_DEBUG (debug_method_add (w, "C"));
    }
  else
    emacs_abort ();

  IF_DEBUG ((debug_end_pos = w->window_end_pos,
	     debug_end_vpos = w->window_end_vpos));

  /* Record that display has not been completed.  */
  w->window_end_valid = false;
  w->desired_matrix->no_scrolling_p = true;
  return 3;

#undef GIVE_UP
}


\f
/***********************************************************************
			More debugging support
 ***********************************************************************/

#ifdef GLYPH_DEBUG

void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;


/* Dump the contents of glyph matrix MATRIX on stderr.

   GLYPHS 0 means don't show glyph contents.
   GLYPHS 1 means show glyphs in short form
   GLYPHS > 1 means show glyphs in long form.  */

void
dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
{
  int i;
  for (i = 0; i < matrix->nrows; ++i)
    dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
}


/* Dump contents of glyph GLYPH to stderr.  ROW and AREA are
   the glyph row and area where the glyph comes from.  */

void
dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
{
  if (glyph->type == CHAR_GLYPH
      || glyph->type == GLYPHLESS_GLYPH)
    {
      fprintf (stderr,
	       "  %5"pD"d     %c %9"pI"d   %c %3d 0x%06x      %c %4d %1.1d%1.1d\n",
	       glyph - row->glyphs[TEXT_AREA],
	       (glyph->type == CHAR_GLYPH
		? 'C'
		: 'G'),
	       glyph->charpos,
	       (BUFFERP (glyph->object)
		? 'B'
		: (STRINGP (glyph->object)
		   ? 'S'
		   : (NILP (glyph->object)
		      ? '0'
		      : '-'))),
	       glyph->pixel_width,
	       glyph->u.ch,
	       (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
		? glyph->u.ch
		: '.'),
	       glyph->face_id,
	       glyph->left_box_line_p,
	       glyph->right_box_line_p);
    }
  else if (glyph->type == STRETCH_GLYPH)
    {
      fprintf (stderr,
	       "  %5"pD"d     %c %9"pI"d   %c %3d 0x%06x      %c %4d %1.1d%1.1d\n",
	       glyph - row->glyphs[TEXT_AREA],
	       'S',
	       glyph->charpos,
	       (BUFFERP (glyph->object)
		? 'B'
		: (STRINGP (glyph->object)
		   ? 'S'
		   : (NILP (glyph->object)
		      ? '0'
		      : '-'))),
	       glyph->pixel_width,
	       0,
	       ' ',
	       glyph->face_id,
	       glyph->left_box_line_p,
	       glyph->right_box_line_p);
    }
  else if (glyph->type == IMAGE_GLYPH)
    {
      fprintf (stderr,
	       "  %5"pD"d     %c %9"pI"d   %c %3d 0x%06x      %c %4d %1.1d%1.1d\n",
	       glyph - row->glyphs[TEXT_AREA],
	       'I',
	       glyph->charpos,
	       (BUFFERP (glyph->object)
		? 'B'
		: (STRINGP (glyph->object)
		   ? 'S'
		   : (NILP (glyph->object)
		      ? '0'
		      : '-'))),
	       glyph->pixel_width,
	       glyph->u.img_id,
	       '.',
	       glyph->face_id,
	       glyph->left_box_line_p,
	       glyph->right_box_line_p);
    }
  else if (glyph->type == COMPOSITE_GLYPH)
    {
      fprintf (stderr,
	       "  %5"pD"d     %c %9"pI"d   %c %3d 0x%06x",
	       glyph - row->glyphs[TEXT_AREA],
	       '+',
	       glyph->charpos,
	       (BUFFERP (glyph->object)
		? 'B'
		: (STRINGP (glyph->object)
		   ? 'S'
		   : (NILP (glyph->object)
		      ? '0'
		      : '-'))),
	       glyph->pixel_width,
	       glyph->u.cmp.id);
      if (glyph->u.cmp.automatic)
	fprintf (stderr,
		 "[%d-%d]",
		 glyph->slice.cmp.from, glyph->slice.cmp.to);
      fprintf (stderr, " . %4d %1.1d%1.1d\n",
	       glyph->face_id,
	       glyph->left_box_line_p,
	       glyph->right_box_line_p);
    }
}


/* Dump the contents of glyph row at VPOS in MATRIX to stderr.
   GLYPHS 0 means don't show glyph contents.
   GLYPHS 1 means show glyphs in short form
   GLYPHS > 1 means show glyphs in long form.  */

void
dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
{
  if (glyphs != 1)
    {
      fprintf (stderr, "Row     Start       End Used oE><\\CTZFesm     X    Y    W    H    V    A    P\n");
      fprintf (stderr, "==============================================================================\n");

      fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d  %4d %4d %4d %4d %4d %4d %4d\n",
	       vpos,
	       MATRIX_ROW_START_CHARPOS (row),
	       MATRIX_ROW_END_CHARPOS (row),
	       row->used[TEXT_AREA],
	       row->contains_overlapping_glyphs_p,
	       row->enabled_p,
	       row->truncated_on_left_p,
	       row->truncated_on_right_p,
	       row->continued_p,
	       MATRIX_ROW_CONTINUATION_LINE_P (row),
	       MATRIX_ROW_DISPLAYS_TEXT_P (row),
	       row->ends_at_zv_p,
	       row->fill_line_p,
	       row->ends_in_middle_of_char_p,
	       row->starts_in_middle_of_char_p,
	       row->mouse_face_p,
	       row->x,
	       row->y,
	       row->pixel_width,
	       row->height,
	       row->visible_height,
	       row->ascent,
	       row->phys_ascent);
      /* The next 3 lines should align to "Start" in the header.  */
      fprintf (stderr, "    %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
	       row->end.overlay_string_index,
	       row->continuation_lines_width);
      fprintf (stderr, "    %9"pI"d %9"pI"d\n",
	       CHARPOS (row->start.string_pos),
	       CHARPOS (row->end.string_pos));
      fprintf (stderr, "    %9d %9d\n", row->start.dpvec_index,
	       row->end.dpvec_index);
    }

  if (glyphs > 1)
    {
      int area;

      for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
	{
	  struct glyph *glyph = row->glyphs[area];
	  struct glyph *glyph_end = glyph + row->used[area];

	  /* Glyph for a line end in text.  */
	  if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
	    ++glyph_end;

	  if (glyph < glyph_end)
	    fprintf (stderr, " Glyph#  Type       Pos   O   W     Code      C Face LR\n");

	  for (; glyph < glyph_end; ++glyph)
	    dump_glyph (row, glyph, area);
	}
    }
  else if (glyphs == 1)
    {
      int area;
      char s[SHRT_MAX + 4];

      for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
	{
	  int i;

	  for (i = 0; i < row->used[area]; ++i)
	    {
	      struct glyph *glyph = row->glyphs[area] + i;
	      if (i == row->used[area] - 1
		  && area == TEXT_AREA
		  && NILP (glyph->object)
		  && glyph->type == CHAR_GLYPH
		  && glyph->u.ch == ' ')
		{
		  strcpy (&s[i], "[\\n]");
		  i += 4;
		}
	      else if (glyph->type == CHAR_GLYPH
		       && glyph->u.ch < 0x80
		       && glyph->u.ch >= ' ')
		s[i] = glyph->u.ch;
	      else
		s[i] = '.';
	    }

	  s[i] = '\0';
	  fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
	}
    }
}


DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
       Sdump_glyph_matrix, 0, 1, "p",
       doc: /* Dump the current matrix of the selected window to stderr.
Shows contents of glyph row structures.  With non-nil
parameter GLYPHS, dump glyphs as well.  If GLYPHS is 1 show
glyphs in short form, otherwise show glyphs in long form.

Interactively, no argument means show glyphs in short form;
with numeric argument, its value is passed as the GLYPHS flag.  */)
  (Lisp_Object glyphs)
{
  struct window *w = XWINDOW (selected_window);
  struct buffer *buffer = XBUFFER (w->contents);

  fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
	   BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
  fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
	   w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
  fprintf (stderr, "=============================================\n");
  dump_glyph_matrix (w->current_matrix,
		     TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
  return Qnil;
}


DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
       Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
Only text-mode frames have frame glyph matrices.  */)
  (void)
{
  struct frame *f = XFRAME (selected_frame);

  if (f->current_matrix)
    dump_glyph_matrix (f->current_matrix, 1);
  else
    fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
  return Qnil;
}


DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
       doc: /* Dump glyph row ROW to stderr.
GLYPH 0 means don't dump glyphs.
GLYPH 1 means dump glyphs in short form.
GLYPH > 1 or omitted means dump glyphs in long form.  */)
  (Lisp_Object row, Lisp_Object glyphs)
{
  struct glyph_matrix *matrix;
  EMACS_INT vpos;

  CHECK_NUMBER (row);
  matrix = XWINDOW (selected_window)->current_matrix;
  vpos = XINT (row);
  if (vpos >= 0 && vpos < matrix->nrows)
    dump_glyph_row (MATRIX_ROW (matrix, vpos),
		    vpos,
		    TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
  return Qnil;
}


DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
       doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
GLYPH 0 means don't dump glyphs.
GLYPH 1 means dump glyphs in short form.
GLYPH > 1 or omitted means dump glyphs in long form.

If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
do nothing.  */)
  (Lisp_Object row, Lisp_Object glyphs)
{
#if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
  struct frame *sf = SELECTED_FRAME ();
  struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
  EMACS_INT vpos;

  CHECK_NUMBER (row);
  vpos = XINT (row);
  if (vpos >= 0 && vpos < m->nrows)
    dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
		    TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
#endif
  return Qnil;
}


DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
       doc: /* Toggle tracing of redisplay.
With ARG, turn tracing on if and only if ARG is positive.  */)
  (Lisp_Object arg)
{
  if (NILP (arg))
    trace_redisplay_p = !trace_redisplay_p;
  else
    {
      arg = Fprefix_numeric_value (arg);
      trace_redisplay_p = XINT (arg) > 0;
    }

  return Qnil;
}


DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
       doc: /* Like `format', but print result to stderr.
usage: (trace-to-stderr STRING &rest OBJECTS)  */)
  (ptrdiff_t nargs, Lisp_Object *args)
{
  Lisp_Object s = Fformat (nargs, args);
  fwrite (SDATA (s), 1, SBYTES (s), stderr);
  return Qnil;
}

#endif /* GLYPH_DEBUG */


\f
/***********************************************************************
		     Building Desired Matrix Rows
 ***********************************************************************/

/* Return a temporary glyph row holding the glyphs of an overlay arrow.
   Used for non-window-redisplay windows, and for windows w/o left fringe.  */

static struct glyph_row *
get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
{
  struct frame *f = XFRAME (WINDOW_FRAME (w));
  struct buffer *buffer = XBUFFER (w->contents);
  struct buffer *old = current_buffer;
  const unsigned char *arrow_string = SDATA (overlay_arrow_string);
  ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
  const unsigned char *arrow_end = arrow_string + arrow_len;
  const unsigned char *p;
  struct it it;
  bool multibyte_p;
  int n_glyphs_before;

  set_buffer_temp (buffer);
  init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
  scratch_glyph_row.reversed_p = false;
  it.glyph_row->used[TEXT_AREA] = 0;
  SET_TEXT_POS (it.position, 0, 0);

  multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
  p = arrow_string;
  while (p < arrow_end)
    {
      Lisp_Object face, ilisp;

      /* Get the next character.  */
      if (multibyte_p)
	it.c = it.char_to_display = string_char_and_length (p, &it.len);
      else
	{
	  it.c = it.char_to_display = *p, it.len = 1;
	  if (! ASCII_CHAR_P (it.c))
	    it.char_to_display = BYTE8_TO_CHAR (it.c);
	}
      p += it.len;

      /* Get its face.  */
      ilisp = make_number (p - arrow_string);
      face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
      it.face_id = compute_char_face (f, it.char_to_display, face);

      /* Compute its width, get its glyphs.  */
      n_glyphs_before = it.glyph_row->used[TEXT_AREA];
      SET_TEXT_POS (it.position, -1, -1);
      PRODUCE_GLYPHS (&it);

      /* If this character doesn't fit any more in the line, we have
	 to remove some glyphs.  */
      if (it.current_x > it.last_visible_x)
	{
	  it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
	  break;
	}
    }

  set_buffer_temp (old);
  return it.glyph_row;
}


/* Insert truncation glyphs at the start of IT->glyph_row.  Which
   glyphs to insert is determined by produce_special_glyphs.  */

static void
insert_left_trunc_glyphs (struct it *it)
{
  struct it truncate_it;
  struct glyph *from, *end, *to, *toend;

  eassert (!FRAME_WINDOW_P (it->f)
	   || (!it->glyph_row->reversed_p
	       && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
	   || (it->glyph_row->reversed_p
	       && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));

  /* Get the truncation glyphs.  */
  truncate_it = *it;
  truncate_it.current_x = 0;
  truncate_it.face_id = DEFAULT_FACE_ID;
  truncate_it.glyph_row = &scratch_glyph_row;
  truncate_it.area = TEXT_AREA;
  truncate_it.glyph_row->used[TEXT_AREA] = 0;
  CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
  truncate_it.object = Qnil;
  produce_special_glyphs (&truncate_it, IT_TRUNCATION);

  /* Overwrite glyphs from IT with truncation glyphs.  */
  if (!it->glyph_row->reversed_p)
    {
      short tused = truncate_it.glyph_row->used[TEXT_AREA];

      from = truncate_it.glyph_row->glyphs[TEXT_AREA];
      end = from + tused;
      to = it->glyph_row->glyphs[TEXT_AREA];
      toend = to + it->glyph_row->used[TEXT_AREA];
      if (FRAME_WINDOW_P (it->f))
	{
	  /* On GUI frames, when variable-size fonts are displayed,
	     the truncation glyphs may need more pixels than the row's
	     glyphs they overwrite.  We overwrite more glyphs to free
	     enough screen real estate, and enlarge the stretch glyph
	     on the right (see display_line), if there is one, to
	     preserve the screen position of the truncation glyphs on
	     the right.  */
	  int w = 0;
	  struct glyph *g = to;
	  short used;

	  /* The first glyph could be partially visible, in which case
	     it->glyph_row->x will be negative.  But we want the left
	     truncation glyphs to be aligned at the left margin of the
	     window, so we override the x coordinate at which the row
	     will begin.  */
	  it->glyph_row->x = 0;
	  while (g < toend && w < it->truncation_pixel_width)
	    {
	      w += g->pixel_width;
	      ++g;
	    }
	  if (g - to - tused > 0)
	    {
	      memmove (to + tused, g, (toend - g) * sizeof(*g));
	      it->glyph_row->used[TEXT_AREA] -= g - to - tused;
	    }
	  used = it->glyph_row->used[TEXT_AREA];
	  if (it->glyph_row->truncated_on_right_p
	      && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
	      && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
	      == STRETCH_GLYPH)
	    {
	      int extra = w - it->truncation_pixel_width;

	      it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
	    }
	}

      while (from < end)
	*to++ = *from++;

      /* There may be padding glyphs left over.  Overwrite them too.  */
      if (!FRAME_WINDOW_P (it->f))
	{
	  while (to < toend && CHAR_GLYPH_PADDING_P (*to))
	    {
	      from = truncate_it.glyph_row->glyphs[TEXT_AREA];
	      while (from < end)
		*to++ = *from++;
	    }
	}

      if (to > toend)
	it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
    }
  else
    {
      short tused = truncate_it.glyph_row->used[TEXT_AREA];

      /* In R2L rows, overwrite the last (rightmost) glyphs, and do
	 that back to front.  */
      end = truncate_it.glyph_row->glyphs[TEXT_AREA];
      from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
      toend = it->glyph_row->glyphs[TEXT_AREA];
      to = toend + it->glyph_row->used[TEXT_AREA] - 1;
      if (FRAME_WINDOW_P (it->f))
	{
	  int w = 0;
	  struct glyph *g = to;

	  while (g >= toend && w < it->truncation_pixel_width)
	    {
	      w += g->pixel_width;
	      --g;
	    }
	  if (to - g - tused > 0)
	    to = g + tused;
	  if (it->glyph_row->truncated_on_right_p
	      && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
	      && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
	    {
	      int extra = w - it->truncation_pixel_width;

	      it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
	    }
	}

      while (from >= end && to >= toend)
	*to-- = *from--;
      if (!FRAME_WINDOW_P (it->f))
	{
	  while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
	    {
	      from =
		truncate_it.glyph_row->glyphs[TEXT_AREA]
		+ truncate_it.glyph_row->used[TEXT_AREA] - 1;
	      while (from >= end && to >= toend)
		*to-- = *from--;
	    }
	}
      if (from >= end)
	{
	  /* Need to free some room before prepending additional
	     glyphs.  */
	  int move_by = from - end + 1;
	  struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
	  struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;

	  for ( ; g >= g0; g--)
	    g[move_by] = *g;
	  while (from >= end)
	    *to-- = *from--;
	  it->glyph_row->used[TEXT_AREA] += move_by;
	}
    }
}

/* Compute the hash code for ROW.  */
unsigned
row_hash (struct glyph_row *row)
{
  int area, k;
  unsigned hashval = 0;

  for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
    for (k = 0; k < row->used[area]; ++k)
      hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
		  + row->glyphs[area][k].u.val
		  + row->glyphs[area][k].face_id
		  + row->glyphs[area][k].padding_p
		  + (row->glyphs[area][k].type << 2));

  return hashval;
}

/* Compute the pixel height and width of IT->glyph_row.

   Most of the time, ascent and height of a display line will be equal
   to the max_ascent and max_height values of the display iterator
   structure.  This is not the case if

   1. We hit ZV without displaying anything.  In this case, max_ascent
   and max_height will be zero.

   2. We have some glyphs that don't contribute to the line height.
   (The glyph row flag contributes_to_line_height_p is for future
   pixmap extensions).

   The first case is easily covered by using default values because in
   these cases, the line height does not really matter, except that it
   must not be zero.  */

static void
compute_line_metrics (struct it *it)
{
  struct glyph_row *row = it->glyph_row;

  if (FRAME_WINDOW_P (it->f))
    {
      int i, min_y, max_y;

      /* The line may consist of one space only, that was added to
	 place the cursor on it.  If so, the row's height hasn't been
	 computed yet.  */
      if (row->height == 0)
	{
	  if (it->max_ascent + it->max_descent == 0)
	    it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
	  row->ascent = it->max_ascent;
	  row->height = it->max_ascent + it->max_descent;
	  row->phys_ascent = it->max_phys_ascent;
	  row->phys_height = it->max_phys_ascent + it->max_phys_descent;
	  row->extra_line_spacing = it->max_extra_line_spacing;
	}

      /* Compute the width of this line.  */
      row->pixel_width = row->x;
      for (i = 0; i < row->used[TEXT_AREA]; ++i)
	row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;

      eassert (row->pixel_width >= 0);
      eassert (row->ascent >= 0 && row->height > 0);

      row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
			    || MATRIX_ROW_OVERLAPS_PRED_P (row));

      /* If first line's physical ascent is larger than its logical
         ascent, use the physical ascent, and make the row taller.
         This makes accented characters fully visible.  */
      if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
	  && row->phys_ascent > row->ascent)
	{
	  row->height += row->phys_ascent - row->ascent;
	  row->ascent = row->phys_ascent;
	}

      /* Compute how much of the line is visible.  */
      row->visible_height = row->height;

      min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
      max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);

      if (row->y < min_y)
	row->visible_height -= min_y - row->y;
      if (row->y + row->height > max_y)
	row->visible_height -= row->y + row->height - max_y;
    }
  else
    {
      row->pixel_width = row->used[TEXT_AREA];
      if (row->continued_p)
	row->pixel_width -= it->continuation_pixel_width;
      else if (row->truncated_on_right_p)
	row->pixel_width -= it->truncation_pixel_width;
      row->ascent = row->phys_ascent = 0;
      row->height = row->phys_height = row->visible_height = 1;
      row->extra_line_spacing = 0;
    }

  /* Compute a hash code for this row.  */
  row->hash = row_hash (row);

  it->max_ascent = it->max_descent = 0;
  it->max_phys_ascent = it->max_phys_descent = 0;
}


/* Append one space to the glyph row of iterator IT if doing a
   window-based redisplay.  The space has the same face as
   IT->face_id.  Value is true if a space was added.

   This function is called to make sure that there is always one glyph
   at the end of a glyph row that the cursor can be set on under
   window-systems.  (If there weren't such a glyph we would not know
   how wide and tall a box cursor should be displayed).

   At the same time this space let's a nicely handle clearing to the
   end of the line if the row ends in italic text.  */

static bool
append_space_for_newline (struct it *it, bool default_face_p)
{
  if (FRAME_WINDOW_P (it->f))
    {
      int n = it->glyph_row->used[TEXT_AREA];

      if (it->glyph_row->glyphs[TEXT_AREA] + n
	  < it->glyph_row->glyphs[1 + TEXT_AREA])
	{
	  /* Save some values that must not be changed.
	     Must save IT->c and IT->len because otherwise
	     ITERATOR_AT_END_P wouldn't work anymore after
	     append_space_for_newline has been called.  */
	  enum display_element_type saved_what = it->what;
	  int saved_c = it->c, saved_len = it->len;
	  int saved_char_to_display = it->char_to_display;
	  int saved_x = it->current_x;
	  int saved_face_id = it->face_id;
	  bool saved_box_end = it->end_of_box_run_p;
	  struct text_pos saved_pos;
	  Lisp_Object saved_object;
	  struct face *face;

	  saved_object = it->object;
	  saved_pos = it->position;

	  it->what = IT_CHARACTER;
	  memset (&it->position, 0, sizeof it->position);
	  it->object = Qnil;
	  it->c = it->char_to_display = ' ';
	  it->len = 1;

	  /* If the default face was remapped, be sure to use the
	     remapped face for the appended newline.  */
	  if (default_face_p)
	    it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
	  else if (it->face_before_selective_p)
	    it->face_id = it->saved_face_id;
	  face = FACE_FROM_ID (it->f, it->face_id);
	  it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
	  /* In R2L rows, we will prepend a stretch glyph that will
	     have the end_of_box_run_p flag set for it, so there's no
	     need for the appended newline glyph to have that flag
	     set.  */
	  if (it->glyph_row->reversed_p
	      /* But if the appended newline glyph goes all the way to
		 the end of the row, there will be no stretch glyph,
		 so leave the box flag set.  */
	      && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
	    it->end_of_box_run_p = false;

	  PRODUCE_GLYPHS (it);

	  it->override_ascent = -1;
	  it->constrain_row_ascent_descent_p = false;
	  it->current_x = saved_x;
	  it->object = saved_object;
	  it->position = saved_pos;
	  it->what = saved_what;
	  it->face_id = saved_face_id;
	  it->len = saved_len;
	  it->c = saved_c;
	  it->char_to_display = saved_char_to_display;
	  it->end_of_box_run_p = saved_box_end;
	  return true;
	}
    }

  return false;
}


/* Extend the face of the last glyph in the text area of IT->glyph_row
   to the end of the display line.  Called from display_line.  If the
   glyph row is empty, add a space glyph to it so that we know the
   face to draw.  Set the glyph row flag fill_line_p.  If the glyph
   row is R2L, prepend a stretch glyph to cover the empty space to the
   left of the leftmost glyph.  */

static void
extend_face_to_end_of_line (struct it *it)
{
  struct face *face, *default_face;
  struct frame *f = it->f;

  /* If line is already filled, do nothing.  Non window-system frames
     get a grace of one more ``pixel'' because their characters are
     1-``pixel'' wide, so they hit the equality too early.  This grace
     is needed only for R2L rows that are not continued, to produce
     one extra blank where we could display the cursor.  */
  if ((it->current_x >= it->last_visible_x
       + (!FRAME_WINDOW_P (f)
	  && it->glyph_row->reversed_p
	  && !it->glyph_row->continued_p))
      /* If the window has display margins, we will need to extend
	 their face even if the text area is filled.  */
      && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
	   || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
    return;

  /* The default face, possibly remapped. */
  default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));

  /* Face extension extends the background and box of IT->face_id
     to the end of the line.  If the background equals the background
     of the frame, we don't have to do anything.  */
  if (it->face_before_selective_p)
    face = FACE_FROM_ID (f, it->saved_face_id);
  else
    face = FACE_FROM_ID (f, it->face_id);

  if (FRAME_WINDOW_P (f)
      && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
      && face->box == FACE_NO_BOX
      && face->background == FRAME_BACKGROUND_PIXEL (f)
#ifdef HAVE_WINDOW_SYSTEM
      && !face->stipple
#endif
      && !it->glyph_row->reversed_p)
    return;

  /* Set the glyph row flag indicating that the face of the last glyph
     in the text area has to be drawn to the end of the text area.  */
  it->glyph_row->fill_line_p = true;

  /* If current character of IT is not ASCII, make sure we have the
     ASCII face.  This will be automatically undone the next time
     get_next_display_element returns a multibyte character.  Note
     that the character will always be single byte in unibyte
     text.  */
  if (!ASCII_CHAR_P (it->c))
    {
      it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
    }

  if (FRAME_WINDOW_P (f))
    {
      /* If the row is empty, add a space with the current face of IT,
	 so that we know which face to draw.  */
      if (it->glyph_row->used[TEXT_AREA] == 0)
	{
	  it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
	  it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
	  it->glyph_row->used[TEXT_AREA] = 1;
	}
      /* Mode line and the header line don't have margins, and
	 likewise the frame's tool-bar window, if there is any.  */
      if (!(it->glyph_row->mode_line_p
#if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
	    || (WINDOWP (f->tool_bar_window)
		&& it->w == XWINDOW (f->tool_bar_window))
#endif
	    ))
	{
	  if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
	      && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
	    {
	      it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
	      it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
		default_face->id;
	      it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
	    }
	  if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
	      && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
	    {
	      it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
	      it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
		default_face->id;
	      it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
	    }
	}
#ifdef HAVE_WINDOW_SYSTEM
      if (it->glyph_row->reversed_p)
	{
	  /* Prepend a stretch glyph to the row, such that the
	     rightmost glyph will be drawn flushed all the way to the
	     right margin of the window.  The stretch glyph that will
	     occupy the empty space, if any, to the left of the
	     glyphs.  */
	  struct font *font = face->font ? face->font : FRAME_FONT (f);
	  struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
	  struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
	  struct glyph *g;
	  int row_width, stretch_ascent, stretch_width;
	  struct text_pos saved_pos;
	  int saved_face_id;
	  bool saved_avoid_cursor, saved_box_start;

	  for (row_width = 0, g = row_start; g < row_end; g++)
	    row_width += g->pixel_width;

	  /* FIXME: There are various minor display glitches in R2L
	     rows when only one of the fringes is missing.  The
	     strange condition below produces the least bad effect.  */
	  if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
	      == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
	      || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
	    stretch_width = window_box_width (it->w, TEXT_AREA);
	  else
	    stretch_width = it->last_visible_x - it->first_visible_x;
	  stretch_width -= row_width;

	  if (stretch_width > 0)
	    {
	      stretch_ascent =
		(((it->ascent + it->descent)
		  * FONT_BASE (font)) / FONT_HEIGHT (font));
	      saved_pos = it->position;
	      memset (&it->position, 0, sizeof it->position);
	      saved_avoid_cursor = it->avoid_cursor_p;
	      it->avoid_cursor_p = true;
	      saved_face_id = it->face_id;
	      saved_box_start = it->start_of_box_run_p;
	      /* The last row's stretch glyph should get the default
		 face, to avoid painting the rest of the window with
		 the region face, if the region ends at ZV.  */
	      if (it->glyph_row->ends_at_zv_p)
		it->face_id = default_face->id;
	      else
		it->face_id = face->id;
	      it->start_of_box_run_p = false;
	      append_stretch_glyph (it, Qnil, stretch_width,
				    it->ascent + it->descent, stretch_ascent);
	      it->position = saved_pos;
	      it->avoid_cursor_p = saved_avoid_cursor;
	      it->face_id = saved_face_id;
	      it->start_of_box_run_p = saved_box_start;
	    }
	  /* If stretch_width comes out negative, it means that the
	     last glyph is only partially visible.  In R2L rows, we
	     want the leftmost glyph to be partially visible, so we
	     need to give the row the corresponding left offset.  */
	  if (stretch_width < 0)
	    it->glyph_row->x = stretch_width;
	}
#endif	/* HAVE_WINDOW_SYSTEM */
    }
  else
    {
      /* Save some values that must not be changed.  */
      int saved_x = it->current_x;
      struct text_pos saved_pos;
      Lisp_Object saved_object;
      enum display_element_type saved_what = it->what;
      int saved_face_id = it->face_id;

      saved_object = it->object;
      saved_pos = it->position;

      it->what = IT_CHARACTER;
      memset (&it->position, 0, sizeof it->position);
      it->object = Qnil;
      it->c = it->char_to_display = ' ';
      it->len = 1;

      if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
	  && (it->glyph_row->used[LEFT_MARGIN_AREA]
	      < WINDOW_LEFT_MARGIN_WIDTH (it->w))
	  && !it->glyph_row->mode_line_p
	  && default_face->background != FRAME_BACKGROUND_PIXEL (f))
	{
	  struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
	  struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];

	  for (it->current_x = 0; g < e; g++)
	    it->current_x += g->pixel_width;

	  it->area = LEFT_MARGIN_AREA;
	  it->face_id = default_face->id;
	  while (it->glyph_row->used[LEFT_MARGIN_AREA]
		 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
	    {
	      PRODUCE_GLYPHS (it);
	      /* term.c:produce_glyphs advances it->current_x only for
		 TEXT_AREA.  */
	      it->current_x += it->pixel_width;
	    }

	  it->current_x = saved_x;
	  it->area = TEXT_AREA;
	}

      /* The last row's blank glyphs should get the default face, to
	 avoid painting the rest of the window with the region face,
	 if the region ends at ZV.  */
      if (it->glyph_row->ends_at_zv_p)
	it->face_id = default_face->id;
      else
	it->face_id = face->id;
      PRODUCE_GLYPHS (it);

      while (it->current_x <= it->last_visible_x)
	PRODUCE_GLYPHS (it);

      if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
	  && (it->glyph_row->used[RIGHT_MARGIN_AREA]
	      < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
	  && !it->glyph_row->mode_line_p
	  && default_face->background != FRAME_BACKGROUND_PIXEL (f))
	{
	  struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
	  struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];

	  for ( ; g < e; g++)
	    it->current_x += g->pixel_width;

	  it->area = RIGHT_MARGIN_AREA;
	  it->face_id = default_face->id;
	  while (it->glyph_row->used[RIGHT_MARGIN_AREA]
		 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
	    {
	      PRODUCE_GLYPHS (it);
	      it->current_x += it->pixel_width;
	    }

	  it->area = TEXT_AREA;
	}

      /* Don't count these blanks really.  It would let us insert a left
	 truncation glyph below and make us set the cursor on them, maybe.  */
      it->current_x = saved_x;
      it->object = saved_object;
      it->position = saved_pos;
      it->what = saved_what;
      it->face_id = saved_face_id;
    }
}


/* Value is true if text starting at CHARPOS in current_buffer is
   trailing whitespace.  */

static bool
trailing_whitespace_p (ptrdiff_t charpos)
{
  ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
  int c = 0;

  while (bytepos < ZV_BYTE
	 && (c = FETCH_CHAR (bytepos),
	     c == ' ' || c == '\t'))
    ++bytepos;

  if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
    {
      if (bytepos != PT_BYTE)
	return true;
    }
  return false;
}


/* Highlight trailing whitespace, if any, in ROW.  */

static void
highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
{
  int used = row->used[TEXT_AREA];

  if (used)
    {
      struct glyph *start = row->glyphs[TEXT_AREA];
      struct glyph *glyph = start + used - 1;

      if (row->reversed_p)
	{
	  /* Right-to-left rows need to be processed in the opposite
	     direction, so swap the edge pointers. */
	  glyph = start;
	  start = row->glyphs[TEXT_AREA] + used - 1;
	}

      /* Skip over glyphs inserted to display the cursor at the
	 end of a line, for extending the face of the last glyph
	 to the end of the line on terminals, and for truncation
	 and continuation glyphs.  */
      if (!row->reversed_p)
	{
	  while (glyph >= start
		 && glyph->type == CHAR_GLYPH
		 && NILP (glyph->object))
	    --glyph;
	}
      else
	{
	  while (glyph <= start
		 && glyph->type == CHAR_GLYPH
		 && NILP (glyph->object))
	    ++glyph;
	}

      /* If last glyph is a space or stretch, and it's trailing
	 whitespace, set the face of all trailing whitespace glyphs in
	 IT->glyph_row to `trailing-whitespace'.  */
      if ((row->reversed_p ? glyph <= start : glyph >= start)
	  && BUFFERP (glyph->object)
	  && (glyph->type == STRETCH_GLYPH
	      || (glyph->type == CHAR_GLYPH
		  && glyph->u.ch == ' '))
	  && trailing_whitespace_p (glyph->charpos))
	{
	  int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
	  if (face_id < 0)
	    return;

	  if (!row->reversed_p)
	    {
	      while (glyph >= start
		     && BUFFERP (glyph->object)
		     && (glyph->type == STRETCH_GLYPH
			 || (glyph->type == CHAR_GLYPH
			     && glyph->u.ch == ' ')))
		(glyph--)->face_id = face_id;
	    }
	  else
	    {
	      while (glyph <= start
		     && BUFFERP (glyph->object)
		     && (glyph->type == STRETCH_GLYPH
			 || (glyph->type == CHAR_GLYPH
			     && glyph->u.ch == ' ')))
		(glyph++)->face_id = face_id;
	    }
	}
    }
}


/* Value is true if glyph row ROW should be
   considered to hold the buffer position CHARPOS.  */

static bool
row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
{
  bool result = true;

  if (charpos == CHARPOS (row->end.pos)
      || charpos == MATRIX_ROW_END_CHARPOS (row))
    {
      /* Suppose the row ends on a string.
	 Unless the row is continued, that means it ends on a newline
	 in the string.  If it's anything other than a display string
	 (e.g., a before-string from an overlay), we don't want the
	 cursor there.  (This heuristic seems to give the optimal
	 behavior for the various types of multi-line strings.)
	 One exception: if the string has `cursor' property on one of
	 its characters, we _do_ want the cursor there.  */
      if (CHARPOS (row->end.string_pos) >= 0)
	{
	  if (row->continued_p)
	    result = true;
	  else
	    {
	      /* Check for `display' property.  */
	      struct glyph *beg = row->glyphs[TEXT_AREA];
	      struct glyph *end = beg + row->used[TEXT_AREA] - 1;
	      struct glyph *glyph;

	      result = false;
	      for (glyph = end; glyph >= beg; --glyph)
		if (STRINGP (glyph->object))
		  {
		    Lisp_Object prop
		      = Fget_char_property (make_number (charpos),
					    Qdisplay, Qnil);
		    result =
		      (!NILP (prop)
		       && display_prop_string_p (prop, glyph->object));
		    /* If there's a `cursor' property on one of the
		       string's characters, this row is a cursor row,
		       even though this is not a display string.  */
		    if (!result)
		      {
			Lisp_Object s = glyph->object;

			for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
			  {
			    ptrdiff_t gpos = glyph->charpos;

			    if (!NILP (Fget_char_property (make_number (gpos),
							   Qcursor, s)))
			      {
				result = true;
				break;
			      }
			  }
		      }
		    break;
		  }
	    }
	}
      else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
	{
	  /* If the row ends in middle of a real character,
	     and the line is continued, we want the cursor here.
	     That's because CHARPOS (ROW->end.pos) would equal
	     PT if PT is before the character.  */
	  if (!row->ends_in_ellipsis_p)
	    result = row->continued_p;
	  else
	  /* If the row ends in an ellipsis, then
	     CHARPOS (ROW->end.pos) will equal point after the
	     invisible text.  We want that position to be displayed
	     after the ellipsis.  */
	    result = false;
	}
      /* If the row ends at ZV, display the cursor at the end of that
	 row instead of at the start of the row below.  */
      else
	result = row->ends_at_zv_p;
    }

  return result;
}

/* Value is true if glyph row ROW should be
   used to hold the cursor.  */

static bool
cursor_row_p (struct glyph_row *row)
{
  return row_for_charpos_p (row, PT);
}

\f

/* Push the property PROP so that it will be rendered at the current
   position in IT.  Return true if PROP was successfully pushed, false
   otherwise.  Called from handle_line_prefix to handle the
   `line-prefix' and `wrap-prefix' properties.  */

static bool
push_prefix_prop (struct it *it, Lisp_Object prop)
{
  struct text_pos pos =
    STRINGP (it->string) ? it->current.string_pos : it->current.pos;

  eassert (it->method == GET_FROM_BUFFER
	   || it->method == GET_FROM_DISPLAY_VECTOR
	   || it->method == GET_FROM_STRING);

  /* We need to save the current buffer/string position, so it will be
     restored by pop_it, because iterate_out_of_display_property
     depends on that being set correctly, but some situations leave
     it->position not yet set when this function is called.  */
  push_it (it, &pos);

  if (STRINGP (prop))
    {
      if (SCHARS (prop) == 0)
	{
	  pop_it (it);
	  return false;
	}

      it->string = prop;
      it->string_from_prefix_prop_p = true;
      it->multibyte_p = STRING_MULTIBYTE (it->string);
      it->current.overlay_string_index = -1;
      IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
      it->end_charpos = it->string_nchars = SCHARS (it->string);
      it->method = GET_FROM_STRING;
      it->stop_charpos = 0;
      it->prev_stop = 0;
      it->base_level_stop = 0;

      /* Force paragraph direction to be that of the parent
	 buffer/string.  */
      if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
	it->paragraph_embedding = it->bidi_it.paragraph_dir;
      else
	it->paragraph_embedding = L2R;

      /* Set up the bidi iterator for this display string.  */
      if (it->bidi_p)
	{
	  it->bidi_it.string.lstring = it->string;
	  it->bidi_it.string.s = NULL;
	  it->bidi_it.string.schars = it->end_charpos;
	  it->bidi_it.string.bufpos = IT_CHARPOS (*it);
	  it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
	  it->bidi_it.string.unibyte = !it->multibyte_p;
	  it->bidi_it.w = it->w;
	  bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
	}
    }
  else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
    {
      it->method = GET_FROM_STRETCH;
      it->object = prop;
    }
#ifdef HAVE_WINDOW_SYSTEM
  else if (IMAGEP (prop))
    {
      it->what = IT_IMAGE;
      it->image_id = lookup_image (it->f, prop);
      it->method = GET_FROM_IMAGE;
    }
#endif /* HAVE_WINDOW_SYSTEM */
  else
    {
      pop_it (it);		/* bogus display property, give up */
      return false;
    }

  return true;
}

/* Return the character-property PROP at the current position in IT.  */

static Lisp_Object
get_it_property (struct it *it, Lisp_Object prop)
{
  Lisp_Object position, object = it->object;

  if (STRINGP (object))
    position = make_number (IT_STRING_CHARPOS (*it));
  else if (BUFFERP (object))
    {
      position = make_number (IT_CHARPOS (*it));
      object = it->window;
    }
  else
    return Qnil;

  return Fget_char_property (position, prop, object);
}

/* See if there's a line- or wrap-prefix, and if so, push it on IT.  */

static void
handle_line_prefix (struct it *it)
{
  Lisp_Object prefix;

  if (it->continuation_lines_width > 0)
    {
      prefix = get_it_property (it, Qwrap_prefix);
      if (NILP (prefix))
	prefix = Vwrap_prefix;
    }
  else
    {
      prefix = get_it_property (it, Qline_prefix);
      if (NILP (prefix))
	prefix = Vline_prefix;
    }
  if (! NILP (prefix) && push_prefix_prop (it, prefix))
    {
      /* If the prefix is wider than the window, and we try to wrap
	 it, it would acquire its own wrap prefix, and so on till the
	 iterator stack overflows.  So, don't wrap the prefix.  */
      it->line_wrap = TRUNCATE;
      it->avoid_cursor_p = true;
    }
}

\f

/* Remove N glyphs at the start of a reversed IT->glyph_row.  Called
   only for R2L lines from display_line and display_string, when they
   decide that too many glyphs were produced by PRODUCE_GLYPHS, and
   the line/string needs to be continued on the next glyph row.  */
static void
unproduce_glyphs (struct it *it, int n)
{
  struct glyph *glyph, *end;

  eassert (it->glyph_row);
  eassert (it->glyph_row->reversed_p);
  eassert (it->area == TEXT_AREA);
  eassert (n <= it->glyph_row->used[TEXT_AREA]);

  if (n > it->glyph_row->used[TEXT_AREA])
    n = it->glyph_row->used[TEXT_AREA];
  glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
  end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
  for ( ; glyph < end; glyph++)
    glyph[-n] = *glyph;
}

/* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
   and ROW->maxpos.  */
static void
find_row_edges (struct it *it, struct glyph_row *row,
		ptrdiff_t min_pos, ptrdiff_t min_bpos,
		ptrdiff_t max_pos, ptrdiff_t max_bpos)
{
  /* FIXME: Revisit this when glyph ``spilling'' in continuation
     lines' rows is implemented for bidi-reordered rows.  */

  /* ROW->minpos is the value of min_pos, the minimal buffer position
     we have in ROW, or ROW->start.pos if that is smaller.  */
  if (min_pos <= ZV && min_pos < row->start.pos.charpos)
    SET_TEXT_POS (row->minpos, min_pos, min_bpos);
  else
    /* We didn't find buffer positions smaller than ROW->start, or
       didn't find _any_ valid buffer positions in any of the glyphs,
       so we must trust the iterator's computed positions.  */
      row->minpos = row->start.pos;
  if (max_pos <= 0)
    {
      max_pos = CHARPOS (it->current.pos);
      max_bpos = BYTEPOS (it->current.pos);
    }

  /* Here are the various use-cases for ending the row, and the
     corresponding values for ROW->maxpos:

     Line ends in a newline from buffer       eol_pos + 1
     Line is continued from buffer            max_pos + 1
     Line is truncated on right               it->current.pos
     Line ends in a newline from string       max_pos + 1(*)
      (*) + 1 only when line ends in a forward scan
     Line is continued from string            max_pos
     Line is continued from display vector    max_pos
     Line is entirely from a string           min_pos == max_pos
     Line is entirely from a display vector   min_pos == max_pos
     Line that ends at ZV                     ZV

     If you discover other use-cases, please add them here as
     appropriate.  */
  if (row->ends_at_zv_p)
    row->maxpos = it->current.pos;
  else if (row->used[TEXT_AREA])
    {
      bool seen_this_string = false;
      struct glyph_row *r1 = row - 1;

      /* Did we see the same display string on the previous row?  */
      if (STRINGP (it->object)
	  /* this is not the first row */
	  && row > it->w->desired_matrix->rows
	  /* previous row is not the header line */
	  && !r1->mode_line_p
	  /* previous row also ends in a newline from a string */
	  && r1->ends_in_newline_from_string_p)
	{
	  struct glyph *start, *end;

	  /* Search for the last glyph of the previous row that came
	     from buffer or string.  Depending on whether the row is
	     L2R or R2L, we need to process it front to back or the
	     other way round.  */
	  if (!r1->reversed_p)
	    {
	      start = r1->glyphs[TEXT_AREA];
	      end = start + r1->used[TEXT_AREA];
	      /* Glyphs inserted by redisplay have nil as their object.  */
	      while (end > start
		     && NILP ((end - 1)->object)
		     && (end - 1)->charpos <= 0)
		--end;
	      if (end > start)
		{
		  if (EQ ((end - 1)->object, it->object))
		    seen_this_string = true;
		}
	      else
		/* If all the glyphs of the previous row were inserted
		   by redisplay, it means the previous row was
		   produced from a single newline, which is only
		   possible if that newline came from the same string
		   as the one which produced this ROW.  */
		seen_this_string = true;
	    }
	  else
	    {
	      end = r1->glyphs[TEXT_AREA] - 1;
	      start = end + r1->used[TEXT_AREA];
	      while (end < start
		     && NILP ((end + 1)->object)
		     && (end + 1)->charpos <= 0)
		++end;
	      if (end < start)
		{
		  if (EQ ((end + 1)->object, it->object))
		    seen_this_string = true;
		}
	      else
		seen_this_string = true;
	    }
	}
      /* Take note of each display string that covers a newline only
	 once, the first time we see it.  This is for when a display
	 string includes more than one newline in it.  */
      if (row->ends_in_newline_from_string_p && !seen_this_string)
	{
	  /* If we were scanning the buffer forward when we displayed
	     the string, we want to account for at least one buffer
	     position that belongs to this row (position covered by
	     the display string), so that cursor positioning will
	     consider this row as a candidate when point is at the end
	     of the visual line represented by this row.  This is not
	     required when scanning back, because max_pos will already
	     have a much larger value.  */
	  if (CHARPOS (row->end.pos) > max_pos)
	    INC_BOTH (max_pos, max_bpos);
	  SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
	}
      else if (CHARPOS (it->eol_pos) > 0)
	SET_TEXT_POS (row->maxpos,
		      CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
      else if (row->continued_p)
	{
	  /* If max_pos is different from IT's current position, it
	     means IT->method does not belong to the display element
	     at max_pos.  However, it also means that the display
	     element at max_pos was displayed in its entirety on this
	     line, which is equivalent to saying that the next line
	     starts at the next buffer position.  */
	  if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
	    SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
	  else
	    {
	      INC_BOTH (max_pos, max_bpos);
	      SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
	    }
	}
      else if (row->truncated_on_right_p)
	/* display_line already called reseat_at_next_visible_line_start,
	   which puts the iterator at the beginning of the next line, in
	   the logical order. */
	row->maxpos = it->current.pos;
      else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
	/* A line that is entirely from a string/image/stretch...  */
	row->maxpos = row->minpos;
      else
	emacs_abort ();
    }
  else
    row->maxpos = it->current.pos;
}

/* Construct the glyph row IT->glyph_row in the desired matrix of
   IT->w from text at the current position of IT.  See dispextern.h
   for an overview of struct it.  Value is true if
   IT->glyph_row displays text, as opposed to a line displaying ZV
   only.  */

static bool
display_line (struct it *it)
{
  struct glyph_row *row = it->glyph_row;
  Lisp_Object overlay_arrow_string;
  struct it wrap_it;
  void *wrap_data = NULL;
  bool may_wrap = false;
  int wrap_x IF_LINT (= 0);
  int wrap_row_used = -1;
  int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
  int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
  int wrap_row_extra_line_spacing IF_LINT (= 0);
  ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
  ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
  int cvpos;
  ptrdiff_t min_pos = ZV + 1, max_pos = 0;
  ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
  bool pending_handle_line_prefix = false;

  /* We always start displaying at hpos zero even if hscrolled.  */
  eassert (it->hpos == 0 && it->current_x == 0);

  if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
      >= it->w->desired_matrix->nrows)
    {
      it->w->nrows_scale_factor++;
      it->f->fonts_changed = true;
      return false;
    }

  /* Clear the result glyph row and enable it.  */
  prepare_desired_row (it->w, row, false);

  row->y = it->current_y;
  row->start = it->start;
  row->continuation_lines_width = it->continuation_lines_width;
  row->displays_text_p = true;
  row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
  it->starts_in_middle_of_char_p = false;

  /* Arrange the overlays nicely for our purposes.  Usually, we call
     display_line on only one line at a time, in which case this
     can't really hurt too much, or we call it on lines which appear
     one after another in the buffer, in which case all calls to
     recenter_overlay_lists but the first will be pretty cheap.  */
  recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));

  /* Move over display elements that are not visible because we are
     hscrolled.  This may stop at an x-position < IT->first_visible_x
     if the first glyph is partially visible or if we hit a line end.  */
  if (it->current_x < it->first_visible_x)
    {
      enum move_it_result move_result;

      this_line_min_pos = row->start.pos;
      move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
						MOVE_TO_POS | MOVE_TO_X);
      /* If we are under a large hscroll, move_it_in_display_line_to
	 could hit the end of the line without reaching
	 it->first_visible_x.  Pretend that we did reach it.  This is
	 especially important on a TTY, where we will call
	 extend_face_to_end_of_line, which needs to know how many
	 blank glyphs to produce.  */
      if (it->current_x < it->first_visible_x
	  && (move_result == MOVE_NEWLINE_OR_CR
	      || move_result == MOVE_POS_MATCH_OR_ZV))
	it->current_x = it->first_visible_x;

      /* Record the smallest positions seen while we moved over
	 display elements that are not visible.  This is needed by
	 redisplay_internal for optimizing the case where the cursor
	 stays inside the same line.  The rest of this function only
	 considers positions that are actually displayed, so
	 RECORD_MAX_MIN_POS will not otherwise record positions that
	 are hscrolled to the left of the left edge of the window.  */
      min_pos = CHARPOS (this_line_min_pos);
      min_bpos = BYTEPOS (this_line_min_pos);
    }
  else if (it->area == TEXT_AREA)
    {
      /* We only do this when not calling move_it_in_display_line_to
	 above, because that function calls itself handle_line_prefix.  */
      handle_line_prefix (it);
    }
  else
    {
      /* Line-prefix and wrap-prefix are always displayed in the text
	 area.  But if this is the first call to display_line after
	 init_iterator, the iterator might have been set up to write
	 into a marginal area, e.g. if the line begins with some
	 display property that writes to the margins.  So we need to
	 wait with the call to handle_line_prefix until whatever
	 writes to the margin has done its job.  */
      pending_handle_line_prefix = true;
    }

  /* Get the initial row height.  This is either the height of the
     text hscrolled, if there is any, or zero.  */
  row->ascent = it->max_ascent;
  row->height = it->max_ascent + it->max_descent;
  row->phys_ascent = it->max_phys_ascent;
  row->phys_height = it->max_phys_ascent + it->max_phys_descent;
  row->extra_line_spacing = it->max_extra_line_spacing;

/* Utility macro to record max and min buffer positions seen until now.  */
#define RECORD_MAX_MIN_POS(IT)					\
  do								\
    {								\
      bool composition_p					\
	= !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
      ptrdiff_t current_pos =					\
	composition_p ? (IT)->cmp_it.charpos			\
		      : IT_CHARPOS (*(IT));			\
      ptrdiff_t current_bpos =					\
	composition_p ? CHAR_TO_BYTE (current_pos)		\
		      : IT_BYTEPOS (*(IT));			\
      if (current_pos < min_pos)				\
	{							\
	  min_pos = current_pos;				\
	  min_bpos = current_bpos;				\
	}							\
      if (IT_CHARPOS (*it) > max_pos)				\
	{							\
	  max_pos = IT_CHARPOS (*it);				\
	  max_bpos = IT_BYTEPOS (*it);				\
	}							\
    }								\
  while (false)

  /* Loop generating characters.  The loop is left with IT on the next
     character to display.  */
  while (true)
    {
      int n_glyphs_before, hpos_before, x_before;
      int x, nglyphs;
      int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;

      /* Retrieve the next thing to display.  Value is false if end of
	 buffer reached.  */
      if (!get_next_display_element (it))
	{
	  /* Maybe add a space at the end of this line that is used to
	     display the cursor there under X.  Set the charpos of the
	     first glyph of blank lines not corresponding to any text
	     to -1.  */
	  if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
	    row->exact_window_width_line_p = true;
	  else if ((append_space_for_newline (it, true)
		    && row->used[TEXT_AREA] == 1)
		   || row->used[TEXT_AREA] == 0)
	    {
	      row->glyphs[TEXT_AREA]->charpos = -1;
	      row->displays_text_p = false;

	      if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
		  && (!MINI_WINDOW_P (it->w)
		      || (minibuf_level && EQ (it->window, minibuf_window))))
		row->indicate_empty_line_p = true;
	    }

	  it->continuation_lines_width = 0;
	  row->ends_at_zv_p = true;
	  /* A row that displays right-to-left text must always have
	     its last face extended all the way to the end of line,
	     even if this row ends in ZV, because we still write to
	     the screen left to right.  We also need to extend the
	     last face if the default face is remapped to some
	     different face, otherwise the functions that clear
	     portions of the screen will clear with the default face's
	     background color.  */
	  if (row->reversed_p
	      || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
	    extend_face_to_end_of_line (it);
	  break;
	}

      /* Now, get the metrics of what we want to display.  This also
	 generates glyphs in `row' (which is IT->glyph_row).  */
      n_glyphs_before = row->used[TEXT_AREA];
      x = it->current_x;

      /* Remember the line height so far in case the next element doesn't
	 fit on the line.  */
      if (it->line_wrap != TRUNCATE)
	{
	  ascent = it->max_ascent;
	  descent = it->max_descent;
	  phys_ascent = it->max_phys_ascent;
	  phys_descent = it->max_phys_descent;

	  if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
	    {
	      if (IT_DISPLAYING_WHITESPACE (it))
		may_wrap = true;
	      else if (may_wrap)
		{
		  SAVE_IT (wrap_it, *it, wrap_data);
		  wrap_x = x;
		  wrap_row_used = row->used[TEXT_AREA];
		  wrap_row_ascent = row->ascent;
		  wrap_row_height = row->height;
		  wrap_row_phys_ascent = row->phys_ascent;
		  wrap_row_phys_height = row->phys_height;
		  wrap_row_extra_line_spacing = row->extra_line_spacing;
		  wrap_row_min_pos = min_pos;
		  wrap_row_min_bpos = min_bpos;
		  wrap_row_max_pos = max_pos;
		  wrap_row_max_bpos = max_bpos;
		  may_wrap = false;
		}
	    }
	}

      PRODUCE_GLYPHS (it);

      /* If this display element was in marginal areas, continue with
	 the next one.  */
      if (it->area != TEXT_AREA)
	{
	  row->ascent = max (row->ascent, it->max_ascent);
	  row->height = max (row->height, it->max_ascent + it->max_descent);
	  row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
	  row->phys_height = max (row->phys_height,
				  it->max_phys_ascent + it->max_phys_descent);
	  row->extra_line_spacing = max (row->extra_line_spacing,
					 it->max_extra_line_spacing);
	  set_iterator_to_next (it, true);
	  /* If we didn't handle the line/wrap prefix above, and the
	     call to set_iterator_to_next just switched to TEXT_AREA,
	     process the prefix now.  */
	  if (it->area == TEXT_AREA && pending_handle_line_prefix)
	    {
	      pending_handle_line_prefix = false;
	      handle_line_prefix (it);
	    }
	  continue;
	}

      /* Does the display element fit on the line?  If we truncate
	 lines, we should draw past the right edge of the window.  If
	 we don't truncate, we want to stop so that we can display the
	 continuation glyph before the right margin.  If lines are
	 continued, there are two possible strategies for characters
	 resulting in more than 1 glyph (e.g. tabs): Display as many
	 glyphs as possible in this line and leave the rest for the
	 continuation line, or display the whole element in the next
	 line.  Original redisplay did the former, so we do it also.  */
      nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
      hpos_before = it->hpos;
      x_before = x;

      if (/* Not a newline.  */
	  nglyphs > 0
	  /* Glyphs produced fit entirely in the line.  */
	  && it->current_x < it->last_visible_x)
	{
	  it->hpos += nglyphs;
	  row->ascent = max (row->ascent, it->max_ascent);
	  row->height = max (row->height, it->max_ascent + it->max_descent);
	  row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
	  row->phys_height = max (row->phys_height,
				  it->max_phys_ascent + it->max_phys_descent);
	  row->extra_line_spacing = max (row->extra_line_spacing,
					 it->max_extra_line_spacing);
	  if (it->current_x - it->pixel_width < it->first_visible_x
	      /* In R2L rows, we arrange in extend_face_to_end_of_line
		 to add a right offset to the line, by a suitable
		 change to the stretch glyph that is the leftmost
		 glyph of the line.  */
	      && !row->reversed_p)
	    row->x = x - it->first_visible_x;
	  /* Record the maximum and minimum buffer positions seen so
	     far in glyphs that will be displayed by this row.  */
	  if (it->bidi_p)
	    RECORD_MAX_MIN_POS (it);
	}
      else
	{
	  int i, new_x;
	  struct glyph *glyph;

	  for (i = 0; i < nglyphs; ++i, x = new_x)
	    {
	      /* Identify the glyphs added by the last call to
		 PRODUCE_GLYPHS.  In R2L rows, they are prepended to
		 the previous glyphs.  */
	      if (!row->reversed_p)
		glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
	      else
		glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
	      new_x = x + glyph->pixel_width;

	      if (/* Lines are continued.  */
		  it->line_wrap != TRUNCATE
		  && (/* Glyph doesn't fit on the line.  */
		      new_x > it->last_visible_x
		      /* Or it fits exactly on a window system frame.  */
		      || (new_x == it->last_visible_x
			  && FRAME_WINDOW_P (it->f)
			  && (row->reversed_p
			      ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
			      : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
		{
		  /* End of a continued line.  */

		  if (it->hpos == 0
		      || (new_x == it->last_visible_x
			  && FRAME_WINDOW_P (it->f)
			  && (row->reversed_p
			      ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
			      : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
		    {
		      /* Current glyph is the only one on the line or
			 fits exactly on the line.  We must continue
			 the line because we can't draw the cursor
			 after the glyph.  */
		      row->continued_p = true;
		      it->current_x = new_x;
		      it->continuation_lines_width += new_x;
		      ++it->hpos;
		      if (i == nglyphs - 1)
			{
			  /* If line-wrap is on, check if a previous
			     wrap point was found.  */
			  if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
			      && wrap_row_used > 0
			      /* Even if there is a previous wrap
				 point, continue the line here as
				 usual, if (i) the previous character
				 was a space or tab AND (ii) the
				 current character is not.  */
			      && (!may_wrap
				  || IT_DISPLAYING_WHITESPACE (it)))
			    goto back_to_wrap;

			  /* Record the maximum and minimum buffer
			     positions seen so far in glyphs that will be
			     displayed by this row.  */
			  if (it->bidi_p)
			    RECORD_MAX_MIN_POS (it);
			  set_iterator_to_next (it, true);
			  if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
			    {
			      if (!get_next_display_element (it))
				{
				  row->exact_window_width_line_p = true;
				  it->continuation_lines_width = 0;
				  row->continued_p = false;
				  row->ends_at_zv_p = true;
				}
			      else if (ITERATOR_AT_END_OF_LINE_P (it))
				{
				  row->continued_p = false;
				  row->exact_window_width_line_p = true;
				}
			      /* If line-wrap is on, check if a
				 previous wrap point was found.  */
			      else if (wrap_row_used > 0
				       /* Even if there is a previous wrap
					  point, continue the line here as
					  usual, if (i) the previous character
					  was a space or tab AND (ii) the
					  current character is not.  */
				       && (!may_wrap
					   || IT_DISPLAYING_WHITESPACE (it)))
				goto back_to_wrap;

			    }
			}
		      else if (it->bidi_p)
			RECORD_MAX_MIN_POS (it);
		      if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
			  || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
			extend_face_to_end_of_line (it);
		    }
		  else if (CHAR_GLYPH_PADDING_P (*glyph)
			   && !FRAME_WINDOW_P (it->f))
		    {
		      /* A padding glyph that doesn't fit on this line.
			 This means the whole character doesn't fit
			 on the line.  */
		      if (row->reversed_p)
			unproduce_glyphs (it, row->used[TEXT_AREA]
					       - n_glyphs_before);
		      row->used[TEXT_AREA] = n_glyphs_before;

		      /* Fill the rest of the row with continuation
			 glyphs like in 20.x.  */
		      while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
			     < row->glyphs[1 + TEXT_AREA])
			produce_special_glyphs (it, IT_CONTINUATION);

		      row->continued_p = true;
		      it->current_x = x_before;
		      it->continuation_lines_width += x_before;

		      /* Restore the height to what it was before the
			 element not fitting on the line.  */
		      it->max_ascent = ascent;
		      it->max_descent = descent;
		      it->max_phys_ascent = phys_ascent;
		      it->max_phys_descent = phys_descent;
		      if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
			  || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
			extend_face_to_end_of_line (it);
		    }
		  else if (wrap_row_used > 0)
		    {
		    back_to_wrap:
		      if (row->reversed_p)
			unproduce_glyphs (it,
					  row->used[TEXT_AREA] - wrap_row_used);
		      RESTORE_IT (it, &wrap_it, wrap_data);
		      it->continuation_lines_width += wrap_x;
		      row->used[TEXT_AREA] = wrap_row_used;
		      row->ascent = wrap_row_ascent;
		      row->height = wrap_row_height;
		      row->phys_ascent = wrap_row_phys_ascent;
		      row->phys_height = wrap_row_phys_height;
		      row->extra_line_spacing = wrap_row_extra_line_spacing;
		      min_pos = wrap_row_min_pos;
		      min_bpos = wrap_row_min_bpos;
		      max_pos = wrap_row_max_pos;
		      max_bpos = wrap_row_max_bpos;
		      row->continued_p = true;
		      row->ends_at_zv_p = false;
		      row->exact_window_width_line_p = false;
		      it->continuation_lines_width += x;

		      /* Make sure that a non-default face is extended
			 up to the right margin of the window.  */
		      extend_face_to_end_of_line (it);
		    }
		  else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
		    {
		      /* A TAB that extends past the right edge of the
			 window.  This produces a single glyph on
			 window system frames.  We leave the glyph in
			 this row and let it fill the row, but don't
			 consume the TAB.  */
		      if ((row->reversed_p
			   ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
			   : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
			produce_special_glyphs (it, IT_CONTINUATION);
		      it->continuation_lines_width += it->last_visible_x;
		      row->ends_in_middle_of_char_p = true;
		      row->continued_p = true;
		      glyph->pixel_width = it->last_visible_x - x;
		      it->starts_in_middle_of_char_p = true;
		      if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
			  || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
			extend_face_to_end_of_line (it);
		    }
		  else
		    {
		      /* Something other than a TAB that draws past
			 the right edge of the window.  Restore
			 positions to values before the element.  */
		      if (row->reversed_p)
			unproduce_glyphs (it, row->used[TEXT_AREA]
					       - (n_glyphs_before + i));
		      row->used[TEXT_AREA] = n_glyphs_before + i;

		      /* Display continuation glyphs.  */
		      it->current_x = x_before;
		      it->continuation_lines_width += x;
		      if (!FRAME_WINDOW_P (it->f)
			  || (row->reversed_p
			      ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
			      : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
			produce_special_glyphs (it, IT_CONTINUATION);
		      row->continued_p = true;

		      extend_face_to_end_of_line (it);

		      if (nglyphs > 1 && i > 0)
			{
			  row->ends_in_middle_of_char_p = true;
			  it->starts_in_middle_of_char_p = true;
			}

		      /* Restore the height to what it was before the
			 element not fitting on the line.  */
		      it->max_ascent = ascent;
		      it->max_descent = descent;
		      it->max_phys_ascent = phys_ascent;
		      it->max_phys_descent = phys_descent;
		    }

		  break;
		}
	      else if (new_x > it->first_visible_x)
		{
		  /* Increment number of glyphs actually displayed.  */
		  ++it->hpos;

		  /* Record the maximum and minimum buffer positions
		     seen so far in glyphs that will be displayed by
		     this row.  */
		  if (it->bidi_p)
		    RECORD_MAX_MIN_POS (it);

		  if (x < it->first_visible_x && !row->reversed_p)
		    /* Glyph is partially visible, i.e. row starts at
		       negative X position.  Don't do that in R2L
		       rows, where we arrange to add a right offset to
		       the line in extend_face_to_end_of_line, by a
		       suitable change to the stretch glyph that is
		       the leftmost glyph of the line.  */
		    row->x = x - it->first_visible_x;
		  /* When the last glyph of an R2L row only fits
		     partially on the line, we need to set row->x to a
		     negative offset, so that the leftmost glyph is
		     the one that is partially visible.  But if we are
		     going to produce the truncation glyph, this will
		     be taken care of in produce_special_glyphs.  */
		  if (row->reversed_p
		      && new_x > it->last_visible_x
		      && !(it->line_wrap == TRUNCATE
			   && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
		    {
		      eassert (FRAME_WINDOW_P (it->f));
		      row->x = it->last_visible_x - new_x;
		    }
		}
	      else
		{
		  /* Glyph is completely off the left margin of the
		     window.  This should not happen because of the
		     move_it_in_display_line at the start of this
		     function, unless the text display area of the
		     window is empty.  */
		  eassert (it->first_visible_x <= it->last_visible_x);
		}
	    }
	  /* Even if this display element produced no glyphs at all,
	     we want to record its position.  */
	  if (it->bidi_p && nglyphs == 0)
	    RECORD_MAX_MIN_POS (it);

	  row->ascent = max (row->ascent, it->max_ascent);
	  row->height = max (row->height, it->max_ascent + it->max_descent);
	  row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
	  row->phys_height = max (row->phys_height,
				  it->max_phys_ascent + it->max_phys_descent);
	  row->extra_line_spacing = max (row->extra_line_spacing,
					 it->max_extra_line_spacing);

	  /* End of this display line if row is continued.  */
	  if (row->continued_p || row->ends_at_zv_p)
	    break;
	}

    at_end_of_line:
      /* Is this a line end?  If yes, we're also done, after making
	 sure that a non-default face is extended up to the right
	 margin of the window.  */
      if (ITERATOR_AT_END_OF_LINE_P (it))
	{
	  int used_before = row->used[TEXT_AREA];

	  row->ends_in_newline_from_string_p = STRINGP (it->object);

	  /* Add a space at the end of the line that is used to
	     display the cursor there.  */
	  if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
	    append_space_for_newline (it, false);

	  /* Extend the face to the end of the line.  */
	  extend_face_to_end_of_line (it);

	  /* Make sure we have the position.  */
	  if (used_before == 0)
	    row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);

	  /* Record the position of the newline, for use in
	     find_row_edges.  */
	  it->eol_pos = it->current.pos;

	  /* Consume the line end.  This skips over invisible lines.  */
	  set_iterator_to_next (it, true);
	  it->continuation_lines_width = 0;
	  break;
	}

      /* Proceed with next display element.  Note that this skips
	 over lines invisible because of selective display.  */
      set_iterator_to_next (it, true);

      /* If we truncate lines, we are done when the last displayed
	 glyphs reach past the right margin of the window.  */
      if (it->line_wrap == TRUNCATE
	  && ((FRAME_WINDOW_P (it->f)
	       /* Images are preprocessed in produce_image_glyph such
		  that they are cropped at the right edge of the
		  window, so an image glyph will always end exactly at
		  last_visible_x, even if there's no right fringe.  */
	       && ((row->reversed_p
		    ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
		    : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
		   || it->what == IT_IMAGE))
	      ? (it->current_x >= it->last_visible_x)
	      : (it->current_x > it->last_visible_x)))
	{
	  /* Maybe add truncation glyphs.  */
	  if (!FRAME_WINDOW_P (it->f)
	      || (row->reversed_p
		  ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
		  : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
	    {
	      int i, n;

	      if (!row->reversed_p)
		{
		  for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
		    if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
		      break;
		}
	      else
		{
		  for (i = 0; i < row->used[TEXT_AREA]; i++)
		    if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
		      break;
		  /* Remove any padding glyphs at the front of ROW, to
		     make room for the truncation glyphs we will be
		     adding below.  The loop below always inserts at
		     least one truncation glyph, so also remove the
		     last glyph added to ROW.  */
		  unproduce_glyphs (it, i + 1);
		  /* Adjust i for the loop below.  */
		  i = row->used[TEXT_AREA] - (i + 1);
		}

	      /* produce_special_glyphs overwrites the last glyph, so
		 we don't want that if we want to keep that last
		 glyph, which means it's an image.  */
	      if (it->current_x > it->last_visible_x)
		{
		  it->current_x = x_before;
		  if (!FRAME_WINDOW_P (it->f))
		    {
		      for (n = row->used[TEXT_AREA]; i < n; ++i)
			{
			  row->used[TEXT_AREA] = i;
			  produce_special_glyphs (it, IT_TRUNCATION);
			}
		    }
		  else
		    {
		      row->used[TEXT_AREA] = i;
		      produce_special_glyphs (it, IT_TRUNCATION);
		    }
		  it->hpos = hpos_before;
		}
	    }
	  else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
	    {
	      /* Don't truncate if we can overflow newline into fringe.  */
	      if (!get_next_display_element (it))
		{
		  it->continuation_lines_width = 0;
		  row->ends_at_zv_p = true;
		  row->exact_window_width_line_p = true;
		  break;
		}
	      if (ITERATOR_AT_END_OF_LINE_P (it))
		{
		  row->exact_window_width_line_p = true;
		  goto at_end_of_line;
		}
	      it->current_x = x_before;
	      it->hpos = hpos_before;
	    }

	  row->truncated_on_right_p = true;
	  it->continuation_lines_width = 0;
	  reseat_at_next_visible_line_start (it, false);
	  /* We insist below that IT's position be at ZV because in
	     bidi-reordered lines the character at visible line start
	     might not be the character that follows the newline in
	     the logical order.  */
	  if (IT_BYTEPOS (*it) > BEG_BYTE)
	    row->ends_at_zv_p =
	      IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
	  else
	    row->ends_at_zv_p = false;
	  break;
	}
    }

  if (wrap_data)
    bidi_unshelve_cache (wrap_data, true);

  /* If line is not empty and hscrolled, maybe insert truncation glyphs
     at the left window margin.  */
  if (it->first_visible_x
      && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
    {
      if (!FRAME_WINDOW_P (it->f)
	  || (((row->reversed_p
		? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
		: WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
	      /* Don't let insert_left_trunc_glyphs overwrite the
		 first glyph of the row if it is an image.  */
	      && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
	insert_left_trunc_glyphs (it);
      row->truncated_on_left_p = true;
    }

  /* Remember the position at which this line ends.

     BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
     cannot be before the call to find_row_edges below, since that is
     where these positions are determined. */
  row->end = it->current;
  if (!it->bidi_p)
    {
      row->minpos = row->start.pos;
      row->maxpos = row->end.pos;
    }
  else
    {
      /* ROW->minpos and ROW->maxpos must be the smallest and
	 `1 + the largest' buffer positions in ROW.  But if ROW was
	 bidi-reordered, these two positions can be anywhere in the
	 row, so we must determine them now.  */
      find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
    }

  /* If the start of this line is the overlay arrow-position, then
     mark this glyph row as the one containing the overlay arrow.
     This is clearly a mess with variable size fonts.  It would be
     better to let it be displayed like cursors under X.  */
  if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
      && (overlay_arrow_string = overlay_arrow_at_row (it, row),
	  !NILP (overlay_arrow_string)))
    {
      /* Overlay arrow in window redisplay is a fringe bitmap.  */
      if (STRINGP (overlay_arrow_string))
	{
	  struct glyph_row *arrow_row
	    = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
	  struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
	  struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
	  struct glyph *p = row->glyphs[TEXT_AREA];
	  struct glyph *p2, *end;

	  /* Copy the arrow glyphs.  */
	  while (glyph < arrow_end)
	    *p++ = *glyph++;

	  /* Throw away padding glyphs.  */
	  p2 = p;
	  end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
	  while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
	    ++p2;
	  if (p2 > p)
	    {
	      while (p2 < end)
		*p++ = *p2++;
	      row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
	    }
	}
      else
	{
	  eassert (INTEGERP (overlay_arrow_string));
	  row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
	}
      overlay_arrow_seen = true;
    }

  /* Highlight trailing whitespace.  */
  if (!NILP (Vshow_trailing_whitespace))
    highlight_trailing_whitespace (it->f, it->glyph_row);

  /* Compute pixel dimensions of this line.  */
  compute_line_metrics (it);

  /* Implementation note: No changes in the glyphs of ROW or in their
     faces can be done past this point, because compute_line_metrics
     computes ROW's hash value and stores it within the glyph_row
     structure.  */

  /* Record whether this row ends inside an ellipsis.  */
  row->ends_in_ellipsis_p
    = (it->method == GET_FROM_DISPLAY_VECTOR
       && it->ellipsis_p);

  /* Save fringe bitmaps in this row.  */
  row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
  row->left_user_fringe_face_id = it->left_user_fringe_face_id;
  row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
  row->right_user_fringe_face_id = it->right_user_fringe_face_id;

  it->left_user_fringe_bitmap = 0;
  it->left_user_fringe_face_id = 0;
  it->right_user_fringe_bitmap = 0;
  it->right_user_fringe_face_id = 0;

  /* Maybe set the cursor.  */
  cvpos = it->w->cursor.vpos;
  if ((cvpos < 0
       /* In bidi-reordered rows, keep checking for proper cursor
	  position even if one has been found already, because buffer
	  positions in such rows change non-linearly with ROW->VPOS,
	  when a line is continued.  One exception: when we are at ZV,
	  display cursor on the first suitable glyph row, since all
	  the empty rows after that also have their position set to ZV.  */
       /* FIXME: Revisit this when glyph ``spilling'' in continuation
	  lines' rows is implemented for bidi-reordered rows.  */
       || (it->bidi_p
	   && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
      && PT >= MATRIX_ROW_START_CHARPOS (row)
      && PT <= MATRIX_ROW_END_CHARPOS (row)
      && cursor_row_p (row))
    set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);

  /* Prepare for the next line.  This line starts horizontally at (X
     HPOS) = (0 0).  Vertical positions are incremented.  As a
     convenience for the caller, IT->glyph_row is set to the next
     row to be used.  */
  it->current_x = it->hpos = 0;
  it->current_y += row->height;
  SET_TEXT_POS (it->eol_pos, 0, 0);
  ++it->vpos;
  ++it->glyph_row;
  /* The next row should by default use the same value of the
     reversed_p flag as this one.  set_iterator_to_next decides when
     it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
     the flag accordingly.  */
  if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
    it->glyph_row->reversed_p = row->reversed_p;
  it->start = row->end;
  return MATRIX_ROW_DISPLAYS_TEXT_P (row);

#undef RECORD_MAX_MIN_POS
}

DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
       Scurrent_bidi_paragraph_direction, 0, 1, 0,
       doc: /* Return paragraph direction at point in BUFFER.
Value is either `left-to-right' or `right-to-left'.
If BUFFER is omitted or nil, it defaults to the current buffer.

Paragraph direction determines how the text in the paragraph is displayed.
In left-to-right paragraphs, text begins at the left margin of the window
and the reading direction is generally left to right.  In right-to-left
paragraphs, text begins at the right margin and is read from right to left.

See also `bidi-paragraph-direction'.  */)
  (Lisp_Object buffer)
{
  struct buffer *buf = current_buffer;
  struct buffer *old = buf;

  if (! NILP (buffer))
    {
      CHECK_BUFFER (buffer);
      buf = XBUFFER (buffer);
    }

  if (NILP (BVAR (buf, bidi_display_reordering))
      || NILP (BVAR (buf, enable_multibyte_characters))
      /* When we are loading loadup.el, the character property tables
	 needed for bidi iteration are not yet available.  */
      || !NILP (Vpurify_flag))
    return Qleft_to_right;
  else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
    return BVAR (buf, bidi_paragraph_direction);
  else
    {
      /* Determine the direction from buffer text.  We could try to
	 use current_matrix if it is up to date, but this seems fast
	 enough as it is.  */
      struct bidi_it itb;
      ptrdiff_t pos = BUF_PT (buf);
      ptrdiff_t bytepos = BUF_PT_BYTE (buf);
      int c;
      void *itb_data = bidi_shelve_cache ();

      set_buffer_temp (buf);
      /* bidi_paragraph_init finds the base direction of the paragraph
	 by searching forward from paragraph start.  We need the base
	 direction of the current or _previous_ paragraph, so we need
	 to make sure we are within that paragraph.  To that end, find
	 the previous non-empty line.  */
      if (pos >= ZV && pos > BEGV)
	DEC_BOTH (pos, bytepos);
      AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
      if (fast_looking_at (trailing_white_space,
			   pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
	{
	  while ((c = FETCH_BYTE (bytepos)) == '\n'
		 || c == ' ' || c == '\t' || c == '\f')
	    {
	      if (bytepos <= BEGV_BYTE)
		break;
	      bytepos--;
	      pos--;
	    }
	  while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
	    bytepos--;
	}
      bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
      itb.paragraph_dir = NEUTRAL_DIR;
      itb.string.s = NULL;
      itb.string.lstring = Qnil;
      itb.string.bufpos = 0;
      itb.string.from_disp_str = false;
      itb.string.unibyte = false;
      /* We have no window to use here for ignoring window-specific
	 overlays.  Using NULL for window pointer will cause
	 compute_display_string_pos to use the current buffer.  */
      itb.w = NULL;
      bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
      bidi_unshelve_cache (itb_data, false);
      set_buffer_temp (old);
      switch (itb.paragraph_dir)
	{
	case L2R:
	  return Qleft_to_right;
	  break;
	case R2L:
	  return Qright_to_left;
	  break;
	default:
	  emacs_abort ();
	}
    }
}

DEFUN ("bidi-find-overridden-directionality",
       Fbidi_find_overridden_directionality,
       Sbidi_find_overridden_directionality, 2, 3, 0,
       doc: /* Return position between FROM and TO where directionality was overridden.

This function returns the first character position in the specified
region of OBJECT where there is a character whose `bidi-class' property
is `L', but which was forced to display as `R' by a directional
override, and likewise with characters whose `bidi-class' is `R'
or `AL' that were forced to display as `L'.

If no such character is found, the function returns nil.

OBJECT is a Lisp string or buffer to search for overridden
directionality, and defaults to the current buffer if nil or omitted.
OBJECT can also be a window, in which case the function will search
the buffer displayed in that window.  Passing the window instead of
a buffer is preferable when the buffer is displayed in some window,
because this function will then be able to correctly account for
window-specific overlays, which can affect the results.

Strong directional characters `L', `R', and `AL' can have their
intrinsic directionality overridden by directional override
control characters RLO \(u+202e) and LRO \(u+202d).  See the
function `get-char-code-property' for a way to inquire about
the `bidi-class' property of a character.  */)
  (Lisp_Object from, Lisp_Object to, Lisp_Object object)
{
  struct buffer *buf = current_buffer;
  struct buffer *old = buf;
  struct window *w = NULL;
  bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
  struct bidi_it itb;
  ptrdiff_t from_pos, to_pos, from_bpos;
  void *itb_data;

  if (!NILP (object))
    {
      if (BUFFERP (object))
	buf = XBUFFER (object);
      else if (WINDOWP (object))
	{
	  w = decode_live_window (object);
	  buf = XBUFFER (w->contents);
	  frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
	}
      else
	CHECK_STRING (object);
    }

  if (STRINGP (object))
    {
      /* Characters in unibyte strings are always treated by bidi.c as
	 strong LTR.  */
      if (!STRING_MULTIBYTE (object)
	  /* When we are loading loadup.el, the character property
	     tables needed for bidi iteration are not yet
	     available.  */
	  || !NILP (Vpurify_flag))
	return Qnil;

      validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
      if (from_pos >= SCHARS (object))
	return Qnil;

      /* Set up the bidi iterator.  */
      itb_data = bidi_shelve_cache ();
      itb.paragraph_dir = NEUTRAL_DIR;
      itb.string.lstring = object;
      itb.string.s = NULL;
      itb.string.schars = SCHARS (object);
      itb.string.bufpos = 0;
      itb.string.from_disp_str = false;
      itb.string.unibyte = false;
      itb.w = w;
      bidi_init_it (0, 0, frame_window_p, &itb);
    }
  else
    {
      /* Nothing this fancy can happen in unibyte buffers, or in a
	 buffer that disabled reordering, or if FROM is at EOB.  */
      if (NILP (BVAR (buf, bidi_display_reordering))
	  || NILP (BVAR (buf, enable_multibyte_characters))
	  /* When we are loading loadup.el, the character property
	     tables needed for bidi iteration are not yet
	     available.  */
	  || !NILP (Vpurify_flag))
	return Qnil;

      set_buffer_temp (buf);
      validate_region (&from, &to);
      from_pos = XINT (from);
      to_pos = XINT (to);
      if (from_pos >= ZV)
	return Qnil;

      /* Set up the bidi iterator.  */
      itb_data = bidi_shelve_cache ();
      from_bpos = CHAR_TO_BYTE (from_pos);
      if (from_pos == BEGV)
	{
	  itb.charpos = BEGV;
	  itb.bytepos = BEGV_BYTE;
	}
      else if (FETCH_CHAR (from_bpos - 1) == '\n')
	{
	  itb.charpos = from_pos;
	  itb.bytepos = from_bpos;
	}
      else
	itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
					    -1, &itb.bytepos);
      itb.paragraph_dir = NEUTRAL_DIR;
      itb.string.s = NULL;
      itb.string.lstring = Qnil;
      itb.string.bufpos = 0;
      itb.string.from_disp_str = false;
      itb.string.unibyte = false;
      itb.w = w;
      bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
    }

  ptrdiff_t found;
  do {
    /* For the purposes of this function, the actual base direction of
       the paragraph doesn't matter, so just set it to L2R.  */
    bidi_paragraph_init (L2R, &itb, false);
    while ((found = bidi_find_first_overridden (&itb)) < from_pos)
      ;
  } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);

  bidi_unshelve_cache (itb_data, false);
  set_buffer_temp (old);

  return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
}

DEFUN ("move-point-visually", Fmove_point_visually,
       Smove_point_visually, 1, 1, 0,
       doc: /* Move point in the visual order in the specified DIRECTION.
DIRECTION can be 1, meaning move to the right, or -1, which moves to the
left.

Value is the new character position of point.  */)
  (Lisp_Object direction)
{
  struct window *w = XWINDOW (selected_window);
  struct buffer *b = XBUFFER (w->contents);
  struct glyph_row *row;
  int dir;
  Lisp_Object paragraph_dir;

#define ROW_GLYPH_NEWLINE_P(ROW,GLYPH)		\
  (!(ROW)->continued_p				\
   && NILP ((GLYPH)->object)			\
   && (GLYPH)->type == CHAR_GLYPH		\
   && (GLYPH)->u.ch == ' '			\
   && (GLYPH)->charpos >= 0			\
   && !(GLYPH)->avoid_cursor_p)

  CHECK_NUMBER (direction);
  dir = XINT (direction);
  if (dir > 0)
    dir = 1;
  else
    dir = -1;

  /* If current matrix is up-to-date, we can use the information
     recorded in the glyphs, at least as long as the goal is on the
     screen.  */
  if (w->window_end_valid
      && !windows_or_buffers_changed
      && b
      && !b->clip_changed
      && !b->prevent_redisplay_optimizations_p
      && !window_outdated (w)
      /* We rely below on the cursor coordinates to be up to date, but
	 we cannot trust them if some command moved point since the
	 last complete redisplay.  */
      && w->last_point == BUF_PT (b)
      && w->cursor.vpos >= 0
      && w->cursor.vpos < w->current_matrix->nrows
      && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
    {
      struct glyph *g = row->glyphs[TEXT_AREA];
      struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
      struct glyph *gpt = g + w->cursor.hpos;

      for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
	{
	  if (BUFFERP (g->object) && g->charpos != PT)
	    {
	      SET_PT (g->charpos);
	      w->cursor.vpos = -1;
	      return make_number (PT);
	    }
	  else if (!NILP (g->object) && !EQ (g->object, gpt->object))
	    {
	      ptrdiff_t new_pos;

	      if (BUFFERP (gpt->object))
		{
		  new_pos = PT;
		  if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
		    new_pos += (row->reversed_p ? -dir : dir);
		  else
		    new_pos -= (row->reversed_p ? -dir : dir);
		}
	      else if (BUFFERP (g->object))
		new_pos = g->charpos;
	      else
		break;
	      SET_PT (new_pos);
	      w->cursor.vpos = -1;
	      return make_number (PT);
	    }
	  else if (ROW_GLYPH_NEWLINE_P (row, g))
	    {
	      /* Glyphs inserted at the end of a non-empty line for
		 positioning the cursor have zero charpos, so we must
		 deduce the value of point by other means.  */
	      if (g->charpos > 0)
		SET_PT (g->charpos);
	      else if (row->ends_at_zv_p && PT != ZV)
		SET_PT (ZV);
	      else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
		SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
	      else
		break;
	      w->cursor.vpos = -1;
	      return make_number (PT);
	    }
	}
      if (g == e || NILP (g->object))
	{
	  if (row->truncated_on_left_p || row->truncated_on_right_p)
	    goto simulate_display;
	  if (!row->reversed_p)
	    row += dir;
	  else
	    row -= dir;
	  if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
	      || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
	    goto simulate_display;

	  if (dir > 0)
	    {
	      if (row->reversed_p && !row->continued_p)
		{
		  SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
		  w->cursor.vpos = -1;
		  return make_number (PT);
		}
	      g = row->glyphs[TEXT_AREA];
	      e = g + row->used[TEXT_AREA];
	      for ( ; g < e; g++)
		{
		  if (BUFFERP (g->object)
		      /* Empty lines have only one glyph, which stands
			 for the newline, and whose charpos is the
			 buffer position of the newline.  */
		      || ROW_GLYPH_NEWLINE_P (row, g)
		      /* When the buffer ends in a newline, the line at
			 EOB also has one glyph, but its charpos is -1.  */
		      || (row->ends_at_zv_p
			  && !row->reversed_p
			  && NILP (g->object)
			  && g->type == CHAR_GLYPH
			  && g->u.ch == ' '))
		    {
		      if (g->charpos > 0)
			SET_PT (g->charpos);
		      else if (!row->reversed_p
			       && row->ends_at_zv_p
			       && PT != ZV)
			SET_PT (ZV);
		      else
			continue;
		      w->cursor.vpos = -1;
		      return make_number (PT);
		    }
		}
	    }
	  else
	    {
	      if (!row->reversed_p && !row->continued_p)
		{
		  SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
		  w->cursor.vpos = -1;
		  return make_number (PT);
		}
	      e = row->glyphs[TEXT_AREA];
	      g = e + row->used[TEXT_AREA] - 1;
	      for ( ; g >= e; g--)
		{
		  if (BUFFERP (g->object)
		      || (ROW_GLYPH_NEWLINE_P (row, g)
			  && g->charpos > 0)
		      /* Empty R2L lines on GUI frames have the buffer
			 position of the newline stored in the stretch
			 glyph.  */
		      || g->type == STRETCH_GLYPH
		      || (row->ends_at_zv_p
			  && row->reversed_p
			  && NILP (g->object)
			  && g->type == CHAR_GLYPH
			  && g->u.ch == ' '))
		    {
		      if (g->charpos > 0)
			SET_PT (g->charpos);
		      else if (row->reversed_p
			       && row->ends_at_zv_p
			       && PT != ZV)
			SET_PT (ZV);
		      else
			continue;
		      w->cursor.vpos = -1;
		      return make_number (PT);
		    }
		}
	    }
	}
    }

 simulate_display:

  /* If we wind up here, we failed to move by using the glyphs, so we
     need to simulate display instead.  */

  if (b)
    paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
  else
    paragraph_dir = Qleft_to_right;
  if (EQ (paragraph_dir, Qright_to_left))
    dir = -dir;
  if (PT <= BEGV && dir < 0)
    xsignal0 (Qbeginning_of_buffer);
  else if (PT >= ZV && dir > 0)
    xsignal0 (Qend_of_buffer);
  else
    {
      struct text_pos pt;
      struct it it;
      int pt_x, target_x, pixel_width, pt_vpos;
      bool at_eol_p;
      bool overshoot_expected = false;
      bool target_is_eol_p = false;

      /* Setup the arena.  */
      SET_TEXT_POS (pt, PT, PT_BYTE);
      start_display (&it, w, pt);

      if (it.cmp_it.id < 0
	  && it.method == GET_FROM_STRING
	  && it.area == TEXT_AREA
	  && it.string_from_display_prop_p
	  && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
	overshoot_expected = true;

      /* Find the X coordinate of point.  We start from the beginning
	 of this or previous line to make sure we are before point in
	 the logical order (since the move_it_* functions can only
	 move forward).  */
    reseat:
      reseat_at_previous_visible_line_start (&it);
      it.current_x = it.hpos = it.current_y = it.vpos = 0;
      if (IT_CHARPOS (it) != PT)
	{
	  move_it_to (&it, overshoot_expected ? PT - 1 : PT,
		      -1, -1, -1, MOVE_TO_POS);
	  /* If we missed point because the character there is
	     displayed out of a display vector that has more than one
	     glyph, retry expecting overshoot.  */
	  if (it.method == GET_FROM_DISPLAY_VECTOR
	      && it.current.dpvec_index > 0
	      && !overshoot_expected)
	    {
	      overshoot_expected = true;
	      goto reseat;
	    }
	  else if (IT_CHARPOS (it) != PT && !overshoot_expected)
	    move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
	}
      pt_x = it.current_x;
      pt_vpos = it.vpos;
      if (dir > 0 || overshoot_expected)
	{
	  struct glyph_row *row = it.glyph_row;

	  /* When point is at beginning of line, we don't have
	     information about the glyph there loaded into struct
	     it.  Calling get_next_display_element fixes that.  */
	  if (pt_x == 0)
	    get_next_display_element (&it);
	  at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
	  it.glyph_row = NULL;
	  PRODUCE_GLYPHS (&it);	/* compute it.pixel_width */
	  it.glyph_row = row;
	  /* PRODUCE_GLYPHS advances it.current_x, so we must restore
	     it, lest it will become out of sync with it's buffer
	     position.  */
	  it.current_x = pt_x;
	}
      else
	at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
      pixel_width = it.pixel_width;
      if (overshoot_expected && at_eol_p)
	pixel_width = 0;
      else if (pixel_width <= 0)
	pixel_width = 1;

      /* If there's a display string (or something similar) at point,
	 we are actually at the glyph to the left of point, so we need
	 to correct the X coordinate.  */
      if (overshoot_expected)
	{
	  if (it.bidi_p)
	    pt_x += pixel_width * it.bidi_it.scan_dir;
	  else
	    pt_x += pixel_width;
	}

      /* Compute target X coordinate, either to the left or to the
	 right of point.  On TTY frames, all characters have the same
	 pixel width of 1, so we can use that.  On GUI frames we don't
	 have an easy way of getting at the pixel width of the
	 character to the left of point, so we use a different method
	 of getting to that place.  */
      if (dir > 0)
	target_x = pt_x + pixel_width;
      else
	target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;

      /* Target X coordinate could be one line above or below the line
	 of point, in which case we need to adjust the target X
	 coordinate.  Also, if moving to the left, we need to begin at
	 the left edge of the point's screen line.  */
      if (dir < 0)
	{
	  if (pt_x > 0)
	    {
	      start_display (&it, w, pt);
	      reseat_at_previous_visible_line_start (&it);
	      it.current_x = it.current_y = it.hpos = 0;
	      if (pt_vpos != 0)
		move_it_by_lines (&it, pt_vpos);
	    }
	  else
	    {
	      move_it_by_lines (&it, -1);
	      target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
	      target_is_eol_p = true;
	      /* Under word-wrap, we don't know the x coordinate of
		 the last character displayed on the previous line,
		 which immediately precedes the wrap point.  To find
		 out its x coordinate, we try moving to the right
		 margin of the window, which will stop at the wrap
		 point, and then reset target_x to point at the
		 character that precedes the wrap point.  This is not
		 needed on GUI frames, because (see below) there we
		 move from the left margin one grapheme cluster at a
		 time, and stop when we hit the wrap point.  */
	      if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
		{
		  void *it_data = NULL;
		  struct it it2;

		  SAVE_IT (it2, it, it_data);
		  move_it_in_display_line_to (&it, ZV, target_x,
					      MOVE_TO_POS | MOVE_TO_X);
		  /* If we arrived at target_x, that _is_ the last
		     character on the previous line.  */
		  if (it.current_x != target_x)
		    target_x = it.current_x - 1;
		  RESTORE_IT (&it, &it2, it_data);
		}
	    }
	}
      else
	{
	  if (at_eol_p
	      || (target_x >= it.last_visible_x
		  && it.line_wrap != TRUNCATE))
	    {
	      if (pt_x > 0)
		move_it_by_lines (&it, 0);
	      move_it_by_lines (&it, 1);
	      target_x = 0;
	    }
	}

      /* Move to the target X coordinate.  */
#ifdef HAVE_WINDOW_SYSTEM
      /* On GUI frames, as we don't know the X coordinate of the
	 character to the left of point, moving point to the left
	 requires walking, one grapheme cluster at a time, until we
	 find ourself at a place immediately to the left of the
	 character at point.  */
      if (FRAME_WINDOW_P (it.f) && dir < 0)
	{
	  struct text_pos new_pos;
	  enum move_it_result rc = MOVE_X_REACHED;

	  if (it.current_x == 0)
	    get_next_display_element (&it);
	  if (it.what == IT_COMPOSITION)
	    {
	      new_pos.charpos = it.cmp_it.charpos;
	      new_pos.bytepos = -1;
	    }
	  else
	    new_pos = it.current.pos;

	  while (it.current_x + it.pixel_width <= target_x
		 && (rc == MOVE_X_REACHED
		     /* Under word-wrap, move_it_in_display_line_to
			stops at correct coordinates, but sometimes
			returns MOVE_POS_MATCH_OR_ZV.  */
		     || (it.line_wrap == WORD_WRAP
			 && rc == MOVE_POS_MATCH_OR_ZV)))
	    {
	      int new_x = it.current_x + it.pixel_width;

	      /* For composed characters, we want the position of the
		 first character in the grapheme cluster (usually, the
		 composition's base character), whereas it.current
		 might give us the position of the _last_ one, e.g. if
		 the composition is rendered in reverse due to bidi
		 reordering.  */
	      if (it.what == IT_COMPOSITION)
		{
		  new_pos.charpos = it.cmp_it.charpos;
		  new_pos.bytepos = -1;
		}
	      else
		new_pos = it.current.pos;
	      if (new_x == it.current_x)
		new_x++;
	      rc = move_it_in_display_line_to (&it, ZV, new_x,
					       MOVE_TO_POS | MOVE_TO_X);
	      if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
		break;
	    }
	  /* The previous position we saw in the loop is the one we
	     want.  */
	  if (new_pos.bytepos == -1)
	    new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
	  it.current.pos = new_pos;
	}
      else
#endif
      if (it.current_x != target_x)
	move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);

      /* When lines are truncated, the above loop will stop at the
	 window edge.  But we want to get to the end of line, even if
	 it is beyond the window edge; automatic hscroll will then
	 scroll the window to show point as appropriate.  */
      if (target_is_eol_p && it.line_wrap == TRUNCATE
	  && get_next_display_element (&it))
	{
	  struct text_pos new_pos = it.current.pos;

	  while (!ITERATOR_AT_END_OF_LINE_P (&it))
	    {
	      set_iterator_to_next (&it, false);
	      if (it.method == GET_FROM_BUFFER)
		new_pos = it.current.pos;
	      if (!get_next_display_element (&it))
		break;
	    }

	  it.current.pos = new_pos;
	}

      /* If we ended up in a display string that covers point, move to
	 buffer position to the right in the visual order.  */
      if (dir > 0)
	{
	  while (IT_CHARPOS (it) == PT)
	    {
	      set_iterator_to_next (&it, false);
	      if (!get_next_display_element (&it))
		break;
	    }
	}

      /* Move point to that position.  */
      SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
    }

  return make_number (PT);

#undef ROW_GLYPH_NEWLINE_P
}

DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
       Sbidi_resolved_levels, 0, 1, 0,
       doc: /* Return the resolved bidirectional levels of characters at VPOS.

The resolved levels are produced by the Emacs bidi reordering engine
that implements the UBA, the Unicode Bidirectional Algorithm.  Please
read the Unicode Standard Annex 9 (UAX#9) for background information
about these levels.

VPOS is the zero-based number of the current window's screen line
for which to produce the resolved levels.  If VPOS is nil or omitted,
it defaults to the screen line of point.  If the window displays a
header line, VPOS of zero will report on the header line, and first
line of text in the window will have VPOS of 1.

Value is an array of resolved levels, indexed by glyph number.
Glyphs are numbered from zero starting from the beginning of the
screen line, i.e. the left edge of the window for left-to-right lines
and from the right edge for right-to-left lines.  The resolved levels
are produced only for the window's text area; text in display margins
is not included.

If the selected window's display is not up-to-date, or if the specified
screen line does not display text, this function returns nil.  It is
highly recommended to bind this function to some simple key, like F8,
in order to avoid these problems.

This function exists mainly for testing the correctness of the
Emacs UBA implementation, in particular with the test suite.  */)
  (Lisp_Object vpos)
{
  struct window *w = XWINDOW (selected_window);
  struct buffer *b = XBUFFER (w->contents);
  int nrow;
  struct glyph_row *row;

  if (NILP (vpos))
    {
      int d1, d2, d3, d4, d5;

      pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
    }
  else
    {
      CHECK_NUMBER_COERCE_MARKER (vpos);
      nrow = XINT (vpos);
    }

  /* We require up-to-date glyph matrix for this window.  */
  if (w->window_end_valid
      && !windows_or_buffers_changed
      && b
      && !b->clip_changed
      && !b->prevent_redisplay_optimizations_p
      && !window_outdated (w)
      && nrow >= 0
      && nrow < w->current_matrix->nrows
      && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
      && MATRIX_ROW_DISPLAYS_TEXT_P (row))
    {
      struct glyph *g, *e, *g1;
      int nglyphs, i;
      Lisp_Object levels;

      if (!row->reversed_p)	/* Left-to-right glyph row.  */
	{
	  g = g1 = row->glyphs[TEXT_AREA];
	  e = g + row->used[TEXT_AREA];

	  /* Skip over glyphs at the start of the row that was
	     generated by redisplay for its own needs.  */
	  while (g < e
		 && NILP (g->object)
		 && g->charpos < 0)
	    g++;
	  g1 = g;

	  /* Count the "interesting" glyphs in this row.  */
	  for (nglyphs = 0; g < e && !NILP (g->object); g++)
	    nglyphs++;

	  /* Create and fill the array.  */
	  levels = make_uninit_vector (nglyphs);
	  for (i = 0; g1 < g; i++, g1++)
	    ASET (levels, i, make_number (g1->resolved_level));
	}
      else			/* Right-to-left glyph row.  */
	{
	  g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
	  e = row->glyphs[TEXT_AREA] - 1;
	  while (g > e
		 && NILP (g->object)
		 && g->charpos < 0)
	    g--;
	  g1 = g;
	  for (nglyphs = 0; g > e && !NILP (g->object); g--)
	    nglyphs++;
	  levels = make_uninit_vector (nglyphs);
	  for (i = 0; g1 > g; i++, g1--)
	    ASET (levels, i, make_number (g1->resolved_level));
	}
      return levels;
    }
  else
    return Qnil;
}


\f
/***********************************************************************
			       Menu Bar
 ***********************************************************************/

/* Redisplay the menu bar in the frame for window W.

   The menu bar of X frames that don't have X toolkit support is
   displayed in a special window W->frame->menu_bar_window.

   The menu bar of terminal frames is treated specially as far as
   glyph matrices are concerned.  Menu bar lines are not part of
   windows, so the update is done directly on the frame matrix rows
   for the menu bar.  */

static void
display_menu_bar (struct window *w)
{
  struct frame *f = XFRAME (WINDOW_FRAME (w));
  struct it it;
  Lisp_Object items;
  int i;

  /* Don't do all this for graphical frames.  */
#ifdef HAVE_NTGUI
  if (FRAME_W32_P (f))
    return;
#endif
#if defined (USE_X_TOOLKIT) || defined (USE_GTK)
  if (FRAME_X_P (f))
    return;
#endif

#ifdef HAVE_NS
  if (FRAME_NS_P (f))
    return;
#endif /* HAVE_NS */

#if defined (USE_X_TOOLKIT) || defined (USE_GTK)
  eassert (!FRAME_WINDOW_P (f));
  init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
  it.first_visible_x = 0;
  it.last_visible_x = FRAME_PIXEL_WIDTH (f);
#elif defined (HAVE_X_WINDOWS) /* X without toolkit.  */
  if (FRAME_WINDOW_P (f))
    {
      /* Menu bar lines are displayed in the desired matrix of the
	 dummy window menu_bar_window.  */
      struct window *menu_w;
      menu_w = XWINDOW (f->menu_bar_window);
      init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
		     MENU_FACE_ID);
      it.first_visible_x = 0;
      it.last_visible_x = FRAME_PIXEL_WIDTH (f);
    }
  else
#endif /* not USE_X_TOOLKIT and not USE_GTK */
    {
      /* This is a TTY frame, i.e. character hpos/vpos are used as
	 pixel x/y.  */
      init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
		     MENU_FACE_ID);
      it.first_visible_x = 0;
      it.last_visible_x = FRAME_COLS (f);
    }

  /* FIXME: This should be controlled by a user option.  See the
     comments in redisplay_tool_bar and display_mode_line about
     this.  */
  it.paragraph_embedding = L2R;

  /* Clear all rows of the menu bar.  */
  for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
    {
      struct glyph_row *row = it.glyph_row + i;
      clear_glyph_row (row);
      row->enabled_p = true;
      row->full_width_p = true;
      row->reversed_p = false;
    }

  /* Display all items of the menu bar.  */
  items = FRAME_MENU_BAR_ITEMS (it.f);
  for (i = 0; i < ASIZE (items); i += 4)
    {
      Lisp_Object string;

      /* Stop at nil string.  */
      string = AREF (items, i + 1);
      if (NILP (string))
	break;

      /* Remember where item was displayed.  */
      ASET (items, i + 3, make_number (it.hpos));

      /* Display the item, pad with one space.  */
      if (it.current_x < it.last_visible_x)
	display_string (NULL, string, Qnil, 0, 0, &it,
			SCHARS (string) + 1, 0, 0, -1);
    }

  /* Fill out the line with spaces.  */
  if (it.current_x < it.last_visible_x)
    display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);

  /* Compute the total height of the lines.  */
  compute_line_metrics (&it);
}

/* Deep copy of a glyph row, including the glyphs.  */
static void
deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
{
  struct glyph *pointers[1 + LAST_AREA];
  int to_used = to->used[TEXT_AREA];

  /* Save glyph pointers of TO.  */
  memcpy (pointers, to->glyphs, sizeof to->glyphs);

  /* Do a structure assignment.  */
  *to = *from;

  /* Restore original glyph pointers of TO.  */
  memcpy (to->glyphs, pointers, sizeof to->glyphs);

  /* Copy the glyphs.  */
  memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
	  min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));

  /* If we filled only part of the TO row, fill the rest with
     space_glyph (which will display as empty space).  */
  if (to_used > from->used[TEXT_AREA])
    fill_up_frame_row_with_spaces (to, to_used);
}

/* Display one menu item on a TTY, by overwriting the glyphs in the
   frame F's desired glyph matrix with glyphs produced from the menu
   item text.  Called from term.c to display TTY drop-down menus one
   item at a time.

   ITEM_TEXT is the menu item text as a C string.

   FACE_ID is the face ID to be used for this menu item.  FACE_ID
   could specify one of 3 faces: a face for an enabled item, a face
   for a disabled item, or a face for a selected item.

   X and Y are coordinates of the first glyph in the frame's desired
   matrix to be overwritten by the menu item.  Since this is a TTY, Y
   is the zero-based number of the glyph row and X is the zero-based
   glyph number in the row, starting from left, where to start
   displaying the item.

   SUBMENU means this menu item drops down a submenu, which
   should be indicated by displaying a proper visual cue after the
   item text.  */

void
display_tty_menu_item (const char *item_text, int width, int face_id,
		       int x, int y, bool submenu)
{
  struct it it;
  struct frame *f = SELECTED_FRAME ();
  struct window *w = XWINDOW (f->selected_window);
  struct glyph_row *row;
  size_t item_len = strlen (item_text);

  eassert (FRAME_TERMCAP_P (f));

  /* Don't write beyond the matrix's last row.  This can happen for
     TTY screens that are not high enough to show the entire menu.
     (This is actually a bit of defensive programming, as
     tty_menu_display already limits the number of menu items to one
     less than the number of screen lines.)  */
  if (y >= f->desired_matrix->nrows)
    return;

  init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
  it.first_visible_x = 0;
  it.last_visible_x = FRAME_COLS (f) - 1;
  row = it.glyph_row;
  /* Start with the row contents from the current matrix.  */
  deep_copy_glyph_row (row, f->current_matrix->rows + y);
  bool saved_width = row->full_width_p;
  row->full_width_p = true;
  bool saved_reversed = row->reversed_p;
  row->reversed_p = false;
  row->enabled_p = true;

  /* Arrange for the menu item glyphs to start at (X,Y) and have the
     desired face.  */
  eassert (x < f->desired_matrix->matrix_w);
  it.current_x = it.hpos = x;
  it.current_y = it.vpos = y;
  int saved_used = row->used[TEXT_AREA];
  bool saved_truncated = row->truncated_on_right_p;
  row->used[TEXT_AREA] = x;
  it.face_id = face_id;
  it.line_wrap = TRUNCATE;

  /* FIXME: This should be controlled by a user option.  See the
     comments in redisplay_tool_bar and display_mode_line about this.
     Also, if paragraph_embedding could ever be R2L, changes will be
     needed to avoid shifting to the right the row characters in
     term.c:append_glyph.  */
  it.paragraph_embedding = L2R;

  /* Pad with a space on the left.  */
  display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
  width--;
  /* Display the menu item, pad with spaces to WIDTH.  */
  if (submenu)
    {
      display_string (item_text, Qnil, Qnil, 0, 0, &it,
		      item_len, 0, FRAME_COLS (f) - 1, -1);
      width -= item_len;
      /* Indicate with " >" that there's a submenu.  */
      display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
		      FRAME_COLS (f) - 1, -1);
    }
  else
    display_string (item_text, Qnil, Qnil, 0, 0, &it,
		    width, 0, FRAME_COLS (f) - 1, -1);

  row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
  row->truncated_on_right_p = saved_truncated;
  row->hash = row_hash (row);
  row->full_width_p = saved_width;
  row->reversed_p = saved_reversed;
}
\f
/***********************************************************************
			      Mode Line
 ***********************************************************************/

/* Redisplay mode lines in the window tree whose root is WINDOW.
   If FORCE, redisplay mode lines unconditionally.
   Otherwise, redisplay only mode lines that are garbaged.  Value is
   the number of windows whose mode lines were redisplayed.  */

static int
redisplay_mode_lines (Lisp_Object window, bool force)
{
  int nwindows = 0;

  while (!NILP (window))
    {
      struct window *w = XWINDOW (window);

      if (WINDOWP (w->contents))
	nwindows += redisplay_mode_lines (w->contents, force);
      else if (force
	       || FRAME_GARBAGED_P (XFRAME (w->frame))
	       || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
	{
	  struct text_pos lpoint;
	  struct buffer *old = current_buffer;

	  /* Set the window's buffer for the mode line display.  */
	  SET_TEXT_POS (lpoint, PT, PT_BYTE);
	  set_buffer_internal_1 (XBUFFER (w->contents));

	  /* Point refers normally to the selected window.  For any
	     other window, set up appropriate value.  */
	  if (!EQ (window, selected_window))
	    {
	      struct text_pos pt;

	      CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
	      TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
	    }

	  /* Display mode lines.  */
	  clear_glyph_matrix (w->desired_matrix);
	  if (display_mode_lines (w))
	    ++nwindows;

	  /* Restore old settings.  */
	  set_buffer_internal_1 (old);
	  TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
	}

      window = w->next;
    }

  return nwindows;
}


/* Display the mode and/or header line of window W.  Value is the
   sum number of mode lines and header lines displayed.  */

static int
display_mode_lines (struct window *w)
{
  Lisp_Object old_selected_window = selected_window;
  Lisp_Object old_selected_frame = selected_frame;
  Lisp_Object new_frame = w->frame;
  Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
  int n = 0;

  selected_frame = new_frame;
  /* FIXME: If we were to allow the mode-line's computation changing the buffer
     or window's point, then we'd need select_window_1 here as well.  */
  XSETWINDOW (selected_window, w);
  XFRAME (new_frame)->selected_window = selected_window;

  /* These will be set while the mode line specs are processed.  */
  line_number_displayed = false;
  w->column_number_displayed = -1;

  if (WINDOW_WANTS_MODELINE_P (w))
    {
      struct window *sel_w = XWINDOW (old_selected_window);

      /* Select mode line face based on the real selected window.  */
      display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
			 BVAR (current_buffer, mode_line_format));
      ++n;
    }

  if (WINDOW_WANTS_HEADER_LINE_P (w))
    {
      display_mode_line (w, HEADER_LINE_FACE_ID,
			 BVAR (current_buffer, header_line_format));
      ++n;
    }

  XFRAME (new_frame)->selected_window = old_frame_selected_window;
  selected_frame = old_selected_frame;
  selected_window = old_selected_window;
  if (n > 0)
    w->must_be_updated_p = true;
  return n;
}


/* Display mode or header line of window W.  FACE_ID specifies which
   line to display; it is either MODE_LINE_FACE_ID or
   HEADER_LINE_FACE_ID.  FORMAT is the mode/header line format to
   display.  Value is the pixel height of the mode/header line
   displayed.  */

static int
display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
{
  struct it it;
  struct face *face;
  ptrdiff_t count = SPECPDL_INDEX ();

  init_iterator (&it, w, -1, -1, NULL, face_id);
  /* Don't extend on a previously drawn mode-line.
     This may happen if called from pos_visible_p.  */
  it.glyph_row->enabled_p = false;
  prepare_desired_row (w, it.glyph_row, true);

  it.glyph_row->mode_line_p = true;

  /* FIXME: This should be controlled by a user option.  But
     supporting such an option is not trivial, since the mode line is
     made up of many separate strings.  */
  it.paragraph_embedding = L2R;

  record_unwind_protect (unwind_format_mode_line,
			 format_mode_line_unwind_data (NULL, NULL,
						       Qnil, false));

  mode_line_target = MODE_LINE_DISPLAY;

  /* Temporarily make frame's keyboard the current kboard so that
     kboard-local variables in the mode_line_format will get the right
     values.  */
  push_kboard (FRAME_KBOARD (it.f));
  record_unwind_save_match_data ();
  display_mode_element (&it, 0, 0, 0, format, Qnil, false);
  pop_kboard ();

  unbind_to (count, Qnil);

  /* Fill up with spaces.  */
  display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);

  compute_line_metrics (&it);
  it.glyph_row->full_width_p = true;
  it.glyph_row->continued_p = false;
  it.glyph_row->truncated_on_left_p = false;
  it.glyph_row->truncated_on_right_p = false;

  /* Make a 3D mode-line have a shadow at its right end.  */
  face = FACE_FROM_ID (it.f, face_id);
  extend_face_to_end_of_line (&it);
  if (face->box != FACE_NO_BOX)
    {
      struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
			    + it.glyph_row->used[TEXT_AREA] - 1);
      last->right_box_line_p = true;
    }

  return it.glyph_row->height;
}

/* Move element ELT in LIST to the front of LIST.
   Return the updated list.  */

static Lisp_Object
move_elt_to_front (Lisp_Object elt, Lisp_Object list)
{
  register Lisp_Object tail, prev;
  register Lisp_Object tem;

  tail = list;
  prev = Qnil;
  while (CONSP (tail))
    {
      tem = XCAR (tail);

      if (EQ (elt, tem))
	{
	  /* Splice out the link TAIL.  */
	  if (NILP (prev))
	    list = XCDR (tail);
	  else
	    Fsetcdr (prev, XCDR (tail));

	  /* Now make it the first.  */
	  Fsetcdr (tail, list);
	  return tail;
	}
      else
	prev = tail;
      tail = XCDR (tail);
      QUIT;
    }

  /* Not found--return unchanged LIST.  */
  return list;
}

/* Contribute ELT to the mode line for window IT->w.  How it
   translates into text depends on its data type.

   IT describes the display environment in which we display, as usual.

   DEPTH is the depth in recursion.  It is used to prevent
   infinite recursion here.

   FIELD_WIDTH is the number of characters the display of ELT should
   occupy in the mode line, and PRECISION is the maximum number of
   characters to display from ELT's representation.  See
   display_string for details.

   Returns the hpos of the end of the text generated by ELT.

   PROPS is a property list to add to any string we encounter.

   If RISKY, remove (disregard) any properties in any string
   we encounter, and ignore :eval and :propertize.

   The global variable `mode_line_target' determines whether the
   output is passed to `store_mode_line_noprop',
   `store_mode_line_string', or `display_string'.  */

static int
display_mode_element (struct it *it, int depth, int field_width, int precision,
		      Lisp_Object elt, Lisp_Object props, bool risky)
{
  int n = 0, field, prec;
  bool literal = false;

 tail_recurse:
  if (depth > 100)
    elt = build_string ("*too-deep*");

  depth++;

  switch (XTYPE (elt))
    {
    case Lisp_String:
      {
	/* A string: output it and check for %-constructs within it.  */
	unsigned char c;
	ptrdiff_t offset = 0;

	if (SCHARS (elt) > 0
	    && (!NILP (props) || risky))
	  {
	    Lisp_Object oprops, aelt;
	    oprops = Ftext_properties_at (make_number (0), elt);

	    /* If the starting string's properties are not what
	       we want, translate the string.  Also, if the string
	       is risky, do that anyway.  */

	    if (NILP (Fequal (props, oprops)) || risky)
	      {
		/* If the starting string has properties,
		   merge the specified ones onto the existing ones.  */
		if (! NILP (oprops) && !risky)
		  {
		    Lisp_Object tem;

		    oprops = Fcopy_sequence (oprops);
		    tem = props;
		    while (CONSP (tem))
		      {
			oprops = Fplist_put (oprops, XCAR (tem),
					     XCAR (XCDR (tem)));
			tem = XCDR (XCDR (tem));
		      }
		    props = oprops;
		  }

		aelt = Fassoc (elt, mode_line_proptrans_alist);
		if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
		  {
		    /* AELT is what we want.  Move it to the front
		       without consing.  */
		    elt = XCAR (aelt);
		    mode_line_proptrans_alist
		      = move_elt_to_front (aelt, mode_line_proptrans_alist);
		  }
		else
		  {
		    Lisp_Object tem;

		    /* If AELT has the wrong props, it is useless.
		       so get rid of it.  */
		    if (! NILP (aelt))
		      mode_line_proptrans_alist
			= Fdelq (aelt, mode_line_proptrans_alist);

		    elt = Fcopy_sequence (elt);
		    Fset_text_properties (make_number (0), Flength (elt),
					  props, elt);
		    /* Add this item to mode_line_proptrans_alist.  */
		    mode_line_proptrans_alist
		      = Fcons (Fcons (elt, props),
			       mode_line_proptrans_alist);
		    /* Truncate mode_line_proptrans_alist
		       to at most 50 elements.  */
		    tem = Fnthcdr (make_number (50),
				   mode_line_proptrans_alist);
		    if (! NILP (tem))
		      XSETCDR (tem, Qnil);
		  }
	      }
	  }

	offset = 0;

	if (literal)
	  {
	    prec = precision - n;
	    switch (mode_line_target)
	      {
	      case MODE_LINE_NOPROP:
	      case MODE_LINE_TITLE:
		n += store_mode_line_noprop (SSDATA (elt), -1, prec);
		break;
	      case MODE_LINE_STRING:
		n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
		break;
	      case MODE_LINE_DISPLAY:
		n += display_string (NULL, elt, Qnil, 0, 0, it,
				     0, prec, 0, STRING_MULTIBYTE (elt));
		break;
	      }

	    break;
	  }

	/* Handle the non-literal case.  */

	while ((precision <= 0 || n < precision)
	       && SREF (elt, offset) != 0
	       && (mode_line_target != MODE_LINE_DISPLAY
		   || it->current_x < it->last_visible_x))
	  {
	    ptrdiff_t last_offset = offset;

	    /* Advance to end of string or next format specifier.  */
	    while ((c = SREF (elt, offset++)) != '\0' && c != '%')
	      ;

	    if (offset - 1 != last_offset)
	      {
		ptrdiff_t nchars, nbytes;

		/* Output to end of string or up to '%'.  Field width
		   is length of string.  Don't output more than
		   PRECISION allows us.  */
		offset--;

		prec = c_string_width (SDATA (elt) + last_offset,
				       offset - last_offset, precision - n,
				       &nchars, &nbytes);

		switch (mode_line_target)
		  {
		  case MODE_LINE_NOPROP:
		  case MODE_LINE_TITLE:
		    n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
		    break;
		  case MODE_LINE_STRING:
		    {
		      ptrdiff_t bytepos = last_offset;
		      ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
		      ptrdiff_t endpos = (precision <= 0
					  ? string_byte_to_char (elt, offset)
					  : charpos + nchars);
		      Lisp_Object mode_string
			= Fsubstring (elt, make_number (charpos),
				      make_number (endpos));
		      n += store_mode_line_string (NULL, mode_string, false,
						   0, 0, Qnil);
		    }
		    break;
		  case MODE_LINE_DISPLAY:
		    {
		      ptrdiff_t bytepos = last_offset;
		      ptrdiff_t charpos = string_byte_to_char (elt, bytepos);

		      if (precision <= 0)
			nchars = string_byte_to_char (elt, offset) - charpos;
		      n += display_string (NULL, elt, Qnil, 0, charpos,
					   it, 0, nchars, 0,
					   STRING_MULTIBYTE (elt));
		    }
		    break;
		  }
	      }
	    else /* c == '%' */
	      {
		ptrdiff_t percent_position = offset;

		/* Get the specified minimum width.  Zero means
		   don't pad.  */
		field = 0;
		while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
		  field = field * 10 + c - '0';

		/* Don't pad beyond the total padding allowed.  */
		if (field_width - n > 0 && field > field_width - n)
		  field = field_width - n;

		/* Note that either PRECISION <= 0 or N < PRECISION.  */
		prec = precision - n;

		if (c == 'M')
		  n += display_mode_element (it, depth, field, prec,
					     Vglobal_mode_string, props,
					     risky);
		else if (c != 0)
		  {
		    bool multibyte;
		    ptrdiff_t bytepos, charpos;
		    const char *spec;
		    Lisp_Object string;

		    bytepos = percent_position;
		    charpos = (STRING_MULTIBYTE (elt)
			       ? string_byte_to_char (elt, bytepos)
			       : bytepos);
		    spec = decode_mode_spec (it->w, c, field, &string);
		    multibyte = STRINGP (string) && STRING_MULTIBYTE (string);

		    switch (mode_line_target)
		      {
		      case MODE_LINE_NOPROP:
		      case MODE_LINE_TITLE:
			n += store_mode_line_noprop (spec, field, prec);
			break;
		      case MODE_LINE_STRING:
			{
			  Lisp_Object tem = build_string (spec);
			  props = Ftext_properties_at (make_number (charpos), elt);
			  /* Should only keep face property in props */
			  n += store_mode_line_string (NULL, tem, false,
						       field, prec, props);
			}
			break;
		      case MODE_LINE_DISPLAY:
			{
			  int nglyphs_before, nwritten;

			  nglyphs_before = it->glyph_row->used[TEXT_AREA];
			  nwritten = display_string (spec, string, elt,
						     charpos, 0, it,
						     field, prec, 0,
						     multibyte);

			  /* Assign to the glyphs written above the
			     string where the `%x' came from, position
			     of the `%'.  */
			  if (nwritten > 0)
			    {
			      struct glyph *glyph
				= (it->glyph_row->glyphs[TEXT_AREA]
				   + nglyphs_before);
			      int i;

			      for (i = 0; i < nwritten; ++i)
				{
				  glyph[i].object = elt;
				  glyph[i].charpos = charpos;
				}

			      n += nwritten;
			    }
			}
			break;
		      }
		  }
		else /* c == 0 */
		  break;
	      }
	  }
      }
      break;

    case Lisp_Symbol:
      /* A symbol: process the value of the symbol recursively
	 as if it appeared here directly.  Avoid error if symbol void.
	 Special case: if value of symbol is a string, output the string
	 literally.  */
      {
	register Lisp_Object tem;

	/* If the variable is not marked as risky to set
	   then its contents are risky to use.  */
	if (NILP (Fget (elt, Qrisky_local_variable)))
	  risky = true;

	tem = Fboundp (elt);
	if (!NILP (tem))
	  {
	    tem = Fsymbol_value (elt);
	    /* If value is a string, output that string literally:
	       don't check for % within it.  */
	    if (STRINGP (tem))
	      literal = true;

	    if (!EQ (tem, elt))
	      {
		/* Give up right away for nil or t.  */
		elt = tem;
		goto tail_recurse;
	      }
	  }
      }
      break;

    case Lisp_Cons:
      {
	register Lisp_Object car, tem;

	/* A cons cell: five distinct cases.
	   If first element is :eval or :propertize, do something special.
	   If first element is a string or a cons, process all the elements
	   and effectively concatenate them.
	   If first element is a negative number, truncate displaying cdr to
	   at most that many characters.  If positive, pad (with spaces)
	   to at least that many characters.
	   If first element is a symbol, process the cadr or caddr recursively
	   according to whether the symbol's value is non-nil or nil.  */
	car = XCAR (elt);
	if (EQ (car, QCeval))
	  {
	    /* An element of the form (:eval FORM) means evaluate FORM
	       and use the result as mode line elements.  */

	    if (risky)
	      break;

	    if (CONSP (XCDR (elt)))
	      {
		Lisp_Object spec;
		spec = safe__eval (true, XCAR (XCDR (elt)));
		n += display_mode_element (it, depth, field_width - n,
					   precision - n, spec, props,
					   risky);
	      }
	  }
	else if (EQ (car, QCpropertize))
	  {
	    /* An element of the form (:propertize ELT PROPS...)
	       means display ELT but applying properties PROPS.  */

	    if (risky)
	      break;

	    if (CONSP (XCDR (elt)))
	      n += display_mode_element (it, depth, field_width - n,
					 precision - n, XCAR (XCDR (elt)),
					 XCDR (XCDR (elt)), risky);
	  }
	else if (SYMBOLP (car))
	  {
	    tem = Fboundp (car);
	    elt = XCDR (elt);
	    if (!CONSP (elt))
	      goto invalid;
	    /* elt is now the cdr, and we know it is a cons cell.
	       Use its car if CAR has a non-nil value.  */
	    if (!NILP (tem))
	      {
		tem = Fsymbol_value (car);
		if (!NILP (tem))
		  {
		    elt = XCAR (elt);
		    goto tail_recurse;
		  }
	      }
	    /* Symbol's value is nil (or symbol is unbound)
	       Get the cddr of the original list
	       and if possible find the caddr and use that.  */
	    elt = XCDR (elt);
	    if (NILP (elt))
	      break;
	    else if (!CONSP (elt))
	      goto invalid;
	    elt = XCAR (elt);
	    goto tail_recurse;
	  }
	else if (INTEGERP (car))
	  {
	    register int lim = XINT (car);
	    elt = XCDR (elt);
	    if (lim < 0)
	      {
		/* Negative int means reduce maximum width.  */
		if (precision <= 0)
		  precision = -lim;
		else
		  precision = min (precision, -lim);
	      }
	    else if (lim > 0)
	      {
		/* Padding specified.  Don't let it be more than
		   current maximum.  */
		if (precision > 0)
		  lim = min (precision, lim);

		/* If that's more padding than already wanted, queue it.
		   But don't reduce padding already specified even if
		   that is beyond the current truncation point.  */
		field_width = max (lim, field_width);
	      }
	    goto tail_recurse;
	  }
	else if (STRINGP (car) || CONSP (car))
	  {
	    Lisp_Object halftail = elt;
	    int len = 0;

	    while (CONSP (elt)
		   && (precision <= 0 || n < precision))
	      {
		n += display_mode_element (it, depth,
					   /* Do padding only after the last
					      element in the list.  */
					   (! CONSP (XCDR (elt))
					    ? field_width - n
					    : 0),
					   precision - n, XCAR (elt),
					   props, risky);
		elt = XCDR (elt);
		len++;
		if ((len & 1) == 0)
		  halftail = XCDR (halftail);
		/* Check for cycle.  */
		if (EQ (halftail, elt))
		  break;
	      }
	  }
      }
      break;

    default:
    invalid:
      elt = build_string ("*invalid*");
      goto tail_recurse;
    }

  /* Pad to FIELD_WIDTH.  */
  if (field_width > 0 && n < field_width)
    {
      switch (mode_line_target)
	{
	case MODE_LINE_NOPROP:
	case MODE_LINE_TITLE:
	  n += store_mode_line_noprop ("", field_width - n, 0);
	  break;
	case MODE_LINE_STRING:
	  n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
				       Qnil);
	  break;
	case MODE_LINE_DISPLAY:
	  n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
			       0, 0, 0);
	  break;
	}
    }

  return n;
}

/* Store a mode-line string element in mode_line_string_list.

   If STRING is non-null, display that C string.  Otherwise, the Lisp
   string LISP_STRING is displayed.

   FIELD_WIDTH is the minimum number of output glyphs to produce.
   If STRING has fewer characters than FIELD_WIDTH, pad to the right
   with spaces.  FIELD_WIDTH <= 0 means don't pad.

   PRECISION is the maximum number of characters to output from
   STRING.  PRECISION <= 0  means don't truncate the string.

   If COPY_STRING, make a copy of LISP_STRING before adding
   properties to the string.

   PROPS are the properties to add to the string.
   The mode_line_string_face face property is always added to the string.
 */

static int
store_mode_line_string (const char *string, Lisp_Object lisp_string,
			bool copy_string,
			int field_width, int precision, Lisp_Object props)
{
  ptrdiff_t len;
  int n = 0;

  if (string != NULL)
    {
      len = strlen (string);
      if (precision > 0 && len > precision)
	len = precision;
      lisp_string = make_string (string, len);
      if (NILP (props))
	props = mode_line_string_face_prop;
      else if (!NILP (mode_line_string_face))
	{
	  Lisp_Object face = Fplist_get (props, Qface);
	  props = Fcopy_sequence (props);
	  if (NILP (face))
	    face = mode_line_string_face;
	  else
	    face = list2 (face, mode_line_string_face);
	  props = Fplist_put (props, Qface, face);
	}
      Fadd_text_properties (make_number (0), make_number (len),
			    props, lisp_string);
    }
  else
    {
      len = XFASTINT (Flength (lisp_string));
      if (precision > 0 && len > precision)
	{
	  len = precision;
	  lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
	  precision = -1;
	}
      if (!NILP (mode_line_string_face))
	{
	  Lisp_Object face;
	  if (NILP (props))
	    props = Ftext_properties_at (make_number (0), lisp_string);
	  face = Fplist_get (props, Qface);
	  if (NILP (face))
	    face = mode_line_string_face;
	  else
	    face = list2 (face, mode_line_string_face);
	  props = list2 (Qface, face);
	  if (copy_string)
	    lisp_string = Fcopy_sequence (lisp_string);
	}
      if (!NILP (props))
	Fadd_text_properties (make_number (0), make_number (len),
			      props, lisp_string);
    }

  if (len > 0)
    {
      mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
      n += len;
    }

  if (field_width > len)
    {
      field_width -= len;
      lisp_string = Fmake_string (make_number (field_width), make_number (' '));
      if (!NILP (props))
	Fadd_text_properties (make_number (0), make_number (field_width),
			      props, lisp_string);
      mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
      n += field_width;
    }

  return n;
}


DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
       1, 4, 0,
       doc: /* Format a string out of a mode line format specification.
First arg FORMAT specifies the mode line format (see `mode-line-format'
for details) to use.

By default, the format is evaluated for the currently selected window.

Optional second arg FACE specifies the face property to put on all
characters for which no face is specified.  The value nil means the
default face.  The value t means whatever face the window's mode line
currently uses (either `mode-line' or `mode-line-inactive',
depending on whether the window is the selected window or not).
An integer value means the value string has no text
properties.

Optional third and fourth args WINDOW and BUFFER specify the window
and buffer to use as the context for the formatting (defaults
are the selected window and the WINDOW's buffer).  */)
     (Lisp_Object format, Lisp_Object face,
      Lisp_Object window, Lisp_Object buffer)
{
  struct it it;
  int len;
  struct window *w;
  struct buffer *old_buffer = NULL;
  int face_id;
  bool no_props = INTEGERP (face);
  ptrdiff_t count = SPECPDL_INDEX ();
  Lisp_Object str;
  int string_start = 0;

  w = decode_any_window (window);
  XSETWINDOW (window, w);

  if (NILP (buffer))
    buffer = w->contents;
  CHECK_BUFFER (buffer);

  /* Make formatting the modeline a non-op when noninteractive, otherwise
     there will be problems later caused by a partially initialized frame.  */
  if (NILP (format) || noninteractive)
    return empty_unibyte_string;

  if (no_props)
    face = Qnil;

  face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
    : EQ (face, Qt) ? (EQ (window, selected_window)
		       ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
    : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
    : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
    : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
    : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
    : DEFAULT_FACE_ID;

  old_buffer = current_buffer;

  /* Save things including mode_line_proptrans_alist,
     and set that to nil so that we don't alter the outer value.  */
  record_unwind_protect (unwind_format_mode_line,
			 format_mode_line_unwind_data
			   (XFRAME (WINDOW_FRAME (w)),
			    old_buffer, selected_window, true));
  mode_line_proptrans_alist = Qnil;

  Fselect_window (window, Qt);
  set_buffer_internal_1 (XBUFFER (buffer));

  init_iterator (&it, w, -1, -1, NULL, face_id);

  if (no_props)
    {
      mode_line_target = MODE_LINE_NOPROP;
      mode_line_string_face_prop = Qnil;
      mode_line_string_list = Qnil;
      string_start = MODE_LINE_NOPROP_LEN (0);
    }
  else
    {
      mode_line_target = MODE_LINE_STRING;
      mode_line_string_list = Qnil;
      mode_line_string_face = face;
      mode_line_string_face_prop
	= NILP (face) ? Qnil : list2 (Qface, face);
    }

  push_kboard (FRAME_KBOARD (it.f));
  display_mode_element (&it, 0, 0, 0, format, Qnil, false);
  pop_kboard ();

  if (no_props)
    {
      len = MODE_LINE_NOPROP_LEN (string_start);
      str = make_string (mode_line_noprop_buf + string_start, len);
    }
  else
    {
      mode_line_string_list = Fnreverse (mode_line_string_list);
      str = Fmapconcat (Qidentity, mode_line_string_list,
			empty_unibyte_string);
    }

  unbind_to (count, Qnil);
  return str;
}

/* Write a null-terminated, right justified decimal representation of
   the positive integer D to BUF using a minimal field width WIDTH.  */

static void
pint2str (register char *buf, register int width, register ptrdiff_t d)
{
  register char *p = buf;

  if (d <= 0)
    *p++ = '0';
  else
    {
      while (d > 0)
	{
	  *p++ = d % 10 + '0';
	  d /= 10;
	}
    }

  for (width -= (int) (p - buf); width > 0; --width)
    *p++ = ' ';
  *p-- = '\0';
  while (p > buf)
    {
      d = *buf;
      *buf++ = *p;
      *p-- = d;
    }
}

/* Write a null-terminated, right justified decimal and "human
   readable" representation of the nonnegative integer D to BUF using
   a minimal field width WIDTH.  D should be smaller than 999.5e24. */

static const char power_letter[] =
  {
    0,	 /* no letter */
    'k', /* kilo */
    'M', /* mega */
    'G', /* giga */
    'T', /* tera */
    'P', /* peta */
    'E', /* exa */
    'Z', /* zetta */
    'Y'	 /* yotta */
  };

static void
pint2hrstr (char *buf, int width, ptrdiff_t d)
{
  /* We aim to represent the nonnegative integer D as
     QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
  ptrdiff_t quotient = d;
  int remainder = 0;
  /* -1 means: do not use TENTHS. */
  int tenths = -1;
  int exponent = 0;

  /* Length of QUOTIENT.TENTHS as a string. */
  int length;

  char * psuffix;
  char * p;

  if (quotient >= 1000)
    {
      /* Scale to the appropriate EXPONENT. */
      do
	{
	  remainder = quotient % 1000;
	  quotient /= 1000;
	  exponent++;
	}
      while (quotient >= 1000);

      /* Round to nearest and decide whether to use TENTHS or not. */
      if (quotient <= 9)
	{
	  tenths = remainder / 100;
	  if (remainder % 100 >= 50)
	    {
	      if (tenths < 9)
		tenths++;
	      else
		{
		  quotient++;
		  if (quotient == 10)
		    tenths = -1;
		  else
		    tenths = 0;
		}
	    }
	}
      else
	if (remainder >= 500)
	  {
	    if (quotient < 999)
	      quotient++;
	    else
	      {
		quotient = 1;
		exponent++;
		tenths = 0;
	      }
	  }
    }

  /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
  if (tenths == -1 && quotient <= 99)
    if (quotient <= 9)
      length = 1;
    else
      length = 2;
  else
    length = 3;
  p = psuffix = buf + max (width, length);

  /* Print EXPONENT. */
  *psuffix++ = power_letter[exponent];
  *psuffix = '\0';

  /* Print TENTHS. */
  if (tenths >= 0)
    {
      *--p = '0' + tenths;
      *--p = '.';
    }

  /* Print QUOTIENT. */
  do
    {
      int digit = quotient % 10;
      *--p =  '0' + digit;
    }
  while ((quotient /= 10) != 0);

  /* Print leading spaces. */
  while (buf < p)
    *--p = ' ';
}

/* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
   If EOL_FLAG, set also a mnemonic character for end-of-line
   type of CODING_SYSTEM.  Return updated pointer into BUF.  */

static unsigned char invalid_eol_type[] = "(*invalid*)";

static char *
decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
{
  Lisp_Object val;
  bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
  const unsigned char *eol_str;
  int eol_str_len;
  /* The EOL conversion we are using.  */
  Lisp_Object eoltype;

  val = CODING_SYSTEM_SPEC (coding_system);
  eoltype = Qnil;

  if (!VECTORP (val))		/* Not yet decided.  */
    {
      *buf++ = multibyte ? '-' : ' ';
      if (eol_flag)
	eoltype = eol_mnemonic_undecided;
      /* Don't mention EOL conversion if it isn't decided.  */
    }
  else
    {
      Lisp_Object attrs;
      Lisp_Object eolvalue;

      attrs = AREF (val, 0);
      eolvalue = AREF (val, 2);

      *buf++ = multibyte
	? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
	: ' ';

      if (eol_flag)
	{
	  /* The EOL conversion that is normal on this system.  */

	  if (NILP (eolvalue))	/* Not yet decided.  */
	    eoltype = eol_mnemonic_undecided;
	  else if (VECTORP (eolvalue)) /* Not yet decided.  */
	    eoltype = eol_mnemonic_undecided;
	  else			/* eolvalue is Qunix, Qdos, or Qmac.  */
	    eoltype = (EQ (eolvalue, Qunix)
		       ? eol_mnemonic_unix
		       : EQ (eolvalue, Qdos)
		       ? eol_mnemonic_dos : eol_mnemonic_mac);
	}
    }

  if (eol_flag)
    {
      /* Mention the EOL conversion if it is not the usual one.  */
      if (STRINGP (eoltype))
	{
	  eol_str = SDATA (eoltype);
	  eol_str_len = SBYTES (eoltype);
	}
      else if (CHARACTERP (eoltype))
	{
	  int c = XFASTINT (eoltype);
	  return buf + CHAR_STRING (c, (unsigned char *) buf);
	}
      else
	{
	  eol_str = invalid_eol_type;
	  eol_str_len = sizeof (invalid_eol_type) - 1;
	}
      memcpy (buf, eol_str, eol_str_len);
      buf += eol_str_len;
    }

  return buf;
}

/* Return a string for the output of a mode line %-spec for window W,
   generated by character C.  FIELD_WIDTH > 0 means pad the string
   returned with spaces to that value.  Return a Lisp string in
   *STRING if the resulting string is taken from that Lisp string.

   Note we operate on the current buffer for most purposes.  */

static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";

static const char *
decode_mode_spec (struct window *w, register int c, int field_width,
		  Lisp_Object *string)
{
  Lisp_Object obj;
  struct frame *f = XFRAME (WINDOW_FRAME (w));
  char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
  /* We are going to use f->decode_mode_spec_buffer as the buffer to
     produce strings from numerical values, so limit preposterously
     large values of FIELD_WIDTH to avoid overrunning the buffer's
     end.  The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
     bytes plus the terminating null.  */
  int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
  struct buffer *b = current_buffer;

  obj = Qnil;
  *string = Qnil;

  switch (c)
    {
    case '*':
      if (!NILP (BVAR (b, read_only)))
	return "%";
      if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
	return "*";
      return "-";

    case '+':
      /* This differs from %* only for a modified read-only buffer.  */
      if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
	return "*";
      if (!NILP (BVAR (b, read_only)))
	return "%";
      return "-";

    case '&':
      /* This differs from %* in ignoring read-only-ness.  */
      if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
	return "*";
      return "-";

    case '%':
      return "%";

    case '[':
      {
	int i;
	char *p;

	if (command_loop_level > 5)
	  return "[[[... ";
	p = decode_mode_spec_buf;
	for (i = 0; i < command_loop_level; i++)
	  *p++ = '[';
	*p = 0;
	return decode_mode_spec_buf;
      }

    case ']':
      {
	int i;
	char *p;

	if (command_loop_level > 5)
	  return " ...]]]";
	p = decode_mode_spec_buf;
	for (i = 0; i < command_loop_level; i++)
	  *p++ = ']';
	*p = 0;
	return decode_mode_spec_buf;
      }

    case '-':
      {
	register int i;

	/* Let lots_of_dashes be a string of infinite length.  */
	if (mode_line_target == MODE_LINE_NOPROP
	    || mode_line_target == MODE_LINE_STRING)
	  return "--";
	if (field_width <= 0
	    || field_width > sizeof (lots_of_dashes))
	  {
	    for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
	      decode_mode_spec_buf[i] = '-';
	    decode_mode_spec_buf[i] = '\0';
	    return decode_mode_spec_buf;
	  }
	else
	  return lots_of_dashes;
      }

    case 'b':
      obj = BVAR (b, name);
      break;

    case 'c':
      /* %c and %l are ignored in `frame-title-format'.
         (In redisplay_internal, the frame title is drawn _before_ the
         windows are updated, so the stuff which depends on actual
         window contents (such as %l) may fail to render properly, or
         even crash emacs.)  */
      if (mode_line_target == MODE_LINE_TITLE)
	return "";
      else
	{
	  ptrdiff_t col = current_column ();
	  w->column_number_displayed = col;
	  pint2str (decode_mode_spec_buf, width, col);
	  return decode_mode_spec_buf;
	}

    case 'e':
#if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
      {
	if (NILP (Vmemory_full))
	  return "";
	else
	  return "!MEM FULL! ";
      }
#else
      return "";
#endif

    case 'F':
      /* %F displays the frame name.  */
      if (!NILP (f->title))
	return SSDATA (f->title);
      if (f->explicit_name || ! FRAME_WINDOW_P (f))
	return SSDATA (f->name);
      return "Emacs";

    case 'f':
      obj = BVAR (b, filename);
      break;

    case 'i':
      {
	ptrdiff_t size = ZV - BEGV;
	pint2str (decode_mode_spec_buf, width, size);
	return decode_mode_spec_buf;
      }

    case 'I':
      {
	ptrdiff_t size = ZV - BEGV;
	pint2hrstr (decode_mode_spec_buf, width, size);
	return decode_mode_spec_buf;
      }

    case 'l':
      {
	ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
	ptrdiff_t topline, nlines, height;
	ptrdiff_t junk;

	/* %c and %l are ignored in `frame-title-format'.  */
	if (mode_line_target == MODE_LINE_TITLE)
	  return "";

	startpos = marker_position (w->start);
	startpos_byte = marker_byte_position (w->start);
	height = WINDOW_TOTAL_LINES (w);

	/* If we decided that this buffer isn't suitable for line numbers,
	   don't forget that too fast.  */
	if (w->base_line_pos == -1)
	  goto no_value;

	/* If the buffer is very big, don't waste time.  */
	if (INTEGERP (Vline_number_display_limit)
	    && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
	  {
	    w->base_line_pos = 0;
	    w->base_line_number = 0;
	    goto no_value;
	  }

	if (w->base_line_number > 0
	    && w->base_line_pos > 0
	    && w->base_line_pos <= startpos)
	  {
	    line = w->base_line_number;
	    linepos = w->base_line_pos;
	    linepos_byte = buf_charpos_to_bytepos (b, linepos);
	  }
	else
	  {
	    line = 1;
	    linepos = BUF_BEGV (b);
	    linepos_byte = BUF_BEGV_BYTE (b);
	  }

	/* Count lines from base line to window start position.  */
	nlines = display_count_lines (linepos_byte,
				      startpos_byte,
				      startpos, &junk);

	topline = nlines + line;

	/* Determine a new base line, if the old one is too close
	   or too far away, or if we did not have one.
	   "Too close" means it's plausible a scroll-down would
	   go back past it.  */
	if (startpos == BUF_BEGV (b))
	  {
	    w->base_line_number = topline;
	    w->base_line_pos = BUF_BEGV (b);
	  }
	else if (nlines < height + 25 || nlines > height * 3 + 50
		 || linepos == BUF_BEGV (b))
	  {
	    ptrdiff_t limit = BUF_BEGV (b);
	    ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
	    ptrdiff_t position;
	    ptrdiff_t distance =
	      (height * 2 + 30) * line_number_display_limit_width;

	    if (startpos - distance > limit)
	      {
		limit = startpos - distance;
		limit_byte = CHAR_TO_BYTE (limit);
	      }

	    nlines = display_count_lines (startpos_byte,
					  limit_byte,
					  - (height * 2 + 30),
					  &position);
	    /* If we couldn't find the lines we wanted within
	       line_number_display_limit_width chars per line,
	       give up on line numbers for this window.  */
	    if (position == limit_byte && limit == startpos - distance)
	      {
		w->base_line_pos = -1;
		w->base_line_number = 0;
		goto no_value;
	      }

	    w->base_line_number = topline - nlines;
	    w->base_line_pos = BYTE_TO_CHAR (position);
	  }

	/* Now count lines from the start pos to point.  */
	nlines = display_count_lines (startpos_byte,
				      PT_BYTE, PT, &junk);

	/* Record that we did display the line number.  */
	line_number_displayed = true;

	/* Make the string to show.  */
	pint2str (decode_mode_spec_buf, width, topline + nlines);
	return decode_mode_spec_buf;
    no_value:
        {
	  char *p = decode_mode_spec_buf;
	  int pad = width - 2;
	  while (pad-- > 0)
	    *p++ = ' ';
	  *p++ = '?';
	  *p++ = '?';
	  *p = '\0';
	  return decode_mode_spec_buf;
	}
      }
      break;

    case 'm':
      obj = BVAR (b, mode_name);
      break;

    case 'n':
      if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
	return " Narrow";
      break;

    case 'p':
      {
	ptrdiff_t pos = marker_position (w->start);
	ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);

	if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
	  {
	    if (pos <= BUF_BEGV (b))
	      return "All";
	    else
	      return "Bottom";
	  }
	else if (pos <= BUF_BEGV (b))
	  return "Top";
	else
	  {
	    if (total > 1000000)
	      /* Do it differently for a large value, to avoid overflow.  */
	      total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
	    else
	      total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
	    /* We can't normally display a 3-digit number,
	       so get us a 2-digit number that is close.  */
	    if (total == 100)
	      total = 99;
	    sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
	    return decode_mode_spec_buf;
	  }
      }

      /* Display percentage of size above the bottom of the screen.  */
    case 'P':
      {
	ptrdiff_t toppos = marker_position (w->start);
	ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
	ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);

	if (botpos >= BUF_ZV (b))
	  {
	    if (toppos <= BUF_BEGV (b))
	      return "All";
	    else
	      return "Bottom";
	  }
	else
	  {
	    if (total > 1000000)
	      /* Do it differently for a large value, to avoid overflow.  */
	      total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
	    else
	      total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
	    /* We can't normally display a 3-digit number,
	       so get us a 2-digit number that is close.  */
	    if (total == 100)
	      total = 99;
	    if (toppos <= BUF_BEGV (b))
	      sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
	    else
	      sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
	    return decode_mode_spec_buf;
	  }
      }

    case 's':
      /* status of process */
      obj = Fget_buffer_process (Fcurrent_buffer ());
      if (NILP (obj))
	return "no process";
#ifndef MSDOS
      obj = Fsymbol_name (Fprocess_status (obj));
#endif
      break;

    case '@':
      {
	ptrdiff_t count = inhibit_garbage_collection ();
	Lisp_Object curdir = BVAR (current_buffer, directory);
	Lisp_Object val = Qnil;

	if (STRINGP (curdir))
	  val = call1 (intern ("file-remote-p"), curdir);

	unbind_to (count, Qnil);

	if (NILP (val))
	  return "-";
	else
	  return "@";
      }

    case 'z':
      /* coding-system (not including end-of-line format) */
    case 'Z':
      /* coding-system (including end-of-line type) */
      {
	bool eol_flag = (c == 'Z');
	char *p = decode_mode_spec_buf;

	if (! FRAME_WINDOW_P (f))
	  {
	    /* No need to mention EOL here--the terminal never needs
	       to do EOL conversion.  */
	    p = decode_mode_spec_coding (CODING_ID_NAME
					 (FRAME_KEYBOARD_CODING (f)->id),
					 p, false);
	    p = decode_mode_spec_coding (CODING_ID_NAME
					 (FRAME_TERMINAL_CODING (f)->id),
					 p, false);
	  }
	p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
				     p, eol_flag);

#if false /* This proves to be annoying; I think we can do without. -- rms.  */
#ifdef subprocesses
	obj = Fget_buffer_process (Fcurrent_buffer ());
	if (PROCESSP (obj))
	  {
	    p = decode_mode_spec_coding
	      (XPROCESS (obj)->decode_coding_system, p, eol_flag);
	    p = decode_mode_spec_coding
	      (XPROCESS (obj)->encode_coding_system, p, eol_flag);
	  }
#endif /* subprocesses */
#endif /* false */
	*p = 0;
	return decode_mode_spec_buf;
      }
    }

  if (STRINGP (obj))
    {
      *string = obj;
      return SSDATA (obj);
    }
  else
    return "";
}


/* Count up to COUNT lines starting from START_BYTE.  COUNT negative
   means count lines back from START_BYTE.  But don't go beyond
   LIMIT_BYTE.  Return the number of lines thus found (always
   nonnegative).

   Set *BYTE_POS_PTR to the byte position where we stopped.  This is
   either the position COUNT lines after/before START_BYTE, if we
   found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
   COUNT lines.  */

static ptrdiff_t
display_count_lines (ptrdiff_t start_byte,
		     ptrdiff_t limit_byte, ptrdiff_t count,
		     ptrdiff_t *byte_pos_ptr)
{
  register unsigned char *cursor;
  unsigned char *base;

  register ptrdiff_t ceiling;
  register unsigned char *ceiling_addr;
  ptrdiff_t orig_count = count;

  /* If we are not in selective display mode,
     check only for newlines.  */
  bool selective_display
    = (!NILP (BVAR (current_buffer, selective_display))
       && !INTEGERP (BVAR (current_buffer, selective_display)));

  if (count > 0)
    {
      while (start_byte < limit_byte)
	{
	  ceiling =  BUFFER_CEILING_OF (start_byte);
	  ceiling = min (limit_byte - 1, ceiling);
	  ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
	  base = (cursor = BYTE_POS_ADDR (start_byte));

	  do
	    {
	      if (selective_display)
		{
		  while (*cursor != '\n' && *cursor != 015
			 && ++cursor != ceiling_addr)
		    continue;
		  if (cursor == ceiling_addr)
		    break;
		}
	      else
		{
		  cursor = memchr (cursor, '\n', ceiling_addr - cursor);
		  if (! cursor)
		    break;
		}

	      cursor++;

	      if (--count == 0)
		{
		  start_byte += cursor - base;
		  *byte_pos_ptr = start_byte;
		  return orig_count;
		}
	    }
	  while (cursor < ceiling_addr);

	  start_byte += ceiling_addr - base;
	}
    }
  else
    {
      while (start_byte > limit_byte)
	{
	  ceiling = BUFFER_FLOOR_OF (start_byte - 1);
	  ceiling = max (limit_byte, ceiling);
	  ceiling_addr = BYTE_POS_ADDR (ceiling);
	  base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
	  while (true)
	    {
	      if (selective_display)
		{
		  while (--cursor >= ceiling_addr
			 && *cursor != '\n' && *cursor != 015)
		    continue;
		  if (cursor < ceiling_addr)
		    break;
		}
	      else
		{
		  cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
		  if (! cursor)
		    break;
		}

	      if (++count == 0)
		{
		  start_byte += cursor - base + 1;
		  *byte_pos_ptr = start_byte;
		  /* When scanning backwards, we should
		     not count the newline posterior to which we stop.  */
		  return - orig_count - 1;
		}
	    }
	  start_byte += ceiling_addr - base;
	}
    }

  *byte_pos_ptr = limit_byte;

  if (count < 0)
    return - orig_count + count;
  return orig_count - count;

}


\f
/***********************************************************************
			 Displaying strings
 ***********************************************************************/

/* Display a NUL-terminated string, starting with index START.

   If STRING is non-null, display that C string.  Otherwise, the Lisp
   string LISP_STRING is displayed.  There's a case that STRING is
   non-null and LISP_STRING is not nil.  It means STRING is a string
   data of LISP_STRING.  In that case, we display LISP_STRING while
   ignoring its text properties.

   If FACE_STRING is not nil, FACE_STRING_POS is a position in
   FACE_STRING.  Display STRING or LISP_STRING with the face at
   FACE_STRING_POS in FACE_STRING:

   Display the string in the environment given by IT, but use the
   standard display table, temporarily.

   FIELD_WIDTH is the minimum number of output glyphs to produce.
   If STRING has fewer characters than FIELD_WIDTH, pad to the right
   with spaces.  If STRING has more characters, more than FIELD_WIDTH
   glyphs will be produced.  FIELD_WIDTH <= 0 means don't pad.

   PRECISION is the maximum number of characters to output from
   STRING.  PRECISION < 0  means don't truncate the string.

   This is roughly equivalent to printf format specifiers:

   FIELD_WIDTH	PRECISION	PRINTF
   ----------------------------------------
   -1		-1		%s
   -1		10		%.10s
   10		-1		%10s
   20		10		%20.10s

   MULTIBYTE zero means do not display multibyte chars, > 0 means do
   display them, and < 0 means obey the current buffer's value of
   enable_multibyte_characters.

   Value is the number of columns displayed.  */

static int
display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
		ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
		int field_width, int precision, int max_x, int multibyte)
{
  int hpos_at_start = it->hpos;
  int saved_face_id = it->face_id;
  struct glyph_row *row = it->glyph_row;
  ptrdiff_t it_charpos;

  /* Initialize the iterator IT for iteration over STRING beginning
     with index START.  */
  reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
		    precision, field_width, multibyte);
  if (string && STRINGP (lisp_string))
    /* LISP_STRING is the one returned by decode_mode_spec.  We should
       ignore its text properties.  */
    it->stop_charpos = it->end_charpos;

  /* If displaying STRING, set up the face of the iterator from
     FACE_STRING, if that's given.  */
  if (STRINGP (face_string))
    {
      ptrdiff_t endptr;
      struct face *face;

      it->face_id
	= face_at_string_position (it->w, face_string, face_string_pos,
				   0, &endptr, it->base_face_id, false);
      face = FACE_FROM_ID (it->f, it->face_id);
      it->face_box_p = face->box != FACE_NO_BOX;
    }

  /* Set max_x to the maximum allowed X position.  Don't let it go
     beyond the right edge of the window.  */
  if (max_x <= 0)
    max_x = it->last_visible_x;
  else
    max_x = min (max_x, it->last_visible_x);

  /* Skip over display elements that are not visible. because IT->w is
     hscrolled.  */
  if (it->current_x < it->first_visible_x)
    move_it_in_display_line_to (it, 100000, it->first_visible_x,
				MOVE_TO_POS | MOVE_TO_X);

  row->ascent = it->max_ascent;
  row->height = it->max_ascent + it->max_descent;
  row->phys_ascent = it->max_phys_ascent;
  row->phys_height = it->max_phys_ascent + it->max_phys_descent;
  row->extra_line_spacing = it->max_extra_line_spacing;

  if (STRINGP (it->string))
    it_charpos = IT_STRING_CHARPOS (*it);
  else
    it_charpos = IT_CHARPOS (*it);

  /* This condition is for the case that we are called with current_x
     past last_visible_x.  */
  while (it->current_x < max_x)
    {
      int x_before, x, n_glyphs_before, i, nglyphs;

      /* Get the next display element.  */
      if (!get_next_display_element (it))
	break;

      /* Produce glyphs.  */
      x_before = it->current_x;
      n_glyphs_before = row->used[TEXT_AREA];
      PRODUCE_GLYPHS (it);

      nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
      i = 0;
      x = x_before;
      while (i < nglyphs)
	{
	  struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;

	  if (it->line_wrap != TRUNCATE
	      && x + glyph->pixel_width > max_x)
	    {
	      /* End of continued line or max_x reached.  */
	      if (CHAR_GLYPH_PADDING_P (*glyph))
		{
		  /* A wide character is unbreakable.  */
		  if (row->reversed_p)
		    unproduce_glyphs (it, row->used[TEXT_AREA]
				      - n_glyphs_before);
		  row->used[TEXT_AREA] = n_glyphs_before;
		  it->current_x = x_before;
		}
	      else
		{
		  if (row->reversed_p)
		    unproduce_glyphs (it, row->used[TEXT_AREA]
				      - (n_glyphs_before + i));
		  row->used[TEXT_AREA] = n_glyphs_before + i;
		  it->current_x = x;
		}
	      break;
	    }
	  else if (x + glyph->pixel_width >= it->first_visible_x)
	    {
	      /* Glyph is at least partially visible.  */
	      ++it->hpos;
	      if (x < it->first_visible_x)
		row->x = x - it->first_visible_x;
	    }
	  else
	    {
	      /* Glyph is off the left margin of the display area.
		 Should not happen.  */
	      emacs_abort ();
	    }

	  row->ascent = max (row->ascent, it->max_ascent);
	  row->height = max (row->height, it->max_ascent + it->max_descent);
	  row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
	  row->phys_height = max (row->phys_height,
				  it->max_phys_ascent + it->max_phys_descent);
	  row->extra_line_spacing = max (row->extra_line_spacing,
					 it->max_extra_line_spacing);
	  x += glyph->pixel_width;
	  ++i;
	}

      /* Stop if max_x reached.  */
      if (i < nglyphs)
	break;

      /* Stop at line ends.  */
      if (ITERATOR_AT_END_OF_LINE_P (it))
	{
	  it->continuation_lines_width = 0;
	  break;
	}

      set_iterator_to_next (it, true);
      if (STRINGP (it->string))
	it_charpos = IT_STRING_CHARPOS (*it);
      else
	it_charpos = IT_CHARPOS (*it);

      /* Stop if truncating at the right edge.  */
      if (it->line_wrap == TRUNCATE
	  && it->current_x >= it->last_visible_x)
	{
	  /* Add truncation mark, but don't do it if the line is
	     truncated at a padding space.  */
	  if (it_charpos < it->string_nchars)
	    {
	      if (!FRAME_WINDOW_P (it->f))
		{
		  int ii, n;

		  if (it->current_x > it->last_visible_x)
		    {
		      if (!row->reversed_p)
			{
			  for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
			    if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
			      break;
			}
		      else
			{
			  for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
			    if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
			      break;
			  unproduce_glyphs (it, ii + 1);
			  ii = row->used[TEXT_AREA] - (ii + 1);
			}
		      for (n = row->used[TEXT_AREA]; ii < n; ++ii)
			{
			  row->used[TEXT_AREA] = ii;
			  produce_special_glyphs (it, IT_TRUNCATION);
			}
		    }
		  produce_special_glyphs (it, IT_TRUNCATION);
		}
	      row->truncated_on_right_p = true;
	    }
	  break;
	}
    }

  /* Maybe insert a truncation at the left.  */
  if (it->first_visible_x
      && it_charpos > 0)
    {
      if (!FRAME_WINDOW_P (it->f)
	  || (row->reversed_p
	      ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
	      : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
	insert_left_trunc_glyphs (it);
      row->truncated_on_left_p = true;
    }

  it->face_id = saved_face_id;

  /* Value is number of columns displayed.  */
  return it->hpos - hpos_at_start;
}


\f
/* This is like a combination of memq and assq.  Return 1/2 if PROPVAL
   appears as an element of LIST or as the car of an element of LIST.
   If PROPVAL is a list, compare each element against LIST in that
   way, and return 1/2 if any element of PROPVAL is found in LIST.
   Otherwise return 0.  This function cannot quit.
   The return value is 2 if the text is invisible but with an ellipsis
   and 1 if it's invisible and without an ellipsis.  */

int
invisible_prop (Lisp_Object propval, Lisp_Object list)
{
  Lisp_Object tail, proptail;

  for (tail = list; CONSP (tail); tail = XCDR (tail))
    {
      register Lisp_Object tem;
      tem = XCAR (tail);
      if (EQ (propval, tem))
	return 1;
      if (CONSP (tem) && EQ (propval, XCAR (tem)))
	return NILP (XCDR (tem)) ? 1 : 2;
    }

  if (CONSP (propval))
    {
      for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
	{
	  Lisp_Object propelt;
	  propelt = XCAR (proptail);
	  for (tail = list; CONSP (tail); tail = XCDR (tail))
	    {
	      register Lisp_Object tem;
	      tem = XCAR (tail);
	      if (EQ (propelt, tem))
		return 1;
	      if (CONSP (tem) && EQ (propelt, XCAR (tem)))
		return NILP (XCDR (tem)) ? 1 : 2;
	    }
	}
    }

  return 0;
}

DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
       doc: /* Non-nil if the property makes the text invisible.
POS-OR-PROP can be a marker or number, in which case it is taken to be
a position in the current buffer and the value of the `invisible' property
is checked; or it can be some other value, which is then presumed to be the
value of the `invisible' property of the text of interest.
The non-nil value returned can be t for truly invisible text or something
else if the text is replaced by an ellipsis.  */)
  (Lisp_Object pos_or_prop)
{
  Lisp_Object prop
    = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
       ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
       : pos_or_prop);
  int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
  return (invis == 0 ? Qnil
	  : invis == 1 ? Qt
	  : make_number (invis));
}

/* Calculate a width or height in pixels from a specification using
   the following elements:

   SPEC ::=
     NUM      - a (fractional) multiple of the default font width/height
     (NUM)    - specifies exactly NUM pixels
     UNIT     - a fixed number of pixels, see below.
     ELEMENT  - size of a display element in pixels, see below.
     (NUM . SPEC) - equals NUM * SPEC
     (+ SPEC SPEC ...)  - add pixel values
     (- SPEC SPEC ...)  - subtract pixel values
     (- SPEC)           - negate pixel value

   NUM ::=
     INT or FLOAT   - a number constant
     SYMBOL         - use symbol's (buffer local) variable binding.

   UNIT ::=
     in       - pixels per inch  *)
     mm       - pixels per 1/1000 meter  *)
     cm       - pixels per 1/100 meter   *)
     width    - width of current font in pixels.
     height   - height of current font in pixels.

     *) using the ratio(s) defined in display-pixels-per-inch.

   ELEMENT ::=

     left-fringe          - left fringe width in pixels
     right-fringe         - right fringe width in pixels

     left-margin          - left margin width in pixels
     right-margin         - right margin width in pixels

     scroll-bar           - scroll-bar area width in pixels

   Examples:

   Pixels corresponding to 5 inches:
     (5 . in)

   Total width of non-text areas on left side of window (if scroll-bar is on left):
     '(space :width (+ left-fringe left-margin scroll-bar))

   Align to first text column (in header line):
     '(space :align-to 0)

   Align to middle of text area minus half the width of variable `my-image'
   containing a loaded image:
     '(space :align-to (0.5 . (- text my-image)))

   Width of left margin minus width of 1 character in the default font:
     '(space :width (- left-margin 1))

   Width of left margin minus width of 2 characters in the current font:
     '(space :width (- left-margin (2 . width)))

   Center 1 character over left-margin (in header line):
     '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))

   Different ways to express width of left fringe plus left margin minus one pixel:
     '(space :width (- (+ left-fringe left-margin) (1)))
     '(space :width (+ left-fringe left-margin (- (1))))
     '(space :width (+ left-fringe left-margin (-1)))

*/

static bool
calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
			    struct font *font, bool width_p, int *align_to)
{
  double pixels;

# define OK_PIXELS(val) (*res = (val), true)
# define OK_ALIGN_TO(val) (*align_to = (val), true)

  if (NILP (prop))
    return OK_PIXELS (0);

  eassert (FRAME_LIVE_P (it->f));

  if (SYMBOLP (prop))
    {
      if (SCHARS (SYMBOL_NAME (prop)) == 2)
	{
	  char *unit = SSDATA (SYMBOL_NAME (prop));

	  if (unit[0] == 'i' && unit[1] == 'n')
	    pixels = 1.0;
	  else if (unit[0] == 'm' && unit[1] == 'm')
	    pixels = 25.4;
	  else if (unit[0] == 'c' && unit[1] == 'm')
	    pixels = 2.54;
	  else
	    pixels = 0;
	  if (pixels > 0)
	    {
	      double ppi = (width_p ? FRAME_RES_X (it->f)
			    : FRAME_RES_Y (it->f));

	      if (ppi > 0)
		return OK_PIXELS (ppi / pixels);
	      return false;
	    }
	}

#ifdef HAVE_WINDOW_SYSTEM
      if (EQ (prop, Qheight))
	return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
      if (EQ (prop, Qwidth))
	return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
#else
      if (EQ (prop, Qheight) || EQ (prop, Qwidth))
	return OK_PIXELS (1);
#endif

      if (EQ (prop, Qtext))
	  return OK_PIXELS (width_p
			    ? window_box_width (it->w, TEXT_AREA)
			    : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));

      if (align_to && *align_to < 0)
	{
	  *res = 0;
	  if (EQ (prop, Qleft))
	    return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
	  if (EQ (prop, Qright))
	    return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
	  if (EQ (prop, Qcenter))
	    return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
				+ window_box_width (it->w, TEXT_AREA) / 2);
	  if (EQ (prop, Qleft_fringe))
	    return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
				? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
				: window_box_right_offset (it->w, LEFT_MARGIN_AREA));
	  if (EQ (prop, Qright_fringe))
	    return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
				? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
				: window_box_right_offset (it->w, TEXT_AREA));
	  if (EQ (prop, Qleft_margin))
	    return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
	  if (EQ (prop, Qright_margin))
	    return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
	  if (EQ (prop, Qscroll_bar))
	    return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
				? 0
				: (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
				   + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
				      ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
				      : 0)));
	}
      else
	{
	  if (EQ (prop, Qleft_fringe))
	    return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
	  if (EQ (prop, Qright_fringe))
	    return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
	  if (EQ (prop, Qleft_margin))
	    return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
	  if (EQ (prop, Qright_margin))
	    return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
	  if (EQ (prop, Qscroll_bar))
	    return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
	}

      prop = buffer_local_value (prop, it->w->contents);
      if (EQ (prop, Qunbound))
	prop = Qnil;
    }

  if (INTEGERP (prop) || FLOATP (prop))
    {
      int base_unit = (width_p
		       ? FRAME_COLUMN_WIDTH (it->f)
		       : FRAME_LINE_HEIGHT (it->f));
      return OK_PIXELS (XFLOATINT (prop) * base_unit);
    }

  if (CONSP (prop))
    {
      Lisp_Object car = XCAR (prop);
      Lisp_Object cdr = XCDR (prop);

      if (SYMBOLP (car))
	{
#ifdef HAVE_WINDOW_SYSTEM
	  if (FRAME_WINDOW_P (it->f)
	      && valid_image_p (prop))
	    {
	      ptrdiff_t id = lookup_image (it->f, prop);
	      struct image *img = IMAGE_FROM_ID (it->f, id);

	      return OK_PIXELS (width_p ? img->width : img->height);
	    }
#endif
	  if (EQ (car, Qplus) || EQ (car, Qminus))
	    {
	      bool first = true;
	      double px;

	      pixels = 0;
	      while (CONSP (cdr))
		{
		  if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
						   font, width_p, align_to))
		    return false;
		  if (first)
		    pixels = (EQ (car, Qplus) ? px : -px), first = false;
		  else
		    pixels += px;
		  cdr = XCDR (cdr);
		}
	      if (EQ (car, Qminus))
		pixels = -pixels;
	      return OK_PIXELS (pixels);
	    }

	  car = buffer_local_value (car, it->w->contents);
	  if (EQ (car, Qunbound))
	    car = Qnil;
	}

      if (INTEGERP (car) || FLOATP (car))
	{
	  double fact;
	  pixels = XFLOATINT (car);
	  if (NILP (cdr))
	    return OK_PIXELS (pixels);
	  if (calc_pixel_width_or_height (&fact, it, cdr,
					  font, width_p, align_to))
	    return OK_PIXELS (pixels * fact);
	  return false;
	}

      return false;
    }

  return false;
}

\f
/***********************************************************************
			     Glyph Display
 ***********************************************************************/

#ifdef HAVE_WINDOW_SYSTEM

#ifdef GLYPH_DEBUG

void
dump_glyph_string (struct glyph_string *s)
{
  fprintf (stderr, "glyph string\n");
  fprintf (stderr, "  x, y, w, h = %d, %d, %d, %d\n",
	   s->x, s->y, s->width, s->height);
  fprintf (stderr, "  ybase = %d\n", s->ybase);
  fprintf (stderr, "  hl = %d\n", s->hl);
  fprintf (stderr, "  left overhang = %d, right = %d\n",
	   s->left_overhang, s->right_overhang);
  fprintf (stderr, "  nchars = %d\n", s->nchars);
  fprintf (stderr, "  extends to end of line = %d\n",
	   s->extends_to_end_of_line_p);
  fprintf (stderr, "  font height = %d\n", FONT_HEIGHT (s->font));
  fprintf (stderr, "  bg width = %d\n", s->background_width);
}

#endif /* GLYPH_DEBUG */

/* Initialize glyph string S.  CHAR2B is a suitably allocated vector
   of XChar2b structures for S; it can't be allocated in
   init_glyph_string because it must be allocated via `alloca'.  W
   is the window on which S is drawn.  ROW and AREA are the glyph row
   and area within the row from which S is constructed.  START is the
   index of the first glyph structure covered by S.  HL is a
   face-override for drawing S.  */

#ifdef HAVE_NTGUI
#define OPTIONAL_HDC(hdc)  HDC hdc,
#define DECLARE_HDC(hdc)   HDC hdc;
#define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
#define RELEASE_HDC(hdc, f)  release_frame_dc ((f), (hdc))
#endif

#ifndef OPTIONAL_HDC
#define OPTIONAL_HDC(hdc)
#define DECLARE_HDC(hdc)
#define ALLOCATE_HDC(hdc, f)
#define RELEASE_HDC(hdc, f)
#endif

static void
init_glyph_string (struct glyph_string *s,
		   OPTIONAL_HDC (hdc)
		   XChar2b *char2b, struct window *w, struct glyph_row *row,
		   enum glyph_row_area area, int start, enum draw_glyphs_face hl)
{
  memset (s, 0, sizeof *s);
  s->w = w;
  s->f = XFRAME (w->frame);
#ifdef HAVE_NTGUI
  s->hdc = hdc;
#endif
  s->display = FRAME_X_DISPLAY (s->f);
  s->window = FRAME_X_WINDOW (s->f);
  s->char2b = char2b;
  s->hl = hl;
  s->row = row;
  s->area = area;
  s->first_glyph = row->glyphs[area] + start;
  s->height = row->height;
  s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
  s->ybase = s->y + row->ascent;
}


/* Append the list of glyph strings with head H and tail T to the list
   with head *HEAD and tail *TAIL.  Set *HEAD and *TAIL to the result.  */

static void
append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
			   struct glyph_string *h, struct glyph_string *t)
{
  if (h)
    {
      if (*head)
	(*tail)->next = h;
      else
	*head = h;
      h->prev = *tail;
      *tail = t;
    }
}


/* Prepend the list of glyph strings with head H and tail T to the
   list with head *HEAD and tail *TAIL.  Set *HEAD and *TAIL to the
   result.  */

static void
prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
			    struct glyph_string *h, struct glyph_string *t)
{
  if (h)
    {
      if (*head)
	(*head)->prev = t;
      else
	*tail = t;
      t->next = *head;
      *head = h;
    }
}


/* Append glyph string S to the list with head *HEAD and tail *TAIL.
   Set *HEAD and *TAIL to the resulting list.  */

static void
append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
		     struct glyph_string *s)
{
  s->next = s->prev = NULL;
  append_glyph_string_lists (head, tail, s, s);
}


/* Get face and two-byte form of character C in face FACE_ID on frame F.
   The encoding of C is returned in *CHAR2B.  DISPLAY_P means
   make sure that X resources for the face returned are allocated.
   Value is a pointer to a realized face that is ready for display if
   DISPLAY_P.  */

static struct face *
get_char_face_and_encoding (struct frame *f, int c, int face_id,
			    XChar2b *char2b, bool display_p)
{
  struct face *face = FACE_FROM_ID (f, face_id);
  unsigned code = 0;

  if (face->font)
    {
      code = face->font->driver->encode_char (face->font, c);

      if (code == FONT_INVALID_CODE)
	code = 0;
    }
  STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));

  /* Make sure X resources of the face are allocated.  */
#ifdef HAVE_X_WINDOWS
  if (display_p)
#endif
    {
      eassert (face != NULL);
      prepare_face_for_display (f, face);
    }

  return face;
}


/* Get face and two-byte form of character glyph GLYPH on frame F.
   The encoding of GLYPH->u.ch is returned in *CHAR2B.  Value is
   a pointer to a realized face that is ready for display.  */

static struct face *
get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
			     XChar2b *char2b)
{
  struct face *face;
  unsigned code = 0;

  eassert (glyph->type == CHAR_GLYPH);
  face = FACE_FROM_ID (f, glyph->face_id);

  /* Make sure X resources of the face are allocated.  */
  eassert (face != NULL);
  prepare_face_for_display (f, face);

  if (face->font)
    {
      if (CHAR_BYTE8_P (glyph->u.ch))
	code = CHAR_TO_BYTE8 (glyph->u.ch);
      else
	code = face->font->driver->encode_char (face->font, glyph->u.ch);

      if (code == FONT_INVALID_CODE)
	code = 0;
    }

  STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
  return face;
}


/* Get glyph code of character C in FONT in the two-byte form CHAR2B.
   Return true iff FONT has a glyph for C.  */

static bool
get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
{
  unsigned code;

  if (CHAR_BYTE8_P (c))
    code = CHAR_TO_BYTE8 (c);
  else
    code = font->driver->encode_char (font, c);

  if (code == FONT_INVALID_CODE)
    return false;
  STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
  return true;
}


/* Fill glyph string S with composition components specified by S->cmp.

   BASE_FACE is the base face of the composition.
   S->cmp_from is the index of the first component for S.

   OVERLAPS non-zero means S should draw the foreground only, and use
   its physical height for clipping.  See also draw_glyphs.

   Value is the index of a component not in S.  */

static int
fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
			     int overlaps)
{
  int i;
  /* For all glyphs of this composition, starting at the offset
     S->cmp_from, until we reach the end of the definition or encounter a
     glyph that requires the different face, add it to S.  */
  struct face *face;

  eassert (s);

  s->for_overlaps = overlaps;
  s->face = NULL;
  s->font = NULL;
  for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
    {
      int c = COMPOSITION_GLYPH (s->cmp, i);

      /* TAB in a composition means display glyphs with padding space
	 on the left or right.  */
      if (c != '\t')
	{
	  int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
				       -1, Qnil);

	  face = get_char_face_and_encoding (s->f, c, face_id,
					     s->char2b + i, true);
	  if (face)
	    {
	      if (! s->face)
		{
		  s->face = face;
		  s->font = s->face->font;
		}
	      else if (s->face != face)
		break;
	    }
	}
      ++s->nchars;
    }
  s->cmp_to = i;

  if (s->face == NULL)
    {
      s->face = base_face->ascii_face;
      s->font = s->face->font;
    }

  /* All glyph strings for the same composition has the same width,
     i.e. the width set for the first component of the composition.  */
  s->width = s->first_glyph->pixel_width;

  /* If the specified font could not be loaded, use the frame's
     default font, but record the fact that we couldn't load it in
     the glyph string so that we can draw rectangles for the
     characters of the glyph string.  */
  if (s->font == NULL)
    {
      s->font_not_found_p = true;
      s->font = FRAME_FONT (s->f);
    }

  /* Adjust base line for subscript/superscript text.  */
  s->ybase += s->first_glyph->voffset;

  return s->cmp_to;
}

static int
fill_gstring_glyph_string (struct glyph_string *s, int face_id,
			   int start, int end, int overlaps)
{
  struct glyph *glyph, *last;
  Lisp_Object lgstring;
  int i;

  s->for_overlaps = overlaps;
  glyph = s->row->glyphs[s->area] + start;
  last = s->row->glyphs[s->area] + end;
  s->cmp_id = glyph->u.cmp.id;
  s->cmp_from = glyph->slice.cmp.from;
  s->cmp_to = glyph->slice.cmp.to + 1;
  s->face = FACE_FROM_ID (s->f, face_id);
  lgstring = composition_gstring_from_id (s->cmp_id);
  s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
  glyph++;
  while (glyph < last
	 && glyph->u.cmp.automatic
	 && glyph->u.cmp.id == s->cmp_id
	 && s->cmp_to == glyph->slice.cmp.from)
    s->cmp_to = (glyph++)->slice.cmp.to + 1;

  for (i = s->cmp_from; i < s->cmp_to; i++)
    {
      Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
      unsigned code = LGLYPH_CODE (lglyph);

      STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
    }
  s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
  return glyph - s->row->glyphs[s->area];
}


/* Fill glyph string S from a sequence glyphs for glyphless characters.
   See the comment of fill_glyph_string for arguments.
   Value is the index of the first glyph not in S.  */


static int
fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
			     int start, int end, int overlaps)
{
  struct glyph *glyph, *last;
  int voffset;

  eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
  s->for_overlaps = overlaps;
  glyph = s->row->glyphs[s->area] + start;
  last = s->row->glyphs[s->area] + end;
  voffset = glyph->voffset;
  s->face = FACE_FROM_ID (s->f, face_id);
  s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
  s->nchars = 1;
  s->width = glyph->pixel_width;
  glyph++;
  while (glyph < last
	 && glyph->type == GLYPHLESS_GLYPH
	 && glyph->voffset == voffset
	 && glyph->face_id == face_id)
    {
      s->nchars++;
      s->width += glyph->pixel_width;
      glyph++;
    }
  s->ybase += voffset;
  return glyph - s->row->glyphs[s->area];
}


/* Fill glyph string S from a sequence of character glyphs.

   FACE_ID is the face id of the string.  START is the index of the
   first glyph to consider, END is the index of the last + 1.
   OVERLAPS non-zero means S should draw the foreground only, and use
   its physical height for clipping.  See also draw_glyphs.

   Value is the index of the first glyph not in S.  */

static int
fill_glyph_string (struct glyph_string *s, int face_id,
		   int start, int end, int overlaps)
{
  struct glyph *glyph, *last;
  int voffset;
  bool glyph_not_available_p;

  eassert (s->f == XFRAME (s->w->frame));
  eassert (s->nchars == 0);
  eassert (start >= 0 && end > start);

  s->for_overlaps = overlaps;
  glyph = s->row->glyphs[s->area] + start;
  last = s->row->glyphs[s->area] + end;
  voffset = glyph->voffset;
  s->padding_p = glyph->padding_p;
  glyph_not_available_p = glyph->glyph_not_available_p;

  while (glyph < last
	 && glyph->type == CHAR_GLYPH
	 && glyph->voffset == voffset
	 /* Same face id implies same font, nowadays.  */
	 && glyph->face_id == face_id
	 && glyph->glyph_not_available_p == glyph_not_available_p)
    {
      s->face = get_glyph_face_and_encoding (s->f, glyph,
					     s->char2b + s->nchars);
      ++s->nchars;
      eassert (s->nchars <= end - start);
      s->width += glyph->pixel_width;
      if (glyph++->padding_p != s->padding_p)
	break;
    }

  s->font = s->face->font;

  /* If the specified font could not be loaded, use the frame's font,
     but record the fact that we couldn't load it in
     S->font_not_found_p so that we can draw rectangles for the
     characters of the glyph string.  */
  if (s->font == NULL || glyph_not_available_p)
    {
      s->font_not_found_p = true;
      s->font = FRAME_FONT (s->f);
    }

  /* Adjust base line for subscript/superscript text.  */
  s->ybase += voffset;

  eassert (s->face && s->face->gc);
  return glyph - s->row->glyphs[s->area];
}


/* Fill glyph string S from image glyph S->first_glyph.  */

static void
fill_image_glyph_string (struct glyph_string *s)
{
  eassert (s->first_glyph->type == IMAGE_GLYPH);
  s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
  eassert (s->img);
  s->slice = s->first_glyph->slice.img;
  s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
  s->font = s->face->font;
  s->width = s->first_glyph->pixel_width;

  /* Adjust base line for subscript/superscript text.  */
  s->ybase += s->first_glyph->voffset;
}


/* Fill glyph string S from a sequence of stretch glyphs.

   START is the index of the first glyph to consider,
   END is the index of the last + 1.

   Value is the index of the first glyph not in S.  */

static int
fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
{
  struct glyph *glyph, *last;
  int voffset, face_id;

  eassert (s->first_glyph->type == STRETCH_GLYPH);

  glyph = s->row->glyphs[s->area] + start;
  last = s->row->glyphs[s->area] + end;
  face_id = glyph->face_id;
  s->face = FACE_FROM_ID (s->f, face_id);
  s->font = s->face->font;
  s->width = glyph->pixel_width;
  s->nchars = 1;
  voffset = glyph->voffset;

  for (++glyph;
       (glyph < last
	&& glyph->type == STRETCH_GLYPH
	&& glyph->voffset == voffset
	&& glyph->face_id == face_id);
       ++glyph)
    s->width += glyph->pixel_width;

  /* Adjust base line for subscript/superscript text.  */
  s->ybase += voffset;

  /* The case that face->gc == 0 is handled when drawing the glyph
     string by calling prepare_face_for_display.  */
  eassert (s->face);
  return glyph - s->row->glyphs[s->area];
}

static struct font_metrics *
get_per_char_metric (struct font *font, XChar2b *char2b)
{
  static struct font_metrics metrics;
  unsigned code;

  if (! font)
    return NULL;
  code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
  if (code == FONT_INVALID_CODE)
    return NULL;
  font->driver->text_extents (font, &code, 1, &metrics);
  return &metrics;
}

/* EXPORT for RIF:
   Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
   frame F.  Overhangs of glyphs other than type CHAR_GLYPH are
   assumed to be zero.  */

void
x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
{
  *left = *right = 0;

  if (glyph->type == CHAR_GLYPH)
    {
      XChar2b char2b;
      struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
      if (face->font)
	{
	  struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
	  if (pcm)
	    {
	      if (pcm->rbearing > pcm->width)
		*right = pcm->rbearing - pcm->width;
	      if (pcm->lbearing < 0)
		*left = -pcm->lbearing;
	    }
	}
    }
  else if (glyph->type == COMPOSITE_GLYPH)
    {
      if (! glyph->u.cmp.automatic)
	{
	  struct composition *cmp = composition_table[glyph->u.cmp.id];

	  if (cmp->rbearing > cmp->pixel_width)
	    *right = cmp->rbearing - cmp->pixel_width;
	  if (cmp->lbearing < 0)
	    *left = - cmp->lbearing;
	}
      else
	{
	  Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
	  struct font_metrics metrics;

	  composition_gstring_width (gstring, glyph->slice.cmp.from,
				     glyph->slice.cmp.to + 1, &metrics);
	  if (metrics.rbearing > metrics.width)
	    *right = metrics.rbearing - metrics.width;
	  if (metrics.lbearing < 0)
	    *left = - metrics.lbearing;
	}
    }
}


/* Return the index of the first glyph preceding glyph string S that
   is overwritten by S because of S's left overhang.  Value is -1
   if no glyphs are overwritten.  */

static int
left_overwritten (struct glyph_string *s)
{
  int k;

  if (s->left_overhang)
    {
      int x = 0, i;
      struct glyph *glyphs = s->row->glyphs[s->area];
      int first = s->first_glyph - glyphs;

      for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
	x -= glyphs[i].pixel_width;

      k = i + 1;
    }
  else
    k = -1;

  return k;
}


/* Return the index of the first glyph preceding glyph string S that
   is overwriting S because of its right overhang.  Value is -1 if no
   glyph in front of S overwrites S.  */

static int
left_overwriting (struct glyph_string *s)
{
  int i, k, x;
  struct glyph *glyphs = s->row->glyphs[s->area];
  int first = s->first_glyph - glyphs;

  k = -1;
  x = 0;
  for (i = first - 1; i >= 0; --i)
    {
      int left, right;
      x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
      if (x + right > 0)
	k = i;
      x -= glyphs[i].pixel_width;
    }

  return k;
}


/* Return the index of the last glyph following glyph string S that is
   overwritten by S because of S's right overhang.  Value is -1 if
   no such glyph is found.  */

static int
right_overwritten (struct glyph_string *s)
{
  int k = -1;

  if (s->right_overhang)
    {
      int x = 0, i;
      struct glyph *glyphs = s->row->glyphs[s->area];
      int first = (s->first_glyph - glyphs
		   + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
      int end = s->row->used[s->area];

      for (i = first; i < end && s->right_overhang > x; ++i)
	x += glyphs[i].pixel_width;

      k = i;
    }

  return k;
}


/* Return the index of the last glyph following glyph string S that
   overwrites S because of its left overhang.  Value is negative
   if no such glyph is found.  */

static int
right_overwriting (struct glyph_string *s)
{
  int i, k, x;
  int end = s->row->used[s->area];
  struct glyph *glyphs = s->row->glyphs[s->area];
  int first = (s->first_glyph - glyphs
	       + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));

  k = -1;
  x = 0;
  for (i = first; i < end; ++i)
    {
      int left, right;
      x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
      if (x - left < 0)
	k = i;
      x += glyphs[i].pixel_width;
    }

  return k;
}


/* Set background width of glyph string S.  START is the index of the
   first glyph following S.  LAST_X is the right-most x-position + 1
   in the drawing area.  */

static void
set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
{
  /* If the face of this glyph string has to be drawn to the end of
     the drawing area, set S->extends_to_end_of_line_p.  */

  if (start == s->row->used[s->area]
      && ((s->row->fill_line_p
	   && (s->hl == DRAW_NORMAL_TEXT
	       || s->hl == DRAW_IMAGE_RAISED
	       || s->hl == DRAW_IMAGE_SUNKEN))
	  || s->hl == DRAW_MOUSE_FACE))
    s->extends_to_end_of_line_p = true;

  /* If S extends its face to the end of the line, set its
     background_width to the distance to the right edge of the drawing
     area.  */
  if (s->extends_to_end_of_line_p)
    s->background_width = last_x - s->x + 1;
  else
    s->background_width = s->width;
}


/* Compute overhangs and x-positions for glyph string S and its
   predecessors, or successors.  X is the starting x-position for S.
   BACKWARD_P means process predecessors.  */

static void
compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
{
  if (backward_p)
    {
      while (s)
	{
	  if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
	    FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
	  x -= s->width;
	  s->x = x;
	  s = s->prev;
	}
    }
  else
    {
      while (s)
	{
	  if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
	    FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
	  s->x = x;
	  x += s->width;
	  s = s->next;
	}
    }
}



/* The following macros are only called from draw_glyphs below.
   They reference the following parameters of that function directly:
     `w', `row', `area', and `overlap_p'
   as well as the following local variables:
     `s', `f', and `hdc' (in W32)  */

#ifdef HAVE_NTGUI
/* On W32, silently add local `hdc' variable to argument list of
   init_glyph_string.  */
#define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
  init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
#else
#define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
  init_glyph_string (s, char2b, w, row, area, start, hl)
#endif

/* Add a glyph string for a stretch glyph to the list of strings
   between HEAD and TAIL.  START is the index of the stretch glyph in
   row area AREA of glyph row ROW.  END is the index of the last glyph
   in that glyph row area.  X is the current output position assigned
   to the new glyph string constructed.  HL overrides that face of the
   glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn.  LAST_X
   is the right-most x-position of the drawing area.  */

/* SunOS 4 bundled cc, barfed on continuations in the arg lists here
   and below -- keep them on one line.  */
#define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X)   \
     do									    \
       {								    \
	 s = alloca (sizeof *s);					    \
	 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL);		    \
	 START = fill_stretch_glyph_string (s, START, END);                 \
	 append_glyph_string (&HEAD, &TAIL, s);				    \
         s->x = (X);							    \
       }								    \
     while (false)


/* Add a glyph string for an image glyph to the list of strings
   between HEAD and TAIL.  START is the index of the image glyph in
   row area AREA of glyph row ROW.  END is the index of the last glyph
   in that glyph row area.  X is the current output position assigned
   to the new glyph string constructed.  HL overrides that face of the
   glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn.  LAST_X
   is the right-most x-position of the drawing area.  */

#define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
     do									\
       {								\
	 s = alloca (sizeof *s);					\
	 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL);		\
	 fill_image_glyph_string (s);					\
	 append_glyph_string (&HEAD, &TAIL, s);				\
	 ++START;							\
         s->x = (X);							\
       }								\
     while (false)


/* Add a glyph string for a sequence of character glyphs to the list
   of strings between HEAD and TAIL.  START is the index of the first
   glyph in row area AREA of glyph row ROW that is part of the new
   glyph string.  END is the index of the last glyph in that glyph row
   area.  X is the current output position assigned to the new glyph
   string constructed.  HL overrides that face of the glyph; e.g. it
   is DRAW_CURSOR if a cursor has to be drawn.  LAST_X is the
   right-most x-position of the drawing area.  */

#define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X)	   \
     do									   \
       {								   \
	 int face_id;							   \
	 XChar2b *char2b;						   \
									   \
	 face_id = (row)->glyphs[area][START].face_id;			   \
									   \
	 s = alloca (sizeof *s);					   \
	 SAFE_NALLOCA (char2b, 1, (END) - (START));			   \
	 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL);	   \
	 append_glyph_string (&HEAD, &TAIL, s);				   \
	 s->x = (X);							   \
	 START = fill_glyph_string (s, face_id, START, END, overlaps);	   \
       }								   \
     while (false)


/* Add a glyph string for a composite sequence to the list of strings
   between HEAD and TAIL.  START is the index of the first glyph in
   row area AREA of glyph row ROW that is part of the new glyph
   string.  END is the index of the last glyph in that glyph row area.
   X is the current output position assigned to the new glyph string
   constructed.  HL overrides that face of the glyph; e.g. it is
   DRAW_CURSOR if a cursor has to be drawn.  LAST_X is the right-most
   x-position of the drawing area.  */

#define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
  do {									    \
    int face_id = (row)->glyphs[area][START].face_id;			    \
    struct face *base_face = FACE_FROM_ID (f, face_id);			    \
    ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id;		    \
    struct composition *cmp = composition_table[cmp_id];		    \
    XChar2b *char2b;							    \
    struct glyph_string *first_s = NULL;				    \
    int n;								    \
    									    \
    SAFE_NALLOCA (char2b, 1, cmp->glyph_len);				    \
    									    \
    /* Make glyph_strings for each glyph sequence that is drawable by	    \
       the same face, and append them to HEAD/TAIL.  */			    \
    for (n = 0; n < cmp->glyph_len;)					    \
      {									    \
	s = alloca (sizeof *s);						    \
	INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL);		    \
	append_glyph_string (&(HEAD), &(TAIL), s);			    \
	s->cmp = cmp;							    \
	s->cmp_from = n;						    \
	s->x = (X);							    \
	if (n == 0)							    \
	  first_s = s;							    \
	n = fill_composite_glyph_string (s, base_face, overlaps);	    \
      }									    \
    									    \
    ++START;								    \
    s = first_s;							    \
  } while (false)


/* Add a glyph string for a glyph-string sequence to the list of strings
   between HEAD and TAIL.  */

#define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
  do {									  \
    int face_id;							  \
    XChar2b *char2b;							  \
    Lisp_Object gstring;						  \
    									  \
    face_id = (row)->glyphs[area][START].face_id;			  \
    gstring = (composition_gstring_from_id				  \
	       ((row)->glyphs[area][START].u.cmp.id));			  \
    s = alloca (sizeof *s);						  \
    SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring));		  \
    INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL);		  \
    append_glyph_string (&(HEAD), &(TAIL), s);				  \
    s->x = (X);								  \
    START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
  } while (false)


/* Add a glyph string for a sequence of glyphless character's glyphs
   to the list of strings between HEAD and TAIL.  The meanings of
   arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS.  */

#define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
  do									    \
    {									    \
      int face_id;							    \
									    \
      face_id = (row)->glyphs[area][START].face_id;			    \
									    \
      s = alloca (sizeof *s);						    \
      INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL);		    \
      append_glyph_string (&HEAD, &TAIL, s);				    \
      s->x = (X);							    \
      START = fill_glyphless_glyph_string (s, face_id, START, END,	    \
					   overlaps);			    \
    }									    \
  while (false)


/* Build a list of glyph strings between HEAD and TAIL for the glyphs
   of AREA of glyph row ROW on window W between indices START and END.
   HL overrides the face for drawing glyph strings, e.g. it is
   DRAW_CURSOR to draw a cursor.  X and LAST_X are start and end
   x-positions of the drawing area.

   This is an ugly monster macro construct because we must use alloca
   to allocate glyph strings (because draw_glyphs can be called
   asynchronously).  */

#define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X)	\
  do									\
    {									\
      HEAD = TAIL = NULL;						\
      while (START < END)						\
	{								\
	  struct glyph *first_glyph = (row)->glyphs[area] + START;	\
	  switch (first_glyph->type)					\
	    {								\
	    case CHAR_GLYPH:						\
	      BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL,		\
					HL, X, LAST_X);			\
	      break;							\
									\
	    case COMPOSITE_GLYPH:					\
	      if (first_glyph->u.cmp.automatic)				\
		BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL,	\
					    HL, X, LAST_X);		\
	      else							\
		BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL,	\
					      HL, X, LAST_X);		\
	      break;							\
									\
	    case STRETCH_GLYPH:						\
	      BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL,	\
					  HL, X, LAST_X);		\
	      break;							\
									\
	    case IMAGE_GLYPH:						\
	      BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL,		\
					HL, X, LAST_X);			\
	      break;							\
									\
	    case GLYPHLESS_GLYPH:					\
	      BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL,	\
					    HL, X, LAST_X);		\
	      break;							\
									\
	    default:							\
	      emacs_abort ();							\
	    }								\
									\
	  if (s)							\
	    {								\
	      set_glyph_string_background_width (s, START, LAST_X);	\
	      (X) += s->width;						\
	    }								\
	}								\
    } while (false)


/* Draw glyphs between START and END in AREA of ROW on window W,
   starting at x-position X.  X is relative to AREA in W.  HL is a
   face-override with the following meaning:

   DRAW_NORMAL_TEXT	draw normally
   DRAW_CURSOR		draw in cursor face
   DRAW_MOUSE_FACE	draw in mouse face.
   DRAW_INVERSE_VIDEO	draw in mode line face
   DRAW_IMAGE_SUNKEN	draw an image with a sunken relief around it
   DRAW_IMAGE_RAISED	draw an image with a raised relief around it

   If OVERLAPS is non-zero, draw only the foreground of characters and
   clip to the physical height of ROW.  Non-zero value also defines
   the overlapping part to be drawn:

   OVERLAPS_PRED		overlap with preceding rows
   OVERLAPS_SUCC		overlap with succeeding rows
   OVERLAPS_BOTH		overlap with both preceding/succeeding rows
   OVERLAPS_ERASED_CURSOR	overlap with erased cursor area

   Value is the x-position reached, relative to AREA of W.  */

static int
draw_glyphs (struct window *w, int x, struct glyph_row *row,
	     enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
	     enum draw_glyphs_face hl, int overlaps)
{
  struct glyph_string *head, *tail;
  struct glyph_string *s;
  struct glyph_string *clip_head = NULL, *clip_tail = NULL;
  int i, j, x_reached, last_x, area_left = 0;
  struct frame *f = XFRAME (WINDOW_FRAME (w));
  DECLARE_HDC (hdc);

  ALLOCATE_HDC (hdc, f);

  /* Let's rather be paranoid than getting a SEGV.  */
  end = min (end, row->used[area]);
  start = clip_to_bounds (0, start, end);

  /* Translate X to frame coordinates.  Set last_x to the right
     end of the drawing area.  */
  if (row->full_width_p)
    {
      /* X is relative to the left edge of W, without scroll bars
	 or fringes.  */
      area_left = WINDOW_LEFT_EDGE_X (w);
      last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
		- (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
    }
  else
    {
      area_left = window_box_left (w, area);
      last_x = area_left + window_box_width (w, area);
    }
  x += area_left;

  /* Build a doubly-linked list of glyph_string structures between
     head and tail from what we have to draw.  Note that the macro
     BUILD_GLYPH_STRINGS will modify its start parameter.  That's
     the reason we use a separate variable `i'.  */
  i = start;
  USE_SAFE_ALLOCA;
  BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
  if (tail)
    x_reached = tail->x + tail->background_width;
  else
    x_reached = x;

  /* If there are any glyphs with lbearing < 0 or rbearing > width in
     the row, redraw some glyphs in front or following the glyph
     strings built above.  */
  if (head && !overlaps && row->contains_overlapping_glyphs_p)
    {
      struct glyph_string *h, *t;
      Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
      int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
      bool check_mouse_face = false;
      int dummy_x = 0;

      /* If mouse highlighting is on, we may need to draw adjacent
	 glyphs using mouse-face highlighting.  */
      if (area == TEXT_AREA && row->mouse_face_p
	  && hlinfo->mouse_face_beg_row >= 0
	  && hlinfo->mouse_face_end_row >= 0)
	{
	  ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);

	  if (row_vpos >= hlinfo->mouse_face_beg_row
	      && row_vpos <= hlinfo->mouse_face_end_row)
	    {
	      check_mouse_face = true;
	      mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
		? hlinfo->mouse_face_beg_col : 0;
	      mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
		? hlinfo->mouse_face_end_col
		: row->used[TEXT_AREA];
	    }
	}

      /* Compute overhangs for all glyph strings.  */
      if (FRAME_RIF (f)->compute_glyph_string_overhangs)
	for (s = head; s; s = s->next)
	  FRAME_RIF (f)->compute_glyph_string_overhangs (s);

      /* Prepend glyph strings for glyphs in front of the first glyph
	 string that are overwritten because of the first glyph
	 string's left overhang.  The background of all strings
	 prepended must be drawn because the first glyph string
	 draws over it.  */
      i = left_overwritten (head);
      if (i >= 0)
	{
	  enum draw_glyphs_face overlap_hl;

	  /* If this row contains mouse highlighting, attempt to draw
	     the overlapped glyphs with the correct highlight.  This
	     code fails if the overlap encompasses more than one glyph
	     and mouse-highlight spans only some of these glyphs.
	     However, making it work perfectly involves a lot more
	     code, and I don't know if the pathological case occurs in
	     practice, so we'll stick to this for now.  --- cyd  */
	  if (check_mouse_face
	      && mouse_beg_col < start && mouse_end_col > i)
	    overlap_hl = DRAW_MOUSE_FACE;
	  else
	    overlap_hl = DRAW_NORMAL_TEXT;

	  if (hl != overlap_hl)
	    clip_head = head;
	  j = i;
	  BUILD_GLYPH_STRINGS (j, start, h, t,
			       overlap_hl, dummy_x, last_x);
	  start = i;
	  compute_overhangs_and_x (t, head->x, true);
	  prepend_glyph_string_lists (&head, &tail, h, t);
	  if (clip_head == NULL)
	    clip_head = head;
	}

      /* Prepend glyph strings for glyphs in front of the first glyph
	 string that overwrite that glyph string because of their
	 right overhang.  For these strings, only the foreground must
	 be drawn, because it draws over the glyph string at `head'.
	 The background must not be drawn because this would overwrite
	 right overhangs of preceding glyphs for which no glyph
	 strings exist.  */
      i = left_overwriting (head);
      if (i >= 0)
	{
	  enum draw_glyphs_face overlap_hl;

	  if (check_mouse_face
	      && mouse_beg_col < start && mouse_end_col > i)
	    overlap_hl = DRAW_MOUSE_FACE;
	  else
	    overlap_hl = DRAW_NORMAL_TEXT;

	  if (hl == overlap_hl || clip_head == NULL)
	    clip_head = head;
	  BUILD_GLYPH_STRINGS (i, start, h, t,
			       overlap_hl, dummy_x, last_x);
	  for (s = h; s; s = s->next)
	    s->background_filled_p = true;
	  compute_overhangs_and_x (t, head->x, true);
	  prepend_glyph_string_lists (&head, &tail, h, t);
	}

      /* Append glyphs strings for glyphs following the last glyph
	 string tail that are overwritten by tail.  The background of
	 these strings has to be drawn because tail's foreground draws
	 over it.  */
      i = right_overwritten (tail);
      if (i >= 0)
	{
	  enum draw_glyphs_face overlap_hl;

	  if (check_mouse_face
	      && mouse_beg_col < i && mouse_end_col > end)
	    overlap_hl = DRAW_MOUSE_FACE;
	  else
	    overlap_hl = DRAW_NORMAL_TEXT;

	  if (hl != overlap_hl)
	    clip_tail = tail;
	  BUILD_GLYPH_STRINGS (end, i, h, t,
			       overlap_hl, x, last_x);
	  /* Because BUILD_GLYPH_STRINGS updates the first argument,
	     we don't have `end = i;' here.  */
	  compute_overhangs_and_x (h, tail->x + tail->width, false);
	  append_glyph_string_lists (&head, &tail, h, t);
	  if (clip_tail == NULL)
	    clip_tail = tail;
	}

      /* Append glyph strings for glyphs following the last glyph
	 string tail that overwrite tail.  The foreground of such
	 glyphs has to be drawn because it writes into the background
	 of tail.  The background must not be drawn because it could
	 paint over the foreground of following glyphs.  */
      i = right_overwriting (tail);
      if (i >= 0)
	{
	  enum draw_glyphs_face overlap_hl;
	  if (check_mouse_face
	      && mouse_beg_col < i && mouse_end_col > end)
	    overlap_hl = DRAW_MOUSE_FACE;
	  else
	    overlap_hl = DRAW_NORMAL_TEXT;

	  if (hl == overlap_hl || clip_tail == NULL)
	    clip_tail = tail;
	  i++;			/* We must include the Ith glyph.  */
	  BUILD_GLYPH_STRINGS (end, i, h, t,
			       overlap_hl, x, last_x);
	  for (s = h; s; s = s->next)
	    s->background_filled_p = true;
	  compute_overhangs_and_x (h, tail->x + tail->width, false);
	  append_glyph_string_lists (&head, &tail, h, t);
	}
      if (clip_head || clip_tail)
	for (s = head; s; s = s->next)
	  {
	    s->clip_head = clip_head;
	    s->clip_tail = clip_tail;
	  }
    }

  /* Draw all strings.  */
  for (s = head; s; s = s->next)
    FRAME_RIF (f)->draw_glyph_string (s);

#ifndef HAVE_NS
  /* When focus a sole frame and move horizontally, this clears on_p
     causing a failure to erase prev cursor position. */
  if (area == TEXT_AREA
      && !row->full_width_p
      /* When drawing overlapping rows, only the glyph strings'
	 foreground is drawn, which doesn't erase a cursor
	 completely. */
      && !overlaps)
    {
      int x0 = clip_head ? clip_head->x : (head ? head->x : x);
      int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
		: (tail ? tail->x + tail->background_width : x));
      x0 -= area_left;
      x1 -= area_left;

      notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
				 row->y, MATRIX_ROW_BOTTOM_Y (row));
    }
#endif

  /* Value is the x-position up to which drawn, relative to AREA of W.
     This doesn't include parts drawn because of overhangs.  */
  if (row->full_width_p)
    x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
  else
    x_reached -= area_left;

  RELEASE_HDC (hdc, f);

  SAFE_FREE ();
  return x_reached;
}

/* Expand row matrix if too narrow.  Don't expand if area
   is not present.  */

#define IT_EXPAND_MATRIX_WIDTH(it, area)		\
  {							\
    if (!it->f->fonts_changed				\
	&& (it->glyph_row->glyphs[area]			\
	    < it->glyph_row->glyphs[area + 1]))		\
      {							\
	it->w->ncols_scale_factor++;			\
	it->f->fonts_changed = true;			\
      }							\
  }

/* Store one glyph for IT->char_to_display in IT->glyph_row.
   Called from x_produce_glyphs when IT->glyph_row is non-null.  */

static void
append_glyph (struct it *it)
{
  struct glyph *glyph;
  enum glyph_row_area area = it->area;

  eassert (it->glyph_row);
  eassert (it->char_to_display != '\n' && it->char_to_display != '\t');

  glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
  if (glyph < it->glyph_row->glyphs[area + 1])
    {
      /* If the glyph row is reversed, we need to prepend the glyph
	 rather than append it.  */
      if (it->glyph_row->reversed_p && area == TEXT_AREA)
	{
	  struct glyph *g;

	  /* Make room for the additional glyph.  */
	  for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
	    g[1] = *g;
	  glyph = it->glyph_row->glyphs[area];
	}
      glyph->charpos = CHARPOS (it->position);
      glyph->object = it->object;
      if (it->pixel_width > 0)
	{
	  glyph->pixel_width = it->pixel_width;
	  glyph->padding_p = false;
	}
      else
	{
	  /* Assure at least 1-pixel width.  Otherwise, cursor can't
	     be displayed correctly.  */
	  glyph->pixel_width = 1;
	  glyph->padding_p = true;
	}
      glyph->ascent = it->ascent;
      glyph->descent = it->descent;
      glyph->voffset = it->voffset;
      glyph->type = CHAR_GLYPH;
      glyph->avoid_cursor_p = it->avoid_cursor_p;
      glyph->multibyte_p = it->multibyte_p;
      if (it->glyph_row->reversed_p && area == TEXT_AREA)
	{
	  /* In R2L rows, the left and the right box edges need to be
	     drawn in reverse direction.  */
	  glyph->right_box_line_p = it->start_of_box_run_p;
	  glyph->left_box_line_p = it->end_of_box_run_p;
	}
      else
	{
	  glyph->left_box_line_p = it->start_of_box_run_p;
	  glyph->right_box_line_p = it->end_of_box_run_p;
	}
      glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
				      || it->phys_descent > it->descent);
      glyph->glyph_not_available_p = it->glyph_not_available_p;
      glyph->face_id = it->face_id;
      glyph->u.ch = it->char_to_display;
      glyph->slice.img = null_glyph_slice;
      glyph->font_type = FONT_TYPE_UNKNOWN;
      if (it->bidi_p)
	{
	  glyph->resolved_level = it->bidi_it.resolved_level;
	  eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
	  glyph->bidi_type = it->bidi_it.type;
	}
      else
	{
	  glyph->resolved_level = 0;
	  glyph->bidi_type = UNKNOWN_BT;
	}
      ++it->glyph_row->used[area];
    }
  else
    IT_EXPAND_MATRIX_WIDTH (it, area);
}

/* Store one glyph for the composition IT->cmp_it.id in
   IT->glyph_row.  Called from x_produce_glyphs when IT->glyph_row is
   non-null.  */

static void
append_composite_glyph (struct it *it)
{
  struct glyph *glyph;
  enum glyph_row_area area = it->area;

  eassert (it->glyph_row);

  glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
  if (glyph < it->glyph_row->glyphs[area + 1])
    {
      /* If the glyph row is reversed, we need to prepend the glyph
	 rather than append it.  */
      if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
	{
	  struct glyph *g;

	  /* Make room for the new glyph.  */
	  for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
	    g[1] = *g;
	  glyph = it->glyph_row->glyphs[it->area];
	}
      glyph->charpos = it->cmp_it.charpos;
      glyph->object = it->object;
      glyph->pixel_width = it->pixel_width;
      glyph->ascent = it->ascent;
      glyph->descent = it->descent;
      glyph->voffset = it->voffset;
      glyph->type = COMPOSITE_GLYPH;
      if (it->cmp_it.ch < 0)
	{
	  glyph->u.cmp.automatic = false;
	  glyph->u.cmp.id = it->cmp_it.id;
	  glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
	}
      else
	{
	  glyph->u.cmp.automatic = true;
	  glyph->u.cmp.id = it->cmp_it.id;
	  glyph->slice.cmp.from = it->cmp_it.from;
	  glyph->slice.cmp.to = it->cmp_it.to - 1;
	}
      glyph->avoid_cursor_p = it->avoid_cursor_p;
      glyph->multibyte_p = it->multibyte_p;
      if (it->glyph_row->reversed_p && area == TEXT_AREA)
	{
	  /* In R2L rows, the left and the right box edges need to be
	     drawn in reverse direction.  */
	  glyph->right_box_line_p = it->start_of_box_run_p;
	  glyph->left_box_line_p = it->end_of_box_run_p;
	}
      else
	{
	  glyph->left_box_line_p = it->start_of_box_run_p;
	  glyph->right_box_line_p = it->end_of_box_run_p;
	}
      glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
				      || it->phys_descent > it->descent);
      glyph->padding_p = false;
      glyph->glyph_not_available_p = false;
      glyph->face_id = it->face_id;
      glyph->font_type = FONT_TYPE_UNKNOWN;
      if (it->bidi_p)
	{
	  glyph->resolved_level = it->bidi_it.resolved_level;
	  eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
	  glyph->bidi_type = it->bidi_it.type;
	}
      ++it->glyph_row->used[area];
    }
  else
    IT_EXPAND_MATRIX_WIDTH (it, area);
}


/* Change IT->ascent and IT->height according to the setting of
   IT->voffset.  */

static void
take_vertical_position_into_account (struct it *it)
{
  if (it->voffset)
    {
      if (it->voffset < 0)
	/* Increase the ascent so that we can display the text higher
	   in the line.  */
	it->ascent -= it->voffset;
      else
	/* Increase the descent so that we can display the text lower
	   in the line.  */
	it->descent += it->voffset;
    }
}


/* Produce glyphs/get display metrics for the image IT is loaded with.
   See the description of struct display_iterator in dispextern.h for
   an overview of struct display_iterator.  */

static void
produce_image_glyph (struct it *it)
{
  struct image *img;
  struct face *face;
  int glyph_ascent, crop;
  struct glyph_slice slice;

  eassert (it->what == IT_IMAGE);

  face = FACE_FROM_ID (it->f, it->face_id);
  eassert (face);
  /* Make sure X resources of the face is loaded.  */
  prepare_face_for_display (it->f, face);

  if (it->image_id < 0)
    {
      /* Fringe bitmap.  */
      it->ascent = it->phys_ascent = 0;
      it->descent = it->phys_descent = 0;
      it->pixel_width = 0;
      it->nglyphs = 0;
      return;
    }

  img = IMAGE_FROM_ID (it->f, it->image_id);
  eassert (img);
  /* Make sure X resources of the image is loaded.  */
  prepare_image_for_display (it->f, img);

  slice.x = slice.y = 0;
  slice.width = img->width;
  slice.height = img->height;

  if (INTEGERP (it->slice.x))
    slice.x = XINT (it->slice.x);
  else if (FLOATP (it->slice.x))
    slice.x = XFLOAT_DATA (it->slice.x) * img->width;

  if (INTEGERP (it->slice.y))
    slice.y = XINT (it->slice.y);
  else if (FLOATP (it->slice.y))
    slice.y = XFLOAT_DATA (it->slice.y) * img->height;

  if (INTEGERP (it->slice.width))
    slice.width = XINT (it->slice.width);
  else if (FLOATP (it->slice.width))
    slice.width = XFLOAT_DATA (it->slice.width) * img->width;

  if (INTEGERP (it->slice.height))
    slice.height = XINT (it->slice.height);
  else if (FLOATP (it->slice.height))
    slice.height = XFLOAT_DATA (it->slice.height) * img->height;

  if (slice.x >= img->width)
    slice.x = img->width;
  if (slice.y >= img->height)
    slice.y = img->height;
  if (slice.x + slice.width >= img->width)
    slice.width = img->width - slice.x;
  if (slice.y + slice.height > img->height)
    slice.height = img->height - slice.y;

  if (slice.width == 0 || slice.height == 0)
    return;

  it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);

  it->descent = slice.height - glyph_ascent;
  if (slice.y == 0)
    it->descent += img->vmargin;
  if (slice.y + slice.height == img->height)
    it->descent += img->vmargin;
  it->phys_descent = it->descent;

  it->pixel_width = slice.width;
  if (slice.x == 0)
    it->pixel_width += img->hmargin;
  if (slice.x + slice.width == img->width)
    it->pixel_width += img->hmargin;

  /* It's quite possible for images to have an ascent greater than
     their height, so don't get confused in that case.  */
  if (it->descent < 0)
    it->descent = 0;

  it->nglyphs = 1;

  if (face->box != FACE_NO_BOX)
    {
      if (face->box_line_width > 0)
	{
	  if (slice.y == 0)
	    it->ascent += face->box_line_width;
	  if (slice.y + slice.height == img->height)
	    it->descent += face->box_line_width;
	}

      if (it->start_of_box_run_p && slice.x == 0)
	it->pixel_width += eabs (face->box_line_width);
      if (it->end_of_box_run_p && slice.x + slice.width == img->width)
	it->pixel_width += eabs (face->box_line_width);
    }

  take_vertical_position_into_account (it);

  /* Automatically crop wide image glyphs at right edge so we can
     draw the cursor on same display row.  */
  if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
      && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
    {
      it->pixel_width -= crop;
      slice.width -= crop;
    }

  if (it->glyph_row)
    {
      struct glyph *glyph;
      enum glyph_row_area area = it->area;

      glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
      if (it->glyph_row->reversed_p)
	{
	  struct glyph *g;

	  /* Make room for the new glyph.  */
	  for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
	    g[1] = *g;
	  glyph = it->glyph_row->glyphs[it->area];
	}
      if (glyph < it->glyph_row->glyphs[area + 1])
	{
	  glyph->charpos = CHARPOS (it->position);
	  glyph->object = it->object;
	  glyph->pixel_width = it->pixel_width;
	  glyph->ascent = glyph_ascent;
	  glyph->descent = it->descent;
	  glyph->voffset = it->voffset;
	  glyph->type = IMAGE_GLYPH;
	  glyph->avoid_cursor_p = it->avoid_cursor_p;
	  glyph->multibyte_p = it->multibyte_p;
	  if (it->glyph_row->reversed_p && area == TEXT_AREA)
	    {
	      /* In R2L rows, the left and the right box edges need to be
		 drawn in reverse direction.  */
	      glyph->right_box_line_p = it->start_of_box_run_p;
	      glyph->left_box_line_p = it->end_of_box_run_p;
	    }
	  else
	    {
	      glyph->left_box_line_p = it->start_of_box_run_p;
	      glyph->right_box_line_p = it->end_of_box_run_p;
	    }
	  glyph->overlaps_vertically_p = false;
          glyph->padding_p = false;
	  glyph->glyph_not_available_p = false;
	  glyph->face_id = it->face_id;
	  glyph->u.img_id = img->id;
	  glyph->slice.img = slice;
	  glyph->font_type = FONT_TYPE_UNKNOWN;
	  if (it->bidi_p)
	    {
	      glyph->resolved_level = it->bidi_it.resolved_level;
	      eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
	      glyph->bidi_type = it->bidi_it.type;
	    }
	  ++it->glyph_row->used[area];
	}
      else
	IT_EXPAND_MATRIX_WIDTH (it, area);
    }
}


/* Append a stretch glyph to IT->glyph_row.  OBJECT is the source
   of the glyph, WIDTH and HEIGHT are the width and height of the
   stretch.  ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT).  */

static void
append_stretch_glyph (struct it *it, Lisp_Object object,
		      int width, int height, int ascent)
{
  struct glyph *glyph;
  enum glyph_row_area area = it->area;

  eassert (ascent >= 0 && ascent <= height);

  glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
  if (glyph < it->glyph_row->glyphs[area + 1])
    {
      /* If the glyph row is reversed, we need to prepend the glyph
	 rather than append it.  */
      if (it->glyph_row->reversed_p && area == TEXT_AREA)
	{
	  struct glyph *g;

	  /* Make room for the additional glyph.  */
	  for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
	    g[1] = *g;
	  glyph = it->glyph_row->glyphs[area];

	  /* Decrease the width of the first glyph of the row that
	     begins before first_visible_x (e.g., due to hscroll).
	     This is so the overall width of the row becomes smaller
	     by the scroll amount, and the stretch glyph appended by
	     extend_face_to_end_of_line will be wider, to shift the
	     row glyphs to the right.  (In L2R rows, the corresponding
	     left-shift effect is accomplished by setting row->x to a
	     negative value, which won't work with R2L rows.)

	     This must leave us with a positive value of WIDTH, since
	     otherwise the call to move_it_in_display_line_to at the
	     beginning of display_line would have got past the entire
	     first glyph, and then it->current_x would have been
	     greater or equal to it->first_visible_x.  */
	  if (it->current_x < it->first_visible_x)
	    width -= it->first_visible_x - it->current_x;
	  eassert (width > 0);
	}
      glyph->charpos = CHARPOS (it->position);
      glyph->object = object;
      glyph->pixel_width = width;
      glyph->ascent = ascent;
      glyph->descent = height - ascent;
      glyph->voffset = it->voffset;
      glyph->type = STRETCH_GLYPH;
      glyph->avoid_cursor_p = it->avoid_cursor_p;
      glyph->multibyte_p = it->multibyte_p;
      if (it->glyph_row->reversed_p && area == TEXT_AREA)
	{
	  /* In R2L rows, the left and the right box edges need to be
	     drawn in reverse direction.  */
	  glyph->right_box_line_p = it->start_of_box_run_p;
	  glyph->left_box_line_p = it->end_of_box_run_p;
	}
      else
	{
	  glyph->left_box_line_p = it->start_of_box_run_p;
	  glyph->right_box_line_p = it->end_of_box_run_p;
	}
      glyph->overlaps_vertically_p = false;
      glyph->padding_p = false;
      glyph->glyph_not_available_p = false;
      glyph->face_id = it->face_id;
      glyph->u.stretch.ascent = ascent;
      glyph->u.stretch.height = height;
      glyph->slice.img = null_glyph_slice;
      glyph->font_type = FONT_TYPE_UNKNOWN;
      if (it->bidi_p)
	{
	  glyph->resolved_level = it->bidi_it.resolved_level;
	  eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
	  glyph->bidi_type = it->bidi_it.type;
	}
      else
	{
	  glyph->resolved_level = 0;
	  glyph->bidi_type = UNKNOWN_BT;
	}
      ++it->glyph_row->used[area];
    }
  else
    IT_EXPAND_MATRIX_WIDTH (it, area);
}

#endif	/* HAVE_WINDOW_SYSTEM */

/* Produce a stretch glyph for iterator IT.  IT->object is the value
   of the glyph property displayed.  The value must be a list
   `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
   being recognized:

   1. `:width WIDTH' specifies that the space should be WIDTH *
   canonical char width wide.  WIDTH may be an integer or floating
   point number.

   2. `:relative-width FACTOR' specifies that the width of the stretch
   should be computed from the width of the first character having the
   `glyph' property, and should be FACTOR times that width.

   3. `:align-to HPOS' specifies that the space should be wide enough
   to reach HPOS, a value in canonical character units.

   Exactly one of the above pairs must be present.

   4. `:height HEIGHT' specifies that the height of the stretch produced
   should be HEIGHT, measured in canonical character units.

   5. `:relative-height FACTOR' specifies that the height of the
   stretch should be FACTOR times the height of the characters having
   the glyph property.

   Either none or exactly one of 4 or 5 must be present.

   6. `:ascent ASCENT'  specifies that ASCENT percent of the height
   of the stretch should be used for the ascent of the stretch.
   ASCENT must be in the range 0 <= ASCENT <= 100.  */

void
produce_stretch_glyph (struct it *it)
{
  /* (space :width WIDTH :height HEIGHT ...)  */
  Lisp_Object prop, plist;
  int width = 0, height = 0, align_to = -1;
  bool zero_width_ok_p = false;
  double tem;
  struct font *font = NULL;

#ifdef HAVE_WINDOW_SYSTEM
  int ascent = 0;
  bool zero_height_ok_p = false;

  if (FRAME_WINDOW_P (it->f))
    {
      struct face *face = FACE_FROM_ID (it->f, it->face_id);
      font = face->font ? face->font : FRAME_FONT (it->f);
      prepare_face_for_display (it->f, face);
    }
#endif

  /* List should start with `space'.  */
  eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
  plist = XCDR (it->object);

  /* Compute the width of the stretch.  */
  if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
      && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
    {
      /* Absolute width `:width WIDTH' specified and valid.  */
      zero_width_ok_p = true;
      width = (int)tem;
    }
#ifdef HAVE_WINDOW_SYSTEM
  else if (FRAME_WINDOW_P (it->f)
	   && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
    {
      /* Relative width `:relative-width FACTOR' specified and valid.
	 Compute the width of the characters having the `glyph'
	 property.  */
      struct it it2;
      unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));

      it2 = *it;
      if (it->multibyte_p)
	it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
      else
	{
	  it2.c = it2.char_to_display = *p, it2.len = 1;
	  if (! ASCII_CHAR_P (it2.c))
	    it2.char_to_display = BYTE8_TO_CHAR (it2.c);
	}

      it2.glyph_row = NULL;
      it2.what = IT_CHARACTER;
      x_produce_glyphs (&it2);
      width = NUMVAL (prop) * it2.pixel_width;
    }
#endif	/* HAVE_WINDOW_SYSTEM */
  else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
	   && calc_pixel_width_or_height (&tem, it, prop, font, true,
					  &align_to))
    {
      if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
	align_to = (align_to < 0
		    ? 0
		    : align_to - window_box_left_offset (it->w, TEXT_AREA));
      else if (align_to < 0)
	align_to = window_box_left_offset (it->w, TEXT_AREA);
      width = max (0, (int)tem + align_to - it->current_x);
      zero_width_ok_p = true;
    }
  else
    /* Nothing specified -> width defaults to canonical char width.  */
    width = FRAME_COLUMN_WIDTH (it->f);

  if (width <= 0 && (width < 0 || !zero_width_ok_p))
    width = 1;

#ifdef HAVE_WINDOW_SYSTEM
  /* Compute height.  */
  if (FRAME_WINDOW_P (it->f))
    {
      if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
	  && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
	{
	  height = (int)tem;
	  zero_height_ok_p = true;
	}
      else if (prop = Fplist_get (plist, QCrelative_height),
	       NUMVAL (prop) > 0)
	height = FONT_HEIGHT (font) * NUMVAL (prop);
      else
	height = FONT_HEIGHT (font);

      if (height <= 0 && (height < 0 || !zero_height_ok_p))
	height = 1;

      /* Compute percentage of height used for ascent.  If
	 `:ascent ASCENT' is present and valid, use that.  Otherwise,
	 derive the ascent from the font in use.  */
      if (prop = Fplist_get (plist, QCascent),
          NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
	ascent = height * NUMVAL (prop) / 100.0;
      else if (!NILP (prop)
	       && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
	ascent = min (max (0, (int)tem), height);
      else
	ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
    }
  else
#endif	/* HAVE_WINDOW_SYSTEM */
    height = 1;

  if (width > 0 && it->line_wrap != TRUNCATE
      && it->current_x + width > it->last_visible_x)
    {
      width = it->last_visible_x - it->current_x;
#ifdef HAVE_WINDOW_SYSTEM
      /* Subtract one more pixel from the stretch width, but only on
	 GUI frames, since on a TTY each glyph is one "pixel" wide.  */
      width -= FRAME_WINDOW_P (it->f);
#endif
    }

  if (width > 0 && height > 0 && it->glyph_row)
    {
      Lisp_Object o_object = it->object;
      Lisp_Object object = it->stack[it->sp - 1].string;
      int n = width;

      if (!STRINGP (object))
	object = it->w->contents;
#ifdef HAVE_WINDOW_SYSTEM
      if (FRAME_WINDOW_P (it->f))
	append_stretch_glyph (it, object, width, height, ascent);
      else
#endif
	{
	  it->object = object;
	  it->char_to_display = ' ';
	  it->pixel_width = it->len = 1;
	  while (n--)
	    tty_append_glyph (it);
	  it->object = o_object;
	}
    }

  it->pixel_width = width;
#ifdef HAVE_WINDOW_SYSTEM
  if (FRAME_WINDOW_P (it->f))
    {
      it->ascent = it->phys_ascent = ascent;
      it->descent = it->phys_descent = height - it->ascent;
      it->nglyphs = width > 0 && height > 0;
      take_vertical_position_into_account (it);
    }
  else
#endif
    it->nglyphs = width;
}

/* Get information about special display element WHAT in an
   environment described by IT.  WHAT is one of IT_TRUNCATION or
   IT_CONTINUATION.  Maybe produce glyphs for WHAT if IT has a
   non-null glyph_row member.  This function ensures that fields like
   face_id, c, len of IT are left untouched.  */

static void
produce_special_glyphs (struct it *it, enum display_element_type what)
{
  struct it temp_it;
  Lisp_Object gc;
  GLYPH glyph;

  temp_it = *it;
  temp_it.object = Qnil;
  memset (&temp_it.current, 0, sizeof temp_it.current);

  if (what == IT_CONTINUATION)
    {
      /* Continuation glyph.  For R2L lines, we mirror it by hand.  */
      if (it->bidi_it.paragraph_dir == R2L)
	SET_GLYPH_FROM_CHAR (glyph, '/');
      else
	SET_GLYPH_FROM_CHAR (glyph, '\\');
      if (it->dp
	  && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
	{
	  /* FIXME: Should we mirror GC for R2L lines?  */
	  SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
	  spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
	}
    }
  else if (what == IT_TRUNCATION)
    {
      /* Truncation glyph.  */
      SET_GLYPH_FROM_CHAR (glyph, '$');
      if (it->dp
	  && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
	{
	  /* FIXME: Should we mirror GC for R2L lines?  */
	  SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
	  spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
	}
    }
  else
    emacs_abort ();

#ifdef HAVE_WINDOW_SYSTEM
  /* On a GUI frame, when the right fringe (left fringe for R2L rows)
     is turned off, we precede the truncation/continuation glyphs by a
     stretch glyph whose width is computed such that these special
     glyphs are aligned at the window margin, even when very different
     fonts are used in different glyph rows.  */
  if (FRAME_WINDOW_P (temp_it.f)
      /* init_iterator calls this with it->glyph_row == NULL, and it
	 wants only the pixel width of the truncation/continuation
	 glyphs.  */
      && temp_it.glyph_row
      /* insert_left_trunc_glyphs calls us at the beginning of the
	 row, and it has its own calculation of the stretch glyph
	 width.  */
      && temp_it.glyph_row->used[TEXT_AREA] > 0
      && (temp_it.glyph_row->reversed_p
	  ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
	  : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
    {
      int stretch_width = temp_it.last_visible_x - temp_it.current_x;

      if (stretch_width > 0)
	{
	  struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
	  struct font *font =
	    face->font ? face->font : FRAME_FONT (temp_it.f);
	  int stretch_ascent =
	    (((temp_it.ascent + temp_it.descent)
	      * FONT_BASE (font)) / FONT_HEIGHT (font));

	  append_stretch_glyph (&temp_it, Qnil, stretch_width,
				temp_it.ascent + temp_it.descent,
				stretch_ascent);
	}
    }
#endif

  temp_it.dp = NULL;
  temp_it.what = IT_CHARACTER;
  temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
  temp_it.face_id = GLYPH_FACE (glyph);
  temp_it.len = CHAR_BYTES (temp_it.c);

  PRODUCE_GLYPHS (&temp_it);
  it->pixel_width = temp_it.pixel_width;
  it->nglyphs = temp_it.nglyphs;
}

#ifdef HAVE_WINDOW_SYSTEM

/* Calculate line-height and line-spacing properties.
   An integer value specifies explicit pixel value.
   A float value specifies relative value to current face height.
   A cons (float . face-name) specifies relative value to
   height of specified face font.

   Returns height in pixels, or nil.  */

static Lisp_Object
calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
			   int boff, bool override)
{
  Lisp_Object face_name = Qnil;
  int ascent, descent, height;

  if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
    return val;

  if (CONSP (val))
    {
      face_name = XCAR (val);
      val = XCDR (val);
      if (!NUMBERP (val))
	val = make_number (1);
      if (NILP (face_name))
	{
	  height = it->ascent + it->descent;
	  goto scale;
	}
    }

  if (NILP (face_name))
    {
      font = FRAME_FONT (it->f);
      boff = FRAME_BASELINE_OFFSET (it->f);
    }
  else if (EQ (face_name, Qt))
    {
      override = false;
    }
  else
    {
      int face_id;
      struct face *face;

      face_id = lookup_named_face (it->f, face_name, false);
      if (face_id < 0)
	return make_number (-1);

      face = FACE_FROM_ID (it->f, face_id);
      font = face->font;
      if (font == NULL)
	return make_number (-1);
      boff = font->baseline_offset;
      if (font->vertical_centering)
	boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
    }

  ascent = FONT_BASE (font) + boff;
  descent = FONT_DESCENT (font) - boff;

  if (override)
    {
      it->override_ascent = ascent;
      it->override_descent = descent;
      it->override_boff = boff;
    }

  height = ascent + descent;

 scale:
  if (FLOATP (val))
    height = (int)(XFLOAT_DATA (val) * height);
  else if (INTEGERP (val))
    height *= XINT (val);

  return make_number (height);
}


/* Append a glyph for a glyphless character to IT->glyph_row.  FACE_ID
   is a face ID to be used for the glyph.  FOR_NO_FONT is true if
   and only if this is for a character for which no font was found.

   If the display method (it->glyphless_method) is
   GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
   length of the acronym or the hexadecimal string, UPPER_XOFF and
   UPPER_YOFF are pixel offsets for the upper part of the string,
   LOWER_XOFF and LOWER_YOFF are for the lower part.

   For the other display methods, LEN through LOWER_YOFF are zero.  */

static void
append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
			short upper_xoff, short upper_yoff,
			short lower_xoff, short lower_yoff)
{
  struct glyph *glyph;
  enum glyph_row_area area = it->area;

  glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
  if (glyph < it->glyph_row->glyphs[area + 1])
    {
      /* If the glyph row is reversed, we need to prepend the glyph
	 rather than append it.  */
      if (it->glyph_row->reversed_p && area == TEXT_AREA)
	{
	  struct glyph *g;

	  /* Make room for the additional glyph.  */
	  for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
	    g[1] = *g;
	  glyph = it->glyph_row->glyphs[area];
	}
      glyph->charpos = CHARPOS (it->position);
      glyph->object = it->object;
      glyph->pixel_width = it->pixel_width;
      glyph->ascent = it->ascent;
      glyph->descent = it->descent;
      glyph->voffset = it->voffset;
      glyph->type = GLYPHLESS_GLYPH;
      glyph->u.glyphless.method = it->glyphless_method;
      glyph->u.glyphless.for_no_font = for_no_font;
      glyph->u.glyphless.len = len;
      glyph->u.glyphless.ch = it->c;
      glyph->slice.glyphless.upper_xoff = upper_xoff;
      glyph->slice.glyphless.upper_yoff = upper_yoff;
      glyph->slice.glyphless.lower_xoff = lower_xoff;
      glyph->slice.glyphless.lower_yoff = lower_yoff;
      glyph->avoid_cursor_p = it->avoid_cursor_p;
      glyph->multibyte_p = it->multibyte_p;
      if (it->glyph_row->reversed_p && area == TEXT_AREA)
	{
	  /* In R2L rows, the left and the right box edges need to be
	     drawn in reverse direction.  */
	  glyph->right_box_line_p = it->start_of_box_run_p;
	  glyph->left_box_line_p = it->end_of_box_run_p;
	}
      else
	{
	  glyph->left_box_line_p = it->start_of_box_run_p;
	  glyph->right_box_line_p = it->end_of_box_run_p;
	}
      glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
				      || it->phys_descent > it->descent);
      glyph->padding_p = false;
      glyph->glyph_not_available_p = false;
      glyph->face_id = face_id;
      glyph->font_type = FONT_TYPE_UNKNOWN;
      if (it->bidi_p)
	{
	  glyph->resolved_level = it->bidi_it.resolved_level;
	  eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
	  glyph->bidi_type = it->bidi_it.type;
	}
      ++it->glyph_row->used[area];
    }
  else
    IT_EXPAND_MATRIX_WIDTH (it, area);
}


/* Produce a glyph for a glyphless character for iterator IT.
   IT->glyphless_method specifies which method to use for displaying
   the character.  See the description of enum
   glyphless_display_method in dispextern.h for the detail.

   FOR_NO_FONT is true if and only if this is for a character for
   which no font was found.  ACRONYM, if non-nil, is an acronym string
   for the character.  */

static void
produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
{
  int face_id;
  struct face *face;
  struct font *font;
  int base_width, base_height, width, height;
  short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
  int len;

  /* Get the metrics of the base font.  We always refer to the current
     ASCII face.  */
  face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
  font = face->font ? face->font : FRAME_FONT (it->f);
  it->ascent = FONT_BASE (font) + font->baseline_offset;
  it->descent = FONT_DESCENT (font) - font->baseline_offset;
  base_height = it->ascent + it->descent;
  base_width = font->average_width;

  face_id = merge_glyphless_glyph_face (it);

  if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
    {
      it->pixel_width = THIN_SPACE_WIDTH;
      len = 0;
      upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
    }
  else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
    {
      width = CHAR_WIDTH (it->c);
      if (width == 0)
	width = 1;
      else if (width > 4)
	width = 4;
      it->pixel_width = base_width * width;
      len = 0;
      upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
    }
  else
    {
      char buf[7];
      const char *str;
      unsigned int code[6];
      int upper_len;
      int ascent, descent;
      struct font_metrics metrics_upper, metrics_lower;

      face = FACE_FROM_ID (it->f, face_id);
      font = face->font ? face->font : FRAME_FONT (it->f);
      prepare_face_for_display (it->f, face);

      if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
	{
	  if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
	    acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
	  if (CONSP (acronym))
	    acronym = XCAR (acronym);
	  str = STRINGP (acronym) ? SSDATA (acronym) : "";
	}
      else
	{
	  eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
	  sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
	  str = buf;
	}
      for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
	code[len] = font->driver->encode_char (font, str[len]);
      upper_len = (len + 1) / 2;
      font->driver->text_extents (font, code, upper_len,
				  &metrics_upper);
      font->driver->text_extents (font, code + upper_len, len - upper_len,
				  &metrics_lower);



      /* +4 is for vertical bars of a box plus 1-pixel spaces at both side.  */
      width = max (metrics_upper.width, metrics_lower.width) + 4;
      upper_xoff = upper_yoff = 2; /* the typical case */
      if (base_width >= width)
	{
	  /* Align the upper to the left, the lower to the right.  */
	  it->pixel_width = base_width;
	  lower_xoff = base_width - 2 - metrics_lower.width;
	}
      else
	{
	  /* Center the shorter one.  */
	  it->pixel_width = width;
	  if (metrics_upper.width >= metrics_lower.width)
	    lower_xoff = (width - metrics_lower.width) / 2;
	  else
	    {
	      /* FIXME: This code doesn't look right.  It formerly was
		 missing the "lower_xoff = 0;", which couldn't have
		 been right since it left lower_xoff uninitialized.  */
	      lower_xoff = 0;
	      upper_xoff = (width - metrics_upper.width) / 2;
	    }
	}

      /* +5 is for horizontal bars of a box plus 1-pixel spaces at
	 top, bottom, and between upper and lower strings.  */
      height = (metrics_upper.ascent + metrics_upper.descent
		+ metrics_lower.ascent + metrics_lower.descent) + 5;
      /* Center vertically.
	 H:base_height, D:base_descent
	 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent

	 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
	 descent = D - H/2 + h/2;
	 lower_yoff = descent - 2 - ld;
	 upper_yoff = lower_yoff - la - 1 - ud;  */
      ascent = - (it->descent - (base_height + height + 1) / 2);
      descent = it->descent - (base_height - height) / 2;
      lower_yoff = descent - 2 - metrics_lower.descent;
      upper_yoff = (lower_yoff - metrics_lower.ascent - 1
		    - metrics_upper.descent);
      /* Don't make the height shorter than the base height.  */
      if (height > base_height)
	{
	  it->ascent = ascent;
	  it->descent = descent;
	}
    }

  it->phys_ascent = it->ascent;
  it->phys_descent = it->descent;
  if (it->glyph_row)
    append_glyphless_glyph (it, face_id, for_no_font, len,
			    upper_xoff, upper_yoff,
			    lower_xoff, lower_yoff);
  it->nglyphs = 1;
  take_vertical_position_into_account (it);
}


/* RIF:
   Produce glyphs/get display metrics for the display element IT is
   loaded with.  See the description of struct it in dispextern.h
   for an overview of struct it.  */

void
x_produce_glyphs (struct it *it)
{
  int extra_line_spacing = it->extra_line_spacing;

  it->glyph_not_available_p = false;

  if (it->what == IT_CHARACTER)
    {
      XChar2b char2b;
      struct face *face = FACE_FROM_ID (it->f, it->face_id);
      struct font *font = face->font;
      struct font_metrics *pcm = NULL;
      int boff;			/* Baseline offset.  */

      if (font == NULL)
	{
	  /* When no suitable font is found, display this character by
	     the method specified in the first extra slot of
	     Vglyphless_char_display.  */
	      Lisp_Object acronym = lookup_glyphless_char_display (-1, it);

	      eassert (it->what == IT_GLYPHLESS);
	  produce_glyphless_glyph (it, true,
				   STRINGP (acronym) ? acronym : Qnil);
	  goto done;
	}

      boff = font->baseline_offset;
      if (font->vertical_centering)
	boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;

      if (it->char_to_display != '\n' && it->char_to_display != '\t')
	{
	  it->nglyphs = 1;

 	  if (it->override_ascent >= 0)
 	    {
 	      it->ascent = it->override_ascent;
 	      it->descent = it->override_descent;
 	      boff = it->override_boff;
 	    }
 	  else
 	    {
 	      it->ascent = FONT_BASE (font) + boff;
 	      it->descent = FONT_DESCENT (font) - boff;
 	    }

	  if (get_char_glyph_code (it->char_to_display, font, &char2b))
	    {
	      pcm = get_per_char_metric (font, &char2b);
	      if (pcm->width == 0
		  && pcm->rbearing == 0 && pcm->lbearing == 0)
		pcm = NULL;
	    }

	  if (pcm)
	    {
	      it->phys_ascent = pcm->ascent + boff;
	      it->phys_descent = pcm->descent - boff;
	      it->pixel_width = pcm->width;
	    }
	  else
	    {
	      it->glyph_not_available_p = true;
	      it->phys_ascent = it->ascent;
	      it->phys_descent = it->descent;
	      it->pixel_width = font->space_width;
	    }

	  if (it->constrain_row_ascent_descent_p)
	    {
	      if (it->descent > it->max_descent)
 		{
 		  it->ascent += it->descent - it->max_descent;
 		  it->descent = it->max_descent;
 		}
 	      if (it->ascent > it->max_ascent)
 		{
 		  it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
 		  it->ascent = it->max_ascent;
 		}
 	      it->phys_ascent = min (it->phys_ascent, it->ascent);
 	      it->phys_descent = min (it->phys_descent, it->descent);
 	      extra_line_spacing = 0;
  	    }

	  /* If this is a space inside a region of text with
	     `space-width' property, change its width.  */
	  bool stretched_p
	    = it->char_to_display == ' ' && !NILP (it->space_width);
	  if (stretched_p)
	    it->pixel_width *= XFLOATINT (it->space_width);

	  /* If face has a box, add the box thickness to the character
	     height.  If character has a box line to the left and/or
	     right, add the box line width to the character's width.  */
	  if (face->box != FACE_NO_BOX)
	    {
	      int thick = face->box_line_width;

	      if (thick > 0)
		{
		  it->ascent += thick;
		  it->descent += thick;
		}
	      else
		thick = -thick;

	      if (it->start_of_box_run_p)
		it->pixel_width += thick;
	      if (it->end_of_box_run_p)
		it->pixel_width += thick;
	    }

	  /* If face has an overline, add the height of the overline
	     (1 pixel) and a 1 pixel margin to the character height.  */
	  if (face->overline_p)
	    it->ascent += overline_margin;

	  if (it->constrain_row_ascent_descent_p)
	    {
	      if (it->ascent > it->max_ascent)
		it->ascent = it->max_ascent;
	      if (it->descent > it->max_descent)
		it->descent = it->max_descent;
	    }

	  take_vertical_position_into_account (it);

	  /* If we have to actually produce glyphs, do it.  */
	  if (it->glyph_row)
	    {
	      if (stretched_p)
		{
		  /* Translate a space with a `space-width' property
		     into a stretch glyph.  */
		  int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
				/ FONT_HEIGHT (font));
		  append_stretch_glyph (it, it->object, it->pixel_width,
					it->ascent + it->descent, ascent);
		}
	      else
		append_glyph (it);

	      /* If characters with lbearing or rbearing are displayed
		 in this line, record that fact in a flag of the
		 glyph row.  This is used to optimize X output code.  */
	      if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
		it->glyph_row->contains_overlapping_glyphs_p = true;
	    }
	  if (! stretched_p && it->pixel_width == 0)
	    /* We assure that all visible glyphs have at least 1-pixel
	       width.  */
	    it->pixel_width = 1;
	}
      else if (it->char_to_display == '\n')
	{
	  /* A newline has no width, but we need the height of the
	     line.  But if previous part of the line sets a height,
	     don't increase that height.  */

	  Lisp_Object height;
	  Lisp_Object total_height = Qnil;

	  it->override_ascent = -1;
	  it->pixel_width = 0;
	  it->nglyphs = 0;

	  height = get_it_property (it, Qline_height);
	  /* Split (line-height total-height) list.  */
	  if (CONSP (height)
	      && CONSP (XCDR (height))
	      && NILP (XCDR (XCDR (height))))
	    {
	      total_height = XCAR (XCDR (height));
	      height = XCAR (height);
	    }
	  height = calc_line_height_property (it, height, font, boff, true);

	  if (it->override_ascent >= 0)
	    {
	      it->ascent = it->override_ascent;
	      it->descent = it->override_descent;
	      boff = it->override_boff;
	    }
	  else
	    {
	      it->ascent = FONT_BASE (font) + boff;
	      it->descent = FONT_DESCENT (font) - boff;
	    }

	  if (EQ (height, Qt))
	    {
	      if (it->descent > it->max_descent)
		{
		  it->ascent += it->descent - it->max_descent;
		  it->descent = it->max_descent;
		}
	      if (it->ascent > it->max_ascent)
		{
		  it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
		  it->ascent = it->max_ascent;
		}
	      it->phys_ascent = min (it->phys_ascent, it->ascent);
	      it->phys_descent = min (it->phys_descent, it->descent);
	      it->constrain_row_ascent_descent_p = true;
	      extra_line_spacing = 0;
	    }
	  else
	    {
	      Lisp_Object spacing;

	      it->phys_ascent = it->ascent;
	      it->phys_descent = it->descent;

	      if ((it->max_ascent > 0 || it->max_descent > 0)
		  && face->box != FACE_NO_BOX
		  && face->box_line_width > 0)
		{
		  it->ascent += face->box_line_width;
		  it->descent += face->box_line_width;
		}
	      if (!NILP (height)
		  && XINT (height) > it->ascent + it->descent)
		it->ascent = XINT (height) - it->descent;

	      if (!NILP (total_height))
		spacing = calc_line_height_property (it, total_height, font,
						     boff, false);
	      else
		{
		  spacing = get_it_property (it, Qline_spacing);
		  spacing = calc_line_height_property (it, spacing, font,
						       boff, false);
		}
	      if (INTEGERP (spacing))
		{
		  extra_line_spacing = XINT (spacing);
		  if (!NILP (total_height))
		    extra_line_spacing -= (it->phys_ascent + it->phys_descent);
		}
	    }
	}
      else		      /* i.e. (it->char_to_display == '\t') */
	{
	  if (font->space_width > 0)
	    {
	      int tab_width = it->tab_width * font->space_width;
	      int x = it->current_x + it->continuation_lines_width;
	      int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;

	      /* If the distance from the current position to the next tab
		 stop is less than a space character width, use the
		 tab stop after that.  */
	      if (next_tab_x - x < font->space_width)
		next_tab_x += tab_width;

	      it->pixel_width = next_tab_x - x;
	      it->nglyphs = 1;
	      it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
	      it->descent = it->phys_descent = FONT_DESCENT (font) - boff;

	      if (it->glyph_row)
		{
		  append_stretch_glyph (it, it->object, it->pixel_width,
					it->ascent + it->descent, it->ascent);
		}
	    }
	  else
	    {
	      it->pixel_width = 0;
	      it->nglyphs = 1;
	    }
	}
    }
  else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
    {
      /* A static composition.

	 Note: A composition is represented as one glyph in the
	 glyph matrix.  There are no padding glyphs.

	 Important note: pixel_width, ascent, and descent are the
	 values of what is drawn by draw_glyphs (i.e. the values of
	 the overall glyphs composed).  */
      struct face *face = FACE_FROM_ID (it->f, it->face_id);
      int boff;			/* baseline offset */
      struct composition *cmp = composition_table[it->cmp_it.id];
      int glyph_len = cmp->glyph_len;
      struct font *font = face->font;

      it->nglyphs = 1;

      /* If we have not yet calculated pixel size data of glyphs of
	 the composition for the current face font, calculate them
	 now.  Theoretically, we have to check all fonts for the
	 glyphs, but that requires much time and memory space.  So,
	 here we check only the font of the first glyph.  This may
	 lead to incorrect display, but it's very rare, and C-l
	 (recenter-top-bottom) can correct the display anyway.  */
      if (! cmp->font || cmp->font != font)
	{
	  /* Ascent and descent of the font of the first character
	     of this composition (adjusted by baseline offset).
	     Ascent and descent of overall glyphs should not be less
	     than these, respectively.  */
	  int font_ascent, font_descent, font_height;
	  /* Bounding box of the overall glyphs.  */
	  int leftmost, rightmost, lowest, highest;
	  int lbearing, rbearing;
	  int i, width, ascent, descent;
	  int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
	  XChar2b char2b;
	  struct font_metrics *pcm;
	  ptrdiff_t pos;

	  for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
	    if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
	      break;
	  bool right_padded = glyph_len < cmp->glyph_len;
	  for (i = 0; i < glyph_len; i++)
	    {
	      if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
		break;
	      cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
	    }
	  bool left_padded = i > 0;

	  pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
		 : IT_CHARPOS (*it));
	  /* If no suitable font is found, use the default font.  */
	  bool font_not_found_p = font == NULL;
	  if (font_not_found_p)
	    {
	      face = face->ascii_face;
	      font = face->font;
	    }
	  boff = font->baseline_offset;
	  if (font->vertical_centering)
	    boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
	  font_ascent = FONT_BASE (font) + boff;
	  font_descent = FONT_DESCENT (font) - boff;
	  font_height = FONT_HEIGHT (font);

	  cmp->font = font;

	  pcm = NULL;
	  if (! font_not_found_p)
	    {
	      get_char_face_and_encoding (it->f, c, it->face_id,
					  &char2b, false);
	      pcm = get_per_char_metric (font, &char2b);
	    }

	  /* Initialize the bounding box.  */
	  if (pcm)
	    {
	      width = cmp->glyph_len > 0 ? pcm->width : 0;
	      ascent = pcm->ascent;
	      descent = pcm->descent;
	      lbearing = pcm->lbearing;
	      rbearing = pcm->rbearing;
	    }
	  else
	    {
	      width = cmp->glyph_len > 0 ? font->space_width : 0;
	      ascent = FONT_BASE (font);
	      descent = FONT_DESCENT (font);
	      lbearing = 0;
	      rbearing = width;
	    }

	  rightmost = width;
	  leftmost = 0;
	  lowest = - descent + boff;
	  highest = ascent + boff;

	  if (! font_not_found_p
	      && font->default_ascent
	      && CHAR_TABLE_P (Vuse_default_ascent)
	      && !NILP (Faref (Vuse_default_ascent,
			       make_number (it->char_to_display))))
	    highest = font->default_ascent + boff;

	  /* Draw the first glyph at the normal position.  It may be
	     shifted to right later if some other glyphs are drawn
	     at the left.  */
	  cmp->offsets[i * 2] = 0;
	  cmp->offsets[i * 2 + 1] = boff;
	  cmp->lbearing = lbearing;
	  cmp->rbearing = rbearing;

	  /* Set cmp->offsets for the remaining glyphs.  */
	  for (i++; i < glyph_len; i++)
	    {
	      int left, right, btm, top;
	      int ch = COMPOSITION_GLYPH (cmp, i);
	      int face_id;
	      struct face *this_face;

	      if (ch == '\t')
		ch = ' ';
	      face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
	      this_face = FACE_FROM_ID (it->f, face_id);
	      font = this_face->font;

	      if (font == NULL)
		pcm = NULL;
	      else
		{
		  get_char_face_and_encoding (it->f, ch, face_id,
					      &char2b, false);
		  pcm = get_per_char_metric (font, &char2b);
		}
	      if (! pcm)
		cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
	      else
		{
		  width = pcm->width;
		  ascent = pcm->ascent;
		  descent = pcm->descent;
		  lbearing = pcm->lbearing;
		  rbearing = pcm->rbearing;
		  if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
		    {
		      /* Relative composition with or without
			 alternate chars.  */
		      left = (leftmost + rightmost - width) / 2;
		      btm = - descent + boff;
		      if (font->relative_compose
			  && (! CHAR_TABLE_P (Vignore_relative_composition)
			      || NILP (Faref (Vignore_relative_composition,
					      make_number (ch)))))
			{

			  if (- descent >= font->relative_compose)
			    /* One extra pixel between two glyphs.  */
			    btm = highest + 1;
			  else if (ascent <= 0)
			    /* One extra pixel between two glyphs.  */
			    btm = lowest - 1 - ascent - descent;
			}
		    }
		  else
		    {
		      /* A composition rule is specified by an integer
			 value that encodes global and new reference
			 points (GREF and NREF).  GREF and NREF are
			 specified by numbers as below:

			 0---1---2 -- ascent
			 |       |
			 |       |
			 |       |
			 9--10--11 -- center
			 |       |
			 ---3---4---5--- baseline
			 |       |
			 6---7---8 -- descent
		      */
		      int rule = COMPOSITION_RULE (cmp, i);
		      int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;

		      COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
		      grefx = gref % 3, nrefx = nref % 3;
		      grefy = gref / 3, nrefy = nref / 3;
		      if (xoff)
			xoff = font_height * (xoff - 128) / 256;
		      if (yoff)
			yoff = font_height * (yoff - 128) / 256;

		      left = (leftmost
			      + grefx * (rightmost - leftmost) / 2
			      - nrefx * width / 2
			      + xoff);

		      btm = ((grefy == 0 ? highest
			      : grefy == 1 ? 0
			      : grefy == 2 ? lowest
			      : (highest + lowest) / 2)
			     - (nrefy == 0 ? ascent + descent
				: nrefy == 1 ? descent - boff
				: nrefy == 2 ? 0
				: (ascent + descent) / 2)
			     + yoff);
		    }

		  cmp->offsets[i * 2] = left;
		  cmp->offsets[i * 2 + 1] = btm + descent;

		  /* Update the bounding box of the overall glyphs. */
		  if (width > 0)
		    {
		      right = left + width;
		      if (left < leftmost)
			leftmost = left;
		      if (right > rightmost)
			rightmost = right;
		    }
		  top = btm + descent + ascent;
		  if (top > highest)
		    highest = top;
		  if (btm < lowest)
		    lowest = btm;

		  if (cmp->lbearing > left + lbearing)
		    cmp->lbearing = left + lbearing;
		  if (cmp->rbearing < left + rbearing)
		    cmp->rbearing = left + rbearing;
		}
	    }

	  /* If there are glyphs whose x-offsets are negative,
	     shift all glyphs to the right and make all x-offsets
	     non-negative.  */
	  if (leftmost < 0)
	    {
	      for (i = 0; i < cmp->glyph_len; i++)
		cmp->offsets[i * 2] -= leftmost;
	      rightmost -= leftmost;
	      cmp->lbearing -= leftmost;
	      cmp->rbearing -= leftmost;
	    }

	  if (left_padded && cmp->lbearing < 0)
	    {
	      for (i = 0; i < cmp->glyph_len; i++)
		cmp->offsets[i * 2] -= cmp->lbearing;
	      rightmost -= cmp->lbearing;
	      cmp->rbearing -= cmp->lbearing;
	      cmp->lbearing = 0;
	    }
	  if (right_padded && rightmost < cmp->rbearing)
	    {
	      rightmost = cmp->rbearing;
	    }

	  cmp->pixel_width = rightmost;
	  cmp->ascent = highest;
	  cmp->descent = - lowest;
	  if (cmp->ascent < font_ascent)
	    cmp->ascent = font_ascent;
	  if (cmp->descent < font_descent)
	    cmp->descent = font_descent;
	}

      if (it->glyph_row
	  && (cmp->lbearing < 0
	      || cmp->rbearing > cmp->pixel_width))
	it->glyph_row->contains_overlapping_glyphs_p = true;

      it->pixel_width = cmp->pixel_width;
      it->ascent = it->phys_ascent = cmp->ascent;
      it->descent = it->phys_descent = cmp->descent;
      if (face->box != FACE_NO_BOX)
	{
	  int thick = face->box_line_width;

	  if (thick > 0)
	    {
	      it->ascent += thick;
	      it->descent += thick;
	    }
	  else
	    thick = - thick;

	  if (it->start_of_box_run_p)
	    it->pixel_width += thick;
	  if (it->end_of_box_run_p)
	    it->pixel_width += thick;
	}

      /* If face has an overline, add the height of the overline
	 (1 pixel) and a 1 pixel margin to the character height.  */
      if (face->overline_p)
	it->ascent += overline_margin;

      take_vertical_position_into_account (it);
      if (it->ascent < 0)
	it->ascent = 0;
      if (it->descent < 0)
	it->descent = 0;

      if (it->glyph_row && cmp->glyph_len > 0)
	append_composite_glyph (it);
    }
  else if (it->what == IT_COMPOSITION)
    {
      /* A dynamic (automatic) composition.  */
      struct face *face = FACE_FROM_ID (it->f, it->face_id);
      Lisp_Object gstring;
      struct font_metrics metrics;

      it->nglyphs = 1;

      gstring = composition_gstring_from_id (it->cmp_it.id);
      it->pixel_width
	= composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
				     &metrics);
      if (it->glyph_row
	  && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
	it->glyph_row->contains_overlapping_glyphs_p = true;
      it->ascent = it->phys_ascent = metrics.ascent;
      it->descent = it->phys_descent = metrics.descent;
      if (face->box != FACE_NO_BOX)
	{
	  int thick = face->box_line_width;

	  if (thick > 0)
	    {
	      it->ascent += thick;
	      it->descent += thick;
	    }
	  else
	    thick = - thick;

	  if (it->start_of_box_run_p)
	    it->pixel_width += thick;
	  if (it->end_of_box_run_p)
	    it->pixel_width += thick;
	}
      /* If face has an overline, add the height of the overline
	 (1 pixel) and a 1 pixel margin to the character height.  */
      if (face->overline_p)
	it->ascent += overline_margin;
      take_vertical_position_into_account (it);
      if (it->ascent < 0)
	it->ascent = 0;
      if (it->descent < 0)
	it->descent = 0;

      if (it->glyph_row)
	append_composite_glyph (it);
    }
  else if (it->what == IT_GLYPHLESS)
    produce_glyphless_glyph (it, false, Qnil);
  else if (it->what == IT_IMAGE)
    produce_image_glyph (it);
  else if (it->what == IT_STRETCH)
    produce_stretch_glyph (it);

 done:
  /* Accumulate dimensions.  Note: can't assume that it->descent > 0
     because this isn't true for images with `:ascent 100'.  */
  eassert (it->ascent >= 0 && it->descent >= 0);
  if (it->area == TEXT_AREA)
    it->current_x += it->pixel_width;

  if (extra_line_spacing > 0)
    {
      it->descent += extra_line_spacing;
      if (extra_line_spacing > it->max_extra_line_spacing)
	it->max_extra_line_spacing = extra_line_spacing;
    }

  it->max_ascent = max (it->max_ascent, it->ascent);
  it->max_descent = max (it->max_descent, it->descent);
  it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
  it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
}

/* EXPORT for RIF:
   Output LEN glyphs starting at START at the nominal cursor position.
   Advance the nominal cursor over the text.  UPDATED_ROW is the glyph row
   being updated, and UPDATED_AREA is the area of that row being updated.  */

void
x_write_glyphs (struct window *w, struct glyph_row *updated_row,
		struct glyph *start, enum glyph_row_area updated_area, int len)
{
  int x, hpos, chpos = w->phys_cursor.hpos;

  eassert (updated_row);
  /* When the window is hscrolled, cursor hpos can legitimately be out
     of bounds, but we draw the cursor at the corresponding window
     margin in that case.  */
  if (!updated_row->reversed_p && chpos < 0)
    chpos = 0;
  if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
    chpos = updated_row->used[TEXT_AREA] - 1;

  block_input ();

  /* Write glyphs.  */

  hpos = start - updated_row->glyphs[updated_area];
  x = draw_glyphs (w, w->output_cursor.x,
		   updated_row, updated_area,
		   hpos, hpos + len,
		   DRAW_NORMAL_TEXT, 0);

  /* Invalidate old phys cursor if the glyph at its hpos is redrawn.  */
  if (updated_area == TEXT_AREA
      && w->phys_cursor_on_p
      && w->phys_cursor.vpos == w->output_cursor.vpos
      && chpos >= hpos
      && chpos < hpos + len)
    w->phys_cursor_on_p = false;

  unblock_input ();

  /* Advance the output cursor.  */
  w->output_cursor.hpos += len;
  w->output_cursor.x = x;
}


/* EXPORT for RIF:
   Insert LEN glyphs from START at the nominal cursor position.  */

void
x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
		 struct glyph *start, enum glyph_row_area updated_area, int len)
{
  struct frame *f;
  int line_height, shift_by_width, shifted_region_width;
  struct glyph_row *row;
  struct glyph *glyph;
  int frame_x, frame_y;
  ptrdiff_t hpos;

  eassert (updated_row);
  block_input ();
  f = XFRAME (WINDOW_FRAME (w));

  /* Get the height of the line we are in.  */
  row = updated_row;
  line_height = row->height;

  /* Get the width of the glyphs to insert.  */
  shift_by_width = 0;
  for (glyph = start; glyph < start + len; ++glyph)
    shift_by_width += glyph->pixel_width;

  /* Get the width of the region to shift right.  */
  shifted_region_width = (window_box_width (w, updated_area)
			  - w->output_cursor.x
			  - shift_by_width);

  /* Shift right.  */
  frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
  frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);

  FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
                                          line_height, shift_by_width);

  /* Write the glyphs.  */
  hpos = start - row->glyphs[updated_area];
  draw_glyphs (w, w->output_cursor.x, row, updated_area,
	       hpos, hpos + len,
	       DRAW_NORMAL_TEXT, 0);

  /* Advance the output cursor.  */
  w->output_cursor.hpos += len;
  w->output_cursor.x += shift_by_width;
  unblock_input ();
}


/* EXPORT for RIF:
   Erase the current text line from the nominal cursor position
   (inclusive) to pixel column TO_X (exclusive).  The idea is that
   everything from TO_X onward is already erased.

   TO_X is a pixel position relative to UPDATED_AREA of currently
   updated window W.  TO_X == -1 means clear to the end of this area.  */

void
x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
		     enum glyph_row_area updated_area, int to_x)
{
  struct frame *f;
  int max_x, min_y, max_y;
  int from_x, from_y, to_y;

  eassert (updated_row);
  f = XFRAME (w->frame);

  if (updated_row->full_width_p)
    max_x = (WINDOW_PIXEL_WIDTH (w)
	     - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
  else
    max_x = window_box_width (w, updated_area);
  max_y = window_text_bottom_y (w);

  /* TO_X == 0 means don't do anything.  TO_X < 0 means clear to end
     of window.  For TO_X > 0, truncate to end of drawing area.  */
  if (to_x == 0)
    return;
  else if (to_x < 0)
    to_x = max_x;
  else
    to_x = min (to_x, max_x);

  to_y = min (max_y, w->output_cursor.y + updated_row->height);

  /* Notice if the cursor will be cleared by this operation.  */
  if (!updated_row->full_width_p)
    notice_overwritten_cursor (w, updated_area,
			       w->output_cursor.x, -1,
			       updated_row->y,
			       MATRIX_ROW_BOTTOM_Y (updated_row));

  from_x = w->output_cursor.x;

  /* Translate to frame coordinates.  */
  if (updated_row->full_width_p)
    {
      from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
      to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
    }
  else
    {
      int area_left = window_box_left (w, updated_area);
      from_x += area_left;
      to_x += area_left;
    }

  min_y = WINDOW_HEADER_LINE_HEIGHT (w);
  from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
  to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);

  /* Prevent inadvertently clearing to end of the X window.  */
  if (to_x > from_x && to_y > from_y)
    {
      block_input ();
      FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
                                       to_x - from_x, to_y - from_y);
      unblock_input ();
    }
}

#endif /* HAVE_WINDOW_SYSTEM */


\f
/***********************************************************************
			     Cursor types
 ***********************************************************************/

/* Value is the internal representation of the specified cursor type
   ARG.  If type is BAR_CURSOR, return in *WIDTH the specified width
   of the bar cursor.  */

static enum text_cursor_kinds
get_specified_cursor_type (Lisp_Object arg, int *width)
{
  enum text_cursor_kinds type;

  if (NILP (arg))
    return NO_CURSOR;

  if (EQ (arg, Qbox))
    return FILLED_BOX_CURSOR;

  if (EQ (arg, Qhollow))
    return HOLLOW_BOX_CURSOR;

  if (EQ (arg, Qbar))
    {
      *width = 2;
      return BAR_CURSOR;
    }

  if (CONSP (arg)
      && EQ (XCAR (arg), Qbar)
      && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
    {
      *width = XINT (XCDR (arg));
      return BAR_CURSOR;
    }

  if (EQ (arg, Qhbar))
    {
      *width = 2;
      return HBAR_CURSOR;
    }

  if (CONSP (arg)
      && EQ (XCAR (arg), Qhbar)
      && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
    {
      *width = XINT (XCDR (arg));
      return HBAR_CURSOR;
    }

  /* Treat anything unknown as "hollow box cursor".
     It was bad to signal an error; people have trouble fixing
     .Xdefaults with Emacs, when it has something bad in it.  */
  type = HOLLOW_BOX_CURSOR;

  return type;
}

/* Set the default cursor types for specified frame.  */
void
set_frame_cursor_types (struct frame *f, Lisp_Object arg)
{
  int width = 1;
  Lisp_Object tem;

  FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
  FRAME_CURSOR_WIDTH (f) = width;

  /* By default, set up the blink-off state depending on the on-state.  */

  tem = Fassoc (arg, Vblink_cursor_alist);
  if (!NILP (tem))
    {
      FRAME_BLINK_OFF_CURSOR (f)
	= get_specified_cursor_type (XCDR (tem), &width);
      FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
    }
  else
    FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;

  /* Make sure the cursor gets redrawn.  */
  f->cursor_type_changed = true;
}


#ifdef HAVE_WINDOW_SYSTEM

/* Return the cursor we want to be displayed in window W.  Return
   width of bar/hbar cursor through WIDTH arg.  Return with
   ACTIVE_CURSOR arg set to true if cursor in window W is `active'
   (i.e. if the `system caret' should track this cursor).

   In a mini-buffer window, we want the cursor only to appear if we
   are reading input from this window.  For the selected window, we
   want the cursor type given by the frame parameter or buffer local
   setting of cursor-type.  If explicitly marked off, draw no cursor.
   In all other cases, we want a hollow box cursor.  */

static enum text_cursor_kinds
get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
			bool *active_cursor)
{
  struct frame *f = XFRAME (w->frame);
  struct buffer *b = XBUFFER (w->contents);
  int cursor_type = DEFAULT_CURSOR;
  Lisp_Object alt_cursor;
  bool non_selected = false;

  *active_cursor = true;

  /* Echo area */
  if (cursor_in_echo_area
      && FRAME_HAS_MINIBUF_P (f)
      && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
    {
      if (w == XWINDOW (echo_area_window))
	{
	  if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
	    {
	      *width = FRAME_CURSOR_WIDTH (f);
	      return FRAME_DESIRED_CURSOR (f);
	    }
	  else
	    return get_specified_cursor_type (BVAR (b, cursor_type), width);
	}

      *active_cursor = false;
      non_selected = true;
    }

  /* Detect a nonselected window or nonselected frame.  */
  else if (w != XWINDOW (f->selected_window)
	   || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
    {
      *active_cursor = false;

      if (MINI_WINDOW_P (w) && minibuf_level == 0)
	return NO_CURSOR;

      non_selected = true;
    }

  /* Never display a cursor in a window in which cursor-type is nil.  */
  if (NILP (BVAR (b, cursor_type)))
    return NO_CURSOR;

  /* Get the normal cursor type for this window.  */
  if (EQ (BVAR (b, cursor_type), Qt))
    {
      cursor_type = FRAME_DESIRED_CURSOR (f);
      *width = FRAME_CURSOR_WIDTH (f);
    }
  else
    cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);

  /* Use cursor-in-non-selected-windows instead
     for non-selected window or frame.  */
  if (non_selected)
    {
      alt_cursor = BVAR (b, cursor_in_non_selected_windows);
      if (!EQ (Qt, alt_cursor))
	return get_specified_cursor_type (alt_cursor, width);
      /* t means modify the normal cursor type.  */
      if (cursor_type == FILLED_BOX_CURSOR)
	cursor_type = HOLLOW_BOX_CURSOR;
      else if (cursor_type == BAR_CURSOR && *width > 1)
	--*width;
      return cursor_type;
    }

  /* Use normal cursor if not blinked off.  */
  if (!w->cursor_off_p)
    {
      if (glyph != NULL && glyph->type == IMAGE_GLYPH)
	{
	  if (cursor_type == FILLED_BOX_CURSOR)
	    {
	      /* Using a block cursor on large images can be very annoying.
		 So use a hollow cursor for "large" images.
		 If image is not transparent (no mask), also use hollow cursor.  */
	      struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
	      if (img != NULL && IMAGEP (img->spec))
		{
		  /* Arbitrarily, interpret "Large" as >32x32 and >NxN
		     where N = size of default frame font size.
		     This should cover most of the "tiny" icons people may use.  */
		  if (!img->mask
		      || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
		      || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
		    cursor_type = HOLLOW_BOX_CURSOR;
		}
	    }
	  else if (cursor_type != NO_CURSOR)
	    {
	      /* Display current only supports BOX and HOLLOW cursors for images.
		 So for now, unconditionally use a HOLLOW cursor when cursor is
		 not a solid box cursor.  */
	      cursor_type = HOLLOW_BOX_CURSOR;
	    }
      }
      return cursor_type;
    }

  /* Cursor is blinked off, so determine how to "toggle" it.  */

  /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist.  */
  if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
    return get_specified_cursor_type (XCDR (alt_cursor), width);

  /* Then see if frame has specified a specific blink off cursor type.  */
  if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
    {
      *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
      return FRAME_BLINK_OFF_CURSOR (f);
    }

#if false
  /* Some people liked having a permanently visible blinking cursor,
     while others had very strong opinions against it.  So it was
     decided to remove it.  KFS 2003-09-03 */

  /* Finally perform built-in cursor blinking:
       filled box      <->   hollow box
       wide [h]bar     <->   narrow [h]bar
       narrow [h]bar   <->   no cursor
       other type      <->   no cursor  */

  if (cursor_type == FILLED_BOX_CURSOR)
    return HOLLOW_BOX_CURSOR;

  if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
    {
      *width = 1;
      return cursor_type;
    }
#endif

  return NO_CURSOR;
}


/* Notice when the text cursor of window W has been completely
   overwritten by a drawing operation that outputs glyphs in AREA
   starting at X0 and ending at X1 in the line starting at Y0 and
   ending at Y1.  X coordinates are area-relative.  X1 < 0 means all
   the rest of the line after X0 has been written.  Y coordinates
   are window-relative.  */

static void
notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
			   int x0, int x1, int y0, int y1)
{
  int cx0, cx1, cy0, cy1;
  struct glyph_row *row;

  if (!w->phys_cursor_on_p)
    return;
  if (area != TEXT_AREA)
    return;

  if (w->phys_cursor.vpos < 0
      || w->phys_cursor.vpos >= w->current_matrix->nrows
      || (row = w->current_matrix->rows + w->phys_cursor.vpos,
	  !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
    return;

  if (row->cursor_in_fringe_p)
    {
      row->cursor_in_fringe_p = false;
      draw_fringe_bitmap (w, row, row->reversed_p);
      w->phys_cursor_on_p = false;
      return;
    }

  cx0 = w->phys_cursor.x;
  cx1 = cx0 + w->phys_cursor_width;
  if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
    return;

  /* The cursor image will be completely removed from the
     screen if the output area intersects the cursor area in
     y-direction.  When we draw in [y0 y1[, and some part of
     the cursor is at y < y0, that part must have been drawn
     before.  When scrolling, the cursor is erased before
     actually scrolling, so we don't come here.  When not
     scrolling, the rows above the old cursor row must have
     changed, and in this case these rows must have written
     over the cursor image.

     Likewise if part of the cursor is below y1, with the
     exception of the cursor being in the first blank row at
     the buffer and window end because update_text_area
     doesn't draw that row.  (Except when it does, but
     that's handled in update_text_area.)  */

  cy0 = w->phys_cursor.y;
  cy1 = cy0 + w->phys_cursor_height;
  if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
    return;

  w->phys_cursor_on_p = false;
}

#endif /* HAVE_WINDOW_SYSTEM */

\f
/************************************************************************
			      Mouse Face
 ************************************************************************/

#ifdef HAVE_WINDOW_SYSTEM

/* EXPORT for RIF:
   Fix the display of area AREA of overlapping row ROW in window W
   with respect to the overlapping part OVERLAPS.  */

void
x_fix_overlapping_area (struct window *w, struct glyph_row *row,
			enum glyph_row_area area, int overlaps)
{
  int i, x;

  block_input ();

  x = 0;
  for (i = 0; i < row->used[area];)
    {
      if (row->glyphs[area][i].overlaps_vertically_p)
	{
	  int start = i, start_x = x;

	  do
	    {
	      x += row->glyphs[area][i].pixel_width;
	      ++i;
	    }
	  while (i < row->used[area]
		 && row->glyphs[area][i].overlaps_vertically_p);

	  draw_glyphs (w, start_x, row, area,
		       start, i,
		       DRAW_NORMAL_TEXT, overlaps);
	}
      else
	{
	  x += row->glyphs[area][i].pixel_width;
	  ++i;
	}
    }

  unblock_input ();
}


/* EXPORT:
   Draw the cursor glyph of window W in glyph row ROW.  See the
   comment of draw_glyphs for the meaning of HL.  */

void
draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
			enum draw_glyphs_face hl)
{
  /* If cursor hpos is out of bounds, don't draw garbage.  This can
     happen in mini-buffer windows when switching between echo area
     glyphs and mini-buffer.  */
  if ((row->reversed_p
       ? (w->phys_cursor.hpos >= 0)
       : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
    {
      bool on_p = w->phys_cursor_on_p;
      int x1;
      int hpos = w->phys_cursor.hpos;

      /* When the window is hscrolled, cursor hpos can legitimately be
	 out of bounds, but we draw the cursor at the corresponding
	 window margin in that case.  */
      if (!row->reversed_p && hpos < 0)
	hpos = 0;
      if (row->reversed_p && hpos >= row->used[TEXT_AREA])
	hpos = row->used[TEXT_AREA] - 1;

      x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
			hl, 0);
      w->phys_cursor_on_p = on_p;

      if (hl == DRAW_CURSOR)
	w->phys_cursor_width = x1 - w->phys_cursor.x;
      /* When we erase the cursor, and ROW is overlapped by other
	 rows, make sure that these overlapping parts of other rows
	 are redrawn.  */
      else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
	{
	  w->phys_cursor_width = x1 - w->phys_cursor.x;

	  if (row > w->current_matrix->rows
	      && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
	    x_fix_overlapping_area (w, row - 1, TEXT_AREA,
				    OVERLAPS_ERASED_CURSOR);

	  if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
	      && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
	    x_fix_overlapping_area (w, row + 1, TEXT_AREA,
				    OVERLAPS_ERASED_CURSOR);
	}
    }
}


/* Erase the image of a cursor of window W from the screen.  */

void
erase_phys_cursor (struct window *w)
{
  struct frame *f = XFRAME (w->frame);
  Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
  int hpos = w->phys_cursor.hpos;
  int vpos = w->phys_cursor.vpos;
  bool mouse_face_here_p = false;
  struct glyph_matrix *active_glyphs = w->current_matrix;
  struct glyph_row *cursor_row;
  struct glyph *cursor_glyph;
  enum draw_glyphs_face hl;

  /* No cursor displayed or row invalidated => nothing to do on the
     screen.  */
  if (w->phys_cursor_type == NO_CURSOR)
    goto mark_cursor_off;

  /* VPOS >= active_glyphs->nrows means that window has been resized.
     Don't bother to erase the cursor.  */
  if (vpos >= active_glyphs->nrows)
    goto mark_cursor_off;

  /* If row containing cursor is marked invalid, there is nothing we
     can do.  */
  cursor_row = MATRIX_ROW (active_glyphs, vpos);
  if (!cursor_row->enabled_p)
    goto mark_cursor_off;

  /* If line spacing is > 0, old cursor may only be partially visible in
     window after split-window.  So adjust visible height.  */
  cursor_row->visible_height = min (cursor_row->visible_height,
				    window_text_bottom_y (w) - cursor_row->y);

  /* If row is completely invisible, don't attempt to delete a cursor which
     isn't there.  This can happen if cursor is at top of a window, and
     we switch to a buffer with a header line in that window.  */
  if (cursor_row->visible_height <= 0)
    goto mark_cursor_off;

  /* If cursor is in the fringe, erase by drawing actual bitmap there.  */
  if (cursor_row->cursor_in_fringe_p)
    {
      cursor_row->cursor_in_fringe_p = false;
      draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
      goto mark_cursor_off;
    }

  /* This can happen when the new row is shorter than the old one.
     In this case, either draw_glyphs or clear_end_of_line
     should have cleared the cursor.  Note that we wouldn't be
     able to erase the cursor in this case because we don't have a
     cursor glyph at hand.  */
  if ((cursor_row->reversed_p
       ? (w->phys_cursor.hpos < 0)
       : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
    goto mark_cursor_off;

  /* When the window is hscrolled, cursor hpos can legitimately be out
     of bounds, but we draw the cursor at the corresponding window
     margin in that case.  */
  if (!cursor_row->reversed_p && hpos < 0)
    hpos = 0;
  if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
    hpos = cursor_row->used[TEXT_AREA] - 1;

  /* If the cursor is in the mouse face area, redisplay that when
     we clear the cursor.  */
  if (! NILP (hlinfo->mouse_face_window)
      && coords_in_mouse_face_p (w, hpos, vpos)
      /* Don't redraw the cursor's spot in mouse face if it is at the
	 end of a line (on a newline).  The cursor appears there, but
	 mouse highlighting does not.  */
      && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
    mouse_face_here_p = true;

  /* Maybe clear the display under the cursor.  */
  if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
    {
      int x, y;
      int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
      int width;

      cursor_glyph = get_phys_cursor_glyph (w);
      if (cursor_glyph == NULL)
	goto mark_cursor_off;

      width = cursor_glyph->pixel_width;
      x = w->phys_cursor.x;
      if (x < 0)
	{
	  width += x;
	  x = 0;
	}
      width = min (width, window_box_width (w, TEXT_AREA) - x);
      y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
      x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);

      if (width > 0)
	FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
    }

  /* Erase the cursor by redrawing the character underneath it.  */
  if (mouse_face_here_p)
    hl = DRAW_MOUSE_FACE;
  else
    hl = DRAW_NORMAL_TEXT;
  draw_phys_cursor_glyph (w, cursor_row, hl);

 mark_cursor_off:
  w->phys_cursor_on_p = false;
  w->phys_cursor_type = NO_CURSOR;
}


/* Display or clear cursor of window W.  If !ON, clear the cursor.
   If ON, display the cursor; where to put the cursor is specified by
   HPOS, VPOS, X and Y.  */

void
display_and_set_cursor (struct window *w, bool on,
			int hpos, int vpos, int x, int y)
{
  struct frame *f = XFRAME (w->frame);
  int new_cursor_type;
  int new_cursor_width;
  bool active_cursor;
  struct glyph_row *glyph_row;
  struct glyph *glyph;

  /* This is pointless on invisible frames, and dangerous on garbaged
     windows and frames; in the latter case, the frame or window may
     be in the midst of changing its size, and x and y may be off the
     window.  */
  if (! FRAME_VISIBLE_P (f)
      || FRAME_GARBAGED_P (f)
      || vpos >= w->current_matrix->nrows
      || hpos >= w->current_matrix->matrix_w)
    return;

  /* If cursor is off and we want it off, return quickly.  */
  if (!on && !w->phys_cursor_on_p)
    return;

  glyph_row = MATRIX_ROW (w->current_matrix, vpos);
  /* If cursor row is not enabled, we don't really know where to
     display the cursor.  */
  if (!glyph_row->enabled_p)
    {
      w->phys_cursor_on_p = false;
      return;
    }

  glyph = NULL;
  if (!glyph_row->exact_window_width_line_p
      || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
    glyph = glyph_row->glyphs[TEXT_AREA] + hpos;

  eassert (input_blocked_p ());

  /* Set new_cursor_type to the cursor we want to be displayed.  */
  new_cursor_type = get_window_cursor_type (w, glyph,
					    &new_cursor_width, &active_cursor);

  /* If cursor is currently being shown and we don't want it to be or
     it is in the wrong place, or the cursor type is not what we want,
     erase it.  */
  if (w->phys_cursor_on_p
      && (!on
	  || w->phys_cursor.x != x
	  || w->phys_cursor.y != y
	  /* HPOS can be negative in R2L rows whose
	     exact_window_width_line_p flag is set (i.e. their newline
	     would "overflow into the fringe").  */
	  || hpos < 0
	  || new_cursor_type != w->phys_cursor_type
	  || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
	      && new_cursor_width != w->phys_cursor_width)))
    erase_phys_cursor (w);

  /* Don't check phys_cursor_on_p here because that flag is only set
     to false in some cases where we know that the cursor has been
     completely erased, to avoid the extra work of erasing the cursor
     twice.  In other words, phys_cursor_on_p can be true and the cursor
     still not be visible, or it has only been partly erased.  */
  if (on)
    {
      w->phys_cursor_ascent = glyph_row->ascent;
      w->phys_cursor_height = glyph_row->height;

      /* Set phys_cursor_.* before x_draw_.* is called because some
	 of them may need the information.  */
      w->phys_cursor.x = x;
      w->phys_cursor.y = glyph_row->y;
      w->phys_cursor.hpos = hpos;
      w->phys_cursor.vpos = vpos;
    }

  FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
                                     new_cursor_type, new_cursor_width,
                                     on, active_cursor);
}


/* Switch the display of W's cursor on or off, according to the value
   of ON.  */

static void
update_window_cursor (struct window *w, bool on)
{
  /* Don't update cursor in windows whose frame is in the process
     of being deleted.  */
  if (w->current_matrix)
    {
      int hpos = w->phys_cursor.hpos;
      int vpos = w->phys_cursor.vpos;
      struct glyph_row *row;

      if (vpos >= w->current_matrix->nrows
	  || hpos >= w->current_matrix->matrix_w)
	return;

      row = MATRIX_ROW (w->current_matrix, vpos);

      /* When the window is hscrolled, cursor hpos can legitimately be
	 out of bounds, but we draw the cursor at the corresponding
	 window margin in that case.  */
      if (!row->reversed_p && hpos < 0)
	hpos = 0;
      if (row->reversed_p && hpos >= row->used[TEXT_AREA])
	hpos = row->used[TEXT_AREA] - 1;

      block_input ();
      display_and_set_cursor (w, on, hpos, vpos,
			      w->phys_cursor.x, w->phys_cursor.y);
      unblock_input ();
    }
}


/* Call update_window_cursor with parameter ON_P on all leaf windows
   in the window tree rooted at W.  */

static void
update_cursor_in_window_tree (struct window *w, bool on_p)
{
  while (w)
    {
      if (WINDOWP (w->contents))
	update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
      else
	update_window_cursor (w, on_p);

      w = NILP (w->next) ? 0 : XWINDOW (w->next);
    }
}


/* EXPORT:
   Display the cursor on window W, or clear it, according to ON_P.
   Don't change the cursor's position.  */

void
x_update_cursor (struct frame *f, bool on_p)
{
  update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
}


/* EXPORT:
   Clear the cursor of window W to background color, and mark the
   cursor as not shown.  This is used when the text where the cursor
   is about to be rewritten.  */

void
x_clear_cursor (struct window *w)
{
  if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
    update_window_cursor (w, false);
}

#endif /* HAVE_WINDOW_SYSTEM */

/* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
   and MSDOS.  */
static void
draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
			  int start_hpos, int end_hpos,
			  enum draw_glyphs_face draw)
{
#ifdef HAVE_WINDOW_SYSTEM
  if (FRAME_WINDOW_P (XFRAME (w->frame)))
    {
      draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
      return;
    }
#endif
#if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
  tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
#endif
}

/* Display the active region described by mouse_face_* according to DRAW.  */

static void
show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
{
  struct window *w = XWINDOW (hlinfo->mouse_face_window);
  struct frame *f = XFRAME (WINDOW_FRAME (w));

  if (/* If window is in the process of being destroyed, don't bother
	 to do anything.  */
      w->current_matrix != NULL
      /* Don't update mouse highlight if hidden.  */
      && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
      /* Recognize when we are called to operate on rows that don't exist
	 anymore.  This can happen when a window is split.  */
      && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
    {
      bool phys_cursor_on_p = w->phys_cursor_on_p;
      struct glyph_row *row, *first, *last;

      first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
      last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);

      for (row = first; row <= last && row->enabled_p; ++row)
	{
	  int start_hpos, end_hpos, start_x;

	  /* For all but the first row, the highlight starts at column 0.  */
	  if (row == first)
	    {
	      /* R2L rows have BEG and END in reversed order, but the
		 screen drawing geometry is always left to right.  So
		 we need to mirror the beginning and end of the
		 highlighted area in R2L rows.  */
	      if (!row->reversed_p)
		{
		  start_hpos = hlinfo->mouse_face_beg_col;
		  start_x = hlinfo->mouse_face_beg_x;
		}
	      else if (row == last)
		{
		  start_hpos = hlinfo->mouse_face_end_col;
		  start_x = hlinfo->mouse_face_end_x;
		}
	      else
		{
		  start_hpos = 0;
		  start_x = 0;
		}
	    }
	  else if (row->reversed_p && row == last)
	    {
	      start_hpos = hlinfo->mouse_face_end_col;
	      start_x = hlinfo->mouse_face_end_x;
	    }
	  else
	    {
	      start_hpos = 0;
	      start_x = 0;
	    }

	  if (row == last)
	    {
	      if (!row->reversed_p)
		end_hpos = hlinfo->mouse_face_end_col;
	      else if (row == first)
		end_hpos = hlinfo->mouse_face_beg_col;
	      else
		{
		  end_hpos = row->used[TEXT_AREA];
		  if (draw == DRAW_NORMAL_TEXT)
		    row->fill_line_p = true; /* Clear to end of line.  */
		}
	    }
	  else if (row->reversed_p && row == first)
	    end_hpos = hlinfo->mouse_face_beg_col;
	  else
	    {
	      end_hpos = row->used[TEXT_AREA];
	      if (draw == DRAW_NORMAL_TEXT)
		row->fill_line_p = true; /* Clear to end of line.  */
	    }

	  if (end_hpos > start_hpos)
	    {
	      draw_row_with_mouse_face (w, start_x, row,
					start_hpos, end_hpos, draw);

	      row->mouse_face_p
		= draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
	    }
	}

#ifdef HAVE_WINDOW_SYSTEM
      /* When we've written over the cursor, arrange for it to
	 be displayed again.  */
      if (FRAME_WINDOW_P (f)
	  && phys_cursor_on_p && !w->phys_cursor_on_p)
	{
	  int hpos = w->phys_cursor.hpos;

	  /* When the window is hscrolled, cursor hpos can legitimately be
	     out of bounds, but we draw the cursor at the corresponding
	     window margin in that case.  */
	  if (!row->reversed_p && hpos < 0)
	    hpos = 0;
	  if (row->reversed_p && hpos >= row->used[TEXT_AREA])
	    hpos = row->used[TEXT_AREA] - 1;

	  block_input ();
	  display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
				  w->phys_cursor.x, w->phys_cursor.y);
	  unblock_input ();
	}
#endif	/* HAVE_WINDOW_SYSTEM */
    }

#ifdef HAVE_WINDOW_SYSTEM
  /* Change the mouse cursor.  */
  if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
    {
#if ! defined (USE_GTK) && ! defined (HAVE_NS)
      if (draw == DRAW_NORMAL_TEXT
	  && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
	FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
      else
#endif
      if (draw == DRAW_MOUSE_FACE)
	FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
      else
	FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
    }
#endif	/* HAVE_WINDOW_SYSTEM */
}

/* EXPORT:
   Clear out the mouse-highlighted active region.
   Redraw it un-highlighted first.  Value is true if mouse
   face was actually drawn unhighlighted.  */

bool
clear_mouse_face (Mouse_HLInfo *hlinfo)
{
  bool cleared
    = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
  if (cleared)
    show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
  hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
  hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
  hlinfo->mouse_face_window = Qnil;
  hlinfo->mouse_face_overlay = Qnil;
  return cleared;
}

/* Return true if the coordinates HPOS and VPOS on windows W are
   within the mouse face on that window.  */
static bool
coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
{
  Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));

  /* Quickly resolve the easy cases.  */
  if (!(WINDOWP (hlinfo->mouse_face_window)
	&& XWINDOW (hlinfo->mouse_face_window) == w))
    return false;
  if (vpos < hlinfo->mouse_face_beg_row
      || vpos > hlinfo->mouse_face_end_row)
    return false;
  if (vpos > hlinfo->mouse_face_beg_row
      && vpos < hlinfo->mouse_face_end_row)
    return true;

  if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
    {
      if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
	{
	  if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
	    return true;
	}
      else if ((vpos == hlinfo->mouse_face_beg_row
		&& hpos >= hlinfo->mouse_face_beg_col)
	       || (vpos == hlinfo->mouse_face_end_row
		   && hpos < hlinfo->mouse_face_end_col))
	return true;
    }
  else
    {
       if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
	{
	  if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
	    return true;
	}
      else if ((vpos == hlinfo->mouse_face_beg_row
		&& hpos <= hlinfo->mouse_face_beg_col)
	       || (vpos == hlinfo->mouse_face_end_row
		   && hpos > hlinfo->mouse_face_end_col))
	return true;
    }
  return false;
}


/* EXPORT:
   True if physical cursor of window W is within mouse face.  */

bool
cursor_in_mouse_face_p (struct window *w)
{
  int hpos = w->phys_cursor.hpos;
  int vpos = w->phys_cursor.vpos;
  struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);

  /* When the window is hscrolled, cursor hpos can legitimately be out
     of bounds, but we draw the cursor at the corresponding window
     margin in that case.  */
  if (!row->reversed_p && hpos < 0)
    hpos = 0;
  if (row->reversed_p && hpos >= row->used[TEXT_AREA])
    hpos = row->used[TEXT_AREA] - 1;

  return coords_in_mouse_face_p (w, hpos, vpos);
}


\f
/* Find the glyph rows START_ROW and END_ROW of window W that display
   characters between buffer positions START_CHARPOS and END_CHARPOS
   (excluding END_CHARPOS).  DISP_STRING is a display string that
   covers these buffer positions.  This is similar to
   row_containing_pos, but is more accurate when bidi reordering makes
   buffer positions change non-linearly with glyph rows.  */
static void
rows_from_pos_range (struct window *w,
		     ptrdiff_t start_charpos, ptrdiff_t end_charpos,
		     Lisp_Object disp_string,
		     struct glyph_row **start, struct glyph_row **end)
{
  struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
  int last_y = window_text_bottom_y (w);
  struct glyph_row *row;

  *start = NULL;
  *end = NULL;

  while (!first->enabled_p
	 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
    first++;

  /* Find the START row.  */
  for (row = first;
       row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
       row++)
    {
      /* A row can potentially be the START row if the range of the
	 characters it displays intersects the range
	 [START_CHARPOS..END_CHARPOS).  */
      if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
	      && end_charpos < MATRIX_ROW_START_CHARPOS (row))
	     /* See the commentary in row_containing_pos, for the
		explanation of the complicated way to check whether
		some position is beyond the end of the characters
		displayed by a row.  */
	     || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
		  || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
		      && !row->ends_at_zv_p
		      && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
		 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
		     || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
			 && !row->ends_at_zv_p
			 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
	{
	  /* Found a candidate row.  Now make sure at least one of the
	     glyphs it displays has a charpos from the range
	     [START_CHARPOS..END_CHARPOS).

	     This is not obvious because bidi reordering could make
	     buffer positions of a row be 1,2,3,102,101,100, and if we
	     want to highlight characters in [50..60), we don't want
	     this row, even though [50..60) does intersect [1..103),
	     the range of character positions given by the row's start
	     and end positions.  */
	  struct glyph *g = row->glyphs[TEXT_AREA];
	  struct glyph *e = g + row->used[TEXT_AREA];

	  while (g < e)
	    {
	      if (((BUFFERP (g->object) || NILP (g->object))
		   && start_charpos <= g->charpos && g->charpos < end_charpos)
		  /* A glyph that comes from DISP_STRING is by
		     definition to be highlighted.  */
		  || EQ (g->object, disp_string))
		*start = row;
	      g++;
	    }
	  if (*start)
	    break;
	}
    }

  /* Find the END row.  */
  if (!*start
      /* If the last row is partially visible, start looking for END
	 from that row, instead of starting from FIRST.  */
      && !(row->enabled_p
	   && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
    row = first;
  for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
    {
      struct glyph_row *next = row + 1;
      ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);

      if (!next->enabled_p
	  || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
	  /* The first row >= START whose range of displayed characters
	     does NOT intersect the range [START_CHARPOS..END_CHARPOS]
	     is the row END + 1.  */
	  || (start_charpos < next_start
	      && end_charpos < next_start)
	  || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
	       || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
		   && !next->ends_at_zv_p
		   && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
	      && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
		  || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
		      && !next->ends_at_zv_p
		      && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
	{
	  *end = row;
	  break;
	}
      else
	{
	  /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
	     but none of the characters it displays are in the range, it is
	     also END + 1. */
	  struct glyph *g = next->glyphs[TEXT_AREA];
	  struct glyph *s = g;
	  struct glyph *e = g + next->used[TEXT_AREA];

	  while (g < e)
	    {
	      if (((BUFFERP (g->object) || NILP (g->object))
		   && ((start_charpos <= g->charpos && g->charpos < end_charpos)
		       /* If the buffer position of the first glyph in
			  the row is equal to END_CHARPOS, it means
			  the last character to be highlighted is the
			  newline of ROW, and we must consider NEXT as
			  END, not END+1.  */
		       || (((!next->reversed_p && g == s)
			    || (next->reversed_p && g == e - 1))
			   && (g->charpos == end_charpos
			       /* Special case for when NEXT is an
				  empty line at ZV.  */
			       || (g->charpos == -1
				   && !row->ends_at_zv_p
				   && next_start == end_charpos)))))
		  /* A glyph that comes from DISP_STRING is by
		     definition to be highlighted.  */
		  || EQ (g->object, disp_string))
		break;
	      g++;
	    }
	  if (g == e)
	    {
	      *end = row;
	      break;
	    }
	  /* The first row that ends at ZV must be the last to be
	     highlighted.  */
	  else if (next->ends_at_zv_p)
	    {
	      *end = next;
	      break;
	    }
	}
    }
}

/* This function sets the mouse_face_* elements of HLINFO, assuming
   the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
   window WINDOW.  START_CHARPOS and END_CHARPOS are buffer positions
   for the overlay or run of text properties specifying the mouse
   face.  BEFORE_STRING and AFTER_STRING, if non-nil, are a
   before-string and after-string that must also be highlighted.
   DISP_STRING, if non-nil, is a display string that may cover some
   or all of the highlighted text.  */

static void
mouse_face_from_buffer_pos (Lisp_Object window,
			    Mouse_HLInfo *hlinfo,
			    ptrdiff_t mouse_charpos,
			    ptrdiff_t start_charpos,
			    ptrdiff_t end_charpos,
			    Lisp_Object before_string,
			    Lisp_Object after_string,
			    Lisp_Object disp_string)
{
  struct window *w = XWINDOW (window);
  struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
  struct glyph_row *r1, *r2;
  struct glyph *glyph, *end;
  ptrdiff_t ignore, pos;
  int x;

  eassert (NILP (disp_string) || STRINGP (disp_string));
  eassert (NILP (before_string) || STRINGP (before_string));
  eassert (NILP (after_string) || STRINGP (after_string));

  /* Find the rows corresponding to START_CHARPOS and END_CHARPOS.  */
  rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
  if (r1 == NULL)
    r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
  /* If the before-string or display-string contains newlines,
     rows_from_pos_range skips to its last row.  Move back.  */
  if (!NILP (before_string) || !NILP (disp_string))
    {
      struct glyph_row *prev;
      while ((prev = r1 - 1, prev >= first)
	     && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
	     && prev->used[TEXT_AREA] > 0)
	{
	  struct glyph *beg = prev->glyphs[TEXT_AREA];
	  glyph = beg + prev->used[TEXT_AREA];
	  while (--glyph >= beg && NILP (glyph->object));
	  if (glyph < beg
	      || !(EQ (glyph->object, before_string)
		   || EQ (glyph->object, disp_string)))
	    break;
	  r1 = prev;
	}
    }
  if (r2 == NULL)
    {
      r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
      hlinfo->mouse_face_past_end = true;
    }
  else if (!NILP (after_string))
    {
      /* If the after-string has newlines, advance to its last row.  */
      struct glyph_row *next;
      struct glyph_row *last
	= MATRIX_ROW (w->current_matrix, w->window_end_vpos);

      for (next = r2 + 1;
	   next <= last
	     && next->used[TEXT_AREA] > 0
	     && EQ (next->glyphs[TEXT_AREA]->object, after_string);
	   ++next)
	r2 = next;
    }
  /* The rest of the display engine assumes that mouse_face_beg_row is
     either above mouse_face_end_row or identical to it.  But with
     bidi-reordered continued lines, the row for START_CHARPOS could
     be below the row for END_CHARPOS.  If so, swap the rows and store
     them in correct order.  */
  if (r1->y > r2->y)
    {
      struct glyph_row *tem = r2;

      r2 = r1;
      r1 = tem;
    }

  hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
  hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);

  /* For a bidi-reordered row, the positions of BEFORE_STRING,
     AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
     could be anywhere in the row and in any order.  The strategy
     below is to find the leftmost and the rightmost glyph that
     belongs to either of these 3 strings, or whose position is
     between START_CHARPOS and END_CHARPOS, and highlight all the
     glyphs between those two.  This may cover more than just the text
     between START_CHARPOS and END_CHARPOS if the range of characters
     strides the bidi level boundary, e.g. if the beginning is in R2L
     text while the end is in L2R text or vice versa.  */
  if (!r1->reversed_p)
    {
      /* This row is in a left to right paragraph.  Scan it left to
	 right.  */
      glyph = r1->glyphs[TEXT_AREA];
      end = glyph + r1->used[TEXT_AREA];
      x = r1->x;

      /* Skip truncation glyphs at the start of the glyph row.  */
      if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
	for (; glyph < end
	       && NILP (glyph->object)
	       && glyph->charpos < 0;
	     ++glyph)
	  x += glyph->pixel_width;

      /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
	 or DISP_STRING, and the first glyph from buffer whose
	 position is between START_CHARPOS and END_CHARPOS.  */
      for (; glyph < end
	     && !NILP (glyph->object)
	     && !EQ (glyph->object, disp_string)
	     && !(BUFFERP (glyph->object)
		  && (glyph->charpos >= start_charpos
		      && glyph->charpos < end_charpos));
	   ++glyph)
	{
	  /* BEFORE_STRING or AFTER_STRING are only relevant if they
	     are present at buffer positions between START_CHARPOS and
	     END_CHARPOS, or if they come from an overlay.  */
	  if (EQ (glyph->object, before_string))
	    {
	      pos = string_buffer_position (before_string,
					    start_charpos);
	      /* If pos == 0, it means before_string came from an
		 overlay, not from a buffer position.  */
	      if (!pos || (pos >= start_charpos && pos < end_charpos))
		break;
	    }
	  else if (EQ (glyph->object, after_string))
	    {
	      pos = string_buffer_position (after_string, end_charpos);
	      if (!pos || (pos >= start_charpos && pos < end_charpos))
		break;
	    }
	  x += glyph->pixel_width;
	}
      hlinfo->mouse_face_beg_x = x;
      hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
    }
  else
    {
      /* This row is in a right to left paragraph.  Scan it right to
	 left.  */
      struct glyph *g;

      end = r1->glyphs[TEXT_AREA] - 1;
      glyph = end + r1->used[TEXT_AREA];

      /* Skip truncation glyphs at the start of the glyph row.  */
      if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
	for (; glyph > end
	       && NILP (glyph->object)
	       && glyph->charpos < 0;
	     --glyph)
	  ;

      /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
	 or DISP_STRING, and the first glyph from buffer whose
	 position is between START_CHARPOS and END_CHARPOS.  */
      for (; glyph > end
	     && !NILP (glyph->object)
	     && !EQ (glyph->object, disp_string)
	     && !(BUFFERP (glyph->object)
		  && (glyph->charpos >= start_charpos
		      && glyph->charpos < end_charpos));
	   --glyph)
	{
	  /* BEFORE_STRING or AFTER_STRING are only relevant if they
	     are present at buffer positions between START_CHARPOS and
	     END_CHARPOS, or if they come from an overlay.  */
	  if (EQ (glyph->object, before_string))
	    {
	      pos = string_buffer_position (before_string, start_charpos);
	      /* If pos == 0, it means before_string came from an
		 overlay, not from a buffer position.  */
	      if (!pos || (pos >= start_charpos && pos < end_charpos))
		break;
	    }
	  else if (EQ (glyph->object, after_string))
	    {
	      pos = string_buffer_position (after_string, end_charpos);
	      if (!pos || (pos >= start_charpos && pos < end_charpos))
		break;
	    }
	}

      glyph++; /* first glyph to the right of the highlighted area */
      for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
	x += g->pixel_width;
      hlinfo->mouse_face_beg_x = x;
      hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
    }

  /* If the highlight ends in a different row, compute GLYPH and END
     for the end row.  Otherwise, reuse the values computed above for
     the row where the highlight begins.  */
  if (r2 != r1)
    {
      if (!r2->reversed_p)
	{
	  glyph = r2->glyphs[TEXT_AREA];
	  end = glyph + r2->used[TEXT_AREA];
	  x = r2->x;
	}
      else
	{
	  end = r2->glyphs[TEXT_AREA] - 1;
	  glyph = end + r2->used[TEXT_AREA];
	}
    }

  if (!r2->reversed_p)
    {
      /* Skip truncation and continuation glyphs near the end of the
	 row, and also blanks and stretch glyphs inserted by
	 extend_face_to_end_of_line.  */
      while (end > glyph
	     && NILP ((end - 1)->object))
	--end;
      /* Scan the rest of the glyph row from the end, looking for the
	 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
	 DISP_STRING, or whose position is between START_CHARPOS
	 and END_CHARPOS */
      for (--end;
	     end > glyph
	     && !NILP (end->object)
	     && !EQ (end->object, disp_string)
	     && !(BUFFERP (end->object)
		  && (end->charpos >= start_charpos
		      && end->charpos < end_charpos));
	   --end)
	{
	  /* BEFORE_STRING or AFTER_STRING are only relevant if they
	     are present at buffer positions between START_CHARPOS and
	     END_CHARPOS, or if they come from an overlay.  */
	  if (EQ (end->object, before_string))
	    {
	      pos = string_buffer_position (before_string, start_charpos);
	      if (!pos || (pos >= start_charpos && pos < end_charpos))
		break;
	    }
	  else if (EQ (end->object, after_string))
	    {
	      pos = string_buffer_position (after_string, end_charpos);
	      if (!pos || (pos >= start_charpos && pos < end_charpos))
		break;
	    }
	}
      /* Find the X coordinate of the last glyph to be highlighted.  */
      for (; glyph <= end; ++glyph)
	x += glyph->pixel_width;

      hlinfo->mouse_face_end_x = x;
      hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
    }
  else
    {
      /* Skip truncation and continuation glyphs near the end of the
	 row, and also blanks and stretch glyphs inserted by
	 extend_face_to_end_of_line.  */
      x = r2->x;
      end++;
      while (end < glyph
	     && NILP (end->object))
	{
	  x += end->pixel_width;
	  ++end;
	}
      /* Scan the rest of the glyph row from the end, looking for the
	 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
	 DISP_STRING, or whose position is between START_CHARPOS
	 and END_CHARPOS */
      for ( ;
	     end < glyph
	     && !NILP (end->object)
	     && !EQ (end->object, disp_string)
	     && !(BUFFERP (end->object)
		  && (end->charpos >= start_charpos
		      && end->charpos < end_charpos));
	   ++end)
	{
	  /* BEFORE_STRING or AFTER_STRING are only relevant if they
	     are present at buffer positions between START_CHARPOS and
	     END_CHARPOS, or if they come from an overlay.  */
	  if (EQ (end->object, before_string))
	    {
	      pos = string_buffer_position (before_string, start_charpos);
	      if (!pos || (pos >= start_charpos && pos < end_charpos))
		break;
	    }
	  else if (EQ (end->object, after_string))
	    {
	      pos = string_buffer_position (after_string, end_charpos);
	      if (!pos || (pos >= start_charpos && pos < end_charpos))
		break;
	    }
	  x += end->pixel_width;
	}
      /* If we exited the above loop because we arrived at the last
	 glyph of the row, and its buffer position is still not in
	 range, it means the last character in range is the preceding
	 newline.  Bump the end column and x values to get past the
	 last glyph.  */
      if (end == glyph
	  && BUFFERP (end->object)
	  && (end->charpos < start_charpos
	      || end->charpos >= end_charpos))
	{
	  x += end->pixel_width;
	  ++end;
	}
      hlinfo->mouse_face_end_x = x;
      hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
    }

  hlinfo->mouse_face_window = window;
  hlinfo->mouse_face_face_id
    = face_at_buffer_position (w, mouse_charpos, &ignore,
			       mouse_charpos + 1,
			       !hlinfo->mouse_face_hidden, -1);
  show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
}

/* The following function is not used anymore (replaced with
   mouse_face_from_string_pos), but I leave it here for the time
   being, in case someone would.  */

#if false	/* not used */

/* Find the position of the glyph for position POS in OBJECT in
   window W's current matrix, and return in *X, *Y the pixel
   coordinates, and return in *HPOS, *VPOS the column/row of the glyph.

   RIGHT_P means return the position of the right edge of the glyph.
   !RIGHT_P means return the left edge position.

   If no glyph for POS exists in the matrix, return the position of
   the glyph with the next smaller position that is in the matrix, if
   RIGHT_P is false.  If RIGHT_P, and no glyph for POS
   exists in the matrix, return the position of the glyph with the
   next larger position in OBJECT.

   Value is true if a glyph was found.  */

static bool
fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
		      int *hpos, int *vpos, int *x, int *y, bool right_p)
{
  int yb = window_text_bottom_y (w);
  struct glyph_row *r;
  struct glyph *best_glyph = NULL;
  struct glyph_row *best_row = NULL;
  int best_x = 0;

  for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
       r->enabled_p && r->y < yb;
       ++r)
    {
      struct glyph *g = r->glyphs[TEXT_AREA];
      struct glyph *e = g + r->used[TEXT_AREA];
      int gx;

      for (gx = r->x; g < e; gx += g->pixel_width, ++g)
	if (EQ (g->object, object))
	  {
	    if (g->charpos == pos)
	      {
		best_glyph = g;
		best_x = gx;
		best_row = r;
		goto found;
	      }
	    else if (best_glyph == NULL
		     || ((eabs (g->charpos - pos)
			 < eabs (best_glyph->charpos - pos))
			 && (right_p
			     ? g->charpos < pos
			     : g->charpos > pos)))
	      {
		best_glyph = g;
		best_x = gx;
		best_row = r;
	      }
	  }
    }

 found:

  if (best_glyph)
    {
      *x = best_x;
      *hpos = best_glyph - best_row->glyphs[TEXT_AREA];

      if (right_p)
	{
	  *x += best_glyph->pixel_width;
	  ++*hpos;
	}

      *y = best_row->y;
      *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
    }

  return best_glyph != NULL;
}
#endif	/* not used */

/* Find the positions of the first and the last glyphs in window W's
   current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
   (assumed to be a string), and return in HLINFO's mouse_face_*
   members the pixel and column/row coordinates of those glyphs.  */

static void
mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
			    Lisp_Object object,
			    ptrdiff_t startpos, ptrdiff_t endpos)
{
  int yb = window_text_bottom_y (w);
  struct glyph_row *r;
  struct glyph *g, *e;
  int gx;
  bool found = false;

  /* Find the glyph row with at least one position in the range
     [STARTPOS..ENDPOS), and the first glyph in that row whose
     position belongs to that range.  */
  for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
       r->enabled_p && r->y < yb;
       ++r)
    {
      if (!r->reversed_p)
	{
	  g = r->glyphs[TEXT_AREA];
	  e = g + r->used[TEXT_AREA];
	  for (gx = r->x; g < e; gx += g->pixel_width, ++g)
	    if (EQ (g->object, object)
		&& startpos <= g->charpos && g->charpos < endpos)
	      {
		hlinfo->mouse_face_beg_row
		  = MATRIX_ROW_VPOS (r, w->current_matrix);
		hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
		hlinfo->mouse_face_beg_x = gx;
		found = true;
		break;
	      }
	}
      else
	{
	  struct glyph *g1;

	  e = r->glyphs[TEXT_AREA];
	  g = e + r->used[TEXT_AREA];
	  for ( ; g > e; --g)
	    if (EQ ((g-1)->object, object)
		&& startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
	      {
		hlinfo->mouse_face_beg_row
		  = MATRIX_ROW_VPOS (r, w->current_matrix);
		hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
		for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
		  gx += g1->pixel_width;
		hlinfo->mouse_face_beg_x = gx;
		found = true;
		break;
	      }
	}
      if (found)
	break;
    }

  if (!found)
    return;

  /* Starting with the next row, look for the first row which does NOT
     include any glyphs whose positions are in the range.  */
  for (++r; r->enabled_p && r->y < yb; ++r)
    {
      g = r->glyphs[TEXT_AREA];
      e = g + r->used[TEXT_AREA];
      found = false;
      for ( ; g < e; ++g)
	if (EQ (g->object, object)
	    && startpos <= g->charpos && g->charpos < endpos)
	  {
	    found = true;
	    break;
	  }
      if (!found)
	break;
    }

  /* The highlighted region ends on the previous row.  */
  r--;

  /* Set the end row.  */
  hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);

  /* Compute and set the end column and the end column's horizontal
     pixel coordinate.  */
  if (!r->reversed_p)
    {
      g = r->glyphs[TEXT_AREA];
      e = g + r->used[TEXT_AREA];
      for ( ; e > g; --e)
	if (EQ ((e-1)->object, object)
	    && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
	  break;
      hlinfo->mouse_face_end_col = e - g;

      for (gx = r->x; g < e; ++g)
	gx += g->pixel_width;
      hlinfo->mouse_face_end_x = gx;
    }
  else
    {
      e = r->glyphs[TEXT_AREA];
      g = e + r->used[TEXT_AREA];
      for (gx = r->x ; e < g; ++e)
	{
	  if (EQ (e->object, object)
	      && startpos <= e->charpos && e->charpos < endpos)
	    break;
	  gx += e->pixel_width;
	}
      hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
      hlinfo->mouse_face_end_x = gx;
    }
}

#ifdef HAVE_WINDOW_SYSTEM

/* See if position X, Y is within a hot-spot of an image.  */

static bool
on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
{
  if (!CONSP (hot_spot))
    return false;

  if (EQ (XCAR (hot_spot), Qrect))
    {
      /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1))  */
      Lisp_Object rect = XCDR (hot_spot);
      Lisp_Object tem;
      if (!CONSP (rect))
	return false;
      if (!CONSP (XCAR (rect)))
	return false;
      if (!CONSP (XCDR (rect)))
	return false;
      if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
	return false;
      if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
	return false;
      if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
	return false;
      if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
	return false;
      return true;
    }
  else if (EQ (XCAR (hot_spot), Qcircle))
    {
      /* CDR is (Center . Radius) = ((x0 . y0) . r) */
      Lisp_Object circ = XCDR (hot_spot);
      Lisp_Object lr, lx0, ly0;
      if (CONSP (circ)
	  && CONSP (XCAR (circ))
	  && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
	  && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
	  && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
	{
	  double r = XFLOATINT (lr);
	  double dx = XINT (lx0) - x;
	  double dy = XINT (ly0) - y;
	  return (dx * dx + dy * dy <= r * r);
	}
    }
  else if (EQ (XCAR (hot_spot), Qpoly))
    {
      /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
      if (VECTORP (XCDR (hot_spot)))
	{
	  struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
	  Lisp_Object *poly = v->contents;
	  ptrdiff_t n = v->header.size;
	  ptrdiff_t i;
	  bool inside = false;
	  Lisp_Object lx, ly;
	  int x0, y0;

	  /* Need an even number of coordinates, and at least 3 edges.  */
	  if (n < 6 || n & 1)
	    return false;

	  /* Count edge segments intersecting line from (X,Y) to (X,infinity).
	     If count is odd, we are inside polygon.  Pixels on edges
	     may or may not be included depending on actual geometry of the
	     polygon.  */
	  if ((lx = poly[n-2], !INTEGERP (lx))
	      || (ly = poly[n-1], !INTEGERP (lx)))
	    return false;
	  x0 = XINT (lx), y0 = XINT (ly);
	  for (i = 0; i < n; i += 2)
	    {
	      int x1 = x0, y1 = y0;
	      if ((lx = poly[i], !INTEGERP (lx))
		  || (ly = poly[i+1], !INTEGERP (ly)))
		return false;
	      x0 = XINT (lx), y0 = XINT (ly);

	      /* Does this segment cross the X line?  */
	      if (x0 >= x)
		{
		  if (x1 >= x)
		    continue;
		}
	      else if (x1 < x)
		continue;
	      if (y > y0 && y > y1)
		continue;
	      if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
		inside = !inside;
	    }
	  return inside;
	}
    }
  return false;
}

Lisp_Object
find_hot_spot (Lisp_Object map, int x, int y)
{
  while (CONSP (map))
    {
      if (CONSP (XCAR (map))
	  && on_hot_spot_p (XCAR (XCAR (map)), x, y))
	return XCAR (map);
      map = XCDR (map);
    }

  return Qnil;
}

DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
       3, 3, 0,
       doc: /* Lookup in image map MAP coordinates X and Y.
An image map is an alist where each element has the format (AREA ID PLIST).
An AREA is specified as either a rectangle, a circle, or a polygon:
A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
pixel coordinates of the upper left and bottom right corners.
A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
and the radius of the circle; r may be a float or integer.
A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
vector describes one corner in the polygon.
Returns the alist element for the first matching AREA in MAP.  */)
  (Lisp_Object map, Lisp_Object x, Lisp_Object y)
{
  if (NILP (map))
    return Qnil;

  CHECK_NUMBER (x);
  CHECK_NUMBER (y);

  return find_hot_spot (map,
			clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
			clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
}


/* Display frame CURSOR, optionally using shape defined by POINTER.  */
static void
define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
{
  /* Do not change cursor shape while dragging mouse.  */
  if (!NILP (do_mouse_tracking))
    return;

  if (!NILP (pointer))
    {
      if (EQ (pointer, Qarrow))
	cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
      else if (EQ (pointer, Qhand))
	cursor = FRAME_X_OUTPUT (f)->hand_cursor;
      else if (EQ (pointer, Qtext))
	cursor = FRAME_X_OUTPUT (f)->text_cursor;
      else if (EQ (pointer, intern ("hdrag")))
	cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
      else if (EQ (pointer, intern ("nhdrag")))
	cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
#ifdef HAVE_X_WINDOWS
      else if (EQ (pointer, intern ("vdrag")))
	cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
#endif
      else if (EQ (pointer, intern ("hourglass")))
	cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
      else if (EQ (pointer, Qmodeline))
	cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
      else
	cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
    }

  if (cursor != No_Cursor)
    FRAME_RIF (f)->define_frame_cursor (f, cursor);
}

#endif	/* HAVE_WINDOW_SYSTEM */

/* Take proper action when mouse has moved to the mode or header line
   or marginal area AREA of window W, x-position X and y-position Y.
   X is relative to the start of the text display area of W, so the
   width of bitmap areas and scroll bars must be subtracted to get a
   position relative to the start of the mode line.  */

static void
note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
				    enum window_part area)
{
  struct window *w = XWINDOW (window);
  struct frame *f = XFRAME (w->frame);
  Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
#ifdef HAVE_WINDOW_SYSTEM
  Display_Info *dpyinfo;
#endif
  Cursor cursor = No_Cursor;
  Lisp_Object pointer = Qnil;
  int dx, dy, width, height;
  ptrdiff_t charpos;
  Lisp_Object string, object = Qnil;
  Lisp_Object pos IF_LINT (= Qnil), help;

  Lisp_Object mouse_face;
  int original_x_pixel = x;
  struct glyph * glyph = NULL, * row_start_glyph = NULL;
  struct glyph_row *row IF_LINT (= 0);

  if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
    {
      int x0;
      struct glyph *end;

      /* Kludge alert: mode_line_string takes X/Y in pixels, but
	 returns them in row/column units!  */
      string = mode_line_string (w, area, &x, &y, &charpos,
				 &object, &dx, &dy, &width, &height);

      row = (area == ON_MODE_LINE
	     ? MATRIX_MODE_LINE_ROW (w->current_matrix)
	     : MATRIX_HEADER_LINE_ROW (w->current_matrix));

      /* Find the glyph under the mouse pointer.  */
      if (row->mode_line_p && row->enabled_p)
	{
	  glyph = row_start_glyph = row->glyphs[TEXT_AREA];
	  end = glyph + row->used[TEXT_AREA];

	  for (x0 = original_x_pixel;
	       glyph < end && x0 >= glyph->pixel_width;
	       ++glyph)
	    x0 -= glyph->pixel_width;

	  if (glyph >= end)
	    glyph = NULL;
	}
    }
  else
    {
      x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
      /* Kludge alert: marginal_area_string takes X/Y in pixels, but
	 returns them in row/column units!  */
      string = marginal_area_string (w, area, &x, &y, &charpos,
				     &object, &dx, &dy, &width, &height);
    }

  help = Qnil;

#ifdef HAVE_WINDOW_SYSTEM
  if (IMAGEP (object))
    {
      Lisp_Object image_map, hotspot;
      if ((image_map = Fplist_get (XCDR (object), QCmap),
	   !NILP (image_map))
	  && (hotspot = find_hot_spot (image_map, dx, dy),
	      CONSP (hotspot))
	  && (hotspot = XCDR (hotspot), CONSP (hotspot)))
	{
	  Lisp_Object plist;

	  /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
	     If so, we could look for mouse-enter, mouse-leave
	     properties in PLIST (and do something...).  */
	  hotspot = XCDR (hotspot);
	  if (CONSP (hotspot)
	      && (plist = XCAR (hotspot), CONSP (plist)))
	    {
	      pointer = Fplist_get (plist, Qpointer);
	      if (NILP (pointer))
		pointer = Qhand;
	      help = Fplist_get (plist, Qhelp_echo);
	      if (!NILP (help))
		{
		  help_echo_string = help;
		  XSETWINDOW (help_echo_window, w);
		  help_echo_object = w->contents;
		  help_echo_pos = charpos;
		}
	    }
	}
      if (NILP (pointer))
	pointer = Fplist_get (XCDR (object), QCpointer);
    }
#endif	/* HAVE_WINDOW_SYSTEM */

  if (STRINGP (string))
    pos = make_number (charpos);

  /* Set the help text and mouse pointer.  If the mouse is on a part
     of the mode line without any text (e.g. past the right edge of
     the mode line text), use the default help text and pointer.  */
  if (STRINGP (string) || area == ON_MODE_LINE)
    {
      /* Arrange to display the help by setting the global variables
	 help_echo_string, help_echo_object, and help_echo_pos.  */
      if (NILP (help))
	{
	  if (STRINGP (string))
	    help = Fget_text_property (pos, Qhelp_echo, string);

	  if (!NILP (help))
	    {
	      help_echo_string = help;
	      XSETWINDOW (help_echo_window, w);
	      help_echo_object = string;
	      help_echo_pos = charpos;
	    }
	  else if (area == ON_MODE_LINE)
	    {
	      Lisp_Object default_help
		= buffer_local_value (Qmode_line_default_help_echo,
				      w->contents);

	      if (STRINGP (default_help))
		{
		  help_echo_string = default_help;
		  XSETWINDOW (help_echo_window, w);
		  help_echo_object = Qnil;
		  help_echo_pos = -1;
		}
	    }
	}

#ifdef HAVE_WINDOW_SYSTEM
      /* Change the mouse pointer according to what is under it.  */
      if (FRAME_WINDOW_P (f))
	{
	  bool draggable = (! WINDOW_BOTTOMMOST_P (w)
			    || minibuf_level
			    || NILP (Vresize_mini_windows));

	  dpyinfo = FRAME_DISPLAY_INFO (f);
	  if (STRINGP (string))
	    {
	      cursor = FRAME_X_OUTPUT (f)->nontext_cursor;

	      if (NILP (pointer))
		pointer = Fget_text_property (pos, Qpointer, string);

	      /* Change the mouse pointer according to what is under X/Y.  */
	      if (NILP (pointer)
		  && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
		{
		  Lisp_Object map;
		  map = Fget_text_property (pos, Qlocal_map, string);
		  if (!KEYMAPP (map))
		    map = Fget_text_property (pos, Qkeymap, string);
		  if (!KEYMAPP (map) && draggable)
		    cursor = dpyinfo->vertical_scroll_bar_cursor;
		}
	    }
	  else if (draggable)
	    /* Default mode-line pointer.  */
	    cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
	}
#endif
    }

  /* Change the mouse face according to what is under X/Y.  */
  if (STRINGP (string))
    {
      mouse_face = Fget_text_property (pos, Qmouse_face, string);
      if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
	  && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
	  && glyph)
	{
	  Lisp_Object b, e;

	  struct glyph * tmp_glyph;

	  int gpos;
	  int gseq_length;
	  int total_pixel_width;
	  ptrdiff_t begpos, endpos, ignore;

	  int vpos, hpos;

	  b = Fprevious_single_property_change (make_number (charpos + 1),
						Qmouse_face, string, Qnil);
	  if (NILP (b))
	    begpos = 0;
	  else
	    begpos = XINT (b);

	  e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
	  if (NILP (e))
	    endpos = SCHARS (string);
	  else
	    endpos = XINT (e);

	  /* Calculate the glyph position GPOS of GLYPH in the
	     displayed string, relative to the beginning of the
	     highlighted part of the string.

	     Note: GPOS is different from CHARPOS.  CHARPOS is the
	     position of GLYPH in the internal string object.  A mode
	     line string format has structures which are converted to
	     a flattened string by the Emacs Lisp interpreter.  The
	     internal string is an element of those structures.  The
	     displayed string is the flattened string.  */
	  tmp_glyph = row_start_glyph;
	  while (tmp_glyph < glyph
		 && (!(EQ (tmp_glyph->object, glyph->object)
		       && begpos <= tmp_glyph->charpos
		       && tmp_glyph->charpos < endpos)))
	    tmp_glyph++;
	  gpos = glyph - tmp_glyph;

	  /* Calculate the length GSEQ_LENGTH of the glyph sequence of
	     the highlighted part of the displayed string to which
	     GLYPH belongs.  Note: GSEQ_LENGTH is different from
	     SCHARS (STRING), because the latter returns the length of
	     the internal string.  */
	  for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
	       tmp_glyph > glyph
		 && (!(EQ (tmp_glyph->object, glyph->object)
		       && begpos <= tmp_glyph->charpos
		       && tmp_glyph->charpos < endpos));
	       tmp_glyph--)
	    ;
	  gseq_length = gpos + (tmp_glyph - glyph) + 1;

	  /* Calculate the total pixel width of all the glyphs between
	     the beginning of the highlighted area and GLYPH.  */
	  total_pixel_width = 0;
	  for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
	    total_pixel_width += tmp_glyph->pixel_width;

	  /* Pre calculation of re-rendering position.  Note: X is in
	     column units here, after the call to mode_line_string or
	     marginal_area_string.  */
	  hpos = x - gpos;
	  vpos = (area == ON_MODE_LINE
		  ? (w->current_matrix)->nrows - 1
		  : 0);

	  /* If GLYPH's position is included in the region that is
	     already drawn in mouse face, we have nothing to do.  */
	  if ( EQ (window, hlinfo->mouse_face_window)
	       && (!row->reversed_p
		   ? (hlinfo->mouse_face_beg_col <= hpos
		      && hpos < hlinfo->mouse_face_end_col)
		   /* In R2L rows we swap BEG and END, see below.  */
		   : (hlinfo->mouse_face_end_col <= hpos
		      && hpos < hlinfo->mouse_face_beg_col))
	       && hlinfo->mouse_face_beg_row == vpos )
	    return;

	  if (clear_mouse_face (hlinfo))
	    cursor = No_Cursor;

	  if (!row->reversed_p)
	    {
	      hlinfo->mouse_face_beg_col = hpos;
	      hlinfo->mouse_face_beg_x   = original_x_pixel
					    - (total_pixel_width + dx);
	      hlinfo->mouse_face_end_col = hpos + gseq_length;
	      hlinfo->mouse_face_end_x   = 0;
	    }
	  else
	    {
	      /* In R2L rows, show_mouse_face expects BEG and END
		 coordinates to be swapped.  */
	      hlinfo->mouse_face_end_col = hpos;
	      hlinfo->mouse_face_end_x   = original_x_pixel
					    - (total_pixel_width + dx);
	      hlinfo->mouse_face_beg_col = hpos + gseq_length;
	      hlinfo->mouse_face_beg_x   = 0;
	    }

	  hlinfo->mouse_face_beg_row  = vpos;
	  hlinfo->mouse_face_end_row  = hlinfo->mouse_face_beg_row;
	  hlinfo->mouse_face_past_end = false;
	  hlinfo->mouse_face_window   = window;

	  hlinfo->mouse_face_face_id = face_at_string_position (w, string,
								charpos,
								0, &ignore,
								glyph->face_id,
								true);
	  show_mouse_face (hlinfo, DRAW_MOUSE_FACE);

	  if (NILP (pointer))
	    pointer = Qhand;
	}
      else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
	clear_mouse_face (hlinfo);
    }
#ifdef HAVE_WINDOW_SYSTEM
  if (FRAME_WINDOW_P (f))
    define_frame_cursor1 (f, cursor, pointer);
#endif
}


/* EXPORT:
   Take proper action when the mouse has moved to position X, Y on
   frame F with regards to highlighting portions of display that have
   mouse-face properties.  Also de-highlight portions of display where
   the mouse was before, set the mouse pointer shape as appropriate
   for the mouse coordinates, and activate help echo (tooltips).
   X and Y can be negative or out of range.  */

void
note_mouse_highlight (struct frame *f, int x, int y)
{
  Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
  enum window_part part = ON_NOTHING;
  Lisp_Object window;
  struct window *w;
  Cursor cursor = No_Cursor;
  Lisp_Object pointer = Qnil;  /* Takes precedence over cursor!  */
  struct buffer *b;

  /* When a menu is active, don't highlight because this looks odd.  */
#if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
  if (popup_activated ())
    return;
#endif

  if (!f->glyphs_initialized_p
      || f->pointer_invisible)
    return;

  hlinfo->mouse_face_mouse_x = x;
  hlinfo->mouse_face_mouse_y = y;
  hlinfo->mouse_face_mouse_frame = f;

  if (hlinfo->mouse_face_defer)
    return;

  /* Which window is that in?  */
  window = window_from_coordinates (f, x, y, &part, true);

  /* If displaying active text in another window, clear that.  */
  if (! EQ (window, hlinfo->mouse_face_window)
      /* Also clear if we move out of text area in same window.  */
      || (!NILP (hlinfo->mouse_face_window)
	  && !NILP (window)
	  && part != ON_TEXT
	  && part != ON_MODE_LINE
	  && part != ON_HEADER_LINE))
    clear_mouse_face (hlinfo);

  /* Not on a window -> return.  */
  if (!WINDOWP (window))
    return;

  /* Reset help_echo_string. It will get recomputed below.  */
  help_echo_string = Qnil;

  /* Convert to window-relative pixel coordinates.  */
  w = XWINDOW (window);
  frame_to_window_pixel_xy (w, &x, &y);

#if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
  /* Handle tool-bar window differently since it doesn't display a
     buffer.  */
  if (EQ (window, f->tool_bar_window))
    {
      note_tool_bar_highlight (f, x, y);
      return;
    }
#endif

  /* Mouse is on the mode, header line or margin?  */
  if (part == ON_MODE_LINE || part == ON_HEADER_LINE
      || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
    {
      note_mode_line_or_margin_highlight (window, x, y, part);

#ifdef HAVE_WINDOW_SYSTEM
      if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
	{
	  cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
	  /* Show non-text cursor (Bug#16647).  */
	  goto set_cursor;
	}
      else
#endif
	return;
    }

#ifdef HAVE_WINDOW_SYSTEM
  if (part == ON_VERTICAL_BORDER)
    {
      cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
      help_echo_string = build_string ("drag-mouse-1: resize");
    }
  else if (part == ON_RIGHT_DIVIDER)
    {
      cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
      help_echo_string = build_string ("drag-mouse-1: resize");
    }
  else if (part == ON_BOTTOM_DIVIDER)
    if (! WINDOW_BOTTOMMOST_P (w)
	|| minibuf_level
	|| NILP (Vresize_mini_windows))
      {
	cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
	help_echo_string = build_string ("drag-mouse-1: resize");
      }
    else
      cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
  else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
	   || part == ON_VERTICAL_SCROLL_BAR
	   || part == ON_HORIZONTAL_SCROLL_BAR)
    cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
  else
    cursor = FRAME_X_OUTPUT (f)->text_cursor;
#endif

  /* Are we in a window whose display is up to date?
     And verify the buffer's text has not changed.  */
  b = XBUFFER (w->contents);
  if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
    {
      int hpos, vpos, dx, dy, area = LAST_AREA;
      ptrdiff_t pos;
      struct glyph *glyph;
      Lisp_Object object;
      Lisp_Object mouse_face = Qnil, position;
      Lisp_Object *overlay_vec = NULL;
      ptrdiff_t i, noverlays;
      struct buffer *obuf;
      ptrdiff_t obegv, ozv;
      bool same_region;

      /* Find the glyph under X/Y.  */
      glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);

#ifdef HAVE_WINDOW_SYSTEM
      /* Look for :pointer property on image.  */
      if (glyph != NULL && glyph->type == IMAGE_GLYPH)
	{
	  struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
	  if (img != NULL && IMAGEP (img->spec))
	    {
	      Lisp_Object image_map, hotspot;
	      if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
		   !NILP (image_map))
		  && (hotspot = find_hot_spot (image_map,
					       glyph->slice.img.x + dx,
					       glyph->slice.img.y + dy),
		      CONSP (hotspot))
		  && (hotspot = XCDR (hotspot), CONSP (hotspot)))
		{
		  Lisp_Object plist;

		  /* Could check XCAR (hotspot) to see if we enter/leave
		     this hot-spot.
		     If so, we could look for mouse-enter, mouse-leave
		     properties in PLIST (and do something...).  */
		  hotspot = XCDR (hotspot);
		  if (CONSP (hotspot)
		      && (plist = XCAR (hotspot), CONSP (plist)))
		    {
		      pointer = Fplist_get (plist, Qpointer);
		      if (NILP (pointer))
			pointer = Qhand;
		      help_echo_string = Fplist_get (plist, Qhelp_echo);
		      if (!NILP (help_echo_string))
			{
			  help_echo_window = window;
			  help_echo_object = glyph->object;
			  help_echo_pos = glyph->charpos;
			}
		    }
		}
	      if (NILP (pointer))
		pointer = Fplist_get (XCDR (img->spec), QCpointer);
	    }
	}
#endif	/* HAVE_WINDOW_SYSTEM */

      /* Clear mouse face if X/Y not over text.  */
      if (glyph == NULL
	  || area != TEXT_AREA
	  || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
	  /* Glyph's OBJECT is nil for glyphs inserted by the
	     display engine for its internal purposes, like truncation
	     and continuation glyphs and blanks beyond the end of
	     line's text on text terminals.  If we are over such a
	     glyph, we are not over any text.  */
	  || NILP (glyph->object)
	  /* R2L rows have a stretch glyph at their front, which
	     stands for no text, whereas L2R rows have no glyphs at
	     all beyond the end of text.  Treat such stretch glyphs
	     like we do with NULL glyphs in L2R rows.  */
	  || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
	      && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
	      && glyph->type == STRETCH_GLYPH
	      && glyph->avoid_cursor_p))
	{
	  if (clear_mouse_face (hlinfo))
	    cursor = No_Cursor;
#ifdef HAVE_WINDOW_SYSTEM
	  if (FRAME_WINDOW_P (f) && NILP (pointer))
	    {
	      if (area != TEXT_AREA)
		cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
	      else
		pointer = Vvoid_text_area_pointer;
	    }
#endif
	  goto set_cursor;
	}

      pos = glyph->charpos;
      object = glyph->object;
      if (!STRINGP (object) && !BUFFERP (object))
	goto set_cursor;

      /* If we get an out-of-range value, return now; avoid an error.  */
      if (BUFFERP (object) && pos > BUF_Z (b))
	goto set_cursor;

      /* Make the window's buffer temporarily current for
	 overlays_at and compute_char_face.  */
      obuf = current_buffer;
      current_buffer = b;
      obegv = BEGV;
      ozv = ZV;
      BEGV = BEG;
      ZV = Z;

      /* Is this char mouse-active or does it have help-echo?  */
      position = make_number (pos);

      USE_SAFE_ALLOCA;

      if (BUFFERP (object))
	{
	  /* Put all the overlays we want in a vector in overlay_vec.  */
	  GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
	  /* Sort overlays into increasing priority order.  */
	  noverlays = sort_overlays (overlay_vec, noverlays, w);
	}
      else
	noverlays = 0;

      if (NILP (Vmouse_highlight))
	{
	  clear_mouse_face (hlinfo);
	  goto check_help_echo;
	}

      same_region = coords_in_mouse_face_p (w, hpos, vpos);

      if (same_region)
	cursor = No_Cursor;

      /* Check mouse-face highlighting.  */
      if (! same_region
	  /* If there exists an overlay with mouse-face overlapping
	     the one we are currently highlighting, we have to
	     check if we enter the overlapping overlay, and then
	     highlight only that.  */
	  || (OVERLAYP (hlinfo->mouse_face_overlay)
	      && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
	{
	  /* Find the highest priority overlay with a mouse-face.  */
	  Lisp_Object overlay = Qnil;
	  for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
	    {
	      mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
	      if (!NILP (mouse_face))
		overlay = overlay_vec[i];
	    }

	  /* If we're highlighting the same overlay as before, there's
	     no need to do that again.  */
	  if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
	    goto check_help_echo;
	  hlinfo->mouse_face_overlay = overlay;

	  /* Clear the display of the old active region, if any.  */
	  if (clear_mouse_face (hlinfo))
	    cursor = No_Cursor;

	  /* If no overlay applies, get a text property.  */
	  if (NILP (overlay))
	    mouse_face = Fget_text_property (position, Qmouse_face, object);

	  /* Next, compute the bounds of the mouse highlighting and
	     display it.  */
	  if (!NILP (mouse_face) && STRINGP (object))
	    {
	      /* The mouse-highlighting comes from a display string
		 with a mouse-face.  */
	      Lisp_Object s, e;
	      ptrdiff_t ignore;

	      s = Fprevious_single_property_change
		(make_number (pos + 1), Qmouse_face, object, Qnil);
	      e = Fnext_single_property_change
		(position, Qmouse_face, object, Qnil);
	      if (NILP (s))
		s = make_number (0);
	      if (NILP (e))
		e = make_number (SCHARS (object));
	      mouse_face_from_string_pos (w, hlinfo, object,
					  XINT (s), XINT (e));
	      hlinfo->mouse_face_past_end = false;
	      hlinfo->mouse_face_window = window;
	      hlinfo->mouse_face_face_id
		= face_at_string_position (w, object, pos, 0, &ignore,
					   glyph->face_id, true);
	      show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
	      cursor = No_Cursor;
	    }
	  else
	    {
	      /* The mouse-highlighting, if any, comes from an overlay
		 or text property in the buffer.  */
	      Lisp_Object buffer IF_LINT (= Qnil);
	      Lisp_Object disp_string IF_LINT (= Qnil);

	      if (STRINGP (object))
		{
		  /* If we are on a display string with no mouse-face,
		     check if the text under it has one.  */
		  struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
		  ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
		  pos = string_buffer_position (object, start);
		  if (pos > 0)
		    {
		      mouse_face = get_char_property_and_overlay
			(make_number (pos), Qmouse_face, w->contents, &overlay);
		      buffer = w->contents;
		      disp_string = object;
		    }
		}
	      else
		{
		  buffer = object;
		  disp_string = Qnil;
		}

	      if (!NILP (mouse_face))
		{
		  Lisp_Object before, after;
		  Lisp_Object before_string, after_string;
		  /* To correctly find the limits of mouse highlight
		     in a bidi-reordered buffer, we must not use the
		     optimization of limiting the search in
		     previous-single-property-change and
		     next-single-property-change, because
		     rows_from_pos_range needs the real start and end
		     positions to DTRT in this case.  That's because
		     the first row visible in a window does not
		     necessarily display the character whose position
		     is the smallest.  */
		  Lisp_Object lim1
		    = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
		    ? Fmarker_position (w->start)
		    : Qnil;
		  Lisp_Object lim2
		    = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
		    ? make_number (BUF_Z (XBUFFER (buffer))
				   - w->window_end_pos)
		    : Qnil;

		  if (NILP (overlay))
		    {
		      /* Handle the text property case.  */
		      before = Fprevious_single_property_change
			(make_number (pos + 1), Qmouse_face, buffer, lim1);
		      after = Fnext_single_property_change
			(make_number (pos), Qmouse_face, buffer, lim2);
		      before_string = after_string = Qnil;
		    }
		  else
		    {
		      /* Handle the overlay case.  */
		      before = Foverlay_start (overlay);
		      after = Foverlay_end (overlay);
		      before_string = Foverlay_get (overlay, Qbefore_string);
		      after_string = Foverlay_get (overlay, Qafter_string);

		      if (!STRINGP (before_string)) before_string = Qnil;
		      if (!STRINGP (after_string))  after_string = Qnil;
		    }

		  mouse_face_from_buffer_pos (window, hlinfo, pos,
					      NILP (before)
					      ? 1
					      : XFASTINT (before),
					      NILP (after)
					      ? BUF_Z (XBUFFER (buffer))
					      : XFASTINT (after),
					      before_string, after_string,
					      disp_string);
		  cursor = No_Cursor;
		}
	    }
	}

    check_help_echo:

      /* Look for a `help-echo' property.  */
      if (NILP (help_echo_string)) {
	Lisp_Object help, overlay;

	/* Check overlays first.  */
	help = overlay = Qnil;
	for (i = noverlays - 1; i >= 0 && NILP (help); --i)
	  {
	    overlay = overlay_vec[i];
	    help = Foverlay_get (overlay, Qhelp_echo);
	  }

	if (!NILP (help))
	  {
	    help_echo_string = help;
	    help_echo_window = window;
	    help_echo_object = overlay;
	    help_echo_pos = pos;
	  }
	else
	  {
	    Lisp_Object obj = glyph->object;
	    ptrdiff_t charpos = glyph->charpos;

	    /* Try text properties.  */
	    if (STRINGP (obj)
		&& charpos >= 0
		&& charpos < SCHARS (obj))
	      {
		help = Fget_text_property (make_number (charpos),
					   Qhelp_echo, obj);
		if (NILP (help))
		  {
		    /* If the string itself doesn't specify a help-echo,
		       see if the buffer text ``under'' it does.  */
		    struct glyph_row *r
		      = MATRIX_ROW (w->current_matrix, vpos);
		    ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
		    ptrdiff_t p = string_buffer_position (obj, start);
		    if (p > 0)
		      {
			help = Fget_char_property (make_number (p),
						   Qhelp_echo, w->contents);
			if (!NILP (help))
			  {
			    charpos = p;
			    obj = w->contents;
			  }
		      }
		  }
	      }
	    else if (BUFFERP (obj)
		     && charpos >= BEGV
		     && charpos < ZV)
	      help = Fget_text_property (make_number (charpos), Qhelp_echo,
					 obj);

	    if (!NILP (help))
	      {
		help_echo_string = help;
		help_echo_window = window;
		help_echo_object = obj;
		help_echo_pos = charpos;
	      }
	  }
      }

#ifdef HAVE_WINDOW_SYSTEM
      /* Look for a `pointer' property.  */
      if (FRAME_WINDOW_P (f) && NILP (pointer))
	{
	  /* Check overlays first.  */
	  for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
	    pointer = Foverlay_get (overlay_vec[i], Qpointer);

	  if (NILP (pointer))
	    {
	      Lisp_Object obj = glyph->object;
	      ptrdiff_t charpos = glyph->charpos;

	      /* Try text properties.  */
	      if (STRINGP (obj)
		  && charpos >= 0
		  && charpos < SCHARS (obj))
		{
		  pointer = Fget_text_property (make_number (charpos),
						Qpointer, obj);
		  if (NILP (pointer))
		    {
		      /* If the string itself doesn't specify a pointer,
			 see if the buffer text ``under'' it does.  */
		      struct glyph_row *r
			= MATRIX_ROW (w->current_matrix, vpos);
		      ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
		      ptrdiff_t p = string_buffer_position (obj, start);
		      if (p > 0)
			pointer = Fget_char_property (make_number (p),
						      Qpointer, w->contents);
		    }
		}
	      else if (BUFFERP (obj)
		       && charpos >= BEGV
		       && charpos < ZV)
		pointer = Fget_text_property (make_number (charpos),
					      Qpointer, obj);
	    }
	}
#endif	/* HAVE_WINDOW_SYSTEM */

      BEGV = obegv;
      ZV = ozv;
      current_buffer = obuf;
      SAFE_FREE ();
    }

 set_cursor:

#ifdef HAVE_WINDOW_SYSTEM
  if (FRAME_WINDOW_P (f))
    define_frame_cursor1 (f, cursor, pointer);
#else
  /* This is here to prevent a compiler error, about "label at end of
     compound statement".  */
  return;
#endif
}


/* EXPORT for RIF:
   Clear any mouse-face on window W.  This function is part of the
   redisplay interface, and is called from try_window_id and similar
   functions to ensure the mouse-highlight is off.  */

void
x_clear_window_mouse_face (struct window *w)
{
  Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
  Lisp_Object window;

  block_input ();
  XSETWINDOW (window, w);
  if (EQ (window, hlinfo->mouse_face_window))
    clear_mouse_face (hlinfo);
  unblock_input ();
}


/* EXPORT:
   Just discard the mouse face information for frame F, if any.
   This is used when the size of F is changed.  */

void
cancel_mouse_face (struct frame *f)
{
  Lisp_Object window;
  Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);

  window = hlinfo->mouse_face_window;
  if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
    reset_mouse_highlight (hlinfo);
}


\f
/***********************************************************************
			   Exposure Events
 ***********************************************************************/

#ifdef HAVE_WINDOW_SYSTEM

/* Redraw the part of glyph row area AREA of glyph row ROW on window W
   which intersects rectangle R.  R is in window-relative coordinates.  */

static void
expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
	     enum glyph_row_area area)
{
  struct glyph *first = row->glyphs[area];
  struct glyph *end = row->glyphs[area] + row->used[area];
  struct glyph *last;
  int first_x, start_x, x;

  if (area == TEXT_AREA && row->fill_line_p)
    /* If row extends face to end of line write the whole line.  */
    draw_glyphs (w, 0, row, area,
		 0, row->used[area],
		 DRAW_NORMAL_TEXT, 0);
  else
    {
      /* Set START_X to the window-relative start position for drawing glyphs of
	 AREA.  The first glyph of the text area can be partially visible.
	 The first glyphs of other areas cannot.  */
      start_x = window_box_left_offset (w, area);
      x = start_x;
      if (area == TEXT_AREA)
	x += row->x;

      /* Find the first glyph that must be redrawn.  */
      while (first < end
	     && x + first->pixel_width < r->x)
	{
	  x += first->pixel_width;
	  ++first;
	}

      /* Find the last one.  */
      last = first;
      first_x = x;
      while (last < end
	     && x < r->x + r->width)
	{
	  x += last->pixel_width;
	  ++last;
	}

      /* Repaint.  */
      if (last > first)
	draw_glyphs (w, first_x - start_x, row, area,
		     first - row->glyphs[area], last - row->glyphs[area],
		     DRAW_NORMAL_TEXT, 0);
    }
}


/* Redraw the parts of the glyph row ROW on window W intersecting
   rectangle R.  R is in window-relative coordinates.  Value is
   true if mouse-face was overwritten.  */

static bool
expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
{
  eassert (row->enabled_p);

  if (row->mode_line_p || w->pseudo_window_p)
    draw_glyphs (w, 0, row, TEXT_AREA,
		 0, row->used[TEXT_AREA],
		 DRAW_NORMAL_TEXT, 0);
  else
    {
      if (row->used[LEFT_MARGIN_AREA])
	expose_area (w, row, r, LEFT_MARGIN_AREA);
      if (row->used[TEXT_AREA])
	expose_area (w, row, r, TEXT_AREA);
      if (row->used[RIGHT_MARGIN_AREA])
	expose_area (w, row, r, RIGHT_MARGIN_AREA);
      draw_row_fringe_bitmaps (w, row);
    }

  return row->mouse_face_p;
}


/* Redraw those parts of glyphs rows during expose event handling that
   overlap other rows.  Redrawing of an exposed line writes over parts
   of lines overlapping that exposed line; this function fixes that.

   W is the window being exposed.  FIRST_OVERLAPPING_ROW is the first
   row in W's current matrix that is exposed and overlaps other rows.
   LAST_OVERLAPPING_ROW is the last such row.  */

static void
expose_overlaps (struct window *w,
		 struct glyph_row *first_overlapping_row,
		 struct glyph_row *last_overlapping_row,
		 XRectangle *r)
{
  struct glyph_row *row;

  for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
    if (row->overlapping_p)
      {
	eassert (row->enabled_p && !row->mode_line_p);

	row->clip = r;
	if (row->used[LEFT_MARGIN_AREA])
	  x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);

	if (row->used[TEXT_AREA])
	  x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);

	if (row->used[RIGHT_MARGIN_AREA])
	  x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
	row->clip = NULL;
      }
}


/* Return true if W's cursor intersects rectangle R.  */

static bool
phys_cursor_in_rect_p (struct window *w, XRectangle *r)
{
  XRectangle cr, result;
  struct glyph *cursor_glyph;
  struct glyph_row *row;

  if (w->phys_cursor.vpos >= 0
      && w->phys_cursor.vpos < w->current_matrix->nrows
      && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
	  row->enabled_p)
      && row->cursor_in_fringe_p)
    {
      /* Cursor is in the fringe.  */
      cr.x = window_box_right_offset (w,
				      (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
				       ? RIGHT_MARGIN_AREA
				       : TEXT_AREA));
      cr.y = row->y;
      cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
      cr.height = row->height;
      return x_intersect_rectangles (&cr, r, &result);
    }

  cursor_glyph = get_phys_cursor_glyph (w);
  if (cursor_glyph)
    {
      /* r is relative to W's box, but w->phys_cursor.x is relative
	 to left edge of W's TEXT area.  Adjust it.  */
      cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
      cr.y = w->phys_cursor.y;
      cr.width = cursor_glyph->pixel_width;
      cr.height = w->phys_cursor_height;
      /* ++KFS: W32 version used W32-specific IntersectRect here, but
	 I assume the effect is the same -- and this is portable.  */
      return x_intersect_rectangles (&cr, r, &result);
    }
  /* If we don't understand the format, pretend we're not in the hot-spot.  */
  return false;
}


/* EXPORT:
   Draw a vertical window border to the right of window W if W doesn't
   have vertical scroll bars.  */

void
x_draw_vertical_border (struct window *w)
{
  struct frame *f = XFRAME (WINDOW_FRAME (w));

  /* We could do better, if we knew what type of scroll-bar the adjacent
     windows (on either side) have...  But we don't :-(
     However, I think this works ok.  ++KFS 2003-04-25 */

  /* Redraw borders between horizontally adjacent windows.  Don't
     do it for frames with vertical scroll bars because either the
     right scroll bar of a window, or the left scroll bar of its
     neighbor will suffice as a border.  */
  if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
    return;

  /* Note: It is necessary to redraw both the left and the right
     borders, for when only this single window W is being
     redisplayed.  */
  if (!WINDOW_RIGHTMOST_P (w)
      && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
    {
      int x0, x1, y0, y1;

      window_box_edges (w, &x0, &y0, &x1, &y1);
      y1 -= 1;

      if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
        x1 -= 1;

      FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
    }

  if (!WINDOW_LEFTMOST_P (w)
      && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
    {
      int x0, x1, y0, y1;

      window_box_edges (w, &x0, &y0, &x1, &y1);
      y1 -= 1;

      if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
        x0 -= 1;

      FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
    }
}


/* Draw window dividers for window W.  */

void
x_draw_right_divider (struct window *w)
{
  struct frame *f = WINDOW_XFRAME (w);

  if (w->mini || w->pseudo_window_p)
    return;
  else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
    {
      int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
      int x1 = WINDOW_RIGHT_EDGE_X (w);
      int y0 = WINDOW_TOP_EDGE_Y (w);
      /* The bottom divider prevails.  */
      int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);

      FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
    }
}

static void
x_draw_bottom_divider (struct window *w)
{
  struct frame *f = XFRAME (WINDOW_FRAME (w));

  if (w->mini || w->pseudo_window_p)
    return;
  else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
    {
      int x0 = WINDOW_LEFT_EDGE_X (w);
      int x1 = WINDOW_RIGHT_EDGE_X (w);
      int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
      int y1 = WINDOW_BOTTOM_EDGE_Y (w);

      FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
    }
}

/* Redraw the part of window W intersection rectangle FR.  Pixel
   coordinates in FR are frame-relative.  Call this function with
   input blocked.  Value is true if the exposure overwrites
   mouse-face.  */

static bool
expose_window (struct window *w, XRectangle *fr)
{
  struct frame *f = XFRAME (w->frame);
  XRectangle wr, r;
  bool mouse_face_overwritten_p = false;

  /* If window is not yet fully initialized, do nothing.  This can
     happen when toolkit scroll bars are used and a window is split.
     Reconfiguring the scroll bar will generate an expose for a newly
     created window.  */
  if (w->current_matrix == NULL)
    return false;

  /* When we're currently updating the window, display and current
     matrix usually don't agree.  Arrange for a thorough display
     later.  */
  if (w->must_be_updated_p)
    {
      SET_FRAME_GARBAGED (f);
      return false;
    }

  /* Frame-relative pixel rectangle of W.  */
  wr.x = WINDOW_LEFT_EDGE_X (w);
  wr.y = WINDOW_TOP_EDGE_Y (w);
  wr.width = WINDOW_PIXEL_WIDTH (w);
  wr.height = WINDOW_PIXEL_HEIGHT (w);

  if (x_intersect_rectangles (fr, &wr, &r))
    {
      int yb = window_text_bottom_y (w);
      struct glyph_row *row;
      struct glyph_row *first_overlapping_row, *last_overlapping_row;

      TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
	      r.x, r.y, r.width, r.height));

      /* Convert to window coordinates.  */
      r.x -= WINDOW_LEFT_EDGE_X (w);
      r.y -= WINDOW_TOP_EDGE_Y (w);

      /* Turn off the cursor.  */
      bool cursor_cleared_p = (!w->pseudo_window_p
			       && phys_cursor_in_rect_p (w, &r));
      if (cursor_cleared_p)
	x_clear_cursor (w);

      /* If the row containing the cursor extends face to end of line,
	 then expose_area might overwrite the cursor outside the
	 rectangle and thus notice_overwritten_cursor might clear
	 w->phys_cursor_on_p.  We remember the original value and
	 check later if it is changed.  */
      bool phys_cursor_on_p = w->phys_cursor_on_p;

      /* Update lines intersecting rectangle R.  */
      first_overlapping_row = last_overlapping_row = NULL;
      for (row = w->current_matrix->rows;
	   row->enabled_p;
	   ++row)
	{
	  int y0 = row->y;
	  int y1 = MATRIX_ROW_BOTTOM_Y (row);

	  if ((y0 >= r.y && y0 < r.y + r.height)
	      || (y1 > r.y && y1 < r.y + r.height)
	      || (r.y >= y0 && r.y < y1)
	      || (r.y + r.height > y0 && r.y + r.height < y1))
	    {
	      /* A header line may be overlapping, but there is no need
		 to fix overlapping areas for them.  KFS 2005-02-12 */
	      if (row->overlapping_p && !row->mode_line_p)
		{
		  if (first_overlapping_row == NULL)
		    first_overlapping_row = row;
		  last_overlapping_row = row;
		}

	      row->clip = fr;
	      if (expose_line (w, row, &r))
		mouse_face_overwritten_p = true;
	      row->clip = NULL;
	    }
	  else if (row->overlapping_p)
	    {
	      /* We must redraw a row overlapping the exposed area.  */
	      if (y0 < r.y
		  ? y0 + row->phys_height > r.y
		  : y0 + row->ascent - row->phys_ascent < r.y +r.height)
		{
		  if (first_overlapping_row == NULL)
		    first_overlapping_row = row;
		  last_overlapping_row = row;
		}
	    }

	  if (y1 >= yb)
	    break;
	}

      /* Display the mode line if there is one.  */
      if (WINDOW_WANTS_MODELINE_P (w)
	  && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
	      row->enabled_p)
	  && row->y < r.y + r.height)
	{
	  if (expose_line (w, row, &r))
	    mouse_face_overwritten_p = true;
	}

      if (!w->pseudo_window_p)
	{
	  /* Fix the display of overlapping rows.  */
	  if (first_overlapping_row)
	    expose_overlaps (w, first_overlapping_row, last_overlapping_row,
			     fr);

	  /* Draw border between windows.  */
	  if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
	    x_draw_right_divider (w);
	  else
	    x_draw_vertical_border (w);

	  if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
	    x_draw_bottom_divider (w);

	  /* Turn the cursor on again.  */
	  if (cursor_cleared_p
	      || (phys_cursor_on_p && !w->phys_cursor_on_p))
	    update_window_cursor (w, true);
	}
    }

  return mouse_face_overwritten_p;
}



/* Redraw (parts) of all windows in the window tree rooted at W that
   intersect R.  R contains frame pixel coordinates.  Value is
   true if the exposure overwrites mouse-face.  */

static bool
expose_window_tree (struct window *w, XRectangle *r)
{
  struct frame *f = XFRAME (w->frame);
  bool mouse_face_overwritten_p = false;

  while (w && !FRAME_GARBAGED_P (f))
    {
      mouse_face_overwritten_p
	|= (WINDOWP (w->contents)
	    ? expose_window_tree (XWINDOW (w->contents), r)
	    : expose_window (w, r));

      w = NILP (w->next) ? NULL : XWINDOW (w->next);
    }

  return mouse_face_overwritten_p;
}


/* EXPORT:
   Redisplay an exposed area of frame F.  X and Y are the upper-left
   corner of the exposed rectangle.  W and H are width and height of
   the exposed area.  All are pixel values.  W or H zero means redraw
   the entire frame.  */

void
expose_frame (struct frame *f, int x, int y, int w, int h)
{
  XRectangle r;
  bool mouse_face_overwritten_p = false;

  TRACE ((stderr, "expose_frame "));

  /* No need to redraw if frame will be redrawn soon.  */
  if (FRAME_GARBAGED_P (f))
    {
      TRACE ((stderr, " garbaged\n"));
      return;
    }

  /* If basic faces haven't been realized yet, there is no point in
     trying to redraw anything.  This can happen when we get an expose
     event while Emacs is starting, e.g. by moving another window.  */
  if (FRAME_FACE_CACHE (f) == NULL
      || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
    {
      TRACE ((stderr, " no faces\n"));
      return;
    }

  if (w == 0 || h == 0)
    {
      r.x = r.y = 0;
      r.width = FRAME_TEXT_WIDTH (f);
      r.height = FRAME_TEXT_HEIGHT (f);
    }
  else
    {
      r.x = x;
      r.y = y;
      r.width = w;
      r.height = h;
    }

  TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
  mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);

#if ! defined (USE_GTK) && ! defined (HAVE_NS)
  if (WINDOWP (f->tool_bar_window))
    mouse_face_overwritten_p
      |= expose_window (XWINDOW (f->tool_bar_window), &r);
#endif

#ifdef HAVE_X_WINDOWS
#ifndef MSDOS
#if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
  if (WINDOWP (f->menu_bar_window))
    mouse_face_overwritten_p
      |= expose_window (XWINDOW (f->menu_bar_window), &r);
#endif /* not USE_X_TOOLKIT and not USE_GTK */
#endif
#endif

  /* Some window managers support a focus-follows-mouse style with
     delayed raising of frames.  Imagine a partially obscured frame,
     and moving the mouse into partially obscured mouse-face on that
     frame.  The visible part of the mouse-face will be highlighted,
     then the WM raises the obscured frame.  With at least one WM, KDE
     2.1, Emacs is not getting any event for the raising of the frame
     (even tried with SubstructureRedirectMask), only Expose events.
     These expose events will draw text normally, i.e. not
     highlighted.  Which means we must redo the highlight here.
     Subsume it under ``we love X''.  --gerd 2001-08-15  */
  /* Included in Windows version because Windows most likely does not
     do the right thing if any third party tool offers
     focus-follows-mouse with delayed raise.  --jason 2001-10-12  */
  if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
    {
      Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
      if (f == hlinfo->mouse_face_mouse_frame)
	{
	  int mouse_x = hlinfo->mouse_face_mouse_x;
	  int mouse_y = hlinfo->mouse_face_mouse_y;
	  clear_mouse_face (hlinfo);
	  note_mouse_highlight (f, mouse_x, mouse_y);
	}
    }
}


/* EXPORT:
   Determine the intersection of two rectangles R1 and R2.  Return
   the intersection in *RESULT.  Value is true if RESULT is not
   empty.  */

bool
x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
{
  XRectangle *left, *right;
  XRectangle *upper, *lower;
  bool intersection_p = false;

  /* Rearrange so that R1 is the left-most rectangle.  */
  if (r1->x < r2->x)
    left = r1, right = r2;
  else
    left = r2, right = r1;

  /* X0 of the intersection is right.x0, if this is inside R1,
     otherwise there is no intersection.  */
  if (right->x <= left->x + left->width)
    {
      result->x = right->x;

      /* The right end of the intersection is the minimum of
	 the right ends of left and right.  */
      result->width = (min (left->x + left->width, right->x + right->width)
		       - result->x);

      /* Same game for Y.  */
      if (r1->y < r2->y)
	upper = r1, lower = r2;
      else
	upper = r2, lower = r1;

      /* The upper end of the intersection is lower.y0, if this is inside
	 of upper.  Otherwise, there is no intersection.  */
      if (lower->y <= upper->y + upper->height)
	{
	  result->y = lower->y;

	  /* The lower end of the intersection is the minimum of the lower
	     ends of upper and lower.  */
	  result->height = (min (lower->y + lower->height,
				 upper->y + upper->height)
			    - result->y);
	  intersection_p = true;
	}
    }

  return intersection_p;
}

#endif /* HAVE_WINDOW_SYSTEM */

\f
/***********************************************************************
			    Initialization
 ***********************************************************************/

void
syms_of_xdisp (void)
{
  Vwith_echo_area_save_vector = Qnil;
  staticpro (&Vwith_echo_area_save_vector);

  Vmessage_stack = Qnil;
  staticpro (&Vmessage_stack);

  /* Non-nil means don't actually do any redisplay.  */
  DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");

  DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");

  message_dolog_marker1 = Fmake_marker ();
  staticpro (&message_dolog_marker1);
  message_dolog_marker2 = Fmake_marker ();
  staticpro (&message_dolog_marker2);
  message_dolog_marker3 = Fmake_marker ();
  staticpro (&message_dolog_marker3);

#ifdef GLYPH_DEBUG
  defsubr (&Sdump_frame_glyph_matrix);
  defsubr (&Sdump_glyph_matrix);
  defsubr (&Sdump_glyph_row);
  defsubr (&Sdump_tool_bar_row);
  defsubr (&Strace_redisplay);
  defsubr (&Strace_to_stderr);
#endif
#ifdef HAVE_WINDOW_SYSTEM
  defsubr (&Stool_bar_height);
  defsubr (&Slookup_image_map);
#endif
  defsubr (&Sline_pixel_height);
  defsubr (&Sformat_mode_line);
  defsubr (&Sinvisible_p);
  defsubr (&Scurrent_bidi_paragraph_direction);
  defsubr (&Swindow_text_pixel_size);
  defsubr (&Smove_point_visually);
  defsubr (&Sbidi_find_overridden_directionality);

  DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
  DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
  DEFSYM (Qoverriding_local_map, "overriding-local-map");
  DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
  DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
  DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
  DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
  DEFSYM (Qeval, "eval");
  DEFSYM (QCdata, ":data");

  /* Names of text properties relevant for redisplay.  */
  DEFSYM (Qdisplay, "display");
  DEFSYM (Qspace_width, "space-width");
  DEFSYM (Qraise, "raise");
  DEFSYM (Qslice, "slice");
  DEFSYM (Qspace, "space");
  DEFSYM (Qmargin, "margin");
  DEFSYM (Qpointer, "pointer");
  DEFSYM (Qleft_margin, "left-margin");
  DEFSYM (Qright_margin, "right-margin");
  DEFSYM (Qcenter, "center");
  DEFSYM (Qline_height, "line-height");
  DEFSYM (QCalign_to, ":align-to");
  DEFSYM (QCrelative_width, ":relative-width");
  DEFSYM (QCrelative_height, ":relative-height");
  DEFSYM (QCeval, ":eval");
  DEFSYM (QCpropertize, ":propertize");
  DEFSYM (QCfile, ":file");
  DEFSYM (Qfontified, "fontified");
  DEFSYM (Qfontification_functions, "fontification-functions");

  /* Name of the face used to highlight trailing whitespace.  */
  DEFSYM (Qtrailing_whitespace, "trailing-whitespace");

  /* Name and number of the face used to highlight escape glyphs.  */
  DEFSYM (Qescape_glyph, "escape-glyph");

  /* Name and number of the face used to highlight non-breaking spaces.  */
  DEFSYM (Qnobreak_space, "nobreak-space");

  /* The symbol 'image' which is the car of the lists used to represent
     images in Lisp.  Also a tool bar style.  */
  DEFSYM (Qimage, "image");

  /* Tool bar styles.  */
  DEFSYM (Qtext, "text");
  DEFSYM (Qboth, "both");
  DEFSYM (Qboth_horiz, "both-horiz");
  DEFSYM (Qtext_image_horiz, "text-image-horiz");

  /* The image map types.  */
  DEFSYM (QCmap, ":map");
  DEFSYM (QCpointer, ":pointer");
  DEFSYM (Qrect, "rect");
  DEFSYM (Qcircle, "circle");
  DEFSYM (Qpoly, "poly");

  /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable.  */
  DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
  DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");

  DEFSYM (Qgrow_only, "grow-only");
  DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
  DEFSYM (Qposition, "position");
  DEFSYM (Qbuffer_position, "buffer-position");
  DEFSYM (Qobject, "object");

  /* Cursor shapes.  */
  DEFSYM (Qbar, "bar");
  DEFSYM (Qhbar, "hbar");
  DEFSYM (Qbox, "box");
  DEFSYM (Qhollow, "hollow");

  /* Pointer shapes.  */
  DEFSYM (Qhand, "hand");
  DEFSYM (Qarrow, "arrow");
  /* also Qtext */

  DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");

  list_of_error = list1 (list2 (Qerror, Qvoid_variable));
  staticpro (&list_of_error);

  /* Values of those variables at last redisplay are stored as
     properties on 'overlay-arrow-position' symbol.  However, if
     Voverlay_arrow_position is a marker, last-arrow-position is its
     numerical position.  */
  DEFSYM (Qlast_arrow_position, "last-arrow-position");
  DEFSYM (Qlast_arrow_string, "last-arrow-string");

  /* Alternative overlay-arrow-string and overlay-arrow-bitmap
     properties on a symbol in overlay-arrow-variable-list.  */
  DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
  DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");

  echo_buffer[0] = echo_buffer[1] = Qnil;
  staticpro (&echo_buffer[0]);
  staticpro (&echo_buffer[1]);

  echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
  staticpro (&echo_area_buffer[0]);
  staticpro (&echo_area_buffer[1]);

  Vmessages_buffer_name = build_pure_c_string ("*Messages*");
  staticpro (&Vmessages_buffer_name);

  mode_line_proptrans_alist = Qnil;
  staticpro (&mode_line_proptrans_alist);
  mode_line_string_list = Qnil;
  staticpro (&mode_line_string_list);
  mode_line_string_face = Qnil;
  staticpro (&mode_line_string_face);
  mode_line_string_face_prop = Qnil;
  staticpro (&mode_line_string_face_prop);
  Vmode_line_unwind_vector = Qnil;
  staticpro (&Vmode_line_unwind_vector);

  DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");

  help_echo_string = Qnil;
  staticpro (&help_echo_string);
  help_echo_object = Qnil;
  staticpro (&help_echo_object);
  help_echo_window = Qnil;
  staticpro (&help_echo_window);
  previous_help_echo_string = Qnil;
  staticpro (&previous_help_echo_string);
  help_echo_pos = -1;

  DEFSYM (Qright_to_left, "right-to-left");
  DEFSYM (Qleft_to_right, "left-to-right");
  defsubr (&Sbidi_resolved_levels);

#ifdef HAVE_WINDOW_SYSTEM
  DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
    doc: /* Non-nil means draw block cursor as wide as the glyph under it.
For example, if a block cursor is over a tab, it will be drawn as
wide as that tab on the display.  */);
  x_stretch_cursor_p = 0;
#endif

  DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
    doc: /* Non-nil means highlight trailing whitespace.
The face used for trailing whitespace is `trailing-whitespace'.  */);
  Vshow_trailing_whitespace = Qnil;

  DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
    doc: /* Control highlighting of non-ASCII space and hyphen chars.
If the value is t, Emacs highlights non-ASCII chars which have the
same appearance as an ASCII space or hyphen, using the `nobreak-space'
or `escape-glyph' face respectively.

U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
U+2011 (non-breaking hyphen) are affected.

Any other non-nil value means to display these characters as a escape
glyph followed by an ordinary space or hyphen.

A value of nil means no special handling of these characters.  */);
  Vnobreak_char_display = Qt;

  DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
    doc: /* The pointer shape to show in void text areas.
A value of nil means to show the text pointer.  Other options are
`arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
`hourglass'.  */);
  Vvoid_text_area_pointer = Qarrow;

  DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
    doc: /* Non-nil means don't actually do any redisplay.
This is used for internal purposes.  */);
  Vinhibit_redisplay = Qnil;

  DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
    doc: /* String (or mode line construct) included (normally) in `mode-line-format'.  */);
  Vglobal_mode_string = Qnil;

  DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
    doc: /* Marker for where to display an arrow on top of the buffer text.
This must be the beginning of a line in order to work.
See also `overlay-arrow-string'.  */);
  Voverlay_arrow_position = Qnil;

  DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
    doc: /* String to display as an arrow in non-window frames.
See also `overlay-arrow-position'.  */);
  Voverlay_arrow_string = build_pure_c_string ("=>");

  DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
    doc: /* List of variables (symbols) which hold markers for overlay arrows.
The symbols on this list are examined during redisplay to determine
where to display overlay arrows.  */);
  Voverlay_arrow_variable_list
    = list1 (intern_c_string ("overlay-arrow-position"));

  DEFVAR_INT ("scroll-step", emacs_scroll_step,
    doc: /* The number of lines to try scrolling a window by when point moves out.
If that fails to bring point back on frame, point is centered instead.
If this is zero, point is always centered after it moves off frame.
If you want scrolling to always be a line at a time, you should set
`scroll-conservatively' to a large value rather than set this to 1.  */);

  DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
    doc: /* Scroll up to this many lines, to bring point back on screen.
If point moves off-screen, redisplay will scroll by up to
`scroll-conservatively' lines in order to bring point just barely
onto the screen again.  If that cannot be done, then redisplay
recenters point as usual.

If the value is greater than 100, redisplay will never recenter point,
but will always scroll just enough text to bring point into view, even
if you move far away.

A value of zero means always recenter point if it moves off screen.  */);
  scroll_conservatively = 0;

  DEFVAR_INT ("scroll-margin", scroll_margin,
    doc: /* Number of lines of margin at the top and bottom of a window.
Recenter the window whenever point gets within this many lines
of the top or bottom of the window.  */);
  scroll_margin = 0;

  DEFVAR_LISP ("display-pixels-per-inch",  Vdisplay_pixels_per_inch,
    doc: /* Pixels per inch value for non-window system displays.
Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI).  */);
  Vdisplay_pixels_per_inch = make_float (72.0);

#ifdef GLYPH_DEBUG
  DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask.  */);
#endif

  DEFVAR_LISP ("truncate-partial-width-windows",
	       Vtruncate_partial_width_windows,
    doc: /* Non-nil means truncate lines in windows narrower than the frame.
For an integer value, truncate lines in each window narrower than the
full frame width, provided the window width is less than that integer;
otherwise, respect the value of `truncate-lines'.

For any other non-nil value, truncate lines in all windows that do
not span the full frame width.

A value of nil means to respect the value of `truncate-lines'.

If `word-wrap' is enabled, you might want to reduce this.  */);
  Vtruncate_partial_width_windows = make_number (50);

  DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
    doc: /* Maximum buffer size for which line number should be displayed.
If the buffer is bigger than this, the line number does not appear
in the mode line.  A value of nil means no limit.  */);
  Vline_number_display_limit = Qnil;

  DEFVAR_INT ("line-number-display-limit-width",
	      line_number_display_limit_width,
    doc: /* Maximum line width (in characters) for line number display.
If the average length of the lines near point is bigger than this, then the
line number may be omitted from the mode line.  */);
  line_number_display_limit_width = 200;

  DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
    doc: /* Non-nil means highlight region even in nonselected windows.  */);
  highlight_nonselected_windows = false;

  DEFVAR_BOOL ("multiple-frames", multiple_frames,
    doc: /* Non-nil if more than one frame is visible on this display.
Minibuffer-only frames don't count, but iconified frames do.
This variable is not guaranteed to be accurate except while processing
`frame-title-format' and `icon-title-format'.  */);

  DEFVAR_LISP ("frame-title-format", Vframe_title_format,
    doc: /* Template for displaying the title bar of visible frames.
\(Assuming the window manager supports this feature.)

This variable has the same structure as `mode-line-format', except that
the %c and %l constructs are ignored.  It is used only on frames for
which no explicit name has been set \(see `modify-frame-parameters').  */);

  DEFVAR_LISP ("icon-title-format", Vicon_title_format,
    doc: /* Template for displaying the title bar of an iconified frame.
\(Assuming the window manager supports this feature.)
This variable has the same structure as `mode-line-format' (which see),
and is used only on frames for which no explicit name has been set
\(see `modify-frame-parameters').  */);
  Vicon_title_format
    = Vframe_title_format
    = listn (CONSTYPE_PURE, 3,
	     intern_c_string ("multiple-frames"),
	     build_pure_c_string ("%b"),
	     listn (CONSTYPE_PURE, 4,
		    empty_unibyte_string,
		    intern_c_string ("invocation-name"),
		    build_pure_c_string ("@"),
		    intern_c_string ("system-name")));

  DEFVAR_LISP ("message-log-max", Vmessage_log_max,
    doc: /* Maximum number of lines to keep in the message log buffer.
If nil, disable message logging.  If t, log messages but don't truncate
the buffer when it becomes large.  */);
  Vmessage_log_max = make_number (1000);

  DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
    doc: /* Functions called before redisplay, if window sizes have changed.
The value should be a list of functions that take one argument.
Just before redisplay, for each frame, if any of its windows have changed
size since the last redisplay, or have been split or deleted,
all the functions in the list are called, with the frame as argument.  */);
  Vwindow_size_change_functions = Qnil;

  DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
    doc: /* List of functions to call before redisplaying a window with scrolling.
Each function is called with two arguments, the window and its new
display-start position.
These functions are called whenever the `window-start' marker is modified,
either to point into another buffer (e.g. via `set-window-buffer') or another
place in the same buffer.
Note that the value of `window-end' is not valid when these functions are
called.

Warning: Do not use this feature to alter the way the window
is scrolled.  It is not designed for that, and such use probably won't
work.  */);
  Vwindow_scroll_functions = Qnil;

  DEFVAR_LISP ("window-text-change-functions",
	       Vwindow_text_change_functions,
    doc: /* Functions to call in redisplay when text in the window might change.  */);
  Vwindow_text_change_functions = Qnil;

  DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
    doc: /* Functions called when redisplay of a window reaches the end trigger.
Each function is called with two arguments, the window and the end trigger value.
See `set-window-redisplay-end-trigger'.  */);
  Vredisplay_end_trigger_functions = Qnil;

  DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
     doc: /* Non-nil means autoselect window with mouse pointer.
If nil, do not autoselect windows.
A positive number means delay autoselection by that many seconds: a
window is autoselected only after the mouse has remained in that
window for the duration of the delay.
A negative number has a similar effect, but causes windows to be
autoselected only after the mouse has stopped moving.  \(Because of
the way Emacs compares mouse events, you will occasionally wait twice
that time before the window gets selected.\)
Any other value means to autoselect window instantaneously when the
mouse pointer enters it.

Autoselection selects the minibuffer only if it is active, and never
unselects the minibuffer if it is active.

When customizing this variable make sure that the actual value of
`focus-follows-mouse' matches the behavior of your window manager.  */);
  Vmouse_autoselect_window = Qnil;

  DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
    doc: /* Non-nil means automatically resize tool-bars.
This dynamically changes the tool-bar's height to the minimum height
that is needed to make all tool-bar items visible.
If value is `grow-only', the tool-bar's height is only increased
automatically; to decrease the tool-bar height, use \\[recenter].  */);
  Vauto_resize_tool_bars = Qt;

  DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
    doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them.  */);
  auto_raise_tool_bar_buttons_p = true;

  DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
    doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible.  */);
  make_cursor_line_fully_visible_p = true;

  DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
    doc: /* Border below tool-bar in pixels.
If an integer, use it as the height of the border.
If it is one of `internal-border-width' or `border-width', use the
value of the corresponding frame parameter.
Otherwise, no border is added below the tool-bar.  */);
  Vtool_bar_border = Qinternal_border_width;

  DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
    doc: /* Margin around tool-bar buttons in pixels.
If an integer, use that for both horizontal and vertical margins.
Otherwise, value should be a pair of integers `(HORZ . VERT)' with
HORZ specifying the horizontal margin, and VERT specifying the
vertical margin.  */);
  Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);

  DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
    doc: /* Relief thickness of tool-bar buttons.  */);
  tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;

  DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
    doc: /* Tool bar style to use.
It can be one of
 image            - show images only
 text             - show text only
 both             - show both, text below image
 both-horiz       - show text to the right of the image
 text-image-horiz - show text to the left of the image
 any other        - use system default or image if no system default.

This variable only affects the GTK+ toolkit version of Emacs.  */);
  Vtool_bar_style = Qnil;

  DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
    doc: /* Maximum number of characters a label can have to be shown.
The tool bar style must also show labels for this to have any effect, see
`tool-bar-style'.  */);
  tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;

  DEFVAR_LISP ("fontification-functions", Vfontification_functions,
    doc: /* List of functions to call to fontify regions of text.
Each function is called with one argument POS.  Functions must
fontify a region starting at POS in the current buffer, and give
fontified regions the property `fontified'.  */);
  Vfontification_functions = Qnil;
  Fmake_variable_buffer_local (Qfontification_functions);

  DEFVAR_BOOL ("unibyte-display-via-language-environment",
               unibyte_display_via_language_environment,
    doc: /* Non-nil means display unibyte text according to language environment.
Specifically, this means that raw bytes in the range 160-255 decimal
are displayed by converting them to the equivalent multibyte characters
according to the current language environment.  As a result, they are
displayed according to the current fontset.

Note that this variable affects only how these bytes are displayed,
but does not change the fact they are interpreted as raw bytes.  */);
  unibyte_display_via_language_environment = false;

  DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
    doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
If a float, it specifies a fraction of the mini-window frame's height.
If an integer, it specifies a number of lines.  */);
  Vmax_mini_window_height = make_float (0.25);

  DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
    doc: /* How to resize mini-windows (the minibuffer and the echo area).
A value of nil means don't automatically resize mini-windows.
A value of t means resize them to fit the text displayed in them.
A value of `grow-only', the default, means let mini-windows grow only;
they return to their normal size when the minibuffer is closed, or the
echo area becomes empty.  */);
  Vresize_mini_windows = Qgrow_only;

  DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
    doc: /* Alist specifying how to blink the cursor off.
Each element has the form (ON-STATE . OFF-STATE).  Whenever the
`cursor-type' frame-parameter or variable equals ON-STATE,
comparing using `equal', Emacs uses OFF-STATE to specify
how to blink it off.  ON-STATE and OFF-STATE are values for
the `cursor-type' frame parameter.

If a frame's ON-STATE has no entry in this list,
the frame's other specifications determine how to blink the cursor off.  */);
  Vblink_cursor_alist = Qnil;

  DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
    doc: /* Allow or disallow automatic horizontal scrolling of windows.
If non-nil, windows are automatically scrolled horizontally to make
point visible.  */);
  automatic_hscrolling_p = true;
  DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");

  DEFVAR_INT ("hscroll-margin", hscroll_margin,
    doc: /* How many columns away from the window edge point is allowed to get
before automatic hscrolling will horizontally scroll the window.  */);
  hscroll_margin = 5;

  DEFVAR_LISP ("hscroll-step", Vhscroll_step,
    doc: /* How many columns to scroll the window when point gets too close to the edge.
When point is less than `hscroll-margin' columns from the window
edge, automatic hscrolling will scroll the window by the amount of columns
determined by this variable.  If its value is a positive integer, scroll that
many columns.  If it's a positive floating-point number, it specifies the
fraction of the window's width to scroll.  If it's nil or zero, point will be
centered horizontally after the scroll.  Any other value, including negative
numbers, are treated as if the value were zero.

Automatic hscrolling always moves point outside the scroll margin, so if
point was more than scroll step columns inside the margin, the window will
scroll more than the value given by the scroll step.

Note that the lower bound for automatic hscrolling specified by `scroll-left'
and `scroll-right' overrides this variable's effect.  */);
  Vhscroll_step = make_number (0);

  DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
    doc: /* If non-nil, messages are truncated instead of resizing the echo area.
Bind this around calls to `message' to let it take effect.  */);
  message_truncate_lines = false;

  DEFVAR_LISP ("menu-bar-update-hook",  Vmenu_bar_update_hook,
    doc: /* Normal hook run to update the menu bar definitions.
Redisplay runs this hook before it redisplays the menu bar.
This is used to update menus such as Buffers, whose contents depend on
various data.  */);
  Vmenu_bar_update_hook = Qnil;

  DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
	       doc: /* Frame for which we are updating a menu.
The enable predicate for a menu binding should check this variable.  */);
  Vmenu_updating_frame = Qnil;

  DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
    doc: /* Non-nil means don't update menu bars.  Internal use only.  */);
  inhibit_menubar_update = false;

  DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
    doc: /* Prefix prepended to all continuation lines at display time.
The value may be a string, an image, or a stretch-glyph; it is
interpreted in the same way as the value of a `display' text property.

This variable is overridden by any `wrap-prefix' text or overlay
property.

To add a prefix to non-continuation lines, use `line-prefix'.  */);
  Vwrap_prefix = Qnil;
  DEFSYM (Qwrap_prefix, "wrap-prefix");
  Fmake_variable_buffer_local (Qwrap_prefix);

  DEFVAR_LISP ("line-prefix", Vline_prefix,
    doc: /* Prefix prepended to all non-continuation lines at display time.
The value may be a string, an image, or a stretch-glyph; it is
interpreted in the same way as the value of a `display' text property.

This variable is overridden by any `line-prefix' text or overlay
property.

To add a prefix to continuation lines, use `wrap-prefix'.  */);
  Vline_prefix = Qnil;
  DEFSYM (Qline_prefix, "line-prefix");
  Fmake_variable_buffer_local (Qline_prefix);

  DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
    doc: /* Non-nil means don't eval Lisp during redisplay.  */);
  inhibit_eval_during_redisplay = false;

  DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
    doc: /* Non-nil means don't free realized faces.  Internal use only.  */);
  inhibit_free_realized_faces = false;

  DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
    doc: /* Non-nil means don't mirror characters even when bidi context requires that.
Intended for use during debugging and for testing bidi display;
see biditest.el in the test suite.  */);
  inhibit_bidi_mirroring = false;

#ifdef GLYPH_DEBUG
  DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
	       doc: /* Inhibit try_window_id display optimization.  */);
  inhibit_try_window_id = false;

  DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
	       doc: /* Inhibit try_window_reusing display optimization.  */);
  inhibit_try_window_reusing = false;

  DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
	       doc: /* Inhibit try_cursor_movement display optimization.  */);
  inhibit_try_cursor_movement = false;
#endif /* GLYPH_DEBUG */

  DEFVAR_INT ("overline-margin", overline_margin,
	       doc: /* Space between overline and text, in pixels.
The default value is 2: the height of the overline (1 pixel) plus 1 pixel
margin to the character height.  */);
  overline_margin = 2;

  DEFVAR_INT ("underline-minimum-offset",
	       underline_minimum_offset,
     doc: /* Minimum distance between baseline and underline.
This can improve legibility of underlined text at small font sizes,
particularly when using variable `x-use-underline-position-properties'
with fonts that specify an UNDERLINE_POSITION relatively close to the
baseline.  The default value is 1.  */);
  underline_minimum_offset = 1;

  DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
	       doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
This feature only works when on a window system that can change
cursor shapes.  */);
  display_hourglass_p = true;

  DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
	       doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy.  */);
  Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);

#ifdef HAVE_WINDOW_SYSTEM
  hourglass_atimer = NULL;
  hourglass_shown_p = false;
#endif /* HAVE_WINDOW_SYSTEM */

  /* Name of the face used to display glyphless characters.  */
  DEFSYM (Qglyphless_char, "glyphless-char");

  /* Method symbols for Vglyphless_char_display.  */
  DEFSYM (Qhex_code, "hex-code");
  DEFSYM (Qempty_box, "empty-box");
  DEFSYM (Qthin_space, "thin-space");
  DEFSYM (Qzero_width, "zero-width");

  DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
	       doc: /* Function run just before redisplay.
It is called with one argument, which is the set of windows that are to
be redisplayed.  This set can be nil (meaning, only the selected window),
or t (meaning all windows).  */);
  Vpre_redisplay_function = intern ("ignore");

  /* Symbol for the purpose of Vglyphless_char_display.  */
  DEFSYM (Qglyphless_char_display, "glyphless-char-display");
  Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));

  DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
	       doc: /* Char-table defining glyphless characters.
Each element, if non-nil, should be one of the following:
  an ASCII acronym string: display this string in a box
  `hex-code':   display the hexadecimal code of a character in a box
  `empty-box':  display as an empty box
  `thin-space': display as 1-pixel width space
  `zero-width': don't display
An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
display method for graphical terminals and text terminals respectively.
GRAPHICAL and TEXT should each have one of the values listed above.

The char-table has one extra slot to control the display of a character for
which no font is found.  This slot only takes effect on graphical terminals.
Its value should be an ASCII acronym string, `hex-code', `empty-box', or
`thin-space'.  The default is `empty-box'.

If a character has a non-nil entry in an active display table, the
display table takes effect; in this case, Emacs does not consult
`glyphless-char-display' at all.  */);
  Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
  Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
			      Qempty_box);

  DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
	       doc: /* If non-nil, debug if a message matching this regexp is displayed.  */);
  Vdebug_on_message = Qnil;

  DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
	       doc: /*  */);
  Vredisplay__all_windows_cause
    = Fmake_vector (make_number (100), make_number (0));

  DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
	       doc: /*  */);
  Vredisplay__mode_lines_cause
    = Fmake_vector (make_number (100), make_number (0));
}


/* Initialize this module when Emacs starts.  */

void
init_xdisp (void)
{
  CHARPOS (this_line_start_pos) = 0;

  if (!noninteractive)
    {
      struct window *m = XWINDOW (minibuf_window);
      Lisp_Object frame = m->frame;
      struct frame *f = XFRAME (frame);
      Lisp_Object root = FRAME_ROOT_WINDOW (f);
      struct window *r = XWINDOW (root);
      int i;

      echo_area_window = minibuf_window;

      r->top_line = FRAME_TOP_MARGIN (f);
      r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
      r->total_cols = FRAME_COLS (f);
      r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
      r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
      r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);

      m->top_line = FRAME_TOTAL_LINES (f) - 1;
      m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
      m->total_cols = FRAME_COLS (f);
      m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
      m->total_lines = 1;
      m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);

      scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
      scratch_glyph_row.glyphs[TEXT_AREA + 1]
	= scratch_glyphs + MAX_SCRATCH_GLYPHS;

      /* The default ellipsis glyphs `...'.  */
      for (i = 0; i < 3; ++i)
	default_invis_vector[i] = make_number ('.');
    }

  {
    /* Allocate the buffer for frame titles.
       Also used for `format-mode-line'.  */
    int size = 100;
    mode_line_noprop_buf = xmalloc (size);
    mode_line_noprop_buf_end = mode_line_noprop_buf + size;
    mode_line_noprop_ptr = mode_line_noprop_buf;
    mode_line_target = MODE_LINE_DISPLAY;
  }

  help_echo_showing_p = false;
}

#ifdef HAVE_WINDOW_SYSTEM

/* Platform-independent portion of hourglass implementation.  */

/* Timer function of hourglass_atimer.  */

static void
show_hourglass (struct atimer *timer)
{
  /* The timer implementation will cancel this timer automatically
     after this function has run.  Set hourglass_atimer to null
     so that we know the timer doesn't have to be canceled.  */
  hourglass_atimer = NULL;

  if (!hourglass_shown_p)
    {
      Lisp_Object tail, frame;

      block_input ();

      FOR_EACH_FRAME (tail, frame)
	{
	  struct frame *f = XFRAME (frame);

	  if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
	      && FRAME_RIF (f)->show_hourglass)
	    FRAME_RIF (f)->show_hourglass (f);
	}

      hourglass_shown_p = true;
      unblock_input ();
    }
}

/* Cancel a currently active hourglass timer, and start a new one.  */

void
start_hourglass (void)
{
  struct timespec delay;

  cancel_hourglass ();

  if (INTEGERP (Vhourglass_delay)
      && XINT (Vhourglass_delay) > 0)
    delay = make_timespec (min (XINT (Vhourglass_delay),
				  TYPE_MAXIMUM (time_t)),
			   0);
  else if (FLOATP (Vhourglass_delay)
	   && XFLOAT_DATA (Vhourglass_delay) > 0)
    delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
  else
    delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);

  hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
				   show_hourglass, NULL);
}

/* Cancel the hourglass cursor timer if active, hide a busy cursor if
   shown.  */

void
cancel_hourglass (void)
{
  if (hourglass_atimer)
    {
      cancel_atimer (hourglass_atimer);
      hourglass_atimer = NULL;
    }

  if (hourglass_shown_p)
    {
      Lisp_Object tail, frame;

      block_input ();

      FOR_EACH_FRAME (tail, frame)
	{
	  struct frame *f = XFRAME (frame);

	  if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
	      && FRAME_RIF (f)->hide_hourglass)
	    FRAME_RIF (f)->hide_hourglass (f);
#ifdef HAVE_NTGUI
	  /* No cursors on non GUI frames - restore to stock arrow cursor.  */
	  else if (!FRAME_W32_P (f))
	    w32_arrow_cursor ();
#endif
	}

      hourglass_shown_p = false;
      unblock_input ();
    }
}

#endif /* HAVE_WINDOW_SYSTEM */

debug log:

solving 0c56395 ...
found 0c56395 in https://yhetil.org/emacs-bugs/87mw31887h.fsf@gnu.org/
found a17f5a9 in https://git.savannah.gnu.org/cgit/emacs.git
preparing index
index prepared:
100644 a17f5a9c34f6f372615a79653710fbe232373545	src/xdisp.c

applying [1/1] https://yhetil.org/emacs-bugs/87mw31887h.fsf@gnu.org/
diff --git a/src/xdisp.c b/src/xdisp.c
index a17f5a9..0c56395 100644

Checking patch src/xdisp.c...
Applied patch src/xdisp.c cleanly.

index at:
100644 0c56395d5baf13c23635e3077ce6843715c447f5	src/xdisp.c

(*) Git path names are given by the tree(s) the blob belongs to.
    Blobs themselves have no identifier aside from the hash of its contents.^

Code repositories for project(s) associated with this public inbox

	https://git.savannah.gnu.org/cgit/emacs.git

This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox;
as well as URLs for read-only IMAP folder(s) and NNTP newsgroup(s).